Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.09.29 @ 18:32:36 Player: Bob Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (37) 185 Value Destroyed (1174) 1174 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1500) 1500 TOTAL SCORE: 5779 Bonus ------- Unstable Evolution 1500 Cogmind --------- Core Integrity 563/700 Matter 282/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (125) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Improved Titanium Leg > --- UTILITY (3) ------ Improved Cooling System Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Improved Cooling System Medium Matter Pod (42) Sensor Array Improved Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Targeting Computer Advanced Targeting Computer Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Reflective Plating > --- WEAPON ----------- Improved EM Shotgun Arc Projector Gauss Cannon > --- INVENTORY -------- Improved Cooling System Medium Matter Pod Sensor Array Improved Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Targeting Computer Advanced Targeting Computer [Rating: 33] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Cooling System Storage Small Storage Unit Protection Light Armor Plating Weapon Gauss Cannon Energy Gun Arc Projector Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . . . . 4 2 . Power 1 | . . . . . 1 . . Propulsion 2 | . . . . . 1 1 . Utility 1 | . . . . . 1 . . Weapon 2 | . . . . . 1 1 . Parts Attached 30 | 6 2 . . 2 12 2 6 Power 5 | 1 . . . . 2 . 2 Engine 2 | 1 . . . . 1 . . Core 3 | . . . . . 1 . 2 Reactor . | . . . . . . . . Propulsion 11 | 2 . . . . 5 . 4 Treads 5 | . . . . . 5 . . Leg 6 | 2 . . . . . . 4 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 7 | 1 1 . . . 5 . . Device 2 | . . . . . 2 . . Storage 2 | 1 . . . . 1 . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 3 | . 1 . . . 2 . . Artifact . | . . . . . . . . Weapon 7 | 2 1 . . 2 . 2 . Energy Gun 3 | . . . . 1 . 2 . Energy Cannon . | . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . Ballistic Cannon 2 | . 1 . . 1 . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . Parts Lost 15 | . . . . . 2 . 13 Power 4 | . . . . . . . 4 Propulsion 5 | . . . . . . . 5 Utility 2 | . . . . . 1 . 1 Weapon 4 | . . . . . 1 . 3 Highest Loss Streak 7 | . . . . . 2 . 7 Average Slot Usage (%) 80 | . 88 100 100 85 81 73 59 Engine 9 | . 14 14 14 14 9 7 1 Core 4 | . . . . . 6 7 8 Treads 11 | . . . . . 23 23 4 Leg 13 | . 28 28 28 28 2 . 16 Device 4 | . . . . . 7 7 7 Storage 10 | . 14 14 14 14 9 7 7 Protection 6 | . 3 14 14 1 6 7 1 Energy Gun 5 | . . . . 12 7 4 4 Ballistic Gun 3 | . 16 14 14 1 . . . Ballistic Cannon 9 | . 12 14 14 13 9 7 6 Naked Turns . | . . . . . . . . Heaviest Build 48 | 10 14 14 14 18 44 48 48 Greatest Support 60 | 20 20 20 20 20 60 60 60 Greatest Overweight (x) 9 | . . . . . . . 9 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 6 6 6 6 6 10 10 10 Average Capacity 7 | 5 6 6 6 6 7 10 10 Most Carried 9 | 2 3 3 3 6 8 9 9 Average Carried 5 | . . 3 3 5 5 7 8 Final Capacity 10 | 6 6 6 6 6 10 10 10 Final Carried 8 | . 3 3 3 6 7 8 8 Class Distribution -------------------- 81% | Mutant 12% | Scavenger-Mutant 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Matter Collected 1192 | 151 28 30 . 204 438 . 341 Remotely . | . . . . . . . . Salvage Created 1169 | . 45 30 . 92 733 . 269 Parts 65 | . 5 5 . 5 38 . 12 Haulers Intercepted 2 | . . . . . 2 . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 6 | . . . . . . . 6 Prevented 6 | . . . . . . . 6 Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 31 | . 1 3 . 4 15 . 8 Guns 11 | . . 1 . 1 6 . 3 Cannons 19 | . 1 2 . 3 8 . 5 AOE 1 | . . . . . 1 . . Classes Destroyed 7 | . 2 1 . . 3 . 1 Hauler 2 | . . . . . 2 . . Operator 1 | . . . . . 1 . . Watcher 3 | . 1 . . . 2 . . Swarmer 11 | . . 3 . 2 3 . 3 Grunt 15 | . 1 . . 2 8 . 4 Sentry 4 | . . . . . 4 . . Hunter 1 | . . . . . . . 1 Best Kill Streak 7 | . 1 3 . 4 5 . 7 Combat Bots Only 7 | . 1 3 . 4 4 . 7 Max Kills in Single Turn 1 | . 1 1 . 1 1 . 1 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . 1 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Damage Taken 2355 | . 106 104 . 82 656 41 1366 Core 256 | . 12 15 . 33 59 . 137 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 88 | 100 . . . 76 89 . . Volleys Fired 129 | . 11 8 . 8 63 . 39 Largest 3 | . 2 2 . 2 2 . 3 Hottest 148 | . 55 55 . 103 103 . 148 Shots Fired 229 | . 22 16 . 16 107 . 68 Gun 100 | . 11 8 . 8 44 . 29 Cannon 129 | . 11 8 . 8 63 . 39 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 148 | . 22 16 . 8 63 . 39 Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic 81 | . . . . 8 44 . 29 Robot Hit Streak 46 | . 13 7 . 5 26 . 46 Robot Miss Streak 3 | . 3 3 . 1 2 . 2 Penetration Max 1 | . . . . . 1 . . Secondary Targets . | . . . . . . . . Shots Hit Robots 188 | . 18 10 . 12 92 . 56 Core Hits 66 | . 5 4 . 5 31 . 21 Critical Hits 12 | . . . . . 8 . 4 Critical Kills 4 | . . . . . 3 . 1 Critical Parts Destroyed 8 | . . . . . 5 . 3 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3410 | . 259 125 . 213 1845 . 968 Guns 878 | . 81 50 . 65 414 . 268 Cannons 2487 | . 178 75 . 148 1393 . 693 Explosions 38 | . . . . . 38 . . Melee . | . . . . . . . . Ramming 7 | . . . . . . . 7 Kinetic 2618 | . 259 125 . 148 1393 . 693 Thermal 38 | . . . . . 38 . . Explosive . | . . . . . . . . Electromagnetic 747 | . . . . 65 414 . 268 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 61 | . 8 . . 20 9 . 24 Projectiles 60 | . 8 . . 20 8 . 24 Explosions 1 | . . . . . 1 . . Melee . | . . . . . . . . Knockbacks 28 | . 4 1 . . 16 . 7 Impact . | . . . . . . . . Kinetic 28 | . 4 1 . . 16 . 7 Secondary . | . . . . . . . . Self-Inflicted Damage 11 | . . . . . 9 . 2 Shots 1 | . . . . . 1 . . Rammed 2 | . . . . . . . 2 Targets Rammed 3 | . . . . . . . 3 Kicked 1 | . . . . . . . 1 Crushed . | . . . . . . . . Highest Temperature 321 | . 75 58 . 292 321 . 201 Average Temperature 84 | . 33 27 . 152 86 . 86 Received Heat Transfer 858 | . 75 . . 48 396 . 339 Effects 4 | . . . . . 4 . . Energy Bleed 1 | . . . . . 1 . . Interference 3 | . . . . . 3 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . 2 . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 50 | . . . . . 50 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Peak Influence 369 | . 66 91 . 90 369 143 . Initial 143 | . . 21 . . 29 143 . Average 136 | . 25 76 . 63 195 141 . Maximum Alert Level 1 | . . . . . 1 . . Low Security (%) 82 | 100 100 100 . 100 60 100 . Level 1 17 | . . . . . 39 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 3 | . . . . 1 2 . . Investigation 2 | . . . . 1 1 . . Extermination . | . . . . . . . . Reinforcement 1 | . . . . . 1 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Distress Signals 1 | . . . . . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 48 | . 4 3 . 4 23 1 13 Peak Tracking Total 6 | . 2 3 . 3 4 1 6 Tactical Retreats 3 | . 1 . . . 1 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Traps Triggered 2 | . . . . . . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Machines Disabled 1 | . . . . . 1 . . Max in Single Turn 1 | . . . . . 1 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Machines Accessed 2 | . 1 . . 1 . . . Terminals 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 3 | . 2 . . 1 . . . Successful 2 | . 1 . . 1 . . . Failed 1 | . 1 . . . . . . Catastrophic 1 | . 1 . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 2 | . 2 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 2 | . 1 . . 1 . . . Open Door 1 | . . . . 1 . . . Branch Access Points 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used . | . . . . . . . . Hacking Detections 1 | . 1 . . . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Turns Passed 2316 | 47 140 65 394 204 666 402 398 Spaces Moved 1323 | 34 78 36 329 123 286 240 197 Core 9 | 7 . . . . . . 2 Treads 494 | . . . . . 233 240 21 Legs 820 | 27 78 36 329 123 53 . 174 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 166 120 Average Speed 138 | 105 120 120 120 120 155 166 138 Slowest Speed 500 | 120 120 120 120 120 166 166 500 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 26 | 3 25 8 76 38 26 6 29 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . 1 . . . 1 . . Unknown Exits Taken 5 | 1 . 1 1 1 . 1 . Scrap Searched 3 | . . . . 2 . . 1 Spaces Dug . | . . . . . . . . Terrain Destroyed 30 | . . . . 2 22 . 6 Melee . | . . . . . . . . Projectile 26 | . . . . 2 18 . 6 AOE 4 | . . . . . 4 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Total 1590 | 45 104 43 328 165 402 244 259 Wait 53 | . 8 . . 26 11 . 8 Move 1316 | 33 77 35 328 122 285 239 197 Hop . | . . . . . . . . Pick Up 37 | 6 5 . . 4 13 3 6 Fast Attach 1 | . . . . . 1 . . Attach 24 | 6 1 . . 2 7 2 6 Detach 2 | . . . . 1 1 . . Swap 5 | . 1 . . . 4 . . Drop 11 | . 1 . . 2 8 . . Fire 129 | . 11 8 . 8 63 . 39 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 3 | . . . . . . . 3 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 9 | . . . . . 9 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Identified exit to Mines 188 | -10/Materials | Entered Mines 247 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 248 | -10/Mines | Discovered new exit (range 5) 253 | -10/Mines | Entered Exiles 281 | -10/Exiles | Met 8R-AWN 303 | -10/Exiles | Met EX-HEX 312 | -10/Exiles | Build established: Mutant 349 | -10/Exiles | Met EX-DEC 390 | -10/Exiles | Visited The Gauntlet 593 | -10/Exiles | Discovered new exit (range 14) 647 | -10/Exiles | Entered Mines 651 | -9/Mines | Met a Derelict shopkeep closing up shop 763 | -9/Mines | Learned 8 Materials zone layouts 836 | -9/Mines | Discovered new exit (range 15) 851 | -9/Mines | Entered Materials 851 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 852 | -8/Materials | Identified exit to Factory 1517 | -8/Materials | Entered Factory 1517 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1517 | -7/Factory | Discovered new exit (range 10) 1919 | -7/Factory | Entered Lower Caves 1951 | -7/Lower Caves | Attracted the attention of an 0b10 base 2040 | -7/Lower Caves | Destroyed 7 combat bots 2046 | -7/Lower Caves | Lost 7 parts (2p3n1u1w) 2146 | -7/Lower Caves | Spotted B-75 Beast 2317 | -7/Lower Caves | Self-destructed Last Messages --------------- 02205_ Found Recalibrator. 02205_ Found 20 Matter. 02206_ Acquired 20 matter. 02207_ Acquired Imp. Titanium Leg. 02213_ Aluminum Leg destroyed. 02246_ Destroyed Asb. Hover Unit. 02246_ Destroyed Asb. Rifle. 02248_ as-86453 destroyed. 02250_ Slug penetrates Wall. 02252_ Slug penetrates as-42617. 02252_ as-42617 destroyed. 02257_ Acquired 6 matter. 02258_ Acquired 5 matter. 02261_ UB-A9D(c): "I like it here. It's the perfect spot where no one bothers me, for obvious reasons." 02304_ Gauss Cannon destroyed. 02313_ Aluminum Leg destroyed. 02313_ Kicked S-27 Virus out of the way. 02314_ Slammed into S-27 Virus. 02316_ Lgt. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ##??????????????????? | | ???????????????????????????? #????????????????? | | ?????????????????????? ???? #????????????????? | | ?????????????????????? ???? #??# ???????????? | | ??????????????????????? ??? #? ?????????? | | ??????????????????????? ??? ## ?????????? | | ???????????????????????? ### #?????????? | | ???????????????????????? #?????????? | | ????????????????????????? #?????????? | | ????????????????????????? #??????????? | | ?????????????????????????# #??????????? | | ????????????????????????## ##?????????? | | ????????????????????????# #?????????? | | ????????????????????????# ##???????## | | ?????????????????????????# ????????# | | ???????????????????#######s #????????????????# | | ???????????????????# s@s ##????????????????# | | ???????????????????# s #?????????????????? | | ???????????????????# #### #?##??????????????? | | ??????????????????## #??# #?? ?????????????? | | ?????????????????## ##?## #?? ????????????? | | ???????###??????## ##?# ##?? ????????????# | | ???????# #????## #?# ##??? ? ? #???????## | | ???????# ##?## #?# #???? ## #???????# | | ???????# ### #######???#$ ## #?###???# | | ????????# ###??????# ## ###"##### | | ????????## #?????## ## ! #?# | | ?????????# #????# = ### | | ????##???# ##??# ""## ## | | ????# #### #??# " ## # | | ?????#"## ## #?# " " | | ?????# # ##?###?# # # # " | | ????# # #??????## # "## ### | | ???#" ## #???????# " #?## ## | | ???#""?## ##???#### " #??### ## | | ???###??### ##??# ###???????#### | | ??????????# #??# ## #???????# | | ?????????# ## ##?# ## &!% ! ! #??????## | | ????????# ##### ## ### ### & #####??????# | | ????????# #???## #### ## ##### ##??????????# | | ????????# #????# #??## ##?# #??????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 23 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ Unstable Evolution Game ------ Seed ThunderSmartbombBroadsword Manual? 0 Play Time 00:23:51 Cumulative 172.7 hours Start 2021.09.29 @ 18:12:29 End 2021.09.29 @ 18:32:36 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 265 Rogue 241 Adventurer 24 Explorer 0 Win Type - Total 4 Types 1/1/0/2/0/0/0/0/0 Lore% 50 Gallery% 65 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b62412f7-1a5d-4dde-807b-7bc08daff41a