Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.07 @ 15:58:17 Player: 7604 Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (278) 1390 Value Destroyed (12725) 12725 Prototype IDs (148) 2960 Alien Tech Used (9) 1800 Bonus (10840) 10840 TOTAL SCORE: 41215 Bonus ------- High Alert Combat Kills 947 Follower Combat Kills 3988 Network Hubs Disabled 400 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Friendly Fire -495 Cogmind --------- Core Integrity 0/1600 Matter 290/300 Energy 81/600 System Corruption 29% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (15) ----- Experimental Optical Array Advanced Target Analyzer Experimental Target Analyzer > --- WEAPON (3) ------- Nanosword > --- INVENTORY (5) ---- Zionite Light DM Reactor Centrium Leg Improved Force Field High-powered Transdimensional Reconstructor Sigix Sheargun Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Particle Reactor > --- PROPULSION ------- Thunder Leg Thunder Leg Thunder Leg Biometal Leg Biometal Leg Centrium Leg > --- UTILITY ---------- Advanced Cryofiber Web High-capacity Storage Unit Machine Analyzer Triangulator Experimental Optical Array Transport Network Coupler Experimental Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Advanced Transmission Jammer Zionite Weapon Casing Zionite Shade Carapace Zionite Shade Armor Improved Force Field Advanced Force Field > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun Nanosword > --- INVENTORY -------- Zionite Light DM Reactor Particle Reactor Micro Antimatter Reactor Thunder Leg Thunder Leg Biometal Leg Centrium Leg Centrium Leg Advanced Heat Sink Triangulator Thermal Barrier Improved Remote Force Field Advanced Point Defense System Improved Recalibrator Dimensional Node Initializer High-powered Transdimensional Reconstructor Core Reset Matrix Zionite Laser-H Advanced Micro-nuke Launcher Force Lance [Rating: 202] Favorites ----------- Power Vortex Chain Reactor Engine F-cell Engine Power Core Cooled Fission Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Leg Zionite Composite Leg II Hover Unit Aerolev Unit Flight Unit Flightbrick Utility Machine Analyzer Device Advanced Sensor Array Storage Large Storage Unit Processor Machine Analyzer Hackware Advanced Hacking Suite Protection Centrium Light Armor Plating Artifact Phase Redirector Weapon Improved Datajack Energy Gun Sigix Sheargun Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Graviton Cannon Launcher Grenade Launcher Special Weapon Enhanced Flamer Impact Weapon Power Maul Slashing Weapon Nanosword Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Com Slots Evolved 17 | . . . 4 2 . . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . 2 1 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 2 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 12 | . . . 2 1 . . . . 1 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . 1 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 343 | 7 1 11 29 20 1 . 7 . 11 . 3 3 1 . 1 7 1 2 5 16 4 7 17 . 21 11 4 12 1 20 20 17 35 35 13 Power 39 | 1 . 2 4 3 . . . . 1 . 1 . . . . 1 . 1 . 1 . 1 4 . 5 1 1 1 . . . 3 3 4 1 Engine 9 | 1 . 2 2 1 . . . . 1 . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Core 11 | . . . 2 2 . . . . . . 1 . . . . 1 . . . . . 1 3 . . 1 . . . . . . . . . Reactor 19 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 4 . 1 1 . . . 3 3 4 1 Propulsion 69 | 2 . 1 9 3 . . . . . . . . . . . . . . 1 8 . 3 2 . 4 4 . 2 1 4 6 3 5 9 2 Treads 11 | 2 . 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Leg 49 | . . . . . . . . . . . . . . . . . . . . 7 . 3 2 . 4 4 . 2 1 4 6 3 5 6 2 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 8 | . . . 3 3 . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Utility 166 | 2 1 2 9 7 1 . 5 . 8 . 2 2 1 . . 3 1 . 3 3 3 3 7 . 9 2 3 5 . 13 10 11 24 17 9 Device 89 | 1 . 2 5 2 1 . 2 . 4 . 1 1 . . . 2 1 . 2 1 1 1 4 . 5 . 2 4 . 7 5 5 18 9 3 Storage 8 | 1 1 . . 1 . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . . 2 . . Processor 32 | . . . 1 1 . . 3 . 3 . . . 1 . . . . . . . . 2 2 . . . 1 . . . 2 6 2 5 3 Hackware 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 Protection 32 | . . . 2 3 . . . . 1 . . 1 . . . . . . 1 2 2 . 1 . 3 1 . 1 . 6 2 . 1 3 2 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Weapon 69 | 2 . 6 7 7 . . 2 . 2 . . 1 . . 1 3 . 1 1 4 1 . 4 . 3 4 . 4 . 3 4 . 3 5 1 Energy Gun 15 | . . 1 2 . . . . . . . . . . . . . . . . 3 . . . . . 2 . 1 . 2 . . . 4 . Energy Cannon 6 | . . 2 1 . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . . Ballistic Gun 6 | 2 . 1 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 Launcher 9 | . . 1 1 3 . . . . . . . . . . 1 1 . . . . . . . . . . . 1 . . . . . 1 . Special Weapon 7 | . . 1 1 2 . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . 1 . . Impact Weapon 4 | . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . Slashing Weapon 5 | . . . . 1 . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Piercing Weapon 9 | . . . . . . . . . 1 . . 1 . . . 1 . . . . . . . . . 1 . 1 . 1 1 . 2 . . Special Melee Weapon 5 | . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . 2 . . . . . . . . . . Unidentified Prototypes 49 | . . 1 3 3 . . . . 2 . . . 1 . . 3 1 . . 2 . 1 2 . . . . 6 . 2 7 5 2 7 1 Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . System Corruption 27 | . . . . . . . . . . . . . . . . . . . . . . . . . 27 . . . . . . . . . . Parts Lost 130 | . . 1 3 2 . . . . 1 . . . . . 3 . . . 1 3 1 5 7 2 14 8 . 6 . 2 7 10 20 8 26 Power 17 | . . . 1 1 . . . . . . . . . . . . . . . 1 . 2 3 . 1 1 . . . . . 1 2 2 2 Propulsion 35 | . . 1 1 . . . . . . . . . . . . . . . . 1 . . 3 . 4 2 . . . 1 3 3 6 2 8 Utility 63 | . . . 1 . . . . . 1 . . . . . 2 . . . . 1 1 2 1 2 7 2 . 6 . . 3 6 10 4 14 Weapon 15 | . . . . 1 . . . . . . . . . . 1 . . . 1 . . 1 . . 2 3 . . . 1 1 . 2 . 2 Highest Loss Streak 22 | . . 1 1 1 . . . . 1 . . . . . 3 . . . 1 2 1 3 5 2 8 11 . 3 . 1 2 2 8 5 22 To Critical Strikes 6 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 2 . . . . . . . 1 1 . Average Backups 11 | 2 7 11 11 10 10 10 9 10 9 10 9 9 10 10 9 9 10 9 10 9 10 9 9 7 7 12 13 13 13 14 14 14 17 18 18 Power 1 | . 1 1 . . 1 1 . 1 1 1 . 1 1 1 1 1 1 1 1 . . . . . 1 3 2 . . . . 1 3 2 2 Propulsion 1 | . 1 2 1 1 2 2 1 2 1 1 1 1 1 1 1 2 2 2 2 . . . . . . . . . 2 1 2 1 1 3 4 Utility 5 | . 2 3 4 4 5 5 5 5 6 7 7 6 7 7 6 3 4 4 5 5 7 6 4 4 3 5 6 8 4 6 6 4 5 6 6 Weapon 2 | . 2 5 4 2 1 1 2 2 1 1 1 1 1 1 1 1 2 1 . 2 2 1 3 2 1 2 4 4 6 5 3 3 4 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 55 | . . 4 5 3 1 . 7 . 2 . 5 . . . . 2 . 1 . . . . . 3 . . . 2 . 4 3 4 . 2 7 Power 8 | . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . 2 1 . . 1 Propulsion 7 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 3 Utility 19 | . . . 1 1 1 . 4 . 1 . 5 . . . . 1 . 1 . . . . . 2 . . . . . 2 . . . . . Weapon 18 | . . 4 1 2 . . 3 . . . . . . . . . . . . . . . . 1 . . . 1 . 2 1 2 . 1 . Tool/Special 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Average Slot Usage (%) 86 | . 99 100 93 61 62 62 69 80 82 83 82 83 80 78 77 74 78 79 82 91 94 94 93 70 85 87 87 89 82 92 93 91 87 85 95 Engine 3 | . 13 14 2 . 6 6 6 6 5 5 4 5 5 5 5 . 2 4 4 2 . . . . 2 . . . . . . . . . . Core 1 | . . . 6 5 . . . . . . . . . . . 3 4 4 4 4 5 4 6 5 . 1 1 . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . 1 5 5 2 . 6 8 8 5 5 4 4 4 7 6 6 Treads 5 | . 28 28 23 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Leg 11 | . . . . . . . . . . . . . . . . . . . . 12 33 33 25 15 19 22 25 25 30 26 26 25 21 18 21 Flight 5 | . . . 8 12 12 12 12 12 15 16 16 16 15 15 15 14 14 14 14 13 . . . . . . . . . . . . . . . Device 16 | . 14 14 15 9 12 12 12 12 12 11 10 9 10 10 9 12 13 14 14 15 16 16 23 17 16 14 13 15 24 20 25 24 19 17 19 Storage 6 | . 14 14 9 6 6 6 6 6 5 5 5 5 5 5 5 4 4 4 4 4 5 5 5 2 3 5 5 5 5 4 4 4 4 3 2 Processor 15 | . . . 2 8 12 12 16 25 27 33 33 33 31 31 31 28 28 28 28 17 11 11 15 20 20 20 23 23 5 4 5 16 24 23 22 Hackware 1 | . . . 6 3 . . . . . . . . . . . . . . . . . . . . . 4 5 5 5 4 2 . . . . Protection 3 | . . . . 2 . . 2 6 2 . . 1 . . . 3 4 3 4 4 5 5 5 2 6 2 . . . 17 13 5 2 2 7 Energy Gun 1 | . . 5 . . . . . . . . . . . . . . . . . 5 6 8 . . . . . . . 2 1 . . 5 10 Ballistic Gun 3 | . 28 11 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 2 6 5 5 5 1 . . . . . . . . . . . . . 2 . 2 . . . . . 3 4 4 2 . Piercing Weapon 1 | . . . . . . . . . 3 5 4 5 4 5 5 4 4 3 4 3 . . . . . 2 . 2 2 3 2 1 . . . Special Melee Weapon 1 | . . . . . . . 5 6 5 5 4 5 5 5 4 . . . 2 . 3 . 4 5 4 3 . 4 5 1 . . . . . Peak Build Rating 202 | 7 8 17 35 65 67 65 92 92 113 112 113 114 115 114 115 128 129 127 132 128 105 109 127 105 127 119 102 133 124 169 179 189 184 202 202 Average Rating 99 | 5 7 14 28 59 65 65 76 91 106 112 112 112 113 114 113 120 123 123 127 96 97 102 115 91 103 103 99 115 121 157 164 171 167 171 188 On Entrance 97 | . 7 8 17 33 65 65 65 92 92 112 112 109 114 114 114 104 121 124 124 128 105 97 95 104 77 93 92 102 104 124 167 165 168 113 201 Avg Prop Armor Cover (%) . | . . . 2 . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 4 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 128 | 15 30 42 43 32 30 26 27 31 37 28 34 35 35 28 34 39 37 37 38 57 65 69 56 37 95 74 60 86 68 93 116 101 117 124 128 Greatest Support 166 | 40 40 40 80 40 30 30 30 30 37 37 37 37 37 37 37 37 37 37 38 131 131 132 128 84 137 144 124 144 147 150 150 146 166 157 160 Greatest Overweight (x) 20 | . . 1 1 7 . . . 1 9 . 9 . . . . 1 . . 12 2 20 . . . 1 1 . . . . . . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 15 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 25 20 20 Average Capacity 13 | 6 14 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 7 12 15 15 15 15 15 15 15 19 20 19 Most Carried 20 | 5 11 15 15 14 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 14 15 15 15 20 20 20 Average Carried 12 | 2 7 14 14 10 10 10 9 10 9 10 9 9 10 10 9 9 10 9 10 9 10 9 9 7 8 13 14 14 12 14 14 14 18 18 18 Final Capacity 20 | 8 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 15 15 15 15 15 15 15 15 20 20 5 Final Carried 20 | 5 11 15 15 10 10 10 10 10 10 10 10 10 10 10 9 10 10 10 10 10 10 10 9 5 14 15 15 15 14 15 15 14 18 20 5 Class Distribution -------------------- 26% | Mutant 16% | Scout 14% | Scavenger-Assassin 12% | Scavenger-Mutant 8% | Messiah-Mutant 4% | Messiah-Assassin 3% | Scavenger-Gladiator 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Scout | -6/Factory Scout | -6/Waste Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Scout | -5/Factory Scout | -5/Waste Scout | -5/Factory Scout | -5/Extension Scavenger-Skirmisher | -5/Cetus Scavenger-Assassin | -5/Archives Scavenger-Skirmisher | -5/Hub_04(d) Scavenger-Assassin | -4/Factory Assassin | -4/Waste Scavenger-Assassin | -4/Factory Messiah-Assassin | -4/Upper Caves Messiah-Mutant | -4/Upper Caves Messiah-Mutant | -4/Warlord Messiah-Mutant | -3/Proximity Caves Messiah-Mutant | -3/Research Scavenger-Gladiator | -3/Quarantine Scavenger-Mutant | -3/Section 7 Scavenger-Assassin | -2/Research Alien-Mutant | -1/Access Alien-Gunner | -1/Command Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Com Matter Collected 9296 | 261 127 344 946 641 272 68 71 115 286 . 150 162 165 . 129 379 129 186 232 185 50 175 243 . 667 372 34 216 77 105 798 439 442 430 400 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13105 | 44 93 96 847 574 95 38 . 32 436 . 322 . 10 . 16 698 . 374 701 75 96 249 496 . 501 254 . . . 259 1962 852 755 1158 2072 Parts 702 | 6 6 9 59 36 5 5 . 1 26 . 21 . 2 . 1 64 . 11 30 2 8 18 14 . 24 12 . . . 9 72 53 40 70 98 Haulers Intercepted 20 | . 2 . 2 3 . . . . 2 . 1 . . . . 2 . 2 . . . . 1 . 2 . . . . . . . 1 2 . Recyclers Shooed 7 | 1 . . 1 1 . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 42 | . . 3 . . 1 3 1 3 . . . 8 2 . 6 . . . . . . . . . . 15 . . . . . . . . . Prevented 9 | . . . . . . . . 2 . . . . . . 2 . . . . . . . . . . 5 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Com Combat Hostiles Destroyed 199 | . . 5 20 11 3 4 . 1 2 . 7 . 1 . 2 27 . . 12 1 . 4 2 . 9 9 . . . 3 18 14 8 19 17 Melee 70 | . . . . 1 . . . . 2 . 2 . . . . 7 . . 7 1 . . . . 4 1 . . . 2 18 14 8 3 . Guns 41 | . . 2 11 . . . . . . . . . . . . . . . . . . 3 . . . . . . . 1 . . . 7 17 Cannons 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . AOE 81 | . . 3 7 9 3 4 . 1 . . 5 . 1 . 2 20 . . 5 . . 1 . . 4 7 . . . . . . . 9 . Classes Destroyed 21 | 1 2 4 3 3 . . . 1 1 . . . . . . . . . 2 . . 1 . . . . . . . . 1 2 . . . Worker 10 | . 1 . . . . . . . . . . . . . . 4 . . . . . 2 1 . . . . . . . . . . 1 1 Builder 7 | . . . 1 2 . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . 1 . . Tunneler 4 | 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler 19 | . 2 . 2 3 . . . . 2 . 1 . . . . 2 . 2 . . . . 1 . 2 . . . . . . . 1 1 . Recycler 9 | . . . . 3 . . . . . . . . . . . . . 1 1 . . . 1 . . . . . . . 2 . . 1 . Mechanic 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . Operator 9 | . . . . . . . . . 2 . 2 . . . . . . 1 1 . 1 . 1 . . . . . . . . . . 1 . Watcher 17 | . . . 3 2 . . . . 3 . 1 . . . . 2 . 2 1 . . . . . . . . . . . 1 . 1 . 1 Swarmer 82 | . . 2 9 6 3 4 . . . . 6 . 1 . 2 21 . . 5 . . . . . 4 5 . . . . . 4 . 10 . Cutter 7 | . . . . 3 . . . . . . . . . . . 3 . . . . . 1 . . . . . . . . . . . . . Grunt 38 | . . 2 6 . . . . . . . . . . . . 2 . . 4 . . 1 1 . . . . . . 1 7 3 . . 11 Duelist 3 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . 1 . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 14 | . . . 5 . . . . . . . . . . . . . . . 1 . . 1 . . . 1 . . . 1 3 . 1 1 . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hunter 14 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . 2 1 . . . 1 . . 2 2 4 Programmer 35 | . . . . 2 . . . . 2 . 1 . . . . 1 . . . . . . . . 3 2 . . . . 6 5 5 6 2 Cetus Guard 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Artisan 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Courier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Decomposer 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 9 | 1 1 2 4 5 3 4 . 1 2 . 3 . 1 . 2 9 . 2 7 1 1 3 4 . 4 5 . . . 1 5 5 3 8 5 Combat Bots Only 8 | . . 2 4 5 3 4 . 1 1 . 3 . 1 . 2 8 . . 5 1 . 1 2 . 4 5 . . . 1 5 5 3 7 4 Max Kills in Single Turn 5 | 1 1 2 3 5 2 3 . 1 1 . 3 . 1 . 1 5 . 1 4 1 1 2 1 . 2 2 . . . 1 1 1 1 3 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 2 3 5 2 3 . 1 . . 3 . 1 . 1 5 . . 3 . . 1 . . 2 2 . . . . . . . 3 . Melee 1 | . . . . 1 . . . . 1 . 1 . . . . 1 . . 1 1 . . . . 1 1 . . . 1 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Com Hostile Shots Fired 2358 | . . 44 75 86 11 3 . 2 37 . 23 2 1 . 19 96 . 2 21 4 . 52 130 1 237 50 . 117 . 87 269 275 276 122 316 Missed 858 | . . 15 18 46 7 1 . 1 24 . 17 1 1 . 9 35 . . 9 . . 15 63 . 79 13 . 44 . 40 91 101 75 36 117 Intercepted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Deflected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Hits 1500 | . . 29 57 40 4 2 . 1 13 . 6 1 . . 10 61 . 2 12 4 . 37 67 1 158 37 . 73 . 47 178 174 201 86 199 Melee 18 | . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 1 . . . 5 . . 9 . . . . Projectile 1482 | . . 29 57 40 4 2 . 1 13 . 6 1 . . 10 60 . 2 11 4 . 37 66 . 158 37 . 68 . 47 169 174 201 86 199 AOE 30 | . . . . 1 . . . . . . . . . . 7 1 . . . . . . 3 . 4 . . 3 . . . . . . 11 Critical Strikes 107 | . . . 4 . . . . . 1 . . 1 . . . . . . . 3 . 6 6 1 6 1 . 6 . 2 18 12 13 6 21 Actively Blocked 4 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 Part Disruptions 15 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 2 1 6 1 2 Damage Taken 27012 | . . 530 745 484 38 65 . 20 137 . 129 21 . . 446 1022 18 54 233 209 33 1233 1660 41 3048 700 . 900 . 867 2771 2317 3144 1745 4402 Core 4002 | . . 54 26 42 . . . . 6 . 21 . . . . 70 9 . 36 27 . 65 261 . 437 91 . 109 . 68 327 387 341 201 1424 Absorbed by Shields 6537 | . . . . . . . . . . . . . . . . 65 . . 49 13 . . . . 140 39 . 420 . . 1607 1991 1329 234 650 Redirected to Core 124 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 124 . . . . Redirected to Shielding 568 | . . . 9 81 . . . . 21 . 36 . . . 70 82 . . 68 44 . . . . . . . . . . . . . 45 112 Ignored by Resistances 2936 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 559 . 42 736 129 30 195 1245 Regen/Repaired (Parts) 874 | . . . 98 15 . . . . . . 65 . . . . . 127 50 . . . . 253 . 227 . . 10 . . . . . 29 . Core Remaining (%) 74 | 100 . 78 95 . . . . 94 . . . . . . 96 . . . . . . 79 . . . . . . 21 . . 33 71 . . Volleys Fired 437 | 4 7 79 73 24 2 2 . 4 . . 3 . 3 . 4 12 . 1 3 3 5 23 . . 33 5 . . . 11 20 2 . 34 80 Largest 3 | 2 2 2 2 2 1 1 . 1 . . 1 . 1 . 1 1 . 1 1 1 2 2 . . 1 1 . . . 2 1 1 . 3 3 Hottest 480 | 40 40 160 160 160 39 39 . 39 . . 39 . 39 . 39 46 . 7 46 80 480 240 . . 56 46 . . . 146 73 58 . 280 280 Shots Fired 713 | 8 15 102 131 40 2 2 . 4 . . 3 . 3 . 4 12 . 1 3 3 10 37 . . 35 5 . . . 13 19 4 . 64 193 Gun 498 | 8 15 31 120 4 . . . . . . . . . . . . . . . 3 10 36 . . . . . . . 13 11 . . 59 188 Cannon 87 | . . 32 7 . . . . . . . . . . . . . . . . . . . . . 31 . . . . . 8 4 . . 5 Launcher 67 | . . 7 4 8 2 2 . 4 . . 3 . 3 . 4 12 . . 3 . . 1 . . 4 5 . . . . . . . 5 . Special 61 | . . 32 . 28 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Kinetic 206 | 8 15 19 120 4 . . . . . . . . . . . . . . . . . . . . 31 . . . . . . 4 . . 5 Thermal 224 | . . 76 7 28 . . . . . . . . . . . . . . . 3 10 36 . . . . . . . . . . . 10 54 Explosive 67 | . . 7 4 8 2 2 . 4 . . 3 . 3 . 4 12 . . 3 . . 1 . . 4 5 . . . . . . . 5 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 183 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49 134 Entropic 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . Phasic 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 11 . . . . Robot Hit Streak 28 | 5 3 7 21 12 . . . . . . . . . . . 3 . 4 . 6 3 11 . . 3 2 . . . 3 2 5 . 7 28 Robot Miss Streak 7 | 1 2 2 7 2 . . . . . . . . . . 3 1 . . . 1 3 3 . . 5 . . . . 4 . . . 3 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Shots Hit Robots 760 | 5 8 27 81 34 2 . 2 . 31 . 14 1 1 1 1 25 . 15 28 4 8 17 18 . 33 6 . 14 . 16 101 50 38 42 137 Core Hits 444 | 2 4 15 41 26 3 5 . 2 8 . 10 . 1 . 5 47 . 5 23 2 5 14 4 . 19 9 . 3 . 8 40 21 15 40 67 Critical Kills 3 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Critical Parts Destroyed 10 | . . . . . . . . . . . . . . . . . . . . . . . 4 . 5 1 . . . . . . . . . Critical Strikes 91 | . . . 1 4 . . . . 3 . 2 . . . . 1 . . 4 . . . 6 . 10 1 . . . 2 17 14 11 4 11 Burn 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 8 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . Smash 6 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . 1 . . . . . . . . . Sever 55 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 3 . . . . . 10 14 11 4 11 Impale 17 | . . . . . . . . . 2 . 2 . . . . 1 . . 4 . . . . . . . . . . 2 6 . . . . Intensify 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Melee Attacks 702 | . . . . 22 6 2 3 1 66 . 36 3 6 1 3 48 . 22 30 2 2 . 40 . 34 5 1 15 5 14 157 94 60 24 . Impact 33 | . . . . . . . . . . . . . . . . . . . . . . . 28 . . 4 1 . . . . . . . . Slashing 393 | . . . . 22 6 2 1 1 14 . . . . . . . . . . . . . 11 . 30 . . . . . 132 90 60 24 . Piercing 230 | . . . . . . . . . 40 . 30 3 4 . 3 48 . 22 24 2 . . . . . 1 . 5 5 14 25 4 . . . Sneak Attacks 77 | . . . . 4 2 . 2 . 13 . 4 . 1 1 . 2 . 4 9 . 2 . 8 . 6 . . 10 . . 4 . 2 3 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . . . Martial Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Damage Inflicted 39366 | 67 121 694 1926 1636 424 277 . 166 1023 . 995 41 43 . 230 3854 . 844 1625 146 257 857 1398 . 1552 870 . 131 . 639 5601 2919 2156 3557 5317 Guns 9384 | 67 112 297 1358 58 . . . . . . . . . . . . . . . 63 257 583 . . . . . . . 231 41 . . 1113 5204 Cannons 538 | . . 137 121 . . . . . . . . . . . . . . . . . . . . . 222 . . . . . . 43 . . 15 Explosions 9073 | . . 260 447 842 248 277 . 166 . . 469 . 43 . 185 2857 . . 542 . . 264 . . 298 693 . . . . . . . 1482 . Melee 19927 | . . . . 493 176 . . . 1023 . 526 41 . . 45 997 . 844 1083 83 . . 1314 . 1032 177 . 131 . 408 5560 2876 2156 962 . Ramming 201 | . 9 . . . . . . . . . . . . . . . . . . . . 10 84 . . . . . . . . . . . 98 Kinetic 2052 | 67 112 177 1358 58 . . . . . . . . . . . . . . . . . . . . 222 . . . . . . 43 . . 15 Thermal 2999 | . . 257 121 243 . . . . . . . . . . . . . . . 63 257 583 . . . . . . . . . . . 101 1374 Explosive 9073 | . . 260 447 842 248 277 . 166 . . 469 . 43 . 185 2857 . . 542 . . 264 . . 298 693 . . . . . . . 1482 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1088 | . . . . . . . . . . . . . . . . . . . . . . . 950 . . 138 . . . . . . . . . Slashing 18266 | . . . . 493 176 . . . 291 . . . . . . . . . . . . . 364 . 1032 . . . . . 5169 2781 2156 1974 3830 Piercing 5415 | . . . . . . . . . 732 . 526 41 . . 45 997 . 844 1083 83 . . . . . 39 . 131 . 408 391 95 . . . Phasic 272 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 231 41 . . . . Highest Corruption 34 | . 1 1 . 1 1 1 1 . 1 7 7 7 . . . 2 2 2 2 2 2 11 1 1 33 34 34 34 13 4 14 31 22 1 28 Average Corruption 6 | . 1 1 . 1 1 1 1 . 1 2 7 5 . . . 1 2 2 2 2 1 3 1 1 13 33 34 17 13 3 7 15 4 1 1 Corruption Purged 10 | . . . . . . . . . 1 . . 7 . . . . . . . . 2 . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 364 | . 7 26 . 6 3 4 . . 3 1 25 4 . . . 1 2 7 5 4 2 13 . . 39 25 19 5 12 1 48 74 15 3 10 Message Errors 87 | . 1 5 . 3 . . . . 2 . 10 1 . . . . 1 1 . 1 1 2 . . 7 9 5 1 2 . 14 17 1 1 2 Matter Fused 84 | . 1 5 . 2 . 3 . . 1 1 3 1 . . . . . 3 3 1 . 1 . . 14 2 3 1 4 1 12 14 6 1 1 Heat Flow Errors 37 | . 1 3 . . . 1 . . . . 1 . . . . 1 . 2 1 . 1 . . . 7 3 4 . 2 . 2 5 1 . 2 Energy Discharges 42 | . 1 5 . . 1 . . . . . 4 . . . . . . . . 1 . 3 . . 4 2 1 . 1 . 7 11 . . 1 Parts Rejected 8 | . . 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 . . 1 3 . . . Parts Fused 7 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 2 . . . 3 . . . Data Loss (minor) 50 | . 2 1 . 1 2 . . . . . 4 1 . . . . . . 1 1 . 4 . . 3 5 3 . 2 . 7 9 3 . 1 Data Loss (major) 21 | . . 2 . . . . . . . . 2 . . . . . 1 . . . . . . . . 3 3 . . . 3 4 1 1 1 Misfires 10 | . 1 3 . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . 2 . . 1 Alerts 7 | . . 1 . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . 1 1 . . 1 Misdirections 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 5 3 . . Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Overload Shots 5 | . . . . . . . . . . . . . . . . . . . . . 2 3 . . . . . . . . . . . . . Overflow Damage 2469 | . . 12 46 66 155 . . . 73 . 162 . . . . 225 . 128 185 . . 1 608 . 58 81 . . . . 341 64 159 105 . Projectiles 26 | . . 12 . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 294 | . . . 46 3 . . . . . . 5 . . . . 142 . . 11 . . 1 . . . 33 . . . . . . . 53 . Melee 2149 | . . . . 49 155 . . . 73 . 157 . . . . 83 . 128 174 . . . 608 . 58 48 . . . . 341 64 159 52 . Knockbacks 11 | . . . . . . . . . . . . . . . . . . . . . . . 3 . 5 2 . . . . . . . . 1 Impact 6 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 . . . . . . . . 1 Kinetic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Self-Inflicted Damage 481 | . . 26 5 12 . 38 . . . . . . . . . 76 . . . . . . . . 23 39 . . . . . . . 262 . Shots 11 | . . 1 1 2 . 1 . . . . . . . . . 1 . . . . . . . . 1 1 . . . . . . . 3 . Rammed 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 15 | . 4 . . . . . . . . . . . . . . . . . . . . 1 5 . . . . . . . . . . . 5 Kicked 11 | . . . . . . . . . . . . . . . . . . . . . . 1 5 . . . . . . . . . . . 5 Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 459 | . 278 250 36 152 2 264 . . 3 . 271 15 7 . 2 102 . 278 112 84 381 231 21 . 321 208 167 26 170 213 78 174 146 370 459 Average Temperature 100 | . 146 72 13 55 2 134 . . 2 . 128 15 5 . 2 48 . 134 47 43 144 68 7 . 136 75 67 26 81 127 43 57 84 157 138 Received Heat Transfer 2453 | . . 72 333 54 6 . . 9 21 . 21 37 . . . 81 . . 44 9 12 66 286 . 71 21 . 279 . 81 378 63 20 63 426 Effects 7 | . . . . . . . . . . . . . . . . . . . . . 2 . . . 4 . . . . . . . . . 1 Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . 1 Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . Interference 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Total Turns 45 | . . . . . . . . . . . . . . . . . . . . . . . . . 45 . . . . . . . . . . Longest Duration 45 | . . . . . . . . . . . . . . . . . . . . . . . . . 45 . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . 1 . . . . . . . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . Parts Fried 9 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . 2 . . . . . . . . . Impact Corruptions 15 | . . . . . . . . . . . . . . . . . . . . . . . 14 . . 1 . . . . . . . . . Robots Melted 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 12 | . . 1 . 5 . . . . . . 2 . . . . . . . . . 1 . . . 2 . . . . . . 1 . . . Heat Transferred 5008 | . . 335 148 2240 . . . . . . . . . . . . . . . 74 297 639 . . . . . . . . . . . 74 1201 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Com Maximum Alert Level 3 | . . . . 2 . . . . . . 1 . . . . 3 1 2 3 2 1 3 3 1 1 . . . . . 1 . . 2 3 Low Security (%) 68 | 100 100 . 100 67 . . . . 100 100 77 . . . . 21 . . . . 63 19 . 44 91 . . . . 100 95 100 100 68 . Level 1 12 | . . . . 31 . . . . . . 22 . . . . 15 100 76 3 . 36 28 . 55 8 . . . . . 4 . . 21 25 Level 2 14 | . . . . . . . . . . . . . . . . 43 . 23 55 100 . 3 99 . . . . . . . . . . 9 39 Level 3 5 | . . . . . . . . . . . . . . . . 20 . . 40 . . 48 . . . . . . . . . . . . 35 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1008 | 5 30 . 181 409 . . . . 71 14 379 . . . . 1008 367 610 922 627 377 876 700 242 274 . . . . 150 211 142 74 661 987 Initial 483 | . . . . 32 . . . . 25 14 2 . . . . 18 345 219 289 483 180 . 424 242 120 . . . . 150 2 101 . . 416 Average 194 | 1 2 . 52 163 . . . . 17 13 78 . . . . 494 336 331 684 532 159 500 497 209 103 . . . . 83 110 44 18 154 628 Influence Increases 13881 | 10 96 123 747 791 70 90 . 141 442 . 600 116 65 . 80 1365 68 561 1187 405 227 1338 788 . 615 215 . 181 . 338 624 450 314 932 902 Destroy 0b10 Robot/C 5620 | . . 100 440 220 60 80 . 40 60 . 240 40 20 . 40 560 . 140 520 160 80 460 240 . 220 180 . 100 . 80 360 300 160 380 340 Destroy 0b10 Robot/NC 480 | 10 15 . 35 50 . . . 10 35 . 20 . . . . 45 . 50 35 10 5 25 40 . 10 . . 5 . . 15 . 15 30 20 Destroy Leader 1090 | . 4 20 120 50 10 10 . 10 40 . 54 10 . . 10 78 . 40 66 . . 120 54 . 54 20 . . . 30 52 40 54 72 72 Allied During Kill 1480 | . . 3 5 . . . . 21 . . 41 6 . . . 6 . 194 456 170 85 420 34 . 5 . . 16 . 18 . . . . . Trap Triggered on 0b10 20 | . . . . . . . . . 10 . 10 . . . . . . . . . . . . . . . . . . . . . . . . Successful Hack 342 | . 17 . 36 78 . . . . 26 . 2 . . . . 14 . 38 . . . . 76 . . . . . . . . . 55 . . Select Force Hacks 60 | . 60 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 870 | . . . 45 105 . . . . 15 . . . . . . 75 . 15 15 15 45 60 30 . 105 . . . . 30 90 90 . 105 30 Anti-Garrison Action 350 | . . . . . . . . . . . . . . . . 150 . . . . . 150 . . . . . . . . . . . . 50 Destroy Structure 1604 | . . . 21 78 . . . . 31 . 38 . . . . 212 68 84 80 50 12 58 44 . 176 . . . . 30 62 20 15 330 195 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . . . Partial Spotted 360 | . . . 15 135 . . . . 45 . 30 . . . . 60 . . 15 . . . . . 15 . . . . . . . 15 . 30 Lose Combat Pursuer 1455 | . . . 30 75 . . . 60 180 . 165 60 45 . 30 165 . . . . . 45 270 . 30 15 . 60 . . 45 . . 15 165 Influence Decreases 13173 | 10 72 147 675 454 368 152 49 101 441 37 233 368 180 4 50 409 741 284 913 817 679 472 960 522 703 271 28 119 62 334 448 630 314 280 846 Entered New Map 3548 | . . 12 . 40 152 22 49 . 15 27 2 138 23 4 . 12 641 94 301 381 272 . 442 452 52 32 6 . 62 . 2 79 . . 236 Time Decay 7342 | 10 72 135 463 394 206 130 . 81 396 10 171 170 157 . 50 357 70 190 362 206 397 212 428 50 451 159 22 34 . 254 382 491 245 237 350 Lost Part 999 | . . . 22 20 . . . . 1 . . . . . . . . . 10 30 10 50 70 20 140 80 . 30 . 20 64 60 69 43 260 Lost Ally 1134 | . . . 40 . 10 . . 20 29 . 60 60 . . . 40 30 . 240 200 . 210 20 . 60 . . 55 . 60 . . . . . Purge Threat 150 | . . . 150 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 92 | . 3 . 2 10 . . . . 12 . 6 . . . . 8 . 1 3 . . 10 6 . 4 . . . . 5 4 5 6 5 2 Investigation 28 | . 3 . . 2 . . . . 6 . 3 . . . . 1 . . 2 . . 2 2 . 2 . . . . 3 . . 1 1 . Extermination 34 | . . . . 4 . . . . 4 . 3 . . . . 2 . 1 . . . . 1 . 2 . . . . 1 4 4 4 2 2 Reinforcement 23 | . . . 2 4 . . . . 2 . . . . . . 3 . . . . . 5 2 . . . . . . 1 . 1 1 2 . Assault 6 | . . . . . . . . . . . . . . . . 2 . . 1 . . 2 1 . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 10 | . . . . . . . . . . . . . . . . 2 . . 1 . . 2 2 . 2 . . . . . . . 1 . . Construction Impeded 5 | . . . 1 . . . . . . . . . . . . 1 . . . . . 1 1 . . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Com Distress Signals 43 | . . . . 1 . . . . 1 . . . . . 18 3 . . 2 1 . 3 2 . 1 . . . . 1 2 6 2 . . Communications Jammed 130 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 130 Distress Signals 130 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 130 Times Spotted 651 | . 2 11 26 24 5 3 . 6 23 5 26 8 6 . 13 59 4 13 22 8 5 43 33 4 18 12 . 44 1 20 42 60 41 22 42 Peak Tracking Total 15 | . 2 3 4 9 3 4 . 4 4 5 7 4 9 . 11 10 2 4 4 5 2 15 14 4 5 5 . 15 2 5 10 7 5 4 6 Tactical Retreats 96 | . . . 1 4 1 . . 1 8 . 3 2 3 . 1 8 . . . . . 2 7 . 2 1 . 3 . 4 8 23 9 1 4 ECM-based Alert Blocks 97 | . . . . . 1 . . . 5 . . 4 6 . . . . . . . . . . . 1 . . . . 12 13 36 19 . . Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Com Traps Triggered 28 | . 4 . . 3 . . . . 4 . 3 . . . . 1 . . 3 . . 2 3 . 2 . . . . 1 . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 20 | . . . . . . . . . 4 . 1 . . . . . . . 15 . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Com Machines Disabled 64 | . . 1 3 7 . . . . 1 . . . . . . 6 . 1 1 1 3 5 2 . 7 . . 1 . 2 6 6 . 7 4 Max in Single Turn 3 | . . 1 1 3 . . . . 1 . . . . . . 2 . 1 . 1 . 1 . . 2 . . . . 1 1 1 . 3 2 Garrison Access 8 | . . . . . . . . . 1 . . . . . . 2 . 1 . . . 1 . . 1 . . . . 1 . . . 1 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Network Hub 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Com Machines Accessed 121 | . 8 2 10 21 1 . 1 . 14 . 10 1 . 4 . 11 . 6 3 1 . 1 6 . 4 1 1 3 . 3 . 4 2 2 1 Terminals 29 | . 6 . 6 11 . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . 3 . . 1 Fabricators 23 | . . . . 3 . . . . 5 . 3 . . . . 5 . . . . . . 3 . 1 . . . . 2 . . 1 . . Repair Stations 11 | . . . 1 1 . . . . . . 2 . . . . 1 . 3 . . . . 1 . 1 . . . . . . . . 1 . Recycling Units 20 | . 2 . . 3 . . . . 4 . 2 . . . . 3 . 2 2 . . . 1 . 1 . . . . . . . . . . Scanalyzers 10 | . . . 2 2 . . . . 1 . 1 . . . . 1 . . . . . . 1 . . . . . . . . 1 1 . . Garrison Access 14 | . . . 1 1 . . . . 4 . 2 . . . . 1 . 1 . . . 1 . . 1 . . . . 1 . . . 1 . Total Hacks 357 | . 34 5 57 55 1 . 5 . 31 . 22 1 . 28 . 18 . 12 6 1 . 2 28 . 10 1 1 9 . 15 . 5 6 3 1 Successful 203 | . 15 5 39 29 1 . 5 . 13 . 8 1 . 28 . 8 . 6 2 . . . 13 . 6 1 1 9 . 4 . 4 3 2 . Failed 152 | . 18 . 18 26 . . . . 17 . 14 . . . . 10 . 6 4 1 . 2 15 . 4 . . . . 11 . 1 3 1 1 Catastrophic 30 | . 1 . 2 4 . . . . 3 . 4 . . . . 3 . 1 . . . 1 2 . 3 . . . . 4 . 1 1 . . Database Lockouts 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 334 | . 25 . 21 17 . . . . 51 . 38 . . . . 31 . 12 17 1 . 15 8 . 21 . . 1 . 12 27 12 7 9 9 Terminals 107 | . 28 . 38 32 . . . . . . . . . . . . . . 3 1 . . . . . . . . . . . 4 . . 1 Fabricators 68 | . . . . 7 . . . . 14 . 9 . . . . 8 . . . . . . 14 . 1 . . . . 12 . . 3 . . Repair Stations 34 | . . . 3 2 . . . . . . 4 . . . . 1 . 8 . . . . 8 . 6 . . . . . . . . 2 . Recycling Units 34 | . 6 . . 4 . . . . 5 . 4 . . . . 6 . 3 3 . . . 1 . 2 . . . . . . . . . . Scanalyzers 36 | . . . 13 8 . . . . 3 . 1 . . . . 2 . . . . . . 5 . . . . . . . . 1 3 . . Garrison Access 27 | . . . 3 2 . . . . 9 . 4 . . . . 1 . 1 . . . 2 . . 1 . . . . 3 . . . 1 . Terminal Hacks 86 | . 5 5 17 9 1 . 5 . . . . 1 . 28 . . . . . . . . . . . 1 1 9 . . . 4 . . . Record 23 | . . 4 . . . . . . . . . . . 11 . . . . . . . . . . . . . 8 . . . . . . . Part Schematic 18 | . . . 1 . . . 5 . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . Robot Schematic 3 | . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . 2 . 1 2 . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Open Door 7 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 1 1 . . . 2 . . . Level Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 7 | . 1 . 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Security Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Activate Exoskeleton 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Fabricator Hacks 24 | . . . . 4 . . . . 6 . 2 . . . . 3 . . . . . . 5 . . . . . . 3 . . 1 . . Network Status 6 | . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . Load Schematic 11 | . . . . 1 . . . . 3 . 1 . . . . 1 . . . . . . 3 . . . . . . 2 . . . . . Build 7 | . . . . 2 . . . . 2 . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . Repair Station Hacks 18 | . . . 2 2 . . . . . . 3 . . . . . . 4 . . . . 3 . 4 . . . . . . . . . . Scan Component 11 | . . . 1 1 . . . . . . 2 . . . . . . 3 . . . . 2 . 2 . . . . . . . . . . Repair 7 | . . . 1 1 . . . . . . 1 . . . . . . 1 . . . . 1 . 2 . . . . . . . . . . Recycling Unit Hacks 16 | . 1 . . 2 . . . . 4 . 2 . . . . 2 . 1 2 . . . 1 . 1 . . . . . . . . . . Retrieve Components 16 | . 1 . . 2 . . . . 4 . 2 . . . . 2 . 1 2 . . . 1 . 1 . . . . . . . . . . Scanalyzer 29 | . . . 13 6 . . . . 1 . 1 . . . . 2 . . . . . . 4 . . . . . . . . . 2 . . Insert Component 7 | . . . 4 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Analyze 6 | . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Retrieve Study 16 | . . . 5 4 . . . . 1 . 1 . . . . 2 . . . . . . 3 . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . 1 . . . . 1 . . . 1 . Seal Access 6 | . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . 1 . . . . 1 . . . 1 . Unauthorized Hacks 24 | . 9 . 7 6 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Terminals 20 | . 7 . 7 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Track 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 5 | . 1 . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 11 | . 5 . 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Patch 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 84 | . 6 . 8 20 . . . . 11 . 9 . . . . 8 . 5 2 1 . 1 5 . 3 . . . . 2 . 1 2 . . Full Trace Events 14 | . . . . 2 . . . . 4 . 2 . . . . 1 . . . . . . 2 . . . . . . 2 . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 21 | . . . . 1 . . 2 . 10 . 6 . . 2 . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 158 | . . . 5 1 . . 20 . 54 . 9 . . 12 . 9 . . 11 . . 9 . . 13 . . . . . 9 5 1 . . Parts Built 12 | . . . . 4 . . . . 4 . . . . . . 2 . . . . . . 1 . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 449 | . . . . 105 . . . . 164 . . . . . . 58 . . . . . . 76 . . . . . . . . . 46 . . Total Part Build Rating 76 | . . . . 24 . . . . 24 . . . . . . 14 . . . . . . 5 . . . . . . . . . 9 . . Part Studies Acquired 13 | . . . 2 4 . . . . 1 . 1 . . . . 2 . . . . . . 3 . . . . . . . . . . . . Parts Repaired 7 | . . . 1 1 . . . . . . 1 . . . . . . 1 . . . . 1 . 2 . . . . . . . . . . Time 350 | . . . 26 13 . . . . . . 80 . . . . . . 19 . . . . 54 . 158 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 64 | . 10 . . 7 . . . . 9 . 3 . . . . 12 . 2 10 . . . 2 . 9 . . . . . . . . . . Parts Scanalyzed 7 | . . . 4 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Part Schematics Acquired 6 | . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 18 | . . . . . . . 2 . 4 . 4 . 1 1 . . . 1 1 . 1 . 1 . 1 . . 1 . . . . . . . Non-combat 10 | . . . . . . . . . 4 . 3 . 1 . . . . . . . 1 . 1 . . . . . . . . . . . . Combat 8 | . . . . . . . 2 . . . 1 . . 1 . . . 1 1 . . . . . 1 . . 1 . . . . . . . Robot Hacks Applied 19 | . . . . . . . 2 . 4 . 4 . 1 1 . . . 1 1 . 2 . 1 . 1 . . 1 . . . . . . . parse_system 9 | . . . . . . . 2 . . . 1 . 1 1 . . . 1 1 . . . . . 1 . . 1 . . . . . . . find_chute 4 | . . . . . . . . . 3 . . . . . . . . . . . . . 1 . . . . . . . . . . . . find_fabricator 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . check_alert 5 | . . . . . . . . . 1 . 2 . . . . . . . . . 2 . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . 3 . . . . . . . . . . . 1 . 3 . . . 2 . . . . . . . . . . . . . Machine Destruction 6 | . . . . . . . . . . . . . . . . 1 . 3 . . . 2 . . . . . . . . . . . . . Programmers 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . . 2 . . . . . . 2 . . 3 . . . . . . . . 5 . . . . . . . Allies Hacked 4 | . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Com Total Allies 99 | . . 5 . 1 . . 8 . 2 . 6 . . . . 3 19 1 18 5 . 7 1 . 4 . . 5 . 4 . . 1 1 8 Largest Group 24 | . . 3 3 1 1 . 8 8 1 . 3 3 . . . 2 19 12 24 18 10 8 2 . 2 . . 5 . 4 . . 1 1 8 Highest-Rated Group 1055 | . . 57 57 10 10 . 253 253 32 . 210 204 . . . 94 702 642 1055 1030 798 685 192 . 206 . . 289 . 368 . . 27 27 112 Highest-Rated Ally 167 | . . 19 19 10 10 . 41 41 32 . 70 70 . . . 64 50 167 167 167 167 167 167 . 103 . . 64 . 103 . . 27 27 15 Zionite Dispatches 16 | . . . . . . . . . . . 2 . . . . 1 . 1 2 . . 3 1 . 2 . . . . 2 . . 1 1 . Heavy 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . Light 5 | . . . . . . . . . . . 2 . . . . . . . 1 . . 2 . . . . . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hero 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Melee Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . Offense Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Defense Resupply 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Orders 11 | . . . . . . . . . . . . . . . . 2 . . 1 . . 2 1 . . . . . . . . . 4 1 . STAY 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . DROP 7 | . . . . . . . . . . . . . . . . 1 . . 1 . . 2 1 . . . . . . . . . 1 1 . Ally Attacks 606 | . . 12 11 . . . . 11 7 . 20 8 . . . 3 110 36 118 65 16 113 21 . 14 . . 28 . 7 . . . . 6 Total Damage 22533 | . . 141 188 . . . . 139 153 . 360 201 . . . 62 4613 1117 2759 2140 1298 4733 1778 . 1273 . . 1136 . 365 . . . . 77 Kills 116 | . . 2 2 . . . . 3 1 . 5 2 . . . 1 12 11 18 10 5 22 11 . 3 . . 6 . 2 . . . . . Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Com Active Infowar (turns) 25699 | 54 919 980 1929 1334 422 269 943 349 1289 20 789 344 432 31 387 823 154 397 822 435 1056 478 1044 109 1384 475 371 836 410 520 1491 1644 1045 917 797 Optics 10043 | . . . . . . . 496 349 1289 20 789 344 432 31 387 823 154 397 822 26 . . . . . . . . . . . 925 1045 917 797 Sensors 11029 | . . . . . . . . . 1118 20 744 326 427 31 367 821 154 397 321 . . 112 1030 109 1296 . . . . 44 1011 1644 709 348 . IFF 137 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 137 . . . . . Terrain 9474 | . . 53 . . . . . . 186 20 743 179 419 31 336 770 154 397 822 435 1056 478 942 . 838 428 . . . . . . 893 294 . Structural 10454 | . . . . 815 410 269 943 349 1039 . . . . . . . . . . . . . 737 . 851 475 371 836 410 466 1410 725 348 . . Seismic 7116 | 54 919 927 1913 1286 422 269 599 349 138 . . . . . . . . . . . . . . . . . . . . . . . . 240 . Decoding 1097 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 270 827 . . . . . . . T.N.C. 2049 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 998 917 134 Machine Analysis 16504 | . . . 514 1334 422 269 943 349 1289 20 789 344 432 31 387 823 154 397 822 435 1056 478 1044 109 1384 475 371 731 . . . . . 397 705 Triangulation 2255 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 778 819 655 Cloaking 2045 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 407 128 916 592 . . . Jamming 1298 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . 76 730 488 ECM 2978 | . . . . 47 12 . . . 75 . . 21 13 . . 27 . . . . . . . . 278 . . . . 238 404 1575 288 . . Robot Analysis Total 4 | . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 2 . . 2 2 . 1 . . . 2 2 . 2 . . . . . . . . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 56 | . . . . . . . . . 14 . 9 . . . . 6 . 3 3 . . 2 . . 4 . . . . 1 8 3 . 1 2 Main Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Branch Access 4 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 . Emergency Access 5 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 Guard Positions 4 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 1 . . . Component Stockpiles 6 | . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . 1 . . . . . 1 . . . 1 Prototype Stockpiles 4 | . . . . . . . . . 1 . 1 . . . . 1 . . 1 . . . . . . . . . . . . . . . . Component Schematics 4 | . . . . . . . . . 3 . . . . . . . . . . . . . . . 1 . . . . . . . . . . Prototype Schematics 6 | . . . . . . . . . 1 . 1 . . . . 1 . . 1 . . 1 . . . . . . . . 1 . . . . Unaware Schematics 4 | . . . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Unaware Analyses 4 | . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . 1 . . . . Trap Installations 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Active Terminals 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Active Garrisons 7 | . . . . . . . . . 1 . 1 . . . . 1 . . . . . 1 . . 1 . . . . . 1 1 . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Depthwide Sectors/-1 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Com Turns Passed 27975 | 110 919 3011 2021 1334 422 269 943 349 1289 20 789 344 432 31 387 823 154 397 822 435 1056 478 1044 109 1384 475 371 836 410 541 1567 1644 1045 917 797 Spaces Moved 26567 | 51 503 1553 945 2366 1015 735 1436 708 2140 61 1437 662 660 92 487 1415 211 666 937 261 239 311 806 97 1004 328 332 704 370 392 880 1109 675 551 428 Core 94 | 4 . . . . . . . . . . . . . . . . . . . . 65 . . . . . . . . . . . . . 25 Treads 3069 | 47 503 1553 945 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 8231 | . . . . . . . . . . . . . . . . . . . . 95 174 311 806 97 1004 328 332 704 370 392 880 1109 675 551 403 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 15173 | . . . . 2345 1015 735 1436 708 2140 61 1437 662 660 92 487 1415 211 666 937 166 . . . . . . . . . . . . . . . Fastest Speed 32 | 50 160 160 160 34 34 34 34 34 32 32 32 32 32 32 32 32 32 32 32 34 120 110 100 111 110 107 108 102 105 104 107 114 110 110 50 Average Speed 75 | 151 160 168 163 37 34 34 34 34 32 32 32 32 32 32 32 32 32 32 33 104 372 111 100 111 112 119 108 107 105 105 112 116 113 113 112 Slowest Speed 1050 | 160 160 240 240 160 34 34 34 86 34 32 32 32 32 32 32 93 32 32 34 260 1050 120 115 111 354 210 108 108 105 109 118 118 182 116 180 Overloaded Moves 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 63 | . . . . 29 . . . . 10 . 3 1 . . . 7 . 6 6 1 . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Exploration Rate (%) 60 | 5 90 83 65 67 97 79 91 85 68 86 46 72 79 80 62 37 94 16 88 69 88 41 20 67 21 54 61 88 65 15 78 68 18 17 18 Regions Visited 35 Branch Regions 20 Pre-discovered Areas 26 | . 2 2 . . 1 . 1 . 8 . . . . 1 1 . . . 8 . . . . . . . . . . . . 2 . . . Known Exits Taken 25 | . 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 . . 1 . . 1 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 4 | 1 . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . 1 . . Scrap Searched 31 | . . 6 . . 3 4 1 4 . . . 2 1 . 4 . . . . . . . . . . 2 1 . 3 . . . . . . Spaces Dug 454 | . . 16 . 74 3 21 . 1 31 . 25 2 4 . 20 76 . 7 2 . . 7 21 . 6 18 1 . 5 3 31 10 5 57 8 Terrain Destroyed 992 | . . 43 13 88 32 21 . 28 31 . 38 2 55 . 60 130 . 7 20 . . 16 21 . 49 87 1 . 5 7 31 10 5 111 81 Melee 183 | . . . . 12 3 2 . 1 31 . 18 2 4 . 2 25 . 7 2 . . . 21 . 6 . 1 . 5 2 17 9 5 8 . Projectile 71 | . . 7 1 . . . . . . . . . . . . . . . . . . 10 . . 1 . . . . 5 14 1 . 8 24 AOE 736 | . . 36 12 76 29 19 . 27 . . 20 . 51 . 58 105 . . 18 . . 6 . . 42 87 . . . . . . . 94 56 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Com Total 32691 | 72 598 1787 1312 2697 1079 747 1896 806 2629 60 1696 782 866 92 705 1689 296 810 1393 407 395 395 987 98 1171 391 342 782 387 485 1267 1351 862 747 612 Wait 3663 | 6 72 119 178 158 51 7 405 90 364 . 178 104 183 . 201 171 82 106 372 105 139 31 90 1 45 31 3 20 4 14 113 76 48 51 45 Move 26415 | 50 502 1552 944 2309 1014 734 1435 707 2121 60 1430 659 659 91 486 1401 210 653 927 258 238 310 806 96 1003 327 331 703 369 391 879 1108 674 550 428 Hop 57 | . . . . 27 . . . . 9 . 3 1 . . . 7 . 6 3 1 . . . . . . . . . . . . . . . Pick Up 214 | 5 6 8 22 19 1 . 21 . 7 . 8 1 . . 1 6 . 5 . 3 . 3 7 1 11 6 1 6 2 10 16 12 7 14 5 Fast Attach 261 | 7 5 4 17 7 . . 4 1 8 . 1 2 4 . . 6 2 3 1 10 5 7 11 . 19 6 3 13 . 11 21 23 27 27 6 Attach 119 | . . 1 4 12 . . 3 . 3 . 1 1 . . 1 3 . 2 . 3 . 2 6 . 9 5 . 4 5 3 12 10 9 8 12 Detach 86 | . . . . 11 . . 1 . 2 . . 1 1 . . 2 . 1 . 1 2 . 1 . 8 1 . 4 2 1 8 6 12 8 13 Swap 296 | . 1 13 33 32 4 2 3 2 17 . 12 9 8 . 8 20 . 3 12 5 . 6 10 . 6 4 1 2 . 15 25 8 9 14 12 Drop 283 | . 1 11 36 27 1 . 21 1 13 . 9 1 2 . 1 9 2 7 . 7 4 6 11 . 4 1 2 15 . 15 21 16 16 17 6 Fire 437 | 4 7 79 73 24 2 2 . 4 . . 3 . 3 . 4 12 . 1 3 3 5 23 . . 33 5 . . . 11 20 2 . 34 80 Melee 691 | . . . . 22 6 2 3 1 66 . 36 3 6 1 3 47 . 22 30 2 2 . 40 . 33 5 1 15 5 14 152 90 60 24 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 11 | . . . . . . . . . . . . . . . . . . . . . . 1 5 . . . . . . . . . . . 5 Crush 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 101 | . . . . 42 . . . . 15 . 14 . . . . . . . 30 . . . . . . . . . . . . . . . . Rewire 9 | . . . . 3 . . . . . . . . . . . 5 . 1 . . . . . . . . . . . . . . . . . Trap 20 | . . . . . . . . . 4 . 1 . . . . . . . 15 . . . . . . . . . . . . . . . . Miscellaneous 24 | . . . 5 4 . . . . . . . . . . . . . . . 9 . 6 . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 4 exits: *Mat x2 / Rec / [*Scr]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 7 exits: *Fac x3 / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / Upp / Ext) -5/Waste -5/Factory (discovered 2 exits: *Upp / *Ext) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 2 exits: *Fac x2) -4/Factory -4/Waste -4/Factory (discovered 3 exits: *Res x2 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res / Arm / *Qua) -3/Quarantine (discovered 2 exits: *Sec / *Frg) -3/Section 7 -2/Research -1/Access -1/Command History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Met a group of wandering Federalists 301 | -10/Materials | Discovered new exit (range 8) 311 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 6) 446 | -10/Materials | Central database locked down 499 | -10/Materials | Discovered new exit (range 5) 595 | -10/Materials | Discovered new exit (range 13) 721 | -10/Materials | Learned 2 Storage zone layouts 788 | -10/Materials | Identified exit to Subcaves 817 | -10/Materials | Learned 4 Recycling zone layouts 818 | -10/Materials | Learned 4 Subcaves zone layouts 831 | -10/Materials | Loaded intel: 8 terminal locations 1030 | -10/Materials | Entered Subcaves 1031 | -10/Subcaves | Continued accompanying wandering Federalists (2) 1031 | -10/Subcaves | Identified exit to Materials 1052 | -10/Subcaves | Learned location of Zion (-7) 1052 | -10/Subcaves | Met a Zionite searching for "candidates" 1209 | -10/Subcaves | Visited 4L-MR0's lab 1228 | -10/Subcaves | Found Flightbrick 1342 | -10/Subcaves | Visited Clippyterm 1347 | -10/Subcaves | Identified exit to Recycling 1999 | -10/Subcaves | Visited triangular shrine 2009 | -10/Subcaves | Found Prototype Device 2010 | -10/Subcaves | Identified V3-11A's Pendant 2015 | -10/Subcaves | Befriended Subdweller 2183 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2877 | -10/Subcaves | Disturbed a concealed Subdweller 2880 | -10/Subcaves | Befriended Subdweller 3018 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 3020 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 3036 | -10/Subcaves | Learned location of 1 exit from Materials 3043 | -10/Subcaves | Shifting Twisted Machinery released Enh. Flamer 3071 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 3115 | -10/Subcaves | Befriended Subdweller 3365 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3435 | -10/Subcaves | Befriended Subdweller 3608 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 3610 | -10/Subcaves | Befriended Subdweller 3785 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 4041 | -10/Subcaves | Entered Materials 4041 | -8/Materials | Accompanied by 3 allies 4041 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4042 | -8/Materials | Identified exit to Factory 4128 | -8/Materials | Lost 3 allies 4364 | -8/Materials | Build established: Scavenger-Mutant 4707 | -8/Materials | Repaired Lgt. Treads 6062 | -8/Materials | Entered Factory 6062 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6107 | -7/Factory | Attached Flightbrick, gained temporary slots: Utility x3 6414 | -7/Factory | Build established: Mutant 6518 | -7/Factory | Discovered new exit (range 13) 6730 | -7/Factory | Repaired Propulsion Shielding? 6769 | -7/Factory | Discovered new exit (range 13) 6836 | -7/Factory | Fabricated Railgun? 6908 | -7/Factory | Discovered new exit (range 11) 6911 | -7/Factory | Identified exit to Factory 6983 | -7/Factory | Fabricated Lgt. Angular Momentum Engine? 6995 | -7/Factory | Discovered new exit (range 7) 6999 | -7/Factory | Identified exit to Storage 7217 | -7/Factory | Discovered exit to Factory (range 6) 7343 | -7/Factory | Identified exit to Lower Caves 7396 | -7/Factory | Entered Lower Caves 7396 | -7/Lower Caves | Accompanied by 1 ally 7452 | -7/Lower Caves | Encountered a Warlord checkpoint 7691 | -7/Lower Caves | Discovered new exit (range 8) 7693 | -7/Lower Caves | Identified exit to Lower Caves 7704 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7818 | -7/Lower Caves | Entered another Lower Caves area 7852 | -7/Lower Caves | Discovered exit to Factory (range 12) 7887 | -7/Lower Caves | Learned location of 1 exit from Factory 7913 | -7/Lower Caves | Learned location of 1 exit from Factory 7972 | -7/Lower Caves | Spotted B-75 Beast 8040 | -7/Lower Caves | Encountered a Warlord checkpoint 8049 | -7/Lower Caves | Discovered new exit (range 15) 8087 | -7/Lower Caves | Identified exit to Zion 8087 | -7/Lower Caves | Entered Zion 8099 | -7/Zion | System corruption cleaned by Quarantine Array 8155 | -7/Zion | Discovered new exit (range 11) 8183 | -7/Zion | Learned location of Armory (-3) 8247 | -7/Zion | Found Prototype Launcher 8271 | -7/Zion | Identified Gui. Missile Launcher 8329 | -7/Zion | Found Prototype Energy Gun 8347 | -7/Zion | Identified Storm Laser 8389 | -7/Zion | Given A8's code to call for help 8428 | -7/Zion | Found Prototype Processor 8430 | -7/Zion | Found Prototype Processor 8431 | -7/Zion | Found Prototype Processor 8432 | -7/Zion | Found Prototype Processor 8442 | -7/Zion | Found Prototype Processor 8464 | -7/Zion | Identified Exp. Core Analyzer (x2) 8465 | -7/Zion | Identified Spectral Analyzer (x2) 8513 | -7/Zion | Identified Exp. Signal Interpreter 8534 | -7/Zion | Found Spectral Analyzer 8645 | -7/Zion | Met Imprinter 8652 | -7/Zion | Imprinted 8654 | -7/Zion | Declared Zion's savior 8722 | -7/Zion | Gained Derelict followers 8779 | -7/Zion | Identified exit to Proximity Caves 9030 | -7/Zion | Entered Proximity Caves 9030 | -6/Proximity Caves | Accompanied by 8 allies 9060 | -6/Proximity Caves | Encountered a Derelict sapper outpost 9339 | -6/Proximity Caves | Learned Factory security intel 9353 | -6/Proximity Caves | Lost 3 allies 9368 | -6/Proximity Caves | Discovered exit to Factory (range 18) 9379 | -6/Proximity Caves | Entered Factory 9379 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9380 | -6/Factory | Identified exit to Lower Caves 9380 | -6/Factory | Identified exit to Factory 9445 | -6/Factory | Retrieved Zion intel report: Branch Access 9566 | -6/Factory | Retrieved Zion intel report: Active Garrisons 9636 | -6/Factory | Fabricated Hvy. Pick (x2) 9789 | -6/Factory | Spotted B-75 Beast 9796 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 9832 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 9885 | -6/Factory | Retrieved Zion intel report: Component Schematics 9897 | -6/Factory | Retrieved Zion intel report: Component Schematics 9924 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 9998 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 10036 | -6/Factory | Central database locked down 10043 | -6/Factory | Build established: Scout 10230 | -6/Factory | Retrieved Zion intel report: Component Schematics 10279 | -6/Factory | Retrieved Zion intel report: Emergency Access 10281 | -6/Factory | Fabricated Adv. Reaction Control System? 10403 | -6/Factory | Retrieved Zion intel report: Active Terminals 10415 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 10428 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 10440 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 10565 | -6/Factory | Found Prototype Processor 10565 | -6/Factory | Identified Exp. Targeting Computer 10668 | -6/Factory | Manually triggered Chute Trap 10668 | -6/Factory | Sucked down chute 10668 | -6/Factory | Entered Waste 10671 | -6/Waste | Spotted C-40 Crusher 10673 | -6/Waste | Spotted C-40 Crusher 10673 | -6/Waste | Spotted C-40 Crusher 10676 | -6/Waste | Spotted C-40 Crusher 10678 | -6/Waste | Spotted C-40 Crusher 10679 | -6/Waste | Spotted C-40 Crusher 10681 | -6/Waste | Discovered new exit (range 22) 10683 | -6/Waste | EMP discharged 10687 | -6/Waste | Identified exit to Factory 10688 | -6/Waste | Entered Factory 10696 | -6/Factory | Retrieved Zion intel report: Branch Access 10712 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 10816 | -6/Factory | Repaired F-cell Engine 11046 | -6/Factory | Retrieved Zion intel report: Guard Positions 11047 | -6/Factory | Zion Light squad teleported in 11170 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 11175 | -6/Factory | Retrieved Zion intel report: Emergency Access 11236 | -6/Factory | Lost 3 allies 11246 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 11351 | -6/Factory | Retrieved Zion intel report: Active Garrisons 11383 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 11410 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 11411 | -6/Factory | Zion Light squad teleported in 11477 | -6/Factory | Entered Lower Caves 11477 | -6/Lower Caves | Accompanied by 3 allies 11577 | -6/Lower Caves | Spotted B-75 Beast 11648 | -6/Lower Caves | Learned 4 Factory zone layouts 11698 | -6/Lower Caves | Discovered new exit (range 5) 11700 | -6/Lower Caves | Identified exit to Lower Caves 11821 | -6/Lower Caves | Entered another Lower Caves area 11862 | -6/Lower Caves | Discovered exit to Factory (range 13) 11872 | -6/Lower Caves | Identified exit to Data Miner 11958 | -6/Lower Caves | Learned Factory terminal intel 12021 | -6/Lower Caves | Found Alien Artifact 12021 | -6/Lower Caves | Identified Core Expander 12021 | -6/Lower Caves | Installed Core Expander, added new Power slot 12253 | -6/Lower Caves | Entered Data Miner 12253 | -6/Data Miner | Discovered new exit (range 6) 12257 | -6/Data Miner | Met Data Miner 12266 | -6/Data Miner | Learned location of Section 7 (-3) 12266 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12271 | -6/Data Miner | Received God Mode back door access code from Data Miner 12283 | -6/Data Miner | Identified exit to Proximity Caves 12284 | -6/Data Miner | Entered Proximity Caves 12344 | -5/Proximity Caves | Learned Factory garrison access intel 12346 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 12665 | -5/Proximity Caves | Discovered exit to Factory (range 24) 12671 | -5/Proximity Caves | Entered Factory 12671 | -5/Factory | Evolved 2 slots: Utility x2 12672 | -5/Factory | Identified exit to Upper Caves 12672 | -5/Factory | Identified exit to Extension 12673 | -5/Factory | Identified exit to Factory 12674 | -5/Factory | Loaded intel: 28 terminal locations 12675 | -5/Factory | Loaded intel: 4 garrison access locations 12688 | -5/Factory | Discovered exit to Factory (range 19) 12692 | -5/Factory | Retrieved Zion intel report: Main Access 12698 | -5/Factory | Lost 3 parts (2u1w) 12861 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 12973 | -5/Factory | Garrison activated, responded to threat 12987 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 13002 | -5/Factory | Incoming assault squad redirected 13002 | -5/Factory | Incoming assault squad redirected 13005 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 13006 | -5/Factory | Zion Defense Resupply teleported in 13024 | -5/Factory | Fabricated Nanoactuators? 13247 | -5/Factory | Retrieved Zion intel report: Active Garrisons 13360 | -5/Factory | Destroyed 8 combat bots 13401 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 13494 | -5/Factory | Sucked down chute 13494 | -5/Factory | Entered Waste 13499 | -5/Waste | Spotted C-40 Crusher 13504 | -5/Waste | Spotted C-40 Crusher 13504 | -5/Waste | Spotted C-40 Crusher 13527 | -5/Waste | Warlord forces began an assault 13527 | -5/Waste | Spotted C-40 Crusher 13541 | -5/Waste | Allies destroyed C-40 Crusher 13566 | -5/Waste | Spotted C-40 Crusher 13567 | -5/Waste | Spotted C-40 Crusher 13569 | -5/Waste | Allies destroyed C-40 Crusher 13578 | -5/Waste | Found Prototype Device 13578 | -5/Waste | Identified Exp. Shock Absorption System 13585 | -5/Waste | Discovered new exit (range 13) 13598 | -5/Waste | Identified exit to Factory 13648 | -5/Waste | Entered Factory 13648 | -5/Factory | Accompanied by 11 allies 13660 | -5/Factory | Retrieved Zion intel report: Trap Installations 13675 | -5/Factory | Discovered exit to Upper Caves (range 19) 13683 | -5/Factory | Retrieved Zion intel report: Guard Positions 13742 | -5/Factory | Repaired Imp. Utility Shielding? 13776 | -5/Factory | Discovered exit to Extension (range 16) 13831 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 13832 | -5/Factory | Zion hero teleported in (P1-3CE) 14045 | -5/Factory | Entered Extension 14045 | -5/Extension | Accompanied by 12 allies (P1-3CE) 14071 | -5/Extension | Retrieved Zion intel report: Prototype Schematics 14077 | -5/Extension | Incoming investigation squad redirected 14168 | -5/Extension | Retrieved Zion intel report: Prototype Stockpiles 14169 | -5/Extension | Zion Light squad teleported in 14175 | -5/Extension | Zion Offense Resupply teleported in 14185 | -5/Extension | Lost 3 allies 14187 | -5/Extension | Rescued a captive Derelict 14188 | -5/Extension | Rescued a captive Derelict 14197 | -5/Extension | Rescued a captive Derelict 14198 | -5/Extension | Rescued a captive Derelict 14225 | -5/Extension | Rescued a captive Derelict 14225 | -5/Extension | Rescued a captive Derelict 14234 | -5/Extension | Rescued a captive Derelict 14236 | -5/Extension | Rescued a captive Derelict 14252 | -5/Extension | Rescued a captive Derelict 14252 | -5/Extension | Rescued a captive Derelict 14340 | -5/Extension | Spotted B-75 Beast 14465 | -5/Extension | Spotted B-75 Beast 14471 | -5/Extension | Allies destroyed B-75 Beast 14489 | -5/Extension | Allies destroyed B-75 Beast 14523 | -5/Extension | Discovered exit to Factory (range 14) 14532 | -5/Extension | Rescued a captive Derelict 14550 | -5/Extension | Lost 7 allies 14562 | -5/Extension | Rescued A7 14629 | -5/Extension | Rescued a captive Derelict 14643 | -5/Extension | Retrieved Zion intel report: Depthwide Sectors/-5 14645 | -5/Extension | First assault squad dispatched 14669 | -5/Extension | Discovered exit to Factory (range 15) 14695 | -5/Extension | Discovered new exit (range 6) 14697 | -5/Extension | Identified exit to Cetus 14867 | -5/Extension | Entered Cetus 14867 | -5/Cetus | Accompanied by 16 allies (incl. P1-3CE, A7) 14872 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 14875 | -5/Cetus | Spotted Cetus Guard 14875 | -5/Cetus | Spotted Cetus Guard 14875 | -5/Cetus | Spotted Cetus Guard 14875 | -5/Cetus | Spotted Cetus Guard 14891 | -5/Cetus | Allies destroyed Cetus Guard 14894 | -5/Cetus | Destroyed Cetus Guard 14897 | -5/Cetus | Allies destroyed Cetus Guard 14900 | -5/Cetus | Allies destroyed Cetus Guard 14985 | -5/Cetus | Escorted A7 to Cetus Mainframe 14999 | -5/Cetus | Started Cetus Manufacturing Module 15024 | -5/Cetus | Manufactured an Enhanced Grunt 15036 | -5/Cetus | Discovered new exit (range 15) 15049 | -5/Cetus | Manufactured an Enhanced Grunt 15074 | -5/Cetus | Manufactured an Enhanced Grunt 15082 | -5/Cetus | Spotted Cetus Guard 15082 | -5/Cetus | Spotted Cetus Guard 15092 | -5/Cetus | Spotted Cetus Guard 15094 | -5/Cetus | Spotted Cetus Guard 15096 | -5/Cetus | Allies destroyed Cetus Guard 15099 | -5/Cetus | Manufactured an Enhanced Grunt 15108 | -5/Cetus | Allies destroyed Cetus Guard 15118 | -5/Cetus | Allies destroyed Cetus Guard 15120 | -5/Cetus | Allies destroyed Cetus Guard 15124 | -5/Cetus | Manufactured an Enhanced Grunt 15145 | -5/Cetus | Lost 10 allies 15164 | -5/Cetus | Discovered exit to Factory (range 16) 15171 | -5/Cetus | Scared off Revision 17 15302 | -5/Cetus | Entered Archives 15302 | -5/Archives | Accompanied by 10 allies (incl. P1-3CE, A7) 15307 | -5/Archives | Received a hacking code to weaken MAIN.C 15347 | -5/Archives | Discovered exit to Factory (range 15) 15359 | -5/Archives | Discovered new exit (range 14) 15371 | -5/Archives | Discovered new exit (range 13) 15413 | -5/Archives | Build established: Scavenger-Skirmisher 15825 | -5/Archives | Build established: Scavenger-Assassin 16358 | -5/Archives | Entered Hub_04(d) 16358 | -5/Hub_04(d) | Accompanied by 7 allies (P1-3CE) 16359 | -5/Hub_04(d) | Discovered exit to Factory (range 11) 16402 | -5/Hub_04(d) | Found Prototype Device 16402 | -5/Hub_04(d) | Identified Exp. Thermal Shield 16467 | -5/Hub_04(d) | Zion Light squad teleported in 16595 | -5/Hub_04(d) | Garrison activated, responded to threat 16619 | -5/Hub_04(d) | Incoming assault squad redirected 16630 | -5/Hub_04(d) | Network Hub disabled 16646 | -5/Hub_04(d) | Retrieved Zion intel report: Active Garrisons 16655 | -5/Hub_04(d) | Lost 4 allies 16662 | -5/Hub_04(d) | Spotted Lightning 16675 | -5/Hub_04(d) | Network Hub disabled 16695 | -5/Hub_04(d) | Spotted Lightning 16697 | -5/Hub_04(d) | Build established: Scavenger-Skirmisher 16698 | -5/Hub_04(d) | Lost 3 allies 16717 | -5/Hub_04(d) | Spotted Lightning 16719 | -5/Hub_04(d) | Spotted Lightning 16723 | -5/Hub_04(d) | Retrieved Zion intel report: Prototype Schematics 16724 | -5/Hub_04(d) | Zion Light squad teleported in 16725 | -5/Hub_04(d) | Spotted Lightning 16729 | -5/Hub_04(d) | Incoming investigation squad redirected 16729 | -5/Hub_04(d) | Discovered exit to Factory (range 9) 16729 | -5/Hub_04(d) | Spotted Lightning 16762 | -5/Hub_04(d) | Spotted Lightning 16766 | -5/Hub_04(d) | Lost 3 parts (1p2u) 16767 | -5/Hub_04(d) | Spotted Lightning 16767 | -5/Hub_04(d) | Spotted Lightning 16770 | -5/Hub_04(d) | Lost 3 allies 16785 | -5/Hub_04(d) | Zion Melee Resupply teleported in 16810 | -5/Hub_04(d) | Spotted Lightning 16829 | -5/Hub_04(d) | Spotted Lightning 16830 | -5/Hub_04(d) | System corruption reached 10% 16832 | -5/Hub_04(d) | Allies destroyed Lightning 16832 | -5/Hub_04(d) | Spotted Lightning 16833 | -5/Hub_04(d) | Spotted B-75 Beast 16836 | -5/Hub_04(d) | Entered Factory 16836 | -4/Factory | Accompanied by 1 ally (P1-3CE) 16836 | -4/Factory | Evolved 2 slots: Utility x2 17002 | -4/Factory | Incoming investigation squad redirected 17049 | -4/Factory | Fabricated Multireflex Exoskeleton (x1) 17086 | -4/Factory | First assault squad dispatched 17101 | -4/Factory | Incoming assault squad redirected 17134 | -4/Factory | Build established: Scavenger-Assassin 17232 | -4/Factory | Repaired Centrium Medium Armor Plating 17301 | -4/Factory | Spotted B-86 Titan 17318 | -4/Factory | Allies destroyed B-86 Titan 17346 | -4/Factory | Found Exp. Signal Interpreter 17358 | -4/Factory | Zion Melee Resupply teleported in 17418 | -4/Factory | Allied Derelicts emerged from ambush trap array 17625 | -4/Factory | Cargo convoy interrupted 17824 | -4/Factory | Lost 5 parts (1p3n1u) 17880 | -4/Factory | Sucked down chute 17880 | -4/Factory | Entered Waste 17900 | -4/Waste | Spotted C-40 Crusher 17905 | -4/Waste | Found Adv. Force Booster 17907 | -4/Waste | Spotted C-40 Crusher 17929 | -4/Waste | Spotted C-40 Crusher 17937 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 17952 | -4/Waste | Spotted C-40 Crusher 17968 | -4/Waste | Spotted C-40 Crusher 17976 | -4/Waste | Discovered new exit (range 10) 17988 | -4/Waste | Identified exit to Factory 17989 | -4/Waste | Entered Factory 18089 | -4/Factory | Repaired Adv. Sensor Array? 18121 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 18262 | -4/Factory | Discovered new exit (range 6) 18263 | -4/Factory | Repaired Centrium Medium Armor Plating? 18268 | -4/Factory | Identified exit to Research 18284 | -4/Factory | Retrieved Zion intel report: Emergency Access 18522 | -4/Factory | Retrieved Zion intel report: Component Schematics 18538 | -4/Factory | Incoming investigation squad redirected 18569 | -4/Factory | Incoming investigation squad redirected 18666 | -4/Factory | Spotted B-86 Titan 18688 | -4/Factory | Retrieved Zion intel report: Active Garrisons 18689 | -4/Factory | Zion Heavy squad teleported in 18691 | -4/Factory | Discovered exit to Research (range 22) 18707 | -4/Factory | Lost 3 parts (2u1w) 18876 | -4/Factory | System corruption reached 10% 18896 | -4/Factory | System corruption reached 30% 18908 | -4/Factory | Found Zio. Heavy Carapace 18913 | -4/Factory | Found Zio. Heavy Carapace 19120 | -4/Factory | Discovered new exit (range 16) 19135 | -4/Factory | Identified exit to Upper Caves 19190 | -4/Factory | Build established: Messiah-Assassin 19294 | -4/Factory | Zion Heavy squad teleported in 19304 | -4/Factory | Core integrity fell below 50% 19373 | -4/Factory | Entered Upper Caves 19405 | -4/Upper Caves | Learned location of 1 exit from Research 19407 | -4/Upper Caves | Lost 11 parts (1p3n4u3w) 19491 | -4/Upper Caves | Encountered a Warlord checkpoint 19512 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 19587 | -4/Upper Caves | Lost 5 allies 19795 | -4/Upper Caves | Discovered new exit (range 18) 19842 | -4/Upper Caves | Lost 4 parts (1n2u1w) 19846 | -4/Upper Caves | Identified exit to Upper Caves 19848 | -4/Upper Caves | Entered another Upper Caves area 19879 | -4/Upper Caves | Discovered exit to Research (range 5) 20087 | -4/Upper Caves | Build established: Messiah-Mutant 20205 | -4/Upper Caves | Discovered new exit (range 11) 20218 | -4/Upper Caves | Identified exit to Warlord 20219 | -4/Upper Caves | Entered Warlord 20255 | -4/Warlord | System corruption cleaned by Quarantine Array 20333 | -4/Warlord | Opened Warlord's prototype stash 20337 | -4/Warlord | Found Prototype Reactor 20337 | -4/Warlord | Identified Vortex Chain Reactor 20342 | -4/Warlord | Found Prototype Device 20342 | -4/Warlord | Identified Exp. Cloaking Device 20348 | -4/Warlord | Found Prototype Device 20348 | -4/Warlord | Identified Thermal Barrier 20710 | -4/Warlord | Warlord's base attacked by MAIN.C 20715 | -4/Warlord | Found Prototype Energy Gun 20715 | -4/Warlord | Identified Vortex Rifle 20723 | -4/Warlord | Found Prototype Energy Cannon 20723 | -4/Warlord | Identified Vortex Cannon 20727 | -4/Warlord | Found Prototype Launcher 20727 | -4/Warlord | Identified Vortex Catalyst Activator 20735 | -4/Warlord | Found Vortex Cannon 20801 | -4/Warlord | Rebuked by Warlord 20950 | -4/Warlord | Warlord forces counterattacked 20981 | -4/Warlord | Lost 3 parts (3u) 21031 | -4/Warlord | Spotted Executioner 21035 | -4/Warlord | Lost 10 allies 21040 | -4/Warlord | Spotted Striker 21049 | -4/Warlord | Discovered new exit (range 8) 21054 | -4/Warlord | Identified exit to Proximity Caves 21055 | -4/Warlord | Entered Proximity Caves 21082 | -3/Proximity Caves | Lost 3 parts (3u) 21159 | -3/Proximity Caves | Spotter reported a threat 21315 | -3/Proximity Caves | Spotted B-86 Titan 21444 | -3/Proximity Caves | Discovered exit to Research (range 12) 21465 | -3/Proximity Caves | Entered Research 21465 | -3/Research | Evolved 2 slots: Utility x2 21466 | -3/Research | Identified exit to Armory 21630 | -3/Research | Retrieved Zion intel report: Active Terminals 21631 | -3/Research | Zion Heavy squad teleported in 21660 | -3/Research | Zion Hacker squad teleported in 21708 | -3/Research | Found Zio. Weapon Casing 21711 | -3/Research | Lost 4 allies 21863 | -3/Research | Discovered new exit (range 15) 21878 | -3/Research | Identified exit to Research 21883 | -3/Research | Discovered new exit (range 5) 21887 | -3/Research | Identified exit to Quarantine 22006 | -3/Research | Entered Quarantine 22090 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 22112 | -3/Quarantine | Found Alien Artifact 22181 | -3/Quarantine | Found Alien Energy Cannon 22181 | -3/Quarantine | Identified Core Cannon 22306 | -3/Quarantine | Build established: Messiah-Assassin 22315 | -3/Quarantine | Retrieved Zion intel report: Component Stockpiles 22479 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 22503 | -3/Quarantine | Retrieved Zion intel report: Guard Positions 22626 | -3/Quarantine | Identified Phase Redirector 22900 | -3/Quarantine | Retrieved Zion intel report: Branch Access 22982 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 22992 | -3/Quarantine | System corruption reached 10% 23158 | -3/Quarantine | Cryocooling Duct disabled 23173 | -3/Quarantine | Ambient heat levels rising (+20) 23173 | -3/Quarantine | Non-combat units ordered to evacuate 23181 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 23195 | -3/Quarantine | Retrieved Zion intel report: Trap Installations 23209 | -3/Quarantine | Found Alien Artifact 23209 | -3/Quarantine | Identified Core Reset Matrix 23209 | -3/Quarantine | Used Core Reset Matrix 23213 | -3/Quarantine | Detected hypermatrix surge 23213 | -3/Quarantine | Sensed 9 artifacts in vicinity 23242 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 23247 | -3/Quarantine | Found Transdimensional Reconstructor 23257 | -3/Quarantine | Terminal network hard line cut 23258 | -3/Quarantine | Found Dimensional Node Initializer 23361 | -3/Quarantine | Spotted Fortress 23431 | -3/Quarantine | Build established: Scavenger-Gladiator 23447 | -3/Quarantine | Destroyed Fortress 23450 | -3/Quarantine | Found Prototype Device 23450 | -3/Quarantine | Identified Exp. Force Field 23455 | -3/Quarantine | Found Prototype Device 23455 | -3/Quarantine | Identified Exp. EM Shield 23460 | -3/Quarantine | Found Thermal Barrier 23471 | -3/Quarantine | Found Vortex Chain Reactor 23563 | -3/Quarantine | Discovered new exit (range 6) 23563 | -3/Quarantine | Discovered new exit (range 5) 23567 | -3/Quarantine | Identified exit to Protoforge 23570 | -3/Quarantine | Identified exit to Section 7 23573 | -3/Quarantine | Entered Section 7 23574 | -3/Section 7 | Detected hypermatrix surge 23574 | -3/Section 7 | Sensed 20 artifacts in vicinity 23599 | -3/Section 7 | Retrieved Zion intel report: Guard Positions 23632 | -3/Section 7 | Retrieved Zion intel report: Active Garrisons 23970 | -3/Section 7 | Discovered exit to Research (range 9) 24005 | -3/Section 7 | Retrieved Zion intel report: Depthwide Sectors/-2 24197 | -3/Section 7 | Spotted Alpha 7 24205 | -3/Section 7 | Spotted Alpha 7 24209 | -3/Section 7 | Warped through subspace 24215 | -3/Section 7 | Spotted Executioner 24249 | -3/Section 7 | Spotted Executioner 24287 | -3/Section 7 | Destroyed Executioner 24295 | -3/Section 7 | Found Prototype Processor 24295 | -3/Section 7 | Identified Exp. Core Analyzer 24298 | -3/Section 7 | Found Prototype Processor 24298 | -3/Section 7 | Identified Exp. Targeting Computer 24328 | -3/Section 7 | Spotted B-99 Colossus 24433 | -3/Section 7 | Found Core Expander 24433 | -3/Section 7 | Installed Core Expander, added new Utility slot 24471 | -3/Section 7 | Found LRC Energy Well 24471 | -3/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 24479 | -3/Section 7 | Found LRC Energy Well 24479 | -3/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 24500 | -3/Section 7 | Build established: Scavenger-Assassin 24527 | -3/Section 7 | Found Core Reset Matrix 24630 | -3/Section 7 | Spotted Executioner 24636 | -3/Section 7 | Spotted Executioner 24677 | -3/Section 7 | Destroyed Executioner 24678 | -3/Section 7 | Core integrity fell below 50% 24734 | -3/Section 7 | Found Exp. Targeting Computer 24874 | -3/Section 7 | Spotted Striker 24874 | -3/Section 7 | Spotted Striker 24955 | -3/Section 7 | Build established: Scavenger-Mutant 24976 | -3/Section 7 | Found Matter Drive 25020 | -3/Section 7 | Terminal network hard line cut 25076 | -3/Section 7 | Found Sigix Sheargun 25083 | -3/Section 7 | Found Sigix Sheargun 25156 | -3/Section 7 | System corruption reached 30% 25158 | -3/Section 7 | Found Hpw. Transdimensional Reconstructor 25162 | -3/Section 7 | Found Transdimensional Reconstructor 25162 | -3/Section 7 | Warped through subspace 25217 | -3/Section 7 | Entered Research 25217 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 25279 | -2/Research | Zion Heavy Resupply teleported in 25461 | -2/Research | Fabricated Centrium Leg? 25503 | -2/Research | Incoming investigation squad redirected 25658 | -2/Research | Build established: Scavenger-Assassin 25689 | -2/Research | Warped through subspace 25720 | -2/Research | Lost 6 parts (2n3u1w) 25760 | -2/Research | Discovered new exit (range 4) 26158 | -2/Research | System corruption reached 10% 26262 | -2/Research | Entered Access 26262 | -1/Access | Evolved 1 slot: Utility x1 26291 | -1/Access | Lost 8 parts (1p2n4u1w) 26642 | -1/Access | Lost 5 parts (2p1n2u) 26752 | -1/Access | Found Prototype Launcher 26752 | -1/Access | Identified Adv. Micro-nuke Launcher 26890 | -1/Access | Energy Cycler disabled 26920 | -1/Access | Retrieved Zion intel report: Branch Access 26920 | -1/Access | Identified exit to Command 26921 | -1/Access | Zion Zionite Resupply teleported in 26927 | -1/Access | Found Prototype Protection 26927 | -1/Access | Identified Zio. Shade Armor 26930 | -1/Access | Found Prototype Protection 26930 | -1/Access | Identified Zio. Weapon Casing 26936 | -1/Access | P-80 Master assimilated allied YM-8D3(A) 26962 | -1/Access | Found Prototype Protection 26962 | -1/Access | Identified Zio. Shade Carapace 27074 | -1/Access | Spotted B-99 Colossus 27125 | -1/Access | Destroyed 7 combat bots 27179 | -1/Access | Entered Command 27272 | -1/Command | Retrieved Zion intel report: Emergency Access 27401 | -1/Command | Retrieved Zion intel report: Component Stockpiles 27482 | -1/Command | Spotted B-99 Colossus 27593 | -1/Command | Build established: Alien-Gunner 27670 | -1/Command | Found Prototype Processor 27670 | -1/Command | Identified Exp. Target Analyzer 27685 | -1/Command | Lost 3 parts (3u) 27714 | -1/Command | Phase Generator disabled 27881 | -1/Command | Spotted M Guard 27881 | -1/Command | Spotted Combat Programmer 27902 | -1/Command | Spotted M Guard 27915 | -1/Command | Spotted Combat Programmer 27938 | -1/Command | System corruption reached 10% 27966 | -1/Command | Core integrity fell below 50% 27970 | -1/Command | Emitted hypermatrix ping 27972 | -1/Command | Core integrity fell below 20% 27975 | -1/Command | Assembled emerged from beneath the floor 27976 | -1/Command | Destroyed by Combat Programmer with EMDS Last Messages --------------- 27969_ Adv. Heat Sink destroyed. 27969_ EMDS Slug penetrates Reinforced Barrier. 27969_ Penetrated by EMDS Slug. 27969_ Exp. Targeting Computer destroyed. 27970_ The unstable cave ceiling collapses. 27970_ ALERT: Potential suspicious activity detected, Programmers report to Command Zone 8A. 27970_ Emitted hypermatrix ping. 27971_ The unstable cave ceiling collapses. 27971_ EMDS Slug penetrates Wall. 27971_ Penetrated by EMDS Slug. 27972_ The unstable cave ceiling collapses. 27974_ Knocked back. 27974_ Penetrated by EMDS Slug. 27975_ Assembled emerge from beneath the floor. 27975_ The unstable cave ceiling collapses. 27975_ Penetrated by EMDS Slug. 27976_ QC8O9SR7:IS=6UBT8TX QHXOSETOFZ