Cogmind - Beta 15 X3 @@@ ROGUE MODE // 2025.04.12 @ 00:58:29 Player: szymekc Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (18) 3600 Robots Destroyed (295) 1475 Value Destroyed (9452) 9452 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (-612) -612 TOTAL SCORE: 16575 Bonus ------- High Alert Combat Kills 28 Follower Combat Kills 144 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -1684 Cogmind --------- Core Integrity 697/850 Matter 72/300 Energy 160/160 System Corruption 0% Temperature Cool (60) Movement Walking (120) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- Light Fission Core > --- PROPULSION (4) --- Armored Leg Armored Leg Armored Leg Armored Leg > --- UTILITY (6) ------ Large Storage Unit Experimental Sensor Array Improved Signal Interpreter Core Analyzer Hardened Heavy Armor Plating > --- WEAPON (4) ------- Beamcaster Heavy Flak Cannon Impact Mace > --- INVENTORY (15) --- Improved Titanium Leg Improved Cooling System Advanced Sensor Array 0b10 Decoder Chip [Scout] Advanced Transmission Jammer Hacking Suite Authchip [Propulsion] Heart of Steel Scatter Rocket Array RU-N14's Throwing Claymores (4) RU-N14's Throwing Claymores (2) RU-N14's Throwing Claymores (4) RU-N14's Throwing Claymores (3) Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Armored Leg Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Improved Signal Interpreter Core Analyzer Hardened Heavy Armor Plating > --- WEAPON ----------- Beamcaster Gauss Rifle RU-N14's Throwing Claymores Impact Mace > --- INVENTORY -------- Improved Titanium Leg Improved Cooling System Advanced Sensor Array 0b10 Decoder Chip [Scout] Advanced Transmission Jammer Hacking Suite Authchip [Propulsion] Heart of Steel Heavy Flak Cannon Scatter Rocket Array RU-N14's Throwing Claymores RU-N14's Throwing Claymores [Rating: 79] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Leg Treads Light Treads Leg Armored Leg Wheel Armored Wheel Hover Unit Hover Unit Flight Unit Improved Cesium-ion Thruster Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Enhanced Autogun Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Flak Cannon Launcher Scatter Rocket Array Special Weapon RU-N14's Throwing Claymores Impact Weapon Impact Mace Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Slots Evolved 8 | . . . 2 . 2 . 2 . . . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . . . . . . . . . . . Utility 4 | . . . 1 . 1 . . . . . . . . 2 . . . . Weapon 2 | . . . . . . . 2 . . . . . . . . . . . Parts Attached 181 | 8 17 13 21 . 32 20 24 1 9 8 6 . 2 11 6 . 3 . Power 26 | 1 3 1 2 . 5 2 4 . 2 2 2 . . 1 . . 1 . Engine 12 | 1 1 1 2 . 3 1 2 . 1 . . . . . . . . . Core 14 | . 2 . . . 2 1 2 . 1 2 2 . . 1 . . 1 . Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 52 | 2 5 4 7 . 12 3 10 . 2 . . . . 7 . . . . Treads 24 | 2 1 2 5 . 12 2 . . . . . . . . . . . . Leg 11 | . 2 1 1 . . . . . . . . . . 7 . . . . Wheel 3 | . 1 1 1 . . . . . . . . . . . . . . . Hover 2 | . 1 . . . . 1 . . . . . . . . . . . . Flight 12 | . . . . . . . 10 . 2 . . . . . . . . . Utility 49 | 3 4 3 6 . 6 5 7 1 4 2 . . 1 2 4 . 1 . Device 29 | 3 1 1 6 . 3 1 4 1 2 2 . . 1 1 2 . 1 . Storage 6 | . 2 2 . . 1 . . . . . . . . . 1 . . . Processor 7 | . . . . . 1 1 2 . 2 . . . . 1 . . . . Hackware 2 | . . . . . . 1 1 . . . . . . . . . . . Protection 5 | . 1 . . . 1 2 . . . . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 54 | 2 5 5 6 . 9 10 3 . 1 4 4 . 1 1 2 . 1 . Energy Gun 15 | . 3 2 3 . 5 . . . . . . . 1 . 1 . . . Energy Cannon 5 | . . 2 . . 2 . . . 1 . . . . . . . . . Ballistic Gun 25 | 2 1 1 2 . 1 8 1 . . 4 4 . . 1 . . . . Ballistic Cannon 2 | . . . . . . . 1 . . . . . . . 1 . . . Launcher 3 | . . . 1 . 1 1 . . . . . . . . . . . . Special Weapon 2 | . 1 . . . . . . . . . . . . . . . 1 . Impact Weapon 2 | . . . . . . 1 1 . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . 1 2 . 4 4 5 . 2 . . . . . . . 2 . Corrupted Parts 1 | . . . . . . 1 . . . . . . . . . . . . System Corruption 2 | . . . . . . 2 . . . . . . . . . . . . Parts Lost 29 | . 6 4 2 . 2 2 . . . . 5 . 2 2 2 1 . 1 Power 6 | . 2 1 1 . . . . . . . 1 . . 1 . . . . Propulsion 7 | . 3 1 . . 1 1 . . . . . . . 1 . . . . Utility 5 | . . 1 1 . 1 1 . . . . . . 1 . . . . . Weapon 11 | . 1 1 . . . . . . . . 4 . 1 . 2 1 . 1 Highest Loss Streak 5 | . 5 2 1 . 1 2 . . . . 2 . 2 1 2 1 . 1 To Critical Strikes 1 | . . . . . . . . . . . 1 . . . . . . . Average Backups 15 | . 7 15 21 24 24 24 5 5 5 4 5 5 5 4 8 10 11 13 Power . | . . . . . . 1 . . . . . . . . . 1 . . Propulsion 4 | . 1 6 8 10 7 5 . . . . . . . . 1 1 1 1 Utility 6 | . 3 4 7 8 10 10 3 3 3 3 3 3 3 2 4 5 6 6 Weapon 4 | . 1 4 4 6 7 8 2 2 2 1 2 2 2 2 1 2 2 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 44 | . 1 1 3 1 17 5 5 . . . . . . . . . 2 9 Power 1 | . . . . . . . . . . . . . . . . . 1 . Propulsion 14 | . . . . . 11 1 1 . . . . . . . . . . 1 Utility 13 | . . . . 1 4 . 3 . . . . . . . . . 1 4 Weapon 15 | . 1 1 3 . 2 4 1 . . . . . . . . . . 3 Tool/Special 1 | . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 95 | . 89 97 96 100 96 99 98 100 99 100 96 100 99 98 90 91 91 88 Engine 4 | . 2 11 10 11 5 7 1 . 1 . . . . . . . . . Core 4 | . 11 2 . . 3 1 5 7 5 7 6 7 7 6 6 6 6 6 Treads 15 | . 10 16 20 33 35 35 . . . . . . . . . . . . Leg 8 | . 7 6 8 . . . . . . . . . . 16 26 26 26 26 Flight 5 | . . . . . . . 29 30 29 30 30 30 30 9 . . . . Device 12 | . 19 8 15 22 16 9 6 7 7 7 7 7 6 13 9 6 6 6 Storage 7 | . 8 14 11 11 9 9 . . . . . . . . 4 6 6 6 Processor 8 | . . . . . 3 9 22 23 23 23 23 23 23 25 14 13 13 13 Protection 3 | . . 4 3 . 3 8 . . . . . . . . 4 6 6 6 Energy Gun 7 | . 7 6 7 21 12 1 . . . . . . 3 6 4 6 6 6 Energy Cannon 2 | . . 20 1 . 5 1 . . . . . . . . . . . . Ballistic Gun 11 | . 17 . 12 . . 12 28 30 29 29 27 30 23 16 13 11 6 2 Impact Weapon 1 | . . . . . . 2 . . . 1 . . 2 3 4 6 6 6 Peak Build Rating 79 | 9 15 17 24 23 39 48 55 54 57 60 61 56 56 71 75 74 79 78 Average Rating 41 | 5 10 11 20 22 32 38 48 53 55 59 58 56 54 65 70 72 76 75 On Entrance 44 | . 9 14 11 23 23 39 42 53 54 57 60 56 56 54 71 74 70 78 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 103 | 8 49 92 97 96 103 102 22 19 19 22 28 19 19 25 67 62 68 68 Greatest Support 86 | 40 40 40 69 66 86 84 23 23 23 23 23 23 23 64 64 64 64 64 Greatest Overweight (x) 15 | . 15 5 7 1 1 1 . . . . 4 . . 1 1 . 1 1 Average Overweight (x) . | . 1 2 2 1 1 1 . . . . . . . . . . . . Largest Inventory Capacity 25 | 5 20 25 25 25 25 25 25 5 5 5 5 5 5 5 15 15 15 15 Average Capacity 16 | 5 12 18 22 25 25 25 5 5 5 5 5 5 5 5 12 15 15 15 Most Carried 25 | 2 15 18 25 25 25 25 25 5 5 5 5 5 5 5 14 14 15 15 Average Carried 15 | . 7 15 21 24 24 24 5 5 5 4 5 5 5 4 9 13 14 15 Final Capacity 25 | 5 15 20 25 25 25 25 5 5 5 5 5 5 5 5 15 15 15 15 Final Carried 25 | 2 15 17 25 24 25 24 5 5 5 5 5 5 5 5 13 14 15 15 Class Distribution -------------------- 59% | Mutant 16% | Derelict-Skirmisher 15% | Sprinter 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Data Miner Scavenger-Sprinter | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Derelict-Skirmisher | -6/Lower Caves Derelict-Skirmisher | -6/Lower Caves Derelict-Skirmisher | -6/Zion Derelict-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Matter Collected 7615 | 321 364 158 470 193 310 810 1649 74 1087 578 650 . 117 369 378 13 30 44 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 12464 | 100 723 195 1102 110 2005 1048 1773 219 1768 750 743 . 117 550 806 145 . 310 Parts 616 | 8 39 11 68 9 98 55 85 4 107 35 40 . 4 26 20 2 . 5 Haulers Intercepted 26 | . 1 . 5 . 5 3 6 . 6 . . . . . . . . . Recyclers Shooed 5 | . 2 . . . . . 1 . . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 77 | . . . . . . . . . . 28 41 . 2 . 6 . . . Prevented 4 | . . . . . . . . . . . . . . . 2 2 . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Combat Hostiles Destroyed 211 | . 15 3 24 6 30 17 24 1 19 12 19 . 2 6 17 2 . 14 Melee 1 | . 1 . . . . . . . . . . . . . . . . . Guns 145 | . 13 1 18 1 19 11 24 1 19 12 14 . 2 6 4 . . . Cannons 15 | . . 1 1 . 7 6 . . . . . . . . . . . . AOE 43 | . 1 . 4 5 3 . . . . . 5 . . . 12 . . 13 Classes Destroyed 18 | 2 4 1 2 1 3 1 1 1 . . . . . . 1 . . 1 Worker 9 | . . . . 1 1 1 2 . 3 . . . . 1 . . . . Builder 16 | . . . . . 2 3 3 . 3 . . . . 5 . . . . Tunneler 6 | 2 1 . 1 2 . . . . . . . . . . . . . . Hauler 26 | . 1 . 5 . 5 3 6 . 6 . . . . . . . . . Recycler 11 | 1 1 1 1 . 2 . 2 . 3 . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . 1 Operator 9 | . 1 . 1 . 3 . 2 . 2 . . . . . . . . . Watcher 5 | . . . 1 . 1 . 1 . 1 . . . . 1 . . . . Swarmer 41 | . 3 . 14 4 3 1 . . 3 3 5 . . . 2 . . 3 Grunt 104 | . 12 . 1 2 17 10 18 . 9 5 9 . 2 5 10 . . 4 Brawler 10 | . . . . . 2 1 . . . 1 . . . . 2 . . 4 Duelist 12 | . . . 1 . 1 2 1 . 1 1 1 . . . 2 . . 2 Protector 1 | . . . . . . 1 . . . . . . . . . . . . Sentry 32 | . . 2 8 . 6 1 3 . 6 2 2 . . . 1 . . 1 Hunter 4 | . . . . . 1 . . . . . . . . 1 . 2 . . Programmer 4 | . . . . . . . 2 . . . 2 . . . . . . . Compactor 1 | . . . . . . . . 1 . . . . . . . . . . Packrat 3 | . . . . . . . . . . . . . . . 3 . . . Tinkerer 1 | . . . . . . . . . . . . . . . 1 . . . Savage 1 | . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 11 | 2 5 2 4 4 4 4 9 1 8 3 4 . 2 5 11 2 . 9 Combat Bots Only 11 | . 5 2 4 4 4 3 8 1 5 3 4 . 2 4 11 2 . 9 Max Kills in Single Turn 6 | 1 1 1 4 3 2 2 2 1 4 2 3 . 1 1 5 1 . 6 Gunslinging 1 | . . . 1 . 1 . . . 1 1 1 . . . . . . . Exploded 6 | . 1 . 4 2 2 . . . . . 3 . . . 5 . . 6 Melee 1 | . 1 . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . 1 . . . 1 . . . . . . . . . . . . YI-UF0 (-10/Mines) 01-MTF (-8/Storage) Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Hostile Shots Fired 872 | . 88 37 116 10 109 128 51 . 80 29 100 . 11 36 39 21 . 17 Missed 287 | . 18 8 37 4 39 22 19 . 41 8 49 . 5 13 14 4 . 6 Damage Taken 9330 | . 854 782 840 144 1102 1865 423 . 375 319 899 . 114 392 514 306 . 401 Core 1143 | . 83 143 125 . 160 149 70 . 71 40 149 . . 19 74 23 . 37 Absorbed by Shields 200 | . . . 115 . . 8 . . . . . . . . 77 . . . Ignored by Resistances 6 | . . . . . . 6 . . . . . . . . . . . . Regen/Repaired (Parts) 360 | . . . 70 . 55 . 136 . 99 . . . . . . . . . Core Remaining (%) 54 | 100 . 9 . 68 . 43 . . . . . . 52 . . . . . Volleys Fired 613 | 16 83 14 71 11 84 85 75 4 56 32 37 . 5 18 15 2 . 5 Largest 4 | 2 2 2 2 2 2 2 4 4 4 4 4 . 4 4 3 3 . 2 Hottest 144 | 40 100 120 120 112 136 136 100 100 100 124 124 . 139 144 127 127 . 119 Shots Fired 1598 | 32 130 26 140 17 165 169 289 16 222 122 132 . 20 72 34 6 . 6 Gun 1513 | 32 126 16 130 12 134 154 289 16 222 122 130 . 20 72 31 6 . 1 Cannon 63 | . . 10 8 . 29 15 . . . . . . . . . . . 1 Launcher 18 | . . . 2 5 2 . . . . . 2 . . . 3 . . 4 Special 4 | . 4 . . . . . . . . . . . . . . . . . Kinetic 1248 | 32 110 . 82 . . 139 289 16 222 122 130 . 18 54 29 4 . 1 Thermal 246 | . 4 10 56 12 109 30 . . . . . . 2 18 2 2 . 1 Explosive 18 | . . . 2 5 2 . . . . . 2 . . . 3 . . 4 Electromagnetic 86 | . 16 16 . . 54 . . . . . . . . . . . . . Robot Hit Streak 28 | 4 22 7 8 11 28 24 10 7 9 7 8 . 6 7 5 1 . 4 Robot Miss Streak 14 | 4 5 1 4 1 6 4 4 3 4 7 10 . 4 5 5 5 . 14 Penetration Max 1 | . . . . . . . . . . 1 1 . . 1 . . . . Secondary Targets 31 | . 1 . 3 . 5 2 5 . 4 4 4 . . 2 1 . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 1 1 . 1 1 1 . . 1 1 . . . Shots Hit Robots 1013 | 16 90 19 87 6 127 135 181 10 111 65 62 . 9 53 30 6 . 6 Core Hits 607 | 5 37 7 42 9 73 43 64 5 65 32 40 . 9 25 70 1 . 80 Critical Kills 6 | . . . . . . . 1 . 1 . 1 . . 1 2 . . . Critical Parts Destroyed 9 | . . . . . . . 3 1 . . 2 . . . 1 2 . . Critical Strikes 30 | . 1 1 1 . 8 3 4 1 1 . 3 . . 2 3 2 . . Burn 13 | . . . 1 . 8 3 . . . . . . . 1 . . . . Destroy 7 | . . . . . . . 2 1 1 . 3 . . . . . . . Corrupt 2 | . 1 1 . . . . . . . . . . . . . . . . Smash 8 | . . . . . . . 2 . . . . . . 1 3 2 . . Melee Attacks 63 | . . . . . . 14 9 . 2 2 . . 4 13 12 3 2 2 Impact 63 | . . . . . . 14 9 . 2 2 . . 4 13 12 3 2 2 Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 19 | . . . . . . 2 5 . . . . . . 5 5 . . 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 26652 | 166 1015 284 1718 643 3297 2712 3960 243 2145 1369 1998 . 125 1377 2501 159 . 2940 Guns 16547 | 166 939 142 1356 104 1988 2166 3191 243 2145 1369 1400 . 125 834 348 31 . . Cannons 1159 | . . 139 88 . 582 343 . . . . . . . . . . . 7 Explosions 6281 | . 66 . 218 516 667 . . . . . 598 . . . 1478 . . 2738 Melee 2480 | . . . . . . 185 769 . . . . . . 528 675 128 . 195 Ramming 185 | . 10 3 56 23 60 18 . . . . . . . 15 . . . . Kinetic 13142 | 166 795 . 743 . . 1935 3191 243 2145 1369 1400 . 125 666 348 9 . 7 Thermal 3964 | . 66 139 701 104 2190 574 . . . . . . . 168 . 22 . . Explosive 5668 | . . . 218 516 120 . . . . . 598 . . . 1478 . . 2738 Electromagnetic 1213 | . 144 142 . . 927 . . . . . . . . . . . . . Impact 2480 | . . . . . . 185 769 . . . . . . 528 675 128 . 195 Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . 16 1 8 8 3 3 3 3 . . . . . Average Corruption 3 | . . . . . . 10 1 8 5 3 3 3 3 . . . . . Corruption Purged 6 | . . . . . . . 1 . 5 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 51 | . . . . . . 2 5 1 29 4 9 1 . . . . . . Message Errors 12 | . . . . . . . 1 1 7 . 2 1 . . . . . . Matter Fused 11 | . . . . . . 1 1 . 7 . 2 . . . . . . . Heat Flow Errors 5 | . . . . . . 1 1 . 2 . 1 . . . . . . . Energy Discharges 7 | . . . . . . . 1 . 4 1 1 . . . . . . . Parts Rejected 1 | . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 3 | . . . . . . . . . 1 . 2 . . . . . . . Data Loss (major) 1 | . . . . . . . 1 . . . . . . . . . . . Misfires 3 | . . . . . . . . . 2 1 . . . . . . . . Alerts 1 | . . . . . . . . . 1 . . . . . . . . . Weapon Failures 7 | . . . . . . . . . 4 2 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1345 | . . 15 41 47 42 83 364 . . . . . . 341 250 118 . 44 Projectiles 30 | . . 15 . . . 15 . . . . . . . . . . . . Explosions 139 | . . . 41 47 42 . . . . . . . . . . . . 9 Melee 1176 | . . . . . . 68 364 . . . . . . 341 250 118 . 35 Knockbacks 8 | . . . . . 2 1 2 . . . . . . 1 . 1 . 1 Impact 7 | . . . . . 2 1 2 . . . . . . 1 . 1 . . Kinetic 1 | . . . . . . . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 486 | . . . 30 76 86 . . . . . 17 . . . 80 . . 197 Shots 19 | . . . 1 3 2 . . . . . 1 . . . 4 . . 8 Rammed 22 | . 3 . 7 1 7 4 . . . . . . . . . . . . Targets Rammed 34 | . 5 2 9 1 8 5 . . . . . . . 4 . . . . Kicked 9 | . 1 2 2 . . . . . . . . . . 4 . . . . Crushed 3 | . 1 . . . 1 1 . . . . . . . . . . . . Highest Temperature 354 | . 156 250 120 . 99 170 354 166 240 84 138 . 159 133 138 108 . 60 Average Temperature 54 | . 27 104 38 . 20 29 98 87 61 21 32 . 60 58 63 56 . 19 Received Heat Transfer 2700 | . 447 81 167 18 522 444 195 . 144 81 177 . 54 189 142 . . 39 Effects 2 | . . . . . . . 1 . 1 . . . . . . . . . Energy Bleed 2 | . . . . . . . 1 . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 13 | . . 1 . . 1 1 2 . . . . . . 3 1 3 . 1 Combat Hostiles 4 | . . 1 . . . . . . . . . . . . 1 2 . . Parts Fried 17 | . . 1 . . 3 2 6 . . . . . . 1 . 4 . . Impact Corruptions 39 | . . . . . . 3 9 . . . . . . 10 8 7 . 2 Robots Melted 2 | . . . 1 . 1 . . . . . . . . . . . . . Combat Hostiles 2 | . . . 1 . 1 . . . . . . . . . . . . . Parts Melted 28 | . . . 12 . 16 . . . . . . . . . . . . . Heat Transferred 8285 | . 50 296 1591 222 4498 1184 . . . . . . . 407 . 37 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . 1 . . . 6 . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Maximum Alert Level 2 | . . . 1 . 1 1 1 . 2 . . . . . . . . . Low Security (%) 80 | 100 100 100 84 100 68 86 57 100 30 . . . . 100 . . . . Level 1 17 | . . . 15 . 31 13 42 . 47 . . . . . . . . . Level 2 1 | . . . . . . . . . 22 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 507 | 5 152 37 251 125 267 240 377 123 507 . . . . 117 . . . . Initial 123 | . . 37 . 39 . 102 52 123 79 . . . . . . . . . Average 114 | . 36 3 91 24 165 145 187 118 283 . . . . 67 . . . . Influence Increases 6618 | 15 473 45 761 230 994 576 911 . 804 260 410 . 40 220 360 50 . 469 Destroy 0b10 Robot/C 4220 | . 300 40 480 140 620 300 480 . 380 240 380 . 40 120 340 40 . 320 Destroy 0b10 Robot/NC 420 | 15 20 5 45 15 70 40 80 . 90 . . . . 35 . . . 5 Destroy Leader 792 | . 72 . 142 20 152 66 104 . 114 20 30 . . 32 20 10 . 10 Allied During Kill 151 | . . . . 11 6 . . . . . . . . . . . . 134 Successful Hack 293 | . 12 . 49 . 39 41 107 . 36 . . . . 9 . . . . Select Force Hacks 60 | . 60 . . . . . . . . . . . . . . . . . Disable Machine 180 | . . . 15 . 75 75 15 . . . . . . . . . . . Destroy Structure 127 | . 9 . 15 44 32 9 5 . 4 . . . . 9 . . . . Partial Spotted 60 | . . . . . . . 15 . 30 . . . . 15 . . . . Lose Combat Pursuer 315 | . . . 15 . . 45 105 . 150 . . . . . . . . . Influence Decreases 4851 | 15 375 82 659 269 750 562 610 10 380 170 248 . 40 170 391 50 . 70 Time Decay 4135 | 15 320 72 428 269 670 542 410 10 380 170 198 . 20 150 371 50 . 60 Lost Part 235 | . 55 10 10 . 20 20 . . . . 50 . 20 20 20 . . 10 Lost Ally 60 | . . . . . 60 . . . . . . . . . . . . . Purge Threat 421 | . . . 221 . . . 200 . . . . . . . . . . . Squads Dispatched 37 | . 5 . . . 3 10 8 . 3 . 1 . . 6 . . . 1 Investigation 9 | . 4 . . . . 4 . . . . . . . 1 . . . . Extermination 1 | . . . . . . . 1 . . . . . . . . . . . Reinforcement 16 | . 1 . . . 3 2 3 . 3 . . . . 4 . . . . Assault 4 | . . . . . . 2 . . . . 1 . . . . . . 1 Garrison 7 | . . . . . . 2 4 . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . 1 . . 1 . . . . 3 . . . . Haulers Reinforced 3 | . . . . . . . 2 . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Distress Signals 12 | . 2 . 1 . 5 . 1 . 3 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 342 | . 28 5 37 7 58 40 42 4 45 10 23 . 2 8 15 2 . 16 Peak Tracking Total 9 | . 5 2 6 4 6 9 5 4 8 2 5 . 2 3 9 2 . 9 Tactical Retreats 12 | . . . 1 . . 3 3 . 5 . . . . . . . . . Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Traps Triggered 6 | . 2 . 1 . 1 1 1 . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Machines Disabled 13 | . . . 1 . 5 5 1 . . 1 . . . . . . . . Max in Single Turn 1 | . . . 1 . 1 1 1 . . 1 . . . . . . . . Garrison Access 3 | . . . . . . 1 1 . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Machines Accessed 87 | . 8 1 9 1 11 10 20 . 14 2 2 4 1 3 1 . . . Terminals 52 | . 6 . 8 1 8 8 11 . 7 1 . . 1 1 . . . . Fabricators 2 | . . . . . . . 1 . . . . . . 1 . . . . Repair Stations 6 | . . . 1 . 1 . 1 . 3 . . . . . . . . . Recycling Units 14 | . 2 . . . 2 2 5 . 2 . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 2 . 2 . . . . . . . . . Total Hacks 261 | . 34 1 36 1 33 26 47 . 26 6 7 32 3 8 1 . . . Successful 160 | . 17 1 22 1 19 13 23 . 10 6 7 32 3 5 1 . . . Failed 101 | . 17 . 14 . 14 13 24 . 16 . . . . 3 . . . . Catastrophic 20 | . 2 . 3 . 4 2 2 . 6 . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 101 | . 16 . 18 . 21 13 12 . 15 . . . . 6 . . . . Terminals 163 | . 27 . 34 1 26 22 29 . 15 5 . . 3 1 . . . . Fabricators 7 | . . . . . . . 3 . . . . . . 4 . . . . Repair Stations 13 | . . . 2 . 2 . 2 . 7 . . . . . . . . . Recycling Units 30 | . 7 . . . 5 4 9 . 2 . . . . 3 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 4 . 2 . . . . . . . . . Terminal Hacks 88 | . 6 1 12 1 5 6 8 . . 6 7 32 3 . 1 . . . Record 25 | . . . . . . . . . . 5 6 11 3 . . . . . Part Schematic 11 | . . . . . . . . . . . . 11 . . . . . . Robot Schematic 7 | . . . . . . . . . . . . 7 . . . . . . Robot Analysis 6 | . 2 . 3 . . 1 . . . . . . . . . . . . Prototype ID Bank 7 | . 1 . 3 . . . . . . . . 3 . . . . . . Open Door 6 | . . 1 . . . 2 . . . 1 1 . . . 1 . . . Level Access Points 1 | . . . 1 . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . 2 . . . . . . . . . . . Terminal Index 3 | . 1 . 1 . 1 . . . . . . . . . . . . . Repair Station Index 1 | . 1 . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . 2 . . . 2 . . . . . . . . . . . Locate Traps 3 | . . . . . 1 1 1 . . . . . . . . . . . Hauler Manifests 5 | . 1 . 1 . 1 1 1 . . . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . . . Zone Layout 5 | . . . 1 1 1 1 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . 1 . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 9 | . . . 2 . 2 . 2 . 3 . . . . . . . . . Scan Component 5 | . . . 1 . 1 . 1 . 2 . . . . . . . . . Repair 4 | . . . 1 . 1 . 1 . 1 . . . . . . . . . Recycling Unit Hacks 6 | . 1 . . . 2 1 1 . . . . . . 1 . . . . Retrieve Components 6 | . 1 . . . 2 1 1 . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . . . . . . . . . Seal Access 2 | . . . . . . . 1 . 1 . . . . . . . . . Unauthorized Hacks 53 | . 10 . 8 . 10 6 10 . 6 . . . . 3 . . . . Terminals 46 | . 8 . 8 . 10 6 8 . 6 . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . Botnet 10 | . 2 . 2 . 3 . 2 . 1 . . . . . . . . . Operators 3 | . . . 1 . 1 . 1 . . . . . . . . . . . Skim 32 | . 5 . 5 . 6 6 5 . 5 . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . Recompile 1 | . . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . . . . . 2 . . . . . . 2 . . . . Reject 1 | . . . . . . . . . . . . . . 1 . . . . Mask 3 | . . . . . . . 2 . . . . . . 1 . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . 1 . . . 2 . 2 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 71 | . 7 . 9 1 10 9 18 . 13 1 . . 1 2 . . . . Full Trace Events 2 | . . . . . . 2 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . . . 7 . . . . 3 . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . . . . . . . . . . 11 . . . . 15 . Parts Built 2 | . . . . . . . 2 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . 117 . . . . . . . . . . . Total Part Build Rating 14 | . . . . . . . 14 . . . . . . . . . . . Parts Repaired 4 | . . . 1 . 1 . 1 . 1 . . . . . . . . . Time 205 | . . . 32 . 53 . 60 . 60 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 37 | . 10 . . . 13 3 10 . . . . . . 1 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . . . . . . . . . . . . Machine Destruction 2 | . . . . . . 2 . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Total Allies 7 | . . . . 3 . . . . . . . . . . . . 4 . Largest Group 4 | . . . . 3 3 . . . . . . . . . . . 4 4 Highest-Rated Group 151 | . . . . 40 40 . . . . . . . . . . . 151 151 Highest-Rated Ally 39 | . . . . 16 16 . . . . . . . . . . . 39 39 Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 42 | . . . . 9 22 . . . . . . . . . . . . 11 Total Damage 417 | . . . . 66 169 . . . . . . . . . . . . 182 Kills 4 | . . . . 1 1 . . . . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Active Infowar (turns) 14425 | 38 1579 535 1133 1290 1693 1214 981 38 899 343 409 32 123 314 1094 917 1600 193 Optics 3083 | . . . . . . . 962 38 899 343 409 32 123 277 . . . . Sensors 4119 | . . 1 . . . . . . . . . . . 314 1094 917 1600 193 Terrain 504 | 14 490 . . . . . . . . . . . . . . . . . Seismic 7509 | 38 1579 534 1133 1290 1693 1214 28 . . . . . . . . . . . T.N.C. 757 | . . . . . . 2 755 . . . . . . . . . . . Jamming 8 | . . . . . . . . . . 8 . . . . . . . . Robot Analysis Total 6 | . 2 . 3 . . 1 . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . . 1 . . . . . 1 2 . 1 . 1 2 1 1 Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Turns Passed 16856 | 126 1579 850 1837 1290 2690 1541 981 38 899 343 409 32 123 314 1094 917 1600 193 Spaces Moved 13305 | 47 648 404 826 520 915 510 2438 107 2022 762 803 124 337 202 822 751 951 116 Core 63 | 6 48 . . . . . . . . . 9 . . . . . . . Treads 2693 | 41 254 192 261 520 915 510 . . . . . . . . . . . . Legs 3385 | . 200 77 334 . . . . . . . . . . 134 822 751 951 116 Wheels 444 | . 78 135 231 . . . . . . . . . . . . . . . Hover 68 | . 68 . . . . . . . . . . . . . . . . . Flight 6652 | . . . . . . . 2438 107 2022 762 794 124 337 68 . . . . Fastest Speed 26 | 50 100 155 120 240 237 237 26 27 26 26 26 26 26 26 120 120 120 120 Average Speed 104 | 145 198 190 178 240 242 237 26 27 26 26 32 26 26 93 120 120 166 141 Slowest Speed 800 | 160 800 320 240 240 245 250 29 27 27 26 250 26 26 190 190 120 190 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 39 | . . . . . . . 25 . 14 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 68 | 5 95 88 82 98 80 66 54 81 48 92 94 76 50 8 90 91 89 15 Regions Visited 18 Branch Regions 11 Pre-discovered Areas 17 | . 3 . 1 . 2 2 2 . . 1 1 1 . . . 2 1 1 Known Exits Taken 13 | . . 1 1 1 1 1 . . 1 1 1 . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . . . . . . . . . . 1 . . . . . . Scrap Searched 21 | . . 2 . 2 . . . . . 3 4 . . . 4 4 2 . Spaces Dug 73 | . 3 . . 41 . 8 . . 2 1 . . 4 8 5 . 1 . Terrain Destroyed 409 | . 7 . 12 49 30 8 . . 2 5 76 . 5 8 91 . 1 115 Melee 29 | . . . . . . 8 . . 2 1 . . 4 8 5 . 1 . Projectile 18 | . 4 . . . . . . . . 4 8 . 1 . . . . 1 AOE 361 | . 3 . 12 49 30 . . . . . 67 . . . 86 . . 114 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Total 15141 | 73 817 457 1043 544 1233 687 2676 112 2318 849 866 123 351 263 875 757 970 127 Wait 601 | . 29 2 52 3 118 15 98 . 228 36 16 . . . 3 1 . . Move 13213 | 46 647 403 825 519 914 509 2389 106 1995 761 802 123 336 201 821 750 950 116 Hop 36 | . . . . . . . 24 . 12 . . . . . . . . . Pick Up 116 | 2 21 8 25 2 26 8 8 . . 1 . . . 4 5 1 5 . Fast Attach 99 | 7 8 7 9 . 10 10 19 . 7 2 6 . 2 4 4 . 4 . Attach 33 | 1 4 5 9 . 3 . 5 . . . . . . 2 4 . . . Detach 26 | 1 2 3 5 . 2 2 4 . 1 . . . . 1 5 . . . Swap 134 | . 7 4 14 5 25 21 13 1 9 9 4 . 4 9 3 . 2 4 Drop 172 | . 11 9 24 3 43 17 32 1 8 6 1 . . 7 3 . 7 . Fire 613 | 16 83 14 71 11 84 85 75 4 56 32 37 . 5 18 15 2 . 5 Melee 63 | . . . . . . 14 9 . 2 2 . . 4 13 12 3 2 2 Ram . | . . . . . . . . . . . . . . . . . . . Kick 9 | . 1 2 2 . . . . . . . . . . 4 . . . . Crush 25 | . 4 . 7 1 8 5 . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . 1 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 4 exits: *Mat x2 / Exi / Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 127 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Discovered new exit (range 15) 239 | -10/Materials | Discovered new exit (range 6) 310 | -10/Materials | Build established: Mutant 578 | -10/Materials | Discovered new exit (range 11) 768 | -10/Materials | Lost 5 parts (1p3n1w) 1186 | -10/Materials | Learned 2 Mines zone layouts 1244 | -10/Materials | Identified exit to Materials 1244 | -10/Materials | Identified exit to Subcaves 1244 | -10/Materials | Learned location of 1 exit from Materials 1257 | -10/Materials | Learned location of 1 exit from Storage 1258 | -10/Materials | Learned location of 1 exit from Storage 1259 | -10/Materials | Learned Storage security intel 1260 | -10/Materials | Learned 4 Subcaves zone layouts 1279 | -10/Materials | Loaded intel: 11 trap records 1706 | -10/Materials | Entered Mines 1708 | -10/Mines | Identified exit to Exiles 1738 | -10/Mines | Met a Derelict bent on vengeance 1873 | -10/Mines | Core integrity fell below 50% 2101 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2105 | -10/Mines | Found Prototype Device 2105 | -10/Mines | Identified Exp. Sensor Array 2166 | -10/Mines | Found the Drone Emporium 2178 | -10/Mines | Found Prototype Device 2191 | -10/Mines | Build established: Scavenger-Mutant 2259 | -10/Mines | Destroyed YI-UF0 2518 | -10/Mines | Discovered exit to Materials (range 13) 2535 | -10/Mines | Build established: Mutant 2537 | -10/Mines | Discovered exit to Materials (range 9) 2544 | -10/Mines | Assembled infested the area 2555 | -10/Mines | Core integrity fell below 20% 2556 | -10/Mines | Entered Materials 2556 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2557 | -9/Materials | Identified exit to Materials 2563 | -9/Materials | Identified Splice Drone Bay 3140 | -9/Materials | Discovered exit to Materials (range 15) 3493 | -9/Materials | Repaired Imp. Treads 3685 | -9/Materials | Discovered exit to Materials (range 5) 3812 | -9/Materials | Loaded intel: 2 recycling unit locations 3870 | -9/Materials | Loaded intel: 12 terminal locations 3917 | -9/Materials | Identified exit to Mines 3956 | -9/Materials | Learned Materials terminal intel 3986 | -9/Materials | Learned location of Zion (-6) 4028 | -9/Materials | Learned Storage terminal intel 4393 | -9/Materials | Entered Mines 4444 | -9/Mines | Learned location of 1 exit from Materials 4620 | -9/Mines | Discovered exit to Materials (range 9) 4894 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5266 | -9/Mines | Discovered exit to Materials (range 13) 5683 | -9/Mines | Entered Materials 5683 | -8/Materials | Accompanied by 3 allies 5683 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5684 | -8/Materials | Identified exit to Factory 5685 | -8/Materials | Loaded intel: 12 terminal locations 5758 | -8/Materials | Lost 3 allies 6885 | -8/Materials | Discovered exit to Factory (range 8) 7242 | -8/Materials | Repaired Broken Arm. Treads 7285 | -8/Materials | Identified exit to Storage 7955 | -8/Materials | Learned location of 2 exits from Lower Caves 8108 | -8/Materials | Learned Factory trap positions 8167 | -8/Materials | Learned Storage stockpile data 8218 | -8/Materials | Learned location of Extension (-4) 8278 | -8/Materials | Learned 4 Recycling zone layouts 8347 | -8/Materials | Learned Storage trap positions 8373 | -8/Materials | Entered Storage 8374 | -8/Storage | Identified exit to Recycling 8375 | -8/Storage | Loaded intel: 24 trap records 8378 | -8/Storage | Loaded intel: 16 terminal locations 8639 | -8/Storage | Garrison activated, responded to threat 8675 | -8/Storage | Met 01-MTF 8755 | -8/Storage | Found Prototype Launcher 8755 | -8/Storage | Identified Scatter Rocket Array 9561 | -8/Storage | Learned Factory trap positions 9638 | -8/Storage | Learned location of 2 exits from Lower Caves 9850 | -8/Storage | Learned location of Lower Caves (-7) 9869 | -8/Storage | Core integrity fell below 50% 9869 | -8/Storage | System corruption reached 10% 9875 | -8/Storage | Learned Factory stockpile data 9884 | -8/Storage | Destroyed 01-MTF 9891 | -8/Storage | Found Prototype Device 9891 | -8/Storage | Identified 01-MTF's Autohacker 9908 | -8/Storage | Learned Factory trap positions 9914 | -8/Storage | Entered Factory 9914 | -7/Factory | Evolved 2 slots: Weapon x2 9915 | -7/Factory | Loaded intel: 104 trap records 10128 | -7/Factory | Build established: Sprinter 10234 | -7/Factory | Destroyed 8 combat bots 10388 | -7/Factory | Garrison activated, responded to threat 10452 | -7/Factory | Learned location of 2 exits from Archives 10488 | -7/Factory | Learned Factory stockpile data 10499 | -7/Factory | Repaired Enh. Autogun 10515 | -7/Factory | Identified exit to Lower Caves 10528 | -7/Factory | Garrison activated, responded to threat 10533 | -7/Factory | Learned location of 2 exits from Proximity Caves 10540 | -7/Factory | Learned location of 1 exit from Lower Caves 10542 | -7/Factory | Identified exit to Factory 10543 | -7/Factory | Learned location of 1 exit from Upper Caves 10550 | -7/Factory | Learned location of 2 exits from Archives 10553 | -7/Factory | Destroyed 7 combat bots 10631 | -7/Factory | Discovered exit to Factory (range 13) 10674 | -7/Factory | Discovered exit to Factory (range 16) 10793 | -7/Factory | Fabricated Adv. Transmission Jammer (x2) 10895 | -7/Factory | Manually triggered Chute Trap 10895 | -7/Factory | Sucked down chute 10895 | -7/Factory | Entered Waste 10898 | -7/Waste | Spotted C-40 Crusher 10898 | -7/Waste | Spotted C-40 Crusher 10899 | -7/Waste | Spotted C-40 Crusher 10905 | -7/Waste | Spotted C-40 Crusher 10910 | -7/Waste | EMP discharged 10910 | -7/Waste | Spotted C-40 Crusher 10911 | -7/Waste | Discovered new exit (range 10) 10920 | -7/Waste | Destroyed C-40 Crusher 10933 | -7/Waste | Entered Factory 10934 | -7/Factory | Loaded intel: 81 trap records 10950 | -7/Factory | Discovered exit to Lower Caves (range 5) 11300 | -7/Factory | Discovered exit to Factory (range 10) 11679 | -7/Factory | Learned Hub_04(d) garrison access intel 11727 | -7/Factory | Repaired Enh. Autogun 11755 | -7/Factory | Learned location of 1 exit from Hub_04(d) 11823 | -7/Factory | Learned Extension security intel 11832 | -7/Factory | Entered Lower Caves 11833 | -7/Lower Caves | Identified exit to Lower Caves 11880 | -7/Lower Caves | Attracted the attention of an 0b10 base 11881 | -7/Lower Caves | Learned 8 Research zone layouts 12040 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12175 | -7/Lower Caves | Entered another Lower Caves area 12176 | -7/Lower Caves | Encountered a Warlord checkpoint 12176 | -7/Lower Caves | Identified exit to Data Miner 12201 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12361 | -7/Lower Caves | Learned Factory garrison access intel 12430 | -7/Lower Caves | Learned Research garrison access intel 12430 | -7/Lower Caves | Learned Factory terminal intel 12430 | -7/Lower Caves | Learned Research emergency access door positions 12579 | -7/Lower Caves | Learned 8 Factory zone layouts 12580 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 12584 | -7/Lower Caves | Entered Data Miner 12584 | -7/Data Miner | Discovered new exit (range 6) 12588 | -7/Data Miner | Met Data Miner 12596 | -7/Data Miner | Learned location of Section 7 (-2) 12596 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12601 | -7/Data Miner | Received God Mode back door access code from Data Miner 12616 | -7/Data Miner | Entered Proximity Caves 12698 | -6/Proximity Caves | Learned Factory stockpile data 12698 | -6/Proximity Caves | Learned 8 Factory zone layouts 12730 | -6/Proximity Caves | Learned location of 1 exit from Factory 12739 | -6/Proximity Caves | Entered Factory 12739 | -6/Factory | Evolved 2 slots: Utility x2 12740 | -6/Factory | Identified exit to Factory 12741 | -6/Factory | Identified exit to Lower Caves 12743 | -6/Factory | Loaded intel: 101 trap records 12745 | -6/Factory | Loaded intel: 26 terminal locations 12746 | -6/Factory | Loaded intel: 4 garrison access locations 12877 | -6/Factory | Garrison activated, responded to threat 12945 | -6/Factory | Discovered exit to Lower Caves (range 13) 13053 | -6/Factory | Entered Lower Caves 13054 | -6/Lower Caves | Identified exit to Lower Caves 13106 | -6/Lower Caves | Learned Factory security intel 13331 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 13364 | -6/Lower Caves | Destroyed 11 combat bots 13594 | -6/Lower Caves | Found Prototype Device 13625 | -6/Lower Caves | Build established: Derelict-Skirmisher 13625 | -6/Lower Caves | Murdered Warlord Statue 14147 | -6/Lower Caves | Entered another Lower Caves area 14957 | -6/Lower Caves | Discovered new exit (range 16) 15063 | -6/Lower Caves | Identified exit to Zion 15064 | -6/Lower Caves | Entered Zion 15065 | -6/Zion | Identified exit to Proximity Caves 15111 | -6/Zion | Build established: Mutant 15133 | -6/Zion | Found Prototype Device 15133 | -6/Zion | Identified Bomb Factory No. 2 15440 | -6/Zion | Learned Factory terminal intel 15464 | -6/Zion | Found Prototype Special Weapon 15464 | -6/Zion | Identified RU-N14's Throwing Claymores 15602 | -6/Zion | Learned Factory emergency access door positions 15758 | -6/Zion | Build established: Derelict-Skirmisher 15880 | -6/Zion | Met Imprinter 15913 | -6/Zion | Imprinted 15915 | -6/Zion | Declared Zion's savior 16460 | -6/Zion | Found RU-N14's Throwing Claymores 16463 | -6/Zion | Found RU-N14's Throwing Claymores 16466 | -6/Zion | Found RU-N14's Throwing Claymores 16664 | -6/Zion | Entered Proximity Caves 16664 | -5/Proximity Caves | Accompanied by 4 allies 16691 | -5/Proximity Caves | Learned location of Warlord (-5) 16733 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 16760 | -5/Proximity Caves | Destroyed 9 combat bots 16857 | -5/Proximity Caves | Self-destructed Last Messages --------------- 16780_ Destroyed Neutrino Core. 16780_ Y-64 Sentinel system corrupted by crushing effect. 16783_ Sneak attack on Y-64 Sentinel. 16783_ Destroyed Wave Gun. 16783_ Y-64 Sentinel system corrupted by crushing effect. 16784_ Y-64 Sentinel system terminally corrupted. 16784_ The unstable cave ceiling collapses. 16786_ Acquired 22 matter. 16788_ The unstable cave ceiling collapses. 16830_ Destroyed Wheel. 16830_ M-28 Smith destroyed. 16834_ L-41 Fighter destroyed. 16834_ B-60 Warrior destroyed. 16834_ G-67 Veteran destroyed. 16834_ B-60 Warrior destroyed. 16835_ The unstable cave ceiling collapses. <x5> 16846_ Acquired 13 matter. 16847_ The unstable cave ceiling collapses. <x3> 16854_ S-27 Virus knocked back. 16857_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????#######??????????????????????????????? | | ????????##### #####??????????????????????????? | | ???????## ## # ####???????????????????????? | | ??????## ## #???????????????????????? | | ??????# ##????????ss?????????????? | | ??????# ##???????s??????????????? | | ??????### ### #??????????????????????? | | ?????###### #### # M ##?????????????????????? | | ?????# #### MM ###???????????????????? | | ?????# #### M@ # #???????????????????? | | ?????# ######## ### ??????? | | ##???## ##???## s #?????????????? | | # #???## #???# ## =p= #?????????????? | | # ##### ##??## # ##?????????????? | | # ###### # ####??????????????? | | # #????????????????? | | # # #???????????????? | | ##### # # ###???????????????? | | ##??###### "" "" #####?????????????????? | | ##??## ### " " ##???????????????????? | | # ##???# " "# #???????????????????? | | ## ##???# " " #???????????????????? | | ?## #???## ## ### ##???????????????????? | | ??# #????## # #???????????????????? | | ??# ##?????# #???????????????????? | | ??# #??????## #???????????????????? | | ??# #???????## ##???????????????????? | | ??# ##???#####" #????????????????????? | | ??# ##??# ## ##????????????????????? | | ?## ##?# #?????????????????????? | | ## ### # ### ##????????????????????? | | # ##?## ##???????????????????? | | #???## #???????????????????? | | ###### # #????#### #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 600 Resistance: TH 10 Resistance: EM 15 Evasion (%) 64 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Salvage Targeting 2 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Neutrino Core | -7/Data Miner | Free Imp. System Guard | -7/Data Miner | Free Hvy. Disruptor Cannon | -7/Data Miner | Free Imp. Heavy Armor Plating | -6/Zion | Archive Imp. Corruption Screen | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Hyp. Gauss Cannon | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Antimatter Reactor | -6/Zion | Archive Imp. Antigrav System | -6/Zion | Archive Coil Gun | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Robot Schematics ------------------ M-28 Smith | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free S-27 Virus | -6/Zion | Archive P-60 Hacker | -6/Zion | Archive G-47 Trooper | -6/Zion | Archive Fabricated ------------ Adv. Transmission Jammer | x2 | -7/Factory | Preloaded Repaired ---------- Imp. Treads | 54% | -9/Materials Arm. Treads | 81% | -8/Materials | Broken Enh. Autogun | 15% | -7/Factory Enh. Autogun | 38% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RelayWeldingBeamcaster Manual? 0 Play Time 02:10:31 Cumulative 641.7 hours Start 2025.04.11 @ 22:21:47 End 2025.04.12 @ 00:58:29 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 219 Rogue 217 Adventurer 2 Explorer 0 Win Type - Total 34 Types 13/2/11/1/1/0/5/1/0/0 Lore% 93 Gallery% 90 Achievement% 81 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1fdaa927-89bb-4d51-b50f-60e42cc0a5e3