Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.02 @ 00:34:54 Player: slowdive Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (160) 800 Value Destroyed (4187) 4187 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (937) 937 TOTAL SCORE: 10464 Bonus ------- High Alert Combat Kills 937 Cogmind --------- Core Integrity 0/1000 Matter 16/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Improved Propulsion Shielding Improved Utility Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Seismic Detector Heavy Phase Cannon Heavy Machine Gun Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Improved Flight Unit Biomechanical Wings Biomechanical Wings Field Propulsion Drive > --- UTILITY ---------- Power Amplifier Medium Storage Unit Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Core Analyzer Improved Transmission Jammer Hacking Suite System Shield > --- WEAPON ----------- Improved Proton Missile Launcher > --- INVENTORY -------- Light Fission Core Micro Fission Core Improved Utility Shielding Point Defense System Heavy Proton Cannon Advanced Plasma Cannon Heavy Phase Cannon Heavy Machine Gun Powered Hammer [Rating: 78] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Hover Unit Linear Gravjet Flight Unit Improved VTOL Module Utility Hacking Suite Device Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Utility Shielding Weapon Heavy Ion Cannon Energy Gun EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Slots Evolved 10 | . . 2 2 2 2 . . 2 Power 1 | . . . . 1 . . . . Propulsion 2 | . . 1 . 1 . . . . Utility 7 | . . 1 2 . 2 . . 2 Weapon . | . . . . . . . . . Parts Attached 239 | . 13 29 69 39 35 8 . 46 Power 31 | . 2 2 6 5 6 2 . 8 Engine 9 | . 2 2 3 . 1 . . 1 Core 22 | . . . 3 5 5 2 . 7 Reactor . | . . . . . . . . . Propulsion 57 | . 4 10 15 11 7 2 . 8 Treads 20 | . 3 10 7 . . . . . Leg 6 | . 1 . 5 . . . . . Wheel 1 | . . . 1 . . . . . Hover 1 | . . . . . . . . 1 Flight 29 | . . . 2 11 7 2 . 7 Utility 65 | . 3 6 20 8 12 1 . 15 Device 28 | . 2 1 7 2 6 . . 10 Storage 5 | . 1 1 . 2 . . . 1 Processor 9 | . . 1 2 3 2 . . 1 Hackware 6 | . . . 2 1 2 1 . . Protection 17 | . . 3 9 . 2 . . 3 Artifact . | . . . . . . . . . Weapon 86 | . 4 11 28 15 10 3 . 15 Energy Gun 10 | . 1 1 3 2 3 . . . Energy Cannon 23 | . 1 5 12 2 . . . 3 Ballistic Gun 16 | . 2 4 3 1 3 3 . . Ballistic Cannon 3 | . . . . 3 . . . . Launcher 16 | . . 1 7 3 1 . . 4 Special Weapon . | . . . . . . . . . Impact Weapon 9 | . . . . . 1 . . 8 Slashing Weapon 9 | . . . 3 4 2 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 18 | . . 4 3 5 3 . . 3 Parts Lost 46 | . 1 . 8 1 7 5 1 23 Power 13 | . 1 . 2 . 1 2 1 6 Propulsion 10 | . . . . . 2 2 . 6 Utility 16 | . . . 4 . 2 1 . 9 Weapon 7 | . . . 2 1 2 . . 2 Highest Loss Streak 17 | . 1 . 2 1 2 3 1 17 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 91 | . 99 99 97 85 83 81 76 70 Engine 6 | . 13 11 8 . . . . . Core 2 | . . . . 8 6 5 3 6 Treads 12 | . 24 32 11 . . . . . Leg 4 | . 3 . 13 1 . . . . Flight 9 | . . . . 28 25 25 20 17 Device 12 | . 13 11 14 8 11 13 13 8 Storage 9 | . 14 11 9 6 6 6 6 4 Processor 5 | . . . 4 8 6 13 13 14 Hackware 5 | . . . . 11 19 11 13 10 Protection 5 | . . 10 15 . . . . . Energy Gun 1 | . 6 . 1 1 . . . . Energy Cannon 6 | . 7 10 14 . . . . . Ballistic Gun 5 | . 14 11 1 . . 4 6 . Slashing Weapon 1 | . . . . 4 3 . . . Naked Turns 8 | . . . . . . . . 8 Heaviest Build 113 | 13 52 102 113 101 27 26 24 34 Greatest Support 62 | 20 40 60 62 46 23 22 16 26 Greatest Overweight (x) 35 | . 1 1 35 2 1 1 1 11 Average Overweight (x) . | . . . 2 . . . 1 . Largest Inventory Capacity 25 | . 20 25 25 25 10 10 10 10 Average Capacity 17 | . 17 23 25 10 10 10 10 9 Most Carried 25 | . 20 25 25 25 10 10 7 10 Average Carried 16 | . 16 22 24 10 9 7 7 8 Final Capacity 25 | 8 20 25 25 10 10 10 10 5 Final Carried 25 | 6 20 25 24 9 10 7 7 3 Class Distribution -------------------- 46% | Mutant 16% | Hacker-Sprinter 15% | Scavenger-Mutant 8% | Hacker-Mutant 6% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Scout | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Matter Collected 3381 | 174 386 673 998 325 512 165 . 148 Remotely . | . . . . . . . . . Salvage Created 5709 | . 864 1666 2279 240 347 75 . 238 Parts 331 | . 55 102 122 18 18 4 . 12 Haulers Intercepted 13 | . 2 5 4 1 1 . . . Recyclers Shooed 7 | . . . 5 2 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 4 | . . . . . . 4 . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Combat Hostiles Destroyed 106 | . 15 31 41 5 6 3 . 5 Melee 3 | . . . 1 1 1 . . . Guns 32 | . 13 10 2 . 4 3 . . Cannons 35 | . 1 18 16 . . . . . AOE 34 | . 1 3 22 4 1 . . 3 Classes Destroyed 15 | . 6 3 3 1 1 . . 1 Worker 6 | . . 2 2 1 1 . . . Builder 8 | . . 2 3 2 1 . . . Tunneler 1 | . . . . . . . . 1 Hauler 13 | . 2 5 4 1 1 . . . Recycler 13 | . 3 2 8 . . . . . Mechanic 1 | . . . 1 . . . . . Operator 3 | . 1 2 . . . . . . Watcher 9 | . 3 2 2 2 . . . . Swarmer 38 | . 6 10 9 4 3 3 . 3 Grunt 43 | . 9 14 18 . . . . 2 Brawler 3 | . . . 3 . . . . . Duelist 3 | . . . 3 . . . . . Sentry 16 | . . 7 8 . 1 . . . Hunter 1 | . . . . . 1 . . . Programmer 2 | . . . . 1 1 . . . Best Kill Streak 12 | . 4 9 12 6 4 3 . 3 Combat Bots Only 9 | . 4 7 9 4 3 3 . 2 Max Kills in Single Turn 4 | . 1 2 4 4 2 1 . 1 Gunslinging 1 | . . . . . 1 . . . Exploded 4 | . 1 1 4 3 1 . . 1 Melee 1 | . . . 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Damage Taken 8786 | . 674 1011 2400 486 994 585 45 2591 Core 2196 | . 124 99 213 173 349 215 20 1003 Absorbed by Shields 37 | . . . . . 37 . . . Redirected to Shielding 114 | . . 63 30 . . . . 21 Regen/Repaired (Parts) 378 | . . . . 144 20 . . 214 Core Remaining (%) 65 | 100 50 75 61 75 . . 31 . Volleys Fired 287 | . 59 81 104 6 13 13 . 11 Largest 2 | . 2 2 2 1 2 2 . 2 Hottest 179 | . 100 112 130 63 91 53 . 179 Shots Fired 503 | . 105 154 180 6 20 25 . 13 Gun 240 | . 85 89 22 3 16 25 . . Cannon 222 | . 20 61 137 . . . . 4 Launcher 41 | . . 4 21 3 4 . . 9 Special . | . . . . . . . . . Kinetic 182 | . 45 89 14 . 9 25 . . Thermal 188 | . 35 14 127 3 7 . . 2 Explosive 32 | . . 4 21 3 4 . . . Electromagnetic 101 | . 25 47 18 . . . . 11 Robot Hit Streak 16 | . 14 13 16 2 6 3 . 4 Robot Miss Streak 8 | . 4 3 4 1 8 5 . 2 Penetration Max . | . . . . . . . . . Secondary Targets 5 | . 3 1 . . 1 . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . Shots Hit Robots 321 | . 63 95 110 22 13 11 . 7 Core Hits 235 | . 33 53 106 11 17 4 . 11 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . Critical Strikes 2 | . 1 . . . 1 . . . Burn 1 | . . . . . 1 . . . Destroy 1 | . 1 . . . . . . . Melee Attacks 131 | . . . 8 73 38 . . 12 Impact 13 | . . . . . 1 . . 12 Slashing 118 | . . . 8 73 37 . . . Piercing . | . . . . . . . . . Sneak Attacks 5 | . . . . 4 1 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11461 | . 1047 2309 5338 1173 823 204 . 567 Guns 2330 | . 781 868 233 35 209 204 . . Cannons 3510 | . 191 979 2291 . . . . 49 Explosions 4521 | . 71 451 2717 324 443 . . 515 Melee 1078 | . . . 93 814 171 . . . Ramming 22 | . 4 11 4 . . . . 3 Kinetic 1751 | . 443 868 126 . 110 204 . . Thermal 3031 | . 365 291 2200 35 99 . . 41 Explosive 3792 | . . 389 2636 324 443 . . . Electromagnetic 1787 | . 235 750 279 . . . . 523 Impact . | . . . . . . . . . Slashing 1078 | . . . 93 814 171 . . . Piercing . | . . . . . . . . . Highest Corruption 12 | . . 1 2 4 . . . 12 Average Corruption 1 | . . 1 1 2 . . . 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 37 | . . 4 25 4 . . . 4 Message Errors 9 | . . . 8 . . . . 1 Matter Fused 11 | . . 1 8 1 . . . 1 Heat Flow Errors 3 | . . 2 1 . . . . . Energy Discharges 5 | . . . 3 1 . . . 1 Data Loss (minor) 7 | . . . 4 2 . . . 1 Alerts 1 | . . 1 . . . . . . Weapon Failures 1 | . . . 1 . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 150 | . . 65 58 9 2 . . 16 Projectiles 68 | . . 33 35 . . . . . Explosions 73 | . . 32 23 . 2 . . 16 Melee 9 | . . . . 9 . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 438 | . . 24 242 . 123 . . 49 Shots 14 | . . 1 7 . 3 . . 3 Rammed 3 | . 1 1 . . . . . 1 Targets Rammed 4 | . 1 1 1 . . . . 1 Kicked 1 | . . . 1 . . . . . Crushed . | . . . . . . . . . Highest Temperature 387 | . 222 284 387 132 99 2 . 97 Average Temperature 74 | . 58 68 91 79 43 2 . 32 Received Heat Transfer 2097 | . 234 330 972 63 123 39 12 324 Effects 6 | . . 2 4 . . . . . Shutdowns 1 | . . . 1 . . . . . Energy Bleed 3 | . . 1 2 . . . . . Interference 1 | . . 1 . . . . . . Damage (minor) 1 | . . . 1 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . 2 Parts Fried 4 | . . . 1 . . . . 3 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 9 | . 1 2 6 . . . . . Heat Transferred 4682 | . 682 507 3097 74 272 . . 50 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . 1 2 . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Peak Influence 1214 | . 219 809 1214 664 609 . . 471 Initial 552 | . . 65 325 552 268 . . 309 Average 466 | . 58 416 944 473 316 . . 309 Maximum Alert Level 4 | . 1 3 4 2 2 . . 2 Low Security (%) 24 | . 92 16 . . 4 . . 15 Level 1 27 | . 7 26 3 31 78 . . 71 Level 2 22 | . . 40 10 68 16 . . 13 Level 3 22 | . . 16 74 . . . . . Level 4 3 | . . . 11 . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 41 | . 5 3 8 15 6 . . 4 Investigation 22 | . 2 1 4 10 2 . . 3 Extermination 4 | . . . . 2 1 . . 1 Reinforcement 11 | . 3 2 . 3 3 . . . Assault 3 | . . . 3 . . . . . Garrison 1 | . . . 1 . . . . . Intercept . | . . . . . . . . . Searches Triggered 2 | . . . . 1 1 . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced 1 | . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Distress Signals 12 | . . 4 1 3 3 . . 1 Communications Jammed 10 | . . . . . . . . 10 Distress Signals 10 | . . . . . . . . 10 Times Spotted 271 | . 25 47 54 38 37 22 2 46 Peak Tracking Total 15 | . 4 9 4 10 8 8 1 15 Tactical Retreats 33 | . . 1 . 9 8 5 1 9 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Traps Triggered 10 | . . . 2 3 4 . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Machines Disabled 13 | . 1 3 6 2 . . . 1 Max in Single Turn 2 | . 1 1 2 2 . . . 1 Garrison Access 1 | . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Machines Accessed 63 | . 8 4 8 20 13 . . 10 Terminals 33 | . 5 3 3 9 7 . . 6 Fabricators 8 | . . . . 4 2 . . 2 Repair Stations 9 | . 1 . 2 3 2 . . 1 Recycling Units 8 | . 2 . 2 3 1 . . . Scanalyzers 5 | . . 1 1 1 1 . . 1 Garrison Access . | . . . . . . . . . Total Hacks 193 | . 22 12 22 54 30 . . 53 Successful 111 | . 11 6 13 30 19 . . 32 Failed 82 | . 11 6 9 24 11 . . 21 Catastrophic 15 | . 3 . 2 4 1 . . 5 Database Lockouts . | . . . . . . . . . Manual 45 | . 5 3 5 16 6 . . 10 Terminals 83 | . 13 9 9 20 12 . . 20 Fabricators 24 | . . . . 8 6 . . 10 Repair Stations 27 | . 3 . 5 10 5 . . 4 Recycling Units 27 | . 6 . 5 12 4 . . . Scanalyzers 32 | . . 3 3 4 3 . . 19 Garrison Access . | . . . . . . . . . Terminal Hacks 32 | . 5 5 4 5 6 . . 7 Record 1 | . . . . . . . . 1 Part Schematic 1 | . . . 1 . . . . . Robot Schematic 3 | . . . . 1 1 . . 1 Robot Analysis 2 | . . 2 . . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . Open DSF 2 | . . . . . 2 . . . Level Access Points 3 | . . 1 . 1 1 . . . Terminal Index 1 | . . . 1 . . . . . Fabricator Index 1 | . . . . . . . . 1 Alert Level 2 | . . . . . 1 . . 1 Unreport Threat 1 | . . . . 1 . . . . Locate Traps 1 | . 1 . . . . . . . Surveillance Status 1 | . 1 . . . . . . . Recall Investigation 1 | . . . . 1 . . . . Hauler Manifests 4 | . 1 1 . . 1 . . 1 Registered Components 3 | . . 1 . . . . . 2 Zone Layout 3 | . 1 . 1 1 . . . . Fabricator Hacks 12 | . . . . 4 5 . . 3 Load Schematic 7 | . . . . 2 3 . . 2 Build 5 | . . . . 2 2 . . 1 Repair Station Hacks 17 | . 1 . 1 8 3 . . 4 Scan Component 11 | . 1 . 1 5 2 . . 2 Repair 6 | . . . . 3 1 . . 2 Recycling Unit Hacks 12 | . 3 . 3 5 1 . . . Report Inventory 8 | . 2 . 2 3 1 . . . Retrieve Matter 2 | . . . . 2 . . . . Retrieve Components 2 | . 1 . 1 . . . . . Scanalyzer 28 | . . 1 3 4 2 . . 18 Insert Component 14 | . . 1 2 2 1 . . 8 Analyze 14 | . . . 1 2 1 . . 10 Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 10 | . 2 . 2 4 2 . . . Terminals 2 | . . . 2 . . . . . Track 1 | . . . 1 . . . . . Assimilate 1 | . . . 1 . . . . . Fabricators 3 | . . . . 2 1 . . . Recompile 3 | . . . . 2 1 . . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . 2 . . 2 1 . . . Monitor 2 | . 1 . . 1 . . . . Mask 3 | . 1 . . 1 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 50 | . 7 4 6 17 7 . . 9 Full Trace Events 17 | . 2 1 2 8 1 . . 3 Feedback Events 2 | . . 1 1 . . . . . Corruption 2 | . . 1 1 . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 3 | . . . . 1 1 . . 1 Robots Built 2 | . . . . 2 . . . . Authchips . | . . . . . . . . . Time 58 | . . . . 58 . . . . Total Robot Build Rating 6 | . . . . 6 . . . . Part Schematics Acquired 13 | . . . 2 2 1 . . 8 Parts Built 6 | . . . . 1 4 . . 1 Authchips 1 | . . . . . 1 . . . Time 262 | . . . . 58 52 . . 152 Total Part Build Rating 26 | . . . . 7 14 . . 5 Parts Repaired 6 | . . . . 3 1 . . 2 Time 209 | . . . . 114 19 . . 76 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 3 | . 2 . 1 . . . . . Parts Scanalyzed 13 | . . 1 1 2 1 . . 8 Part Schematics Acquired 12 | . . . 1 2 1 . . 8 Parts Damaged 1 | . . . . . . . . 1 Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 2 | . . . 2 . . . . . Machine Destruction 2 | . . . 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Total Allies 2 | . . . . 2 . . . . Largest Group 2 | . . . . 2 . . . . Highest-Rated Group 38 | . . . . 38 . . . . Highest-Rated Ally 19 | . . . . 19 . . . . Total Orders 4 | . . . . 2 2 . . . ROAM 2 | . . . . 1 1 . . . FOLLOW 1 | . . . . 1 . . . . EXPLORE 1 | . . . . . 1 . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Robot Analysis Total 2 | . . 2 . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . Drone Launches 2 | . . . . . 2 . . . Drone Recoveries 1 | . . . . . 1 . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Turns Passed 10455 | . 2088 1714 2629 1319 1143 328 221 1013 Spaces Moved 9348 | 1 898 659 756 2741 2031 818 211 1233 Core 100 | . . . 26 . . . . 74 Treads 1677 | . 699 659 319 . . . . . Legs 605 | 1 199 . 383 22 . . . . Wheels 28 | . . . 28 . . . . . Hover . | . . . . . . . . . Flight 6938 | . . . . 2719 2031 818 211 1159 Fastest Speed 27 | 120 120 160 190 27 28 29 103 32 Average Speed 85 | 120 206 215 286 30 29 34 103 49 Slowest Speed 1800 | 120 240 240 1800 260 102 103 103 600 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 14 | . . . . 2 6 4 . 2 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 50 | 2 92 63 59 50 45 83 30 30 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . 1 . . Known Exits Taken 5 | . . 1 . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . . . Scrap Searched 4 | . . . . . . 4 . . Spaces Dug 87 | . . . 10 32 34 . . 11 Terrain Destroyed 346 | . 1 34 193 46 60 . . 12 Melee 75 | . . . 2 28 34 . . 11 Projectile 40 | . . . 39 . . . . 1 AOE 231 | . 1 34 152 18 26 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Total 11144 | . 1029 836 1024 3104 2492 838 214 1607 Wait 713 | . 14 27 9 130 277 . . 256 Move 9315 | . 897 658 755 2736 2021 809 210 1229 Hop 11 | . . . . 2 3 4 . 2 Pick Up 132 | . 28 15 32 25 15 1 . 16 Fast Attach 69 | . 2 8 20 14 8 1 . 16 Attach 92 | . 4 5 16 13 18 7 . 29 Detach 46 | . . 2 1 9 10 3 . 21 Swap 80 | . 7 16 33 13 9 . . 2 Drop 140 | . 17 23 45 29 14 . . 12 Fire 287 | . 59 81 104 6 13 13 . 11 Melee 131 | . . . 8 73 38 . . 12 Ram 1 | . . . . . . . . 1 Kick 1 | . . . 1 . . . . . Crush 2 | . 1 1 . . . . . . Escape Stasis 120 | . . . . 54 66 . . . Rewire 4 | . . . . . . . 4 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sto]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Upp x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 8) 321 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 12) 451 | -10/Materials | Discovered new exit (range 16) 1698 | -10/Materials | Discovered new exit (range 5) 2089 | -10/Materials | Entered another Materials area 2089 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2382 | -9/Materials | Discovered new exit (range 15) 2523 | -9/Materials | Discovered new exit (range 3) 2839 | -9/Materials | Destroyed 7 combat bots 2998 | -9/Materials | Identified exit to Materials 3340 | -9/Materials | Discovered new exit (range 8) 3803 | -9/Materials | Entered another Materials area 3803 | -8/Materials | Evolved 2 slots: Utility x2 3955 | -8/Materials | Destroyed 9 combat bots 4203 | -8/Materials | First assault squad dispatched 4493 | -8/Materials | Discovered new exit (range 15) 4609 | -8/Materials | Build established: Scavenger-Mutant 5213 | -8/Materials | Build established: Mutant 5520 | -8/Materials | Build established: Scavenger-Mutant 6222 | -8/Materials | Discovered new exit (range 13) 6432 | -8/Materials | Entered Factory 6432 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 6919 | -7/Factory | Repaired Med. Storage Unit 6999 | -7/Factory | Discovered new exit (range 16) 7003 | -7/Factory | Identified exit to Factory 7204 | -7/Factory | Repaired Xenon Bombardment Thruster? 7232 | -7/Factory | Search patrols dispatched 7289 | -7/Factory | Build established: Hacker-Sprinter 7505 | -7/Factory | Repaired Xenon Bombardment Thruster 7668 | -7/Factory | Fabricated W-25 Informer? 7688 | -7/Factory | Fabricated Lrn. Sensor Array? 7751 | -7/Factory | Entered another Factory area 7751 | -6/Factory | Evolved 2 slots: Utility x2 8081 | -6/Factory | Build established: Hacker-Scout 8163 | -6/Factory | Identified exit to Factory 8364 | -6/Factory | Discovered new exit (range 24) 8559 | -6/Factory | Discovered new exit (range 9) 8562 | -6/Factory | Identified exit to Lower Caves 8756 | -6/Factory | Fabricated Cesium-ion Thruster (x2) 8787 | -6/Factory | Fabricated Xenon Bombardment Thruster? 8801 | -6/Factory | Search patrols dispatched 8866 | -6/Factory | Repaired Lgt. Nuclear Core 8891 | -6/Factory | Build established: Hacker-Sprinter 8894 | -6/Factory | Entered Lower Caves 9002 | -6/Lower Caves | Core integrity fell below 50% 9056 | -6/Lower Caves | Lost 3 parts (1p1n1u) 9180 | -6/Lower Caves | Spotted B-75 Beast 9213 | -6/Lower Caves | Discovered new exit (range 9) 9221 | -6/Lower Caves | Identified exit to Lower Caves 9222 | -6/Lower Caves | Entered another Lower Caves area 9335 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9416 | -6/Lower Caves | Discovered exit to Factory (range 11) 9443 | -6/Lower Caves | Entered Factory 9443 | -5/Factory | Evolved 2 slots: Utility x2 9461 | -5/Factory | Discovered new exit (range 18) 9527 | -5/Factory | Build established: Hacker-Mutant 9678 | -5/Factory | Repaired Adv. Terrain Scanner 9709 | -5/Factory | Repaired Med. Storage Unit 9931 | -5/Factory | Fabricated Biomechanical Wings? 10208 | -5/Factory | Lost 3 parts (1p2u) 10256 | -5/Factory | Identified exit to Upper Caves 10346 | -5/Factory | Spotted B-75 Beast 10405 | -5/Factory | Core integrity fell below 50% 10406 | -5/Factory | Released all parts (4) 10417 | -5/Factory | System corruption reached 10% 10433 | -5/Factory | Core integrity fell below 20% 10439 | -5/Factory | Discovered exit to Upper Caves (range 3) 10452 | -5/Factory | Lost 17 parts (4p5n6u2w) 10456 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 10421_ Fusion Compressor destroyed. 10424_ P-70 Sage resets P-70 Sage, system corruption cleaned. 10425_ System corrupted: Energy discharge (-22). 10430_ K-01 Serf cleans the Power Conduit. 10439_ EXIT=FOUND: UPPER CAVES 10439_ K-01 Serf cleans the Fusion Modulator. 10441_ Chain reaction triggered in Lgt. Ion Engine. 10441_ Matter Pump disabled. 10441_ S-27 Virus destroyed. 10441_ K-01 Serf collects debris. 10444_ System corrupted: Matter fused (-9). 10444_ K-01 Serf collects debris. 10447_ Acquired Lgt. Angular Momentum Engine. 10450_ Slug penetrates Wall. 10451_ Acquired Imp. Propulsion Shielding. 10453_ Penetrated by Slug. 10453_ Matter Pump disabled. 10453_ Lgt. Angular Momentum Engine destroyed. [Achievement: 10k Club] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | " " " " " " " " ???????????????????????????????? | | " " " " " " " " ???????????????????????????????? | | " " " " " " " " ??????????????????????????????? | | " " " " " " " " ??????????????????????????????? | | ?????????????????????????????? | | "?????????????????????????????? | | "?????????????????????????????? | | ??????????????????????????????? | | ????? ???????????????????????? | | ]! ?????? ?????????????????????? | | ]! ????? ?????????????????????? | | ############+#####??????h ?????????????????????? | | #?# #???????? #?????????????????????? | | #?# % ! #??###### #?????????????????????? | | #?? > #??# +?????????????????????? | | #???? ????# #?????????????????????? | | #?????? ??????# #?????????????????????? | | #########+######??# #?????????????????????? | | [%* """"#### #?????????????????????? | | = #?????????????????????? | | #?????????????????????? | | " """ """ "%% %"" """p**! #?????????????????????? | | " """ """ ""% """ """ *! #?????????????????????? | | " """ """ """ """ """ #?????????????????????? | | s #?????????????????????? | | s @ #?????????????????????? | | p #??????????????????? | | #??????????????????? | | ""% #??????????????????? | | ############## """ #??????????????????? | | #????????????# """ #??????????????????? | | ?????????????# !/ ?????????????????? | | ?????????????# / ###????????????????? | | ? ?????????????# #??????????????????? | | ??????????????????? #??????????????????? | | ???????????????????#### ##### #??????????????????? | | ??????????????????????? #???? #??????????????????? | | ??????????????????????? #???? #??????????????????? | | ??????????????????????????????#??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 29 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 14 Power Amplification 20 Armor Coverage 300 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 66 Point Defense Rating 80 Evasion (%) 64 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Cesium-ion Thruster | -8/Materials | Hacked Imp. Flight Unit | -8/Materials | Scanalyzed Xenon Bombardment Thruster | -7/Factory | Scanalyzed Lgt. Nuclear Core | -7/Factory | Scanalyzed Imp. Signal Interpreter | -6/Factory | Scanalyzed Mic. Fission Core | -5/Factory | Scanalyzed Imp. Proton Missile Launcher | -5/Factory | Scanalyzed Adv. Plasma Cannon | -5/Factory | Scanalyzed Adv. Beam Rifle | -5/Factory | Scanalyzed Powered Hammer | -5/Factory | Scanalyzed Gauss Rifle | -5/Factory | Scanalyzed Biomechanical Wings | -5/Factory | Scanalyzed Minigun | -5/Factory | Scanalyzed Robot Schematics ------------------ W-25 Informer | -7/Factory | Hacked K-01 Serf | -6/Factory | Hacked R-10 Processor | -5/Factory | Hacked Fabricated ------------ W-25 Informer | x2 | -7/Factory Lrn. Sensor Array | x1 | -7/Factory | Preloaded Cesium-ion Thruster | x2 | -6/Factory | Authchip Xenon Bombardment Thruster | x2 | -6/Factory Biomechanical Wings | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club Achiever Brute Force Cya! Prolific Hacker Watch This! Challenges ------------ None Game ------ Seed PowerCannonArmor Manual? 0 Play Time 04:17:43 Cumulative 76.0 hours Start 2022.05.01 @ 16:26:45 End 2022.05.02 @ 00:34:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 79 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 32 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d9cbb244-5282-46e3-bd82-8c4e043ea6d0