Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.02 @ 20:31:13 Player: Jaegerpls Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (14) 70 Value Destroyed (319) 319 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2009 Bonus ------- None Cogmind --------- Core Integrity 223/550 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (18) Movement Flying (32) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (3) --- Improved VTOL Module Improved VTOL Module > --- UTILITY (4) ------ Weight Redist. System Signal Interpreter Melee Analysis Suite > --- WEAPON (2) ------- Great Maul > --- INVENTORY (5) ---- Improved VTOL Module Improved VTOL Module Improved VTOL Module Hacking Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Weight Redist. System Sensor Array Signal Interpreter Improved Terrain Scanner > --- WEAPON ----------- Improved Datajack Great Maul > --- INVENTORY -------- Improved VTOL Module Improved VTOL Module Improved VTOL Module System Restoration Module System Restoration Module [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Wheel Wheel Flight Unit Flight Unit Utility Terrain Scanner Device Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Impact Weapon Great Maul Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 36 | 6 3 8 19 Power 5 | 1 . . 4 Engine 2 | 1 . . 1 Core 3 | . . . 3 Reactor . | . . . . Propulsion 9 | 2 2 2 3 Treads . | . . . . Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight 7 | . 2 2 3 Utility 17 | 1 1 6 9 Device 10 | . 1 3 6 Storage 1 | 1 . . . Processor 4 | . . 2 2 Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 5 | 2 . . 3 Energy Gun 2 | 2 . . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 2 | . . . 2 Unidentified Prototypes 1 | . . . 1 Parts Lost 7 | . . . 7 Power 2 | . . . 2 Propulsion 1 | . . . 1 Utility 2 | . . . 2 Weapon 2 | . . . 2 Highest Loss Streak 6 | . . . 6 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 97 98 95 Engine 13 | . 14 11 13 Core 1 | . . . 3 Wheel 6 | . 24 . . Flight 22 | . 4 33 27 Device 16 | . 12 11 21 Storage 3 | . 12 . . Processor 8 | . . 11 12 Protection 2 | . 1 9 . Energy Gun 15 | . 28 22 3 Impact Weapon 3 | . . . 7 Special Melee Weapon 3 | . . . 6 Peak Build Rating 33 | 6 7 13 33 Average Rating 15 | 4 6 11 24 On Entrance 5 | . 6 6 11 Naked Turns . | . . . . Heaviest Build 17 | 12 13 11 17 Greatest Support 26 | 26 26 12 21 Greatest Overweight (x) 1 | 1 . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 5 5 Average Capacity 5 | 7 7 5 5 Most Carried 6 | 1 6 5 5 Average Carried 3 | . 2 4 4 Final Capacity 8 | 8 5 5 5 Final Carried 5 | 1 5 5 4 Class Distribution -------------------- 49% | Mutant 33% | Scout 13% | Scavenger-Scout 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scout | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 535 | 260 30 15 230 Remotely . | . . . . Salvage Created 353 | . 77 15 261 Parts 22 | . 7 4 11 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 10 | . 4 . 6 Melee 3 | . . . 3 Guns 4 | . 4 . . Classes Destroyed 5 | . 2 1 2 Worker 1 | . . . 1 Builder 1 | . . . 1 Watcher 2 | . . 1 1 Swarmer 5 | . 3 . 2 Grunt 5 | . 1 . 4 Best Kill Streak 5 | . 3 1 5 Combat Bots Only 4 | . 3 . 4 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 86 | . 10 2 74 Missed 31 | . 2 2 27 Damage Taken 787 | . 71 . 716 Core 353 | . 26 . 327 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 2 | . . . 2 Core Remaining (%) 96 | 100 89 100 . Volleys Fired 10 | . 9 1 . Largest 2 | . 2 2 . Hottest 100 | . 100 100 . Shots Fired 20 | . 18 2 . Gun 20 | . 18 2 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 20 | . 18 2 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 5 | . 4 5 . Robot Miss Streak 4 | . 4 . . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 22 | . 8 1 13 Core Hits 10 | . 5 1 4 Critical Kills . | . . . . Critical Parts Destroyed 2 | . . . 2 Critical Strikes 3 | . 1 . 2 Burn 1 | . 1 . . Smash 2 | . . . 2 Melee Attacks 21 | . . . 21 Impact 16 | . . . 16 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 4 | . . . 4 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 948 | . 101 13 834 Guns 114 | . 101 13 . Cannons . | . . . . Explosions . | . . . . Melee 834 | . . . 834 Ramming . | . . . . Kinetic . | . . . . Thermal 114 | . 101 13 . Explosive . | . . . . Electromagnetic . | . . . . Impact 834 | . . . 834 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 230 | . . . 230 Projectiles . | . . . . Explosions . | . . . . Melee 230 | . . . 230 Knockbacks 2 | . . . 2 Impact 2 | . . . 2 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 175 | . 175 48 18 Average Temperature 66 | . 85 25 10 Received Heat Transfer 273 | . 12 . 261 Siege Activations . | . . . . Robots Corrupted 4 | . . . 4 Combat Hostiles 3 | . . . 3 Parts Fried 10 | . . . 10 Impact Corruptions 9 | . . . 9 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 3 1 . Heat Transferred 407 | . 370 37 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 363 | . 166 195 363 Initial 81 | . . 69 81 Average 109 | . 41 138 141 Maximum Alert Level 1 | . . . 1 Low Security (%) 94 | 100 100 100 88 Level 1 5 | . . . 11 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 2 . 3 Investigation 2 | . . . 2 Extermination . | . . . . Reinforcement 3 | . 2 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . 1 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . 5 4 26 Peak Tracking Total 13 | . 4 3 13 Tactical Retreats 6 | . . 2 4 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 12 | . 4 4 4 Terminals 7 | . 2 3 2 Fabricators . | . . . . Repair Stations 2 | . 1 . 1 Recycling Units 3 | . 1 1 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 37 | . 8 14 15 Successful 27 | . 8 10 9 Failed 10 | . . 4 6 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 27 | . 6 12 9 Terminals 20 | . 4 9 7 Fabricators . | . . . . Repair Stations 7 | . 2 . 5 Recycling Units 10 | . 2 5 3 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 1 . 3 Scan Component 2 | . . . 2 Repair 1 | . . . 1 Refit 1 | . 1 . . Recycling Unit Hacks 5 | . 1 2 2 Process 1 | . . . 1 Report Inventory 3 | . 1 1 1 Retrieve Components 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 18 | . 6 8 4 Terminals 12 | . 4 6 2 Track 5 | . 2 2 1 Botnet 5 | . 2 2 1 Disrupt 1 | . . 1 . Operators 1 | . . 1 . Fabricators . | . . . . Repair Stations 2 | . 1 . 1 Mechanics 2 | . 1 . 1 Recycling Units 4 | . 1 2 1 Monitor 1 | . . 1 . Recyclers 3 | . 1 1 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 4 3 3 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 26 | . . . 26 Parts Recycled . | . . . . Recycled Matter 41 | . . . 41 Retrieved Matter . | . . . . Retrieved Components 2 | . . 2 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 1 | . . . 1 Non-combat . | . . . . Combat 1 | . . . 1 Robot Hacks Applied 1 | . . . 1 parse_system 1 | . . . 1 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 858 | 42 212 224 380 Spaces Moved 1052 | 32 212 283 525 Core 2 | 2 . . . Treads . | . . . . Legs . | . . . . Wheels 198 | 30 168 . . Hover . | . . . . Flight 852 | . 44 283 525 Fastest Speed 29 | 50 37 32 29 Average Speed 42 | 86 79 33 29 Slowest Speed 95 | 95 90 34 32 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 2 | . . 1 1 Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 2 36 27 54 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1407 | 43 238 407 719 Wait 245 | 5 3 112 125 Move 1045 | 31 211 280 523 Hop 2 | . . 1 1 Pick Up 23 | 1 7 3 12 Fast Attach 15 | 6 1 2 6 Attach 6 | . . 1 5 Detach 1 | . . . 1 Swap 15 | . 2 5 8 Drop 24 | . 5 2 17 Fire 10 | . 9 1 . Melee 21 | . . . 21 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 43 | -11/Scrapyard | Entered Materials 56 | -10/Materials | Discovered new exit (range 12) 141 | -10/Materials | Discovered new exit (range 8) 255 | -10/Materials | Entered another Materials area 255 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 310 | -9/Materials | Build established: Mutant 439 | -9/Materials | Discovered new exit (range 15) 479 | -9/Materials | Identified exit to Materials 479 | -9/Materials | Entered another Materials area 479 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 669 | -8/Materials | Repaired Sensor Array 859 | -8/Materials | Self-destructed Last Messages --------------- 00833_ G-47 Trooper system terminally corrupted. 00833_ Imp. Heat Sink fried. 00833_ Aluminum Leg fried. 00835_ Imp. Datajack destroyed. 00836_ G-47 Trooper destroyed. 00838_ U-05 Engineer builds a Door. 00840_ Acquired 10 matter. 00852_ Acquired Lgt. Nuclear Core. 00852_ G-47 Trooper knocked back. 00854_ Penetrated by Slug. 00855_ G-47 Trooper Lgt. Nuclear Core blasted off. 00856_ Lgt. Nuclear Core destroyed. 00857_ Penetrated by Slug. 00857_ Knocked back. 00857_ Penetrated by Slug. 00857_ Imp. VTOL Module destroyed. 00859_ Penetrated by Slug. 00859_ Knocked back. 00859_ Imp. Terrain Scanner destroyed. Map ----- +----------------------------------------------------+ | *** # #??###+### ! ###########???????? | | ** # #??# ###+####### = #???????? | | # #??# # #???????? | | # #??# r # #???????? | | ####### #??# %= # #???????? | | ???# #??# ! #######*%=+ #???????? | | ???# #??## #### ### r # #???????? | | ??#"#???# # # # ##??????? | | ??#%#???# # """ # # #???????? | | ##"##### + """ # # * #???????? | | # # "S # ##########???????? | | + # """ # #????????????????? | | ! # ! #? 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"""#[@%#?#??????????????? | | ??????????????# =YY/% %#????????????????? | | ??????????????# """#! #???#????????????? | | ???#??????????# """#g #????? ??????????? | | ??????????????# """# %#????????????????? | | ??????????????# # #???????? ???????? | | ??????????????######/###H #????????????#???? | | ???????????????????# ??# #????????????????? | | ????????????????#??# ??# +????? ??????????? | | ???????????????????#+??# #?? ?????????????? | | ???????????????????????# #????????????????? | | ???????????????????????# #????????????????? | | ??????????????????????? ????????????????? | | ??????????????????????? ????????????????? | | ?????????????????? ???? ????????????????? | | ??????????????????????? ????????????????? | | ??????????????????????? ????????????????? | | ???????????????????????##+##????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 220 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 85 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 64 Targeting Accuracy 6 Melee Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafieldJunkFemtoactuators Manual? 0 Play Time 00:42:39 Cumulative 16.7 hours Start 2025.04.02 @ 19:04:22 End 2025.04.02 @ 20:31:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 19 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0ef1a288-10ed-40b7-b8e7-32db5d40c037