Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.15 @ 16:12:02 Player: delto Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (94) 470 Value Destroyed (3166) 3166 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-376) -376 TOTAL SCORE: 6200 Bonus ------- High Alert Combat Kills 35 Friendly Fire -411 Cogmind --------- Core Integrity 0/700 Matter 72/300 Energy 168/240 System Corruption 13% Temperature Cool (13) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Makeshift Power Source Makeshift Power Source > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Advanced Weight Redist. System Weapon Cycler > --- WEAPON (3) ------- Particle Gun > --- INVENTORY (5) ---- Improved Melee Analysis Suite Advanced ECM Suite Particle Gun Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Cooled Airjet Cooled Airjet Cooled Airjet > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Advanced Weight Redist. System Armor Integrity Analyzer Hacking Suite > --- WEAPON ----------- Flak Gun Mini Grenade Launcher Power Maul > --- INVENTORY -------- Light Deuterium Engine Cooled Airjet Improved Heat Sink Advanced Weight Redist. System Improved Sensor Array Improved Melee Analysis Suite Weapon Cycler Advanced ECM Suite Flak Gun [Rating: 48] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Airjet Utility Medium Storage Unit Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Slots Evolved 6 | . . . 2 . 2 2 . Power 1 | . . . . . . 1 . Propulsion 1 | . . . 1 . . . . Utility 3 | . . . 1 . 1 1 . Weapon 1 | . . . . . 1 . . Parts Attached 100 | 7 1 5 3 26 34 12 12 Power 15 | 1 . 1 . 3 3 3 4 Engine 12 | 1 . 1 . 3 . 3 4 Core 3 | . . . . . 3 . . Reactor . | . . . . . . . . Propulsion 30 | 2 . 1 1 9 13 1 3 Treads 9 | 1 . . . 7 1 . . Leg 7 | . . . . . 7 . . Wheel 6 | 1 . 1 1 2 1 . . Hover 8 | . . . . . 4 1 3 Flight . | . . . . . . . . Utility 25 | 2 1 . 1 6 7 4 4 Device 17 | 1 . . . 5 4 3 4 Storage 5 | 1 1 . 1 1 1 . . Processor 1 | . . . . . . 1 . Hackware 1 | . . . . . 1 . . Protection 1 | . . . . . 1 . . Artifact . | . . . . . . . . Weapon 30 | 2 . 3 1 8 11 4 1 Energy Gun 13 | 1 . 2 . 6 3 . 1 Energy Cannon . | . . . . . . . . Ballistic Gun 7 | 1 . 1 . . 4 1 . Ballistic Cannon 1 | . . . . . . 1 . Launcher 5 | . . . 1 2 1 1 . Special Weapon . | . . . . . . . . Impact Weapon 3 | . . . . . 2 1 . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . Unidentified Prototypes 2 | . . . . . 2 . . Parts Lost 51 | . . 2 . 13 11 6 19 Power 9 | . . . . 2 1 2 4 Propulsion 17 | . . 1 . 5 4 1 6 Utility 15 | . . . . 4 2 3 6 Weapon 10 | . . 1 . 2 4 . 3 Highest Loss Streak 13 | . . 2 . 6 4 3 13 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 90 | . 100 100 100 99 96 99 38 Engine 7 | . 14 14 11 11 1 9 5 Core 2 | . . . . . 7 4 . Treads 10 | . 14 14 11 20 6 . . Leg 4 | . . . . . 17 . . Wheel 6 | . 14 14 22 12 . . . Hover 5 | . . . . . . 22 8 Device 17 | . 14 14 11 20 18 20 7 Storage 9 | . 14 14 22 12 8 7 3 Hackware 3 | . . . . . 6 7 2 Energy Gun 12 | . 14 14 11 21 10 3 . Ballistic Gun 5 | . 14 13 2 . 9 7 . Launcher 1 | . . . 8 . . 6 2 Impact Weapon 2 | . . . . . 4 3 2 Naked Turns 228 | . . . . . . . 228 Heaviest Build 36 | 13 18 21 24 28 31 36 34 Greatest Support 60 | 20 10 20 20 60 60 34 34 Greatest Overweight (x) 4 | 1 1 2 1 2 1 1 4 Average Overweight (x) . | . 1 1 1 . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 9 10 7 Most Carried 10 | 7 9 10 10 10 10 10 8 Average Carried 8 | 4 8 9 8 8 8 9 4 Final Capacity 10 | 8 10 10 10 10 10 10 5 Final Carried 10 | 7 9 10 9 9 10 8 3 Class Distribution -------------------- 47% | Scavenger-Mutant 36% | Mutant 7% | Gunner 4% | Scavenger-Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Low Matter Collected 1861 | 228 15 228 . 238 657 328 167 Remotely . | . . . . . . . . Salvage Created 3032 | 37 15 123 . 1427 876 326 228 Parts 160 | 5 2 5 . 73 52 19 4 Haulers Intercepted 1 | . . . . 1 . . . Recyclers Shooed 2 | . . . . 1 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 1 | . . . . . . . 1 Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Combat Hostiles Destroyed 67 | . . 4 . 25 17 13 8 Melee 3 | . . . . . 3 . . Guns 40 | . . 4 . 21 12 3 . AOE 22 | . . . . 3 2 10 7 Classes Destroyed 15 | 1 1 3 . 6 4 . . Worker 7 | . . . . 2 3 2 . Builder 5 | . . 1 . 1 2 1 . Tunneler 3 | 2 . . . . 1 . . Hauler 1 | . . . . 1 . . . Recycler 3 | . . . . 3 . . . Operator 2 | . 1 . . . . 1 . Drone 3 | . . . . 3 . . . Watcher 6 | . . . . 2 2 2 . Swarmer 8 | . . . . . 3 4 1 Grunt 36 | . . 2 . 16 8 5 5 Brawler 2 | . . . . . 1 . 1 Duelist 1 | . . . . . 1 . . Sentry 15 | . . . . 9 3 3 . Demolisher 2 | . . 2 . . . . . Hunter 3 | . . . . . 1 1 1 Best Kill Streak 12 | 2 3 3 . 12 5 6 5 Combat Bots Only 7 | . . 2 . 7 3 4 5 Max Kills in Single Turn 6 | 1 1 2 . 6 2 4 2 Gunslinging . | . . . . . . . . Exploded 2 | . . . . 2 2 2 2 Melee 1 | . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Hostile Shots Fired 462 | . . 19 . 122 113 98 110 Missed 141 | . . 2 . 26 30 47 36 Damage Taken 5484 | . . 498 . 1293 1284 675 1734 Core 1201 | . . 79 . 197 212 102 611 Absorbed by Shields 20 | . . . . . 20 . . Core Remaining (%) 69 | 100 . 68 . 50 61 . . Volleys Fired 218 | 4 5 12 . 86 59 31 21 Largest 3 | 2 2 2 . 2 3 3 2 Hottest 154 | 70 70 115 . 121 154 119 65 Shots Fired 438 | 8 9 24 . 169 148 58 22 Gun 390 | 8 9 24 . 161 145 36 7 Cannon . | . . . . . . . . Launcher 48 | . . . . 8 3 22 15 Special . | . . . . . . . . Kinetic 109 | 4 5 8 . . 59 31 2 Thermal 243 | 4 4 16 . 146 63 5 5 Explosive 48 | . . . . 8 3 22 15 Electromagnetic 38 | . . . . 15 23 . . Robot Hit Streak 15 | 3 3 10 . 15 7 8 6 Robot Miss Streak 6 | 2 3 4 . 5 6 5 5 Penetration Max 1 | . . . . . 1 . . Secondary Targets 1 | . . . . 1 . . . Max Gunslinging Chain 1 | . . . . 1 . . . Shots Hit Robots 286 | 5 5 20 . 108 90 44 14 Core Hits 187 | 2 2 8 . 56 40 54 25 Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed 4 | . . . . . 1 2 1 Critical Strikes 12 | . 1 . . 4 4 2 1 Burn 7 | . 1 . . 4 2 . . Destroy 1 | . . . . . 1 . . Smash 4 | . . . . . 1 2 1 Melee Attacks 36 | . . . . . 22 3 11 Impact 32 | . . . . . 18 3 11 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8271 | 59 63 283 . 2214 2325 1941 1386 Guns 3875 | 59 63 283 . 1506 1426 496 42 Cannons . | . . . . . . . . Explosions 3491 | . . . . 708 312 1341 1130 Melee 905 | . . . . . 587 104 214 Ramming . | . . . . . . . . Kinetic 1270 | 34 39 91 . . 621 456 29 Thermal 2738 | 25 24 192 . 1368 703 413 13 Explosive 3010 | . . . . 708 204 968 1130 Electromagnetic 348 | . . . . 138 210 . . Impact 905 | . . . . . 587 104 214 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 13 | . . . . . 4 . 13 Average Corruption 12 | . . . . . 4 . 12 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 17 | . . . . . . . 17 Message Errors 1 | . . . . . . . 1 Matter Fused 4 | . . . . . . . 4 Heat Flow Errors 2 | . . . . . . . 2 Energy Discharges 4 | . . . . . . . 4 Data Loss (minor) 3 | . . . . . . . 3 Data Loss (major) 1 | . . . . . . . 1 Alerts 1 | . . . . . . . 1 Misdirections 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 592 | . . . . 20 163 343 66 Projectiles . | . . . . . . . . Explosions 287 | . . . . 20 20 239 8 Melee 305 | . . . . . 143 104 58 Knockbacks 1 | . . . . . 1 . . Impact 1 | . . . . . 1 . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 484 | . . . . 42 88 209 145 Shots 15 | . . . . 2 2 6 5 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 556 | 9 18 220 . 556 306 61 230 Average Temperature 107 | 6 8 107 . 141 65 31 89 Received Heat Transfer 1629 | . . 102 . 537 651 141 198 Effects 17 | . . . . 16 1 . . Shutdowns 4 | . . . . 4 . . . Interference 3 | . . . . 3 . . . Short Circuit 3 | . . . . 2 1 . . Damage (major) 7 | . . . . 7 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 4 | . . . . . 1 3 . Impact Corruptions 12 | . . . . . 5 5 2 Robots Melted 1 | . . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Melted 18 | . 1 . . 14 2 1 . Heat Transferred 6307 | 74 148 555 . 3700 1519 274 37 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Peak Influence 604 | 10 49 103 39 227 360 604 . Initial 151 | . 6 18 39 16 31 151 . Average 153 | 2 34 82 39 86 234 266 . Maximum Alert Level 2 | . . . . 1 1 2 . Low Security (%) 65 | 100 100 100 100 91 31 30 . Level 1 30 | . . . . 8 68 46 . Level 2 4 | . . . . . . 22 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . . . . 4 2 4 . Investigation 4 | . . . . 1 2 1 . Extermination . | . . . . . . . . Reinforcement 2 | . . . . . . 2 . Assault . | . . . . . . . . Garrison 4 | . . . . 3 . 1 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Distress Signals 3 | . . . . 1 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 102 | . 2 4 . 29 32 17 18 Peak Tracking Total 7 | . 1 2 . 7 4 5 7 Tactical Retreats 8 | . . . . 2 5 . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Traps Triggered 4 | . . . . 2 1 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Low Machines Disabled 16 | . . . . 3 2 11 . Max in Single Turn 8 | . . . . 1 1 8 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Machines Accessed 25 | . 6 . 1 8 4 5 1 Terminals 22 | . 5 . . 8 4 5 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 44 | . 6 . 1 16 10 10 1 Successful 31 | . 4 . 1 10 9 6 1 Failed 13 | . 2 . . 6 1 4 . Catastrophic 2 | . . . . . . 2 . Database Lockouts . | . . . . . . . . Manual 21 | . 4 . . 9 4 4 . Terminals 41 | . 5 . . 16 10 10 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 19 | . . . . 7 6 5 1 Record 1 | . . . . . 1 . . Part Schematic 1 | . . . . 1 . . . Robot Analysis 5 | . . . . 2 3 . . Open Door 2 | . . . . 1 . . 1 Alert Level 4 | . . . . 2 . 2 . Unreport Threat 2 | . . . . 1 . 1 . Locate Traps 1 | . . . . . . 1 . Reinforcement Status 1 | . . . . . 1 . . Zone Layout 2 | . . . . . 1 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . 1 . 1 . . . . Report Inventory 2 | . 1 . 1 . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 10 | . 3 . . 3 3 1 . Terminals 10 | . 3 . . 3 3 1 . Botnet 10 | . 3 . . 3 3 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 1 . . 5 2 4 . Full Trace Events 4 | . . . . 2 1 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . 1 . . Non-combat . | . . . . . . . . Combat 1 | . . . . . 1 . . Robot Hacks Applied 2 | . . . . . 2 . . parse_system 2 | . . . . . 2 . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders 5 | . . . . 5 . . . EXPLORE 5 | . . . . 5 . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Robot Analysis Total 5 | . . . . 2 3 . . Derelict Logs Recovered 1 | . . . . . . . 1 Drone Launches 18 | . . . . 18 . . . Drone Recoveries 2 | . . . . 2 . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Low Turns Passed 4353 | 88 295 166 56 1449 1025 718 556 Spaces Moved 3918 | 65 266 67 52 829 556 1194 889 Core 586 | 4 . . . . . . 582 Treads 558 | 1 . 36 . 446 75 . . Legs 467 | . . . . . 467 . . Wheels 796 | 60 266 31 52 383 4 . . Hover 1511 | . . . . . 10 1194 307 Flight . | . . . . . . . . Fastest Speed 42 | 50 95 110 95 95 42 42 45 Average Speed 83 | 90 95 175 95 133 124 44 52 Slowest Speed 250 | 160 95 240 95 240 190 106 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 39 | 5 37 20 4 90 46 33 84 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . . . 1 . . 1 Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . . 1 Spaces Dug . | . . . . . . . . Terrain Destroyed 386 | . . . . 60 40 189 97 Melee . | . . . . . . . . Projectile 2 | . . . . . 1 1 . AOE 384 | . . . . 60 39 188 97 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Total 4536 | 82 300 91 59 1002 738 1325 939 Wait 67 | . 19 1 . 19 6 22 . Move 3911 | 64 265 66 51 828 555 1193 889 Hop . | . . . . . . . . Pick Up 104 | 7 6 4 3 22 29 28 5 Fast Attach 33 | 7 . 1 . 6 16 1 2 Attach 44 | . . 2 2 11 11 8 10 Detach 8 | . . 1 . 1 6 . . Swap 23 | . 1 2 1 9 7 3 . Drop 72 | . 4 2 2 13 27 23 1 Fire 218 | 4 5 12 . 86 59 31 21 Melee 36 | . . . . . 22 3 11 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 13 | . . . . . . 13 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 7 | . . . . 7 . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 9) 384 | -10/Materials | Entered Mines 428 | -10/Mines | Assembled infested the area 433 | -10/Mines | Assisted by a Guerilla fighting off Assembled 452 | -10/Mines | Discovered new exit (range 15) 550 | -10/Mines | Entered Materials 550 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 590 | -9/Materials | Discovered new exit (range 14) 606 | -9/Materials | Entered Storage 956 | -9/Storage | Lost 16 allies 972 | -9/Storage | Destroyed 7 combat bots 980 | -9/Storage | Lost 6 parts (1p3n1u1w) 1217 | -9/Storage | Build established: Scavenger-Mutant 1442 | -9/Storage | Garrison activated, responded to threat 1503 | -9/Storage | Learned location of Armory (-3) 1562 | -9/Storage | Lost 4 parts (1p1n1u1w) 1955 | -9/Storage | Garrison activated, responded to threat 2035 | -9/Storage | Discovered new exit (range 12) 2055 | -9/Storage | Entered Materials 2055 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2458 | -8/Materials | Lost 3 parts (1p1u1w) 2928 | -8/Materials | Lost 4 parts (2n2w) 3051 | -8/Materials | Discovered new exit (range 5) 3080 | -8/Materials | Entered Factory 3080 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3447 | -7/Factory | Build established: Gunner 3612 | -7/Factory | Lost 3 parts (1p2u) 3775 | -7/Factory | Garrison activated, responded to threat 3784 | -7/Factory | Build established: Mutant 3794 | -7/Factory | Discovered new exit (range 10) 3798 | -7/Factory | Entered Lower Caves 3859 | -7/Lower Caves | Encountered a Warlord checkpoint 3865 | -7/Lower Caves | Lost 5 parts (2p1n1u1w) 3876 | -7/Lower Caves | Learned location of Zion (-6) 3986 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4003 | -7/Lower Caves | Crushed by falling debris 4013 | -7/Lower Caves | Core integrity fell below 50% 4015 | -7/Lower Caves | System corruption reached 10% 4045 | -7/Lower Caves | Lost 13 parts (1p5n5u2w) 4053 | -7/Lower Caves | Core integrity fell below 20% 4313 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4354 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04234_ System corrupted: Heat flow error (+264). 04252_ System corrupted: Energy discharge (-23). 04270_ System corrupted: Substantial component data lost. 04275_ Connecting with WAR.Sys... 04275_ Current location identified: Lower Caves >>Open Door Sealed Heavy Doors opened. 04278_ Acquired Mak. Power Source. 04286_ System corrupted: Component data lost. 04287_ Acquired Particle Gun. 04289_ Acquired Mak. Power Source. 04292_ Acquired Particle Gun. 04308_ System corrupted: Matter fused (-6). 04313_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 04324_ System corrupted: Matter fused (-6). 04325_ Mak. Power Source destroyed. 04348_ System corrupted: Matter fused (-5). 04350_ C-30 ARC bursts open, deploying its payload. 04350_ S-27 Virus unfolds itself. 04352_ Mak. Power Source destroyed. Map ----- +----------------------------------------------------+ | ###?????????????????????????????# ### #### | | ##???????????#???????????????## ##?## ### | | #?????????? #???????????##### ##??###### # | | ##????????? #???????????# ##??????# # | | ###?####? #??????????## ###????# ## | | ## ### ## ##????????## #????## ### | | #### #???????## ## ##?????###?# | | #??## #######????## ######?###?????????# | | ????## ### #???# ###### ##?????????????????# | | ?????###?# ###?# ## ##??????????????????## | | ????????## ### ##????????????????????## | | ????????# ## ####???????????????????? | | ????????# ## #???????????????????? | | ????????#### ##???????????????????? | | ???????????## ## #????????????????????? | | ?#####??????# #### ##????????????????????? | | ## ##????# ##??# ##?????????????????????? | | # ###??# ##???# #??????????????????????? | | ##?## #????# ??????????????????????? | | ###########???#####?????????????????????? | | ##????? ##?????##?????????????????????? | | #????# ##?###% ?????????????????????? | | #???## ### s??????????????????????? | | # #??## ## s ??????????????????????? | | ?# #???# ss#??????????????????????? | | ??# #???# @###########????????????? | | ### #???# #????????????? | | ##### #????????????? | | ## ########## #????????????? | | ######?????????# ##???????????? | | #### ####?####?????## ##??????????? | | ???# ### ##???## #??????????? | | ???# ### ## ##### #??????????? | | ??# ##?## #### ##??????????? | | ??# ##???## #?### ## ##???????????? | | ??####?????# #??##### ############????????????? | | ???????????## ##??????####???????????????????????? | | ?????????????##??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 25 Energy Capacity 335 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Weapon Cycling 15 Evasion (%) 56 Armor Integrity Analysis 30 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Hvy. Flail | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Challenges ------------ None Game ------ Seed HeavySniperDesublimator Manual? 0 Play Time 01:17:43 Cumulative 44.1 hours Start 2024.06.14 @ 17:30:28 End 2024.06.15 @ 16:12:02 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 37 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb4a6ce1-f90b-496b-87ce-d6dd53fb9f73