Cogmind - Beta 12 X6 @@@ ROGUE MODE // 2023.02.11 @ 16:30:46 Player: Jezoensis Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (201) 1005 Value Destroyed (8777) 8777 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (10308) 10308 TOTAL SCORE: 30550 Bonus ------- Triggered High Security 500 Triggered Max Security 1000 High Alert Combat Kills 1467 Follower Combat Kills 1195 Entered Garrisons 1600 Used RIF Installer 4500 Aligned with FarCom 300 Friendly Fire -254 Cogmind --------- Core Integrity 0/1600 Matter 214/300 Energy 59/100 System Corruption 14% Temperature Hot (221) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Faulty Experimental Gyrokinetic Inverter > --- UTILITY (16) ----- Enhanced Optical Array Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Compact Linear Accelerator Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Centrium Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Enhanced Optical Array Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Core Analyzer Core Analyzer Weapon Cycler Relay Coupler [NC] Relay Coupler [Grunt] > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon Advanced Datajack > --- INVENTORY -------- Light Particle Reactor Quantum Reactor Advanced Thermal Shield High-powered Tractor Beam Hypervelocity Mass Driver [Rating: 133] Favorites ----------- Power Nuclear Core Engine Deuterium Engine Power Core Nuclear Core Reactor Light Quantum Reactor Propulsion Wheel Treads Armored Treads Leg Myomer Leg Wheel Wheel Hover Unit Experimental Gyrokinetic Inverter Utility Large Storage Unit Device Weapon Cycler Storage Large Storage Unit Processor Core Analyzer Hackware Relay Coupler [Grunt] Protection Heavy Reflective Plating Weapon Heavy Mass Driver Energy Gun Particle Gun Energy Cannon Compact HERF Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Mass Driver Launcher Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Shock Maul Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Res Acc Slots Evolved 18 | . . . 2 . . . 2 . . . 2 . 2 . 2 . . . 2 . . . 2 . 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Utility 14 | . . . 1 . . . 2 . . . 1 . 1 . 2 . . . 2 . . . 1 . 2 2 Weapon 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Parts Attached 399 | 5 13 7 19 4 2 6 19 15 23 10 22 3 6 14 8 17 22 22 13 27 12 25 30 7 8 40 Power 18 | 1 1 . 1 1 . . 1 . 1 . 1 . . 1 . 1 1 . 1 1 . 1 . . 1 4 Engine 6 | 1 1 . 1 . . . 1 . . . . . . 1 . . 1 . . . . . . . . . Core 6 | . . . . 1 . . . . 1 . 1 . . . . 1 . . 1 1 . . . . . . Reactor 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 4 Propulsion 72 | 2 4 3 5 1 1 . 4 4 3 4 2 1 2 . 1 3 2 2 3 4 2 3 3 1 2 10 Treads 31 | . 1 1 2 . . . 2 2 2 2 1 . 1 . . 2 . 1 2 3 . 2 1 1 1 4 Leg 6 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 5 Wheel 34 | 2 3 2 2 1 1 . 2 2 1 2 1 1 1 . 1 1 2 1 1 1 2 1 2 . 1 . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 157 | . 7 4 6 . 1 2 6 3 7 2 8 1 3 9 6 7 8 8 6 10 5 10 22 2 2 12 Device 107 | . 6 4 4 . . 2 4 2 4 1 5 1 2 8 5 5 7 6 4 3 4 9 15 1 2 3 Storage 12 | . 1 . 1 . 1 . 1 . . . . . . . . 1 . . . 2 . . 1 . . 4 Processor 16 | . . . 1 . . . 1 . . . 2 . 1 . . . . . 1 1 . . 4 . . 5 Hackware 17 | . . . . . . . . 1 2 1 1 . . 1 1 1 1 . . 3 1 1 2 1 . . Protection 5 | . . . . . . . . . 1 . . . . . . . . 2 1 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 152 | 2 1 . 7 2 . 4 8 8 12 4 11 1 1 4 1 6 11 12 3 12 5 11 5 4 3 14 Energy Gun 11 | 1 1 . 3 1 . . 2 . . . . . . . . . . . . . . . . . . 3 Energy Cannon 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Ballistic Gun 7 | 1 . . 1 . . . . . 2 . . . . . . . . . 1 . 1 1 . . . . Ballistic Cannon 41 | . . . 2 1 . 3 3 4 4 2 3 1 . . . 1 2 2 1 1 1 4 3 . . 3 Launcher 18 | . . . 1 . . 1 1 3 . 1 . . . 1 . 2 1 4 . 2 . . . . 1 . Special Weapon 40 | . . . . . . . 2 1 2 1 3 . 1 1 1 3 5 5 1 4 2 3 1 3 1 . Impact Weapon 27 | . . . . . . . . . 4 . 5 . . 2 . . 3 1 . 5 1 3 1 1 1 . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 11 | . . 1 . . . . 1 . 2 . . . . . 1 . . . 1 . 1 . 2 . . 2 Corrupted Parts 7 | . . . . . . 2 . . . . . . . . . 1 . . . 1 . . . . . 3 System Corruption 29 | . . . . . . 5 . . . . . . . . . 3 . . . 11 . . . . . 10 Parts Lost 53 | . . . 5 . . . . 4 1 1 2 . . . . 2 1 3 . . . . 4 1 9 20 Power 5 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 2 Propulsion 17 | . . . 2 . . . . 1 1 1 1 . . . . . 1 1 . . . . 1 . 2 6 Utility 16 | . . . . . . . . 1 . . 1 . . . . 1 . 1 . . . . 3 1 3 5 Weapon 15 | . . . 2 . . . . 1 . . . . . . . 1 . 1 . . . . . . 3 7 Highest Loss Streak 13 | . . . 5 . . . . 4 1 1 2 . . . . 2 1 3 . . . . 3 1 8 13 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Average Slot Usage (%) 89 | . 97 100 96 100 100 100 96 96 98 100 99 95 92 93 93 94 93 93 94 90 89 93 99 68 71 42 Engine 2 | . 14 14 9 1 . . 4 6 . . . . . . 5 4 5 5 3 . . . . . . . Core 3 | . . . . 9 11 11 4 . 8 9 7 7 6 5 . . . . 1 5 5 4 . . . . Treads 9 | . . 1 8 11 11 11 9 10 13 13 9 7 8 13 11 11 11 11 10 10 10 10 9 4 3 3 Wheel 12 | . 27 26 21 22 22 22 17 16 13 13 12 15 16 13 11 11 10 10 10 9 10 9 8 5 5 1 Device 10 | . 12 14 11 11 11 11 19 16 12 5 7 15 15 13 16 11 7 2 10 6 7 8 12 14 16 6 Storage 6 | . 13 14 11 11 11 11 9 9 9 9 7 7 6 6 5 5 5 5 5 5 5 5 4 . . . Processor 15 | . . . 11 11 11 11 13 18 18 18 15 15 17 20 17 17 17 17 15 15 15 15 18 23 21 16 Hackware 11 | . . . . . . . . 1 5 12 14 7 6 6 11 15 20 23 21 19 17 21 19 17 12 3 Protection 1 | . . . . . . . . . . . . . . . . . . 2 5 4 5 3 . . . . Energy Gun 1 | . 14 14 13 9 11 11 1 . . . . . . . . . . . . . . . . . . 1 Ballistic Cannon 7 | . . . 3 12 11 10 14 14 10 12 15 10 6 6 5 7 5 7 5 4 4 7 11 . . 1 Impact Weapon 2 | . . . . . . . . . 6 2 6 7 4 5 . . 1 1 3 3 3 2 2 . 3 . Naked Turns 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . 50 Heaviest Build 80 | 6 16 16 24 26 36 36 43 41 41 39 46 52 53 54 55 60 60 64 68 78 75 75 80 78 40 55 Greatest Support 155 | 10 26 20 22 26 26 20 26 62 26 20 20 26 42 32 32 26 26 26 26 53 26 53 36 36 80 155 Greatest Overweight (x) 7 | . . 1 1 . 1 1 2 1 3 3 4 2 1 1 2 2 5 3 2 7 3 7 4 2 2 4 Average Overweight (x) 1 | . . . . . . 1 1 . 1 1 2 1 1 1 1 2 2 2 1 2 2 2 2 . 1 . Largest Inventory Capacity 15 | 5 8 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Average Capacity 12 | 5 7 8 9 10 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Most Carried 15 | 5 8 8 10 10 13 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Average Carried 12 | 3 6 7 7 9 11 13 14 14 14 14 14 14 14 14 14 14 14 13 14 14 14 14 14 5 2 4 Final Capacity 15 | 5 8 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 5 8 8 10 10 13 14 15 15 14 14 15 15 15 15 15 15 15 15 15 15 15 15 15 5 3 2 Class Distribution -------------------- 30% | Mutant 23% | Bothacker-Mutant 12% | Assassin 7% | Bothacker-Assassin 6% | Scavenger-Mutant 3% | Botlord-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Assassin | -7/Factory Mutant | -7/Garrison Assassin | -6/Factory Mutant | -6/Garrison Bothacker-Mutant | -5/Factory Bothacker-Mutant | -5/Garrison Bothacker-Mutant | -5/Factory Bothacker-Gunner | -5/Garrison Bothacker-Assassin | -4/Factory Bothacker-Mutant | -4/Garrison Bothacker-Assassin | -4/Factory Bothacker-Mutant | -4/Garrison Botlord-Assassin | -3/Research Botlord-Scout | -3/Quarantine Assassin | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Res Acc Matter Collected 8895 | 254 186 93 151 . 438 52 65 393 408 412 325 . 208 316 340 769 430 610 204 630 283 691 1043 . 86 508 Remotely 2592 | . . . . . . . . . . . . . . 118 140 476 318 401 . 95 111 328 605 . . . Salvage Created 6827 | 16 218 128 440 . . 37 220 191 328 173 302 . 200 301 29 443 870 218 195 480 316 301 837 . 304 280 Parts 295 | . 22 4 32 . . . 15 13 7 19 9 . 3 20 1 34 19 17 9 15 12 9 20 . 4 11 Haulers Intercepted 5 | . . . 2 . . . . . 1 . . . . . . . 1 . . . . . 1 . . . Recyclers Shooed 5 | . 1 . 1 . . . . . 1 . 1 . . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Res Acc Combat Hostiles Destroyed 137 | . 2 2 10 . . 1 6 13 6 13 1 . 1 15 1 15 4 12 1 9 1 8 6 . 6 4 Guns 9 | . 2 2 5 . . . . . . . . . . . . . . . . . . . . . . . Cannons 53 | . . . . . . . 4 5 4 2 1 . 1 1 1 6 3 3 1 3 1 8 6 . . 3 AOE 71 | . . . 5 . . 1 2 8 . 11 . . . 14 . 9 1 9 . 6 . . . . 5 . Classes Destroyed 18 | 1 4 . 2 . . . 1 2 1 . 1 . . 1 . 2 1 1 . . . . 1 . . . Worker 16 | . 2 1 1 . . . . . . . 2 . . . . . 4 . . . 1 . 4 . 1 . Builder 13 | . 1 . 2 . . . . . 1 . 1 . . . . . 3 . 2 . 2 . 1 . . . Tunneler 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 5 | . . . 2 . . . . . 1 . . . . . . . 1 . . . . . 1 . . . Recycler 14 | . . . . . . . . . 1 . 3 . 1 . . . 4 . 1 . 1 . 3 . . . Operator 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . Watcher 10 | . 2 . 1 . . . . . . . 1 . . . . . 1 . . . 3 . 1 . 1 . Swarmer 36 | . . . . . . . . 4 . 8 . . . 10 . 5 . 4 . 4 . . . . . 1 Cutter 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Saboteur 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Grunt 62 | . 2 2 10 . . 1 3 5 4 5 . . . 3 1 4 1 3 . 4 1 4 . . 6 3 Brawler 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . Duelist 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Sentry 15 | . . . . . . . 3 . 2 . . . 1 1 . . 1 1 1 1 . 1 3 . . . Specialist 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Hunter 5 | . . . . . . . . . . . . . . . . . 1 1 . . . 2 1 . . . Programmer 4 | . . . . . . . . . . . 1 . . . . . . . . . . 1 2 . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 14 | 1 2 3 13 . . 1 4 9 3 9 2 . 1 14 1 10 11 8 2 4 4 3 5 . 7 2 Combat Bots Only 14 | . 2 2 9 . . 1 4 9 3 9 1 . 1 14 1 10 1 8 1 4 1 3 1 . 5 2 Max Kills in Single Turn 10 | 1 1 1 2 . . 1 1 3 1 4 1 . 1 2 1 3 10 4 1 2 2 1 2 . 3 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 . . 1 1 3 . 4 . . . 2 . 3 1 4 . 2 . . . . 3 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Res Acc Damage Taken 12858 | . . 122 686 38 . 46 203 931 392 259 99 . . 170 . 555 504 364 23 228 17 443 446 627 1573 5132 Core 2997 | . . 15 81 15 . 14 123 164 63 64 10 . . 31 . 87 122 42 . 16 17 12 18 176 326 1601 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 11 | . . . . . . . . . 11 . . . . . . . . . . . . . . . . . Core Remaining (%) 81 | 100 . 94 . . . 72 . . . 24 . 98 . 96 . . . 74 . . . 96 . 85 77 . Volleys Fired 384 | 3 17 11 32 . . 3 12 24 16 16 13 . 2 15 9 34 30 20 4 15 14 36 29 4 5 20 Largest 4 | 2 2 2 2 . . 2 2 2 2 2 3 . 1 2 1 2 2 2 1 2 1 2 4 1 1 4 Hottest 316 | 60 85 85 130 . . 102 87 96 96 96 144 . 75 108 75 128 132 128 75 114 75 130 260 7 52 316 Shots Fired 575 | 6 34 22 55 . . 5 20 39 25 22 21 . 2 16 9 37 38 25 4 18 15 48 66 4 5 39 Gun 128 | 6 34 22 47 . . 3 . . . . . . . . . . . . . . . 2 . . . 14 Cannon 314 | . . . 4 . . . 17 31 22 13 16 . 1 5 5 24 25 14 1 10 10 36 55 . . 25 Launcher 60 | . . . 4 . . 2 2 7 . 8 . . . 11 . 7 1 8 . 5 . . . . 5 . Special 73 | . . . . . . . 1 1 3 1 5 . 1 . 4 6 12 3 3 3 5 10 11 4 . . Kinetic 339 | 3 17 11 8 . . . 17 31 22 13 16 . 1 5 5 24 25 14 1 10 10 38 55 . . 13 Thermal 101 | 3 17 11 43 . . 3 . . . . . . . . . . . . . . . . . . . 24 Explosive 60 | . . . 4 . . 2 2 7 . 8 . . . 11 . 7 1 8 . 5 . . . . 5 . Electromagnetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Robot Hit Streak 22 | 1 9 7 6 . . 3 6 10 9 13 7 . 3 7 5 6 8 5 8 12 13 22 8 3 5 17 Robot Miss Streak 4 | 2 2 1 4 . . 3 3 3 3 1 3 . . 2 1 3 2 1 . 1 1 2 2 1 1 1 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 409 | 2 24 17 36 . . 3 11 23 27 10 16 . 3 6 5 17 27 14 7 24 14 38 48 3 5 29 Core Hits 297 | 1 10 6 27 . . 3 11 21 5 19 6 . 1 30 1 24 13 21 2 24 6 15 23 . 16 12 Critical Kills 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Critical Parts Destroyed 11 | . . . . . . . . . 2 . . . . . . . 2 . 1 1 1 . 1 . 1 2 Critical Strikes 43 | . . . 1 . . . 3 1 3 . . . . 1 1 2 5 2 1 5 4 1 3 . 1 9 Burn 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Destroy 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Blast 21 | . . . . . . . 3 1 1 . . . . 1 1 2 3 2 . 1 3 1 2 . . . Smash 12 | . . . . . . . . . 2 . . . . . . . 2 . 1 4 1 . 1 . 1 . Melee Attacks 133 | . . . . . . . . . 17 3 24 9 2 8 . . 10 3 6 18 5 12 9 1 5 1 Impact 132 | . . . . . . . . . 17 3 24 9 2 8 . . 10 3 6 18 5 12 9 1 5 . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 23 | . . . . . . . . . 4 . 5 . 1 . . . 4 . 3 . 1 . 5 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 22198 | 22 310 239 1231 . . 242 445 1478 1095 1060 699 . 170 1377 121 1387 1796 1338 446 2080 757 1421 2116 . 1487 881 Guns 1600 | 22 310 239 557 . . 36 . . . . . . . . . . . . . . . 37 . . . 399 Cannons 8340 | . . . 38 . . . 268 498 483 191 185 . 65 132 121 695 599 468 82 485 641 1384 1535 . . 470 Explosions 8856 | . . . 636 . . 206 177 980 . 869 85 . . 1245 . 692 913 870 . 752 . . . . 1431 . Melee 3390 | . . . . . . . . . 612 . 429 . 105 . . . 284 . 364 843 116 . 581 . 56 . Ramming 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Kinetic 8394 | . 159 106 79 . . . 268 498 483 191 185 . 65 132 121 695 599 468 82 485 641 1421 1535 . . 181 Thermal 2327 | 22 151 133 516 . . 36 . . . . . . . . . . 817 . . . . . . . . 652 Explosive 8039 | . . . 636 . . 206 177 980 . 869 85 . . 1245 . 692 96 870 . 752 . . . . 1431 . Electromagnetic 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . 36 Impact 3390 | . . . . . . . . . 612 . 429 . 105 . . . 284 . 364 843 116 . 581 . 56 . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . 5 . . . . . . . . . 3 3 3 . 11 11 11 . . . 14 Average Corruption 9 | . . . . . . 4 . . . . . . . . . 3 3 3 . 11 11 11 . . . 13 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 104 | . . . . . . 1 . . . . . . . . . . 13 8 . 18 10 29 . . . 25 Message Errors 23 | . . . . . . . . . . . . . . . . . 2 2 . 2 3 11 . . . 3 Matter Fused 29 | . . . . . . . . . . . . . . . . . 2 2 . 6 3 9 . . . 7 Heat Flow Errors 8 | . . . . . . . . . . . . . . . . . 2 . . 1 2 1 . . . 2 Energy Discharges 13 | . . . . . . 1 . . . . . . . . . . 1 1 . 3 1 4 . . . 2 Parts Rejected 5 | . . . . . . . . . . . . . . . . . 1 1 . 1 . . . . . 2 Data Loss (minor) 11 | . . . . . . . . . . . . . . . . . 4 . . 4 . . . . . 3 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Misfires 5 | . . . . . . . . . . . . . . . . . 1 2 . 1 1 . . . . . Misdirections 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1982 | . . . . . . . . 65 297 26 223 . 45 33 . 10 287 9 189 226 168 16 301 . 87 . Projectiles 197 | . . . . . . . . 34 10 . . . . . . 10 22 9 . 25 52 16 19 . . . Explosions 214 | . . . . . . . . 31 . 26 20 . . 33 . . 73 . . . . . . . 31 . Melee 1571 | . . . . . . . . . 287 . 203 . 45 . . . 192 . 189 201 116 . 282 . 56 . Knockbacks 62 | . . . . . . . 2 8 7 4 1 . 1 . 1 2 7 1 1 4 4 8 10 . . 1 Impact 13 | . . . . . . . . . 3 . 1 . 1 . . . 2 . 1 1 1 . 2 . . 1 Kinetic 47 | . . . . . . . 2 8 4 4 . . . . 1 2 5 1 . 3 1 8 8 . . . Secondary 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Self-Inflicted Damage 422 | . . . . . . . . 135 . 76 101 . . 27 . 80 . . . . . . . . . 3 Shots 9 | . . . . . . . . 3 . 2 1 . . 1 . 2 . . . . . . . . . . Rammed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 Targets Rammed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 346 | . 72 24 234 . . 113 38 108 317 132 153 . 14 60 82 159 346 84 4 226 134 328 216 . 20 273 Average Temperature 69 | . 28 9 81 . . 60 18 32 171 52 42 . 10 15 41 37 112 21 3 46 57 107 75 . 11 69 Received Heat Transfer 2357 | . . 72 381 . . 27 72 63 225 63 . . . 9 . 234 81 63 9 45 12 135 45 182 342 297 Effects 7 | . . . . . . . . . 3 . . . . . . . . . . 1 . 3 . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Interference 6 | . . . . . . . . . 3 . . . . . . . . . . . . 3 . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Longest Duration 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fried 41 | . . . . . . . . . 8 . 6 . 3 . . . 11 . 5 1 . . 6 . . 1 Impact Corruptions 49 | . . . . . . . . . 10 . 5 . 2 . . . 8 . 7 6 3 . 6 . 2 . Robots Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . 1 5 . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 3175 | 50 348 296 1295 . . 74 . . . . . . . . . . 600 . . . . . . . . 512 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Res Acc Peak Influence 1825 | 5 152 118 364 141 . 91 237 380 366 529 338 266 255 1111 615 843 779 820 463 889 466 591 675 1825 1715 1416 Initial 1100 | . 3 58 45 141 . . 35 . 185 118 277 162 139 178 583 430 442 531 430 252 466 261 332 368 1100 1100 Average 531 | 1 72 86 201 141 . 87 131 265 262 340 251 229 179 904 605 703 566 734 415 563 355 438 443 1689 1547 1154 Maximum Alert Level 5 | . . . 1 . . . 1 1 1 2 1 1 1 4 2 3 3 3 2 3 2 2 2 5 5 4 Low Security (%) 19 | 100 100 100 44 100 . 100 55 16 22 30 23 29 81 2 . . . . . . . . 16 . . . Level 1 29 | . . . 55 . . . 44 83 77 27 76 70 18 8 . . 5 . 29 36 79 23 26 . . . Level 2 26 | . . . . . . . . . . 42 . . . 6 100 45 84 33 70 40 20 76 57 . . . Level 3 12 | . . . . . . . . . . . . . . 66 . 54 9 66 . 23 . . . . . 30 Level 4 8 | . . . . . . . . . . . . . . 15 . . . . . . . . . . 28 69 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 71 . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . 99 . . Squads Dispatched 30 | . . . 2 . . . 1 . 2 . 3 . . . . . 1 . . . . . 2 6 6 7 Investigation 6 | . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . 1 2 Extermination 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Reinforcement 8 | . . . 1 . . . . . 1 . 2 . . . . . . . . . . . 2 . 1 1 Assault 13 | . . . . . . . . . . . . . . . . . . . . . . . . 6 4 3 Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Res Acc Distress Signals 11 | . 1 . 2 . . . . . 1 . . . . . . . 2 . . . 1 . 2 . . 2 Communications Jammed 110 | . . . . . . . . . . . . . 2 . . . 5 . . . 9 . 15 18 23 38 Distress Signals 108 | . . . . . . . . . . . . . . . . . 5 . . . 9 . 15 18 23 38 Times Spotted 308 | . 8 2 18 . . 3 10 11 10 11 6 . 3 18 1 18 12 8 1 12 5 9 16 37 21 68 Peak Tracking Total 23 | . 2 2 8 . . 3 8 5 3 4 2 . 2 9 1 7 4 5 1 6 4 2 6 23 15 17 Tactical Retreats 25 | . 1 . . . . . 1 1 1 . . . . . . . . . . . . . . 3 2 16 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Res Acc Traps Triggered 20 | . . . . 1 . . . 2 1 . 1 3 . 1 . . . . 1 4 1 2 . 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Res Acc Machines Disabled 47 | . . . 3 . . . . 2 . 3 3 1 . 4 . . 14 1 . 3 1 2 2 1 6 1 Max in Single Turn 12 | . . . 2 . . . . 1 . 1 2 1 . 2 . . 12 1 . 1 . 1 2 1 2 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Garrison Relay 7 | . . . . . . . . 1 . 1 . 1 . 1 . . . . . 2 . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Res Acc Machines Accessed 47 | . 5 . 1 1 1 . 4 . 4 1 2 1 2 3 1 . 2 . 3 1 5 . 4 . 1 5 Terminals 27 | . 5 . 1 . . . 2 . 2 1 1 1 . 3 . . 1 . 1 1 2 . 3 . 1 2 Fabricators 3 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . 1 . 1 . . . . . . . . . 1 . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . 2 Total Hacks 101 | . 17 . 3 1 1 . 9 . 8 1 5 1 6 6 1 . 5 . 5 3 11 . 6 . 4 8 Successful 45 | . 8 . 1 1 1 . 6 . 3 1 2 1 3 2 1 . 2 . 3 . 3 . 2 . 1 4 Failed 55 | . 8 . 2 . . . 3 . 5 . 3 . 3 4 . . 3 . 2 3 8 . 4 . 3 4 Catastrophic 10 | . 2 . . . . . . . 1 . 1 . . . . . . . 1 . . . 1 . 1 3 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Manual 52 | . 17 . 3 . 1 . 6 . 5 . 4 . 4 . . . 4 . 2 . 3 . . . . 3 Terminals 68 | . 17 . 3 . . . 5 . 5 1 4 1 . 6 . . 4 . 2 3 6 . 4 . 4 3 Fabricators 9 | . . . . . . . . . . . . . 5 . . . . . . . 2 . . . . 2 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . . . . . . . 3 . 2 . . . . . . . . . 2 . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 13 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 2 . . 3 Terminal Hacks 18 | . 5 . 1 1 1 . 2 . . 1 . 1 . 2 . . 1 . 1 . 1 . . . 1 . Part Schematic 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Robot Analysis 5 | . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Emergency Access Points 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . . . . 2 . . . . . . . . . . . 1 . 1 . . . . . Garrison Registry 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 13 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 2 . . 3 Unlock Access 8 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . . . Seal Access 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Coupler Status 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Unauthorized Hacks 13 | . 3 . . . . . 3 . 2 . 1 . 1 . . . . . 1 . 1 . . . . 1 Terminals 6 | . 3 . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . Botnet 5 | . 2 . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Haulers 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . 2 . 1 . . . . . . . . . 1 . 1 . . . . . Reject 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recyclers 4 | . . . . . . . 1 . 1 . . . . . . . . . 1 . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 5 . 1 . . . 4 . 3 . 1 1 1 3 . . 2 . 2 1 4 . 4 . 1 4 Full Trace Events 5 | . . . 1 . . . 1 . . . . . . . . . . . . 1 . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Res Acc Used RIF Installer 9 | . . . . . . . . 1 . 1 . 1 . 2 . 1 . 1 . 1 . 1 . . . . Coupler Efficiency 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Signal Jammer 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Zone Cloak 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Autoassimilate 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Robots Hacked 57 | . . . . . . . . 1 2 1 5 . 1 . 3 4 7 4 2 3 3 7 6 4 . 4 Non-combat 18 | . . . . . . . . . 1 . 5 . . . 2 . 4 . . . 2 . 1 2 . 1 Combat 39 | . . . . . . . . 1 1 1 . . 1 . 1 4 3 4 2 3 1 7 5 2 . 3 Autoassimilated 11 | . . . . . . . . . . . . . . . . 1 1 2 1 2 . . . 1 . 3 Robot Hacks Applied 57 | . . . . . . . . 1 3 1 5 . 1 . 3 3 9 2 3 2 4 8 8 3 . 1 map_walls 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . map_earth 3 | . . . . . . . . . . . 1 . . . 1 . 1 . . . . . . . . . drop_inventory 4 | . . . . . . . . . . . 1 . . . 1 . 1 . . . 1 . . . . . check_alert 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . purge_threat 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . disarm_traps 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . block_reporting 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . map_route 7 | . . . . . . . . . . . 2 . . . . . 1 . . . 1 . . 2 . 1 find_garrison 5 | . . . . . . . . . . . . . 1 . 1 . 1 . 1 . 1 . . . . . scatter_targeting 10 | . . . . . . . . . 1 . . . . . . . 1 1 1 . . 4 2 . . . link_complan 8 | . . . . . . . . . . . . . . . . . 1 1 1 . 1 3 1 . . . broadcast_data 3 | . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . disrupt_area 7 | . . . . . . . . . 1 1 . . . . . 2 . . . 1 . 1 1 . . . overwrite_iff 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . formatsys_high 3 | . . . . . . . . 1 . . . . . . . 1 . . . . . . 1 . . . Relay Couplers Released 32 | . . . . . . . . 4 . 5 . 5 . 3 . . . . . 8 . 4 3 . . . Machine Destruction 32 | . . . . . . . . 4 . 5 . 5 . 3 . . . . . 8 . 4 3 . . . Attached 17 | . . . . . . . . 1 2 1 1 . . 1 1 1 1 . . 3 1 1 2 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Res Acc Total Allies 31 | . . . . 5 . . 1 1 . . . 2 . . . 3 2 2 1 3 3 2 1 2 . 3 Largest Group 5 | . . . . 5 5 3 3 1 1 . . 2 2 2 2 2 2 2 1 2 3 2 3 1 . 2 Highest-Rated Group 227 | . . . . 82 82 40 40 15 15 . . 175 175 175 175 129 126 70 49 165 138 201 227 47 . 116 Highest-Rated Ally 116 | . . . . 31 31 16 16 15 15 . . 95 95 95 95 95 85 41 49 116 46 116 116 47 . 58 Total Orders 5 | . . . . . . . . 2 . . . . . . . . . . . . . 1 2 . . . STAY 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . FOLLOW 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Ally Attacks 145 | . . . . . . 14 7 3 . . . . 4 17 4 11 17 5 . 14 13 . 30 3 . 3 Total Damage 5012 | . . . . . . 176 91 42 . . . . 161 412 198 349 692 206 . 500 330 . 1664 58 . 133 Kills 42 | . . . . . . 2 2 . . . . . 2 10 2 1 3 1 . 4 . . 15 . . . Allies Corrupted 3 | . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . . . 1 . . . . . . . . 1 1 . . 1 . 1 . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Res Acc Robot Analysis Total 5 | . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Res Acc Turns Passed 9952 | 47 348 218 263 114 267 118 283 397 438 248 664 341 185 487 205 310 494 379 383 667 329 770 608 183 271 935 Spaces Moved 7680 | 40 323 208 164 101 256 106 195 298 261 177 439 279 145 355 152 179 303 236 276 426 222 460 378 283 201 1217 Core 1306 | 21 . . . . . . . . . . . . . . . . . . . . . . . 279 . 1006 Treads 12 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 4 7 Legs 53 | . . . . . . . . . . . . . . . . . . . . . . . . . . 53 Wheels 6309 | 19 323 208 164 101 256 106 195 297 261 177 439 279 145 355 152 179 303 236 276 426 222 460 378 4 197 151 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 90 90 95 95 105 90 95 110 105 108 115 115 120 110 120 105 120 120 110 110 50 90 50 Average Speed 101 | 64 82 82 86 90 94 95 101 105 114 106 119 106 110 115 116 120 119 121 119 123 120 124 119 50 116 65 Slowest Speed 250 | 80 90 95 105 90 105 95 110 161 125 125 140 110 115 115 120 120 155 145 120 185 125 185 170 130 160 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 4 44 55 24 30 65 25 23 35 24 38 16 48 7 57 5 42 12 44 12 56 11 55 16 47 9 33 Regions Visited 26 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . 1 1 . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 57 | . . . . . . . 1 . 6 1 14 . 1 9 1 . 6 1 3 . 4 1 4 . 4 1 Terrain Destroyed 544 | . . . 7 . . 10 21 34 11 18 28 . 1 107 3 51 61 25 3 19 6 6 13 . 118 2 Melee 41 | . . . . . . . . . 6 1 13 . 1 1 . . 5 1 3 . 4 1 1 . 4 . Projectile 72 | . . . 1 . . . 2 2 5 . 5 . . 1 3 14 12 5 . 1 2 5 12 . . 2 AOE 431 | . . . 6 . . 10 19 32 . 17 10 . . 105 . 37 44 19 . 18 . . . . 114 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Res Acc Total 9079 | 53 370 234 225 124 282 115 267 349 348 208 520 308 164 404 175 239 386 292 314 508 259 591 473 325 224 1322 Wait 185 | . 3 . 1 14 21 . 9 5 16 1 1 . 2 4 . 4 10 7 3 . 2 28 20 16 1 17 Move 7646 | 39 322 207 163 100 255 105 194 296 260 175 438 277 144 353 151 177 302 234 275 424 221 458 377 282 200 1217 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 126 | 6 5 3 6 3 3 1 14 6 6 2 11 2 4 5 3 4 5 5 4 4 . 7 3 1 3 10 Fast Attach 88 | 4 5 2 5 1 . . 5 . 4 . 1 1 1 . 2 1 3 1 6 5 2 5 5 1 2 26 Attach 71 | 1 1 . 4 1 . . 4 5 2 1 5 1 2 . 3 2 1 3 2 3 . 2 6 5 6 11 Detach 33 | . 3 . . . . . 3 1 1 . 2 . 1 . 1 . 1 . 1 4 1 . 3 5 1 5 Swap 240 | . 7 5 10 2 2 6 10 10 17 9 16 1 3 14 3 14 18 18 5 19 10 18 19 1 . 3 Drop 133 | . 7 6 4 3 1 . 16 2 9 1 9 5 3 5 3 3 6 1 8 8 4 11 2 9 . 7 Fire 384 | 3 17 11 32 . . 3 12 24 16 16 13 . 2 15 9 34 30 20 4 15 14 36 29 4 5 20 Melee 133 | . . . . . . . . . 17 3 24 9 2 8 . . 10 3 6 18 5 12 9 1 5 1 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Escape Stasis 24 | . . . . . . . . . . . . 12 . . . . . . . 8 . 4 . . . . Rewire 10 | . . . . . . . . . . . . . . . . . . . . . . 10 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Garrison -8/Materials -8/Garrison -7/Factory (discovered 2 exits: Fac / Gar) -7/Garrison -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Fac / Gar) -5/Garrison -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory -4/Garrison (discovered 2 exits: *Fac x2) -4/Factory (discovered 2 exits: Res / Gar) -4/Garrison (discovered 2 exits: *Res x2) -3/Research -3/Quarantine -2/Research (discovered 4 exits: *Acc x3 / [*Tes]) -1/Access History --------- Turn | Location | Event 13 | -11/Junkyard | Discovered new exit (range 16) 48 | -11/Junkyard | Entered Materials 282 | -10/Materials | Discovered new exit (range 14) 331 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 16) 344 | -10/Materials | Central database locked down 396 | -10/Materials | Entered Mines 451 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 453 | -10/Mines | Found Prototype Device 453 | -10/Mines | Identified Exp. Sensor Array 587 | -10/Mines | Discovered new exit (range 7) 591 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 608 | -10/Mines | Discovered new exit (range 8) 609 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 614 | -10/Mines | Entered Materials 614 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 773 | -9/Materials | Discovered new exit (range 14) 787 | -9/Materials | Destroyed 9 combat bots 793 | -9/Materials | Lost 5 parts (1p2n2w) 877 | -9/Materials | Entered Mines 890 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 934 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 963 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 963 | -9/Mines | Discovered new exit (range 5) 991 | -9/Mines | Entered Exiles 991 | -9/Exiles | Accompanied by 5 allies 1003 | -9/Exiles | Discovered new exit (range 15) 1016 | -9/Exiles | Met 8R-AWN 1021 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1028 | -9/Exiles | Met EX-HEX 1098 | -9/Exiles | Build established: Scavenger-Mutant 1103 | -9/Exiles | Met EX-BIN 1114 | -9/Exiles | Aligned with FarCom system 1115 | -9/Exiles | Given EX-Vault access code 1138 | -9/Exiles | Opened EX-Vault 1145 | -9/Exiles | Found Field Lobotomy Kit 1166 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1195 | -9/Exiles | Met EX-DEC 1230 | -9/Exiles | Discovered new exit (range 10) 1258 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 1258 | -9/Exiles | Entered Mines 1258 | -8/Mines | Accompanied by 3 allies 1341 | -8/Mines | Discovered new exit (range 14) 1376 | -8/Mines | Entered Materials 1376 | -8/Materials | Accompanied by 3 allies 1376 | -8/Materials | Evolved 2 slots: Utility x2 1441 | -8/Materials | Assimilated H-61 Shepherd with FLK Orb 1657 | -8/Materials | Identified exit to Garrison 1659 | -8/Materials | Entered Garrison 1686 | -8/Garrison | Triggered checkpoint 1723 | -8/Garrison | Triggered checkpoint 1746 | -8/Garrison | Destroyed 9 combat bots 1817 | -8/Garrison | Installed Relay Interface Framework 1857 | -8/Garrison | Build established: Mutant 1865 | -8/Garrison | Garrison Relay disabled 1908 | -8/Garrison | Discovered new exit (range 15) 1929 | -8/Garrison | Core integrity fell below 50% 1964 | -8/Garrison | Lost 4 parts (1p1n1u1w) 2056 | -8/Garrison | Entered Materials 2056 | -8/Materials | Accompanied by 1 ally 2493 | -8/Materials | Identified exit to Garrison 2494 | -8/Materials | Entered Garrison 2565 | -8/Garrison | Triggered checkpoint 2569 | -8/Garrison | Garrison Relay disabled 2585 | -8/Garrison | Expanded RIF knowledge: Signal Jamming 2636 | -8/Garrison | Triggered checkpoint 2636 | -8/Garrison | Triggered checkpoint 2688 | -8/Garrison | Destroyed 9 combat bots 2729 | -8/Garrison | Discovered new exit (range 10) 2742 | -8/Garrison | Entered Factory 2742 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3046 | -7/Factory | Build established: Assassin 3088 | -7/Factory | Discovered new exit (range 131) 3405 | -7/Factory | Identified exit to Garrison 3406 | -7/Factory | Entered Garrison 3430 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 3488 | -7/Garrison | Triggered checkpoint 3506 | -7/Garrison | Garrison Relay disabled 3600 | -7/Garrison | Triggered checkpoint 3610 | -7/Garrison | Triggered checkpoint 3675 | -7/Garrison | Discovered new exit (range 10) 3709 | -7/Garrison | Build established: Mutant 3709 | -7/Garrison | Found embedded Infiltrators 3747 | -7/Garrison | Entered Factory 3747 | -6/Factory | Accompanied by 2 allies 3747 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3931 | -6/Factory | Identified exit to Garrison 3932 | -6/Factory | Entered Garrison 3932 | -6/Garrison | Accompanied by 2 allies 4013 | -6/Garrison | Triggered checkpoint 4024 | -6/Garrison | Triggered checkpoint 4063 | -6/Garrison | Destroyed 14 combat bots 4108 | -6/Garrison | Triggered checkpoint 4148 | -6/Garrison | Expanded RIF knowledge: Autoassimilate 4218 | -6/Garrison | Discovered new exit (range 62) 4218 | -6/Garrison | Discovered new exit (range 45) 4218 | -6/Garrison | Discovered new exit (range 34) 4305 | -6/Garrison | Expanded RIF knowledge: Coupler Efficiency 4332 | -6/Garrison | Triggered checkpoint 4343 | -6/Garrison | Garrison Relay disabled 4419 | -6/Garrison | Entered Factory 4419 | -5/Factory | Accompanied by 2 allies 4419 | -5/Factory | Evolved 2 slots: Utility x2 4577 | -5/Factory | Discovered new exit (range 11) 4623 | -5/Factory | Identified exit to Garrison 4624 | -5/Factory | Entered Garrison 4624 | -5/Garrison | Accompanied by 1 ally 4649 | -5/Garrison | Expanded RIF knowledge: Zone Cloak 4710 | -5/Garrison | Triggered checkpoint 4749 | -5/Garrison | Spotted B-75 Beast 4752 | -5/Garrison | Assimilated B-75 Beast with FLK Orb 4753 | -5/Garrison | Triggered checkpoint 4826 | -5/Garrison | Destroyed 10 combat bots 4844 | -5/Garrison | Triggered checkpoint 4915 | -5/Garrison | Discovered new exit (range 10) 4934 | -5/Garrison | Entered Factory 5362 | -5/Factory | Spotted B-75 Beast 5363 | -5/Factory | Assimilated B-75 Beast with FLK Orb 5427 | -5/Factory | Identified exit to Garrison 5428 | -5/Factory | Entered Garrison 5428 | -5/Garrison | Accompanied by 1 ally 5483 | -5/Garrison | Triggered checkpoint 5496 | -5/Garrison | Triggered checkpoint 5514 | -5/Garrison | Triggered checkpoint 5546 | -5/Garrison | Lost 3 parts (1n1u1w) 5556 | -5/Garrison | Triggered checkpoint 5577 | -5/Garrison | Destroyed 8 combat bots 5650 | -5/Garrison | Discovered new exit (range 12) 5751 | -5/Garrison | Expanded RIF knowledge: Structural Interface 5765 | -5/Garrison | Discovered new exit (range 10) 5807 | -5/Garrison | Entered Factory 5807 | -4/Factory | Evolved 2 slots: Utility x2 6182 | -4/Factory | Identified exit to Garrison 6190 | -4/Factory | Entered Garrison 6190 | -4/Garrison | Accompanied by 1 ally 6352 | -4/Garrison | System corruption reached 10% 6354 | -4/Garrison | Triggered checkpoint 6367 | -4/Garrison | Assimilated B-86 Titan with FLK Orb 6386 | -4/Garrison | Warlord forces raided the area 6428 | -4/Garrison | Triggered checkpoint 6431 | -4/Garrison | Triggered checkpoint 6448 | -4/Garrison | Found Hvy. Reflective Plating 6492 | -4/Garrison | Build established: Bothacker-Mutant 6497 | -4/Garrison | Discovered new exit (range 8) 6502 | -4/Garrison | Triggered checkpoint 6646 | -4/Garrison | Triggered checkpoint 6650 | -4/Garrison | Expanded RIF knowledge: Coupler Efficiency 6694 | -4/Garrison | Triggered checkpoint 6724 | -4/Garrison | Garrison Relay disabled 6784 | -4/Garrison | Garrison Relay disabled 6845 | -4/Garrison | Discovered new exit (range 10) 6857 | -4/Garrison | Entered Factory 6965 | -4/Factory | Allied Derelicts emerged from ambush trap array 6977 | -4/Factory | Spotted B-86 Titan 7018 | -4/Factory | Discovered new exit (range 32) 7185 | -4/Factory | Identified exit to Garrison 7186 | -4/Factory | Entered Garrison 7286 | -4/Garrison | Triggered checkpoint 7309 | -4/Garrison | Triggered checkpoint 7405 | -4/Garrison | Discovered new exit (range 12) 7490 | -4/Garrison | Triggered checkpoint 7765 | -4/Garrison | Discovered new exit (range 8) 7790 | -4/Garrison | Spotted B-75 Beast 7807 | -4/Garrison | Assimilated B-75 Beast with FLK Orb 7824 | -4/Garrison | Rewired B-86 Titan 7888 | -4/Garrison | Garrison Relay disabled 7906 | -4/Garrison | Expanded RIF knowledge: Autoassimilate 7956 | -4/Garrison | Entered Research 7956 | -3/Research | Accompanied by 2 allies 7956 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 8167 | -3/Research | Found Prototype Processor 8167 | -3/Research | Identified Exp. Signal Interpreter 8313 | -3/Research | Destroyed Beast 7a 8455 | -3/Research | Lost 3 parts (1n2u) 8512 | -3/Research | Discovered new exit (range 17) 8564 | -3/Research | Entered Quarantine 8565 | -3/Quarantine | Maximum security lockdown engaged 8638 | -3/Quarantine | Cryocooling Duct disabled 8653 | -3/Quarantine | Ambient heat levels rising (+20) 8666 | -3/Quarantine | Found Fusion Bomb Launcher 8744 | -3/Quarantine | Discovered new exit (range 3) 8747 | -3/Quarantine | Entered Research 8747 | -2/Research | Evolved 2 slots: Utility x2 8774 | -2/Research | Identified exit to Access 8824 | -2/Research | High security lockdown imminent 8832 | -2/Research | Discovered new exit (range 16) 8904 | -2/Research | High security lockdown engaged 9018 | -2/Research | Entered Access 9018 | -1/Access | Evolved 2 slots: Utility x2 9044 | -1/Access | Lost 8 parts (1p2n3u2w) 9123 | -1/Access | Spotted B-99 Colossus 9258 | -1/Access | Spotted B-99 Colossus 9268 | -1/Access | First assault squad dispatched 9349 | -1/Access | Garrison activated, responded to threat 9470 | -1/Access | Released all parts (11) 9499 | -1/Access | Lost 13 parts (2p3n4u4w) 9509 | -1/Access | System corruption reached 10% 9576 | -1/Access | Core integrity fell below 50% 9582 | -1/Access | Released all parts (5) 9613 | -1/Access | Lost 3 parts (1n2w) 9615 | -1/Access | Found Powered Armor 9770 | -1/Access | Build established: Mutant 9936 | -1/Access | Spotted B-99 Colossus 9937 | -1/Access | Spotted B-99 Colossus 9944 | -1/Access | Core integrity fell below 20% 9953 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 09943_ Slug penetrates Reinforced Barrier. 09945_ B-99 Colossus activates siege mode. 09946_ Penetrated by Slug. 09946_ Slug penetrates Reinforced Barrier. 09946_ Slug penetrates Sealed Heavy Doors. 09946_ Sealed Heavy Doors breached. 09949_ Slug penetrates Sealed Heavy Doors. 09949_ Penetrated by Slug. 09949_ Slug penetrates Sealed Heavy Doors. 09949_ Penetrated by Slug. 09949_ Slug penetrates Sealed Heavy Doors. 09949_ Penetrated by Slug. 09949_ Enh. Nova Cannon destroyed. 09949_ Slug penetrates Reinforced Barrier. 09951_ Identified Exp. Gyrokinetic Inverter. 09951_ Malfunction: Heat surge (+325). 09952_ Acquired 4 matter. 09952_ Knocked back. 09952_ B-99 Colossus suffers critical hit (Destroy). 09952_ Slug penetrates B-99 Colossus. Map ----- +----------------------------------------------------+ | #?? ???????????????????????????? ??? ??? ???? | | ? ?????????????????????????????? ??????? ?? ?? ?? | | ?????????????????????????????????????? ???????#??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????""#??????????????????????? | | ???????????????#"""""""""%#??????????????????????? | | ???????????????# % #??????????????????????? | | ???????????????# BB #??????????????????????? | | ???????????????# BB BB@#??????????????????????? | | ???????????????# BB %%#??????????????????????? | | ???????????????# #??????????????????????? | | ???????????????# #??????????????????????? | | ???????????????# #??????????????????????? | | ???????????????#### %;##;###############???????? | | ??????????????????# # #???????? | | ??????????????????# # ! ! ! #???????? | | ??????????????????# " #???????? | | ??????????????????# # ! #???????? | | ??????????????????# % # #???????? | | ??????????????????# #? """"T"""" #???????? | | ??????????????????# %#? """""""""????????????? | | ??????????????????# g#??##########?????????????? | | ??????????????????# ########??????????????##### | | ??????????????????+ h #??????????????# | | ??????????????????# #??????????????# | | ??????????????????# #??????????????# = | | ??????????????????# #??????????????? " | | ????????????############## #??????????????#= | | ????????????# """""" # #??????????????#? | | ????????????# """""" # #??????????????# | | ????????????# """""" + #??????????????? | | ????????????# """""" # #???????????????#### | | ????????????# """""" # #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 25 Energy Capacity 1750 Matter Stores 520 Matter Capacity 550 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 600 Resistance: KI 30 Resistance: TH 25 Weapon Cycling 30 Evasion (%) 55 Targeting Accuracy 14 Target Analysis 12 Core Analysis 9 Recoil Reduction 4 Relay Coupler Types 5 Relay Coupler Value 187 Item Schematics ----------------- Hcp. Storage Unit | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiomechanicalSpliceMapper Manual? 0 Play Time 03:04:15 Cumulative 886.3 hours Start 2023.02.11 @ 01:12:46 End 2023.02.11 @ 16:30:46 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 463 Rogue 336 Adventurer 125 Explorer 2 Win Type - Total 103 Types 83/7/7/1/2/0/0/2/1 Lore% 84 Gallery% 90 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b7ac4cc0-5be7-4110-9693-1ff81d8de96f