Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.01 @ 02:45:32 Player: Darsidian Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (165) 825 Value Destroyed (5791) 5791 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (4567) 4567 TOTAL SCORE: 14683 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1745 Follower Combat Kills 1399 Entered Garrisons 200 Used RIF Installer 1000 Friendly Fire -277 Cogmind --------- Core Integrity 0/700 Matter 97/300 Energy 290/290 System Corruption 11% Temperature Cool (12) Movement Rolling (140) Ox4 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Wheel > --- UTILITY (7) ------ High-capacity Storage Unit Advanced Terrain Scan Processor Advanced Targeting Computer Hacking Suite Relay Coupler [NC] (30) Relay Coupler [Grunt] (9) > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Compact Matter Pod (150) Improved Signal Interpreter Improved Terrain Scanner Improved Medium Armor Plating Relay Coupler [NC] (38) Relay Coupler [Sentry] (26) Relay Coupler [Behemoth] (15) Gatling Laser Enhanced Autogun Improved Remote Datajack Katana Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Improved Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Terrain Scan Processor Advanced Targeting Computer Hardened Medium Armor Plating Hacking Suite System Shield Relay Coupler [Behemoth] > --- WEAPON ----------- Heavy Beamcaster Enhanced Gauss Cannon > --- INVENTORY -------- Backup Power III Improved Deuterium Engine Light Treads Compact Wheel Armored Wheel Improved Cooling System High-capacity Battery Compact Matter Pod Improved Terrain Scanner Transmission Jammer Hardened Medium Armor Plating Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Sentry] Gatling Laser Enhanced Autogun Rocket Array Improved Datajack Improved Remote Datajack Katana [Rating: 60] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Armored Wheel Treads Improved Heavy Treads Wheel Armored Wheel Hover Unit Backup Propulsion III Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Heavy Beamcaster Energy Cannon Cooled Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Enhanced Gauss Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Gar Fac Slots Evolved 6 | . . . 2 2 2 . . . . Power . | . . . . . . . . . . Propulsion 1 | . . . . 1 . . . . . Utility 5 | . . . 2 1 2 . . . . Weapon . | . . . . . . . . . . Parts Attached 204 | 8 2 5 58 18 45 6 6 29 27 Power 22 | 1 . . 7 1 7 . 2 2 2 Engine 18 | 1 . . 7 . 4 . 2 2 2 Core 4 | . . . . 1 3 . . . . Reactor . | . . . . . . . . . . Propulsion 38 | 2 . 2 7 4 9 1 3 6 4 Treads 6 | . . . . . . 1 . 5 . Leg . | . . . . . . . . . . Wheel 32 | 2 . 2 7 4 9 . 3 1 4 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 61 | 3 1 1 15 8 15 1 1 7 9 Device 26 | 2 . 1 4 4 4 . 1 4 6 Storage 3 | 1 1 . 1 . . . . . . Processor 8 | . . . 4 2 2 . . . . Hackware 7 | . . . . . 2 . . 3 2 Protection 17 | . . . 6 2 7 1 . . 1 Artifact . | . . . . . . . . . . Weapon 83 | 2 1 2 29 5 14 4 . 14 12 Energy Gun 16 | . 1 . 10 1 . 1 . 3 . Energy Cannon 7 | . . . 2 . 4 . . 1 . Ballistic Gun 25 | 2 . 1 9 3 6 2 . 2 . Ballistic Cannon 9 | . . . . . . . . 5 4 Launcher 6 | . . 1 2 . 1 1 . . 1 Special Weapon 4 | . . . . . . . . . 4 Impact Weapon . | . . . . . . . . . . Slashing Weapon 7 | . . . 1 . 3 . . . 3 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 9 | . . . 5 1 . . . 3 . Unidentified Prototypes 7 | . . . 3 1 3 . . . . Parts Lost 26 | . . 2 8 . 5 1 . 1 9 Power 1 | . . . . . . . . . 1 Propulsion 11 | . . 2 5 . 1 1 . . 2 Utility 7 | . . . 1 . 3 . . . 3 Weapon 7 | . . . 2 . 1 . . 1 3 Highest Loss Streak 8 | . . 2 3 . 2 1 . 1 8 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 95 | . 100 98 98 98 97 92 97 92 91 Engine 6 | . 14 14 10 4 . . 3 6 6 Core 2 | . . . . 3 5 7 3 . . Treads 3 | . . . . . . 4 2 11 3 Wheel 16 | . 28 26 21 27 22 10 17 3 11 Device 9 | . 14 14 10 17 4 7 13 7 7 Storage 8 | . 14 14 11 9 7 7 7 7 7 Processor 11 | . . . 4 1 15 23 16 15 15 Hackware 8 | . . . . . 10 7 7 14 21 Protection 9 | . . . 17 15 12 7 7 7 1 Energy Gun 6 | . 9 14 10 5 . 3 7 6 6 Ballistic Gun 8 | . 18 6 10 12 12 7 7 2 . Ballistic Cannon 1 | . . . . . . . . 3 6 Peak Build Rating 60 | 9 11 11 18 34 44 53 53 60 59 Average Rating 36 | 5 10 8 15 28 39 48 47 56 51 On Entrance 27 | . 9 11 9 16 34 40 53 45 58 Naked Turns . | . . . . . . . . . . Heaviest Build 76 | 15 51 52 71 72 73 66 68 76 74 Greatest Support 95 | 20 20 32 32 36 38 70 70 95 95 Greatest Overweight (x) 21 | . 2 5 6 2 4 6 1 3 21 Average Overweight (x) 1 | . 1 1 2 1 1 . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 20 20 20 20 20 Most Carried 20 | 5 11 11 15 19 20 20 20 20 20 Average Carried 16 | 1 8 10 11 15 18 19 19 19 16 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Final Carried 20 | 5 11 10 13 18 19 20 20 20 11 Class Distribution -------------------- 56% | Scavenger-Mutant 18% | Mutant 16% | Bothacker-Mutant 9% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Gar Fac Matter Collected 5167 | 286 191 27 1041 499 1304 505 159 808 347 Remotely . | . . . . . . . . . . Salvage Created 7098 | 106 542 34 1341 823 1490 770 349 1000 643 Parts 387 | 5 26 9 109 53 71 2 26 40 46 Haulers Intercepted 8 | . 1 . 5 2 . . . . . Recyclers Shooed 6 | . 3 . . 2 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Gar Fac Combat Hostiles Destroyed 101 | . 4 3 26 15 15 4 5 13 16 Guns 71 | . 4 . 22 15 13 . 5 9 3 Cannons 16 | . . . 2 . 2 . . 4 8 AOE 14 | . . 3 2 . . 4 . . 5 Classes Destroyed 18 | 2 4 2 4 . 2 1 . . 3 Worker 15 | . . 1 4 . 8 . 2 . . Builder 5 | . . . 1 . 2 . . . 2 Tunneler 7 | 2 . 1 . . 3 . . . 1 Hauler 8 | . 1 . 5 2 . . . . . Recycler 14 | 1 4 . . 2 6 . 1 . . Operator 5 | . 1 . 1 2 1 . . . . Watcher 8 | . 1 . 5 . 2 . . . . Swarmer 19 | . . 3 6 4 . . 1 2 3 Grunt 39 | . 4 . 12 6 5 . 1 6 5 Brawler 5 | . . . 2 . 1 . . . 2 Duelist 4 | . . . 1 . 2 . . . 1 Sentry 18 | . . . 5 5 1 . 3 3 1 Demolisher 1 | . . . . . . . . . 1 Specialist 1 | . . . . . . . . . 1 Hunter 4 | . . . . . 2 . . . 2 Programmer 6 | . . . . . 4 . . 2 . Compactor 4 | . . . . . . 4 . . . Surgeon 1 | . . . . . . . . . 1 Wasp 1 | . . . . . . . 1 . . Best Kill Streak 9 | 3 9 3 7 5 8 4 4 3 6 Combat Bots Only 6 | . 2 3 6 4 5 4 3 3 6 Max Kills in Single Turn 3 | 1 1 2 2 1 3 2 1 1 3 Gunslinging 1 | . . . 1 . . . . . . Exploded 3 | . . 2 1 . . 2 . . 3 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Gar Fac Hostile Shots Fired 709 | . 15 5 173 68 99 . 48 175 126 Missed 222 | . 5 2 46 23 23 . 18 57 48 Damage Taken 6660 | . 127 106 1592 589 1332 42 296 1248 1328 Core 961 | . 20 31 161 40 228 . 41 143 297 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 1075 | . . . . 153 143 83 15 535 146 Core Remaining (%) 82 | 100 . 79 59 92 . . . . . Volleys Fired 477 | 7 30 4 106 62 107 8 20 89 44 Largest 2 | 2 2 2 2 2 2 1 2 2 2 Hottest 138 | 40 85 95 95 90 115 45 106 138 138 Shots Fired 895 | 14 60 6 209 124 206 8 40 152 76 Gun 791 | 14 60 2 195 124 188 . 40 131 37 Cannon 77 | . . . 7 . 18 . . 21 31 Launcher 21 | . . 4 7 . . 8 . . 2 Special 6 | . . . . . . . . . 6 Kinetic 571 | 14 45 . 115 94 188 . 19 65 31 Thermal 297 | . 15 2 87 30 18 . 21 87 37 Explosive 21 | . . 4 7 . . 8 . . 2 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 35 | 2 9 5 14 11 10 9 7 35 8 Robot Miss Streak 7 | 3 5 1 7 6 4 2 3 4 3 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 12 | . . . 6 2 3 . . 1 . Max Gunslinging Chain 1 | . . . 1 1 1 . . 1 . Shots Hit Robots 598 | 5 35 1 135 89 129 8 25 122 49 Core Hits 364 | 4 18 6 83 55 58 13 13 46 68 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 5 | . . . 1 . 4 . . . . Critical Strikes 21 | . . . 2 . 4 . 2 5 8 Burn 11 | . . . 1 . . . 2 4 4 Destroy 5 | . . . 1 . 4 . . . . Blast 5 | . . . . . . . . 1 4 Melee Attacks 30 | . . . 7 2 3 . . 17 1 Impact . | . . . . . . . . . . Slashing 5 | . . . 1 . 3 . . . 1 Piercing . | . . . . . . . . . . Sneak Attacks 23 | . . . 6 2 . . . 15 . Combat Hostiles 3 | . . . . . . . . 3 . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 15899 | 61 505 234 2161 1458 3160 2692 520 2391 2717 Guns 8834 | 61 505 . 1649 1458 2123 . 520 1920 598 Cannons 1853 | . . . 143 . 487 . . 471 752 Explosions 5212 | . . 234 369 . 550 2692 . . 1367 Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 6557 | 61 327 . 881 1134 2123 . 155 1124 752 Thermal 4130 | . 178 . 911 324 487 . 365 1267 598 Explosive 5212 | . . 234 369 . 550 2692 . . 1367 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 11 | . . . 2 . 10 10 10 10 11 Average Corruption 7 | . . . 2 . 5 10 10 10 10 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 201 | . . . 24 . 36 17 15 74 35 Message Errors 56 | . . . 6 . 7 10 4 17 12 Matter Fused 49 | . . . 5 . 9 3 2 27 3 Heat Flow Errors 17 | . . . 1 . 3 . 2 9 2 Energy Discharges 19 | . . . 3 . 2 1 1 6 6 Parts Rejected 3 | . . . . . 1 . . 1 1 Parts Fused 1 | . . . . . . . . 1 . Data Loss (minor) 25 | . . . 4 . 4 1 4 6 6 Data Loss (major) 7 | . . . 1 . 2 1 . 2 1 Misfires 11 | . . . 3 . 3 . 1 2 2 Alerts 5 | . . . 1 . 3 1 . . . Weapon Failures 8 | . . . . . 2 . 1 3 2 Overload Shots 5 | . . . . . 4 . . 1 . Effects 1 | . . . . . 1 . . . . Heat Surge 1 | . . . . . 1 . . . . Overflow Damage 371 | . . 57 16 . 276 16 . . 6 Projectiles 52 | . . . . . 52 . . . . Explosions 319 | . . 57 16 . 224 16 . . 6 Melee . | . . . . . . . . . . Knockbacks 7 | . . . . . . . . 3 4 Impact . | . . . . . . . . . . Kinetic 6 | . . . . . . . . 3 3 Secondary 1 | . . . . . . . . . 1 Self-Inflicted Damage 429 | . . 84 90 . . 43 . . 212 Shots 19 | . . 3 4 . . 3 . . 9 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 326 | 6 94 33 264 47 271 . 314 326 311 Average Temperature 73 | 6 40 19 71 19 78 . 108 73 93 Received Heat Transfer 1584 | . 72 . 390 270 219 . 87 372 174 Effects 5 | . . . 5 . . . . . . Energy Bleed 2 | . . . 2 . . . . . . Interference 3 | . . . 3 . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 10 | . . . 2 . 2 . . 3 3 Heat Transferred 7325 | . 407 . 1787 405 520 . 740 2227 1239 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Gar Fac Peak Influence 2554 | 15 163 160 569 553 857 326 984 2554 1796 Initial 1340 | . 9 63 61 235 251 273 88 688 1340 Average 818 | 6 109 158 436 360 596 284 366 1736 1426 Maximum Alert Level 5 | . . . 2 2 3 1 3 5 5 Low Security (%) 11 | 100 100 100 6 . 3 16 36 . . Level 1 22 | . . . 24 72 23 83 27 . . Level 2 24 | . . . 69 27 30 . 18 2 . Level 3 12 | . . . . . 42 . 17 13 . Level 4 13 | . . . . . . . . 22 76 Level 5 13 | . . . . . . . . 61 . High Security 2 | . . . . . . . . . 23 Max Security . | . . . . . . . . . . Squads Dispatched 27 | . 1 . 2 2 7 . 3 . 12 Investigation 3 | . . . 1 1 . . 1 . . Extermination 4 | . . . . . 2 . 1 . 1 Reinforcement 7 | . 1 . 1 1 3 . . . 1 Assault 12 | . . . . . 2 . . . 10 Garrison 1 | . . . . . . . 1 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Gar Fac Distress Signals 5 | . . . 2 . 2 . 1 . . Communications Jammed 31 | . . . . . . . . . 31 Distress Signals 31 | . . . . . . . . . 31 Times Spotted 213 | . 6 3 48 20 38 6 13 36 43 Peak Tracking Total 12 | . 2 3 10 3 10 2 7 6 12 Tactical Retreats 11 | . . . 3 1 4 . 1 1 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Gar Fac Traps Triggered 13 | . . . . . 9 . . 3 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Gar Fac Machines Disabled 33 | . . . 3 1 19 . . 6 4 Max in Single Turn 5 | . . . 1 1 5 . . 1 3 Garrison Access 1 | . . . . . 1 . . . . Garrison Relay 5 | . . . . . . . . 5 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Gar Fac Machines Accessed 39 | . 2 . 10 4 10 . 6 3 4 Terminals 28 | . 2 . 9 3 5 . 4 3 2 Fabricators 1 | . . . . . . . . . 1 Repair Stations 3 | . . . . 1 2 . . . . Recycling Units 5 | . . . 1 . 3 . . . 1 Scanalyzers 1 | . . . . . . . 1 . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 102 | . 3 . 36 8 28 . 14 6 7 Successful 53 | . 1 . 20 5 17 . 9 . 1 Failed 49 | . 2 . 16 3 11 . 5 6 6 Catastrophic 6 | . . . . 1 . . 1 2 2 Database Lockouts . | . . . . . . . . . . Manual 68 | . 2 . 28 6 15 . 10 3 4 Terminals 80 | . 3 . 34 6 18 . 10 6 3 Fabricators 2 | . . . . . . . . . 2 Repair Stations 6 | . . . . 2 4 . . . . Recycling Units 10 | . . . 2 . 6 . . . 2 Scanalyzers 3 | . . . . . . . 3 . . Garrison Access 1 | . . . . . . . 1 . . Terminal Hacks 10 | . 1 . 5 . 4 . . . . Record 1 | . . . . . 1 . . . . Part Schematic 1 | . . . . . 1 . . . . Robot Analysis 1 | . . . 1 . . . . . . Prototype ID Bank 2 | . . . 2 . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . Terminal Index 1 | . . . . . 1 . . . . Garrison Index 1 | . . . 1 . . . . . . Locate Traps 1 | . . . . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . . . . 2 2 . . . . Scan Component 2 | . . . . 1 1 . . . . Repair 2 | . . . . 1 1 . . . . Recycling Unit Hacks 4 | . . . 1 . 2 . . . 1 Report Inventory 4 | . . . 1 . 2 . . . 1 Scanalyzer 3 | . . . . . . . 3 . . Insert Component 2 | . . . . . . . 2 . . Analyze 1 | . . . . . . . 1 . . Garrison Access Hacks 1 | . . . . . . . 1 . . Unlock Access 1 | . . . . . . . 1 . . Unauthorized Hacks 31 | . . . 14 3 9 . 5 . . Terminals 29 | . . . 13 3 8 . 5 . . Track 5 | . . . 3 . 1 . 1 . . Assimilate 3 | . . . 2 . 1 . . . . Botnet 17 | . . . 7 2 5 . 3 . . Operators 4 | . . . 1 1 1 . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . 1 . 1 . . . . Reject 2 | . . . 1 . 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . 1 . . Used 1 | . . . . . 1 . . . . Hacking Detections 36 | . 2 . 8 4 9 . 6 3 4 Full Trace Events 5 | . 1 . 1 1 . . 1 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . 1 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . . 1 1 . . . . Time 76 | . . . . 38 38 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Gar Fac Used RIF Installer 2 | . . . . . . . . 2 . Zone Cloak 1 | . . . . . . . . 1 . Robots Hacked 13 | . . . 5 2 . . . 2 4 Non-combat 8 | . . . 5 2 . . . . 1 Combat 5 | . . . . . . . . 2 3 Robot Hacks Applied 14 | . . . 6 2 . . . 2 4 no_distress 7 | . . . 5 2 . . . . . check_alert 1 | . . . 1 . . . . . . overwrite_iff 1 | . . . . . . . . . 1 formatsys_low 1 | . . . . . . . . . 1 formatsys_high 4 | . . . . . . . . 2 2 Relay Couplers Released 27 | . . . . . 5 . . 22 . Machine Destruction 20 | . . . . . 1 . . 19 . Programmers 7 | . . . . . 4 . . 3 . Attached 4 | . . . . . . . . 2 2 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . Allies Hacked 1 | . . . . . . . . 1 . Hacks Repelled 1 | . . . . . . . . 1 . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Gar Fac Total Allies 29 | . . . 1 . 1 19 . 4 4 Largest Group 19 | . . . 1 1 1 19 17 14 9 Highest-Rated Group 475 | . . . 10 10 26 475 447 405 252 Highest-Rated Ally 39 | . . . 10 10 26 35 35 39 39 Total Orders 10 | . . . 2 6 . . . . 2 STAY 4 | . . . 1 3 . . . . . FOLLOW 5 | . . . 1 3 . . . . 1 AID 1 | . . . . . . . . . 1 Ally Attacks 309 | . . . . . . 30 58 163 58 Total Damage 6041 | . . . . . . 938 1191 3005 907 Kills 50 | . . . . . . 4 11 25 10 Allies Corrupted 1 | . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Gar Fac Robot Analysis Total 1 | . . . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Gar Fac Turns Passed 8773 | 74 288 281 1860 796 1737 481 380 1905 971 Spaces Moved 5382 | 46 144 229 1105 499 1253 288 241 989 588 Core 4 | 3 . . . . . . . . 1 Treads 1298 | . . . . . . 208 64 918 108 Legs . | . . . . . . . . . . Wheels 4080 | 43 144 229 1105 499 1253 80 177 71 479 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 110 110 101 101 101 105 105 105 Average Speed 123 | 78 107 114 123 105 104 146 119 156 121 Slowest Speed 1100 | 80 110 155 170 113 140 170 160 400 1100 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 40 | 4 25 50 65 26 37 93 11 79 15 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . . 1 1 . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 11 | . . 6 1 . 3 . . . 1 Terrain Destroyed 271 | . . 22 30 . 23 110 . 3 83 Melee 5 | . . . 1 . 3 . . . 1 Projectile 17 | . . . . . 2 . . 3 12 AOE 249 | . . 22 29 . 18 110 . . 70 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Gar Fac Total 6717 | 65 216 240 1377 673 1534 335 301 1209 767 Wait 415 | . 33 . 66 64 73 14 27 47 91 Move 5375 | 45 143 228 1104 498 1253 287 241 988 588 Hop . | . . . . . . . . . . Pick Up 91 | 5 7 2 14 12 25 8 3 12 3 Fast Attach 53 | 7 . . 12 7 16 2 1 5 3 Attach 40 | . . 3 11 2 12 1 2 2 7 Detach 9 | . . . 3 2 1 2 . . 1 Swap 111 | 1 2 2 35 9 17 3 3 22 17 Drop 100 | . 1 1 19 15 19 10 4 19 12 Fire 477 | 7 30 4 106 62 107 8 20 89 44 Melee 30 | . . . 7 2 3 . . 17 1 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 16 | . . . . . 8 . . 8 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 12) 363 | -10/Materials | Entered Mines 602 | -10/Mines | Discovered new exit (range 3) 644 | -10/Mines | Entered Materials 644 | -9/Materials | Evolved 2 slots: Utility x2 779 | -9/Materials | Lost 3 parts (2n1w) 849 | -9/Materials | Build established: Scavenger-Mutant 940 | -9/Materials | Discovered new exit (range 16) 1248 | -9/Materials | Identified exit to Materials 1536 | -9/Materials | Discovered new exit (range 7) 1657 | -9/Materials | Discovered exit to Materials (range 10) 2504 | -9/Materials | Entered another Materials area 2504 | -8/Materials | Accompanied by 1 ally 2504 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2727 | -8/Materials | Repaired Hrd. Medium Armor Plating 2810 | -8/Materials | Build established: Mutant 3177 | -8/Materials | Discovered new exit (range 12) 3191 | -8/Materials | Identified exit to Factory 3300 | -8/Materials | Entered Factory 3300 | -7/Factory | Evolved 2 slots: Utility x2 3407 | -7/Factory | Repaired Hrd. Medium Armor Plating 3656 | -7/Factory | Build established: Hacker-Mutant 4100 | -7/Factory | First assault squad dispatched 4692 | -7/Factory | Build established: Scavenger-Mutant 4892 | -7/Factory | Found Prototype Launcher 4893 | -7/Factory | Identified Rocket Array 4913 | -7/Factory | System corruption reached 10% 5037 | -7/Factory | Sucked down chute 5037 | -7/Factory | Entered Waste 5088 | -7/Waste | Spotted C-40 Crusher 5089 | -7/Waste | Spotted C-40 Crusher 5098 | -7/Waste | Destroyed C-40 Crusher 5101 | -7/Waste | Destroyed C-40 Crusher 5112 | -7/Waste | Spotted C-40 Crusher 5117 | -7/Waste | Spotted C-40 Crusher 5119 | -7/Waste | Destroyed C-40 Crusher 5119 | -7/Waste | Destroyed C-40 Crusher 5205 | -7/Waste | Warlord forces began an assault 5309 | -7/Waste | Spotted C-40 Crusher 5315 | -7/Waste | Spotted C-40 Crusher 5315 | -7/Waste | Allies destroyed C-40 Crusher 5319 | -7/Waste | Allies destroyed C-40 Crusher 5465 | -7/Waste | Discovered new exit (range 13) 5518 | -7/Waste | Entered Factory 5518 | -7/Factory | Accompanied by 17 allies 5820 | -7/Factory | Discovered new exit (range 14) 5836 | -7/Factory | Garrison activated, responded to threat 5879 | -7/Factory | Identified exit to Garrison 5898 | -7/Factory | Entered Garrison 5898 | -7/Garrison | Accompanied by 14 allies 5942 | -7/Garrison | Triggered checkpoint 6013 | -7/Garrison | Garrison Relay disabled 6178 | -7/Garrison | Triggered checkpoint 6194 | -7/Garrison | P-70 Sage assimilated allied WZ-BWF(g) 6225 | -7/Garrison | Lost 3 allies 6260 | -7/Garrison | Discovered new exit (range 12) 6328 | -7/Garrison | Triggered checkpoint 6353 | -7/Garrison | Garrison Relay disabled 6481 | -7/Garrison | Installed Relay Interface Framework 6604 | -7/Garrison | Triggered checkpoint 6611 | -7/Garrison | Triggered checkpoint 6719 | -7/Garrison | Core integrity fell below 50% 6729 | -7/Garrison | Discovered new exit (range 13) 6820 | -7/Garrison | Triggered checkpoint 6846 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 6893 | -7/Garrison | Garrison Relay disabled 7064 | -7/Garrison | Discovered new exit (range 10) 7096 | -7/Garrison | Triggered checkpoint 7120 | -7/Garrison | Triggered checkpoint 7132 | -7/Garrison | Garrison Relay disabled 7264 | -7/Garrison | Triggered checkpoint 7284 | -7/Garrison | P-60 Hacker assimilated allied VZ-1MN(g) 7369 | -7/Garrison | Garrison Relay disabled 7641 | -7/Garrison | Build established: Bothacker-Mutant 7803 | -7/Garrison | Entered Factory 7803 | -7/Factory | Accompanied by 8 allies 8203 | -7/Factory | First assault squad dispatched 8546 | -7/Factory | High security lockdown imminent 8626 | -7/Factory | High security lockdown engaged 8746 | -7/Factory | Lost 10 allies 8766 | -7/Factory | Core integrity fell below 20% 8774 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 08768_ Hvy. Beamcaster destroyed. 08769_ X-57 Shotgunner destroyed. 08769_ Arm. Huge Wheel destroyed. 08769_ Destroyed Arm. Huge Wheel. 08769_ G-50 Soldier destroyed. 08769_ H-55 Commando destroyed. 08770_ C-30 ARC bursts open, deploying its payload. 08770_ G-50 Soldier unfolds itself. 08770_ G-47 Trooper unfolds itself. 08770_ L-41 Fighter unfolds itself. 08770_ M-28 Smith unfolds itself. 08770_ Critical hit (Burn: +37). 08771_ Slug penetrates Repair Station. 08771_ Imp. Cooling System destroyed. 08772_ H-55 Commando destroyed. 08772_ G-47 Trooper destroyed. 08773_ Fusion Modulator explodes. 08773_ Rocket Array destroyed. 08773_ Destroyed Rocket Array. 08773_ Fusion Modulator explodes. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ??????????????????????????????????????????????### | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# ! | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ????????????????????????????????????? ??????# | | ??????????????????????????????????? ??????# | | ??????????????????????????????????# ??????# | | ???????????????????????????######?# ??????# | | ?????????????????????????## # ### #?????## | | ?????????????????????????;;;;;;;;;# #??????# | | ???????????????????????## ;# ######## | | ???????????????????????#; ;; # # | | ???????????????????????#; ;; # "" # | | ???????????????????????#; ; # "" # | | ???????????????????????#; # """ # | | ???????????????????????# # """ # | | ???????????????????????#; ; # """ # | | ??????????????????????##; ; # # | | ??????????????????????# ; ; + "" # | | ???????????????????????#;@ ; # "" # | | ??????????????????????# ; # """ # | | ?????????????????????# ; # """ # | | ?????????????????????# ## # """ # | | ?????????????????????# ## #! # | | ?????????????????????# l ## # # | | ?????????????????????# g g" "pd # #####/## | | ?????????????????????# =""" #T #???# | | ????????? ####+##???# [% i ## #???# | | ???????? " *!%] ### % ##### #???# | | ???????? " =%![*= = m #???# | | ????????* ! %*=!%=%* #???# | | ????????%=/%%%!!%!! !%= * #???# | | ????????[ = " % ! /%= #???# | | ?????????### % !/ % #???# | | ???????????# #"## ###############???# | | ???????????### ####?# #??????????????????##+#### | | ?????????????# ????? ??????????????????# | | ?????????????+ ?????? ??????????????????# | | ???????????????????? ??????????????????# "" | | ??????????????????? ??????????????????# | | ?????????????????? ??????????????????# "" | | ?????????????????# ??????????????????# | | ?????????????????+? ??????????????????# = "" | | ??????????????????? ??????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 600 Evasion (%) 44 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 59 Item Schematics ----------------- Enh. Optical Array | -7/Factory | Hacked Cld. Particle Cannon | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactiveFluxActivator Manual? 0 Play Time 02:42:17 Cumulative 185.9 hours Start 2024.11.30 @ 23:54:02 End 2024.12.01 @ 02:45:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 52 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 30c187ff-15bf-49c0-9179-6d44fe6f8ade