Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.02 @ 13:00:42 Player: Jelly Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (49) 245 Value Destroyed (1256) 1256 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3381 Bonus ------- None Cogmind --------- Core Integrity 380/550 Matter 45/300 Energy 100/100 System Corruption 1% Temperature Cool (12) Movement Treading (170) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Treads Armored Treads > --- UTILITY (5) ------ Large Storage Unit Targeting Computer Improved Light Armor Plating > --- WEAPON (2) ------- Gauss Rifle > --- INVENTORY (15) --- Improved Ion Engine Armored Treads Compact Wheel Improved Heat Sink Advanced Visual Processing Unit Improved Terrain Scanner Terrain Scan Processor Recoil Stabilizer Field Recycling Unit (0) Mace Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Targeting Computer Improved Light Armor Plating Thief Drone Bay > --- WEAPON ----------- Heavy Assault Cannon > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Armored Treads Compact Wheel Improved Heat Sink Advanced Visual Processing Unit Improved Terrain Scanner Terrain Scan Processor Improved Light Armor Plating Field Recycling Unit Light Assault Rifle Heavy Assault Rifle Mace [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 58 | . 20 10 11 17 Power 6 | . 2 1 1 2 Engine 5 | . 2 1 1 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 22 | . 10 4 2 6 Treads 16 | . 8 1 1 6 Leg 2 | . . 2 . . Wheel 4 | . 2 1 1 . Hover . | . . . . . Flight . | . . . . . Utility 11 | . 4 . 3 4 Device 3 | . 1 . 1 1 Storage 1 | . 1 . . . Processor 3 | . 2 . . 1 Hackware . | . . . . . Protection 4 | . . . 2 2 Artifact . | . . . . . Weapon 19 | . 4 5 5 5 Energy Gun 3 | . 2 . . 1 Energy Cannon . | . . . . . Ballistic Gun 13 | . 2 4 4 3 Ballistic Cannon 3 | . . 1 1 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 25 | . 6 3 1 15 Power 5 | . 1 1 . 3 Propulsion 7 | . 3 . . 4 Utility 5 | . 1 . . 4 Weapon 8 | . 1 2 1 4 Highest Loss Streak 10 | . 3 2 1 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 88 92 97 88 Engine 10 | . 12 12 11 3 Treads 15 | . 24 8 3 24 Leg 8 | . . 18 15 . Wheel 2 | . 3 1 3 1 Device 11 | . . 14 21 15 Storage 12 | . 14 14 11 9 Processor 3 | . 4 . . 9 Protection 4 | . . . 10 8 Energy Gun 4 | . 10 4 . . Ballistic Gun 12 | . 17 10 11 5 Ballistic Cannon 5 | . . 7 9 7 Naked Turns . | . . . . . Heaviest Build 45 | 13 33 34 41 45 Greatest Support 60 | 20 40 40 40 60 Greatest Overweight (x) 2 | . 2 1 2 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 8 14 15 15 15 Most Carried 15 | 6 13 15 15 15 Average Carried 12 | 6 9 14 13 13 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 6 12 14 15 10 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 1298 | 200 318 241 334 205 Remotely . | . . . . . Salvage Created 1248 | . 514 152 343 239 Parts 91 | . 37 6 25 23 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 43 | . 13 8 12 10 Guns 26 | . 12 3 7 4 Cannons 16 | . . 5 5 6 AOE 1 | . 1 . . . Classes Destroyed 10 | . 4 2 2 2 Tunneler 1 | . . 1 . . Hauler 2 | . 2 . . . Recycler 1 | . . . 1 . Watcher 2 | . 2 . . . Swarmer 21 | . 6 3 8 4 Grunt 13 | . 7 3 1 2 Sentry 4 | . . . 3 1 Demolisher 2 | . . 2 . . Specialist 1 | . . . . 1 Heavy 2 | . . . . 2 Best Kill Streak 5 | . 5 3 4 5 Combat Bots Only 5 | . 5 3 4 5 Max Kills in Single Turn 2 | . 1 2 1 1 Gunslinging . | . . . . . Exploded 1 | . 1 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 3901 | . 822 525 621 1933 Core 417 | . 85 98 64 170 Absorbed by Shields . | . . . . . Redirected to Shielding 44 | . . . 44 . Core Remaining (%) 70 | 100 . 26 84 . Volleys Fired 180 | . 58 31 39 52 Largest 2 | . 2 2 2 2 Hottest 90 | . 60 90 68 88 Shots Fired 298 | . 116 42 70 70 Gun 207 | . 116 14 39 38 Cannon 91 | . . 28 31 32 Launcher . | . . . . . Special . | . . . . . Kinetic 263 | . 86 42 70 65 Thermal 5 | . . . . 5 Explosive . | . . . . . Electromagnetic 30 | . 30 . . . Robot Hit Streak 12 | . 12 5 8 11 Robot Miss Streak 6 | . 5 3 6 2 Penetration Max 1 | . . . . 1 Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 187 | . 72 23 40 52 Core Hits 73 | . 28 11 16 18 Critical Kills 4 | . . 4 . . Critical Parts Destroyed 2 | . . 2 . . Critical Strikes 9 | . 2 6 . 1 Destroy 6 | . . 6 . . Blast 1 | . . . . 1 Corrupt 2 | . 2 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3590 | . 887 503 624 1576 Guns 1698 | . 821 126 346 405 Cannons 1811 | . . 364 276 1171 Explosions 66 | . 66 . . . Melee . | . . . . . Ramming 15 | . . 13 2 . Kinetic 3193 | . 551 490 622 1530 Thermal 112 | . 66 . . 46 Explosive . | . . . . . Electromagnetic 270 | . 270 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Matter Fused 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 39 | . . . . 39 Projectiles 39 | . . . . 39 Explosions . | . . . . . Melee . | . . . . . Knockbacks 14 | . . 7 2 5 Impact . | . . . . . Kinetic 14 | . . 7 2 5 Secondary . | . . . . . Self-Inflicted Damage 53 | . 53 . . . Shots 1 | . 1 . . . Rammed 3 | . . 2 1 . Targets Rammed 4 | . . 3 1 . Kicked . | . . . . . Crushed 1 | . . 1 . . Highest Temperature 207 | . 42 207 25 21 Average Temperature 40 | . 12 89 8 6 Received Heat Transfer 738 | . 231 114 93 300 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 161 | . 50 . . 111 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 387 | . 284 180 387 319 Initial 85 | . . 52 35 85 Average 127 | . 124 71 224 119 Maximum Alert Level 1 | . 1 . 1 1 Low Security (%) 79 | 100 68 100 54 94 Level 1 20 | . 31 . 45 5 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 3 . 1 5 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 8 | . 2 . 1 5 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 65 | . 18 9 19 19 Peak Tracking Total 8 | . 5 3 8 5 Tactical Retreats 3 | . . . . 3 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 3 | . 3 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 2 | . . . 1 1 Max in Single Turn 1 | . . . 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 6 | . 3 1 2 . Terminals 4 | . 3 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 13 | . 6 1 6 . Successful 10 | . 5 1 4 . Failed 3 | . 1 . 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 4 | . 1 . 3 . Terminals 9 | . 6 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 3 | . . . 3 . Garrison Access . | . . . . . Terminal Hacks 6 | . 5 1 . . Record 2 | . 2 . . . Prototype ID Bank 1 | . 1 . . . Open Door 1 | . . 1 . . Emergency Access Points 1 | . 1 . . . Locate Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 3 | . . . 3 . Insert Component 1 | . . . 1 . Analyze 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . 1 . Terminals 1 | . . . 1 . Botnet 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 3 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders 3 | . . . 1 2 EXPLORE 1 | . . . . 1 RETURN 2 | . . . 1 1 Ally Attacks 11 | . . . 5 6 Total Damage 53 | . . . 35 18 Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches 10 | . . . 6 4 Drone Recoveries 8 | . . . 5 3 Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 2632 | 71 816 681 562 502 Spaces Moved 1376 | 25 392 449 327 183 Core . | . . . . . Treads 516 | . 299 76 . 141 Legs 554 | 25 7 323 199 . Wheels 306 | . 86 50 128 42 Hover . | . . . . . Flight . | . . . . . Fastest Speed 100 | 120 100 115 120 130 Average Speed 137 | 120 154 126 123 153 Slowest Speed 240 | 120 240 190 130 165 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 42 | 4 79 78 37 14 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 37 | . 2 20 6 9 Melee . | . . . . . Projectile 35 | . . 20 6 9 AOE 2 | . 2 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1822 | 66 494 519 421 322 Wait 140 | 42 4 15 21 58 Move 1372 | 24 391 448 326 183 Hop . | . . . . . Pick Up 36 | . 12 6 11 7 Fast Attach 18 | . 9 3 1 5 Attach 22 | . 5 2 4 11 Detach 5 | . 4 . . 1 Swap 18 | . 6 5 6 1 Drop 27 | . 5 6 12 4 Fire 180 | . 58 31 39 52 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 4 | . . 3 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -8/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 3) 72 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 3) 316 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 5) 551 | -10/Materials | Lost 3 parts (1p1u1w) 631 | -10/Materials | Lost 3 parts (3n) 888 | -10/Materials | Entered Mines 904 | -10/Mines | Learned location of 1 exit from Materials 1005 | -10/Mines | Assembled infested the area 1010 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1071 | -10/Mines | Learned 4 Materials zone layouts 1145 | -10/Mines | Found the Drone Emporium 1151 | -10/Mines | Found Prototype Device 1353 | -10/Mines | Core integrity fell below 50% 1373 | -10/Mines | Discovered new exit (range 6) 1415 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1474 | -10/Mines | Learned location of Storage (-9) 1569 | -10/Mines | Entered Materials 1569 | -9/Materials | Evolved 2 slots: Utility x2 1570 | -9/Materials | Identified exit to Materials 1571 | -9/Materials | Identified Thief Drone Bay 1669 | -9/Materials | Discovered new exit (range 8) 1974 | -9/Materials | Discovered new exit (range 12) 2131 | -9/Materials | Entered another Materials area 2131 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2367 | -8/Materials | Lost 5 parts (2p1n1u1w) 2633 | -8/Materials | Self-destructed Last Messages --------------- 02610_ Hvy. Assault Rifle destroyed. 02613_ Acquired Gauss Rifle. 02613_ U-05 Engineer builds a Door. 02613_ Penetrated by Slug. 02613_ U-05 Engineer destroyed. 02613_ Lgt. Treads destroyed. 02615_ Slug penetrates Wall. 02616_ Penetrated by Slug. 02616_ Lgt. Assault Rifle destroyed. 02619_ Slug penetrates X-62 Marksman. 02619_ Purification Channel disabled. 02620_ Critical hit (Burn: +37). 02622_ Penetrated by Slug. 02623_ Slug penetrates X-62 Marksman. 02624_ K-01 Serf collects debris. 02625_ Slug penetrates X-62 Marksman. 02627_ K-01 Serf collects debris. 02629_ Slug penetrates Wall. 02631_ K-01 Serf collects debris. 02632_ Critical hit (Burn: +37). 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" #???# """"" #????????????? | | ????????????? ??? ????#[ """ #????????????? | | ?????????????????######????# ? #????????????? | | ???????????????????????????# ?????????????????? | | ???????????????????????????#####?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- Flexi-carbon Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GaussMyomerSource Manual? 0 Play Time 00:33:01 Cumulative 20.0 hours Start 2022.12.31 @ 11:36:47 End 2023.01.02 @ 13:00:42 Sessions 12 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 30 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5fbaf093-6b09-4882-ac0c-7cb509563e8b