Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.15 @ 10:06:32 Player: rice Result: Destroyed self with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (619) 619 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1369 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 112/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (130) Location -7/Recycling Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Improved Aluminum Leg Makeshift Leg > --- UTILITY (2) ------ Medium Storage Unit Subdweller Optics > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (10) --- Subdweller Power Source Light Treads Light Treads Light Treads Hacking Suite Subdweller Machine Gun Subdweller Machine Gun Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Shield Generator > --- WEAPON ----------- Subdweller Laser Battle Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Light Treads Improved Aluminum Leg Improved Aluminum Leg Hacking Suite EM Pulse Gun Mini Grenade Launcher Mini Grenade Launcher [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Medium Storage Unit Device Shield Generator Storage Medium Storage Unit Weapon Light Assault Rifle Energy Gun Subdweller Laser Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 43 | 6 16 20 1 Power 10 | 1 3 6 . Engine 10 | 1 3 6 . Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 6 2 1 Treads . | . . . . Leg 11 | 2 6 2 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 3 1 . Device 3 | . 2 1 . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 17 | 2 4 11 . Energy Gun 3 | 1 . 2 . Energy Cannon . | . . . . Ballistic Gun 11 | 1 4 6 . Ballistic Cannon . | . . . . Launcher 3 | . . 3 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . . 7 . Power 1 | . . 1 . Propulsion 3 | . . 3 . Utility 1 | . . 1 . Weapon 2 | . . 2 . Highest Loss Streak 2 | . . 2 . To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 97 91 85 Engine 13 | . 13 13 14 Leg 24 | . 26 23 28 Device 12 | . 13 12 14 Storage 14 | . 14 14 14 Energy Gun 6 | . 2 8 . Ballistic Gun 16 | . 25 12 . Launcher 3 | . . 5 14 Peak Build Rating 14 | 6 12 14 13 Average Rating 10 | 3 8 12 11 On Entrance 6 | . 6 12 9 Naked Turns . | . . . . Heaviest Build 24 | 13 21 24 18 Greatest Support 26 | 20 26 26 13 Greatest Overweight (x) 4 | . 4 1 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 6 8 10 10 Most Carried 10 | 4 10 10 8 Average Carried 8 | 2 7 9 8 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 4 10 8 8 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Rec Matter Collected 848 | 221 320 307 . Remotely . | . . . . Salvage Created 639 | . 378 261 . Parts 43 | . 22 21 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 9 | . . 9 . Prevented . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 18 | . 9 9 . Guns 12 | . 9 3 . AOE 5 | . . 5 . Classes Destroyed 6 | . 4 2 . Hauler 1 | . 1 . . Operator 1 | . 1 . . Turret 2 | . . 2 . Swarmer 5 | . 2 3 . Grunt 7 | . 7 . . Subdweller 6 | . . 6 . Best Kill Streak 3 | . 3 3 . Combat Bots Only 3 | . 3 3 . Max Kills in Single Turn 3 | . 2 3 . Gunslinging 1 | . 1 . . Exploded 3 | . . 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 185 | . 39 131 15 Missed 65 | . 15 46 4 Damage Taken 1517 | . 286 1130 101 Core 253 | . 38 178 37 Absorbed by Shields 131 | . . 131 . Core Remaining (%) 100 | 100 . . . Volleys Fired 98 | . 34 62 2 Largest 2 | . 2 2 1 Hottest 85 | . 63 85 30 Shots Fired 148 | . 66 80 2 Gun 129 | . 66 63 . Cannon . | . . . . Launcher 19 | . . 17 2 Special . | . . . . Kinetic 115 | . 65 50 . Thermal 2 | . . 2 . Explosive 19 | . . 17 2 Electromagnetic 12 | . 1 11 . Robot Hit Streak 14 | . 14 12 7 Robot Miss Streak 6 | . 6 1 . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 98 | . 45 51 2 Core Hits 48 | . 24 23 1 Critical Kills . | . . . . Critical Parts Destroyed 3 | . 2 1 . Critical Strikes 3 | . 2 1 . Destroy 3 | . 2 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1930 | 2 550 1324 54 Guns 1230 | . 547 683 . Cannons . | . . . . Explosions 695 | . . 641 54 Melee . | . . . . Ramming 5 | 2 3 . . Kinetic 1109 | . 547 562 . Thermal 22 | . . 22 . Explosive 695 | . . 641 54 Electromagnetic 99 | . . 99 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 17 | . . 17 . Projectiles . | . . . . Explosions 17 | . . 17 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 129 | . . 99 30 Shots 6 | . . 4 2 Rammed 1 | . 1 . . Targets Rammed 4 | 1 3 . . Kicked 3 | 1 2 . . Crushed . | . . . . Highest Temperature 201 | . 22 201 . Average Temperature 15 | . 4 70 . Received Heat Transfer 744 | . 135 597 12 Siege Activations . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Fried 2 | . . 2 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 25 | . . 25 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Peak Influence 199 | . 199 . 8 Initial . | . . . . Average 65 | . 73 . 2 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 3 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 19 18 1 Peak Tracking Total 6 | . 5 6 1 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Rec Machines Disabled 4 | . . 4 . Max in Single Turn 2 | . . 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Machines Accessed 3 | . 3 . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . 7 . . Successful 3 | . 3 . . Failed 4 | . 4 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 3 | . 3 . . Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals 2 | . 2 . . Botnet 1 | . 1 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 3 . . Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Rec Turns Passed 2302 | 74 751 1469 8 Spaces Moved 1387 | 53 391 941 2 Core 7 | 4 3 . . Treads . | . . . . Legs 1380 | 49 388 941 2 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 190 Average Speed 131 | 114 123 134 190 Slowest Speed 250 | 120 250 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 3 47 48 3 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 7 | . . 7 . Terrain Destroyed 115 | . . 98 17 Melee . | . . . . Projectile . | . . . . AOE 115 | . . 98 17 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Total 1723 | 63 596 1059 5 Wait 166 | . 134 32 . Move 1384 | 52 390 940 2 Hop . | . . . . Pick Up 13 | 4 8 1 . Fast Attach 13 | 6 5 1 1 Attach 4 | . . 4 . Detach . | . . . . Swap 26 | . 11 15 . Drop 15 | . 11 4 . Fire 98 | . 34 62 2 Melee . | . . . . Ram 1 | . 1 . . Kick 3 | 1 2 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 2 exits: Mat / [*Rec]) -7/Recycling History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 608 | -10/Materials | Discovered new exit (range 8) 682 | -10/Materials | Discovered new exit (range 15) 826 | -10/Materials | Entered Subcaves 829 | -10/Subcaves | Identified exit to Materials 867 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 880 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1192 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1216 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1639 | -10/Subcaves | Discovered new exit (range 16) 1653 | -10/Subcaves | Core integrity fell below 50% 1956 | -10/Subcaves | Disturbed a concealed Subdweller 2039 | -10/Subcaves | Core integrity fell below 20% 2295 | -10/Subcaves | Entered Recycling 2296 | -7/Recycling | Met a Zionite searching for Scraptown 2303 | -7/Recycling | Destroyed self with Mini Grenade Launcher Last Messages --------------- 02100_ GQ-UHD(R) destroyed. 02119_ Acquired 46 matter. 02125_ ZL-8ZU(R) destroyed. 02127_ The unstable cave ceiling collapses. 02135_ Sub. Monowheel crushed. 02144_ Acquired 19 matter. 02148_ Acquired Sub. Machine Gun. 02163_ Sub. Optics shoots sparks and powers down. LOCATION=UNKNOWN GOAL=ESCAPE 02296_ W9-8OU(z): "You there! You wouldn't happen to know where Scraptown is, do you?" 02297_ W9-8OU(z): "I've heard great things about that place, but almost no one seems to know where to find it, only that you access it somewhere from Recycling here." 02297_ Y-54 Guardian springs to life. 02297_ W9-8OU(z) destroyed. 02299_ Acquired Mak. Leg. Map ----- +----------------------------------------------------+ | | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ??????????###??????????????????????? | | ????????### ###????????????????????? | | ????????# #####????????????????? | | ????????# #!! #????????????????? | | ???????## Y ! !####### ?????????? | | ???????# ????????? | | ???????# ????????? | | ???????# @ ????????? | | ???????### ##+#########????????????? | | ?????????# ????????????????????????? | | ?????????#?????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SalvagingTransmissionScreen Manual? 0 Play Time 00:15:07 Cumulative 39.7 hours Start 2024.09.15 @ 09:51:25 End 2024.09.15 @ 10:06:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 34 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9e2f35d5-c1b3-4ea5-95fa-47aa450ed8ef