Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 14:51:14 Player: Bananaman Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (49) 245 Value Destroyed (1223) 1223 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3788 Bonus ------- None Cogmind --------- Core Integrity 176/700 Matter 416/500 Energy 29/100 System Corruption 10% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ High-capacity Matter Pod > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- System Restoration Module Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Armored Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner ECM Suite System Restoration Module > --- WEAPON ----------- EM Shotgun Beam Rifle Field Laser Shotgun > --- INVENTORY -------- Light Ion Engine Light Treads Medium Treads Medium Treads Medium Treads Heat Sink High-capacity Matter Pod Improved Utility Shielding Light Armor Plating System Restoration Module Heavy Assault Rifle Rocket Launcher Rocket Launcher [Rating: 31] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility ECM Suite Device ECM Suite Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Shotgun Launcher Rocket Launcher Impact Weapon Hammer Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 3 | . . 2 . 1 Weapon 2 | . . . 2 . Parts Attached 52 | 6 5 17 16 8 Power 10 | 1 1 4 4 . Engine 7 | 1 . 3 3 . Core 3 | . 1 1 1 . Reactor . | . . . . . Propulsion 10 | 2 . 2 4 2 Treads 10 | 2 . 2 4 2 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 13 | 1 1 6 2 3 Device 6 | . 1 3 1 1 Storage 3 | 1 . 1 . 1 Processor 1 | . . 1 . . Hackware . | . . . . . Protection 3 | . . 1 1 1 Artifact . | . . . . . Weapon 19 | 2 3 5 6 3 Energy Gun 10 | 2 1 2 3 2 Energy Cannon 2 | . 1 1 . . Ballistic Gun 3 | . 1 1 1 . Ballistic Cannon . | . . . . . Launcher 3 | . . . 2 1 Special Weapon . | . . . . . Impact Weapon 1 | . . 1 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Corrupted Parts 1 | . . . . 1 System Corruption 10 | . . . . 10 Parts Lost 30 | . . 11 12 7 Power 5 | . . 3 2 . Propulsion 7 | . . 2 3 2 Utility 8 | . . 3 3 2 Weapon 10 | . . 3 4 3 Highest Loss Streak 11 | . . 8 11 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 98 93 93 27 Engine 3 | . 2 2 7 . Core 6 | . 11 6 . . Treads 21 | . 28 20 16 12 Device 20 | . 12 24 25 6 Storage 11 | . 14 11 8 7 Protection 2 | . . 6 1 . Energy Gun 12 | . 4 11 23 . Energy Cannon 6 | . 12 6 . . Ballistic Gun 7 | . 10 2 8 . Naked Turns 9 | . . . 9 . Heaviest Build 42 | 11 18 37 42 12 Greatest Support 48 | 40 40 40 48 48 Greatest Overweight (x) 2 | 1 . 1 1 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 15 15 5 Average Capacity 11 | 7 8 14 14 5 Most Carried 15 | 7 8 8 15 4 Average Carried 7 | 2 6 5 10 1 Final Capacity 15 | 8 8 15 5 5 Final Carried 8 | 3 7 8 5 1 Class Distribution -------------------- 73% | Mutant 23% | Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1078 | 260 125 348 345 . Remotely 406 | . . 316 90 . Salvage Created 1743 | 134 218 720 620 51 Parts 95 | 6 15 32 40 2 Haulers Intercepted . | . . . . . Recyclers Shooed 4 | . 3 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 32 | . 8 11 10 3 Guns 20 | . 5 7 8 . Cannons 5 | . 3 2 . . AOE 7 | . . 2 2 3 Classes Destroyed 11 | 3 3 3 2 . Worker 4 | 2 . . 2 . Builder 2 | . . 1 1 . Tunneler 2 | 1 . 1 . . Recycler 5 | 1 . 3 1 . Operator 1 | . . . 1 . Watcher 3 | . 2 1 . . Swarmer 12 | . 6 3 . 3 Grunt 14 | . 2 6 6 . Brawler 1 | . . 1 . . Duelist 1 | . . . 1 . Sentry 4 | . . 1 3 . Best Kill Streak 5 | 3 3 5 4 3 Combat Bots Only 4 | . 3 4 3 3 Max Kills in Single Turn 3 | 1 1 3 3 2 Gunslinging 1 | . . . 1 . Exploded 2 | . . 2 1 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 368 | . 24 46 119 179 Missed 113 | . 5 8 31 69 Damage Taken 4143 | . 166 1069 1654 1254 Core 1035 | . 44 184 283 524 Absorbed by Shields . | . . . . . Redirected to Shielding 63 | . . . 63 . Regen/Repaired (Parts) 14 | . 14 . . . Core Remaining (%) 71 | 100 82 54 48 . Volleys Fired 112 | 9 25 45 29 4 Largest 4 | 2 2 2 4 1 Hottest 187 | 90 105 105 187 65 Shots Fired 244 | 18 51 74 97 4 Gun 194 | 18 25 55 95 1 Cannon 45 | . 26 19 . . Launcher 5 | . . . 2 3 Special . | . . . . . Kinetic 57 | . 22 9 26 . Thermal 105 | 18 26 19 41 1 Explosive 5 | . . . 2 3 Electromagnetic 77 | . 3 46 28 . Robot Hit Streak 7 | 4 4 7 7 3 Robot Miss Streak 6 | 2 6 4 6 . Penetration Max . | . . . . . Secondary Targets 3 | . . . 3 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 145 | 13 20 50 60 2 Core Hits 89 | 5 12 28 35 9 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . . 3 . Burn 3 | . . . 3 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3090 | 151 311 1090 1174 364 Guns 1783 | 151 138 546 930 18 Cannons 348 | . 173 175 . . Explosions 959 | . . 369 244 346 Melee . | . . . . . Ramming . | . . . . . Kinetic 405 | . 99 90 216 . Thermal 979 | 151 173 175 462 18 Explosive 767 | . . 369 179 219 Electromagnetic 939 | . 39 456 317 127 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 17 | . 4 17 . 10 Average Corruption 7 | . 2 16 . 10 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 20 | . 8 12 . . Message Errors 5 | . 3 2 . . Matter Fused 3 | . 1 2 . . Heat Flow Errors 1 | . . 1 . . Energy Discharges 3 | . 2 1 . . Data Loss (minor) 2 | . 1 1 . . Data Loss (major) 1 | . . 1 . . Misfires 2 | . 1 1 . . Misdirections 1 | . . 1 . . Weapon Failures 2 | . . 2 . . Overload Shots . | . . . . . Overflow Damage 56 | . . 56 . . Projectiles 6 | . . 6 . . Explosions 50 | . . 50 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 322 | . . 167 93 62 Shots 8 | . . 3 2 3 Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 492 | 120 144 333 492 2 Average Temperature 110 | 41 45 91 178 2 Received Heat Transfer 1041 | . 18 144 729 150 Effects 15 | . . 3 12 . Shutdowns 1 | . . . 1 . Energy Bleed 2 | . . 1 1 . Interference 4 | . . 1 3 . Matter Decay 2 | . . . 2 . Short Circuit 1 | . . . 1 . Damage (minor) 2 | . . 1 1 . Damage (major) 3 | . . . 3 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | 1 . . 1 . Heat Transferred 2408 | 397 370 370 1234 37 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . 1 2 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 240 | 20 166 240 228 110 Initial 73 | . 13 15 73 . Average 97 | 4 85 127 108 11 Maximum Alert Level 1 | . . 1 1 . Low Security (%) 96 | 100 100 87 97 100 Level 1 3 | . . 12 2 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . . 2 1 1 Investigation 2 | . . 1 1 . Extermination . | . . . . . Reinforcement 1 | . . 1 . . Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 3 | . . . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 77 | . 21 21 26 9 Peak Tracking Total 9 | . 4 4 9 7 Tactical Retreats 7 | . 2 4 1 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . 3 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 10 | . 1 4 1 4 Max in Single Turn 2 | . 1 1 1 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 11 | . 5 3 2 1 Terminals 7 | . 3 1 2 1 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 3 | . 1 2 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 25 | . 8 8 8 1 Successful 15 | . 6 4 4 1 Failed 10 | . 2 4 4 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . 1 . . . Terminals 14 | . 4 1 8 1 Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units 9 | . 2 7 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 2 . 4 1 Robot Analysis 1 | . . . 1 . Alert Level 2 | . 1 . 1 . Locate Traps 1 | . 1 . . . Hauler Manifests 1 | . . . 1 . Zone Layout 2 | . . . 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 6 | . 2 4 . . Process 2 | . . 2 . . Report Inventory 1 | . 1 . . . Retrieve Matter 2 | . . 2 . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 8 | . 4 2 2 . Full Trace Events 2 | . . 1 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 13 | . 13 . . . Parts Recycled . | . . . . . Recycled Matter 65 | . . 65 . . Retrieved Matter 65 | . . 65 . . Retrieved Components 9 | . 9 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2655 | 124 889 715 828 99 Spaces Moved 1239 | 59 491 321 320 48 Core 38 | 19 . . 17 2 Treads 1201 | 40 491 321 303 46 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 50 100 Average Speed 172 | 138 160 168 204 158 Slowest Speed 250 | 160 160 240 250 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 2 | . . 2 . . Exploration Rate (%) 29 | 5 77 28 33 2 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 83 | . . 50 26 7 Melee . | . . . . . Projectile . | . . . . . AOE 83 | . . 50 26 7 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1548 | 84 546 419 433 66 Wait 56 | . 5 19 30 2 Move 1235 | 58 490 320 319 48 Hop . | . . . . . Pick Up 65 | 10 13 14 24 4 Fast Attach . | . . . . . Attach 42 | 6 3 12 13 8 Detach 1 | . . 1 . . Swap 11 | . 2 6 3 . Drop 25 | 1 7 2 15 . Fire 112 | 9 25 45 29 4 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . 1 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 125 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 643 | -10/Materials | Discovered new exit (range 6) 734 | -10/Materials | Discovered new exit (range 15) 888 | -10/Materials | Repaired Power Shielding 1014 | -10/Materials | Entered another Materials area 1014 | -9/Materials | Evolved 2 slots: Utility x2 1465 | -9/Materials | Crushed by falling debris 1465 | -9/Materials | System corruption reached 10% 1471 | -9/Materials | Crushed by falling debris 1502 | -9/Materials | Lost 8 parts (1p1n3u3w) 1666 | -9/Materials | Discovered new exit (range 14) 1729 | -9/Materials | Entered another Materials area 1729 | -8/Materials | Evolved 2 slots: Weapon x2 2122 | -8/Materials | Build established: Skirmisher 2488 | -8/Materials | Discovered new exit (range 12) 2556 | -8/Materials | Core integrity fell below 50% 2557 | -8/Materials | Entered Factory 2557 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2579 | -7/Factory | Lost 11 parts (2p2n3u4w) 2647 | -7/Factory | Core integrity fell below 50% 2647 | -7/Factory | Garrison activated, responded to threat 2656 | -7/Factory | System corruption reached 10% 2656 | -7/Factory | Self-destructed Last Messages --------------- 02633_ Lgt. Treads destroyed. 02633_ S-27 Virus destroyed. 02639_ Acquired Particle Gun. 02639_ Med. Treads destroyed. 02645_ Acquired Missile Launcher. 02647_ Neutrino Reactor explodes. 02647_ S-27 Virus destroyed. 02647_ S-27 Virus calls for garrison reinforcements. 02647_ ALERT: Activating Garrison Access F001. [Achievement: Troublemaker] 02647_ Door malfunctions. 02649_ Repair Station disabled. 02649_ S-27 Virus destroyed. 02649_ Particle Gun destroyed. 02650_ Imp. Terrain Scanner destroyed. 02651_ Missile Launcher destroyed. 02652_ Neutrino Reactor explodes. 02654_ Acquired Corrupted Particle Gun. 02655_ Integrated Corrupted Particle Gun (+10). 02655_ Particle Gun destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ???????????? ???????????????? | | ???????????? ???????????????? | | ????????? ?? ???????????????? | | ???????????? ??????? ???????? | | ???????????? ???????????????? | | ???????????# ???? ??????????? | | ############ ????????? ?????? | | # # # ???? ????? | | # # #????? #????? | | # # #????? #????? | | # # #????? #????? | | # @ ]# ###### #??#?? | | # [ s ####?? | | # s ?? | | # Y s #######?? | | # % #??#?#??? | | # #???#?#?? | | # = " ####?#??? | | # ! """ #T ####?? | | # R" #?? | | # Y"""# #?? | | # # #?# | | ####### #### #?? | | ??????###??# ##? | | ?????#???######+###########?? | | ?????????# #??#??? | | ????#????# T #?????? | | ????????## """" #?????? | | ?????????# """" #?????? | | #??#?????# """" #?????? | | ?????????# """" #?????? | | ?????????# """" #?????? | | ?????????# """" #?????? | | ?????????# #?????? | | ?????????# #?????? | | ?????????# #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 250 Matter Stores 470 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Utility Shielding 66 Evasion (%) 43 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Part-time Mechanic Shopping List Troublemaker Unlikely Earthworm Challenges ------------ None Game ------ Seed FlakVariableJammer Manual? 0 Play Time 00:37:56 Cumulative 2.8 hours Start 2024.04.06 @ 14:14:11 End 2024.04.06 @ 14:51:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 8 Achievement% 7 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 98% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6040409c-797d-41d5-b931-00820142eae0