Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.23 @ 13:38:09 Player: skye Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (38) 190 Value Destroyed (1382) 1382 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 5832 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 308/310 System Corruption 7% Temperature Cool (9) Movement Rolling (100) Location -8/Recycling Parts ------- > --- POWER (2) -------- Fission Core > --- PROPULSION (3) --- Improved Treads Compact Wheel Compact Wheel > --- UTILITY (4) ------ Improved Signal Interpreter Improved Signal Interpreter Targeting Computer Improved Targeting Computer > --- WEAPON (2) ------- Improved Grenade Launcher > --- INVENTORY (5) ---- Improved Propulsion Shielding Improved Light Armor Plating EM Pulse Gun Welding Torch Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Armored Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner Terrain Scan Processor Trap Reconfigurator > --- WEAPON ----------- EM Pulse Cannon Autogun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Wheel Heat Sink Improved Signal Interpreter Improved Targeting Computer Welding Torch Scythe [Rating: 36] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Trap Reconfigurator Storage Small Storage Unit Processor Terrain Scan Processor Protection Weapon Shielding Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Rec Slots Evolved 4 | . . 2 . . . 2 . . . Power 1 | . . 1 . . . . . . . Propulsion 1 | . . . . . . 1 . . . Utility 2 | . . 1 . . . 1 . . . Weapon . | . . . . . . . . . . Parts Attached 68 | 7 2 5 1 . 9 18 4 13 9 Power 15 | 1 . 2 . . 2 3 2 5 . Engine 9 | 1 . 2 . . 1 3 . 2 . Core 6 | . . . . . 1 . 2 3 . Reactor . | . . . . . . . . . . Propulsion 23 | 3 . 1 . . 4 7 1 4 3 Treads 8 | . . . . . 3 4 . . 1 Leg 3 | 2 . . . . 1 . . . . Wheel 8 | 1 . 1 . . . 3 1 . 2 Hover . | . . . . . . . . . . Flight 4 | . . . . . . . . 4 . Utility 15 | 1 1 1 . . 2 5 . 1 4 Device 6 | . 1 . . . 1 4 . . . Storage 2 | 1 . . . . . . . 1 . Processor 6 | . . 1 . . . 1 . . 4 Hackware . | . . . . . . . . . . Protection 1 | . . . . . 1 . . . . Artifact . | . . . . . . . . . . Weapon 15 | 2 1 1 1 . 1 3 1 3 2 Energy Gun 3 | 1 . 1 . . . . . 1 . Energy Cannon 1 | . . . . . . 1 . . . Ballistic Gun 6 | 1 . . . . 1 1 1 2 . Ballistic Cannon . | . . . . . . . . . . Launcher 4 | . 1 . 1 . . . . . 2 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 38 | . . . . . 14 . 5 19 . Power 11 | . . . . . 4 . 1 6 . Propulsion 12 | . . . . . 4 . 1 7 . Utility 7 | . . . . . 3 . . 4 . Weapon 8 | . . . . . 3 . 3 2 . Highest Loss Streak 10 | . . . . . 10 . 3 7 . To Critical Strikes 1 | . . . . . . . . 1 . Average Backups 6 | 3 7 7 8 8 3 5 7 6 4 Power . | . 1 1 1 1 . . 1 1 . Propulsion 1 | 2 4 2 2 2 . . . . . Utility 2 | . . 1 3 3 1 1 3 3 2 Weapon 1 | . 2 2 2 2 . 1 1 . . Tool/Special . | . . . . . . . . . . Unused Backups 8 | . . 1 . 1 . 1 . 1 4 Power 1 | . . . . . . . . 1 . Propulsion 1 | . . 1 . . . . . . . Utility 3 | . . . . 1 . . . . 2 Weapon 1 | . . . . . . . . . 1 Tool/Special 2 | . . . . . . 1 . . 1 Average Slot Usage (%) 87 | . 95 92 100 100 74 83 99 79 47 Engine 13 | . 14 17 22 22 7 16 12 1 . Core 3 | . . . . . 6 . 6 12 2 Treads 7 | . . . . . 18 9 19 8 6 Leg 4 | . 28 8 . . . 5 . . . Wheel 9 | . . 13 22 22 2 4 7 6 4 Device 14 | . 10 11 11 11 9 22 18 16 . Storage 9 | . 14 11 11 11 11 9 9 7 . Processor 8 | . . 8 11 11 . 3 9 8 27 Energy Gun 2 | . 13 7 3 . 1 . . . . Energy Cannon 1 | . . . . . . 1 5 . . Ballistic Gun 9 | . 14 11 11 11 10 9 8 4 . Launcher 3 | . . 3 7 11 . . . . 5 Slashing Weapon 1 | . . . . . . . 3 9 . Peak Build Rating 36 | 6 7 12 12 11 19 35 36 35 21 Average Rating 18 | 5 6 10 11 11 14 24 33 26 13 On Entrance 12 | . 6 7 12 11 11 12 33 32 4 Naked Turns 10 | . . . . . . . . . 10 Heaviest Build 32 | 12 14 23 23 23 20 32 28 20 16 Greatest Support 66 | 20 20 20 20 20 43 66 64 42 32 Greatest Overweight (x) 6 | 1 . 1 1 1 . 3 2 6 1 Average Overweight (x) . | . . . 1 1 . 1 1 . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 5 Average Capacity 7 | 7 8 8 8 8 8 8 8 7 5 Most Carried 8 | 6 8 8 8 8 8 8 8 8 5 Average Carried 6 | 3 7 7 8 8 2 5 7 6 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 5 Final Carried 8 | 6 8 8 8 8 2 8 7 5 4 Class Distribution -------------------- 69% | Mutant 13% | Skirmisher 13% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Skirmisher | -8/Storage Assassin | -8/Garrison Mutant | -8/Recycling Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Rec Matter Collected 1322 | 238 . . 3 . 96 295 289 277 124 Remotely . | . . . . . . . . . . Salvage Created 1527 | . 72 114 14 . 154 214 752 207 . Parts 94 | . 6 13 8 . 4 16 38 9 . Haulers Intercepted 2 | . . . . . . . 2 . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Rec Combat Hostiles Destroyed 30 | . 2 2 3 . 3 3 10 7 . Melee 5 | . . . . . . . . 5 . Guns 13 | . . 2 . . 3 . 6 2 . Cannons 4 | . . . . . . 2 2 . . AOE 7 | . 2 . 3 . . . 2 . . Classes Destroyed 10 | . 1 2 1 . 1 1 4 . . Worker 1 | . . 1 . . . . . . . Builder 2 | . . . . . . 2 . . . Hauler 2 | . . . . . . . 2 . . Recycler 2 | . . . . . . . 2 . . Watcher 1 | . . . . . . . 1 . . Swarmer 7 | . . . 3 . . . . 4 . Grunt 10 | . 2 . . . 2 . 4 2 . Brawler 1 | . . . . . 1 . . . . Sentry 11 | . . 2 . . . 3 5 1 . Hunter 1 | . . . . . . . 1 . . Best Kill Streak 5 | . 2 1 3 . 1 2 5 5 . Combat Bots Only 5 | . 2 1 3 . 1 2 2 5 . Max Kills in Single Turn 3 | . 2 1 3 . 1 1 3 1 . Gunslinging . | . . . . . . . . . . Exploded 3 | . 2 . 3 . . . 2 . . Melee 1 | . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Rec Hostile Shots Fired 408 | . 8 8 10 . 95 52 95 137 3 Missed 112 | . 4 1 1 . 22 18 23 42 1 Hits 296 | . 4 7 9 . 73 34 72 95 2 Melee 8 | . . . . . 8 . . . . Projectile 288 | . 4 7 9 . 65 34 72 95 2 Critical Strikes 12 | . . 1 . . 3 1 6 1 . Damage Taken 4170 | . 67 110 104 . 1222 374 1090 1173 30 Core 886 | . 22 31 9 . 262 25 184 323 30 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 4 | . . . . . 4 . . . . Regen/Repaired (Parts) 54 | . . . . . . . 54 . . Core Remaining (%) 71 | 100 91 . . . 24 . . . . Volleys Fired 167 | . 1 11 4 . 43 18 65 25 . Largest 2 | . 1 2 1 . 2 2 2 1 . Hottest 86 | . 30 76 30 . 76 86 86 56 . Shots Fired 199 | . 1 15 4 . 50 25 79 25 . Gun 172 | . . 14 1 . 49 18 65 25 . Cannon 21 | . . . . . . 7 14 . . Launcher 6 | . 1 1 3 . 1 . . . . Special . | . . . . . . . . . . Kinetic 159 | . . 10 1 . 41 18 65 24 . Thermal 13 | . . 4 . . 8 . . 1 . Explosive 6 | . 1 1 3 . 1 . . . . Electromagnetic 21 | . . . . . . 7 14 . . Robot Hit Streak 12 | . . 3 . . 8 10 12 6 . Robot Miss Streak 4 | . . 2 1 . 4 2 3 3 . Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . Shots Hit Robots 138 | . . 5 . . 32 18 60 23 . Core Hits 68 | . 4 5 3 . 15 7 25 9 . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . Critical Strikes 4 | . . . . . 1 . 1 2 . Burn 1 | . . . . . 1 . . . . Destroy 1 | . . . . . . . 1 . . Sever 2 | . . . . . . . . 2 . Melee Attacks 24 | . . . . . . 1 1 22 . Impact . | . . . . . . . . . . Slashing 24 | . . . . . . 1 1 22 . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3106 | . 117 88 165 . 406 319 1437 574 . Guns 1288 | . . 66 . . 336 123 687 76 . Cannons 448 | . . . . . . 134 314 . . Explosions 810 | . 117 22 165 . 70 . 436 . . Melee 533 | . . . . . . 62 . 471 . Ramming 27 | . . . . . . . . 27 . Kinetic 1130 | . . 25 . . 233 123 687 62 . Thermal 594 | . . 41 . . 103 . 436 14 . Explosive 374 | . 117 22 165 . 70 . . . . Electromagnetic 448 | . . . . . . 134 314 . . Impact . | . . . . . . . . . . Slashing 533 | . . . . . . 62 . 471 . Piercing . | . . . . . . . . . . Highest Corruption 10 | . . . . . 10 . . 7 7 Average Corruption 5 | . . . . . 3 . . 6 7 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 13 | . . . . . 7 . . 1 5 Message Errors 4 | . . . . . 4 . . . . Matter Fused 2 | . . . . . . . . . 2 Heat Flow Errors 3 | . . . . . 2 . . . 1 Energy Discharges 1 | . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . 1 . Weapon Failures 1 | . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 88 | . . . . . . . 18 70 . Projectiles . | . . . . . . . . . . Explosions 62 | . . . . . . . 18 44 . Melee 26 | . . . . . . . . 26 . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 208 | . 22 9 29 . 21 . . 127 . Shots 5 | . 1 1 1 . 1 . . 1 . Rammed 9 | . . . . . . . . 9 . Targets Rammed 9 | . . . . . . . . 9 . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 262 | . 1 99 . . 262 209 237 15 204 Average Temperature 75 | . 1 56 . . 80 85 81 4 112 Received Heat Transfer 1473 | . 24 45 . . 621 117 486 162 18 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . Parts Fried 4 | . . . . . . 2 2 . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . Heat Transferred 781 | . . 111 . . 333 . 300 37 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 3 . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Rec Maximum Alert Level 1 | . . . . . . . . 1 . Low Security (%) 91 | 100 100 100 100 . 100 100 100 47 100 Level 1 8 | . . . . . . . . 52 . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 329 | . 61 49 90 . 30 60 157 329 116 Initial 116 | . . 25 15 . . . 14 90 116 Average 50 | . . 12 44 . 8 7 54 201 71 Influence Increases 1266 | . 61 145 90 . 138 131 342 359 . Destroy 0b10 Robot/C 600 | . 40 40 60 . 60 60 200 140 . Destroy 0b10 Robot/NC 40 | . . 5 . . . 10 25 . . Destroy Leader 156 | . 10 20 10 . 10 30 66 10 . Trap Triggered on 0b10 20 | . . . . . . . 10 10 . Successful Hack 45 | . . 9 . . . 31 5 . . Select Force Hacks 30 | . . 30 . . . . . . . Disable Machine 45 | . . 15 . . 15 . 15 . . Anti-Garrison Action 50 | . . . . . . . . 50 . Destroy Structure 115 | . 11 11 20 . 8 . 21 44 . Partial Spotted 15 | . . 15 . . . . . . . Lose Combat Pursuer 150 | . . . . . 45 . . 105 . Influence Decreases 1240 | . . 165 91 40 138 97 237 239 233 Entered New Map 314 | . . 36 26 40 . . 20 49 143 Time Decay 628 | . . 129 65 . 80 97 167 . 90 Lost Part 298 | . . . . . 58 . 50 190 . Squads Dispatched 3 | . 1 1 . . . . 1 . . Investigation 2 | . 1 1 . . . . . . . Extermination . | . . . . . . . . . . Reinforcement 1 | . . . . . . . 1 . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Rec Distress Signals 1 | . . . . . . . 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 65 | . 7 2 3 . 8 8 16 20 1 Peak Tracking Total 8 | . 5 1 3 . 4 7 4 8 . Tactical Retreats 7 | . . . . . 3 . . 4 . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Rec Traps Triggered 4 | . 1 . . . . . . 3 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused 2 | . . . . . . . 1 1 . Traps Reconfigurated 10 | . . . . . . 4 2 4 . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . . 1 1 . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Rec Machines Disabled 5 | . . 1 . . 1 . 1 2 . Max in Single Turn 2 | . . 1 . . 1 . 1 2 . Phase Generator 1 | . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Rec Machines Accessed 21 | . 2 5 . 2 . 6 4 . 2 Terminals 14 | . 2 4 . . . 5 2 . 1 Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . Recycling Units 2 | . . 1 . . . . . . 1 Scanalyzers 1 | . . . . . . 1 . . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 73 | . 6 15 . 24 . 17 8 . 3 Successful 49 | . 1 7 . 24 . 8 8 . 1 Failed 24 | . 5 8 . . . 9 . . 2 Catastrophic 3 | . . . . . . 2 . . 1 Database Lockouts . | . . . . . . . . . . Manual 42 | . 6 14 . 1 . 14 5 . 2 Terminals 40 | . 6 12 . . . 15 5 . 2 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . . Recycling Units 4 | . . 3 . . . . . . 1 Scanalyzers 2 | . . . . . . 2 . . . Garrison Access 1 | . . . . . . . 1 . . Terminal Hacks 31 | . . 1 . 24 . 3 3 . . Record 24 | . . . . 23 . . 1 . . Terminal Index 2 | . . 1 . . . 1 . . . Alert Level 2 | . . . . . . 1 1 . . Zone Layout 2 | . . . . . . 1 1 . . Proto ID Catalog 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . Scan Component 1 | . . . . . . . 1 . . Repair 1 | . . . . . . . 1 . . Recycling Unit Hacks 2 | . . 1 . . . . . . 1 Report Inventory 2 | . . 1 . . . . . . 1 Scanalyzer 1 | . . . . . . 1 . . . Insert Component 1 | . . . . . . 1 . . . Garrison Access Hacks 1 | . . . . . . . 1 . . Unlock Access 1 | . . . . . . . 1 . . Unauthorized Hacks 12 | . 1 5 . . . 4 2 . . Terminals 11 | . 1 4 . . . 4 2 . . Botnet 11 | . 1 4 . . . 4 2 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . Tunnel 1 | . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 16 | . 2 4 . . . 6 3 . 1 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . Time 38 | . . . . . . . 38 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged 1 | . . . . . . 1 . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Rec Used RIF Installer 1 | . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Rec Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Rec Active Infowar (turns) 2773 | . 173 417 156 574 49 584 407 413 . Sensors 1369 | . 173 417 156 574 49 . . . . Terrain 1136 | . . . . . . 316 407 413 . Seismic 268 | . . . . . . 268 . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Rec Turns Passed 3370 | 64 236 417 156 574 248 641 407 432 195 Spaces Moved 2369 | 51 190 355 139 601 94 369 167 234 169 Core 121 | 1 . . . . . . . 55 65 Treads 325 | . . . . . 92 80 26 73 54 Legs 385 | 2 190 100 . . . 93 . . . Wheels 1465 | 48 . 255 139 601 2 196 141 33 50 Hover . | . . . . . . . . . . Flight 73 | . . . . . . . . 73 . Fastest Speed 34 | 50 120 95 95 95 80 95 110 34 50 Average Speed 110 | 93 120 102 95 95 158 148 116 88 102 Slowest Speed 350 | 120 120 190 95 95 160 260 157 350 160 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . . . . . . 1 . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 34 | 3 37 20 22 90 32 37 33 45 24 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . 1 . . . . . Known Exits Taken 5 | . . 1 1 1 1 . 1 . . Unknown Exits Taken 3 | 1 1 . . . . 1 . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 147 | . 10 10 25 . 8 . 18 76 . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 147 | . 10 10 25 . 8 . 18 76 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Rec Total 2906 | 63 196 395 158 604 148 441 310 402 189 Wait 180 | . 2 13 15 . . 10 63 73 4 Move 2357 | 50 189 354 138 600 93 368 166 230 169 Hop 1 | . . . . . . . . 1 . Pick Up 35 | 6 2 4 . 1 1 11 3 5 2 Fast Attach 37 | 6 1 2 . . 2 9 1 9 7 Attach 25 | . . . . . 8 4 4 5 4 Detach 5 | . . . . . 1 3 . . 1 Swap 21 | 1 1 5 1 . . 7 5 1 . Drop 27 | . . 6 . 1 . 10 2 6 2 Fire 167 | . 1 11 4 . 43 18 65 25 . Melee 24 | . . . . . . 1 1 22 . Ram 9 | . . . . . . . . 9 . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 16 | . . . . . . . . 16 . Rewire 2 | . . . . 2 . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -8/Storage -8/Garrison -8/Recycling History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 286 | -10/Materials | Discovered new exit (range 11) 301 | -10/Materials | Entered another Materials area 301 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 337 | -9/Materials | Build established: Mutant 703 | -9/Materials | Discovered new exit (range 15) 717 | -9/Materials | Identified exit to Mines 718 | -9/Materials | Entered Mines 777 | -9/Mines | Discovered new exit (range 3) 780 | -9/Mines | Identified exit to Materials 869 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 870 | -9/Mines | Discovered new exit (range 5) 873 | -9/Mines | Identified exit to Exiles 874 | -9/Mines | Entered Exiles 889 | -9/Exiles | Discovered new exit (range 15) 901 | -9/Exiles | Met 8R-AWN 920 | -9/Exiles | Met EX-HEX 970 | -9/Exiles | Met EX-DEC 1009 | -9/Exiles | Visited The Gauntlet 1143 | -9/Exiles | Learned location of Zion (-7) 1199 | -9/Exiles | Discovered new exit (range 14) 1286 | -9/Exiles | Met EX-BIN 1302 | -9/Exiles | Aligned with FarCom system 1303 | -9/Exiles | Given EX-Vault access code 1333 | -9/Exiles | Opened EX-Vault 1345 | -9/Exiles | Found Trap Reconfigurator 1363 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1447 | -9/Exiles | Identified exit to Mines 1448 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 1448 | -9/Exiles | Entered Mines 1504 | -8/Mines | Core integrity fell below 50% 1542 | -8/Mines | Lost 10 parts (2p3n2u3w) 1671 | -8/Mines | System corruption reached 10% 1681 | -8/Mines | Discovered exit to Materials (range 10) 1696 | -8/Mines | Entered Materials 1696 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1706 | -8/Materials | Lost 4 parts (2p1n1u) 2323 | -8/Materials | Discovered new exit (range 6) 2337 | -8/Materials | Entered Storage 2500 | -8/Storage | Repaired EM Pulse Cannon 2742 | -8/Storage | Identified exit to Garrison 2744 | -8/Storage | Entered Garrison 2757 | -8/Garrison | Lost 3 parts (1n2w) 2950 | -8/Garrison | Phase Generator disabled 2965 | -8/Garrison | Core integrity fell below 50% 3010 | -8/Garrison | Installed Relay Interface Framework 3096 | -8/Garrison | Lost 7 parts (2p2n1u2w) 3141 | -8/Garrison | Core integrity fell below 20% 3171 | -8/Garrison | Discovered new exit (range 10) 3176 | -8/Garrison | Entered Recycling 3177 | -8/Recycling | Met a Zionite searching for Scraptown 3191 | -8/Recycling | Lost 7 parts (1p3n3u) 3371 | -8/Recycling | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 03230_ Acquired 30 matter. 03236_ Acquired Imp. Propulsion Shielding. 03242_ Acquired EM Pulse Gun. 03259_ Acquired Imp. Grenade Launcher. 03260_ System corrupted: Matter fused (-9). 03285_ R-06 Scavenger collects Broken Scythe. 03290_ R-06 Scavenger collects Imp. Grenade Launcher. 03294_ Connecting with Terminal... 03294_ Current location identified: Recycling 03318_ Acquired Com. Wheel. 03322_ System corrupted: Energy discharge (-44). 03323_ Acquired Com. Wheel. 03344_ Connecting with Recycling Unit... >>Recycling(Report) Matter reserves: 0 Inventory: Empty 03353_ System corrupted: Heat flow error (+227). 03355_ Acquired 49 matter. 03366_ Y-45 Defender springs to life. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????######## | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# [ | | ??????????????????????????????????????????# / | | ??????????????????????????????????????????#/ ! | | ??????????????????????????????????????????# | | ??????????????????????????????????????????? | | ????????????????????????????????????????????? % | | ??????????????????????????????????????????????? ! | | ????????????????????????????????????????????#####+ | | ????????????????????????????????????????????# | | ???????????????????????????????????????????## | | ???????????????????????????????????????????# | | ???????????????????????????????????????????## ## | | ????????????????????????????????????????????# #? | | ??????????????????????????????????????????### #? | | ??????????????????????????????????????????#"" #? | | ????????????????????????????????????#####?#"Y #? | | ????????????????????????###?????????#%%%#?#"" +? | | ?????????????????########T###########%%%##### #? | | ?????????? @ #? | | ?????????? #? | | ?????????? r r #? | | ??????????? ###"T"### ########### #? | | ?????????????????###???# Y#?????????# #? | | ???????????????????????# #????????# #? | | ???????????????????????# ##????????# #? | | ???????????????????????# #?????????# #? | | ???????????????????????# ########?????????# #? | | ???????????????????????# r #????????????????# #? | | ???????????????????????# #????????????????# ? | | ???????????????????????# #????????????????+ ? | | ???????????????????????# #????????????????# | | ???????????????????????#r ?????????????????## ### | | ???????????????????????# ??????????????????# #?? | | ???????????????????????? ??????????????????? ??? | | ?????????????????????????????????????????????? ??? | | ?????????????????????????????????????????????? ??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 23 Energy Capacity 440 Matter Stores 388 Matter Capacity 450 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 85 Weapon Shielding 33 Evasion (%) 63 Targeting Accuracy 11 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- EM Pulse Cannon | 28% | -8/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeldingTransdimensionalWeb Manual? 0 Play Time 00:41:40 Cumulative 86.3 hours Start 2025.08.23 @ 12:56:04 End 2025.08.23 @ 13:38:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 108 Rogue 64 Adventurer 44 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 45 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c3824b20-3008-4364-b124-b5fc44b2d89a