Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.28 @ 03:38:19 Player: Millea Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (176) 880 Value Destroyed (7707) 7707 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1965) 1965 TOTAL SCORE: 16812 Bonus ------- High Alert Combat Kills 806 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Friendly Fire -41 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 98/100 System Corruption 38% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Graphene Brace (fused) > --- WEAPON (16) ------ (None) > --- INVENTORY (5) ---- Matter Compressor (60) Long-range Tractor Beam Hypervelocity Railgun Linear Accelerator Force Lance Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor > --- PROPULSION ------- Medium Treads Compact Wheel > --- UTILITY ---------- Graphene Brace Experimental Shield Generator > --- WEAPON ----------- Backup Laser I Field Laser Plasma Rifle Wave Gun Dispersion Rifle Quantum Rifle Heavy Phase Cannon Matter Neutralizer Coil Gun Mass Driver Mass Driver Linear Accelerator Linear Accelerator Neutron Missile Launcher Force Lance Force Lance > --- INVENTORY -------- Heavy Antimatter Reactor Flexi-carbon Leg Matter Compressor Long-range Tractor Beam Force Lance [Rating: 129] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved VSS Leg Wheel Compact Wheel Hover Unit Combat Linear Gravjet Utility Advanced Targeting Computer Device Kinecellerator Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Weapon Shielding Weapon Heavy Assault Rifle Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mass Driver Launcher Neutron Missile Launcher Slashing Weapon Power Sword Piercing Weapon Force Lance Build | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac DSF Fac Was Fac Res Slots Evolved 14 | . . 2 2 . . 2 2 2 . 2 . . 2 Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . Weapon 14 | . . 2 2 . . 2 2 2 . 2 . . 2 Parts Attached 183 | 7 3 5 2 14 22 22 10 2 15 11 5 41 24 Power 11 | 1 . 1 . . 3 1 . . . . . 2 3 Engine 5 | 1 . 1 . . 2 1 . . . . . . . Core 2 | . . . . . 1 . . . . . . 1 . Reactor 4 | . . . . . . . . . . . . 1 3 Propulsion 38 | 2 . . . 4 7 3 . . 6 1 3 9 3 Treads 22 | 2 . . . 4 5 3 . . 4 1 2 . 1 Leg 11 | . . . . . 2 . . . 2 . . 5 2 Wheel 4 | . . . . . . . . . . . . 4 . Hover 1 | . . . . . . . . . . . 1 . . Flight . | . . . . . . . . . . . . . . Utility 26 | 1 1 2 . 1 . 8 3 . 3 1 . 4 2 Device 19 | . 1 . . . . 6 3 . 3 1 . 3 2 Storage 1 | 1 . . . . . . . . . . . . . Processor 3 | . . 2 . 1 . . . . . . . . . Hackware 1 | . . . . . . 1 . . . . . . . Protection 2 | . . . . . . 1 . . . . . 1 . Artifact . | . . . . . . . . . . . . . . Weapon 108 | 3 2 2 2 9 12 10 7 2 6 9 2 26 16 Energy Gun 28 | . . . . 3 6 1 2 . 3 . . 5 8 Energy Cannon 12 | . . . 2 1 . . . . . 4 . 4 1 Ballistic Gun 32 | 3 2 2 . 2 4 8 4 2 2 . . 2 1 Ballistic Cannon 8 | . . . . . . . . . . 3 . 1 4 Launcher 16 | . . . . 3 2 1 1 . 1 2 2 4 . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 . Piercing Weapon 11 | . . . . . . . . . . . . 9 2 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 1 . . 3 . . . . 1 . . 3 Corrupted Parts 2 | . . . . . . . . . . . . 2 . System Corruption 7 | . . . . . . . . . . . . 7 . Parts Lost 90 | . . . . 6 12 3 2 . 22 11 . 6 28 Power 5 | . . . . . 1 1 . . 1 . . . 2 Propulsion 18 | . . . . . 5 . . . 3 3 . 3 4 Utility 8 | . . . . 1 . 1 . . 2 2 . . 2 Weapon 59 | . . . . 5 6 1 2 . 16 6 . 3 20 Highest Loss Streak 23 | . . . . 3 10 1 1 . 13 7 . 2 23 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 86 100 100 98 82 98 98 100 57 31 5 63 81 Engine 4 | . 14 11 9 9 6 6 6 5 3 . . . . Treads 10 | . 28 22 18 18 9 15 13 11 7 1 3 1 . Leg 1 | . . . . . 6 . . . . 7 . 1 . Wheel 1 | . . . . . . . . . . . . 4 6 Device 5 | . 1 9 . . . 9 11 11 6 9 . 4 6 Processor 4 | . . 2 18 17 18 3 . . . . . . . Energy Gun 7 | . . . . 12 16 2 2 5 6 . . 6 22 Energy Cannon 4 | . . . 18 17 3 . . . . 4 . 4 4 Ballistic Gun 26 | . 28 44 36 15 8 57 62 64 30 . . 4 3 Ballistic Cannon 1 | . . . . . . . . . . 5 . 1 10 Launcher 3 | . . . . 7 10 . . . . 2 . 5 5 Piercing Weapon 5 | . . . . . . . . . . . . 20 12 Naked Turns 85 | . . . . . . . . . 77 6 2 . . Heaviest Build 138 | 14 18 27 32 32 32 42 51 56 56 50 . 100 138 Greatest Support 75 | 40 40 40 40 40 40 48 48 48 48 30 3 75 45 Greatest Overweight (x) 32 | 2 . . . 1 1 1 1 1 1 4 . 32 8 Average Overweight (x) . | . . . . . . . . 1 . . . 1 3 Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 8 7 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 6 8 8 4 5 5 5 5 4 5 5 5 5 5 Average Carried 4 | 4 7 5 3 4 4 4 3 3 4 3 4 4 4 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 7 | 6 7 5 3 5 4 4 5 3 2 5 5 5 5 Class Distribution -------------------- 44% | Scavenger-Executioner 19% | Executioner 16% | Mutant 8% | Gunner 4% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Executioner | -8/Materials Scavenger-Executioner | -8/Garrison Scavenger-Executioner | -8/Materials Executioner | -7/Factory Scavenger-Executioner | -6/Factory Scavenger-Executioner | -5/Factory Scavenger-Executioner | -5/DSF Skirmisher | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Scavenger-Executioner | -3/Research Resources | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac DSF Fac Was Fac Res Matter Collected 5977 | 211 . 512 . 406 290 1176 585 . 533 242 . 1266 756 Remotely 926 | . . . . . . 286 188 . 452 . . . . Salvage Created 8080 | . 40 899 . 1087 971 1181 625 . 333 615 159 1475 695 Parts 389 | . 5 62 . 61 38 54 35 . 19 20 . 71 24 Haulers Intercepted 9 | . . 3 . . 3 1 . . . 1 . . 1 Recyclers Shooed 4 | . . 1 . . . 1 1 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac DSF Fac Was Fac Res Combat Hostiles Destroyed 130 | . 1 17 . 29 14 20 8 . 5 8 1 21 6 Melee 9 | . . . . . . . . . . . . 7 2 Guns 70 | . 1 17 . 11 8 19 8 . 5 . . . 1 Cannons 15 | . . . . 7 1 . . . . 4 . 1 2 AOE 33 | . . . . 10 3 1 . . . 4 1 13 1 Classes Destroyed 21 | . 1 7 . 4 2 1 1 . 2 1 1 . 1 Worker 8 | . . 1 . . 2 . 1 . . . . 4 . Builder 5 | . . . . . . . . . . 1 . 4 . Tunneler 2 | . . 1 . . 1 . . . . . . . . Hauler 9 | . . 3 . . 3 1 . . . 1 . . 1 Recycler 13 | . . 2 . . 2 1 1 . . 1 . 4 2 Mechanic 1 | . . . . . . 1 . . . . . . . Operator 3 | . . . . . 1 1 . . . . . 1 . Watcher 5 | . . 2 . . . 1 . . . . . 2 . Swarmer 19 | . . 7 . 4 . 3 . . . . . 5 . Cutter 3 | . . . . 3 . . . . . . . . . Grunt 56 | . 1 9 . 13 9 8 1 . . 8 . 6 1 Brawler 1 | . . . . . . . 1 . . . . . . Duelist 3 | . . . . 2 . . . . . . . 1 . Sentry 17 | . . 1 . 1 4 5 3 . . . . 2 1 Demolisher 1 | . . . . 1 . . . . . . . . . Specialist 3 | . . . . . . . . . 3 . . . . Hunter 10 | . . . . . 1 1 3 . 1 . . 2 2 Programmer 12 | . . . . 3 . 3 . . . . . 5 1 Heavy 1 | . . . . . . . . . 1 . . . . Behemoth 1 | . . . . . . . . . . . . . 1 Compactor 1 | . . . . . . . . . . . 1 . . Thug 1 | . . . . 1 . . . . . . . . . Butcher 1 | . . . . 1 . . . . . . . . . Best Kill Streak 15 | . 1 15 . 9 12 6 4 . 3 6 1 7 2 Combat Bots Only 12 | . 1 12 . 9 6 5 2 . 3 4 1 5 1 Max Kills in Single Turn 4 | . 1 3 . 3 4 2 1 . 1 4 1 4 1 Gunslinging 1 | . . 1 . . . 1 . . . . . . . Exploded 4 | . . . . 3 1 1 . . . 2 1 4 1 Melee 1 | . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac DSF Fac Was Fac Res Hostile Shots Fired 1018 | . 4 53 . 81 70 105 70 . 182 122 . 81 250 Missed 277 | . . 13 . 19 17 37 17 . 45 30 . 28 71 Damage Taken 13849 | . 47 442 . 973 913 854 721 . 2670 2021 . 1176 4032 Core 3072 | . 35 46 . 96 82 30 17 . 796 468 . 194 1308 Absorbed by Shields 458 | . . . . . . . . . . . . . 458 Redirected to Shielding 64 | . . . . . . 52 . . . . . 12 . Core Remaining (%) 74 | 100 86 88 . . 67 95 98 . 20 . . 42 . Volleys Fired 253 | . 4 35 . 38 49 34 16 . 25 16 4 24 8 Largest 13 | . 2 4 . 6 5 8 10 . 10 5 1 9 13 Hottest 921 | . 46 92 . 273 273 271 300 . 360 351 49 550 921 Shots Fired 1067 | . 8 140 . 127 101 267 145 . 103 38 4 65 69 Gun 878 | . 8 140 . 75 87 266 145 . 102 . . 25 30 Cannon 145 | . . . . 47 7 . . . . 34 . 22 35 Launcher 44 | . . . . 5 7 1 . . 1 4 4 18 4 Special . | . . . . . . . . . . . . . . Kinetic 791 | . 8 140 . 55 33 261 137 . 75 30 . 13 39 Thermal 202 | . . . . 67 59 5 8 . 26 4 . 9 24 Explosive 44 | . . . . 5 7 1 . . 1 4 4 18 4 Electromagnetic 30 | . . . . . 2 . . . 1 . . 25 2 Robot Hit Streak 27 | . 1 11 . 17 22 27 8 . 6 7 8 10 12 Robot Miss Streak 7 | . 4 4 . 3 2 7 7 . 6 5 1 4 4 Penetration Max 1 | . . . . . . . 1 . 1 . . . . Secondary Targets 17 | . . 8 . 1 . 5 1 . 2 . . . . Max Gunslinging Chain 2 | . . 2 . 1 . 1 1 . 1 . . . . Shots Hit Robots 656 | . 2 75 . 69 68 146 75 . 77 20 3 74 47 Core Hits 403 | . 2 38 . 50 42 73 42 . 41 32 3 57 23 Critical Kills 2 | . . . . 1 . 1 . . . . . . . Critical Parts Destroyed 3 | . . . . . . 2 . . 1 . . . . Critical Strikes 25 | . . . . 2 4 4 . . 1 3 . 7 4 Burn 6 | . . . . 1 4 1 . . . . . . . Meltdown 1 | . . . . 1 . . . . . . . . . Destroy 4 | . . . . . . 3 . . 1 . . . . Blast 6 | . . . . . . . . . . 3 . . 3 Sever 1 | . . . . . . . . . . . . 1 . Impale 7 | . . . . . . . . . . . . 6 1 Melee Attacks 56 | . . . . . . . . . . . . 46 10 Impact . | . . . . . . . . . . . . . . Slashing 2 | . . . . . . . . . . . . 2 . Piercing 54 | . . . . . . . . . . . . 44 10 Sneak Attacks 6 | . . . . . . . . . . . . 2 4 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 19 | . . . . . . . . . . . . 17 2 Damage Inflicted 20248 | . 33 1239 . 1903 1995 2601 1327 . 1709 1726 1304 4665 1746 Guns 9075 | . 32 1230 . 668 1047 2534 1327 . 1539 . . 336 362 Cannons 2613 | . . . . 630 71 . . . . 718 . 490 704 Explosions 6866 | . . . . 601 870 50 . . 167 1008 1304 2628 238 Melee 1631 | . . . . . . . . . . . . 1202 429 Ramming 63 | . 1 9 . 4 7 17 . . 3 . . 9 13 Kinetic 8214 | . 32 1230 . 446 359 2466 1198 . 1065 580 . 197 641 Thermal 3239 | . . . . 852 717 68 129 . 474 246 . 356 397 Explosive 6443 | . . . . 601 870 50 . . 167 794 1304 2419 238 Electromagnetic 658 | . . . . . 42 . . . . 106 . 482 28 Impact . | . . . . . . . . . . . . . . Slashing 74 | . . . . . . . . . . . . 74 . Piercing 1557 | . . . . . . . . . . . . 1128 429 Highest Corruption 38 | . . . . 4 4 . . . 12 1 6 14 38 Average Corruption 8 | . . . . 3 4 . . . 2 1 5 10 27 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 92 | . . . . 3 16 . . . 6 . 4 51 12 Message Errors 17 | . . . . . 4 . . . 2 . 1 8 2 Matter Fused 26 | . . . . 1 4 . . . 1 . . 18 2 Heat Flow Errors 12 | . . . . . 3 . . . . . 1 7 1 Energy Discharges 5 | . . . . . 3 . . . . . . 2 . Parts Rejected 4 | . . . . . 1 . . . 2 . 1 . . Parts Fused 2 | . . . . . . . . . . . . 1 1 Data Loss (minor) 10 | . . . . 1 1 . . . . . . 6 2 Data Loss (major) 5 | . . . . 1 . . . . . . 1 3 . Misfires 3 | . . . . . . . . . . . . 2 1 Alerts 1 | . . . . . . . . . 1 . . . . Misdirections 4 | . . . . . . . . . . . . 1 3 Weapon Failures 3 | . . . . . . . . . . . . 3 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 431 | . . . . 5 1 . . . 11 23 14 351 26 Projectiles 29 | . . . . 5 . . . . . . . 17 7 Explosions 247 | . . . . . 1 . . . 11 23 14 198 . Melee 155 | . . . . . . . . . . . . 136 19 Knockbacks 13 | . . . . . . 1 . . . 3 . 2 7 Impact 1 | . . . . . . 1 . . . . . . . Kinetic 11 | . . . . . . . . . . 3 . 1 7 Secondary 1 | . . . . . . . . . . . . 1 . Self-Inflicted Damage 555 | . . . . 46 . . . . 45 211 . 104 149 Shots 11 | . . . . 2 . . . . 1 4 . 2 2 Rammed 27 | . 2 2 . 2 . 1 . . 6 . . 9 5 Targets Rammed 28 | . 2 2 . 2 1 1 . . 6 . . 9 5 Kicked 1 | . . . . . 1 . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 753 | . 1 . . 539 436 413 450 . 162 337 78 521 753 Average Temperature 160 | . 1 . . 177 120 136 163 . 61 177 56 131 302 Received Heat Transfer 2469 | . 24 144 . 297 423 234 105 . 369 551 . 181 141 Effects 44 | . . . . 9 5 3 2 . . 1 . 5 19 Shutdowns 9 | . . . . 2 . 2 . . . . . 1 4 Energy Bleed 6 | . . . . 1 . . 2 . . . . . 3 Interference 8 | . . . . 5 . 1 . . . 1 . . 1 Matter Decay 2 | . . . . . . . . . . . . 1 1 Short Circuit 4 | . . . . 1 1 . . . . . . . 2 Damage (minor) 2 | . . . . . . . . . . . . . 2 Damage (major) 12 | . . . . . 4 . . . . . . 3 5 Damage (core) 1 | . . . . . . . . . . . . . 1 Siege Activations 1 | . . . . . . . . . . . . 1 . Total Turns 5 | . . . . . . . . . . . . 5 . Longest Duration 5 | . . . . . . . . . . . . 5 . Robots Corrupted 1 | . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 4 | . . . . . 1 . . . . . . 3 . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 3 | . . . . 1 2 . . . . . . . . Combat Hostiles 3 | . . . . 1 2 . . . . . . . . Parts Melted 17 | . . . . 7 8 . . . 2 . . . . Heat Transferred 6106 | . . . . 1554 1887 222 259 . 957 248 . 385 594 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . 1 . 2 2 Alert | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac DSF Fac Was Fac Res Peak Influence 945 | . 90 552 158 945 808 595 355 162 176 410 219 769 408 Initial 460 | . . 37 154 102 460 244 217 162 116 62 133 153 348 Average 369 | . 22 336 154 595 599 314 287 162 126 145 164 466 302 Maximum Alert Level 3 | . . 2 . 3 3 2 1 . . 2 1 3 2 Low Security (%) 31 | 100 100 28 100 7 . 29 12 100 100 93 96 29 14 Level 1 31 | . . 25 . 16 . 39 87 . . 4 3 14 84 Level 2 27 | . . 46 . 39 84 30 . . . 1 . 39 1 Level 3 9 | . . . . 36 15 . . . . . . 15 . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 23 | . 1 1 . . 2 4 2 . 2 4 . 4 3 Investigation 4 | . . . . . . 1 . . . 2 . . 1 Extermination 7 | . . . . . . 2 . . . 1 . 2 2 Reinforcement 12 | . 1 1 . . 2 1 2 . 2 1 . 2 . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac DSF Fac Was Fac Res Distress Signals 8 | . 2 2 . . 1 1 1 . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 211 | . 5 22 . 28 20 32 13 . 15 14 6 32 24 Peak Tracking Total 14 | . 4 9 . 10 4 4 5 . 6 8 6 6 14 Tactical Retreats 15 | . 1 . . 1 1 5 1 . 3 . . . 3 Traps | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac DSF Fac Was Fac Res Traps Triggered 11 | . . . . 1 . 2 . . 2 1 . 1 4 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac DSF Fac Was Fac Res Machines Disabled 32 | . . 1 . 3 . 6 2 . 1 6 . 10 3 Max in Single Turn 4 | . . 1 . 1 . 2 1 . 1 2 . 4 1 Garrison Relay 3 | . . . . 3 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac DSF Fac Was Fac Res Machines Accessed 20 | . . 2 1 2 2 4 2 1 . 2 . 2 2 Terminals 12 | . . 2 . 2 1 2 . 1 . 2 . 1 1 Fabricators 4 | . . . . . . 2 1 . . . . 1 . Repair Stations 1 | . . . . . 1 . . . . . . . . Recycling Units 2 | . . . . . . . 1 . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . Total Hacks 42 | . . 4 2 8 7 8 2 1 . 4 . 3 3 Successful 11 | . . 1 1 1 2 1 2 1 . . . 2 . Failed 31 | . . 3 1 7 5 7 . . . 4 . 1 3 Catastrophic 9 | . . . . 2 1 3 . . . 2 . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 12 | . . . . . 5 2 1 . . . . 2 2 Terminals 30 | . . 4 . 8 5 4 . 1 . 4 . 2 2 Fabricators 6 | . . . . . . 4 1 . . . . 1 . Repair Stations 2 | . . . . . 2 . . . . . . . . Recycling Units 2 | . . . . . . . 1 . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . 2 . . . . . . . . . . Terminal Hacks 6 | . . 1 . 1 1 1 . 1 . . . 1 . Open Door 1 | . . . . 1 . . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . . Terminal Index 1 | . . 1 . . . . . . . . . . . Unreport Threat 3 | . . . . . 1 1 . . . . . 1 . Fabricator Hacks 2 | . . . . . . . 1 . . . . 1 . Build 2 | . . . . . . . 1 . . . . 1 . Repair Station Hacks 1 | . . . . . 1 . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . Unlock Access 1 | . . . 1 . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . 1 . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . Mask 1 | . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 17 | . . 2 1 2 2 4 1 . . 2 . 1 2 Full Trace Events 5 | . . . . 2 . 1 . . . 2 . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . Time 152 | . . . . . . . 152 . . . . . . Total Robot Build Rating 5 | . . . . . . . 5 . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . . . 69 . Total Part Build Rating 18 | . . . . . . . . . . . . 18 . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac DSF Fac Was Fac Res Used RIF Installer 1 | . . . . 1 . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 12 | . . . . 12 . . . . . . . . . Machine Destruction 12 | . . . . 12 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac DSF Fac Was Fac Res Total Allies 1 | . . . . . . . 1 . . . . . . Largest Group 1 | . . . . . . . 1 1 1 . . . . Highest-Rated Group 26 | . . . . . . . 26 26 26 . . . . Highest-Rated Ally 26 | . . . . . . . 26 26 26 . . . . Total Orders 4 | . . . . . . . 3 . 1 . . . . DROP 1 | . . . . . . . . . 1 . . . . PICKUP 3 | . . . . . . . 3 . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac DSF Fac Was Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac DSF Fac Was Fac Res Turns Passed 7858 | 99 181 456 44 1105 576 1542 688 20 396 334 95 1407 915 Spaces Moved 4146 | 57 99 192 27 561 267 805 244 8 232 184 157 732 581 Core 752 | 7 . . . . 4 . . . 152 120 157 96 216 Treads 2443 | 50 99 192 27 561 147 805 244 8 80 26 . 204 . Legs 239 | . . . . . 116 . . . . 38 . 77 8 Wheels 712 | . . . . . . . . . . . . 355 357 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 50 157 165 245 50 50 50 50 50 Average Speed 149 | 148 160 160 160 165 147 165 221 245 107 117 50 150 130 Slowest Speed 1650 | 160 160 160 160 240 250 250 245 245 245 270 50 1650 330 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 31 | 5 19 33 6 61 30 20 10 . 92 8 92 19 19 Regions Visited 13 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 2 | . . . 1 . . . . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 . . 1 1 1 . . . . 1 . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 3 | . . . . . . . . . . . . 3 . Terrain Destroyed 530 | . . . . 17 47 8 . . 4 64 107 219 64 Melee 3 | . . . . . . . . . . . . 3 . Projectile 24 | . . . . . . 1 . . . 6 . 3 14 AOE 503 | . . . . 17 47 7 . . 4 58 107 213 50 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac DSF Fac Was Fac Res Total 5165 | 68 117 260 28 659 361 933 354 9 320 269 168 922 697 Wait 358 | . . 1 . 26 6 50 81 . 30 51 . 71 42 Move 4134 | 56 98 191 26 560 266 804 243 7 231 184 156 731 581 Hop . | . . . . . . . . . . . . . . Pick Up 76 | 5 5 12 . 11 6 11 3 . 5 3 . 7 8 Fast Attach 102 | 6 . 3 . 6 16 4 1 . 7 8 3 32 16 Attach 44 | . 1 2 2 4 3 4 4 2 7 2 2 7 4 Detach 10 | . . . . . . . 1 . 1 2 2 3 1 Swap 37 | 1 2 . . 4 3 14 5 . 1 1 . 2 4 Drop 78 | . 5 14 . 8 11 11 . . . 2 1 13 13 Fire 253 | . 4 35 . 38 49 34 16 . 25 16 4 24 8 Melee 30 | . . . . . . . . . . . . 23 7 Ram 5 | . . . . . . . . . . . . . 5 Kick 1 | . . . . . 1 . . . . . . . . Crush 22 | . 2 2 . 2 . 1 . . 6 . . 9 . Escape Stasis 15 | . . . . . . . . . 7 . . . 8 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -6/Factory -5/Factory -5/DSF -4/Factory -4/Waste -4/Factory -3/Research History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 100 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Discovered new exit (range 12) 281 | -10/Materials | Entered another Materials area 281 | -9/Materials | Evolved 2 slots: Weapon x2 465 | -9/Materials | Destroyed 12 combat bots 565 | -9/Materials | Build established: Gunner 708 | -9/Materials | Discovered new exit (range 15) 737 | -9/Materials | Entered another Materials area 737 | -8/Materials | Evolved 2 slots: Weapon x2 775 | -8/Materials | Identified exit to Garrison 781 | -8/Materials | Entered Garrison 937 | -8/Garrison | Triggered checkpoint 950 | -8/Garrison | Garrison Relay disabled 1030 | -8/Garrison | Triggered checkpoint 1070 | -8/Garrison | Destroyed 9 combat bots 1072 | -8/Garrison | Lost 3 parts (3w) 1091 | -8/Garrison | Triggered checkpoint 1111 | -8/Garrison | Build established: Executioner 1147 | -8/Garrison | Triggered checkpoint 1162 | -8/Garrison | Garrison Relay disabled 1171 | -8/Garrison | Triggered checkpoint 1277 | -8/Garrison | Discovered new exit (range 14) 1413 | -8/Garrison | Triggered checkpoint 1429 | -8/Garrison | Discovered new exit (range 10) 1486 | -8/Garrison | Garrison Relay disabled 1501 | -8/Garrison | Build established: Scavenger-Executioner 1597 | -8/Garrison | Triggered checkpoint 1676 | -8/Garrison | Discovered new exit (range 10) 1767 | -8/Garrison | Installed Relay Interface Framework 1817 | -8/Garrison | Triggered checkpoint 1886 | -8/Garrison | Entered Materials 2080 | -8/Materials | Lost 10 parts (1p3n6w) 2388 | -8/Materials | Discovered new exit (range 12) 2462 | -8/Materials | Entered Factory 2462 | -7/Factory | Evolved 2 slots: Weapon x2 3345 | -7/Factory | Build established: Executioner 3961 | -7/Factory | Discovered new exit (range 8) 4004 | -7/Factory | Entered another Factory area 4004 | -6/Factory | Evolved 2 slots: Weapon x2 4282 | -6/Factory | Build established: Scavenger-Executioner 4291 | -6/Factory | Fabricated A-15 Conveyor (x1) 4488 | -6/Factory | Discovered new exit (range 7) 4692 | -6/Factory | Entered another Factory area 4692 | -5/Factory | Accompanied by 1 ally 4692 | -5/Factory | Evolved 2 slots: Weapon x2 4712 | -5/Factory | Identified exit to DSF 4712 | -5/Factory | Entered DSF 4712 | -5/DSF | Accompanied by 1 ally 4761 | -5/DSF | Additional patrols routed to DSF 4922 | -5/DSF | Lost 4 parts (4w) 4977 | -5/DSF | Discovered new exit (range 14) 5001 | -5/DSF | Lost 13 parts (1p2n2u8w) 5072 | -5/DSF | Core integrity fell below 50% 5099 | -5/DSF | System corruption reached 10% 5108 | -5/DSF | Entered Factory 5108 | -4/Factory | Evolved 2 slots: Weapon x2 5117 | -4/Factory | Lost 4 parts (1n3w) 5332 | -4/Factory | Lost 4 parts (1n3w) 5442 | -4/Factory | Sucked down chute 5442 | -4/Factory | Entered Waste 5457 | -4/Waste | EMP discharged 5467 | -4/Waste | Lost 7 parts (2n2u3w) 5470 | -4/Waste | Spotted C-40 Crusher 5471 | -4/Waste | Spotted C-40 Crusher 5485 | -4/Waste | Spotted C-40 Crusher 5490 | -4/Waste | Destroyed C-40 Crusher 5492 | -4/Waste | Spotted C-40 Crusher 5493 | -4/Waste | Spotted C-40 Crusher 5498 | -4/Waste | Spotted C-40 Crusher 5526 | -4/Waste | Discovered new exit (range 16) 5537 | -4/Waste | Entered Factory 5704 | -4/Factory | Fabricated Lgt. Quantum Reactor (x2) 5723 | -4/Factory | Build established: Mutant 5985 | -4/Factory | System corruption reached 10% 6085 | -4/Factory | Core integrity fell below 50% 6854 | -4/Factory | Build established: Scavenger-Gladiator 6902 | -4/Factory | Discovered new exit (range 14) 6944 | -4/Factory | Entered Research 6944 | -3/Research | Evolved 2 slots: Weapon x2 7246 | -3/Research | Build established: Scavenger-Executioner 7252 | -3/Research | Spotted B-86 Titan 7332 | -3/Research | Lost 5 parts (1u4w) 7409 | -3/Research | Destroyed B-86 Titan 7594 | -3/Research | Found Prototype Device 7594 | -3/Research | Identified Exp. Shield Generator 7716 | -3/Research | System corruption reached 10% 7744 | -3/Research | System corruption reached 30% 7756 | -3/Research | Core integrity fell below 50% 7780 | -3/Research | Lost 23 parts (2p4n1u16w) 7819 | -3/Research | Core integrity fell below 20% 7859 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 07818_ Gamma Bomb Trap short circuited. 07818_ Door malfunctions. 07818_ A bubble of electromagnetic force engulfs the area. 07818_ Gamma Bomb Trap short circuited. 07818_ A bubble of electromagnetic force engulfs the area. 07819_ System corrupted: Heat flow error (+289). 07834_ U-05 Engineer lays Concrete. 07836_ U-05 Engineer builds a Wall. 07837_ U-05 Engineer lays Concrete. 07839_ Acquired 18 matter. 07840_ U-05 Engineer builds a Wall. 07840_ Acquired 56 matter. 07841_ U-05 Engineer lays Concrete. 07842_ SFY1M7EMIBDK>ZD83V,A>P%KNX38FMI 07843_ U-05 Engineer builds a Wall. 07858_ ALERT: Cargo convoy en route, clear transfer corridor. 07859_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?###############???????????????????????????????? | | ?# #???????????????????????????????? | | ?# # ??????????????????????????????? | | ?# # ??????????????????????????????? | | ## # ?????????????????????????????? | | ## ! # ????????????????????????????? | | ## # ???????????????????????????? | | #########+#+#### ########???????????????????? | | ######### #?# #???????????????????? | | / #?# #???????????????????? | | ######### #?# h #???????????????????? | | #???????# #??? h +???????????????????? | | ######### #????????# @ #???????????????????? | | # ####?????# #???????????????????? | | ? # #T ####### #???????????????????? | | ?""""" # #???????????????????? | | ?""""" # #???????????????????? | | """"" # #???????????????????? | | + #???????????????????? | | # ###+###########???????????????????? | | # #? ?????????????????????????????? | | ######### #? ?????????????????????????????? | | # """ # """????????????????????????????? | | # " " # """????????????????????????????? | | # # """"???????????????????????????? | | # # ???????????????????????????? | | # # ???????????????????????????? | | # ^ ^ # ?????????????????????????????? | | # ###???????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | """ = ! #?????????????????????????????????? | | """ ! #?????????????????????????????????? | | """ #?????????????????????????????????? | | """ ##????#######?????????????????????? | | # "" ####? ||! #?????????????????????? | | # "" #? ||! #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 25 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Core Shielding 30 Weapon Shielding 33 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 2 Energy Filtering 30 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ A-15 Conveyor | x1 | -6/Factory | Preloaded Lgt. Quantum Reactor | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssaultWeldingDetonator Manual? 0 Play Time 01:03:26 Cumulative 287.3 hours Start 2024.04.28 @ 02:37:33 End 2024.04.28 @ 03:38:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 215 Rogue 215 Adventurer 0 Explorer 0 Win Type - Total 10 Types 6/0/3/1/0/0/0/0/0 Lore% 78 Gallery% 84 Achievement% 71 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 371a9c06-90e1-4043-bc19-caae26112c16