Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.16 @ 22:25:34 Player: Petvaria Result: Destroyed by MAIN.C with High-powered Disruptor Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (278) 1390 Value Destroyed (15384) 15384 Prototype IDs (31) 620 Alien Tech Used (4) 800 Bonus (18071) 18071 TOTAL SCORE: 45165 Bonus ------- High Alert Combat Kills 10181 Follower Combat Kills 697 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met MAIN.C 5000 Met Warlord at Command 2000 Friendly Fire -1407 Cogmind --------- Core Integrity 0/1600 Matter 214/300 Energy 100/100 System Corruption 7% Temperature Cool (9) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Hacking Suite Hacking Suite Makeshift Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Transdimensional Reconstructor Vortex Driver (1) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Cooled VTOL Module Cooled Nuclear Pulse Thruster Field Propulsion Array Electron Diverter Improved Q-thruster > --- UTILITY ---------- Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Reaction Control System Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Advanced System Shield > --- WEAPON ----------- Supercharged Sigix Terminator > --- INVENTORY -------- Micro Antimatter Reactor Improved VTOL Module Field Propulsion Drive Q-thruster Advanced Power Amplifier Transdimensional Reconstructor Vortex Driver Vortex Driver [Rating: 141] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Carbon-fiber Leg Flight Unit Improved VTOL Module Utility Hacking Suite Device Improved Reaction Control System Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Insulated Plating Weapon Assault Rifle Energy Cannon Vortex Driver Ballistic Gun Assault Rifle Launcher Supercharged Sigix Terminator Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Slots Evolved 18 | . . 2 2 2 . . . 4 . . . . 2 . . . . 2 . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 6 | . . 1 1 . . . . 1 . . . . 1 . . . . 1 . 1 . . Utility 11 | . . 1 1 2 . . . 3 . . . . 1 . . . . 1 . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 111 | 6 4 18 44 4 . 1 . 6 2 . 4 . 1 . . 3 2 5 5 2 1 3 Power 8 | 1 . 1 3 . . 1 . . . . . . . . . . 2 . . . . . Engine 4 | 1 . 1 1 . . . . . . . . . . . . . 1 . . . . . Core 3 | . . . 2 . . 1 . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 44 | 2 2 9 22 1 . . . 1 . . . . . . . . . 1 2 1 . 3 Treads 27 | 2 2 9 14 . . . . . . . . . . . . . . . . . . . Leg 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 15 | . . . 6 1 . . . 1 . . . . . . . . . 1 2 1 . 3 Utility 39 | 1 1 4 11 3 . . . 5 1 . 4 . 1 . . 2 . 3 1 1 1 . Device 8 | . . . 1 . . . . 1 1 . 2 . . . . 1 . 1 . . 1 . Storage 4 | 1 1 . 2 . . . . . . . . . . . . . . . . . . . Processor 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . Hackware 11 | . . . . 3 . . . 3 . . 1 . 1 . . . . 1 1 1 . . Protection 14 | . . 4 7 . . . . 1 . . 1 . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 20 | 2 1 4 8 . . . . . 1 . . . . . . 1 . 1 2 . . . Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . Ballistic Gun 13 | 2 1 3 7 . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . 1 . . . . . . 1 . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 1 1 . . . 1 . . 3 . . . . 3 . . 4 1 . . Corrupted Parts 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . System Corruption 3 | . . . . . . . . . . . . . . . . . 2 . 1 . . . Parts Lost 54 | . 2 . 18 . . . . 6 . . . . . 1 1 . 1 . 4 1 1 19 Power 5 | . . . 1 . . . . . . . . . . 1 . . 1 . 1 . . 1 Propulsion 19 | . 1 . 6 . . . . 2 . . . . . . . . . . . 1 . 9 Utility 22 | . . . 6 . . . . 4 . . . . . . 1 . . . 2 . . 9 Weapon 8 | . 1 . 5 . . . . . . . . . . . . . . . 1 . 1 . Highest Loss Streak 18 | . 2 . 6 . . . . 4 . . . . . 1 1 . 1 . 2 1 1 18 To Critical Strikes 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Average Backups 11 | 3 9 14 14 9 10 10 10 5 5 7 9 10 9 8 8 9 9 9 9 9 8 7 Power 1 | . 1 1 1 1 1 1 1 1 1 1 2 2 2 1 1 1 . 1 1 1 1 1 Propulsion 4 | 2 5 6 4 5 5 4 4 2 2 3 4 4 4 4 4 4 4 3 3 3 3 2 Utility 2 | . . 3 3 2 4 4 5 1 1 2 2 3 2 2 2 2 2 1 1 1 1 . Weapon 1 | . 1 3 2 . . . . . . . . . . . . 1 2 2 2 3 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 24 | . . 7 6 2 . 2 . 1 . . . . . . . . . . 4 . . 2 Power 5 | . . 1 1 . . 1 . . . . . . . . . . . . 1 . . 1 Propulsion 13 | . . 5 2 2 . 1 . 1 . . . . . . . . . . 2 . . . Utility 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Weapon 3 | . . 1 1 . . . . . . . . . . . . . . . 1 . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 80 97 90 99 100 99 100 94 82 88 94 100 94 93 92 89 88 88 98 84 81 73 Engine 5 | . 14 11 6 . . . . . . . . . . . . . 3 4 1 . . . Core 2 | . . . 2 7 7 6 7 5 5 5 5 5 5 4 5 5 1 . . . . . Treads 15 | . 23 33 31 . . . . . . . . . . . . . . . . . . . Flight 14 | . . . 2 30 30 30 30 29 29 29 29 29 26 26 26 26 26 24 32 30 28 23 Device 3 | . . . . 7 7 7 7 3 8 11 11 11 10 10 8 5 5 5 9 4 6 6 Storage 8 | . 14 11 9 7 7 7 7 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 Processor 2 | . . . . 7 7 7 7 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 Hackware 12 | . . . . 22 23 23 23 27 17 17 20 23 26 26 26 26 26 28 28 32 32 30 Protection 8 | . . 19 20 . . . . 2 . . 2 5 5 5 5 5 5 4 3 . . . Ballistic Gun 10 | . 27 21 16 . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . 1 7 7 7 7 5 2 5 5 5 5 5 5 5 5 4 3 4 1 . Special Melee Weapon 2 | . . . . 7 7 7 7 5 5 5 5 5 5 5 5 5 5 4 3 . . . Peak Build Rating 141 | 6 7 17 32 42 42 44 42 58 54 55 70 66 70 70 68 77 71 94 122 105 114 141 Average Rating 37 | 4 6 13 18 41 42 42 42 54 50 54 61 66 70 68 66 66 68 78 97 96 109 100 On Entrance 54 | . 6 7 15 32 42 42 42 42 48 54 55 66 66 70 68 65 67 69 88 92 102 114 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 46 | 13 28 42 46 19 19 21 19 25 23 23 24 24 24 24 22 21 25 26 29 25 42 46 Greatest Support 83 | 40 40 66 83 20 20 20 20 25 25 25 25 25 25 25 25 25 25 31 39 43 43 53 Greatest Overweight (x) 10 | . 1 . 10 . . 1 . . . . . . . . . . . 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 12 | 6 13 15 14 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 15 | 6 15 15 15 10 10 10 10 9 7 8 10 10 9 9 8 10 10 10 10 10 10 10 Average Carried 11 | 3 9 14 14 9 10 9 10 5 5 7 9 10 9 8 8 9 9 9 9 10 9 8 Final Capacity 15 | 8 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 15 | 6 15 15 10 10 10 10 10 4 5 8 10 10 9 8 8 10 10 9 10 10 9 3 Class Distribution -------------------- 38% | Hacker-Sprinter 26% | Mutant 26% | Scavenger-Mutant 8% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Quarantine Wizard-Sprinter | -2/Research Wizard-Sprinter | -1/Access Wizard-Sprinter | -1/Command Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Matter Collected 3115 | 225 325 600 1434 118 19 31 9 26 64 10 50 . . 15 . 40 10 . . 88 . 51 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3506 | . 446 891 1745 118 . . . 20 . . 276 . . . . . . . . 10 . . Parts 243 | . 33 59 127 15 . . . 3 . . 3 . . . . . . . . 3 . . Haulers Intercepted 11 | . 1 3 6 1 . . . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . 1 1 2 . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . 6 . . . 3 . . . . . 3 . . . . . Prevented 7 | . . . . . . . . . 2 . . . . . . . 5 . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Combat Hostiles Destroyed 225 | . 10 18 26 . . . . . . . . . . . . . . . . . . 171 Guns 54 | . 10 18 26 . . . . . . . . . . . . . . . . . . . AOE 171 | . . . . . . . . . . . . . . . . . . . . . . 171 Classes Destroyed 19 | . 5 2 3 . . . . . . . . . . . . . . . . . . 9 Worker 6 | . . . 4 . . . . . . . . . . . . . . . . . . 2 Tunneler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Hauler 11 | . 1 3 6 1 . . . . . . . . . . . . . . . . . . Carrier 17 | . . . . . . . . . . . . . . . . . . . . . . 17 Operator 12 | . 2 2 3 3 . . . 1 . . . . . . . . . . . 1 . . Watcher 6 | . 1 . 2 . . . . . . . . . . . . . . . . . . 3 Swarmer 26 | . 3 4 4 . . . . . . . . . . . . . . . . . . 15 Cutter 6 | . . . . . . . . . . . . . . . . . . . . . . 6 Saboteur 6 | . . . . . . . . . . . . . . . . . . . . . . 6 Grunt 76 | . 7 8 13 . . . . . . . . . . . . . . . . . . 48 Brawler 10 | . . . . . . . . . . . . . . . . . . . . . . 10 Duelist 14 | . . 2 . . . . . . . . . . . . . . . . . . . 12 Protector 6 | . . . . . . . . . . . . . . . . . . . . . . 6 Sentry 11 | . . 4 6 . . . . . . . . . . . . . . . . . . 1 Demolisher 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Specialist 11 | . . . . . . . . . . . . . . . . . . . . . . 11 Hunter 28 | . . . 3 . . . . . . . . . . . . . . . . . . 25 Programmer 24 | . . . . . . . . . . . . . . . . . . . . . . 24 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 193 | . 4 3 6 3 . . . . . . . . . . . . . . . 1 . 193 Combat Bots Only 171 | . 3 3 4 . . . . . . . . . . . . . . . . . . 171 Max Kills in Single Turn 193 | . 2 2 2 1 . . . 1 . . . . . . . . . . . 1 . 193 Gunslinging 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . Exploded 171 | . . . . . . . . . . . . . . . . . . . . . . 171 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Hostile Shots Fired 567 | . 67 74 235 6 6 . . 33 . 5 . . 1 19 26 2 9 3 14 22 6 39 Missed 186 | . 19 16 44 2 5 . . 18 . 3 . . 1 11 20 1 6 2 9 11 4 14 Hits 381 | . 48 58 191 4 1 . . 15 . 2 . . . 8 6 1 3 1 5 11 2 25 Melee 7 | . . 7 . . . . . . . . . . . . . . . . . . . . Projectile 374 | . 48 51 191 4 1 . . 15 . 2 . . . 8 6 1 3 1 5 11 2 25 AOE 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Critical Strikes 15 | . 1 1 7 . . . . . . . . . . . . . . . 1 . . 5 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Damage Taken 8627 | . 620 817 3033 22 19 . . 648 . 41 . . . 139 98 61 84 29 246 277 46 2447 Core 2597 | . 125 101 320 . . . . 168 . 41 . . . . 21 20 23 29 79 46 . 1624 Absorbed by Shields 24 | . . . . . . . . 24 . . . . . . . . . . . . . . Redirected to Shielding 179 | . . . . . . . . . . . . . . 58 44 18 . . 59 . . . Ignored by Resistances 100 | . . . 100 . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 98 | . . . . . . . . . . . . . . . . 53 . . 45 . . . Core Remaining (%) 80 | 100 50 74 41 . . . 100 . . . . 79 . . . . 94 . 91 96 . . Volleys Fired 335 | . 76 83 157 . . . . . . . . . . . . . . 1 . . 4 14 Largest 2 | . 2 2 2 . . . . . . . . . . . . . . 1 . . 1 1 Hottest 100 | . 40 43 43 . . . . . . . . . . . . . . 100 . . 100 100 Shots Fired 629 | . 152 166 292 . . . . . . . . . . . . . . 1 . . 4 14 Gun 610 | . 152 166 292 . . . . . . . . . . . . . . . . . . . Cannon 18 | . . . . . . . . . . . . . . . . . . 1 . . 4 13 Launcher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 610 | . 152 166 292 . . . . . . . . . . . . . . . . . . . Thermal 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Entropic 18 | . . . . . . . . . . . . . . . . . . 1 . . 4 13 Robot Hit Streak 19 | . 9 11 19 . . . . . . . . . . . . . . . . . . . Robot Miss Streak 5 | . 5 5 4 . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 1 1 3 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 421 | . 93 107 205 6 . . . 1 . . 7 . 1 . . . . . . 1 . . Core Hits 315 | . 39 41 99 3 . . . . . . 3 . . . . . . . . 1 . 129 Critical Kills 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . 2 1 1 . . . . . . . . . . . . . . . . . . . Critical Strikes 7 | . 2 2 2 . . . . . . . . . 1 . . . . . . . . . Destroy 6 | . 2 2 2 . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Melee Attacks 142 | . . 1 22 11 4 1 2 27 . 2 7 2 16 . 2 . . 9 22 14 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 139 | . . 1 22 9 4 1 2 27 . 2 6 2 16 . 2 . . 9 22 14 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . 3 . . . 1 . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 224844 | . 938 1230 2750 219 . . . 90 . . 409 . 53 . . . . . . 87 . 219068 Guns 4752 | . 938 1230 2584 . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 219230 | . . . 162 . . . . . . . . . . . . . . . . . . 219068 Melee 858 | . . . . 219 . . . 90 . . 409 . 53 . . . . . . 87 . . Ramming 4 | . . . 4 . . . . . . . . . . . . . . . . . . . Kinetic 4752 | . 938 1230 2584 . . . . . . . . . . . . . . . . . . . Thermal 219128 | . . . 60 . . . . . . . . . . . . . . . . . . 219068 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 102 | . . . 102 . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 858 | . . . . 219 . . . 90 . . 409 . 53 . . . . . . 87 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . . . . . . . . . 2 . 3 . . 6 Average Corruption 1 | . . . . . . . . . . . . . . . . . 2 . 1 . . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 27068 | . . . . 35 . . . 55 . . 57 . . . . . . . . . . 26921 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 26921 | . . . . . . . . . . . . . . . . . . . . . . 26921 Melee 147 | . . . . 35 . . . 55 . . 57 . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1375 | . . . 35 . . . . . . . . . . . . . . . . . . 1340 Shots 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 Rammed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 589 | . 27 26 589 . . . . 32 . . . . . 10 . 254 . 30 . 77 204 433 Average Temperature 105 | . 10 7 164 . . . . 3 . . . . . 10 . 141 . 22 . 26 125 132 Received Heat Transfer 2100 | . 363 219 1278 . 9 . . 90 . . . . . 30 . . 12 9 . 27 . 63 Effects 28 | . . . 27 . . . . . . . . . . . . . . . . . . 1 Shutdowns 7 | . . . 7 . . . . . . . . . . . . . . . . . . . Energy Bleed 6 | . . . 6 . . . . . . . . . . . . . . . . . . . Interference 6 | . . . 5 . . . . . . . . . . . . . . . . . . 1 Matter Decay 4 | . . . 4 . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Damage (major) 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Damage (core) 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1228 | . . . 100 . . . . . . . . . . . . . . . . . . 1128 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Maximum Alert Level 5 | . . 1 1 . . . . . . . . . . . . . . . . . . 5 Low Security (%) 90 | 100 100 84 83 100 . . . 100 . . . . 100 . . . . 100 100 100 100 85 Level 1 8 | . . 15 16 . . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . 14 High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 284 | . 73 259 284 52 . . . 116 . . . . 32 . . . . 31 40 87 113 87 Initial 104 | . . 27 104 52 . . . 81 . . . . . . . . . . 17 9 52 72 Average 57 | . 10 74 98 17 . . . 38 . . . . 5 . . . . 9 12 12 62 26 Influence Increases 12404 | . 304 583 944 81 60 . 371 336 . . 5 . 77 75 . 90 85 77 170 149 91 8906 Destroy 0b10 Robot/C 5060 | . 200 360 520 . . . 240 . . . . . . . . 60 40 . . . . 3640 Destroy 0b10 Robot/NC 225 | . 20 25 80 20 . . . . . . 5 . . . . . . . . 5 . 70 Destroy Leader 410 | . 54 106 146 2 . . 40 . . . . . . . . . 10 . . . . 52 Allied During Kill 141 | . . . . . . . 91 . . . . . . . . 30 20 . . . . . Successful Hack 83 | . . . 6 27 . . . 18 . . . . 2 . . . . 6 12 . 6 6 Disable Machine 330 | . . 15 150 . . . . 15 . . . . . . . . . 15 45 15 . 75 Destroy Structure 5180 | . . 2 27 2 . . . 48 . . . . 30 . . . . 26 38 24 25 4958 Partial Spotted 255 | . . . . 15 . . . 45 . . . . 30 . . . . 30 60 60 . 15 Lose Combat Pursuer 720 | . 30 75 15 15 60 . . 210 . . . . 15 75 . . 15 . 15 45 60 90 Influence Decreases 3764 | . 238 402 1075 170 87 . 240 432 35 . 5 . 51 46 41 92 97 46 183 80 65 379 Entered New Map 467 | . . 39 143 64 11 . . 50 14 . . . . 10 11 14 12 . 14 9 35 41 Time Decay 2191 | . 228 363 622 106 76 . 140 140 21 . 5 . 51 26 20 58 25 40 122 52 20 76 Lost Part 475 | . 10 . 160 . . . . 60 . . . . . 10 10 . . . 20 10 10 185 Lost Ally 191 | . . . . . . . 100 1 . . . . . . . 20 60 . 10 . . . Purge Threat 440 | . . . 150 . . . . 181 . . . . . . . . . 6 17 9 . 77 Squads Dispatched 22 | . 2 3 3 2 . . . . . . . . 3 . . . . . 3 2 1 3 Investigation 4 | . . 2 . . . . . . . . . . . . . . . . . 1 . 1 Extermination 4 | . . . . . . . . . . . . . 1 . . . . . 3 . . . Reinforcement 11 | . 2 1 3 2 . . . . . . . . 1 . . . . . . 1 . 1 Assault 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Garrison 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Distress Signals 16 | . 2 3 5 . . . . . . . . . . . . . . . 2 1 . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 251 | . 35 28 49 5 4 . 7 27 . 1 . . 2 8 5 22 4 2 10 17 5 20 Peak Tracking Total 13 | . 3 5 6 2 4 . 4 13 . 1 . . 2 6 6 12 4 2 7 12 5 11 Tactical Retreats 25 | . 2 2 1 1 1 . . 8 . . . . 1 2 . . 1 . 1 1 1 3 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Traps Triggered 10 | . . 2 1 . . . . 2 . . . . . . . . . . 3 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Machines Disabled 22 | . . 1 10 . . . . 1 . . . . . . . . . 1 3 1 . 5 Max in Single Turn 5 | . . 1 2 . . . . 1 . . . . . . . . . 1 1 1 . 5 Garrison Access 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Machines Accessed 42 | . 2 2 5 4 . . 1 5 . . 4 . 1 . . 2 . 2 7 1 3 3 Terminals 31 | . 2 2 4 2 . . 1 5 . . . . 1 . . . . 2 5 1 3 3 Fabricators 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Total Hacks 98 | . 4 4 7 9 . . 1 15 . . 16 . 3 . . 6 . 5 15 5 3 5 Successful 73 | . 1 1 4 6 . . 1 10 . . 16 . 3 . . 6 . 5 9 4 3 4 Failed 25 | . 3 3 3 3 . . . 5 . . . . . . . . . . 6 1 . 1 Catastrophic 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 56 | . 4 4 6 7 . . . 11 . . . . 3 . . . . 5 9 5 . 2 Terminals 67 | . 4 4 6 5 . . 1 15 . . . . 3 . . . . 5 11 5 3 5 Fabricators 4 | . . . . 4 . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . . . . . . . . . . 4 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Terminal Hacks 59 | . . . 2 1 . . 1 8 . . 16 . 3 . . 6 . 5 6 4 3 4 Record 6 | . . . . . . . 1 . . . 4 . . . . . . . . . . 1 Part Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 9 | . . . . . . . . . . . 4 . . . . 5 . . . . . . Open Door 4 | . . . . . . . . . . . . . . . . 1 . . 1 . 2 . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . Branch Access Points 5 | . . . . 1 . . . 1 . . . . 1 . . . . 1 . . 1 . Terminal Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Unreport Threat 13 | . . . 2 . . . . 4 . . . . 1 . . . . 2 1 2 . 1 Locate Traps 3 | . . . . . . . . . . . . . . . . . . 1 1 1 . . Recall Extermination 3 | . . . . . . . . . . . . . 1 . . . . . 2 . . . Registered Components 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Repair 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 10 | . 1 1 1 4 . . . 2 . . . . . . . . . . 1 . . . Terminals 8 | . 1 1 1 2 . . . 2 . . . . . . . . . . 1 . . . Assimilate 4 | . . . . 1 . . . 2 . . . . . . . . . . 1 . . . Operators 4 | . 1 1 1 1 . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Fabnet 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 2 2 4 3 . . . 4 . . . . 1 . . . . 1 5 1 1 3 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . 4 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . 15 . . . . 4 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Time 20 | . . . . . . . . . . . . . . . . . . . 20 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Non-combat 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . 2 . . . . . . . . . . . . . . . . . . no_distress 1 | . . . . 1 . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 6 | . . . . . . 6 2 2 2 2 2 . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . 5 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Total Allies 14 | . . . . . . 5 1 2 . . . . . . . 5 . . 1 . . . Largest Group 5 | . . . . . . 5 5 1 . . . . . . . 5 4 . 1 . . . Highest-Rated Group 265 | . . . . . . 163 163 26 . . . . . . . 265 197 . 26 . . . Highest-Rated Ally 68 | . . . . . . 51 51 26 . . . . . . . 68 56 . 26 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 99 | . . . . . . . 45 . . . . . . . . 21 33 . . . . . Total Damage 2609 | . . . . . . . 914 . . . . . . . . 898 797 . . . . . Kills 19 | . . . . . . . 13 . . . . . . . . 4 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Active Infowar (turns) 3145 | . . . 15 297 446 312 294 262 76 148 66 127 184 76 33 . . 33 359 158 58 201 Sensors 3145 | . . . 15 297 446 312 294 262 76 148 66 127 184 76 33 . . 33 359 158 58 201 Robot Analysis Total 4 | . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . 1 . 2 . . 1 . . . 2 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Turns Passed 10198 | 89 1348 1413 2557 297 446 312 294 355 76 148 66 127 184 76 57 1204 245 95 359 158 58 234 Spaces Moved 12160 | 57 484 593 1142 745 786 812 627 734 304 413 164 418 440 282 224 947 405 276 1148 361 231 567 Core 29 | 17 . . 8 . . . . . . . . . . . . . . . . . . 4 Treads 2055 | 40 484 593 938 . . . . . . . . . . . . . . . . . . . Legs 36 | . . . 36 . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 10040 | . . . 160 745 786 812 627 734 304 413 164 418 440 282 224 947 405 276 1148 361 231 563 Fastest Speed 17 | 50 160 160 26 26 26 26 26 23 23 23 23 23 23 23 23 23 23 20 17 17 17 17 Average Speed 47 | 127 176 160 149 26 26 26 26 23 23 23 23 23 23 23 23 23 23 22 17 17 17 20 Slowest Speed 550 | 160 240 160 550 26 26 96 26 26 23 23 23 23 23 23 23 23 23 92 20 20 17 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 82 | . . . . 14 2 . . 11 2 1 . . 7 . . 1 . 4 17 15 2 6 Potential Cave-ins 38 | . . . . . . . . . . . . . . . . 2 . . . . 2 34 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 Exploration Rate (%) 46 | 5 54 47 61 23 82 81 83 23 48 68 61 48 15 64 46 90 65 9 67 11 7 20 Regions Visited 22 Branch Regions 13 Pre-discovered Areas 8 | . . . . . 1 1 . . . 1 3 . . . 2 . . . . . . . Known Exits Taken 19 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 23 | . . . . . 4 3 2 . 3 3 . . . 2 3 . 3 . . . . . Spaces Dug 135 | . . . 20 2 4 . 2 24 . 2 . 2 15 . 2 . . 10 19 8 8 17 Terrain Destroyed 3292 | . . . 24 2 4 . 2 24 . 2 . 2 15 . 2 . . 10 19 8 8 3170 Melee 108 | . . . 20 2 4 . 2 24 . 2 . 2 15 . 2 . . 8 19 8 . . Projectile 33 | . . . . . . . . . . . . . . . . . . 2 . . 8 23 AOE 3151 | . . . 4 . . . . . . . . . . . . . . . . . . 3147 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Total 15648 | 74 847 913 1678 819 1019 911 754 868 307 461 181 445 491 292 225 1932 555 289 1266 418 242 661 Wait 2695 | . 272 178 224 66 230 87 126 87 . 45 . 26 42 10 . 967 147 . 53 57 6 72 Move 11985 | 56 483 592 1141 716 781 811 626 711 300 410 163 417 426 281 223 944 404 268 1116 335 226 555 Hop 69 | . . . . 14 2 . . 11 1 1 . . 6 . . 1 . 3 14 10 2 4 Pick Up 106 | 12 11 12 27 5 1 2 . 4 3 3 4 . . . . 2 1 1 17 . . 1 Fast Attach 39 | . 1 3 17 . . 2 . . . . 3 . . . . 2 . 1 3 2 1 4 Attach 73 | 6 2 2 22 3 . . . 9 2 . 2 . 1 1 . 2 1 3 9 . 2 6 Detach 9 | . . . 1 . . . . . . . . . . . . 2 . 1 1 . 1 3 Swap 52 | . 1 17 24 2 . 2 . 2 . . . . . . . . 2 2 . . . . Drop 100 | . 1 25 42 2 1 6 . 3 1 . 2 . . . . 2 . . 15 . . . Fire 335 | . 76 83 157 . . . . . . . . . . . . . . 1 . . 4 14 Melee 142 | . . 1 22 11 4 1 2 27 . 2 7 2 16 . 2 . . 9 22 14 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Escape Stasis 32 | . . . . . . . . 14 . . . . . . . . . . 16 . . 2 Rewire 10 | . . . . . . . . . . . . . . . . 10 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves (discovered 2 exits: [*Low] / *Zio) -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine -2/Research (discovered 4 exits: *Acc x3 / [*Tes]) -1/Access -1/Command History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 90 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 9) 300 | -10/Materials | Build established: Mutant 1415 | -10/Materials | Discovered new exit (range 7) 1438 | -10/Materials | Entered another Materials area 1438 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1902 | -9/Materials | Discovered new exit (range 5) 1994 | -9/Materials | Build established: Scavenger-Mutant 2171 | -9/Materials | Discovered new exit (range 16) 2334 | -9/Materials | Discovered new exit (range 10) 2482 | -9/Materials | Build established: Mutant 2851 | -9/Materials | Entered another Materials area 2851 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3151 | -8/Materials | Build established: Scavenger-Mutant 3740 | -8/Materials | Lost 6 parts (2n2u2w) 4060 | -8/Materials | Discovered new exit (range 9) 4955 | -8/Materials | Core integrity fell below 50% 4990 | -8/Materials | Lost 6 parts (3n2u1w) 5408 | -8/Materials | Identified exit to Factory 5408 | -8/Materials | Entered Factory 5408 | -7/Factory | Evolved 2 slots: Utility x2 5557 | -7/Factory | Identified exit to Storage 5557 | -7/Factory | Identified exit to Lower Caves 5685 | -7/Factory | Build established: Hacker-Sprinter 5705 | -7/Factory | Entered Lower Caves 6034 | -7/Lower Caves | Encountered a Warlord checkpoint 6057 | -7/Lower Caves | Discovered new exit (range 10) 6099 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 6103 | -7/Lower Caves | Identified exit to Zion 6118 | -7/Lower Caves | Learned location of Extension (-4) 6151 | -7/Lower Caves | Entered Zion 6170 | -6/Zion | Discovered new exit (range 16) 6206 | -6/Zion | Gained Derelict followers 6262 | -6/Zion | Identified exit to Deep Caves 6265 | -6/Zion | Given the Hacking Drone Bay 6286 | -6/Zion | Met Imprinter 6340 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 6376 | -6/Zion | Identified exit to Proximity Caves 6463 | -6/Zion | Entered Proximity Caves 6463 | -5/Proximity Caves | Accompanied by 5 allies 6479 | -5/Proximity Caves | Learned Factory terminal intel 6649 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6651 | -5/Proximity Caves | Identified exit to Factory 6731 | -5/Proximity Caves | Lost 3 allies 6757 | -5/Proximity Caves | Entered Factory 6757 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 6758 | -5/Factory | Loaded intel: 26 terminal locations 6799 | -5/Factory | Identified exit to Upper Caves 6824 | -5/Factory | Discovered new exit (range 4) 6903 | -5/Factory | Spotted B-75 Beast 6976 | -5/Factory | Lost 4 parts (2n2u) 7112 | -5/Factory | Entered Upper Caves 7178 | -5/Upper Caves | Discovered new exit (range 7) 7180 | -5/Upper Caves | Identified exit to Upper Caves 7188 | -5/Upper Caves | Entered another Upper Caves area 7196 | -5/Upper Caves | Learned location of Warlord (-4) 7201 | -5/Upper Caves | Found DCF Scrap (15 items) 7329 | -5/Upper Caves | Encountered a Warlord checkpoint 7331 | -5/Upper Caves | Discovered new exit (range 14) 7336 | -5/Upper Caves | Identified exit to Zhirov 7336 | -5/Upper Caves | Entered Zhirov 7336 | -5/Zhirov | Discovered new exit (range 3) 7341 | -5/Zhirov | Met Zhirov 7345 | -5/Zhirov | Learned location of Quarantine (-3) 7345 | -5/Zhirov | Learned location of Testing (-2) 7345 | -5/Zhirov | Learned location of Command (-1) 7349 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7354 | -5/Zhirov | Found Alien Artifact 7355 | -5/Zhirov | Identified Integrated Reactor 7355 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 7358 | -5/Zhirov | Found Alien Artifact 7402 | -5/Zhirov | Identified exit to Proximity Caves 7402 | -5/Zhirov | Entered Proximity Caves 7523 | -4/Proximity Caves | Discovered new exit (range 3) 7523 | -4/Proximity Caves | Identified exit to Factory 7529 | -4/Proximity Caves | Entered Factory 7529 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7632 | -4/Factory | Garrison activated, responded to threat 7644 | -4/Factory | Identified exit to Upper Caves 7644 | -4/Factory | Identified exit to Extension 7644 | -4/Factory | Identified exit to Armory 7713 | -4/Factory | Entered Upper Caves 7719 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7748 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 7752 | -4/Upper Caves | Spotted B-86 Titan 7773 | -4/Upper Caves | Learned Research non-interactive machine intel 7786 | -4/Upper Caves | Discovered new exit (range 11) 7789 | -4/Upper Caves | Identified exit to Upper Caves 7789 | -4/Upper Caves | Entered another Upper Caves area 7791 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7793 | -4/Upper Caves | Spotted B-86 Titan 7835 | -4/Upper Caves | Discovered new exit (range 9) 7844 | -4/Upper Caves | Identified exit to Warlord 7846 | -4/Upper Caves | Entered Warlord 7905 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 7992 | -4/Warlord | Visited the Vortex Lab 7993 | -4/Warlord | Found Prototype Energy Cannon 7994 | -4/Warlord | Identified Vortex Driver 7997 | -4/Warlord | Found Vortex Driver 8005 | -4/Warlord | Warlord's base attacked by MAIN.C 8009 | -4/Warlord | Met Warlord 8355 | -4/Warlord | Warlord forces counterattacked 8680 | -4/Warlord | Warlord base infiltrated, sounded retreat 8718 | -4/Warlord | Lost 3 allies 8762 | -4/Warlord | Lost 4 allies 8798 | -4/Warlord | Spotted Executioner 8807 | -4/Warlord | Found Prototype Device 8807 | -4/Warlord | Identified Exp. Shock Absorption System 8831 | -4/Warlord | Lost 7 allies 8865 | -4/Warlord | Spotted Striker 8985 | -4/Warlord | Lost 3 allies 8993 | -4/Warlord | Discovered new exit (range 15) 9005 | -4/Warlord | Spotted Striker 9006 | -4/Warlord | Crushed by falling debris 9012 | -4/Warlord | Allies destroyed Striker 9042 | -4/Warlord | Identified exit to Proximity Caves 9047 | -4/Warlord | Lost 6 allies 9050 | -4/Warlord | Entered Proximity Caves 9050 | -3/Proximity Caves | Accompanied by 4 allies 9051 | -3/Proximity Caves | Identified exit to Research 9129 | -3/Proximity Caves | Spotted B-86 Titan 9295 | -3/Proximity Caves | Entered Research 9295 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9296 | -3/Research | Loaded intel: 87 non-interactive machine locations 9299 | -3/Research | Identified exit to Quarantine 9376 | -3/Research | Discovered new exit (range 15) 9389 | -3/Research | Spotted B-90 Cyclops 9390 | -3/Research | Entered Quarantine 9402 | -3/Quarantine | Found Alien Slashing Weapon 9406 | -3/Quarantine | Identified Sigix Broadsword 9551 | -3/Quarantine | Spotted Alpha 7 9568 | -3/Quarantine | Repaired Imp. VTOL Module 9603 | -3/Quarantine | Found Alien Launcher 9621 | -3/Quarantine | Build established: Wizard-Sprinter 9657 | -3/Quarantine | Found Alien Artifact 9660 | -3/Quarantine | Identified Subatomic Replicator 9660 | -3/Quarantine | Used Subatomic Replicator to create Alien Launcher 9678 | -3/Quarantine | Identified Supercharged Sigix Terminator 9686 | -3/Quarantine | Identified exit to Research 9749 | -3/Quarantine | Entered Research 9749 | -2/Research | Warlord forces began assault on 0b10 9749 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 9759 | -2/Research | Identified exit to Access 9859 | -2/Research | Research machine network offline 9884 | -2/Research | Discovered new exit (range 8) 9898 | -2/Research | Spotted B-90 Cyclops 9907 | -2/Research | Entered Access 9907 | -1/Access | Evolved 2 slots: Utility x2 9917 | -1/Access | Identified exit to Command 9943 | -1/Access | Garrison activated, responded to threat 9965 | -1/Access | Entered Command 9971 | -1/Command | Disengaged cave seal 9971 | -1/Command | Derelicts emerged from the dark tunnel 9971 | -1/Command | Welcomed Warlord to Command 10117 | -1/Command | Spotted Combat Programmer 10166 | -1/Command | Fired Supercharged Sigix Terminator 10166 | -1/Command | MAIN.C activated Command garrisons 10166 | -1/Command | Spotted M Guard 10166 | -1/Command | Spotted M Guard 10166 | -1/Command | Spotted Combat Programmer 10166 | -1/Command | 0b10 Conduit disabled 10166 | -1/Command | Destroyed Combat Programmer 10167 | -1/Command | Core integrity fell below 50% 10171 | -1/Command | Core integrity fell below 20% 10177 | -1/Command | Met MAIN.C 10178 | -1/Command | Crushed by falling debris 10187 | -1/Command | Destroyed 171 combat bots 10199 | -1/Command | Destroyed by MAIN.C with High-powered Disruptor Cannon Last Messages --------------- Combat Programmer crushed by falling debris. The unstable cave ceiling collapses. Crushed by falling debris. Adv. Signal Interpreter destroyed. System corrupted by crushing effect (+3). EMDS Slug penetrates Reinforced Barrier. Vortex penetrates 0b10 Conduit. EMDS Slug penetrates 0b10 Conduit. System corrupted: Imp. VTOL Module rejected. Penetrated by EMDS Slug. Hacking Suite destroyed. Penetrated by EMDS Slug. Q-thruster destroyed. EMDS Slug penetrates 0b10 Conduit. Field Propulsion Drive destroyed. Hacking Suite destroyed. [Achievement: 40k Club] [Achievement: Torch] [Achievement: Rambo] [Achievement: Superachiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????" | | ???????????????????????????????????????????????? " | | ????????????????????????????????????? ?? ???" " | | ????????????????????????????????????? " " | | ?????????????????????????????????????"""""" " " | | ????????????????????????????????????? " " " | | ????????????????????????????##########""" " " " | | ????????????????????????????"""" """""""""" | | ??????????????????????????? "" # " | | ?????????????????????????? "" ##"""""""" | | ?????????????????????"???""""" " | | ???????????????????? ?? """ " | | ???????????????????"" """""" " | | ???????????????????"" """""" """""""""" | | ??????????????????# " """"" " " # | | ??????????????????# " "" pMMM #""""""""" | | ??????????????????# " " MMM " " " " | | ??????????????????#""""""""" MMM # " " " | | ??????????????????#"" "" " # " " " | | ??????????????????# """"""" # " " " | | ??????????????????# " " " " # " # # | | ??????????????????# " " " = " # # # # # | | ??????????????????" @ " " " "" " # # #### # | | ??????????????????" """ " " " "" #####??### | | ??????????????????" " " " #????????# | | ??????????????????# """"""""" #????????# | | ??????????????????# """ " """"""""#????????? | | ??????????????????# """ " " " #????????? | | ??????????????????#######################????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 31 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 525 Resistance: TH 10 Resistance: EM 15 Utility Shielding 90 Evasion (%) 78 Recoil Reduction 4 Offensive Hacking 72 Defensive Hacking 14 Item Schematics ----------------- Imp. Heavy Armor Plating | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Cloaking Device | -6/Zion | Archive Adv. Reaction Control System | -6/Zion | Archive Phase Gun | -6/Zion | Archive EM Shield | -6/Zion | Archive Lrn. Tractor Beam | -6/Zion | Archive Imp. Dynamic Insulation System | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Adv. System Restoration Module | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ K-01 Serf | -6/Zion | Archive B-48 Gladiator | -6/Zion | Archive M-22 Extractor | -6/Zion | Archive L-61 Swordsman | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Imp. VTOL Module | 10% | -3/Quarantine Alien Tech Used ----------------- Integrated Reactor Sigix Broadsword Subatomic Replicator Supercharged Sigix Terminator Achievements -------------- 40k Club Boltbath Collateral Damage Launcher Specialist Rambo Superachiever Torch WMD Challenges ------------ None Game ------ Seed SignalHypercooledProjector Manual? 0 Play Time 02:17:45 Cumulative 223.2 hours Start 2025.09.16 @ 19:31:27 End 2025.09.16 @ 22:25:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 197 Rogue 197 Adventurer 0 Explorer 0 Win Type - Total 12 Types 6/0/2/2/1/0/0/0/0/1 Lore% 93 Gallery% 86 Achievement% 75 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0210265a-518f-4cac-a3ed-1a465b519c9e