Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.13 @ 15:53:00 Player: Ultra Sane Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (72) 360 Value Destroyed (1877) 1877 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (77) 77 TOTAL SCORE: 4614 Bonus ------- High Alert Combat Kills 77 Cogmind --------- Core Integrity 0/700 Matter 34/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Rolling (100) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Compact Wheel > --- UTILITY (5) ------ Advanced Targeting Computer Improved Weapon Shielding Improved Weapon Shielding > --- WEAPON (2) ------- Gatling Laser Gauss Cannon > --- INVENTORY (5) ---- Light Ion Engine Armored Huge Wheel Matter Filter Improved Light Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Small Storage Unit Targeting Computer Kinecellerator Transmission Jammer Propulsion Shielding > --- WEAPON ----------- Heavy Missile Launcher Heavy Missile Launcher > --- INVENTORY -------- Heavy Ion Cannon Shotgun Improved Light Cannon Gauss Cannon Heavy Missile Launcher Remote Datajack [Rating: 38] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Transmission Jammer Storage Small Storage Unit Processor Targeting Computer Protection Medium Insulated Plating Weapon Improved Light Cannon Energy Gun EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Shotgun Ballistic Cannon Improved Light Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 1 1 . Utility 3 | . . 1 1 1 Weapon . | . . . . . Parts Attached 77 | 4 9 11 7 46 Power 9 | 1 . 2 1 5 Engine 9 | 1 . 2 1 5 Core . | . . . . . Reactor . | . . . . . Propulsion 24 | 2 4 5 2 11 Treads . | . . . . . Leg 12 | 2 . 3 1 6 Wheel 5 | . . . . 5 Hover 4 | . 4 . . . Flight 3 | . . 2 1 . Utility 21 | 1 1 2 2 15 Device 6 | . . 1 . 5 Storage 1 | 1 . . . . Processor 2 | . 1 . . 1 Hackware . | . . . . . Protection 12 | . . 1 2 9 Artifact . | . . . . . Weapon 23 | . 4 2 2 15 Energy Gun 2 | . 1 . . 1 Energy Cannon 1 | . . . . 1 Ballistic Gun 4 | . 2 . . 2 Ballistic Cannon 7 | . 1 . 1 5 Launcher 8 | . . 2 1 5 Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 38 | . 2 4 9 23 Power 7 | . . 1 1 5 Propulsion 15 | . 2 3 3 7 Utility 9 | . . . 2 7 Weapon 7 | . . . 3 4 Highest Loss Streak 10 | . 1 4 6 10 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 78 | . 96 82 80 74 Engine 9 | . 14 9 7 9 Leg 12 | . 13 18 22 9 Wheel 3 | . . . . 5 Hover 1 | . 13 2 . . Flight 1 | . . 1 1 1 Device 5 | . . . . 9 Storage 6 | . 14 11 9 4 Processor 7 | . 13 11 9 5 Protection 10 | . . 6 15 12 Ballistic Gun 4 | . 13 5 . 2 Ballistic Cannon 6 | . 6 9 1 6 Launcher 4 | . . 6 14 3 Peak Build Rating 38 | 4 11 16 19 38 Average Rating 20 | 3 8 12 15 25 On Entrance 8 | . 4 11 16 9 Naked Turns . | . . . . . Heaviest Build 47 | 8 15 24 27 47 Greatest Support 77 | 20 20 30 30 77 Greatest Overweight (x) 11 | . 3 3 6 11 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 6 Most Carried 8 | 6 8 8 7 8 Average Carried 5 | 3 4 6 6 5 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 6 3 8 2 5 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1773 | 115 181 381 220 876 Remotely 13 | . . . . 13 Salvage Created 1788 | . 104 626 336 722 Parts 125 | . 6 49 32 38 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 5 | . . 2 . 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 39 | . 2 13 11 13 Guns 6 | . 1 4 . 1 Cannons 10 | . 1 5 . 4 AOE 23 | . . 4 11 8 Classes Destroyed 10 | . 3 4 . 3 Worker 11 | . 1 2 1 7 Builder 7 | . . 2 3 2 Hauler 1 | . . . . 1 Recycler 9 | . . 3 2 4 Watcher 5 | . 1 3 1 . Swarmer 9 | . . 4 4 1 Grunt 21 | . 2 6 6 7 Sentry 6 | . . 3 1 2 Hunter 1 | . . . . 1 Programmer 2 | . . . . 2 Best Kill Streak 11 | . 2 4 11 5 Combat Bots Only 7 | . 1 4 7 3 Max Kills in Single Turn 4 | . 1 2 4 3 Gunslinging . | . . . . . Exploded 2 | . . 2 2 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 590 | . 34 59 94 403 Missed 206 | . 8 20 31 147 Damage Taken 4939 | . 347 414 952 3226 Core 969 | . 133 76 56 704 Absorbed by Shields . | . . . . . Redirected to Shielding 231 | . . 34 66 131 Ignored by Resistances 6 | . . . . 6 Core Remaining (%) 79 | 100 46 81 89 . Volleys Fired 145 | . 20 42 18 65 Largest 2 | . 2 2 2 2 Hottest 104 | . 62 75 75 104 Shots Fired 216 | . 27 72 23 94 Gun 66 | . 9 26 . 31 Cannon 106 | . 18 42 1 45 Launcher 44 | . . 4 22 18 Special . | . . . . . Kinetic 165 | . 25 68 1 71 Thermal 5 | . . . . 5 Explosive 44 | . . 4 22 18 Electromagnetic 2 | . 2 . . . Robot Hit Streak 15 | . 4 10 8 15 Robot Miss Streak 5 | . 3 5 4 3 Penetration Max 1 | . . . . 1 Secondary Targets . | . . . . . Shots Hit Robots 135 | . 16 45 13 61 Core Hits 111 | . 6 29 28 48 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 7 | . 1 . . 6 Meltdown 1 | . . . . 1 Blast 6 | . 1 . . 5 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5607 | . 295 1201 1775 2336 Guns 720 | . 76 303 . 341 Cannons 1341 | . 173 517 22 629 Explosions 3524 | . 46 381 1752 1345 Melee . | . . . . . Ramming 22 | . . . 1 21 Kinetic 1910 | . 205 820 22 863 Thermal 773 | . 46 . 442 285 Explosive 2858 | . . 381 1310 1167 Electromagnetic 44 | . 44 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 12 | . . . . 12 Message Errors 3 | . . . . 3 Matter Fused 4 | . . . . 4 Heat Flow Errors 1 | . . . . 1 Parts Rejected 1 | . . . . 1 Data Loss (minor) 2 | . . . . 2 Data Loss (major) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 262 | . . 12 62 188 Projectiles 23 | . . 12 . 11 Explosions 239 | . . . 62 177 Melee . | . . . . . Knockbacks 15 | . . 8 1 6 Impact . | . . . . . Kinetic 15 | . . 8 1 6 Secondary . | . . . . . Self-Inflicted Damage 509 | . . . . 509 Shots 9 | . . . . 9 Rammed 2 | . . 1 . 1 Targets Rammed 9 | . . 1 1 7 Kicked 7 | . . . 1 6 Crushed . | . . . . . Highest Temperature 495 | . 89 36 36 495 Average Temperature 98 | . 26 9 12 142 Received Heat Transfer 1470 | . 204 174 207 885 Effects 12 | . . . . 12 Shutdowns 7 | . . . . 7 Interference 1 | . . . . 1 Short Circuit 1 | . . . . 1 Damage (major) 3 | . . . . 3 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 548 | . . . 300 248 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 555 | . 107 301 555 424 Initial 236 | . . 40 126 236 Average 202 | . 39 195 354 213 Maximum Alert Level 2 | . . 1 2 2 Low Security (%) 43 | 100 100 40 34 37 Level 1 47 | . . 59 8 55 Level 2 8 | . . . 56 7 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 17 | . . 4 7 6 Investigation 3 | . . 1 . 2 Extermination 2 | . . . . 2 Reinforcement 9 | . . 3 4 2 Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 1 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 6 | . . 2 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 65 | . 5 20 16 24 Peak Tracking Total 7 | . 2 7 6 5 Tactical Retreats 4 | . . . . 4 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . . 1 . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 22 | . 2 2 6 12 Max in Single Turn 6 | . 1 1 4 6 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 6 | . 1 2 . 3 Terminals 4 | . 1 1 . 2 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 22 | . 3 7 . 12 Successful 14 | . 2 4 . 8 Failed 8 | . 1 3 . 4 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 2 | . . . . 2 Terminals 18 | . 3 4 . 11 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units 3 | . . 3 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 11 | . 2 2 . 7 Record 5 | . . . . 5 Alert Level 1 | . . . . 1 Locate Traps 1 | . . . . 1 Dispatch Records 1 | . 1 . . . Maintenance Status 1 | . 1 . . . Hauler Manifests 1 | . . 1 . . Zone Layout 1 | . . 1 . . Fabricator Hacks 1 | . . . . 1 Network Status 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . . 2 . . Recycle Component 1 | . . 1 . . Process 1 | . . 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . . 1 . 3 Full Trace Events 3 | . . 1 . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 1 | . . 1 . . Recycled Matter 37 | . . 37 . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3450 | 65 280 719 268 2118 Spaces Moved 1893 | 54 175 418 160 1086 Core 103 | 18 4 22 3 56 Treads . | . . . . . Legs 1199 | 36 98 328 155 582 Wheels 448 | . . . . 448 Hover 123 | . 73 50 . . Flight 20 | . . 18 2 . Fastest Speed 50 | 50 56 116 120 50 Average Speed 133 | 96 116 131 134 138 Slowest Speed 600 | 120 200 280 520 600 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 4 23 42 20 24 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 369 | . 3 37 109 220 Melee . | . . . . . Projectile 3 | . . 1 . 2 AOE 366 | . 3 36 109 218 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2618 | 67 229 521 190 1611 Wait 366 | . 6 22 4 334 Move 1889 | 53 174 417 159 1086 Hop . | . . . . . Pick Up 88 | 10 10 19 1 48 Fast Attach . | . . . . . Attach 64 | 4 9 10 7 34 Detach 10 | . 2 2 . 6 Swap 13 | . . 1 . 12 Drop 34 | . 8 7 . 19 Fire 145 | . 20 42 18 65 Melee . | . . . . . Ram 2 | . . 1 . 1 Kick 7 | . . . 1 6 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Discovered new exit (range 7) 313 | -10/Materials | Build established: Mutant 339 | -10/Materials | Core integrity fell below 50% 346 | -10/Materials | Entered another Materials area 346 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 474 | -9/Materials | Lost 4 parts (1p3n) 729 | -9/Materials | Discovered new exit (range 16) 1012 | -9/Materials | Discovered new exit (range 16) 1065 | -9/Materials | Entered another Materials area 1065 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1076 | -8/Materials | Garrison activated, responded to threat 1124 | -8/Materials | Build established: Scavenger-Mutant 1171 | -8/Materials | Discovered new exit (range 15) 1204 | -8/Materials | Destroyed 7 combat bots 1263 | -8/Materials | Lost 3 parts (1p1u1w) 1333 | -8/Materials | Entered Factory 1333 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1361 | -7/Factory | Lost 6 parts (3n1u2w) 1532 | -7/Factory | Build established: Mutant 2603 | -7/Factory | Lost 4 parts (2p1u1w) 2646 | -7/Factory | Core integrity fell below 50% 2691 | -7/Factory | Lost 10 parts (1p4n2u3w) 2962 | -7/Factory | Discovered new exit (range 11) 3160 | -7/Factory | Core integrity fell below 20% 3343 | -7/Factory | Build established: Scavenger-Mutant 3451 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- Connecting with Scanalyzer... Slug penetrates Subcomponent Replicator. Slug penetrates Wall. Slug penetrates Nuclear Reactor. System corrupted: Lgt. Ion Engine rejected. Dropped Core Analyzer. Acquired Lgt. Ion Engine. Med. Insulated Plating destroyed. Slug penetrates Wall. Lgt. Ion Engine destroyed. Imp. Medium Armor Plating destroyed. R-06 Scavenger collects Imp. Medium Armor Plating. Slammed into R-06 Scavenger. [Achievement: Hey, That's Mine!] Penetrated by Slug. U-05 Engineer lays Concrete. Acquired 5 matter. Critical hit (Destroy). Com. Wheel destroyed. 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Let's See Who's Tougher Loot Pinata Made in Tau Ceti IV Oops Please Form A Line Remodeling Challenges ------------ None Game ------ Seed SwarmFlyingFilter Manual? 0 Play Time 01:22:37 Cumulative 4.0 hours Start 2025.04.13 @ 03:33:37 End 2025.04.13 @ 15:53:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 25x17 Zoom Use 92% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 80db1d13-268a-44ea-b0ad-7b752624603b