Cogmind - Beta 17 --- EXPLORER MODE // 2026.07.19 @ 23:48:13 // Winter2019/RPGLIKE Player: Grimbling Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (89) 445 Value Destroyed (3305) 3305 Prototype IDs (37) 740 Alien Tech Used (1) 200 Bonus (960) 960 TOTAL SCORE: 12450 Bonus ------- Follower Combat Kills 60 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Cogmind --------- Core Integrity 960/1000 Matter 430/500 Energy 620/620 System Corruption 0% Temperature Cool (0) Movement Flying (31) Location -4/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core Light Antimatter Reactor > --- PROPULSION (4) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY (15) ----- Trap Scanner Advanced Signal Interpreter Terrain Scanner Core Analyzer Armor Integrity Analyzer Particle Charger Improved Transmission Jammer Advanced ECM Suite Improved Reaction Control System Phase Shifter Graphene Brace Improved Shield Generator Improved Dynamic Insulation System System Restoration Module > --- WEAPON (3) ------- Wave Gun Enhanced Quantum Rifle Enhanced Quantum Rifle > --- INVENTORY (10) --- Protomatter-100 Protomatter-89 Advanced EM Shield Transdimensional Reconstructor Heavy Missile Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Trap Scanner Advanced Signal Interpreter Terrain Scanner Core Analyzer Armor Integrity Analyzer Particle Charger Improved Transmission Jammer Advanced ECM Suite Improved Reaction Control System Phase Shifter Graphene Brace Improved Shield Generator Improved Dynamic Insulation System System Restoration Module > --- WEAPON ----------- Wave Gun Enhanced Quantum Rifle Enhanced Quantum Rifle > --- INVENTORY -------- Protomatter Protomatter Advanced EM Shield Transdimensional Reconstructor Heavy Missile Launcher Improved Datajack [Rating: 117] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Xenon Bombardment Thruster Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Terrain Scanner Device Terrain Scanner Processor Core Analyzer Protection Light Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Firepult Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Slots Evolved 20 | 12 . . . . . 5 . . . 1 . . . . . . . . 2 Power 1 | 1 . . . . . . . . . . . . . . . . . . . Propulsion 3 | 3 . . . . . . . . . . . . . . . . . . . Utility 14 | 7 . . . . . 4 . . . 1 . . . . . . . . 2 Weapon 2 | 1 . . . . . 1 . . . . . . . . . . . . . Parts Attached 68 | 8 7 3 3 5 2 22 . 2 2 1 1 . . 3 1 . 1 . 7 Power 10 | 2 . 1 . . 1 2 . 1 . . 1 . . 1 . . . . 1 Engine 5 | 2 . 1 . . . 1 . . . . 1 . . . . . . . . Core 4 | . . . . . 1 1 . 1 . . . . . 1 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 1 Propulsion 12 | 2 2 . . 4 . 4 . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . Leg 4 | 2 2 . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 8 | . . . . 4 . 4 . . . . . . . . . . . . . Utility 28 | 2 2 2 1 1 1 11 . . 2 1 . . . . 1 . 1 . 3 Device 20 | . 1 2 1 1 1 7 . . 2 1 . . . . 1 . . . 3 Storage . | . . . . . . . . . . . . . . . . . . . . Processor 5 | . 1 . . . . 4 . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . Protection 3 | 2 . . . . . . . . . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 18 | 2 3 . 2 . . 5 . 1 . . . . . 2 . . . . 3 Energy Gun 14 | . 3 . . . . 5 . 1 . . . . . 2 . . . . 3 Energy Cannon 2 | . . . 2 . . . . . . . . . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 3 . . 3 . . . 1 . . . . . . 2 . 2 Parts Lost . | . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . . . . . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 2 | . . 1 3 1 1 3 2 2 2 2 2 3 3 2 2 2 2 4 4 Power . | . . . . . . . . . . . . 1 1 . . . . . . Propulsion . | . . . 2 . . 1 . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . 1 1 Weapon 1 | . . . 1 . 1 1 2 2 2 2 2 2 2 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 5 | . . 1 . . . . . . . . . . . 1 . . . . 3 Power . | . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . Weapon 3 | . . 1 . . . . . . . . . . . 1 . . . . 1 Tool/Special 2 | . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 88 | . 68 82 75 93 93 97 95 95 98 95 95 95 95 94 99 100 96 95 96 Engine 7 | . 12 11 12 12 8 4 4 4 4 4 4 4 4 4 4 4 4 4 2 Core 2 | . . . . . 3 5 4 4 4 4 4 4 4 4 4 4 4 4 4 Leg 10 | . 24 25 25 11 . . . . . . . . . . . . . . . Flight 11 | . . . . 13 25 21 19 19 19 18 18 18 18 18 18 18 18 18 17 Device 27 | . 3 13 19 28 25 25 38 38 40 40 40 40 40 40 44 45 41 40 42 Processor 9 | . 2 6 6 6 6 14 14 14 14 13 13 13 13 13 13 13 13 13 12 Protection 6 | . 12 12 12 12 12 10 . . . . . . . . . . . . . Energy Gun 10 | . 9 12 . 8 12 14 14 14 14 13 13 13 13 12 13 13 13 13 12 Peak Build Rating 117 | 8 14 16 32 26 31 74 73 76 81 86 83 83 83 89 95 95 97 92 117 Average Rating 48 | 4 12 15 13 24 26 53 73 73 77 80 81 83 83 85 94 95 92 91 102 On Entrance 60 | . 8 14 16 20 26 31 73 73 73 81 80 83 83 83 89 95 95 92 92 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 56 | 14 19 21 15 23 25 42 39 48 41 41 45 45 45 46 47 47 47 45 56 Greatest Support 58 | 30 50 50 50 50 26 53 53 53 53 53 53 53 53 53 53 53 53 53 58 Greatest Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 5 5 7 7 7 7 7 7 7 7 7 7 7 7 7 10 Average Capacity 5 | 4 5 5 5 5 5 5 7 7 7 7 7 7 7 7 7 7 7 7 7 Most Carried 8 | . 4 3 5 5 3 7 2 4 4 4 6 6 6 7 6 6 7 7 8 Average Carried 3 | . 1 1 4 2 2 4 2 2 2 2 3 6 5 4 5 6 6 7 6 Final Capacity 10 | 5 5 5 5 5 5 7 7 7 7 7 7 7 7 7 7 7 7 7 10 Final Carried 7 | . 2 2 4 1 3 2 2 2 4 2 6 6 5 7 6 6 7 7 6 Class Distribution -------------------- 58% | Wizard-Scout 22% | Wizard-Skirmisher 18% | Wizard-Mutant Dominant Class ---------------- Wizard-Skirmisher | -10/Materials Wizard-Skirmisher | -10/Mines Wizard-Mutant | -10/Exiles Wizard-Scout | -9/Mines Wizard-Scout | -8/Materials Wizard-Scout | -7/Factory Wizard-Scout | -7/Lower Caves Wizard-Scout | -7/Lower Caves Wizard-Scout | -6/Factory Wizard-Scout | -6/Lower Caves Wizard-Scout | -6/Lower Caves Wizard-Scout | -6/Data Miner Wizard-Scout | -5/Proximity Caves Wizard-Scout | -5/Factory Wizard-Scout | -5/Upper Caves Wizard-Scout | -5/Upper Caves Wizard-Scout | -5/Zhirov Wizard-Scout | -4/Proximity Caves Wizard-Scout | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Matter Collected 1190 | 282 286 67 . 101 10 167 107 40 . 30 10 . . 30 10 . 20 10 20 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 4393 | . 448 484 . 62 257 138 . 409 . 162 423 . 603 270 497 106 80 140 314 Parts 175 | . 20 12 . 16 13 8 . 12 . 5 15 . 23 12 22 5 5 . 7 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 74 | . 6 9 . 6 6 1 . 8 . 2 4 . 6 6 9 3 . 3 5 Guns 68 | . 6 9 . 6 6 1 . 8 . 1 3 . 6 4 8 2 . 3 5 Classes Destroyed 16 | . 4 2 . 1 2 . . 1 . 2 . . . . 2 . . 1 1 Worker 1 | . 1 . . . . . . . . . . . . . . . . . . Tunneler 1 | . . . . 1 . . . . . . . . . . . . . . . Recycler 7 | . 2 5 . . . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . . . . . 1 Drone 2 | . . . . . . . . . . . . . . . . . . 2 . Watcher 10 | . 3 . . . 2 3 . . . . . . . 2 . . . . . Swarmer 22 | . . 2 . 6 2 . . 5 . . 2 . . . 2 . . . 3 Grunt 20 | . 6 2 . . 2 . . 2 . . . . . 2 3 2 . 1 . Brawler 1 | . . . . . . . . . . . . . . . 1 . . . . Duelist 1 | . . . . . . . . . . . . . . . 1 . . . . Sentry 9 | . . . . . 1 . . . . . 1 . 1 4 2 . . . . Hunter 9 | . . . . . 1 1 . . . . . . 4 . . 1 . . 2 Programmer 1 | . . . . . . . . . . 1 . . . . . . . . . Behemoth 3 | . . . . . . . . . . 1 1 . 1 . . . . . . Assembled 5 | . . 5 . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 6 | . 6 4 . 3 5 1 . 6 . 1 2 . 2 5 6 2 . 2 3 Combat Bots Only 6 | . 4 2 . 3 3 1 . 6 . 1 2 . 2 5 6 2 . 2 3 Max Kills in Single Turn 2 | . 1 1 . 1 1 1 . 2 . 1 1 . 1 2 1 1 . 1 1 Gunslinging 1 | . . . . . . . . 1 . . . . . 1 . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 520 | . 33 19 . 26 34 174 . 15 60 9 33 . 30 31 10 13 . 12 21 Missed 304 | . 10 3 . 11 18 111 . 8 47 5 22 . 17 21 4 7 . 9 11 Hits 216 | . 23 16 . 15 16 63 . 7 13 4 11 . 13 10 6 6 . 3 10 Melee 3 | . . 2 . . . 1 . . . . . . . . . . . . . Projectile 213 | . 23 14 . 15 16 62 . 7 13 4 11 . 13 10 6 6 . 3 10 Critical Strikes 2 | . . . . . . . . . . . . . . . . . . 1 1 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . 1 Damage Taken 1344 | . 125 125 . 52 78 413 . 40 31 35 66 . 110 77 41 46 . 49 56 Core 946 | . 78 82 . 41 47 278 . 30 18 30 51 . 84 60 29 36 . 38 44 Absorbed by Shields 438 | . . . . 15 34 171 . 18 15 13 27 . 42 30 17 19 . 13 24 Redirected to Core 773 | . 71 82 . 18 33 215 . 24 18 15 41 . 84 46 29 27 . 38 32 Redirected to Shielding 24 | . 3 2 . 1 5 13 . . . . . . . . . . . . . Ignored by Resistances 1711 | . 180 102 . 59 111 572 . 47 54 42 87 . 133 102 61 57 . 44 60 Core Remaining (%) 96 | 100 . . . 99 99 . . 90 . . . . 95 . . . . 95 . Volleys Fired 183 | . 26 23 . 11 16 8 . 10 . 4 17 . 13 14 12 8 6 5 10 Largest 3 | . 2 2 . 2 2 3 . 3 . 3 3 . 3 3 3 3 3 3 3 Hottest 235 | . 105 130 . 130 130 207 . 207 . 207 207 . 207 235 235 235 235 235 211 Shots Fired 473 | . 52 46 . 23 32 23 . 30 . 12 51 . 39 42 36 24 18 15 30 Gun 473 | . 52 46 . 23 32 23 . 30 . 12 51 . 39 42 36 24 18 15 30 Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 20 | . 20 . . . . . . . . . . . . . . . . . . Thermal 453 | . 32 46 . 23 32 23 . 30 . 12 51 . 39 42 36 24 18 15 30 Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 60 | . 27 25 . 26 10 24 . 49 . 60 18 . 30 35 37 12 10 19 44 Robot Miss Streak 2 | . 1 1 . 1 2 . . . . . 1 . 1 2 1 1 1 . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . . . . . 1 . . 2 . . . . . 1 . . . . 2 Max Gunslinging Chain 1 | . . . . . 1 . . 1 . . . . . 1 . . . . 1 Shots Hit Robots 363 | . 46 37 . 15 25 16 . 25 . 11 30 . 34 35 28 16 10 9 26 Core Hits 175 | . 22 17 . 7 13 7 . 14 . 4 14 . 15 17 17 6 8 5 9 Critical Kills . | . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . Critical Strikes 27 | . . 2 . 1 2 1 . 2 . 2 1 . 1 5 6 2 . 2 . Burn 27 | . . 2 . 1 2 1 . 2 . 2 1 . 1 5 6 2 . 2 . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 8752 | 2 587 683 . 264 458 359 . 701 . 327 829 . 898 933 793 428 273 238 979 Guns 8749 | . 587 683 . 263 458 359 . 701 . 327 829 . 898 933 793 428 273 238 979 Cannons . | . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 3 | 2 . . . 1 . . . . . . . . . . . . . . . Kinetic 150 | . 150 . . . . . . . . . . . . . . . . . . Thermal 8599 | . 437 683 . 263 458 359 . 701 . 327 829 . 898 933 793 428 273 238 979 Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 3 | . 1 1 1 1 . 3 . . . . . . . . . . . . 3 Average Corruption 1 | . 1 1 1 1 . 2 . . . . . . . . . . . . 1 Corruption Purged 6 | . . . . . . 3 . . . . . . . . . . . . 3 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 18 | . 1 9 2 2 . 4 . . . . . . . . . . . . . Message Errors 4 | . . 2 1 . . 1 . . . . . . . . . . . . . Matter Fused 8 | . . 5 1 . . 2 . . . . . . . . . . . . . Parts Rejected 1 | . . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 3 | . . 2 . 1 . . . . . . . . . . . . . . . Misfires 1 | . . . . 1 . . . . . . . . . . . . . . . Alerts 1 | . 1 . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | 1 . . . 1 . . . . . . . . . . . . . . . Kicked 2 | 1 . . . 1 . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 169 | . 16 90 . 169 . . . 3 . . 3 . . 48 26 24 . . . Average Temperature 25 | . 8 29 . 57 . . . 3 . . 3 . . 18 12 14 . . . Received Heat Transfer 446 | . 174 27 . 4 35 73 . 6 18 8 19 . 20 26 24 12 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 6 | . . . . . . . . . . 1 1 . . 2 1 1 . . . Combat Hostiles 6 | . . . . . . . . . . 1 1 . . 2 1 1 . . . Parts Melted 48 | . 3 3 . . 3 1 . 3 . 3 3 . 3 11 5 5 . 3 2 Heat Transferred 15431 | . 893 1517 . 629 1073 666 . 1184 . 555 1258 . 1332 1860 1762 857 324 559 962 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Maximum Alert Level . | . . . . . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 . . 100 . . . . 100 . . . . 100 Level 1 . | . . . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 144 | . 80 54 . 92 127 83 . . . . . . . 144 . . . . 57 Initial 25 | . . . . . 6 25 . . . . . . . 19 . . . . . Average 15 | . 12 2 . 27 65 13 . . . . . . . 33 . . . . 19 Influence Increases 2141 | . 216 129 . 227 194 221 . 175 . 60 125 . 160 203 180 80 10 30 131 Destroy 0b10 Robot/C 1360 | . 120 80 . 160 120 20 . 140 . 40 80 . 120 120 180 60 . 20 100 Destroy 0b10 Robot/NC 150 | . 30 25 . 5 10 15 . 5 . . 25 . . 10 . . 10 10 5 Destroy Leader 340 | . 36 20 . 30 34 16 . 30 . 20 20 . 40 54 . 20 . . 20 Allied During Kill 2 | . . . . 2 . . . . . . . . . . . . . . . Disable Machine 12 | . . 4 . . . 4 . . . . . . . . . . . . 4 Destroy Structure 7 | . . . . . . 1 . . . . . . . 4 . . . . 2 Partial Spotted 30 | . . . . . . 15 . . . . . . . 15 . . . . . Lose Combat Pursuer 240 | . 30 . . 30 30 150 . . . . . . . . . . . . . Influence Decreases 2110 | . 216 129 . 205 137 300 . 175 . 60 120 5 120 114 309 45 45 30 100 Entered New Map 199 | . . . . . 16 54 . . . . . 5 . 21 68 . 35 . . Time Decay 1709 | . 166 75 . 205 111 168 . 175 . 60 120 . 120 93 241 45 10 30 90 Lost Ally 20 | . . . . . 10 10 . . . . . . . . . . . . . Purge Threat 182 | . 50 54 . . . 68 . . . . . . . . . . . . 10 Squads Dispatched 2 | . . . . . . 1 . . . . . . . 1 . . . . . Investigation . | . . . . . . . . . . . . . . . . . . . . Extermination 1 | . . . . . . 1 . . . . . . . . . . . . . Reinforcement . | . . . . . . . . . . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Distress Signals 6 | . 1 1 . . 3 1 . . . . . . . . . . . . . Communications Jammed 1 | . . . . . . . . . . . . . . . . . . 1 . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 137 | . 12 9 . 9 18 26 . 9 2 2 4 . 6 13 13 4 . 5 5 Peak Tracking Total 9 | . 3 1 . 3 9 9 . 3 2 1 1 . 2 4 5 2 . 2 2 Tactical Retreats 18 | . 1 . . 2 1 7 . 1 . . . . . . 3 1 . 2 . ECM-based Alert Blocks 23 | . . . . . . 7 . 3 . . . . . . 9 1 . 3 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Traps Triggered 4 | . 1 . . . . 1 . . . . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed 16 | . . . . . . . . . 12 . . . . . . . . . 4 Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Machines Disabled 5 | . . 1 . . . 1 . . . . . . . . 1 . 1 . 1 Max in Single Turn 1 | . . 1 . . . 1 . . . . . . . . 1 . 1 . 1 Garrison Access 3 | . . . . . . 2 . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Machines Accessed 44 | . 4 1 4 . 2 10 1 3 2 . . 4 . 6 . . 4 . 3 Terminals 15 | . 3 1 . . 2 4 . . 2 . . . . 2 . . . . 1 Fabricators 2 | . . . . . . 1 . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . . . . 2 . . . . . . . 2 . . . . 1 Scanalyzers 2 | . . . . . . 1 . . . . . . . 1 . . . . . Garrison Access 3 | . . . . . . 2 . . . . . . . 1 . . . . . Total Hacks 168 | . 8 1 49 . 5 31 1 5 9 . . 20 . 16 . . 14 . 9 Successful 151 | . 7 1 49 . 4 25 1 5 4 . . 20 . 14 . . 14 . 7 Failed 17 | . 1 . . . 1 6 . . 5 . . . . 2 . . . . 2 Catastrophic . | . . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 27 | . 4 1 1 . 4 7 . . 4 . . . . 5 . . . . 1 Terminals 56 | . 7 1 . . 5 19 . . 9 . . . . 10 . . . . 5 Fabricators 3 | . . . . . . 1 . . . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 1 . . . . 2 . . . . . . . 2 . . . . 2 Scanalyzers 9 | . . . . . . 6 . . . . . . . 3 . . . . . Garrison Access 4 | . . . . . . 3 . . . . . . . 1 . . . . . Terminal Hacks 125 | . 6 1 49 . 3 12 1 5 4 . . 20 . 6 . . 14 . 4 Record 69 | . . . 49 . 1 . . 3 . . . 11 . . . . 5 . . Part Schematic 7 | . . . . . . 1 . . . . . 5 . . . . 1 . . Robot Schematic 1 | . . . . . . . . . . . . 1 . . . . . . . Robot Analysis 6 | . 1 . . . . . . . . . . . . . . . 4 . 1 Prototype ID Bank 11 | . 1 . . . . 2 . . . . . 3 . 1 . . 4 . . Open Door 3 | . . . . . . . 1 2 . . . . . . . . . . . Branch Access Points 4 | . . . . . 1 1 . . 1 . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . 1 . . . . . Terminal Index 1 | . . . . . . . . . . . . . . 1 . . . . . Scanalyzer Index 1 | . . . . . . 1 . . . . . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . . Unreport Threat 8 | . 2 1 . . 1 2 . . . . . . . . . . . . 2 Locate Traps 2 | . 1 . . . . 1 . . . . . . . . . . . . . Disarm Traps 4 | . . . . . . . . . 3 . . . . . . . . . 1 Recall Extermination 1 | . . . . . . 1 . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . 1 . . . . . Registered Prototypes 2 | . . . . . . 1 . . . . . . . 1 . . . . . Zone Layout 2 | . 1 . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 1 . . . . . . . . . . . . 1 Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . 1 . . . . 2 . . . . . . . 2 . . . . 1 Retrieve Components 6 | . 1 . . . . 2 . . . . . . . 2 . . . . 1 Scanalyzer 9 | . . . . . . 6 . . . . . . . 3 . . . . . Retrieve Study 9 | . . . . . . 6 . . . . . . . 3 . . . . . Garrison Access Hacks 3 | . . . . . . 2 . . . . . . . 1 . . . . . Seal Access 3 | . . . . . . 2 . . . . . . . 1 . . . . . Unauthorized Hacks 6 | . . . . . 1 2 . . . . . . . 2 . . . . 1 Terminals 5 | . . . . . 1 2 . . . . . . . 2 . . . . . Assimilate 5 | . . . . . 1 2 . . . . . . . 2 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . 1 Reject 1 | . . . . . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 6 | . 1 . . . 1 1 . . 2 . . . . . . . . . 1 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . 1 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . 1 . . . . . 5 . . . . 1 . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . . . . . . . . . . 69 Total Part Build Rating 18 | . . . . . . . . . . . . . . . . . . . 18 Part Studies Acquired 9 | . . . . . . 6 . . . . . . . 3 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . 2 . . . . 5 . . . . . . . 4 . . . . 2 Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Total Allies 7 | . . . . 3 1 1 . . . . . . . 2 . . . . . Largest Group 3 | . . . . 3 3 1 . . . . . . . 2 . . . . . Highest-Rated Group 52 | . . . . 40 40 26 . . . . . . . 52 . . . . . Highest-Rated Ally 26 | . . . . 16 16 26 . . . . . . . 26 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 22 | . . . . 15 7 . . . . . . . . . . . . . . Total Damage 274 | . . . . 187 87 . . . . . . . . . . . . . . Kills 2 | . . . . 2 . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Active Infowar (turns) 5944 | . 414 919 778 428 181 541 348 369 108 263 189 29 203 215 346 120 83 173 237 Terrain 5944 | . 414 919 778 428 181 541 348 369 108 263 189 29 203 215 346 120 83 173 237 Structural 1973 | . . 577 778 428 181 9 . . . . . . . . . . . . . Traps 2725 | . . . . . . 42 348 369 108 263 189 29 203 215 346 120 83 173 237 Seismic 1728 | . . 517 778 428 5 . . . . . . . . . . . . . . Jamming 902 | . . . . . . . . . . . . . . . 289 120 83 173 237 ECM 2873 | . . . . . . 190 348 369 108 263 189 29 203 215 346 120 83 173 237 Robot Analysis Total 6 | . 1 . . . . . . . . . . . . . . . 4 . 1 Derelict Logs Recovered 13 | . . 1 . . . . 1 2 . 1 1 . 2 . 2 2 . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Turns Passed 6242 | 87 625 919 778 428 181 541 348 369 108 263 189 29 203 215 346 120 83 173 237 Spaces Moved 9974 | 67 421 573 643 526 303 1164 864 778 257 788 323 93 505 503 899 293 193 505 276 Core 8 | 8 . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . Legs 1823 | 59 421 573 643 127 . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 8143 | . . . . 399 303 1164 864 778 257 788 323 93 505 503 899 293 193 505 276 Fastest Speed 31 | 50 120 120 120 31 31 31 31 31 31 31 31 31 31 31 31 31 31 31 31 Average Speed 47 | 111 120 120 120 52 31 31 31 31 31 31 31 31 31 31 31 31 31 31 31 Slowest Speed 120 | 120 120 120 120 120 31 31 31 31 31 31 31 31 31 31 31 31 31 31 31 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 40 | . . . . 1 1 21 1 2 2 3 . . . 6 . 2 . 1 . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 60 | 5 90 79 94 80 38 39 97 84 9 97 52 79 75 14 96 49 62 65 8 Regions Visited 19 Branch Regions 13 Pre-discovered Areas 9 | . . 1 1 . . . . 1 . 1 . 1 . . . . 3 1 . Known Exits Taken 19 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . Scrap Searched 23 | . . 1 . 2 . . 5 . . 5 2 . 3 . 4 1 . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 8 | . . . . . . . . . . . . . . 1 1 2 . 3 1 Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 8 | . . . . . . . . . . . . . . 1 1 2 . 3 1 AOE . | . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Total 11087 | 75 494 759 650 656 357 1312 942 882 281 795 373 92 522 529 941 303 206 509 409 Wait 661 | . 22 145 . 97 28 93 80 77 24 3 6 . 1 2 20 . . . 63 Move 9879 | 66 420 572 642 523 300 1125 861 773 252 781 322 92 504 490 898 288 192 502 276 Hop 36 | . . . . 1 1 17 1 2 2 3 . . . 6 . 2 . 1 . Pick Up 39 | . 5 2 . 4 2 9 . . 1 . 5 . . 5 1 . 2 . 3 Fast Attach 52 | 8 4 3 3 1 2 13 . 3 1 . 1 . . 3 1 . 2 1 6 Attach 23 | . 3 . . 6 . 9 . 1 . 1 . . . . . . . . 3 Detach 33 | . 3 1 3 . 2 12 . 4 . 1 1 . . 3 . . 1 . 2 Swap 4 | . . . . . . 3 . . 1 . . . . . . . . . . Drop 61 | . 3 3 2 5 2 19 . 3 . 2 2 . 1 6 2 . 3 . 8 Fire 183 | . 26 23 . 11 16 8 . 10 . 4 17 . 13 14 12 8 6 5 10 Melee . | . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . Kick 2 | 1 . . . 1 . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 30 | . . . . . . . . . . . . . . . . . . . 30 Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous 84 | . 8 10 . 7 4 4 . 9 . . 19 . 3 . 7 5 . . 8 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Res x2 / Ext) History --------- Turn | Location | Event 2 | -11/Scrapyard | Upgraded with Power slot (x1) 2 | -11/Scrapyard | Upgraded with Propulsion slot (x3) 2 | -11/Scrapyard | Upgraded with Utility slot (x7) 2 | -11/Scrapyard | Upgraded with Weapon slot (x1) 5 | -11/Scrapyard | Identified exit to Materials 5 | -11/Scrapyard | Discovered exit to Materials (range 14) 88 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Identified exit to Materials 259 | -10/Materials | Discovered exit to Materials (range 19) 312 | -10/Materials | Identified exit to Mines 312 | -10/Materials | Discovered exit to Mines (range 14) 358 | -10/Materials | Discovered exit to Mines (range 8) 440 | -10/Materials | Discovered exit to Materials (range 10) 629 | -10/Materials | Build established: Wizard-Skirmisher 629 | -10/Materials | Identified exit to Subcaves 629 | -10/Materials | Discovered exit to Subcaves (range 10) 644 | -10/Materials | Discovered exit to Materials (range 10) 688 | -10/Materials | Derelicts attacked the area 713 | -10/Materials | Entered Mines 729 | -10/Mines | Assembled infested the area 734 | -10/Mines | Learned location of Storage (-9) 1154 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1154 | -10/Mines | Identified exit to Exiles 1154 | -10/Mines | Discovered exit to Exiles (range 5) 1182 | -10/Mines | Discovered exit to Subcaves (range 10) 1189 | -10/Mines | Discovered exit to Materials (range 9) 1262 | -10/Mines | Reached level 2 1469 | -10/Mines | Discovered exit to Materials (range 10) 1632 | -10/Mines | Entered Exiles 1653 | -10/Exiles | Identified exit to Mines 1653 | -10/Exiles | Discovered exit to Mines (range 15) 1683 | -10/Exiles | Met 8R-AWN 1703 | -10/Exiles | Met EX-HEX 1738 | -10/Exiles | Met EX-BIN 1919 | -10/Exiles | Met EX-DEC 1939 | -10/Exiles | Build established: Wizard-Mutant 1954 | -10/Exiles | Learned location of Zion (-7) 1993 | -10/Exiles | Discovered exit to Mines (range 10) 2076 | -10/Exiles | Visited The Gauntlet 2250 | -10/Exiles | Aligned with FarCom system 2251 | -10/Exiles | Given EX-Vault access code 2280 | -10/Exiles | Opened EX-Vault 2285 | -10/Exiles | Found Prototype Energy Cannon 2285 | -10/Exiles | Identified Firepult 2292 | -10/Exiles | Found Prototype Energy Cannon 2292 | -10/Exiles | Identified Gui. Plasma Cannon 2296 | -10/Exiles | Found Prototype Device 2296 | -10/Exiles | Identified PSU Rigger 2321 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2410 | -10/Exiles | Left Exiles lab with PSU Rigger 2410 | -10/Exiles | Entered Mines 2520 | -9/Mines | Reached level 3 2624 | -9/Mines | Identified exit to Materials 2624 | -9/Mines | Discovered exit to Materials (range 7) 2636 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2659 | -9/Mines | Discovered exit to Materials (range 8) 2665 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2838 | -9/Mines | Entered Materials 2838 | -8/Materials | Accompanied by 3 allies 2840 | -8/Materials | Reached level 4 2840 | -8/Materials | Reached level 5 2840 | -8/Materials | Reached level 6 2902 | -8/Materials | Build established: Wizard-Scout 2910 | -8/Materials | Reached level 7 2914 | -8/Materials | Lost 3 allies 2985 | -8/Materials | Met 7R-MNS 3007 | -8/Materials | Identified exit to Factory 3007 | -8/Materials | Discovered exit to Factory (range 16) 3019 | -8/Materials | Entered Factory 3021 | -7/Factory | Reached level 8 3021 | -7/Factory | Reached level 9 3052 | -7/Factory | Identified exit to Lower Caves 3085 | -7/Factory | Upgraded with Utility slot (x2) 3140 | -7/Factory | Upgraded with Weapon slot (x1) 3378 | -7/Factory | Identified exit to Factory 3378 | -7/Factory | Discovered exit to Factory (range 14) 3512 | -7/Factory | Upgraded with Utility slot (x2) 3560 | -7/Factory | Entered Lower Caves 3561 | -7/Lower Caves | Encountered a Warlord checkpoint 3562 | -7/Lower Caves | Reached level 10 3705 | -7/Lower Caves | Identified exit to Lower Caves 3705 | -7/Lower Caves | Discovered exit to Lower Caves (range 13) 3908 | -7/Lower Caves | Entered another Lower Caves area 3912 | -7/Lower Caves | Discovered exit to Factory (range 8) 3975 | -7/Lower Caves | Learned 4 Factory zone layouts 3990 | -7/Lower Caves | Entered an active Warlord outpost 4001 | -7/Lower Caves | Learned Factory security intel 4014 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 4204 | -7/Lower Caves | Learned location of 1 exit from Factory 4224 | -7/Lower Caves | Identified exit to Zion 4224 | -7/Lower Caves | Discovered exit to Zion (range 9) 4247 | -7/Lower Caves | Encountered a Warlord checkpoint 4277 | -7/Lower Caves | Entered Factory 4278 | -6/Factory | Identified exit to Lower Caves 4279 | -6/Factory | Reached level 11 4279 | -6/Factory | Reached level 12 4279 | -6/Factory | Reached level 13 4385 | -6/Factory | Entered Lower Caves 4422 | -6/Lower Caves | Upgraded with Utility slot (x1) 4500 | -6/Lower Caves | Identified exit to Lower Caves 4500 | -6/Lower Caves | Discovered exit to Lower Caves (range 11) 4563 | -6/Lower Caves | Spotted B-75 Beast 4578 | -6/Lower Caves | Destroyed B-75 Beast 4648 | -6/Lower Caves | Entered another Lower Caves area 4648 | -6/Lower Caves | Spotted B-75 Beast 4666 | -6/Lower Caves | Reached level 14 4666 | -6/Lower Caves | Destroyed B-75 Beast 4692 | -6/Lower Caves | Identified exit to Factory 4692 | -6/Lower Caves | Discovered exit to Factory (range 20) 4696 | -6/Lower Caves | Encountered a Warlord checkpoint 4792 | -6/Lower Caves | Learned Factory emergency access door positions 4815 | -6/Lower Caves | Identified exit to Data Miner 4815 | -6/Lower Caves | Discovered exit to Data Miner (range 8) 4818 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4837 | -6/Lower Caves | Entered Data Miner 4837 | -6/Data Miner | Identified exit to Proximity Caves 4837 | -6/Data Miner | Discovered exit to Proximity Caves (range 6) 4842 | -6/Data Miner | Met Data Miner 4853 | -6/Data Miner | Learned location of Section 7 (-2) 4853 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4859 | -6/Data Miner | Received God Mode back door access code from Data Miner 4866 | -6/Data Miner | Entered Proximity Caves 4868 | -5/Proximity Caves | Reached level 15 4906 | -5/Proximity Caves | Learned 8 Factory zone layouts 4911 | -5/Proximity Caves | Reached level 16 4926 | -5/Proximity Caves | Spotted B-75 Beast 4937 | -5/Proximity Caves | Destroyed B-75 Beast 5021 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5062 | -5/Proximity Caves | Discovered exit to Factory (range 14) 5069 | -5/Proximity Caves | Entered Factory 5070 | -5/Factory | Identified exit to Upper Caves 5071 | -5/Factory | Reached level 17 5241 | -5/Factory | Garrison activated, responded to threat 5260 | -5/Factory | Reached level 18 5284 | -5/Factory | Entered Upper Caves 5319 | -5/Upper Caves | Identified exit to Upper Caves 5358 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5400 | -5/Upper Caves | Encountered a Warlord checkpoint 5412 | -5/Upper Caves | Learned location of 1 exit from Factory 5566 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5630 | -5/Upper Caves | Entered another Upper Caves area 5632 | -5/Upper Caves | Reached level 19 5634 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5696 | -5/Upper Caves | Encountered a Warlord checkpoint 5737 | -5/Upper Caves | Learned location of 1 exit from Factory 5737 | -5/Upper Caves | Identified exit to Zhirov 5737 | -5/Upper Caves | Discovered exit to Zhirov (range 14) 5750 | -5/Upper Caves | Entered Zhirov 5750 | -5/Zhirov | Identified exit to Proximity Caves 5750 | -5/Zhirov | Discovered exit to Proximity Caves (range 3) 5756 | -5/Zhirov | Met Zhirov 5763 | -5/Zhirov | Learned location of Quarantine (-3) 5763 | -5/Zhirov | Learned location of Testing (-2) 5763 | -5/Zhirov | Learned location of Command (-1) 5767 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5776 | -5/Zhirov | Found Alien Artifact 5776 | -5/Zhirov | Identified Integrated Dissipator 5776 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 5820 | -5/Zhirov | Found Alien Artifact 5833 | -5/Zhirov | Entered Proximity Caves 5835 | -4/Proximity Caves | Reached level 20 5881 | -4/Proximity Caves | Spotted B-86 Titan 5927 | -4/Proximity Caves | Identified exit to Factory 5927 | -4/Proximity Caves | Discovered exit to Factory (range 5) 6006 | -4/Proximity Caves | Entered Factory 6007 | -4/Factory | Identified exit to Extension 6008 | -4/Factory | Identified exit to Research 6008 | -4/Factory | Reached level 21 6088 | -4/Factory | Fabricated Enh. Quantum Rifle (x2) 6192 | -4/Factory | Reached level 22 6212 | -4/Factory | Found Prototype Device 6214 | -4/Factory | Identified Adv. EM Shield 6217 | -4/Factory | Upgraded with Utility slot (x2) 6243 | -4/Factory | Self-destructed Last Messages --------------- 06192_ Penetrated by Slug. 06192_ Pressure Siphon disabled. 06196_ Penetrated by Slug. 06196_ Slug penetrates Pressure Siphon. 06198_ Imp. Targeting Computer melted. 06198_ H-77 Assassin destroyed. 06202_ Dropped Dynamic Insulation System. 06202_ Acquired Imp. Dynamic Insulation System. 06204_ Hacking Suite melted. 06204_ O-16 Technician destroyed. 06207_ TF Node disabled. 06207_ Adv. Sensor Array tumbles out of TF Node. 06207_ Adv. Signal Interpreter tumbles out of TF Node. 06208_ U-05 Engineer builds a Wall. 06211_ Dropped Protomatter-16. 06212_ Acquired Prototype Device. 06214_ Upgraded: Inventory Capacity (+3) 06214_ Identified Adv. EM Shield. 06217_ Upgraded: Utility Slot (+2) 06218_ Upgraded: Mass Support (+5) Map ----- +----------------------------------------------------+ | ????????? ? ? ? ?# %$######???????????????????? | | ????????????? ??# /= ??? ???#??#??#??????? | | ?????????? ?? ? ?# ?????????#????????#?? | | ???????? ? ? ?? ?#? ! ! ? ???? ?????? #??????? | | ?????## ???? ?#? #???### ???????#???????#? | | ????????##+######### #######?#?+?##???#???#??#?? | | ???#???## ######## ? ???????##??? | | ???#?##?# #####?##?? ?""?? ? #?##? | | ??#?#???# !!! !! #?###### ? u ?"??? ?#?##? | | ???##?#?# !! !! #?###### ?u? """??? ?##?# | | ???###??# !! ! [ #?###?## ? "?"" ??#??# | | ????????# % *%%######## ? ?t ??#?#?# | | ??#?????# [%= #################### | | ??#???### | | ???#?##?# ! | | ??#???### """ | | ???##???######## "R | | ?????#####??##?# """ ! % u | | ????#?########## "" !! "%%" """ """" """ | | ?????## #### !!! %%""" """ """" """ | | ??????# !! """" """ """" """ | | ??????# " | | ????#?# | | ??????# ###+########## | | ??????## ?# ####+############# T#### | | ???????# ?## """""" #@ #?########### | | ???????# ??## ] """""" # #?####### | | ???????# ? ?# """""" # """" """ #??#?#?## | | ?????#?#?? ## """""" # """" """ ####?#??# | | ????#???????# # """" """ ##?###### | | ????????????############# """" #?#????## | | ????????? ? ?#??##?###?## ##?##???# | | ?????????????"?"""?#??#?# """" """" #??#???## | | ?????????????####?#?##### """" """" #??##??## ! | | ?????????????"?""#???#### """" """" #???????# | | ???????????????????###### """" """" #??#???## | | ?????????????????#?#???## #???????# | | ?????????????????##??#################?##??#?# | | ?????????>???????#????#?##########??#?#?#????##### | | ??????????????????????????#????#?#???#????##?????? | | ??????????????????????#?#???##??#???????#??#?????? | | ???????????????????????###??????#?#??#??#????#???? | | ????????????????????????##???#??##?###????#??????? | | ????????????????????????????????#????????????????? | | ???????????????????????????#?#?#????#?#?#??##????? | | ?????????????????#??#?????#??????????????????????? | | ??????????????????????????#????#????????#????????? | | ????????????????????#???????????????#????????????? | | ?????????????????????????????#???????????#???????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 123 Energy Generation 66 Energy Capacity 675 Matter Stores 500 Matter Capacity 500 Sight Range 20 Robot Scan Range 24 Terrain Scan Range 14 Terrain Scan Density 510 ECM Strength 2 Jamming Range 14 EM Shielding 3 Armor Coverage 150 Resistance: KI 40 Resistance: TH 55 Resistance: EX 40 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 33 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 78 Core Analysis 6 Armor Integrity Analysis 30 Particle Charging 15 Offensive Hacking 50 Defensive Hacking 50 Item Schematics ----------------- Cld. Airjet | -7/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Adv. EM Disruption Field | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Robot Schematics ------------------ Y-54 Guardian | -6/Data Miner | Free Fabricated ------------ Enh. Quantum Rifle | x2 | -4/Factory | Preloaded Repaired ---------- Nothing Studied --------- Flight Unit | -7/Factory | Hacked Xenon Bombardment Thruster | -7/Factory | Hacked Hvy. Laser | -7/Factory | Hacked Lgt. Nuclear Core | -7/Factory | Hacked Lgt. Deuterium Engine | -7/Factory | Hacked Rocket Launcher | -7/Factory | Hacked Imp. Datajack | -5/Factory | Hacked Thermic Laser | -5/Factory | Hacked Wave Gun | -5/Factory | Hacked Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Levels Raised 21 | . . 1 . 1 4 2 1 . 3 . 1 . 2 2 . 1 . 1 2 XP Earned 37672 | 6000 750 1000 350 2142 5144 3485 649 1350 3292 800 1000 650 2560 2350 1400 900 650 1100 2100 XP Spent 106440 | 57200 . . . 1890 . 21050 . . 4650 3800 . . . . . . . . 17850 Upgrades 129 | 100 . . . 9 . 10 . . 3 1 . . . . . . . . 6 Power Slot 1 | 1 . . . . . . . . . . . . . . . . . . . Propulsion Slot 3 | 3 . . . . . . . . . . . . . . . . . . . Utility Slot 14 | 7 . . . . . 4 . . . 1 . . . . . . . . 2 Weapon Slot 2 | 1 . . . . . 1 . . . . . . . . . . . . . Core Integrity 8 | 8 . . . . . . . . . . . . . . . . . . . Heat Dissipation 13 | 4 . . . 9 . . . . . . . . . . . . . . . Energy Generation 7 | 4 . . . . . . . . 3 . . . . . . . . . . Energy Storage 8 | 8 . . . . . . . . . . . . . . . . . . . Matter Storage 4 | 4 . . . . . . . . . . . . . . . . . . . Mass Support 6 | 2 . . . . . 3 . . . . . . . . . . . . 1 Inventory Capacity 10 | 5 . . . . . 2 . . . . . . . . . . . . 3 Sight Range 4 | 4 . . . . . . . . . . . . . . . . . . . Sensor Range 12 | 12 . . . . . . . . . . . . . . . . . . . Terrain Scan Density 5 | 5 . . . . . . . . . . . . . . . . . . . Ranged Accuracy 6 | 6 . . . . . . . . . . . . . . . . . . . Hack Attack % 6 | 6 . . . . . . . . . . . . . . . . . . . Hack Defense % 10 | 10 . . . . . . . . . . . . . . . . . . . KI Resistance % 1 | 1 . . . . . . . . . . . . . . . . . . . TH Resistance % 4 | 4 . . . . . . . . . . . . . . . . . . . EX Resistance % 1 | 1 . . . . . . . . . . . . . . . . . . . TH Damage % 4 | 4 . . . . . . . . . . . . . . . . . . . Protomatter Created 1442 | . 82 42 . 35 43 . . 154 . . 253 . . 312 167 112 216 . 26 Integrity Restored 1490 | . 157 141 . 80 48 52 . 210 . . 355 . 51 . 135 86 . . 175 Core 906 | . 78 82 . 39 46 3 . 210 . . 197 . 39 . 105 61 . . 46 Parts 584 | . 79 59 . 41 2 49 . . . . 158 . 12 . 30 25 . . 129 Protomatter Decayed 485 | . . 60 . 2 85 6 . 57 . . . . 5 . 169 . 75 . 26 Game ------ Seed SystemCobblerStripper Manual? 0 Play Time 01:21:54 Cumulative 357.8 hours Start 2026.07.19 @ 22:18:52 End 2026.07.19 @ 23:48:13 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 133 Rogue 0 Adventurer 1 Explorer 132 Win Type - Total 31 Types 18/1/6/3/0/1/1/0/1/0 Lore% 80 Gallery% 73 Achievement% 65 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters BRIGHTNESS(150) Filters NONE Steam 1 RUN: fb0da3dc-2863-4dc2-86e2-d3023c11f4d1