Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.30 @ 21:48:46 Player: Demise Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (10) 50 Value Destroyed (143) 143 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4833 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/1150 Matter 253/300 Energy 99/100 System Corruption 20% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (7) ------ Advanced Transmission Jammer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Fission Core Advanced Power Amplifier Improved Grenade Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Flight Unit Flight Unit Cesium-ion Thruster Cooled VTOL Module Nuclear Pulse Array > --- UTILITY ---------- Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Improved Core Shielding Hacking Suite Improved System Shield > --- WEAPON ----------- Improved Plasma Cutter Flail > --- INVENTORY -------- Medium Storage Unit High-powered Shock Rifle Improved Grenade Launcher Remote Datajack [Rating: 62] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Flight Unit Hover Unit Hover Unit Flight Unit Flight Unit Utility Advanced Sensor Array Device Advanced Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Core Shielding Weapon Flail Energy Gun High-powered Shock Rifle Ballistic Gun Railgun Special Weapon Plasma Cutter Impact Weapon Flail Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 2 Power 1 | . . . . 1 . . . Propulsion 6 | . . . 2 . 2 . 2 Utility 5 | . . 2 . 1 . 2 . Weapon . | . . . . . . . . Parts Attached 47 | . 4 3 9 9 7 9 6 Power 11 | . . 1 2 2 3 2 1 Engine 11 | . . 1 2 2 3 2 1 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 9 | . 2 2 1 1 1 1 1 Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover 2 | . 2 . . . . . . Flight 7 | . . 2 1 1 1 1 1 Utility 18 | . . . 4 5 2 5 2 Device 5 | . . . 1 1 1 . 2 Storage 1 | . . . . . . 1 . Processor 8 | . . . 3 3 . 2 . Hackware 3 | . . . . 1 . 2 . Protection 1 | . . . . . 1 . . Artifact . | . . . . . . . . Weapon 9 | . 2 . 2 1 1 1 2 Energy Gun 1 | . . . . . . . 1 Energy Cannon . | . . . . . . . . Ballistic Gun 1 | . . . . . . . 1 Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon 5 | . 2 . . 1 1 1 . Impact Weapon 2 | . . . 2 . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . 1 Parts Lost 17 | . . 2 . . . . 15 Power 3 | . . . . . . . 3 Propulsion 6 | . . . . . . . 6 Utility 3 | . . . . . . . 3 Weapon 5 | . . 2 . . . . 3 Highest Loss Streak 15 | . . 1 . . . . 15 Average Slot Usage (%) 67 | . 24 41 60 80 85 85 41 Engine 8 | . . 4 9 7 13 11 3 Hover 1 | . 3 12 . . . . . Flight 19 | . . 10 21 24 25 24 10 Device 4 | . . . 4 6 6 5 2 Processor 13 | . . . 18 23 14 13 8 Hackware 4 | . . . . 4 6 10 5 Protection 2 | . . . . . 5 5 2 Special Weapon 6 | . 21 15 . 4 6 5 1 Impact Weapon 4 | . . . 7 7 6 5 2 Naked Turns 54 | . 44 . . . . . 10 Heaviest Build 24 | . 2 4 10 14 16 24 24 Greatest Support 39 | 3 12 12 14 19 19 39 39 Greatest Overweight (x) 3 | . . . . . . . 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 4 4 4 4 4 4 8 8 Average Capacity 4 | 4 4 4 4 4 4 4 5 Most Carried 6 | 1 4 4 4 4 4 6 6 Average Carried 4 | . 3 3 3 4 4 4 4 Final Capacity 8 | 4 4 4 4 4 4 8 4 Final Carried 6 | 1 4 4 4 4 4 6 4 Class Distribution -------------------- 39% | Scout 38% | Mutant 17% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scout | -7/Factory Scout | -6/Factory Hacker-Scout | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Matter Collected 580 | 120 . 60 96 100 118 56 30 Remotely . | . . . . . . . . Salvage Created 427 | . . 60 16 121 120 80 30 Parts 30 | . . 7 . 5 3 12 3 Haulers Intercepted 1 | . . . . . 1 . . Recyclers Shooed 1 | . . . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 3 | . . 3 . . . . . Cannons 3 | . . 3 . . . . . Classes Destroyed 7 | . . 1 1 2 1 1 1 Worker 1 | . . . . . . . 1 Tunneler 1 | . . . 1 . . . . Hauler 1 | . . . . . 1 . . Recycler 1 | . . . . 1 . . . Operator 1 | . . . . 1 . . . Watcher 2 | . . . . . . 2 . Swarmer 3 | . . 3 . . . . . Best Kill Streak 3 | . . 3 1 1 1 1 1 Combat Bots Only 3 | . . 3 . . . . . Max Kills in Single Turn 1 | . . 1 1 1 1 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Damage Taken 2358 | . 10 93 . . 82 . 2173 Core 1181 | . . 10 . . 12 . 1159 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 99 | 100 100 97 100 100 98 100 . Volleys Fired 60 | . 3 3 . 8 10 27 9 Largest 2 | . 2 2 . 1 1 1 1 Hottest 40 | . 40 40 . 20 20 20 35 Shots Fired 65 | . 6 5 . 8 10 27 9 Gun 6 | . . . . . . . 6 Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special 59 | . 6 5 . 8 10 27 3 Kinetic 6 | . . . . . . . 6 Thermal 59 | . 6 5 . 8 10 27 3 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 6 | . 1 4 . 3 6 3 5 Robot Miss Streak 9 | . 2 . . 5 1 9 3 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 41 | . 2 4 1 5 8 8 13 Core Hits 16 | . . 3 . 2 4 4 3 Critical Hits 4 | . . 2 . . 1 1 . Critical Kills 3 | . . 1 . . 1 1 . Critical Parts Destroyed 1 | . . 1 . . . . . Melee Attacks 37 | . . . 6 9 12 . 10 Impact 37 | . . . 6 9 12 . 10 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 835 | . 12 43 52 101 110 128 389 Guns 139 | . . . . . . . 139 Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee 265 | . . . 52 58 . . 155 Ramming 32 | . . . . . . . 32 Kinetic 139 | . . . . . . . 139 Thermal 399 | . 12 43 . 43 110 128 63 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact 265 | . . . 52 58 . . 155 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 20 | . . . . . . . 20 Average Corruption 12 | . . . . . . . 12 Corruption Purged . | . . . . . . . . Effects 10 | . . . . . . . 10 Message Errors 2 | . . . . . . . 2 Matter Fused 3 | . . . . . . . 3 Heat Flow Errors 1 | . . . . . . . 1 Misdirections 4 | . . . . . . . 4 Overload Shots . | . . . . . . . . Overflow Damage 73 | . . . 32 23 . . 18 Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 73 | . . . 32 23 . . 18 Knockbacks 4 | . . . 1 . . . 3 Impact 4 | . . . 1 . . . 3 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 15 | . . . . . . . 15 Shots . | . . . . . . . . Rammed 4 | . . . . . . . 4 Targets Rammed 4 | . . . . . . . 4 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 231 | . . . . . 5 . 231 Average Temperature 106 | . . . . . 5 . 123 Received Heat Transfer 258 | . 6 30 . . 24 . 198 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 6 | . . . 3 3 . . . Impact Corruptions 4 | . . . 2 1 . . 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . 1 . . 3 . . Heat Transferred 1221 | . 37 148 . 148 370 407 111 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Peak Influence 477 | . 93 144 105 90 185 477 304 Initial 233 | . . 39 56 47 44 31 233 Average 131 | . 29 79 85 74 98 304 204 Maximum Alert Level 2 | . . . . . . 2 1 Low Security (%) 82 | 100 100 100 100 100 100 35 49 Level 1 8 | . . . . . . 8 50 Level 2 8 | . . . . . . 56 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . 1 2 . 3 1 . 3 Investigation 4 | . . . . 2 1 . 1 Extermination 1 | . . . . . . . 1 Reinforcement 5 | . 1 2 . 1 . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Distress Signals 2 | . . . . . . . 2 Communications Jammed 3 | . . . . . . . 3 Distress Signals 3 | . . . . . . . 3 Times Spotted 51 | . 6 9 1 1 12 2 20 Peak Tracking Total 13 | . 4 4 1 1 6 1 13 Tactical Retreats 8 | . 1 . . . 2 . 5 Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Traps Triggered 4 | . . . . . 1 1 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Machines Disabled 1 | . . . . . . . 1 Max in Single Turn 1 | . . . . . . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Machines Accessed 28 | . 3 3 5 6 7 3 1 Terminals 23 | . 3 2 5 5 5 2 1 Fabricators 1 | . . . . . 1 . . Repair Stations 1 | . . . . . 1 . . Recycling Units 3 | . . 1 . 1 . 1 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 82 | . 14 9 13 17 16 11 2 Successful 44 | . 8 5 5 9 13 4 . Failed 38 | . 6 4 8 8 3 7 2 Catastrophic 7 | . . 1 2 1 . 2 1 Database Lockouts . | . . . . . . . . Manual 64 | . 12 6 13 13 9 9 2 Terminals 69 | . 14 5 13 15 11 9 2 Fabricators 1 | . . . . . 1 . . Repair Stations 4 | . . . . . 4 . . Recycling Units 8 | . . 4 . 2 . 2 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 16 | . 4 1 2 3 3 3 . Level Access Points 3 | . . . . 1 1 1 . Branch Access Points 1 | . . . . . 1 . . Terminal Index 6 | . 1 1 1 1 1 1 . Fabricator Index 1 | . . . . . . 1 . Locate Traps 1 | . 1 . . . . . . Zone Layout 4 | . 2 . 1 1 . . . Fabricator Hacks 1 | . . . . . 1 . . Build 1 | . . . . . 1 . . Repair Station Hacks 3 | . . . . . 3 . . Scan Component 2 | . . . . . 2 . . Repair 1 | . . . . . 1 . . Recycling Unit Hacks 2 | . . 1 . 1 . . . Retrieve Components 2 | . . 1 . 1 . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 22 | . 4 3 3 5 6 1 . Terminals 21 | . 4 2 3 5 6 1 . Track 2 | . 1 . . 1 . . . Assimilate 6 | . . . 1 1 4 . . Botnet 13 | . 3 2 2 3 2 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . 1 . . . . . Mask 1 | . . 1 . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 25 | . 3 2 5 6 5 3 1 Full Trace Events 6 | . 1 1 . 2 1 . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 1 | . . . . . 1 . . Matter 212 | . . . . . 212 . . Time 53 | . . . . . 53 . . Total Part Build Rating 6 | . . . . . 6 . . Parts Repaired 1 | . . . . . 1 . . Time 13 | . . . . . 13 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 1 | . . . . 1 . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Total Allies 3 | . . . 1 . 2 . . Largest Group 3 | . . . 1 1 3 . . Highest-Rated Group 46 | . . . 10 10 46 . . Highest-Rated Ally 26 | . . . 10 10 26 . . Total Orders 3 | . . . . 2 1 . . STAY 2 | . . . . 1 1 . . FOLLOW 1 | . . . . 1 . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Turns Passed 1797 | 11 169 109 138 359 476 270 265 Spaces Moved 3355 | 20 279 143 205 684 1091 491 442 Core 457 | 20 246 . . . . . 191 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover 109 | . 33 76 . . . . . Flight 2789 | . . 67 205 684 1091 491 251 Fastest Speed 27 | 50 50 37 34 29 29 27 27 Average Speed 34 | 50 50 47 36 33 29 28 39 Slowest Speed 200 | 50 60 56 37 34 29 29 200 Overloaded Moves 22 | . . . . . . . 22 Propulsion Burnouts . | . . . . . . . . Robots Hopped 17 | . . 4 . 2 2 4 5 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 22 | 3 61 21 24 19 19 17 16 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug 24 | . . . 5 5 12 . 2 Terrain Destroyed 25 | . . . 5 5 12 . 3 Melee 24 | . . . 5 5 12 . 2 Projectile 1 | . . . . . . . 1 AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Total 3793 | 20 293 169 257 783 1209 560 502 Wait 252 | . 1 21 32 69 86 14 29 Move 3316 | 19 278 135 204 679 1086 482 433 Hop 15 | . . 3 . 2 2 4 4 Pick Up 14 | 1 5 1 2 1 1 2 1 Fast Attach 39 | . 4 3 8 9 5 5 5 Attach 3 | . . . 1 . . 1 1 Detach 6 | . . . . 3 1 1 1 Swap 5 | . . . . . 2 3 . Drop 24 | . 2 3 4 3 4 3 5 Fire 60 | . 3 3 . 8 10 27 9 Melee 37 | . . . 6 9 12 . 10 Ram 4 | . . . . . . . 4 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 18 | . . . . . . 18 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 12 | -11/Scrapyard | Entered Materials 44 | -10/Materials | Discovered new exit (range 16) 137 | -10/Materials | Discovered new exit (range 13) 173 | -10/Materials | Discovered new exit (range 15) 181 | -10/Materials | Entered another Materials area 181 | -9/Materials | Evolved 2 slots: Utility x2 181 | -9/Materials | Discovered new exit (range 15) 288 | -9/Materials | Discovered new exit (range 4) 290 | -9/Materials | Entered another Materials area 290 | -8/Materials | Evolved 2 slots: Propulsion x2 314 | -8/Materials | Build established: Mutant 424 | -8/Materials | Discovered new exit (range 5) 428 | -8/Materials | Entered Factory 428 | -7/Factory | Accompanied by 1 ally 428 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 555 | -7/Factory | Identified exit to Factory 787 | -7/Factory | Entered another Factory area 787 | -6/Factory | Accompanied by 1 ally 787 | -6/Factory | Evolved 2 slots: Propulsion x2 871 | -6/Factory | Identified exit to Lower Caves 925 | -6/Factory | Identified exit to Factory 970 | -6/Factory | Repaired Flight Unit 1048 | -6/Factory | Build established: Scout 1084 | -6/Factory | Fabricated Adv. Drone Bay? 1263 | -6/Factory | Entered another Factory area 1263 | -5/Factory | Evolved 2 slots: Utility x2 1494 | -5/Factory | Identified exit to Factory 1533 | -5/Factory | Entered another Factory area 1533 | -4/Factory | Evolved 2 slots: Propulsion x2 1672 | -4/Factory | System corruption reached 10% 1688 | -4/Factory | Spotted B-86 Titan 1709 | -4/Factory | Core integrity fell below 50% 1729 | -4/Factory | Core integrity fell below 20% 1742 | -4/Factory | Lost 15 parts (3p6n3u3w) 1798 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 01747_ Massive razor-sharp blades shoot up from within the floor. 01747_ Adv. Signal Interpreter severed. 01750_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F012. 01752_ System corrupted: Heat flow error (+274). 01752_ U-05 Engineer lays Concrete. 01755_ Acquired Prototype Device. 01755_ Identified Adv. Power Amplifier. 01759_ Acquired Adv. Transmission Jammer. 01762_ W-44 Eye distress signal jammed. 01766_ K-01 Serf cleans the Terminal. 01766_ Connecting with Terminal... 01766_ ALERT: Suspicious activity at Terminal F019. Dispatching Investigation squad. 01768_ System corrupted: Matter fused (-7). 01768_ Terminal disabled. 01769_ K-01 Serf collects debris. 01783_ ALERT: Rogue bot located, Programmers report to Factory Zone 3Q. 01786_ GU3GMB:JG4K8NYLJV&0HW:XBN2QXEV R5R 01787_ Slammed into T-07 Excavator. 01787_ Destabilizing: System corrupted (+2). 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""" ?# | | ????????????????????????# #??????? *?### ## | | ????????????????????????# ################### #? | | ????????????????????????# + ## #? | | ????????????????????????####### ## #? | | ??????????????????????????????# ## ## | | ??????????????????????????????# # | | ??????????????????????????????# # | | ??????????????????????????????# / | | ??????????????????????????????# # | | ??????????????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 23 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 110 Jamming Range 16 Core Shielding 30 Evasion (%) 64 Melee Accuracy 5 Target Analysis 6 Salvage Targeting 1 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Drone Bay | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SeismicRefineryDetonator Manual? 0 Play Time 00:43:12 Cumulative 168.4 hours Start 2020.12.30 @ 21:10:42 End 2020.12.30 @ 21:48:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 151 Rogue 151 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 67 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c6bffb62-9e43-4833-a664-8afd9cbed21f