Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.07 @ 06:23:09 Player: shapeshifter Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (85) 425 Value Destroyed (3019) 3019 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (398) 398 TOTAL SCORE: 8082 Bonus ------- High Alert Combat Kills 52 Follower Combat Kills 46 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 117/300 Energy 100/100 System Corruption 16% Temperature Cool (9) Movement Walking (250) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Light Armored Exoskeleton Light Armored Exoskeleton > --- UTILITY (7) ------ Huge Storage Unit Advanced Visual Processing Unit Hacking Suite > --- WEAPON (2) ------- Force Lance > --- INVENTORY (25) --- Light Armored Exoskeleton Light Armored Exoskeleton Huge Storage Unit Improved Terrain Scanner Improved Terrain Scan Processor Transmission Jammer Recalibrator Lightning Gun Proton Cannon Latent Energy Streamer Minigun Gauss Rifle Gauss Rifle Improved Remote Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Power Amplifier Huge Storage Unit Advanced Visual Processing Unit Improved Targeting Computer Advanced ECM Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Minigun Force Lance > --- INVENTORY -------- Angular Momentum Engine Armored Treads Armored Treads Medium Treads Improved Heat Sink Advanced Heat Sink Huge Storage Unit High-capacity Battery Improved Terrain Scanner Improved Terrain Scan Processor Transmission Jammer Advanced ECM Suite Hardened Medium Armor Plating Component Analysis Suite Recalibrator Lightning Gun Improved EM Pulse Cannon Improved EM Pulse Cannon Latent Energy Streamer Minigun Flak Gun Advanced EMP Blaster Heavy Missile Launcher Improved Remote Datajack Force Lance [Rating: 64] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Propulsion Medium Treads Treads Medium Treads Leg Light Armored Exoskeleton Wheel Compact Wheel Utility Advanced Visual Processing Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Minigun Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Minigun Launcher Heavy Missile Launcher Piercing Weapon Force Lance Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power 1 | . . . . . . . 1 Propulsion 2 | . . . . . 1 1 . Utility 5 | . . . . . 3 1 1 Weapon . | . . . . . . . . Parts Attached 78 | 6 1 1 3 . 24 14 29 Power 11 | 1 . . 1 . 3 1 5 Engine 8 | 1 . . 1 . 2 1 3 Core 3 | . . . . . 1 . 2 Reactor . | . . . . . . . . Propulsion 17 | 2 . . . . 6 4 5 Treads 14 | 2 . . . . 5 4 3 Leg 2 | . . . . . . . 2 Wheel 1 | . . . . . 1 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 28 | 1 1 . 1 . 10 5 10 Device 13 | . 1 . . . 5 2 5 Storage 4 | 1 . . 1 . 1 1 . Processor 3 | . . . . . 3 . . Hackware 4 | . . . . . . 1 3 Protection 4 | . . . . . 1 1 2 Artifact . | . . . . . . . . Weapon 22 | 2 . 1 1 . 5 4 9 Energy Gun 3 | . . 1 . . . . 2 Energy Cannon 3 | . . . . . 1 . 2 Ballistic Gun 11 | 2 . . . . 3 3 3 Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . . . 1 . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon 2 | . . . . . . 1 1 Special Melee Weapon 1 | . . . 1 . . . . Unidentified Prototypes 5 | . . . . . 4 . 1 Parts Lost 30 | . . . . . 2 1 27 Power 6 | . . . . . . 1 5 Propulsion 9 | . . . . . 1 . 8 Utility 9 | . . . . . . . 9 Weapon 6 | . . . . . 1 . 5 Highest Loss Streak 9 | . . . . . 1 1 9 To Critical Strikes . | . . . . . . . . Average Backups 17 | 3 7 7 10 12 18 23 20 Power 1 | . 1 1 1 1 2 1 . Propulsion 3 | 1 2 2 2 2 2 3 4 Utility 6 | 1 1 1 2 5 6 8 6 Weapon 5 | . 1 1 3 2 5 7 7 Tool/Special . | . . . . . . . . Unused Backups 35 | . . 1 . . 12 10 12 Power 4 | . . . . . 2 1 1 Propulsion 7 | . . . . . 5 . 2 Utility 9 | . . . . . 2 3 4 Weapon 12 | . . 1 . . 2 5 4 Tool/Special 3 | . . . . . 1 1 1 Average Slot Usage (%) 94 | . 94 99 85 100 97 99 89 Engine 9 | . 14 14 14 14 8 6 7 Treads 26 | . 28 28 28 28 26 29 22 Device 12 | . 8 14 14 14 14 10 10 Storage 8 | . 14 14 14 14 9 7 6 Processor 10 | . . . . . 16 15 10 Hackware 4 | . . . . . . 7 8 Protection 3 | . . . . . 2 4 5 Energy Gun 1 | . . 4 . 14 1 . . Ballistic Gun 12 | . 28 23 . 14 15 14 6 Special Melee Weapon 1 | . . . 13 . . . . Peak Build Rating 64 | 6 8 8 9 9 40 54 64 Average Rating 36 | 4 7 7 7 9 30 47 57 On Entrance 16 | . 6 8 8 9 9 39 49 Naked Turns . | . . . . . . . . Heaviest Build 123 | 11 12 13 48 48 66 108 123 Greatest Support 112 | 40 40 40 40 40 76 112 112 Greatest Overweight (x) 29 | . . . 1 1 4 1 29 Average Overweight (x) . | . . . . 1 . . . Largest Inventory Capacity 25 | 8 8 8 20 20 25 25 25 Average Capacity 20 | 6 8 8 17 20 20 24 25 Most Carried 25 | 6 8 8 14 15 20 25 25 Average Carried 18 | 3 7 7 10 13 18 23 23 Final Capacity 25 | 8 8 8 20 20 20 25 25 Final Carried 24 | 6 8 7 13 15 20 24 16 Class Distribution -------------------- 89% | Mutant 9% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Matter Collected 2633 | 280 . 60 60 38 645 709 841 Remotely . | . . . . . . . . Salvage Created 3190 | 98 . 13 . 125 961 681 1312 Parts 208 | 7 . . . 3 66 47 85 Haulers Intercepted 4 | . . . . . 3 1 . Recyclers Shooed 4 | 1 . . . . . . 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 65 | . . 1 . 2 19 13 30 Melee 2 | . . . . . . . 2 Guns 49 | . . 1 . 2 19 13 14 Cannons 5 | . . . . . . . 5 AOE 8 | . . . . . . . 8 Classes Destroyed 15 | 2 . 1 . 1 6 2 3 Worker 7 | . . . . . 2 2 3 Builder 2 | . . . . . . . 2 Tunneler 1 | 1 . . . . . . . Hauler 4 | . . . . . 3 1 . Recycler 1 | 1 . . . . . . . Operator 1 | . . . . . . 1 . Watcher 5 | . . . . . 4 1 . Swarmer 21 | . . . . . 7 3 11 Grunt 21 | . . . . 2 7 4 8 Brawler 1 | . . . . . . . 1 Sentry 3 | . . . . . 3 . . Specialist 2 | . . . . . . . 2 Hunter 6 | . . . . . 2 2 2 Programmer 10 | . . . . . . 4 6 Assembled 1 | . . 1 . . . . . Best Kill Streak 6 | 1 . 1 . 2 6 4 5 Combat Bots Only 5 | . . 1 . 2 5 3 4 Max Kills in Single Turn 2 | 1 . 1 . 1 1 2 2 Gunslinging 1 | . . . . . . 1 . Exploded 2 | . . . . . . . 2 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 612 | . . 4 . 9 119 87 393 Missed 153 | . . . . 3 34 17 99 Hits 459 | . . 4 . 6 85 70 294 Melee 8 | . . 3 . . . . 5 Projectile 451 | . . 1 . 6 85 70 289 AOE 3 | . . . . . . 1 2 Critical Strikes 23 | . . 1 . . 3 3 16 Part Disruptions 1 | . . . . . . . 1 Damage Taken 7951 | . . 105 . 65 1185 1126 5470 Core 1189 | . . . . 23 191 112 863 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 84 | 100 . . . 90 65 84 . Volleys Fired 307 | 5 6 5 . 6 102 62 121 Largest 2 | 2 2 2 . 2 2 2 2 Hottest 97 | 40 40 60 . 60 60 50 97 Shots Fired 497 | 10 12 8 . 12 181 123 151 Gun 451 | 10 12 8 . 12 181 123 105 Cannon 35 | . . . . . . . 35 Launcher 11 | . . . . . . . 11 Special . | . . . . . . . . Kinetic 434 | 10 12 6 . 6 173 123 104 Thermal . | . . . . . . . . Explosive 9 | . . . . . . . 9 Electromagnetic 54 | . . 2 . 6 8 . 38 Robot Hit Streak 25 | 5 3 3 . 12 25 22 13 Robot Miss Streak 5 | 1 3 4 . . 4 3 5 Penetration Max 1 | . . . . . . . 1 Secondary Targets 5 | . . . . 1 2 2 . Max Gunslinging Chain 1 | . . . . 1 1 1 . Shots Hit Robots 352 | 7 6 5 5 10 133 85 101 Core Hits 186 | 3 1 3 . 4 54 34 87 Critical Kills 9 | . . . . . 4 2 3 Critical Parts Destroyed 7 | . . . . . 4 1 2 Critical Strikes 19 | . . . . 1 8 3 7 Destroy 16 | . . . . . 8 3 5 Corrupt 1 | . . . . 1 . . . Impale 2 | . . . . . . . 2 Melee Attacks 21 | . . . 5 . . . 16 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 16 | . . . . . . . 16 Sneak Attacks 5 | . . . 4 . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7875 | 76 59 60 . 131 1832 1590 4127 Guns 5407 | 76 59 60 . 131 1832 1590 1659 Cannons 418 | . . . . . . . 418 Explosions 1676 | . . . . . . . 1676 Melee 367 | . . . . . . . 367 Ramming 7 | . . . . . . . 7 Kinetic 5195 | 76 59 49 . 47 1735 1590 1639 Thermal 335 | . . . . . . . 335 Explosive 953 | . . . . . . . 953 Electromagnetic 1018 | . . 11 . 84 97 . 826 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 367 | . . . . . . . 367 Highest Corruption 16 | . . . . . . 3 16 Average Corruption 4 | . . . . . . 2 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 59 | . . . . . . 9 50 Message Errors 12 | . . . . . . . 12 Matter Fused 11 | . . . . . . 3 8 Heat Flow Errors 12 | . . . . . . 1 11 Energy Discharges 8 | . . . . . . 2 6 Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 4 | . . . . . . 1 3 Data Loss (major) 3 | . . . . . . . 3 Misfires 2 | . . . . . . . 2 Alerts 3 | . . . . . . 1 2 Weapon Failures 3 | . . . . . . 1 2 Overload Shots . | . . . . . . . . Overflow Damage 143 | . . . . . . . 143 Projectiles . | . . . . . . . . Explosions 143 | . . . . . . . 143 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 440 | . . . . . . . 440 Shots 9 | . . . . . . . 9 Rammed 2 | . . . . . . . 2 Targets Rammed 2 | . . . . . . . 2 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 281 | . . 20 . 27 26 112 281 Average Temperature 76 | . . 16 . 16 12 58 98 Received Heat Transfer 1541 | . . 20 . 33 378 108 1002 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 1 | . . . . 1 . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 250 | . . . . . . . 250 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Maximum Alert Level 2 | . . . . . . . 2 Low Security (%) 92 | 100 100 100 . 100 100 100 78 Level 1 5 | . . . . . . . 15 Level 2 2 | . . . . . . . 6 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 482 | 5 7 . . 81 182 192 482 Initial 86 | . . . . . 2 74 86 Average 58 | . . . . 43 49 46 100 Influence Increases 2136 | 10 7 . . 158 549 408 1004 Destroy 0b10 Robot/C 1360 | . . . . 120 380 260 600 Destroy 0b10 Robot/NC 110 | 10 . . . 5 45 25 25 Destroy Leader 348 | . . . . 20 104 94 130 Allied During Kill 13 | . . . . 13 . . . Successful Hack 20 | . 7 . . . 1 12 . Disable Machine 120 | . . . . . . 15 105 Destroy Structure 105 | . . . . . 4 2 99 Lose Combat Pursuer 60 | . . . . . 15 . 45 Influence Decreases 1656 | 10 7 . . 150 393 395 701 Entered New Map 187 | . . . . . 6 90 91 Time Decay 1169 | 10 7 . . 90 387 295 380 Lost Part 240 | . . . . . . 10 230 Lost Ally 60 | . . . . 60 . . . Squads Dispatched 21 | . . . . . 3 7 11 Investigation 4 | . . . . . 1 1 2 Extermination 8 | . . . . . . 3 5 Reinforcement 8 | . . . . . 2 3 3 Assault 1 | . . . . . . . 1 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced 2 | . . . . . . 2 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Distress Signals 4 | . . . . . 3 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 109 | . 2 3 . 6 34 16 48 Peak Tracking Total 8 | . 1 2 . 3 6 3 8 Tactical Retreats 6 | . . 1 . . 1 . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Traps Triggered 5 | . . . . . 1 . 4 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Disabled 8 | . . . . . . 1 7 Max in Single Turn 5 | . . . . . . 1 5 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Accessed 12 | . 3 . 2 . 3 2 2 Terminals 7 | . 3 . . . 2 . 2 Fabricators 2 | . . . . . . 2 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . 1 . . Garrison Access . | . . . . . . . . Total Hacks 26 | . 6 . 2 . 8 5 5 Successful 12 | . 3 . 2 . 4 3 . Failed 14 | . 3 . . . 4 2 5 Catastrophic 2 | . 1 . . . . . 1 Database Lockouts . | . . . . . . . . Manual 12 | . 5 . 1 . 2 . 4 Terminals 15 | . 6 . . . 4 . 5 Fabricators 5 | . . . . . . 5 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 4 | . . . . . 4 . . Garrison Access . | . . . . . . . . Terminal Hacks 5 | . 3 . 2 . . . . Record 1 | . . . 1 . . . . Branch Access Points 1 | . 1 . . . . . . Registered Components 1 | . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks 3 | . . . . . . 3 . Load Schematic 1 | . . . . . . 1 . Build 2 | . . . . . . 2 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 4 | . . . . . 4 . . Insert Component 2 | . . . . . 2 . . Analyze 2 | . . . . . 2 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . 2 . . . 3 2 2 Full Trace Events 2 | . . . . . . 1 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Built 4 | . . . . . . 4 . Authchips . | . . . . . . . . Time 131 | . . . . . . 131 . Total Part Build Rating 20 | . . . . . . 20 . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked 4 | . . . 4 . . . . Non-combat 3 | . . . 3 . . . . Combat 1 | . . . 1 . . . . Robot Hacks Applied 4 | . . . 4 . . . . parse_system 4 | . . . 4 . . . . Relay Couplers Released 4 | . . . . . . 4 . Programmers 4 | . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total Allies 5 | . . 5 . . . . . Largest Group 5 | . . 5 5 3 . . . Highest-Rated Group 92 | . . 92 92 40 . . . Highest-Rated Ally 31 | . . 31 31 16 . . . Total Orders . | . . . . . . . . Ally Attacks 25 | . . 10 . 15 . . . Total Damage 234 | . . 59 . 175 . . . Kills 7 | . . 3 . 4 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Active Infowar (turns) 8064 | . 234 667 821 183 1739 1850 2570 Optics 6096 | . . . . . 1676 1850 2570 Terrain 102 | . . . . . 102 . . Seismic 2502 | . 234 667 821 183 597 . . Jamming 1 | . . . . . . 1 . ECM 1736 | . . . . . . . 1736 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Turns Passed 8303 | 117 356 667 821 183 1739 1850 2570 Spaces Moved 3370 | 52 210 390 370 62 712 743 831 Core 14 | 13 . . . . . . 1 Treads 3335 | 39 210 390 370 62 692 743 829 Legs 1 | . . . . . . . 1 Wheels 20 | . . . . . 20 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 145 160 160 Average Speed 192 | 132 160 160 216 240 173 177 236 Slowest Speed 1500 | 160 160 160 240 240 243 245 1500 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 38 | 5 34 95 69 11 59 13 25 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . Known Exits Taken 1 | . 1 . . . . . . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 36 | . . . . . . . 36 Terrain Destroyed 120 | . . . . . . . 120 Melee 2 | . . . . . . . 2 Projectile . | . . . . . . . . AOE 118 | . . . . . . . 118 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total 4682 | 91 219 426 389 85 1047 1181 1244 Wait 714 | 17 . 29 . 16 139 313 200 Move 3363 | 51 209 389 369 61 711 742 831 Hop . | . . . . . . . . Pick Up 104 | 12 3 1 6 2 37 21 22 Fast Attach 9 | . . . . . 1 5 3 Attach 50 | 6 1 1 2 . 13 3 24 Detach 3 | . . . 2 . . 1 . Swap 41 | . . . 3 . 14 12 12 Drop 68 | . . 1 2 . 30 22 13 Fire 307 | 5 6 5 . 6 102 62 121 Melee 21 | . . . 5 . . . 16 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 2 | . . . . . . . 2 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / *Min x2 / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Identified exit to Mines 314 | -10/Materials | Discovered new exit (range 8) 318 | -10/Materials | Build established: Mutant 442 | -10/Materials | Discovered new exit (range 7) 474 | -10/Materials | Entered Mines 475 | -10/Mines | Assembled infested the area 481 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 762 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 839 | -10/Mines | Discovered new exit (range 15) 924 | -10/Mines | Learned 2 Materials zone layouts 925 | -10/Mines | Learned location of Storage (-9) 1061 | -10/Mines | Found DCF Scrap (9 items) 1074 | -10/Mines | Discovered new exit (range 8) 1116 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1116 | -10/Mines | Discovered new exit (range 5) 1141 | -10/Mines | Entered Exiles 1141 | -10/Exiles | Accompanied by 5 allies 1171 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1180 | -10/Exiles | Met 8R-AWN 1209 | -10/Exiles | Met EX-HEX 1430 | -10/Exiles | Met EX-DEC 1494 | -10/Exiles | Learned location of Zion (-7) 1537 | -10/Exiles | Met EX-BIN 1571 | -10/Exiles | Aligned with FarCom system 1573 | -10/Exiles | Given EX-Vault access code 1651 | -10/Exiles | Opened EX-Vault 1668 | -10/Exiles | Found Latent Energy Streamer 1717 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1928 | -10/Exiles | Discovered new exit (range 14) 1962 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 1962 | -10/Exiles | Entered Mines 1962 | -9/Mines | Accompanied by 3 allies 2038 | -9/Mines | Lost 3 allies 2123 | -9/Mines | Discovered new exit (range 5) 2145 | -9/Mines | Entered Materials 2145 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3007 | -8/Materials | Discovered new exit (range 16) 3348 | -8/Materials | Discovered new exit (range 18) 3884 | -8/Materials | Entered Factory 3884 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3995 | -7/Factory | Fabricated Arm. Treads? 4455 | -7/Factory | Discovered new exit (range 10) 5221 | -7/Factory | Fabricated Force Lance (x2) 5734 | -7/Factory | Entered another Factory area 5734 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6045 | -6/Factory | Lost 9 parts (2p4n2u1w) 6078 | -6/Factory | Build established: Hacker-Mutant 6554 | -6/Factory | Discovered new exit (range 5) 6667 | -6/Factory | Build established: Mutant 7817 | -6/Factory | Core integrity fell below 50% 8184 | -6/Factory | First assault squad dispatched 8244 | -6/Factory | Core integrity fell below 20% 8246 | -6/Factory | System corruption reached 10% 8304 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 08295_ U-05 Engineer lays Concrete. 08296_ U-05 Engineer builds a Door. 08296_ U-05 Engineer lays Concrete. 08297_ K-01 Serf collects debris. 08298_ U-05 Engineer lays Concrete. 08299_ ALERT: Cargo convoy en route, clear transfer corridor. 08299_ U-05 Engineer builds a Wall. 08299_ C-30 ARC bursts open, deploying its payload. 08299_ L-41 Fighter unfolds itself. 08299_ G-50 Soldier unfolds itself. 08300_ U-05 Engineer builds a Wall. 08300_ K-01 Serf collects debris. 08301_ Critical hit (Burn: +37). 08302_ U-05 Engineer lays Concrete. 08302_ G-50 Soldier misfires. 08303_ U-05 Engineer lays Concrete. 08304_ U-05 Engineer builds a Wall. 08304_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????????????? ## # | | ???????????????? ??# # | | ??????????????? ???# ## ####+" #####?????? | | ??????????????+??### #####" #?????? | | ??????????????? #???## "" """ #?????? | | ???????????? #????# """ """ #?????? | | ?????????? #????# """ """ #?????? | | ??????????? #????# "" "" #?????? | | ?????????? #????# "" "" #?????? | | ??????????### #????# #?????? | | ????????????# #???## #?????? | | ????????????# #??## #?????? | | ????????????# #??# #?????? | | ????????????# #??# #?????? | | ????????????# #??# #?????? | | ????????????# #??# # #########?????? | | ????????????# #############???????????? | | ????????????# # ! #???????????? | | ????????????# # [[ #???????????? | | ???????????## k # """ [[ #???????????? | | ???????????+ # """ [[ #???????????? | | ????????????# = " """ #???????????? | | ????????????# # i #???????????? | | ????????????# =# + ??????????? | | ????????????# ggg###############?????????? | | ????????????# l@ #????????????????? | | ???????" + g #????????????????? | | ?????? # ug #????????????????? | | ????????????# u #????????????????? | | ????????????# #????????????????? | | ????????????# uuu #????????????????? | | ????????????# ##???????????????? | | ????????????# u# #??????????????? | | ????????????# ###??????????????? | | ????????????# % %# ?????????????? | | ????????????# # ????????????? | | ????????????# !% #! ???????????? | | ????????????#########+#####u # ??????????? | | ????????????????????" ???? k # ??????????? | | ????????????????????" ???? u # ??????????? | | ????????????????????" ????#u u + ???????????? | | ???????????????????? ?????? #? ??????????????? | | ???????????????????? ?????? #????????????????? | | ??????????????????????????? ???????????????????? | | ???????????????????????????#?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 31 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Power Amplification 20 Armor Coverage 375 Evasion (%) 50 Targeting Accuracy 6 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Treads | x2 | -7/Factory Force Lance | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChromionStasisLauncher Manual? 0 Play Time 00:48:47 Cumulative 109.0 hours Start 2025.08.07 @ 05:26:46 End 2025.08.07 @ 06:23:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 195 Rogue 195 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 62 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5feec4f4-14ce-426a-9942-e6d0b0c34a3a