Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.08 @ 15:33:55 Player: alice_fexa Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (168) 840 Value Destroyed (5825) 5825 Prototype IDs (156) 3120 Alien Tech Used (7) 1400 Bonus (9278) 9278 TOTAL SCORE: 30563 Bonus ------- Follower Combat Kills 801 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 100 Used Core Reset Matrix 3000 Win 3000 Friendly Fire -23 Cogmind --------- Core Integrity 1600/1600 Matter 300/300 Energy 198/230 System Corruption 0% +Membrane Temperature Cool (56) Movement Flying (15) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION (8) --- Cooled Nuclear Pulse Thruster Diametric Drive Cooled Impulse Thruster Improved Q-thruster Improved Q-thruster Improved Q-thruster Improved Q-thruster Cooled Q-thruster > --- UTILITY (13) ----- Small Storage Unit Deep Structural Scanner Enhanced Optical Array Advanced Sensor Array Experimental Signal Interpreter Experimental Melee Analysis Suite Experimental Transmission Jammer Advanced ECM Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite Experimental System Shield A0-MCA's Component Scanner > --- WEAPON (2) ------- Cooled Nova Cannon Plasma Lance > --- INVENTORY (8) ---- Light Quantum Reactor Cooled Nuclear Pulse Thruster Advanced Sensor Array Advanced Signal Interpreter Nanoactuators Experimental Cloaking Device Concept Miniperforator Hellfire Missile Launcher Peak State ------------ > --- POWER ------------ Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Diametric Drive Cooled Impulse Thruster Improved Q-thruster Improved Q-thruster Improved Q-thruster Improved Q-thruster Cooled Q-thruster > --- UTILITY ---------- Small Storage Unit Deep Structural Scanner Enhanced Optical Array Advanced Sensor Array Experimental Signal Interpreter Experimental Melee Analysis Suite Experimental Transmission Jammer Advanced ECM Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite Experimental System Shield A0-MCA's Component Scanner > --- WEAPON ----------- Cooled Nova Cannon Plasma Lance > --- INVENTORY -------- Light Quantum Reactor Cooled Nuclear Pulse Thruster Advanced Sensor Array Advanced Signal Interpreter Nanoactuators Experimental Cloaking Device Concept Miniperforator Hellfire Missile Launcher [Rating: 193] Favorites ----------- Power Micro Fission Core Engine Improved Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Cooled Nuclear Pulse Thruster Treads Improved Treads Leg Experimental Armored Exoskeleton Wheel Wheel Flight Unit Cooled Nuclear Pulse Thruster Utility Small Storage Unit Device Deep Structural Scanner Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Makeshift Light Armor Plating Weapon Plasma Lance Energy Gun Beamcaster Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Concept Miniperforator Launcher Rocket Array Special Weapon Plasma Cutter Slashing Weapon Power Sword Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Frg Acc Slots Evolved 18 | . . . 2 . . . 6 . . . . 2 . . . . 2 . . . . 2 . . 2 . . 2 Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 6 | . . . 1 . . . 1 . . . . 1 . . . . . . . . . 1 . . 1 . . 1 Utility 11 | . . . 1 . . . 5 . . . . . . . . . 2 . . . . 1 . . 1 . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 163 | 6 11 3 22 . 1 17 15 1 1 . . 19 1 . 3 . 9 . . 3 . 8 1 1 4 5 18 14 Power 19 | 1 2 1 1 . . 2 2 . . . . 5 . . . . . . . 1 . . 1 1 1 . 1 . Engine 5 | 1 2 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Core 9 | . . 1 . . . 1 2 . . . . 5 . . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 1 . 1 . Propulsion 48 | 2 4 1 9 . . 4 2 . . . . 9 . . . . . . . . . 4 . . 1 1 2 9 Treads 14 | 2 . 1 9 . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Wheel 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 29 | . . . . . . 3 2 . . . . 9 . . . . . . . . . 3 . . 1 1 1 9 Utility 65 | 1 3 1 4 . 1 7 8 1 . . . 2 1 . 2 . 7 . . 2 . 4 . . 1 3 12 5 Device 33 | . 1 . 4 . 1 2 2 1 . . . 1 1 . 1 . 4 . . 1 . 2 . . 1 1 7 3 Storage 4 | 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Processor 11 | . . . . . . 3 2 . . . . . . . 1 . . . . . . 1 . . . 1 3 . Hackware 9 | . . . . . . . 3 . . . . 1 . . . . 2 . . . . . . . . 1 . 2 Protection 8 | . 1 1 . . . 2 . . . . . . . . . . 1 . . 1 . 1 . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 31 | 2 2 . 8 . . 4 3 . 1 . . 3 . . 1 . 2 . . . . . . . 1 1 3 . Energy Gun 8 | . . . 7 . . 1 . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 5 | . . . . . . . 1 . 1 . . . . . . . 1 . . . . . . . 1 1 . . Ballistic Gun 5 | 2 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Launcher 4 | . . . 1 . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . Special Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . Piercing Weapon 4 | . . . . . . 1 . . . . . 2 . . 1 . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 1 . . 2 2 . . . . 1 . . 3 . 1 . . 4 . . 1 . . . . . Corrupted Parts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . System Corruption 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Parts Lost 21 | . 2 . 1 . 1 1 . . . . . 2 . . . . . . . . . 1 . 1 . . 12 . Power 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . 2 . Propulsion 7 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Utility 8 | . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . 5 . Weapon 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Highest Loss Streak 4 | . 2 . 1 . 1 1 . . . . . 2 . . . . . . . . . 1 . 1 . . 4 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 11 | 1 14 20 19 20 19 16 7 8 8 8 8 7 8 8 8 8 7 8 8 8 8 7 7 7 7 8 7 7 Power . | . 2 1 1 1 1 1 . 1 1 1 1 . . . . . . . . . . . 1 . . 1 . . Propulsion 2 | . 3 6 7 6 6 4 1 1 1 1 1 . 2 2 2 2 2 2 2 2 2 1 2 2 1 1 . . Utility 4 | . 4 6 5 6 6 5 2 3 3 3 3 3 4 4 4 4 3 4 4 4 4 2 1 1 2 3 3 3 Weapon 2 | . 3 5 5 5 5 3 2 3 3 3 3 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 57 | . 3 10 9 1 2 12 6 . . . . 3 . . 1 . . . . . . . 1 . . 1 3 5 Power 8 | . 1 2 1 . . 1 1 . . . . . . . . . . . . . . . . . . . 1 1 Propulsion 14 | . . 2 4 1 . 4 1 . . . . 1 . . . . . . . . . . . . . . . 1 Utility 14 | . . 2 1 . 1 4 1 . . . . . . . 1 . . . . . . . . . . 1 1 2 Weapon 19 | . 2 4 3 . 1 3 3 . . . . 1 . . . . . . . . . . 1 . . . . 1 Tool/Special 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 98 | . 97 100 98 100 100 99 99 100 100 100 100 91 99 100 100 100 99 100 100 99 100 99 100 96 99 99 97 92 Engine 3 | . 14 4 7 11 11 7 . . . . . . . . . . . . . . . . . . . . . . Core 5 | . . 9 3 . . 3 6 6 6 6 6 9 11 11 11 11 10 10 10 10 10 9 4 1 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . 3 7 8 8 7 7 Treads 8 | . 16 14 29 33 33 22 . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . 11 14 3 . . . . . . . . . . . . . . . . . . . . . . . . . Flight 18 | . . . . . . 10 26 26 26 26 26 21 29 29 29 29 25 26 26 26 26 27 28 28 30 30 29 27 Device 12 | . 9 . 21 22 22 8 6 7 11 13 13 10 10 11 11 11 10 10 10 9 10 11 14 13 16 17 15 13 Storage 7 | . 14 14 11 11 11 11 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 Processor 12 | . . . . . . 10 18 20 20 20 20 17 17 17 17 17 15 15 15 15 15 19 19 19 17 17 17 17 Hackware 9 | . . . . . . . 12 13 13 13 13 11 11 11 11 11 20 21 21 21 21 15 14 14 13 13 13 15 Protection 1 | . 1 14 . . . 2 5 4 1 . . . . . . . . . . . . . . . . . . . Energy Gun 4 | . . . 21 22 22 14 . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . 1 6 5 4 5 1 5 5 5 4 4 4 . 3 4 1 3 4 2 3 Ballistic Gun 2 | . 28 28 . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . 6 5 6 6 6 5 . . 2 5 5 5 5 5 5 4 4 4 4 3 3 4 Peak Build Rating 193 | 6 10 13 24 24 24 39 68 68 68 68 68 99 96 96 110 99 118 115 115 118 116 137 140 141 160 173 183 193 Average Rating 82 | 4 8 12 21 24 23 28 63 67 68 67 68 89 95 95 97 99 111 114 114 114 115 132 139 136 158 164 166 174 On Entrance 82 | . 6 10 13 24 24 23 37 68 66 68 68 68 93 96 96 99 99 114 114 115 115 116 137 140 135 158 170 132 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 57 | 10 54 56 57 57 57 57 21 21 23 23 23 29 28 28 28 28 30 30 30 30 30 33 36 36 44 44 47 49 Greatest Support 69 | 40 40 10 69 69 69 69 24 24 24 24 24 45 30 45 30 30 30 30 30 30 30 38 53 38 44 45 63 65 Greatest Overweight (x) 5 | . 5 5 5 . . . . . . . . 1 . . . . . . . . . . . . . . 2 . Average Overweight (x) . | . 2 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 11 | 6 18 20 20 20 20 16 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Most Carried 20 | 3 20 20 20 20 20 20 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Carried 11 | 1 14 19 19 19 19 16 7 8 8 7 8 7 7 8 8 8 7 8 8 8 8 7 7 7 7 8 7 7 Final Capacity 20 | 8 20 20 20 20 20 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Final Carried 20 | 3 20 20 20 20 20 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 7 8 Class Distribution -------------------- 38% | Hacker-Scout 21% | Mutant 21% | Hacker-Ninja 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Commander-Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Mutant | -9/Scraptown Scavenger-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Zhirov Hacker-Scout | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Ninja | -3/Quarantine Hacker-Ninja | -3/Section 7 Hacker-Ninja | -2/Research Hacker-Ninja | -2/Testing Hacker-Ninja | -2/Protoforge Hacker-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Frg Acc Matter Collected 4598 | 240 487 99 340 . 10 355 200 81 40 20 27 263 55 88 110 . 105 80 20 80 . 318 69 96 140 60 945 270 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8071 | . 647 48 585 323 261 480 461 55 . . 36 319 135 104 70 . 231 88 . 199 . 907 69 222 351 135 1527 818 Parts 421 | . 37 2 50 19 7 27 17 1 . . 6 18 2 8 4 . 12 . . 5 . 43 6 9 14 12 82 40 Haulers Intercepted 17 | . 1 . 3 . . . 4 . . . . . . . . . 1 . . . . 2 . . 2 1 . 3 Recyclers Shooed 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . 1 . . 5 . 2 7 . . . . . 5 1 . . . . . . . Prevented 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Frg Acc Combat Hostiles Destroyed 89 | . 12 1 13 6 4 10 . . . . 2 3 . 9 1 . . . . . . 5 1 . . . 21 1 Melee 16 | . . . . . . . . . . . . 3 . . . . . . . . . 1 1 . . . 10 1 Guns 30 | . 12 1 7 6 4 . . . . . . . . . . . . . . . . . . . . . . . Cannons 9 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 8 . AOE 30 | . . . 6 . . 9 . . . . 2 . . 9 . . . . . . . 4 . . . . . . Classes Destroyed 23 | . 5 . 4 . 1 6 . 1 . . 1 1 . . . . . . . . . 1 . . . 1 2 . Worker 5 | . . . 1 1 . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . Builder 6 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 3 Tunneler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 17 | . 1 . 3 . . . 4 . . . . . . . . . 1 . . . . 2 . . 2 1 . 3 Recycler 9 | . 2 . . . 1 . . . . . . 1 . . . . . . . . . 4 . 1 . . . . Minesweeper 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Operator 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 2 1 Drone 8 | . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . 5 . Watcher 31 | . 3 . 3 . . . 2 . . . . 2 . . . . 3 . . . . 2 2 1 4 . 1 8 Swarmer 28 | . 6 . 6 . . . . . . . . 2 . 9 . . . . . . . 5 . . . . . . Grunt 15 | . 6 1 3 2 2 . . . . . . . . . 1 . . . . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Sentry 13 | . . . 4 4 1 . . . . . . . . . . . . . . . . . . . . . 3 1 Programmer 7 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 6 . Decapitator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Immortal 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Bolteater 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Explorer 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Ranger 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Guru 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Scrapper 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 8 | . 4 1 8 3 3 8 1 1 . . 2 2 . 5 1 . 1 . . . . 8 1 1 1 2 5 2 Combat Bots Only 8 | . 3 1 6 2 3 8 . . . . 2 2 . 5 1 . . . . . . 5 1 . . . 5 1 Max Kills in Single Turn 4 | . 1 1 4 2 1 3 1 1 . . 2 1 . 4 1 . 1 . . . . 4 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 4 . . 3 . . . . 2 . . 4 . . . . . . . 3 . . . . . . Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Frg Acc Hostile Shots Fired 411 | . 98 13 40 18 5 19 7 2 . . . 23 . 10 87 . 4 . . . . 13 4 10 2 2 48 6 Missed 163 | . 29 3 16 3 1 5 4 1 . . . 10 . 3 46 . 1 . . . . 5 3 6 2 1 23 1 Damage Taken 3638 | . 714 165 300 207 49 203 38 17 . . . 329 . 130 83 . 51 . . . . 179 25 95 . . 919 134 Core 569 | . 194 24 18 44 . 63 . 17 . . . 32 . 28 28 . . . . . . 44 . . . . 77 . Absorbed by Shields 83 | . . . . . . 2 . . . . . . . . 81 . . . . . . . . . . . . . Regen/Repaired (Parts) 374 | . . . 33 . . 160 . . . 72 . . . . 10 . 26 . . . . . . . . 42 . 31 Core Remaining (%) 83 | 100 . 12 . . . 68 . . . . 98 . . . . 91 . . . . 100 . . 96 . . 86 100 Volleys Fired 419 | . 89 4 35 13 14 14 . 1 3 . 1 6 2 5 27 1 13 . 2 . 1 25 1 9 26 3 113 11 Largest 2 | . 2 2 2 2 2 1 . 1 1 . 1 1 1 1 1 1 1 . 1 . 1 1 1 1 1 1 1 1 Hottest 140 | . 40 40 140 131 131 30 . 30 85 . 45 85 85 85 85 85 98 . 98 . 98 98 98 98 98 40 50 50 Shots Fired 565 | . 178 8 67 20 28 14 . 1 3 . 1 6 2 5 27 1 13 . 2 . 1 25 1 9 26 3 113 11 Gun 298 | . 178 8 64 20 28 . . . . . . . . . . . . . . . . . . . . . . . Cannon 243 | . . . . . . . . . 3 . . 6 2 2 27 1 13 . 2 . 1 23 1 9 26 3 113 11 Launcher 22 | . . . 3 . . 12 . 1 . . 1 . . 3 . . . . . . . 2 . . . . . . Special 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Kinetic 210 | . 178 8 . . . . . . . . . . . . . . . . . . . . . . . . 24 . Thermal 333 | . . . 64 20 28 2 . . 3 . . 6 2 2 27 1 13 . 2 . 1 23 1 9 26 3 89 11 Explosive 22 | . . . 3 . . 12 . 1 . . 1 . . 3 . . . . . . . 2 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 14 | . 14 3 9 4 7 3 . . . . . 4 . 1 7 . . . . . . 3 . . . . 10 . Robot Miss Streak 6 | . 4 1 3 1 3 4 . . . . . . . 4 6 . 1 . . . . 1 . . . . 6 . Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 427 | . 112 5 40 11 17 5 15 6 . . 1 13 2 1 16 . 11 3 . 3 . 17 3 5 12 9 98 22 Core Hits 282 | . 42 2 30 7 5 14 6 2 . . 3 5 2 23 3 . 5 1 . 1 . 26 2 3 6 3 78 13 Critical Kills 9 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Critical Parts Destroyed 12 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 11 . Critical Strikes 50 | . 2 . . 1 . . 3 . . . . 2 . . . . 2 . . . . 2 1 1 3 . 32 1 Burn 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Destroy 28 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 26 . Impale 18 | . . . . . . . 3 . . . . 2 . . . . 2 . . . . 2 1 1 3 . 3 1 Melee Attacks 437 | . . . . . . 2 42 11 2 . 6 59 4 1 6 3 49 3 . 3 2 50 14 17 40 27 44 52 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 22 | . . . . . . . 11 1 . . . . 4 1 5 . . . . . . . . . . . . . Piercing 415 | . . . . . . 2 31 10 2 . 6 59 . . 1 3 49 3 . 3 2 50 14 17 40 27 44 52 Sneak Attacks 52 | . . . . . . . 6 1 . . 1 3 . . . . 5 . . . . 8 1 2 3 3 10 9 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Follow-up Attacks 3 | . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . Damage Inflicted 18391 | . 977 94 1120 230 364 765 709 285 . . 174 568 192 568 517 . 921 348 . 314 . 1745 243 425 924 621 4373 1914 Guns 2364 | . 977 94 699 230 364 . . . . . . . . . . . . . . . . . . . . . . . Cannons 2733 | . . . . . . . . . . . . 31 . . 475 . . . . . . 33 . . . . 2194 . Explosions 2367 | . . . 421 . . 757 . 30 . . 111 . . 568 . . . . . . . 480 . . . . . . Melee 10919 | . . . . . . . 709 255 . . 63 537 192 . 42 . 921 348 . 314 . 1232 243 425 924 621 2179 1914 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1367 | . 977 94 . . . . . . . . . . . . . . . . . . . . . . . . 296 . Thermal 3738 | . . . 699 230 364 8 . . . . . 31 . . 475 . . . . . . 33 . . . . 1898 . Explosive 2367 | . . . 421 . . 757 . 30 . . 111 . . 568 . . . . . . . 480 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 442 | . . . . . . . 250 . . . . . 192 . . . . . . . . . . . . . . . Piercing 10477 | . . . . . . . 459 255 . . 63 537 . . 42 . 921 348 . 314 . 1232 243 425 924 621 2179 1914 Highest Corruption 4 | . . . . . . . 3 3 . . . . . . 2 2 . . . . . 4 . . . . . . Average Corruption 3 | . . . . . . . 3 2 . . . . . . 2 2 . . . . . 3 . . . . . . Corruption Purged 7 | . . . . . . . . 3 . . . . . . . . . . . . . 4 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 34 | . . . . . . . 10 8 . . . . . . 2 1 . . . . . 13 . . . . . . Message Errors 9 | . . . . . . . 4 1 . . . . . . . . . . . . . 4 . . . . . . Matter Fused 9 | . . . . . . . 2 3 . . . . . . 1 1 . . . . . 2 . . . . . . Heat Flow Errors 3 | . . . . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . . Energy Discharges 5 | . . . . . . . 3 1 . . . . . . . . . . . . . 1 . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 5 | . . . . . . . . 3 . . . . . . . . . . . . . 2 . . . . . . Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2365 | . . . . . . 42 40 113 . . 1 85 . . . . 168 282 . 197 . 321 94 119 30 74 457 342 Projectiles 30 | . . . . . . . . . . . . 30 . . . . . . . . . . . . . . . . Explosions 50 | . . . . . . 42 . . . . 1 . . . . . . . . . . 7 . . . . . . Melee 2285 | . . . . . . . 40 113 . . . 55 . . . . 168 282 . 197 . 314 94 119 30 74 457 342 Knockbacks 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 65 | . . . 29 . . . . . . . . . . 36 . . . . . . . . . . . . . . Shots 3 | . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 419 | . 22 21 419 3 33 88 403 . 80 . . 212 72 192 216 36 158 . 88 . 4 124 158 30 2 . 194 5 Average Temperature 39 | . 8 8 119 3 5 40 156 . 38 . . 23 13 36 30 6 57 . 47 . 3 14 87 18 2 . 96 5 Received Heat Transfer 776 | . 264 87 132 72 18 101 . . . . . . . . . . . . . . . . . 21 . . 54 27 Effects 6 | . . . 5 . . . 1 . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Interference 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 . Combat Hostiles 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 . Parts Melted 21 | . . . 8 . . 1 . . . . . . . . 2 . . . . . . . . . . . 10 . Heat Transferred 4979 | . . . 1443 518 702 37 . . . . . 37 . . 527 . . . . . . 50 . . . . 1665 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Frg Acc Maximum Alert Level 1 | . . . 1 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 . Low Security (%) 95 | 100 100 100 97 92 100 . 100 . . . . 100 . . . . 100 . . . . 86 100 100 100 100 56 100 Level 1 4 | . . . 2 7 . . . . . . . . . . . . . . . . . 13 . . . . 43 . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 298 | . 65 69 233 210 78 . 31 . . . . 49 . . . . 34 . . . . 246 45 121 128 58 298 170 Initial 118 | . . 7 . 26 78 . . . . . . . . . . . . . . . . . 3 20 4 38 . 118 Average 38 | . 15 7 36 89 12 . 3 . . . . 7 . . . . 4 . . . . 90 8 61 44 15 143 109 Influence Increases 5873 | . 365 131 516 404 277 . 124 85 . . 30 259 10 335 291 . 223 5 . 10 60 492 283 212 353 243 703 462 Destroy 0b10 Robot/C 1820 | . 240 100 260 200 140 . . . . . . 60 . 180 140 . . . . . . 100 . . . . 380 20 Destroy 0b10 Robot/NC 475 | . 30 . 55 5 10 . 30 10 . . 15 15 10 . 5 . 25 5 . 10 . 55 15 15 30 15 45 75 Destroy Leader 374 | . 58 20 84 80 . . 12 . . . . 4 . 20 . . 8 . . . . 16 4 2 10 2 22 32 Allied During Kill 187 | . . 11 9 103 19 . . . . . . . . . 41 . . . . . . . . . . . 4 . Successful Hack 628 | . 21 . 12 . 18 . 32 . . . . 66 . . . . 46 . . . . 42 68 103 52 79 21 68 Select Force Hacks 90 | . . . . . 90 . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 435 | . . . 75 15 . . . . . . . . . . . . . . . . . 15 45 45 . 75 150 15 Destroy Structure 709 | . 1 . 21 1 . . 20 . . . . 84 . . . . 84 . . . . 174 16 32 126 27 36 87 Partial Spotted 465 | . . . . . . . . . . . . 15 . . . . 30 . . . . 30 45 . 120 45 15 165 Lose Combat Pursuer 690 | . 15 . . . . . 30 75 . . 15 15 . 135 105 . 30 . . . 60 60 90 15 15 . 30 . Influence Decreases 5170 | . 346 138 454 230 355 . 114 91 . . 30 233 21 67 264 . 193 23 . 10 60 486 249 224 288 281 505 508 Time Decay 4218 | . 326 118 274 170 274 . 114 91 . . 30 190 21 67 174 . 188 23 . 10 40 476 186 214 288 211 385 348 Lost Part 190 | . 20 . 10 . . . . . . . . 20 . . . . . . . . . 10 . 10 . . 120 . Lost Ally 320 | . . 20 20 60 81 . . . . . . 6 . . 90 . . . . . 20 . 4 . . 19 . . Purge Threat 442 | . . . 150 . . . . . . . . 17 . . . . 5 . . . . . 59 . . 51 . 160 Squads Dispatched 45 | . 1 . 1 1 . . 3 . . . . 7 . . . . 10 . . . . 6 3 2 3 1 3 4 Investigation 19 | . 1 . . 1 . . 2 . . . . 2 . . . . 3 . . . . 5 1 . 1 1 . 2 Extermination 10 | . . . . . . . . . . . . 1 . . . . 2 . . . . 1 1 1 1 . 2 1 Reinforcement 16 | . . . 1 . . . 1 . . . . 4 . . . . 5 . . . . . 1 1 1 . 1 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Frg Acc Distress Signals 9 | . 3 . . . 1 . 1 . . . . . . . 1 . 1 . . . . 2 . . . . . . Communications Jammed 22 | . . . . . . . . . . . . . . . . . . . . . . . 13 2 6 . . 1 Distress Signals 9 | . . . . . . . . . . . . . . . . . . . . . . . . 2 6 . . 1 Times Spotted 353 | . 21 5 23 8 8 40 15 3 . . 3 11 . 14 76 . 10 . . . 5 20 18 11 7 15 28 12 Peak Tracking Total 13 | . 4 2 8 2 3 9 5 5 . . 2 4 . 5 13 . 3 . . . 5 5 4 6 1 4 9 3 Tactical Retreats 35 | . 1 . . . . 3 1 1 . . 1 1 . 3 2 . 2 . . . 2 3 5 3 2 1 2 2 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Frg Acc Traps Triggered 19 | . . . . 1 . . 1 . . . . 3 . . . . . . . . . 3 . . 2 . 7 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Frg Acc Machines Disabled 35 | . . . 5 1 . 3 . . . . . . . . . . . . . . . 1 3 3 . 6 12 1 Max in Single Turn 3 | . . . 3 1 . 1 . . . . . . . . . . . . . . . 1 1 1 . 1 1 1 Garrison Access 16 | . . . . . . . 1 . . . . 3 . . . . 2 . . . . 2 1 1 2 1 1 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Frg Acc Machines Accessed 161 | . 9 . 5 2 11 3 14 2 . . . 22 . 1 . . 19 . . 3 . 13 8 8 10 12 7 12 Terminals 93 | . 7 . 2 2 6 . 8 . . . . 14 . . . . 11 . . . . 4 7 7 5 7 6 7 Fabricators 13 | . . . . . . . 1 . . . . 2 . . . . 2 . . . . 3 . . 2 2 . 1 Repair Stations 5 | . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . 1 Recycling Units 20 | . 2 . 2 . 5 . 4 . . . . 2 . . . . 3 . . . . 1 . . 1 . . . Scanalyzers 3 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 . . Garrison Access 18 | . . . . . . . 1 . . . . 3 . . . . 2 . . . . 3 1 1 2 1 1 3 Total Hacks 438 | . 25 . 11 5 34 23 35 2 . . . 54 . 1 . . 52 . . 13 . 34 21 20 32 34 18 24 Successful 278 | . 11 . 7 1 14 23 25 2 . . . 34 . 1 . . 40 . . 13 . 17 16 15 20 17 10 12 Failed 160 | . 14 . 4 4 20 . 10 . . . . 20 . . . . 12 . . . . 17 5 5 12 17 8 12 Catastrophic 20 | . 3 . 2 . 3 . . . . . . 2 . . . . . . . . . . . 1 2 4 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 215 | . 17 . 1 4 18 . 20 . . . . 33 . . . . 22 . . . . 13 13 10 21 22 10 11 Terminals 262 | . 21 . 4 5 16 . 21 . . . . 39 . . . . 34 . . . . 11 20 19 18 22 17 15 Fabricators 50 | . . . . . . . 2 . . . . 8 . . . . 9 . . . . 14 . . 9 5 . 3 Repair Stations 10 | . . . 3 . . . . . . . . . . . . . 2 . . . . 1 . . . 3 . 1 Recycling Units 44 | . 4 . 4 . 18 . 9 . . . . 2 . . . . 5 . . . . 1 . . 1 . . . Scanalyzers 5 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 3 . . Garrison Access 28 | . . . . . . . 3 . . . . 4 . . . . 2 . . . . 6 1 1 4 1 1 5 Terminal Hacks 119 | . 3 . 3 1 1 23 4 2 . . . 12 . 1 . . 14 . . 13 . 3 8 10 8 4 4 5 Record 23 | . . . . . . 22 . . . . . . . . . . . . . 1 . . . . . . . . Part Schematic 6 | . . . . . . . . . . . . 1 . . . . . . . 4 . . . . . 1 . . Robot Analysis 6 | . . . . . . . . . . . . . . . . . 1 . . 4 . . 1 . . . . . Prototype ID Bank 8 | . 2 . . . 1 . . . . . . . . . . . 1 . . 4 . . . . . . . . Open Door 5 | . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . 2 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 3 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Terminal Index 4 | . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Unreport Threat 7 | . . . 1 . . . . . . . . 1 . . . . 1 . . . . . 1 . . 1 . 2 Locate Traps 16 | . 1 . 1 . . . 3 . . . . 2 . . . . 1 . . . . 1 2 2 2 . 1 . Disarm Traps 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recall Investigation 5 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 1 . . 1 . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recall Assault 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Registered Components 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Registered Prototypes 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . Zone Layout 20 | . . . . 1 . . 1 . . . . 3 . . . . 3 . . . . . 2 5 4 . 1 . Proto ID Catalog 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 18 | . . . . . . . . . . . . 4 . . . . 4 . . . . 6 . . . 2 . 2 Load Schematic 9 | . . . . . . . . . . . . 2 . . . . 2 . . . . 3 . . . 1 . 1 Build 9 | . . . . . . . . . . . . 2 . . . . 2 . . . . 3 . . . 1 . 1 Repair Station Hacks 6 | . . . 2 . . . . . . . . . . . . . 2 . . . . . . . . 2 . . Scan Component 3 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Repair 3 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Recycling Unit Hacks 18 | . 2 . 2 . 3 . 4 . . . . 2 . . . . 3 . . . . 1 . . 1 . . . Retrieve Components 18 | . 2 . 2 . 3 . 4 . . . . 2 . . . . 3 . . . . 1 . . 1 . . . Scanalyzer 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Insert Component 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Garrison Access Hacks 16 | . . . . . . . 1 . . . . 3 . . . . 2 . . . . 2 1 1 2 1 1 2 Seal Access 16 | . . . . . . . 1 . . . . 3 . . . . 2 . . . . 2 1 1 2 1 1 2 Unauthorized Hacks 97 | . 6 . . . 10 . 14 . . . . 12 . . . . 15 . . . . 4 7 4 9 8 5 3 Terminals 73 | . 6 . . . 7 . 12 . . . . 10 . . . . 10 . . . . . 7 4 4 6 5 2 Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Assimilate 10 | . . . . . . . 1 . . . . 1 . . . . 3 . . . . . . . 1 4 . . Botnet 30 | . 1 . . . 2 . 6 . . . . 3 . . . . 2 . . . . . 2 4 2 1 5 2 Operators 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Skim 30 | . 5 . . . 5 . 5 . . . . 5 . . . . 5 . . . . . 5 . . . . . Fabricators 19 | . . . . . . . 2 . . . . 2 . . . . 5 . . . . 4 . . 5 1 . . Report 3 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . Prioritize 4 | . . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . Liberate 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Fabnet 7 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . 2 1 . . Haulers 3 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Patch 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Units 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 Used 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Hacking Detections 112 | . 8 . 3 3 8 . 12 . . . . 17 . . . . 14 . . . . 9 6 6 5 9 4 8 Full Trace Events 19 | . 1 . . . 2 . 2 . . . . 2 . . . . 3 . . . . 5 1 . 1 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 112 | . . . . . . 1 11 7 3 2 3 11 1 . 9 . 3 . 2 5 . 3 7 6 11 9 18 . Parts Built 12 | . . . . . . . . . . . . 3 . . . . 3 . . . . 4 . . . 1 . 1 Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 537 | . . . . . . . . . . . . 151 . . . . 119 . . . . 146 . . . 93 . 28 Total Part Build Rating 74 | . . . . . . . . . . . . 21 . . . . 19 . . . . 23 . . . 7 . 4 Parts Repaired 3 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Time 93 | . . . 16 . . . . . . . . . . . . . 44 . . . . . . . . 33 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 34 | . . . 7 . 15 . 3 . . . . 1 . . . . 5 . . . . 2 . . 1 . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Frg Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 8 | . . . . . . . . . . . . 1 . . 2 . 1 . . . 1 1 1 . . . 1 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 8 | . . . . . . . . . . . . 1 . . 2 . 1 . . . 1 1 1 . . . 1 . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Programmers 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Fabnet Peak Effective % 10 | . . . . . . . . . . . 3 3 3 3 3 4 4 4 4 4 4 4 4 4 4 4 4 10 Autooverrided 8 | . . . . . . . . . . . . 1 . . 2 . 1 . . . 1 1 1 . . . 1 . Robots Rewired 8 | . . . . . 3 . . . . . . . . . 5 . . . . . . . . . . . . . Allies Hacked 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Frg Acc Total Allies 39 | . . 4 . 10 3 . 1 . . . . 2 . . 7 . 4 . . . 1 1 1 . 1 3 1 . Largest Group 10 | . . 3 1 10 6 3 1 . . . . 1 . . 5 . 2 1 1 1 1 1 1 . 1 3 1 . Highest-Rated Group 235 | . . 47 16 88 63 62 10 . . . . 26 . . 235 . 52 26 26 26 30 64 82 . 26 97 64 . Highest-Rated Ally 82 | . . 31 16 16 27 27 10 . . . . 26 . . 64 . 26 26 26 26 30 64 82 . 26 45 64 . Total Orders 31 | . . . 2 . . 6 . . . . . 3 . . 3 . 8 . . 2 . . . . 4 3 . . STAY 19 | . . . 1 . . 3 . . . . . 2 . . 2 . 5 . . 1 . . . . 2 3 . . FOLLOW 12 | . . . 1 . . 3 . . . . . 1 . . 1 . 3 . . 1 . . . . 2 . . . Ally Attacks 203 | . . 18 22 33 38 29 . . . . . 2 . . 50 . 3 . . . 2 . 3 . . . 3 . Total Damage 3313 | . . 234 263 250 395 441 . . . . . 13 . . 1461 . 42 . . . 50 . 28 . . . 136 . Kills 24 | . . 4 2 4 4 3 . . . . . . . . 7 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 12 | . . . . 1 . 8 . . . . . 2 . . 1 . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Frg Acc Active Infowar (turns) 14006 | . . . . . . 14 809 512 260 244 300 1931 296 584 1122 94 1303 139 213 60 562 1303 677 453 764 576 948 842 Optics 13889 | . . . . . . . 706 512 260 244 300 1931 296 584 1122 94 1303 139 213 60 562 1303 677 453 764 576 948 842 Sensors 13611 | . . . . . . 14 809 512 260 244 300 1915 295 577 1115 94 1303 139 213 53 562 1284 670 451 764 576 906 555 A.S.S. 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Structural 10945 | . . . . . . . 21 . 156 . 276 1864 296 584 1119 94 1223 139 213 60 562 724 603 315 764 576 716 640 Cloaking 198 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 105 93 Jamming 3690 | . . . . . . . . . . . . . . . . . 58 . . . . 44 90 401 764 576 915 842 ECM 298 | . . . . . . . . . . . . . . . . . 16 . . . . 39 68 101 19 18 2 35 Robot Analysis Total 6 | . . . . . . . . . . . . . . . . . 1 . . 4 . . 1 . . . . . Derelict Logs Recovered 11 | . . 1 . . . . . . 2 3 2 . 1 . . 1 . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Frg Acc Turns Passed 21508 | 79 1429 800 1145 353 1183 2526 810 512 260 244 300 1931 296 584 1122 94 1303 139 213 60 562 1303 677 453 764 576 948 842 Spaces Moved 29955 | 43 788 487 568 177 666 2038 1634 678 579 738 451 2416 487 640 1465 350 2419 316 511 155 467 2638 1524 1044 1732 1326 1749 1869 Core 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2433 | 42 84 . 409 177 666 1055 . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1350 | . 704 487 159 . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 26170 | . . . . . . 983 1634 678 579 738 451 2416 487 640 1465 350 2419 316 511 155 467 2637 1524 1044 1732 1326 1749 1869 Fastest Speed 5 | 50 130 155 140 160 160 34 29 31 31 31 31 5 23 5 23 23 23 23 23 23 23 19 5 19 16 16 5 15 Average Speed 39 | 157 138 155 158 160 160 99 29 31 31 31 31 31 23 22 23 23 23 23 23 23 23 21 18 19 16 16 16 17 Slowest Speed 240 | 160 240 155 160 160 160 160 31 31 31 31 31 115 23 23 23 23 23 23 23 23 23 23 22 19 16 16 167 24 Overloaded Moves 68 | . . . . . . . . . . . . 17 . 14 . . . . . . . . 14 . . . 23 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 47 | . . . . . . . 2 . . . . 5 . . . . 5 1 1 . . 5 9 12 1 . 3 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Exploration Rate (%) 66 | 5 93 95 54 36 99 92 52 86 71 86 57 73 78 68 88 59 47 57 68 61 69 67 92 34 48 95 42 48 Regions Visited 28 Branch Regions 20 Pre-discovered Areas 15 | . . 1 . . 6 4 . . . 1 . . 1 . . . 2 . . . . . . . . . . . Known Exits Taken 24 | . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 28 | . . 1 . . . 3 . 3 3 3 . . 4 3 . 1 . 1 3 . 3 . . . . . . . Spaces Dug 318 | . . . 15 . . . 20 2 2 . 38 39 2 31 1 3 34 . 2 . 2 37 7 14 31 7 7 24 Terrain Destroyed 522 | . . . 22 . . 21 20 10 5 . 38 42 4 83 4 4 44 . 2 . 3 101 8 16 47 8 11 29 Melee 202 | . . . . . . . 20 2 2 . 1 37 2 1 1 3 31 . . . 2 31 7 11 23 7 3 18 Projectile 97 | . . . . . . . . . 3 . . 5 2 2 3 1 13 . 2 . 1 15 1 5 24 1 8 11 AOE 223 | . . . 22 . . 21 . 8 . . 37 . . 80 . . . . . . . 55 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Frg Acc Total 38366 | 51 993 540 764 227 757 2534 1927 966 652 752 601 3512 660 1067 2214 357 3069 375 602 173 916 3254 1879 1248 2129 1646 2214 2287 Wait 6840 | . 66 21 92 36 63 400 209 271 66 8 143 952 163 417 678 4 564 56 90 . 446 493 331 170 318 277 205 301 Move 29835 | 42 787 486 567 176 665 2037 1629 677 578 737 450 2405 486 639 1464 349 2408 313 508 154 466 2627 1505 1022 1729 1325 1742 1862 Hop 44 | . . . . . . . 2 . . . . 5 . . . . 5 1 1 . . 5 9 9 1 . 3 3 Pick Up 144 | 3 25 12 16 1 3 19 13 . . 2 . 11 1 . 1 . 3 . . 1 . 3 2 3 3 2 14 6 Fast Attach 120 | 6 2 . 6 . . 8 4 2 . . . 16 . 1 6 . 7 . . 7 . 10 4 4 1 1 27 8 Attach 63 | . 3 . 1 . 1 13 7 . . . . 3 1 . . . 3 . . . . 3 1 4 3 . 15 5 Detach 22 | . 1 . . . . 2 2 1 . . . 2 . . . . 1 . . . . . 1 2 1 . 8 1 Swap 125 | . 7 3 18 . . 3 8 3 3 3 1 7 3 3 . . 7 2 1 1 1 10 5 5 4 7 9 11 Drop 226 | . 13 14 29 1 2 32 16 1 . 2 . 27 . 1 7 . 9 . . 7 . 10 6 3 3 4 30 9 Fire 419 | . 89 4 35 13 14 14 . 1 3 . 1 6 2 5 27 1 13 . 2 . 1 25 1 9 26 3 113 11 Melee 430 | . . . . . . 2 37 10 2 . 6 58 4 1 6 3 49 3 . 3 2 50 14 17 40 27 44 52 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 58 | . . . . . . . . . . . . 18 . . . . . . . . . 18 . . . . 4 18 Rewire 34 | . . . . . 9 . . . . . . . . . 25 . . . . . . . . . . . . . Trap 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Miscellaneous 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 4 exits: [*Mat x2] / Min / *Sto) -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x4 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res x2 / *Qua x2) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 2 exits: *Acc / *Frg) -2/Protoforge -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 14) 80 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 535 | -10/Materials | Core integrity fell below 50% 644 | -10/Materials | Discovered new exit (range 15) 665 | -10/Materials | Discovered new exit (range 13) 772 | -10/Materials | Discovered new exit (range 7) 1038 | -10/Materials | Discovered new exit (range 13) 1509 | -10/Materials | Entered Mines 1511 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1545 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1601 | -10/Mines | Learned location of Storage (-9) 1655 | -10/Mines | Discovered new exit (range 9) 1696 | -10/Mines | Core integrity fell below 20% 1824 | -10/Mines | Received a Mining Laser from a helpful Derelict 1916 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1918 | -10/Mines | Discovered new exit (range 5) 2112 | -10/Mines | Discovered new exit (range 5) 2309 | -10/Mines | Entered Materials 2309 | -9/Materials | Accompanied by 1 ally 2309 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2670 | -9/Materials | Build established: Scavenger-Mutant 2698 | -9/Materials | Discovered new exit (range 15) 3120 | -9/Materials | Discovered new exit (range 12) 3125 | -9/Materials | Identified exit to Mines 3125 | -9/Materials | Identified exit to Storage 3238 | -9/Materials | Repaired Mni. Grenade Launcher 3454 | -9/Materials | Entered Storage 3553 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3753 | -9/Storage | Used back door to open Recycling access 3753 | -9/Storage | Discovered new exit (range 3) 3807 | -9/Storage | Entered Recycling 3807 | -9/Recycling | Accompanied by 6 allies 3859 | -9/Recycling | Build established: Commander-Mutant 4142 | -9/Recycling | Lost 5 allies 4381 | -9/Recycling | Build established: Scavenger-Mutant 4525 | -9/Recycling | Learned location of Mines (-9) 4565 | -9/Recycling | Discovered new exit (range 5) 4590 | -9/Recycling | Learned Storage terminal intel 4645 | -9/Recycling | Learned Storage stockpile data 4726 | -9/Recycling | Learned location of Zion (-6) 4786 | -9/Recycling | Learned 4 Recycling zone layouts 4832 | -9/Recycling | Learned location of 1 exit from Storage 4886 | -9/Recycling | Identified exit to Scraptown 4934 | -9/Recycling | Scanned before Scraplab entrance 4957 | -9/Recycling | Entered Scraplab 4990 | -9/Recycling | Entered Scraptown 4990 | -9/Scraptown | Accompanied by 3 allies 5115 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5233 | -9/Scraptown | Discovered new exit (range 11) 5382 | -9/Scraptown | Visited CPS Storage 5392 | -9/Scraptown | Visited Shadow of the Wyrm 5424 | -9/Scraptown | Visited Assassins FH 5440 | -9/Scraptown | Build established: Mutant 5765 | -9/Scraptown | Visited UFD Registry 5765 | -9/Scraptown | Registered with UFD as "Fiberbank" 5794 | -9/Scraptown | Visited Symbiants 5839 | -9/Scraptown | Visited Awakened 5909 | -9/Scraptown | Visited IN-MT5's Study 5956 | -9/Scraptown | Visited CR-KLE's Repair Center 5968 | -9/Scraptown | CR-KLE repaired 5 parts 6080 | -9/Scraptown | Visited Curators Association 6133 | -9/Scraptown | Visited Abandonware Association 6155 | -9/Scraptown | Learned abandonware demo "REVENGE.EXE" 6194 | -9/Scraptown | Visited Cartography Club 6226 | -9/Scraptown | Visited Junk Repository 6269 | -9/Scraptown | Visited Derelict Rescue Squad 6334 | -9/Scraptown | Visited A0-MCA Data Center 6344 | -9/Scraptown | Given a B rating by A0-MCA 6348 | -9/Scraptown | Found A0-MCA's Component Scanner 6523 | -9/Scraptown | Visited Science Guys 6577 | -9/Scraptown | Visited Supply Room 6626 | -9/Scraptown | Visited Sword Containment 6746 | -9/Scraptown | Learned location of Proximity Caves (-5) 6746 | -9/Scraptown | Learned location of Quarantine (-3) 6746 | -9/Scraptown | Learned 12 Factory zone layouts 6746 | -9/Scraptown | Learned 16 Factory zone layouts 6746 | -9/Scraptown | Learned 20 Factory zone layouts 6746 | -9/Scraptown | Learned 8 Research zone layouts 6746 | -9/Scraptown | Learned 16 Research zone layouts 6746 | -9/Scraptown | Learned 8 Access zone layouts 6746 | -9/Scraptown | Learned 20 Lower Caves zone layouts 6746 | -9/Scraptown | Learned 12 Upper Caves zone layouts 6746 | -9/Scraptown | Learned 20 Upper Caves zone layouts 6746 | -9/Scraptown | Learned location of 1 exit from Factory 6746 | -9/Scraptown | Learned location of 3 exits from Factory 6746 | -9/Scraptown | Learned location of 3 exits from Proximity Caves 6755 | -9/Scraptown | Found Deep Structural Scanner 6805 | -9/Scraptown | Met Optimus 6805 | -9/Scraptown | Accepted into 0bPrime 7205 | -9/Scraptown | Civil war broke out across Scraptown 7279 | -9/Scraptown | Identified exit to Factory 7321 | -9/Scraptown | Destroyed 8 combat bots 7328 | -9/Scraptown | Lost 3 allies 7363 | -9/Scraptown | Found Field Manipulator 7378 | -9/Scraptown | Found Prototype Processor 7378 | -9/Scraptown | Identified Expert System 7516 | -9/Scraptown | Entered Factory 7516 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x5 7517 | -6/Factory | Identified exit to Factory 7517 | -6/Factory | Identified exit to Lower Caves 7585 | -6/Factory | Found Prototype Launcher 7585 | -6/Factory | Identified Rocket Array 7809 | -6/Factory | Tech Extrapolator generated special schematic: Deep Structural Scanner 7822 | -6/Factory | Build established: Scavenger-Scout 8181 | -6/Factory | Tech Extrapolator generated special schematic: Energy Deflector 8309 | -6/Factory | Build established: Hacker-Scout 8313 | -6/Factory | Learned location of 3 exits from Factory 8326 | -6/Factory | Entered Lower Caves 8327 | -6/Lower Caves | Identified exit to Lower Caves 8364 | -6/Lower Caves | Spotted B-75 Beast 8838 | -6/Lower Caves | Entered another Lower Caves area 8839 | -6/Lower Caves | Encountered a Warlord checkpoint 8870 | -6/Lower Caves | Learned Factory terminal intel 8967 | -6/Lower Caves | Spotted B-75 Beast 8982 | -6/Lower Caves | Learned Factory security intel 9063 | -6/Lower Caves | Discovered new exit (range 7) 9094 | -6/Lower Caves | Identified exit to Zion 9098 | -6/Lower Caves | Entered Zion 9099 | -6/Zion | Identified exit to Proximity Caves 9121 | -6/Zion | Loaded intel: 5 derelict terminal locations 9126 | -6/Zion | Learned Factory terminal intel 9132 | -6/Zion | Learned 4 Factory zone layouts 9145 | -6/Zion | Visited the Megawrench Repair Shop 9146 | -6/Zion | Megawrench repaired 6 parts 9177 | -6/Zion | Learned Factory stockpile data 9228 | -6/Zion | Turned away by Imprinter 9257 | -6/Zion | Found CR-A16's Pointy Stick 9342 | -6/Zion | Entered Proximity Caves 9408 | -5/Proximity Caves | Learned location of 1 exit from Factory 9506 | -5/Proximity Caves | Tech Extrapolator generated special schematic: Heat Bomb Trap 9642 | -5/Proximity Caves | Entered Factory 9642 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 9643 | -5/Factory | Identified exit to Upper Caves 9644 | -5/Factory | Identified exit to Extension 9644 | -5/Factory | Identified exit to Factory 9648 | -5/Factory | Loaded intel: 27 terminal locations 10013 | -5/Factory | Discovered exit to Upper Caves (range 6) 10296 | -5/Factory | Fabricated Energy Deflector (x1) 10377 | -5/Factory | Learned Research emergency access door positions 10461 | -5/Factory | Learned location of 2 exits from Upper Caves 10462 | -5/Factory | Learned location of 1 exit from Extension 10596 | -5/Factory | Cargo convoy interrupted 10757 | -5/Factory | Fabricated Heat Bomb Trap? 11573 | -5/Factory | Entered Upper Caves 11574 | -5/Upper Caves | Identified exit to Upper Caves 11812 | -5/Upper Caves | Encountered a Warlord checkpoint 11869 | -5/Upper Caves | Entered another Upper Caves area 11870 | -5/Upper Caves | Identified exit to Warlord 12315 | -5/Upper Caves | Encountered a Warlord checkpoint 12453 | -5/Upper Caves | Entered Warlord 12454 | -5/Warlord | Identified exit to Proximity Caves 12606 | -5/Warlord | Warlord's base attacked by MAIN.C 12608 | -5/Warlord | Rebuked by Warlord 12956 | -5/Warlord | Warlord forces counterattacked 12960 | -5/Warlord | Spotted Striker 12979 | -5/Warlord | Spotted Executioner 13001 | -5/Warlord | Allies destroyed Striker 13034 | -5/Warlord | Lost 6 allies 13080 | -5/Warlord | Tech Extrapolator generated special schematic: Machine Rigger 13095 | -5/Warlord | Spotted Striker 13113 | -5/Warlord | Spotted B-86 Titan 13115 | -5/Warlord | Spotted B-75 Beast 13173 | -5/Warlord | Lost 16 allies 13253 | -5/Warlord | Spotted Executioner 13281 | -5/Warlord | Warlord base infiltrated, sounded retreat 13300 | -5/Warlord | Found Prototype Processor 13300 | -5/Warlord | Identified Exp. Core Analyzer 13348 | -5/Warlord | Spotted Executioner 13406 | -5/Warlord | Spotted Executioner 13406 | -5/Warlord | Spotted Executioner 13569 | -5/Warlord | Lost 5 allies 13575 | -5/Warlord | Entered Proximity Caves 13662 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 13669 | -4/Proximity Caves | Entered Factory 13669 | -4/Factory | Evolved 2 slots: Utility x2 13670 | -4/Factory | Identified exit to Research 13670 | -4/Factory | Identified exit to Upper Caves 13671 | -4/Factory | Loaded intel: 26 terminal locations 13750 | -4/Factory | Repaired Cld. Nuclear Pulse Thruster 13939 | -4/Factory | Spotted B-86 Titan 14246 | -4/Factory | Identified exit to Armory 14292 | -4/Factory | Learned 4 Proximity Caves zone layouts 14351 | -4/Factory | Fabricated Machine Rigger (x1) 14645 | -4/Factory | Fabricated Mak. Core Shielding (x2) 14972 | -4/Factory | Entered Upper Caves 14972 | -4/Upper Caves | Accompanied by 1 ally 14973 | -4/Upper Caves | Identified exit to Upper Caves 15077 | -4/Upper Caves | Encountered a Warlord checkpoint 15111 | -4/Upper Caves | Entered another Upper Caves area 15111 | -4/Upper Caves | Accompanied by 1 ally 15112 | -4/Upper Caves | Identified exit to Zhirov 15214 | -4/Upper Caves | Tech Extrapolator generated special schematic: Wartreads 15215 | -4/Upper Caves | Found DCF Scrap (12 items) 15324 | -4/Upper Caves | Entered Zhirov 15324 | -4/Zhirov | Accompanied by 1 ally 15324 | -4/Zhirov | Discovered new exit (range 3) 15329 | -4/Zhirov | Met Zhirov 15335 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15339 | -4/Zhirov | Found Alien Artifact 15339 | -4/Zhirov | Identified Integrated Dissipator 15339 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 15345 | -4/Zhirov | Found Alien Artifact 15384 | -4/Zhirov | Identified exit to Proximity Caves 15384 | -4/Zhirov | Entered Proximity Caves 15384 | -3/Proximity Caves | Accompanied by 1 ally 15778 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 15946 | -3/Proximity Caves | Entered Research 15946 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 15947 | -3/Research | Identified exit to Quarantine 15948 | -3/Research | Identified exit to Research 16281 | -3/Research | Identified Transdimensional Reconstructor 16335 | -3/Research | Tech Extrapolator generated special schematic: Telecube 16339 | -3/Research | Fabricated Mak. Heavy Armor Plating (x1) 16452 | -3/Research | Fabricated Telecube (x1) 16518 | -3/Research | Fabricated Wartreads (x2) 16833 | -3/Research | Local machine network offline 16833 | -3/Research | Discovered exit to Research (range 6) 16842 | -3/Research | Build established: Hacker-Ninja 16992 | -3/Research | Spotted B-86 Titan 17183 | -3/Research | Found Hellfire Missile Launcher 17249 | -3/Research | Entered Quarantine 17323 | -3/Quarantine | Found Alien Artifact 17323 | -3/Quarantine | Identified Core Reset Matrix 17323 | -3/Quarantine | Used Core Reset Matrix 17327 | -3/Quarantine | Detected hypermatrix surge 17327 | -3/Quarantine | Sensed 15 artifacts in vicinity 17373 | -3/Quarantine | Found Subatomic Replicator 17426 | -3/Quarantine | Discovered exit to Research (range 15) 17528 | -3/Quarantine | Loaded intel: 19 interactive machine locations 17548 | -3/Quarantine | Cryocooling Duct disabled 17563 | -3/Quarantine | Ambient heat levels rising (+20) 17563 | -3/Quarantine | Non-combat units ordered to evacuate 17575 | -3/Quarantine | Local machine network offline 17606 | -3/Quarantine | Tech Extrapolator generated special schematic: Wartreads 17773 | -3/Quarantine | Found Dimensional Node Initializer 17900 | -3/Quarantine | Spotted Fortress 17918 | -3/Quarantine | Discovered new exit (range 5) 17918 | -3/Quarantine | Identified exit to Section 7 17926 | -3/Quarantine | Entered Section 7 17927 | -3/Section 7 | Detected hypermatrix surge 17927 | -3/Section 7 | Sensed 19 artifacts in vicinity 17928 | -3/Section 7 | Spotted S7 Guard 17935 | -3/Section 7 | Found Core Membrane 17938 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 17992 | -3/Section 7 | Used Subatomic Replicator to create Supercharged Integrated Reactor 17993 | -3/Section 7 | Installed Supercharged Integrated Reactor, increased core energy generation (+15) 18072 | -3/Section 7 | Spotted S7 Guard 18168 | -3/Section 7 | Tech Extrapolator generated special schematic: Deep Structural Scanner 18249 | -3/Section 7 | Found Integrated Dissipator 18249 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 18299 | -3/Section 7 | Discovered exit to Research (range 15) 18379 | -3/Section 7 | Entered Research 18379 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 18384 | -2/Research | Spotted B-90 Cyclops 18385 | -2/Research | Identified exit to Testing 18406 | -2/Research | Found Exp. Transmission Jammer 19143 | -2/Research | Entered Testing 19143 | -2/Testing | Accompanied by 1 ally 19283 | -2/Testing | Found Exp. Transmission Jammer 19303 | -2/Testing | Found Cld. Nova Cannon 19309 | -2/Testing | Discovered new exit (range 8) 19315 | -2/Testing | Spotted PL-Z4O1NJV3AJ 19430 | -2/Testing | Repaired Plasma Lance 19462 | -2/Testing | Fabricated Exp. Signal Interpreter? 19570 | -2/Testing | Identified exit to Access 19704 | -2/Testing | Spotted Fortress 19717 | -2/Testing | Discovered new exit (range 5) 19717 | -2/Testing | Identified exit to Protoforge 19719 | -2/Testing | Entered Protoforge 19766 | -2/Protoforge | Spotted Hotshot 19766 | -2/Protoforge | Spotted Hotshot 19827 | -2/Protoforge | Initialized slip node 19934 | -2/Protoforge | Found Crosscalibrator 19975 | -2/Protoforge | Spotted Immortal 19975 | -2/Protoforge | Spotted Immortal 19975 | -2/Protoforge | Spotted Immortal 19983 | -2/Protoforge | Spotted Decapitator 19983 | -2/Protoforge | Spotted Decapitator 19983 | -2/Protoforge | Spotted Decapitator 19989 | -2/Protoforge | Found Cep. Networked Targeting System 19999 | -2/Protoforge | Spotted Immortal 19999 | -2/Protoforge | Spotted Immortal 19999 | -2/Protoforge | Spotted Immortal 20000 | -2/Protoforge | Spotted Decapitator 20000 | -2/Protoforge | Spotted Decapitator 20010 | -2/Protoforge | Tech Extrapolator generated special schematic: Energy Deflector 20013 | -2/Protoforge | Found Exp. Active Sensor Suite 20032 | -2/Protoforge | Found Faulty Cep. Biometal Exoskeleton 20040 | -2/Protoforge | Spotted Immortal 20050 | -2/Protoforge | Found Cep. Impact Drone Bay 20057 | -2/Protoforge | Found Faulty Cep. Smart ZDS 20072 | -2/Protoforge | Found Faulty Mni. Quantum Capacitor 20109 | -2/Protoforge | Destroyed Immortal 20116 | -2/Protoforge | Found Cep. Miniperforator 20130 | -2/Protoforge | Destroyed Immortal 20145 | -2/Protoforge | Destroyed Immortal 20147 | -2/Protoforge | Found Exp. Cloaking Device 20289 | -2/Protoforge | Destroyed Immortal 20334 | -2/Protoforge | Destroyed Decapitator 20345 | -2/Protoforge | Found Exp. Terror Saw 20346 | -2/Protoforge | Found Cep. Concussive Dispersal Blaster 20351 | -2/Protoforge | Lost 3 parts (1p2u) 20388 | -2/Protoforge | Superfortress began startup sequence 20414 | -2/Protoforge | Destroyed Immortal 20419 | -2/Protoforge | Found Exp. Melee Analysis Suite 20505 | -2/Protoforge | Lost 4 parts (1p1n2u) 20538 | -2/Protoforge | Destroyed Immortal 20541 | -2/Protoforge | Found Exp. Melee Analysis Suite 20625 | -2/Protoforge | Warped through subspace to slip node 20656 | -2/Protoforge | Lost 4 parts (3n1u) 20657 | -2/Protoforge | Spotted Hotshot 20657 | -2/Protoforge | Spotted Hotshot 20658 | -2/Protoforge | Spotted Hotshot 20661 | -2/Protoforge | Spotted Hotshot 20661 | -2/Protoforge | Spotted Hotshot 20661 | -2/Protoforge | Spotted Hotshot 20661 | -2/Protoforge | Spotted Hotshot 20661 | -2/Protoforge | Spotted Hotshot 20661 | -2/Protoforge | Spotted Decapitator 20662 | -2/Protoforge | Spotted Decapitator 20662 | -2/Protoforge | Spotted Decapitator 20662 | -2/Protoforge | Spotted Decapitator 20666 | -2/Protoforge | Discovered exit to Access (range 8) 20667 | -2/Protoforge | Entered Access 20667 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 20857 | -1/Access | Fabricated Deep Structural Scanner (x1) 20906 | -1/Access | Found Exp. System Shield 21078 | -1/Access | Identified exit to Surface 21509 | *** | Heading to fleet! Last Messages --------------- 21364_ Dropped Impulse Thruster. 21366_ Dropped Field Propulsion Array. 21367_ Acquired Cld. Nuclear Pulse Thruster. 21368_ R-10 Processor collects Field Propulsion Array. 21369_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 21369_ Acquired Cld. Nuclear Pulse Thruster. 21373_ Sneak attack on A-15 Conveyor. 21373_ A-15 Conveyor destroyed. 21373_ R-10 Processor collects Field Propulsion Drive. 21374_ Component scanned: HERF Cannon. 21374_ R-10 Processor collects Impulse Thruster. 21376_ Acquired 60 matter. 21377_ K-01 Serf cleans the Longscan Aggregator. 21378_ Component scanned: Cmb. Linear Gravjet. 21404_ Component scanned: Drone Bay. 21415_ Component scanned: Adv. Actuator Array. 21447_ U-05 Engineer builds a Wall. 21467_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 1L. Map ----- +----------------------------------------------------+ | ## ####???????????????#### ####???????? | | ## "" ####???????????????#### ####???????? | | ## "" ####???????????????#### # ???????? | | ## """""" ####???????????????#### # ???????? | | + """""" ####???????????????#### # "???????? | | ## "" ####???????????????#### # ???????? | | ## "" ####???????????????#### # ???????? | | ## ####################### # # | | ## ####################### # # | | ## ####################### # # | | ########+############################ #####+###### | | | | k | | #+#############/##### ""######### | | ## ### ""######### | | ## ] ### ""######### | | ""## ### T#########][ | | ""## h ### ""#########]! | | T"## h h ### ""###### | | ""## " " ### ""###### | | ""## ""R"" ## ##### | | = ## """"" ### ###### | | ############## #####"###### #### | | ##+##+############### ### ## #### | | ## ############### ### ## #### | | ## # ### @" ### ## #### | | ## # ### "" ### ## #### | | ## # ### ### ## #### | | + ! ### ### " ## #### | | ##### # ### ### "" # ### | | ##### #####+##+######""""""""""### "" # ### | | ### ### ## ######"""????"""### "" + ### | | ###% ######"""????"""### "" + ### | | ######"""????"""### "" # ### | | ### ####??????????? ### "" ######### | | ### ### ####???BB????BB ### " ######### | | #####+####" ####??????????? ### ######### | | #### # ####??????????? ### ######### | | #### #########??????????? ### ######### | | #### #########?# ??? ### ######### | | #### #########?# #########+## | | ####! !#########?#### ############ ## | | #### ! ## ???? # ############ ## = | | ############ ????? # ############ ## | | ###########" ????? + # " | | ############ ????? # # | | ############ # + | | ############ # # | | ############ ############### # | | ################################### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 52 Energy Capacity 330 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 2 Jamming Range 22 Cloak Strength 4 Armor Coverage 225 Melee Speed Boost 30 Evasion (%) 78 Melee Accuracy 24 Recoil Reduction 3 Particle Charging 30 Offensive Hacking 40 Defensive Hacking 16 Item Schematics ----------------- Mak. Power Source | -3/Quarantine | Extrapolated Spk. Treads | -3/Quarantine | Extrapolated Spk. Medium Treads | -3/Quarantine | Extrapolated Wartreads | -3/Quarantine | Extrapolated Spk. Heavy Treads | -3/Quarantine | Extrapolated Mak. Leg | -3/Quarantine | Extrapolated Multireflex Exoskeleton | -3/Quarantine | Extrapolated Enh. Multireflex Exoskeleton | -3/Section 7 | Extrapolated Mak. Flight Unit | -3/Section 7 | Extrapolated Mak. Coolant Network | -3/Section 7 | Extrapolated Deep Structural Scanner | -3/Section 7 | Extrapolated Mak. Trap Scanner | -3/Section 7 | Extrapolated Mak. Sensor Array | -3/Section 7 | Extrapolated Mak. Terrain Scanner | -2/Research | Extrapolated Mak. Terrain Scan Processor | -2/Research | Extrapolated 0b10 Decoder Chip [Generic] | -2/Research | Extrapolated 0b10 Decoder Chip [Scout] | -2/Research | Extrapolated 0b10 Decoder Chip [Skirmisher] | -2/Research | Extrapolated Mak. Salvage Targeting Computer | -2/Research | Extrapolated Mak. Targeting Computer | -2/Research | Extrapolated Tactical Coordination Suite | -2/Research | Extrapolated Mak. Transmission Jammer | -2/Research | Extrapolated Mak. ECM Suite | -2/Research | Extrapolated Mak. Cloaking Device | -2/Research | Extrapolated Mak. Core Shielding | -2/Testing | Extrapolated Mak. Propulsion Shielding | -2/Testing | Extrapolated Mak. Utility Shielding | -2/Testing | Extrapolated Exp. Signal Interpreter | -2/Testing | Hacked Mak. Weapon Shielding | -2/Testing | Extrapolated Mak. Light Armor Plating | -2/Testing | Extrapolated Mak. Medium Armor Plating | -2/Testing | Extrapolated 0b10 Decoder Chip [Looter] | -2/Testing | Extrapolated Mak. Heavy Armor Plating | -2/Testing | Extrapolated Mak. Kinetic Plating | -2/Protoforge | Extrapolated Mak. Thermal Plating | -2/Protoforge | Extrapolated Mak. Ablative Armor | -2/Protoforge | Extrapolated Graviton Reactor | -2/Protoforge | Archive Com. Tesla Bomb Launcher | -2/Protoforge | Archive Exp. Thermal Defense Suite | -2/Protoforge | Archive Adv. Quantum Shading Machine | -2/Protoforge | Archive Energy Deflector | -2/Protoforge | Extrapolated Cld. Phase Gun | -2/Protoforge | Archive Hdn. Centrium Wheel | -2/Protoforge | Archive Cld. Gravmag System | -2/Protoforge | Archive Hvy. Wave Gun | -2/Protoforge | Archive Mak. Hacking Suite | -2/Protoforge | Extrapolated Mak. System Shield | -2/Protoforge | Extrapolated Mak. System Restoration Module | -2/Protoforge | Extrapolated Mapping Drone Bay | -2/Protoforge | Extrapolated Exp. Shield Generator | -2/Protoforge | Archive Imp. Thermal Defense Suite | -2/Protoforge | Archive Robot Schematics ------------------ P-80 Master | -2/Protoforge | Archive B-74 Champion | -2/Protoforge | Archive S-43 Plague | -2/Protoforge | Archive Fabricated ------------ Energy Deflector | x1 | -5/Factory Heat Bomb Trap | x2 | -5/Factory Machine Rigger | x1 | -4/Factory Mak. Core Shielding | x2 | -4/Factory Mak. Heavy Armor Plating | x1 | -3/Research Telecube | x1 | -3/Research Wartreads | x2 | -3/Research Exp. Signal Interpreter | x1 | -2/Testing Deep Structural Scanner | x1 | -1/Access Repaired ---------- Mni. Grenade Launcher | 34% | -9/Materials Cld. Nuclear Pulse Thruster | 62% | -4/Factory Plasma Lance | 40% | -2/Testing Alien Tech Used ----------------- Integrated Dissipator Core Reset Matrix Core Membrane Subatomic Replicator Supercharged Integrated Reactor Dimensional Node Initializer Transdimensional Reconstructor Achievements -------------- Supersonic Challenges ------------ None Game ------ Seed BehemothReactionDatajack Manual? 0 Play Time 04:08:44 Cumulative 1486.0 hours Start 2025.03.07 @ 21:00:39 End 2025.03.08 @ 15:33:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1065 Rogue 1025 Adventurer 40 Explorer 0 Win Type 2 Total 189 Types 80/8/74/2/1/4/16/2/1/1 Lore% 96 Gallery% 95 Achievement% 87 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9cc62c8d-9624-4ff6-acc5-c416db3342c4