Cogmind - Beta 13 *** ADVENTURER MODE // 2024.03.12 @ 23:54:57 Player: VraethrDalkr Result: Destroyed by EW-U8L(z) with Makeshift Shrapnel Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (104) 520 Value Destroyed (3261) 3261 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (777) 777 TOTAL SCORE: 7938 Bonus ------- High Alert Combat Kills 35 Follower Combat Kills 142 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/700 Matter 279/300 Energy 99/100 System Corruption 19% Temperature Warm (116) Movement Core (50) Location -7/Zion Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Coolant Injector Bomb Factory No. 2 CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Makeshift Power Source Cold Fusion Reactor > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Cryofiber Web Medium Storage Unit Weapon Cycler Makeshift Light Armor Plating Hacking Drone Bay > --- WEAPON ----------- Heavy EM Shotgun Heavy Particle Gun Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Armored Treads Coolant Injector Improved Shield Generator Bomb Factory No. 2 Flak Cannon Heavy Rocket Launcher CR-A16's Pointy Stick [Rating: 56] Favorites ----------- Power Cold Fusion Reactor Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Armored Treads Treads Armored Treads Wheel Wheel Utility Medium Storage Unit Device Weapon Cycler Storage Medium Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Slots Evolved 6 | . . 2 2 . 2 . . . Power 1 | . . . 1 . . . . . Propulsion 1 | . . 1 . . . . . . Utility 3 | . . 1 1 . 1 . . . Weapon 1 | . . . . . 1 . . . Parts Attached 126 | 8 9 38 4 26 27 3 2 9 Power 18 | 1 2 5 1 4 3 1 . 1 Engine 14 | 1 2 5 1 3 1 . . 1 Core 2 | . . . . . 1 1 . . Reactor 2 | . . . . 1 1 . . . Propulsion 29 | 3 1 10 . 9 4 1 . 1 Treads 17 | . . 3 . 8 4 1 . 1 Leg . | . . . . . . . . . Wheel 12 | 3 1 7 . 1 . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 37 | 2 4 7 2 4 11 1 1 5 Device 21 | 1 . 3 2 2 8 1 1 3 Storage 7 | 1 2 3 . . 1 . . . Processor 2 | . . 1 . 1 . . . . Hackware 1 | . . . . . . . . 1 Protection 6 | . 2 . . 1 2 . . 1 Artifact . | . . . . . . . . . Weapon 42 | 2 2 16 1 9 9 . 1 2 Energy Gun 21 | 1 1 8 . 6 4 . . 1 Energy Cannon 3 | . . 1 . 1 1 . . . Ballistic Gun 12 | 1 1 5 . 2 2 . 1 . Ballistic Cannon 2 | . . 1 1 . . . . . Launcher 2 | . . . . . 2 . . . Special Weapon 1 | . . 1 . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 9 | . . 1 . 6 1 . . 1 Parts Lost 13 | . . 4 . 1 1 . . 7 Power 1 | . . . . . . . . 1 Propulsion 3 | . . 2 . . . . . 1 Utility 6 | . . 1 . 1 1 . . 3 Weapon 3 | . . 1 . . . . . 2 Highest Loss Streak 5 | . . 3 . 1 1 . . 5 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 99 | . 100 98 100 99 99 100 100 96 Engine 5 | . 14 11 18 14 3 . . 2 Core 3 | . . . . . 3 7 7 3 Reactor 5 | . . . . 3 6 7 7 6 Treads 21 | . . 15 . 25 22 23 23 22 Wheel 3 | . 28 17 27 . . . . . Device 15 | . . 8 18 12 20 15 15 19 Storage 8 | . 14 13 9 9 7 7 7 6 Processor 7 | . . 10 9 13 7 7 7 1 Protection 4 | . 13 . . . 1 7 7 6 Energy Gun 13 | . 14 9 . 8 14 15 15 14 Ballistic Gun 7 | . 14 9 3 7 7 7 7 6 Naked Turns 44 | . . . . . . . . 44 Heaviest Build 49 | 11 20 27 37 38 49 47 47 49 Greatest Support 63 | 26 20 63 48 60 60 60 60 60 Greatest Overweight (x) 2 | . . 2 . 1 1 . . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 10 10 9 Most Carried 10 | 8 10 10 10 10 10 10 10 10 Average Carried 9 | 3 8 9 8 9 9 9 10 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 5 Final Carried 10 | 8 10 10 10 10 10 10 10 5 Class Distribution -------------------- 37% | Gunner 26% | Mutant 20% | Scavenger-Gunner 6% | Derelict-Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Gunner | -7/Factory Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Derelict-Tank | -7/Zion Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Matter Collected 2658 | 297 75 584 . 578 603 181 204 136 Remotely 204 | . . 204 . . . . . . Salvage Created 3826 | 175 134 830 . 1021 1196 315 155 . Parts 235 | 10 8 75 . 55 55 29 3 . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 34 | . . . . . . 24 8 2 Prevented 3 | . . . . . . 3 . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Combat Hostiles Destroyed 93 | . 7 30 . 23 21 10 2 . Guns 84 | . 7 27 . 21 17 10 2 . Cannons 5 | . . 3 . 2 . . . . AOE 4 | . . . . . 4 . . . Classes Destroyed 11 | 2 2 2 . 3 1 1 . . Worker 2 | . . . . 1 1 . . . Builder 1 | . . . . 1 . . . . Tunneler 3 | 3 . . . . . . . . Recycler 2 | 1 . . . . 1 . . . Watcher 3 | . . 1 . . 2 . . . Swarmer 40 | . 6 18 . 4 4 8 . . Grunt 25 | . 1 7 . 9 7 . 1 . Sentry 19 | . . 5 . 9 4 . 1 . Hunter 4 | . . . . 1 3 . . . Programmer 4 | . . . . . 3 1 . . Mutant 1 | . . . . . . 1 . . Best Kill Streak 7 | 2 6 7 . 4 4 4 1 . Combat Bots Only 7 | . 6 7 . 4 4 4 1 . Max Kills in Single Turn 2 | 1 2 2 . 2 2 2 1 . Gunslinging 1 | . 1 1 . . 1 1 . . Exploded 2 | . . . . . 2 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Hostile Shots Fired 785 | . 35 182 2 105 181 28 54 198 Missed 265 | . 7 58 2 28 67 7 24 72 Damage Taken 5470 | . 204 1035 . 941 867 288 315 1820 Core 1091 | . 15 226 . 141 106 29 59 515 Absorbed by Shields 253 | . . 85 . . 168 . . . Ignored by Resistances 1687 | . 66 339 . 276 308 85 91 522 Regen/Repaired (Parts) 361 | . . . . 294 67 . . . Core Remaining (%) 77 | 100 94 43 . 74 . . . . Volleys Fired 262 | 17 19 70 . 70 61 13 12 . Largest 3 | 2 2 2 . 2 3 3 3 . Hottest 140 | 60 60 140 . 104 139 139 139 . Shots Fired 605 | 34 38 140 . 140 178 37 37 1 Gun 572 | 34 38 126 . 124 175 37 37 1 Cannon 29 | . . 13 . 16 . . . . Launcher 3 | . . . . . 3 . . . Special 1 | . . 1 . . . . . . Kinetic 265 | 17 19 69 . 70 63 14 13 . Thermal 266 | 17 19 71 . 70 62 13 13 1 Explosive 3 | . . . . . 3 . . . Electromagnetic 71 | . . . . . 50 10 11 . Robot Hit Streak 48 | 11 4 48 . 25 24 16 17 . Robot Miss Streak 5 | 2 3 2 . 2 5 4 1 1 Penetration Max . | . . . . . . . . . Secondary Targets 11 | . 3 2 . . 4 2 . . Max Gunslinging Chain 1 | . 1 1 . . 1 1 . . Shots Hit Robots 444 | 24 23 110 . 108 128 19 32 . Core Hits 186 | 7 10 44 . 41 57 16 10 1 Critical Kills 6 | . 1 . . . 2 3 . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 21 | . 1 3 . 6 6 4 1 . Burn 14 | . . 2 . 6 4 1 1 . Destroy 6 | . 1 . . . 2 3 . . Blast 1 | . . 1 . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7783 | 248 222 1402 . 2050 2716 533 605 7 Guns 6965 | 248 222 1258 . 1828 2362 442 605 . Cannons 351 | . . 144 . 207 . . . . Explosions 445 | . . . . . 354 91 . . Melee . | . . . . . . . . . Ramming 22 | . . . . 15 . . . 7 Kinetic 2933 | 107 88 684 . 924 818 125 187 . Thermal 3671 | 141 134 718 . 1111 1076 261 230 . Explosive 158 | . . . . . 158 . . . Electromagnetic 999 | . . . . . 664 147 188 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 19 | . . 2 . 1 3 4 4 19 Average Corruption 3 | . . 1 . 1 2 3 4 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 173 | . . . . 2 38 47 42 44 Message Errors 39 | . . . . . 7 17 5 10 Matter Fused 47 | . . . . . 8 9 16 14 Heat Flow Errors 16 | . . . . . 3 5 5 3 Energy Discharges 25 | . . . . 1 8 3 5 8 Parts Rejected 3 | . . . . . 2 . . 1 Parts Fused 3 | . . . . . 1 1 1 . Data Loss (minor) 18 | . . . . 1 2 7 4 4 Data Loss (major) 6 | . . . . . 2 3 1 . Misfires 7 | . . . . . 3 1 2 1 Alerts 7 | . . . . . 1 1 3 2 Misdirections 1 | . . . . . . . . 1 Weapon Failures 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 7 | . . . . 7 . . . . Projectiles 7 | . . . . 7 . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 1 | . . 1 . . . . . . Impact . | . . . . . . . . . Kinetic 1 | . . 1 . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 79 | . . . . . 41 35 . 3 Shots 2 | . . . . . 1 1 . . Rammed 5 | . . . . 2 . . . 3 Targets Rammed 6 | . . . . 3 . . . 3 Kicked . | . . . . . . . . . Crushed 1 | . . . . 1 . . . . Highest Temperature 385 | 40 150 140 . 385 205 237 231 162 Average Temperature 70 | 22 57 40 . 101 56 71 90 74 Received Heat Transfer 1415 | . 36 330 . 432 197 20 120 280 Effects 5 | . . . . 4 . 1 . . Shutdowns 1 | . . . . 1 . . . . Energy Bleed 2 | . . . . 1 . 1 . . Short Circuit 1 | . . . . 1 . . . . Damage (minor) 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 18 | . . 5 . 7 6 . . . Heat Transferred 8253 | 325 300 1937 . 2627 2063 520 481 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . . . . . 3 1 . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Peak Influence 509 | 20 206 509 191 342 244 . . . Initial 161 | . 11 34 161 68 49 . . . Average 138 | 7 88 302 167 146 68 . . . Maximum Alert Level 2 | . 1 2 . 1 1 . . . Low Security (%) 67 | 100 71 12 100 69 90 . . . Level 1 29 | . 28 70 . 30 9 . . . Level 2 3 | . . 17 . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 20 | . . 4 1 7 8 . . . Investigation 5 | . . 2 . 1 2 . . . Extermination 4 | . . . . . 4 . . . Reinforcement 8 | . . 2 1 3 2 . . . Assault . | . . . . . . . . . Garrison 3 | . . . . 3 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Distress Signals 11 | . 1 6 . 4 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 191 | . 16 45 2 38 35 9 6 40 Peak Tracking Total 26 | . 6 8 2 5 4 4 4 26 Tactical Retreats 16 | . 3 5 . 2 1 1 1 3 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Traps Triggered 9 | . 1 4 . 3 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 5 | . . . . . 5 . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . . . 2 . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Machines Disabled 9 | . . . . 2 5 1 . 1 Max in Single Turn 3 | . . . . 1 3 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Machines Accessed 31 | . 10 5 . 9 6 . . 1 Terminals 22 | . 8 4 . 8 2 . . . Fabricators 1 | . . . . . 1 . . . Repair Stations 3 | . . . . 1 2 . . . Recycling Units 3 | . 2 . . . 1 . . . Scanalyzers 1 | . . 1 . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 83 | . 25 12 . 23 18 . . 5 Successful 52 | . 17 4 . 15 11 . . 5 Failed 31 | . 8 8 . 8 7 . . . Catastrophic 1 | . . . . 1 . . . . Database Lockouts . | . . . . . . . . . Manual 5 | . 1 . . 1 . . . 3 Terminals 60 | . 21 10 . 19 10 . . . Fabricators 1 | . . . . . 1 . . . Repair Stations 10 | . . . . 4 6 . . . Recycling Units 5 | . 4 . . . 1 . . . Scanalyzers 2 | . . 2 . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 40 | . 13 4 . 11 7 . . 5 Record 1 | . 1 . . . . . . . Part Schematic 5 | . . . . . . . . 5 Robot Analysis 2 | . 1 . . . 1 . . . Prototype ID Bank 3 | . 1 . . 2 . . . . Open Door 4 | . . . . 4 . . . . Emergency Access Points 1 | . . . . . 1 . . . Alert Level 2 | . . 1 . . 1 . . . Locate Traps 7 | . 3 . . 2 2 . . . Disarm Traps 1 | . . . . . 1 . . . Dispatch Records 1 | . 1 . . . . . . . Maintenance Status 1 | . 1 . . . . . . . Surveillance Status 1 | . . . . 1 . . . . Recall Investigation 1 | . 1 . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . Zone Layout 9 | . 4 3 . 1 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 8 | . . . . 4 4 . . . Scan Component 4 | . . . . 2 2 . . . Repair 4 | . . . . 2 2 . . . Recycling Unit Hacks 4 | . 4 . . . . . . . Report Inventory 2 | . 2 . . . . . . . Retrieve Matter 2 | . 2 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 19 | . 4 4 . 6 5 . . . Full Trace Events 3 | . . 1 . . 2 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . 5 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 4 | . . . . 2 2 . . . Time 200 | . . . . 76 124 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 3 | . . . . . . 3 . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Total Allies 13 | . . . . . . 3 . 10 Largest Group 8 | . . . . . . 3 3 8 Highest-Rated Group 248 | . . . . . . 75 75 248 Highest-Rated Ally 96 | . . . . . . 25 25 96 Total Orders 1 | . . . . . . 1 . . GUARD 1 | . . . . . . 1 . . Ally Attacks 36 | . . . . . . . 16 20 Total Damage 1451 | . . . . . . . 422 1029 Kills 10 | . . . . . . . 3 7 Allies Corrupted 1 | . . . . . . . . 1 Allies Melted 1 | . . . . . . . 1 . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Robot Analysis Total 2 | . 1 . . . 1 . . . Derelict Logs Recovered 6 | . . . . . . 2 1 3 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Turns Passed 13312 | 164 642 1396 72 1844 2737 2448 2074 1935 Spaces Moved 7669 | 113 661 878 62 798 1390 1390 1198 1179 Core 90 | 6 . . . . . . . 84 Treads 6162 | . . 333 . 756 1390 1390 1198 1095 Legs . | . . . . . . . . . Wheels 1417 | 107 661 545 62 42 . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 80 100 93 166 170 170 50 Average Speed 152 | 83 80 118 100 164 169 170 170 161 Slowest Speed 250 | 90 80 240 100 250 250 170 170 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 64 | 6 98 65 6 96 22 99 96 93 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . . 2 Known Exits Taken 2 | . . . . . . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 10 | . . . . . . 3 3 4 Spaces Dug 1 | . . 1 . . . . . . Terrain Destroyed 46 | . . 1 . . 36 9 . . Melee . | . . . . . . . . . Projectile 1 | . . 1 . . . . . . AOE 45 | . . . . . 36 9 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Total 8841 | 150 748 1110 73 1216 1665 1455 1215 1209 Wait 561 | 1 41 73 1 272 153 12 . 8 Move 7661 | 112 660 877 61 797 1389 1389 1197 1179 Hop . | . . . . . . . . . Pick Up 61 | 10 6 14 3 12 12 2 . 2 Fast Attach 57 | 6 1 19 1 17 10 . 1 2 Attach 18 | 1 . 6 3 1 5 . . 2 Detach 12 | . . 3 2 5 2 . . . Swap 51 | 1 8 13 . 8 12 3 1 5 Drop 116 | 2 13 35 2 29 21 5 2 7 Fire 262 | 17 19 70 . 70 61 13 12 . Melee . | . . . . . . . . . Ram 3 | . . . . . . . . 3 Kick . | . . . . . . . . . Crush 4 | . . . . 3 . . . 1 Escape Stasis . | . . . . . . . . . Rewire 35 | . . . . 2 . 31 2 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: [*Mat x2]) -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion (discovered 2 exits: Dee / [*Pro]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 24 | -11/Scrapyard | Discovered new exit (range 15) 165 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 480 | -10/Materials | Discovered new exit (range 12) 568 | -10/Materials | Discovered new exit (range 12) 698 | -10/Materials | Discovered new exit (range 14) 798 | -10/Materials | Discovered new exit (range 13) 807 | -10/Materials | Entered another Materials area 807 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1262 | -9/Materials | Destroyed 7 combat bots 1354 | -9/Materials | Build established: Scavenger-Mutant 1537 | -9/Materials | Discovered new exit (range 11) 1837 | -9/Materials | Discovered new exit (range 16) 1932 | -9/Materials | Core integrity fell below 50% 1975 | -9/Materials | Lost 3 parts (2n1w) 2025 | -9/Materials | Build established: Mutant 2203 | -9/Materials | Entered another Materials area 2203 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2205 | -8/Materials | Discovered new exit (range 7) 2275 | -8/Materials | Entered Storage 2919 | -8/Storage | Garrison activated, responded to threat 3705 | -8/Storage | Repaired Arm. Treads 3744 | -8/Storage | Repaired Arm. Treads 4025 | -8/Storage | Discovered new exit (range 16) 4119 | -8/Storage | Entered Factory 4119 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4380 | -7/Factory | Discovered new exit (range 10) 4412 | -7/Factory | Build established: Gunner 5532 | -7/Factory | Repaired Cold Fusion Reactor 5577 | -7/Factory | Repaired Imp. Deuterium Engine? 6856 | -7/Factory | Entered Lower Caves 6911 | -7/Lower Caves | Learned 4 Factory zone layouts 7253 | -7/Lower Caves | Identified exit to Lower Caves 8074 | -7/Lower Caves | Encountered a Warlord checkpoint 8358 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 8658 | -7/Lower Caves | Build established: Scavenger-Gunner 9304 | -7/Lower Caves | Entered another Lower Caves area 9304 | -7/Lower Caves | Accompanied by 3 allies 9319 | -7/Lower Caves | Encountered a Warlord checkpoint 9991 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10025 | -7/Lower Caves | Identified exit to Zion 10426 | -7/Lower Caves | Spotted B-75 Beast 10790 | -7/Lower Caves | Discovered new exit (range 15) 11378 | -7/Lower Caves | Entered Zion 11420 | -7/Zion | Found CR-A16's Pointy Stick 11461 | -7/Zion | Build established: Gunner 11477 | -7/Zion | Learned location of 1 exit from Lower Caves 11528 | -7/Zion | Given A8's code to call for help 11550 | -7/Zion | Discovered new exit (range 10) 11865 | -7/Zion | Found Prototype Device 12124 | -7/Zion | Given the Hacking Drone Bay 12128 | -7/Zion | Found Prototype Device 12128 | -7/Zion | Identified Hacking Drone Bay 12137 | -7/Zion | Learned Factory security intel 12274 | -7/Zion | Received a hallucinogenic algorithm 12539 | -7/Zion | Identified exit to Deep Caves 12627 | -7/Zion | Gained Derelict followers 12670 | -7/Zion | Build established: Derelict-Tank 12965 | -7/Zion | Imprinted 12968 | -7/Zion | Declared Zion's savior 13186 | -7/Zion | Attacked by Zionites 13199 | -7/Zion | System corruption reached 10% 13262 | -7/Zion | Enhanced Grunt warped into view, answering call for help 13265 | -7/Zion | Enhanced Grunt warped into view, answering call for help 13269 | -7/Zion | Released all parts (5) 13271 | -7/Zion | Core integrity fell below 50% 13297 | -7/Zion | Core integrity fell below 20% 13300 | -7/Zion | Lost 5 parts (1n3u1w) 13309 | -7/Zion | Spotted 41-5K3(B) 13311 | -7/Zion | Spotted 2P-KM6(B) 13313 | -7/Zion | Destroyed by EW-U8L(z) with Makeshift Shrapnel Gun Last Messages --------------- 13271_ QH-FEJ(z) destroyed. 13271_ C9-JEC(z) destroyed. 13271_ L1-RJM(b) destroyed. 13273_ EV-TJP(z) destroyed. 13278_ ZD