Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.21 @ 15:28:17 Player: blackdogzx Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (68) 340 Value Destroyed (1516) 1516 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (116) 116 TOTAL SCORE: 3652 Bonus ------- High Alert Combat Kills 116 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Danger (409) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Improved Signal Interpreter Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Recoil Stabilizer Shield Generator Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Visual Processing Unit Sensor Array Improved Signal Interpreter Improved Targeting Computer Recoil Stabilizer > --- WEAPON ----------- Field Laser EM Pulse Cannon > --- INVENTORY -------- ECM Suite Shield Generator Mini Grenade Launcher Datajack [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Sensor Array Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 62 | 6 15 32 9 Power 6 | 1 1 3 1 Engine 5 | 1 1 3 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 7 | 2 . 5 . Treads . | . . . . Leg 7 | 2 . 5 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 20 | 1 6 8 5 Device 10 | . 5 3 2 Storage 2 | 1 1 . . Processor 4 | . . 2 2 Hackware . | . . . . Protection 4 | . . 3 1 Artifact . | . . . . Weapon 29 | 2 8 16 3 Energy Gun 8 | 1 1 6 . Energy Cannon 4 | . . 2 2 Ballistic Gun 4 | 1 3 . . Ballistic Cannon 1 | . . 1 . Launcher 4 | . 1 3 . Special Weapon . | . . . . Impact Weapon 2 | . 1 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 6 | . 2 3 1 Unidentified Prototypes . | . . . . Parts Lost 20 | . 1 6 13 Power 2 | . . . 2 Propulsion 4 | . . 2 2 Utility 7 | . 1 2 4 Weapon 7 | . . 2 5 Highest Loss Streak 7 | . 1 3 7 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 92 92 74 Engine 11 | . 14 10 6 Leg 23 | . 28 21 11 Device 16 | . 12 20 14 Storage 4 | . 8 . . Processor 8 | . . 15 24 Protection 1 | . . 2 . Energy Gun 4 | . 5 4 6 Energy Cannon 2 | . . 3 6 Ballistic Gun 5 | . 11 . . Ballistic Cannon 2 | . . 6 . Launcher 5 | . 7 3 . Impact Weapon 1 | . 2 1 . Special Melee Weapon 1 | . 1 1 1 Peak Build Rating 23 | 6 7 19 23 Average Rating 9 | 4 6 12 18 On Entrance 8 | . 6 7 19 Naked Turns . | . . . . Heaviest Build 21 | 14 17 21 21 Greatest Support 26 | 20 20 26 26 Greatest Overweight (x) 4 | 1 . 1 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 5 5 Average Capacity 5 | 7 6 5 5 Most Carried 8 | 7 8 5 5 Average Carried 4 | 2 5 4 4 Final Capacity 8 | 8 5 5 5 Final Carried 5 | 2 4 5 2 Class Distribution -------------------- 77% | Mutant 17% | Skirmisher 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1233 | 260 365 506 102 Remotely . | . . . . Salvage Created 1582 | 28 630 780 144 Parts 116 | 6 46 55 9 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 10 | . 8 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 41 | . 16 22 3 Guns 11 | . 6 5 . Cannons 10 | . . 7 3 AOE 19 | . 10 9 . Classes Destroyed 11 | 1 8 2 . Worker 7 | . 2 5 . Builder 3 | . 1 2 . Tunneler 4 | 1 3 . . Hauler 1 | . 1 . . Recycler 3 | . 2 1 . Operator 2 | . 1 1 . Watcher 7 | . 3 4 . Swarmer 12 | . 6 6 . Grunt 24 | . 10 12 2 Duelist 1 | . . 1 . Sentry 4 | . . 3 1 Best Kill Streak 7 | 1 6 7 2 Combat Bots Only 5 | . 5 4 2 Max Kills in Single Turn 4 | 1 4 4 1 Gunslinging . | . . . . Exploded 3 | . 2 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 255 | . 61 86 108 Missed 56 | . 23 18 15 Damage Taken 2758 | . 404 867 1487 Core 872 | . 87 232 553 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 165 | . 18 147 . Core Remaining (%) 69 | 100 65 42 . Volleys Fired 126 | 6 46 60 14 Largest 2 | 1 2 2 2 Hottest 136 | 40 60 126 136 Shots Fired 178 | 6 75 78 19 Gun 95 | 6 57 25 7 Cannon 51 | . . 39 12 Launcher 32 | . 18 14 . Special . | . . . . Kinetic 68 | . 43 25 . Thermal 29 | . . 12 17 Explosive 32 | . 18 14 . Electromagnetic 49 | 6 14 27 2 Robot Hit Streak 9 | 3 5 9 5 Robot Miss Streak 4 | 3 4 3 3 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 104 | 3 38 51 12 Core Hits 86 | 1 42 38 5 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 3 | 1 . 2 . Blast 1 | . . 1 . Corrupt 1 | 1 . . . Smash 1 | . . 1 . Melee Attacks 23 | . 11 12 . Impact 5 | . . 5 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 4 | . 4 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4208 | 37 1608 2247 316 Guns 704 | 37 413 186 68 Cannons 782 | . . 557 225 Explosions 2565 | . 1165 1400 . Melee 92 | . . 92 . Ramming 65 | . 30 12 23 Kinetic 601 | . 308 293 . Thermal 892 | . 43 599 250 Explosive 1992 | . 1122 870 . Electromagnetic 566 | 37 105 381 43 Impact 92 | . . 92 . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 . Average Corruption 1 | . 1 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . 1 . Data Loss (minor) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 234 | . 42 192 . Projectiles 3 | . . 3 . Explosions 208 | . 42 166 . Melee 23 | . . 23 . Knockbacks 3 | . . 3 . Impact . | . . . . Kinetic 3 | . . 3 . Secondary . | . . . . Self-Inflicted Damage 160 | . 30 119 11 Shots 7 | . 1 6 . Rammed 5 | . . . 5 Targets Rammed 15 | . 8 2 5 Kicked 10 | . 8 2 . Crushed . | . . . . Highest Temperature 443 | . 23 162 443 Average Temperature 72 | . 11 47 154 Received Heat Transfer 1296 | . 135 306 855 Effects 5 | . . . 5 Shutdowns 1 | . . . 1 Interference 3 | . . . 3 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Fried 5 | . 1 4 . Impact Corruptions 2 | . . 2 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 1079 | . 50 548 481 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 1 1 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 739 | 5 322 739 427 Initial 312 | . 3 88 312 Average 264 | . 172 367 351 Maximum Alert Level 3 | . 1 3 2 Low Security (%) 33 | 100 52 14 . Level 1 48 | . 47 45 91 Level 2 15 | . . 36 8 Level 3 1 | . . 3 . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 2 5 1 Investigation 5 | . 1 4 . Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 82 | . 25 36 21 Peak Tracking Total 13 | . 5 5 13 Tactical Retreats 11 | . 1 4 6 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 2 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . 1 . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 10 | . 1 8 1 Max in Single Turn 3 | . 1 3 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 10 | . 4 6 . Terminals 6 | . 2 4 . Fabricators . | . . . . Repair Stations 3 | . 1 2 . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 23 | . 9 14 . Successful 20 | . 7 13 . Failed 3 | . 2 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 11 | . 4 7 . Fabricators . | . . . . Repair Stations 10 | . 3 7 . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 4 6 . Record 4 | . 1 3 . Prototype ID Bank 2 | . . 2 . Alert Level 2 | . 1 1 . Maintenance Status 1 | . 1 . . Reinforcement Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 9 | . 2 7 . Scan Component 5 | . 1 4 . Repair 4 | . 1 3 . Recycling Unit Hacks 1 | . 1 . . Process 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 3 4 . Full Trace Events 3 | . 1 2 . Feedback Events 1 | . . 1 . Corruption 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 4 | . 1 3 . Time 110 | . 26 84 . Parts Recycled . | . . . . Recycled Matter 251 | . 251 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 3 | . 3 . . Non-combat 2 | . 2 . . Combat 1 | . 1 . . Robot Hacks Applied 6 | . 6 . . parse_system 3 | . 3 . . no_distress 1 | . 1 . . find_recycling 1 | . 1 . . check_alert 1 | . 1 . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2706 | 71 1279 1129 227 Spaces Moved 1695 | 49 873 626 147 Core 70 | 22 . . 48 Treads . | . . . . Legs 1625 | 27 873 626 99 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 119 | 94 120 121 113 Slowest Speed 250 | 120 120 190 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 43 | 4 99 55 17 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 274 | . 134 140 . Melee . | . . . . Projectile . | . . . . AOE 274 | . 134 140 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2184 | 67 1027 901 189 Wait 182 | . 36 141 5 Move 1692 | 48 872 625 147 Hop . | . . . . Pick Up 46 | 7 20 14 5 Fast Attach 12 | 1 4 6 1 Attach 25 | 5 4 8 8 Detach 8 | . 2 3 3 Swap 25 | . 7 18 . Drop 30 | . 17 12 1 Fire 126 | 6 46 60 14 Melee 23 | . 11 12 . Ram 5 | . . . 5 Kick 10 | . 8 2 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 72 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 16) 777 | -10/Materials | Discovered new exit (range 16) 972 | -10/Materials | Discovered new exit (range 15) 1229 | -10/Materials | Repaired Sensor Array 1330 | -10/Materials | Discovered new exit (range 13) 1351 | -10/Materials | Entered another Materials area 1351 | -9/Materials | Evolved 2 slots: Utility x2 1496 | -9/Materials | Lost 3 parts (1n1u1w) 1700 | -9/Materials | Repaired Sensor Array 1728 | -9/Materials | Repaired Aluminum Leg 2042 | -9/Materials | Discovered new exit (range 18) 2144 | -9/Materials | Core integrity fell below 50% 2304 | -9/Materials | Build established: Skirmisher 2380 | -9/Materials | Repaired Rnf. Ion Engine 2390 | -9/Materials | Discovered new exit (range 12) 2479 | -9/Materials | Identified exit to Materials 2480 | -9/Materials | Entered another Materials area 2480 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2671 | -8/Materials | Lost 7 parts (1p2n1u3w) 2690 | -8/Materials | Core integrity fell below 50% 2705 | -8/Materials | Core integrity fell below 20% 2707 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 02686_ G-47 Trooper destroyed. 02694_ Particle Cannon destroyed. 02695_ Critical hit (Burn: +37). 02696_ Power failure, Lgt. Nuclear Core shutdown. 02698_ Overheating: System interference. 02698_ Particle Cannon temporarily disabled. 02698_ Imp. Targeting Computer temporarily disabled. 02700_ Particle Cannon destroyed. 02700_ Critical hit (Burn: +37). 02703_ Acquired 43 matter. 02704_ Slammed into G-47 Trooper. 02704_ Destabilizing: Core damaged (-27). 02705_ Overheating: Lgt. Nuclear Core damaged (-11). 02705_ Lgt. Nuclear Core destroyed. 02706_ Slammed into G-47 Trooper. 02706_ K-01 Serf collects debris. 02707_ ECM Suite destroyed. 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