Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.19 @ 01:07:59 Player: Gabe+Kate4EVR Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (36) 180 Value Destroyed (783) 783 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2963 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 278/550 Matter 203/300 Energy 40/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cooling System Light Armor Plating Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit VTOL Module > --- UTILITY ---------- Disposable Heat Sink Improved Targeting Computer Particle Charger Authchip [Propulsion] > --- WEAPON ----------- Pulse Rifle Minigun > --- INVENTORY -------- Ion Engine Flight Unit Cooling System Light Armor Plating Rocket Launcher [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Advanced Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Hardened Light Armor Plating Device Disposable Heat Sink Storage Small Storage Unit Processor Terrain Scan Processor Hackware Authchip [Propulsion] Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Spread Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 65 | 6 6 17 11 25 Power 6 | 1 . 3 1 1 Engine 5 | 1 . 3 . 1 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 26 | 2 2 5 7 10 Treads 4 | . . . . 4 Leg 6 | 2 . 3 1 . Wheel . | . . . . . Hover 4 | . 2 2 . . Flight 12 | . . . 6 6 Utility 15 | 1 2 3 3 6 Device 6 | . 1 1 1 3 Storage 1 | 1 . . . . Processor 2 | . 1 . 1 . Hackware 1 | . . . . 1 Protection 5 | . . 2 1 2 Artifact . | . . . . . Weapon 18 | 2 2 6 . 8 Energy Gun 8 | . . 2 . 6 Energy Cannon . | . . . . . Ballistic Gun 9 | 2 2 3 . 2 Ballistic Cannon 1 | . . 1 . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 19 | . . 7 2 10 Power 2 | . . 1 . 1 Propulsion 11 | . . 4 2 5 Utility 4 | . . 2 . 2 Weapon 2 | . . . . 2 Highest Loss Streak 10 | . . 3 2 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 80 | . 95 75 85 81 Engine 7 | . 14 10 6 . Core 2 | . . . 4 7 Leg 9 | . 9 10 12 . Hover 8 | . 17 16 . . Flight 10 | . . . 18 28 Device 5 | . 10 5 1 13 Processor 3 | . 4 4 . 9 Protection 9 | . . 7 19 . Energy Gun 7 | . . 5 11 10 Ballistic Gun 8 | . 28 13 . 6 Ballistic Cannon 4 | . . 2 11 . Naked Turns 1 | . . . . 1 Heaviest Build 22 | 14 15 17 22 17 Greatest Support 88 | 20 20 30 30 88 Greatest Overweight (x) 7 | . 2 4 7 3 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 8 | 8 8 5 5 5 Average Capacity 5 | 6 6 5 5 5 Most Carried 7 | 2 7 5 5 5 Average Carried 4 | . 3 4 4 4 Final Capacity 8 | 8 5 5 5 5 Final Carried 5 | 2 5 5 5 3 Class Distribution -------------------- 45% | Scavenger-Mutant 42% | Mutant 11% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1176 | 189 . 536 226 225 Remotely . | . . . . . Salvage Created 1241 | . . 699 224 318 Parts 73 | . . 36 16 21 Haulers Intercepted 3 | . . 2 . 1 Recyclers Shooed 2 | . . . 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 25 | . . 14 5 6 Guns 24 | . . 14 4 6 Cannons 1 | . . . 1 . Classes Destroyed 9 | . . 8 . 1 Worker 3 | . . 1 1 1 Builder 2 | . . 1 1 . Hauler 3 | . . 2 . 1 Recycler 3 | . . 1 2 . Swarmer 9 | . . 6 3 . Cutter 1 | . . . . 1 Grunt 9 | . . 4 2 3 Brawler 1 | . . 1 . . Sentry 5 | . . 3 . 2 Best Kill Streak 4 | . . 4 2 4 Combat Bots Only 4 | . . 4 2 4 Max Kills in Single Turn 2 | . . 2 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 168 | . 2 91 26 49 Missed 48 | . 1 31 7 9 Damage Taken 1705 | . 10 683 236 776 Core 384 | . . 66 46 272 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 71 | . . 71 . . Core Remaining (%) 90 | 100 100 . 72 . Volleys Fired 114 | . 1 62 22 29 Largest 2 | . 2 2 2 2 Hottest 126 | . 40 79 104 126 Shots Fired 224 | . 2 124 44 54 Gun 196 | . 2 118 22 54 Cannon 28 | . . 6 22 . Launcher . | . . . . . Special . | . . . . . Kinetic 152 | . 2 103 22 25 Thermal 72 | . . 21 22 29 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 12 | . . 12 5 11 Robot Miss Streak 4 | . 2 4 4 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 153 | . . 85 29 39 Core Hits 69 | . . 27 25 17 Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 7 | . . 4 . 3 Burn 6 | . . 3 . 3 Destroy 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2374 | . . 1272 398 704 Guns 2039 | . . 1144 197 698 Cannons 329 | . . 128 201 . Explosions . | . . . . . Melee . | . . . . . Ramming 6 | . . . . 6 Kinetic 1493 | . . 993 201 299 Thermal 875 | . . 279 197 399 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . 3 3 6 Average Corruption 2 | . . 3 3 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 12 | . . 4 5 3 Message Errors 3 | . . 2 . 1 Matter Fused 1 | . . . 1 . Energy Discharges 6 | . . 2 3 1 Data Loss (minor) 2 | . . . 1 1 Overload Shots . | . . . . . Overflow Damage 4 | . . . 4 . Projectiles 4 | . . . 4 . Explosions . | . . . . . Melee . | . . . . . Knockbacks 2 | . . . 2 . Impact . | . . . . . Kinetic 2 | . . . 2 . Secondary . | . . . . . Self-Inflicted Damage 3 | . . . . 3 Shots . | . . . . . Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 340 | . . 186 340 198 Average Temperature 111 | . . 63 137 106 Received Heat Transfer 489 | . 6 219 120 144 Effects 3 | . . . 3 . Energy Bleed 2 | . . . 2 . Interference 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 2209 | . . 925 255 1029 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 306 | . . 306 171 76 Initial 39 | . . . 39 1 Average 102 | . . 158 95 28 Maximum Alert Level 1 | . . 1 . . Low Security (%) 85 | 100 100 66 100 100 Level 1 14 | . . 33 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 1 2 . 4 Investigation 2 | . . 1 . 1 Extermination . | . . . . . Reinforcement 5 | . 1 1 . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 2 | . . . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 41 | . 2 19 6 14 Peak Tracking Total 9 | . 2 6 3 9 Tactical Retreats 5 | . . 3 1 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed 3 | . . . 3 . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 2 | . . 1 . 1 Max in Single Turn 1 | . . 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 4 | . . 3 . 1 Terminals 3 | . . 2 . 1 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 9 | . . 6 . 3 Successful 6 | . . 5 . 1 Failed 3 | . . 1 . 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 5 | . . 2 . 3 Terminals 7 | . . 4 . 3 Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . . 3 . 1 Level Access Points 1 | . . 1 . . Unreport Threat 2 | . . 1 . 1 Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . 1 . 1 Full Trace Events 2 | . . 1 . 1 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 32 | . . 32 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1542 | 73 87 661 491 230 Spaces Moved 1096 | 55 86 440 265 250 Core 12 | 4 . 3 4 1 Treads 7 | . . . . 7 Legs 263 | 51 27 94 91 . Wheels . | . . . . . Hover 402 | . 59 343 . . Flight 412 | . . . 170 242 Fastest Speed 29 | 50 56 48 31 29 Average Speed 93 | 114 82 91 150 37 Slowest Speed 450 | 120 180 250 450 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 11 | . . . 1 10 Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 4 22 32 60 17 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 2 | . . . 2 . Spaces Dug . | . . . . . Terrain Destroyed 2 | . . . 2 . Melee . | . . . . . Projectile 2 | . . . 2 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1376 | 62 101 575 311 327 Wait 54 | . . 44 1 9 Move 1071 | 54 85 439 262 231 Hop 10 | . . . 1 9 Pick Up 13 | 2 2 3 2 4 Fast Attach 50 | 6 4 11 10 19 Attach 9 | . 2 2 1 4 Detach 8 | . 5 1 1 1 Swap 6 | . . 4 . 2 Drop 37 | . 2 9 8 18 Fire 114 | . 1 62 22 29 Melee . | . . . . . Ram 1 | . . . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 3 | . . . 3 . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: Mat x3 / [*Min]) -9/Mines -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Discovered new exit (range 3) 161 | -10/Materials | Entered another Materials area 161 | -9/Materials | Evolved 2 slots: Propulsion x2 261 | -9/Materials | Identified exit to Materials 316 | -9/Materials | Build established: Mutant 417 | -9/Materials | Lost 3 parts (1p2n) 752 | -9/Materials | Repaired Hvy. Assault Rifle 790 | -9/Materials | Discovered new exit (range 16) 822 | -9/Materials | Entered Mines 833 | -9/Mines | Found a hidden stash of uninstalled traps 932 | -9/Mines | Build established: Scavenger-Mutant 1309 | -9/Mines | Discovered exit to Materials (range 8) 1313 | -9/Mines | Entered Materials 1313 | -8/Materials | Evolved 2 slots: Utility x2 1543 | -8/Materials | Self-destructed Last Messages --------------- 01526_ U-05 Engineer lays Concrete. 01533_ Flight Unit destroyed. 01533_ VTOL Module destroyed. 01536_ Particle Gun severed. 01536_ Minigun severed. 01537_ WD5U WZI#D5M<