Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.17 @ 13:30:31 // Winter2019/RPGLIKE Player: Jaegerpls Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (73) 365 Value Destroyed (2455) 2455 Prototype IDs (38) 760 Alien Tech Used (2) 400 Bonus (1300) 1300 TOTAL SCORE: 10480 Bonus ------- Follower Combat Kills 144 Entered Garrisons 200 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Friendly Fire -144 Cogmind --------- Core Integrity 0/750 Matter 167/300 Energy 970/970 System Corruption 5% Temperature Cool (0) Movement Flying (37) Location -4/Garrison Parts ------- > --- POWER (2) -------- Hybrid Fission Core Light Antimatter Reactor > --- PROPULSION (4) --- Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY (6) ------ Advanced Coolant Injector Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Targeting Computer Advanced System Shield > --- WEAPON (2) ------- Molecular Deconstructor > --- INVENTORY (2) ---- Experimental ECM Suite Heavy Phase Cannon Peak State ------------ > --- POWER ------------ Hybrid Fission Core Light Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Advanced Coolant Injector Advanced Signal Interpreter Advanced Terrain Scanner Advanced Targeting Computer Advanced Weapon Cycler Advanced System Shield > --- WEAPON ----------- Molecular Deconstructor > --- INVENTORY -------- Experimental ECM Suite Heavy Phase Cannon [Rating: 89] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Hybrid Fission Core Reactor Light Antimatter Reactor Propulsion Nuclear Pulse Array Leg Myomer Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Nuclear Pulse Array Utility Advanced Targeting Computer Device Advanced Terrain Scanner Storage Large Battery Processor Advanced Targeting Computer Hackware Advanced System Shield Protection Scrap Shield Weapon Particle Cannon Energy Gun Beamcaster Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Special Weapon Molecular Deconstructor Slashing Weapon Greatsword Build | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Gar Slots Evolved 10 | 4 1 2 1 . 1 . 1 . . . . Power 1 | . . 1 . . . . . . . . . Propulsion 3 | 1 . 1 . . 1 . . . . . . Utility 5 | 2 1 . 1 . . . 1 . . . . Weapon 1 | 1 . . . . . . . . . . . Parts Attached 74 | 9 14 6 6 9 16 . 2 3 1 6 2 Power 8 | 1 . . 2 . 3 . . 1 . . 1 Engine 2 | 1 . . . . 1 . . . . . . Core 4 | . . . 2 . 2 . . . . . . Reactor 2 | . . . . . . . . 1 . . 1 Propulsion 15 | 4 5 3 . . 3 . . . . . . Treads . | . . . . . . . . . . . . Leg 3 | . . 3 . . . . . . . . . Wheel 7 | 4 3 . . . . . . . . . . Hover 2 | . 2 . . . . . . . . . . Flight 3 | . . . . . 3 . . . . . . Utility 32 | 2 6 2 1 7 4 . 1 2 1 5 1 Device 19 | 2 2 1 . 4 2 . 1 1 1 4 1 Storage 2 | . 1 . . . . . . 1 . . . Processor 5 | . 1 . 1 1 1 . . . . 1 . Hackware 2 | . 1 . . . 1 . . . . . . Protection 4 | . 1 1 . 2 . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 19 | 2 3 1 3 2 6 . 1 . . 1 . Energy Gun 3 | 1 . 1 1 . . . . . . . . Energy Cannon 10 | . 3 . 2 1 4 . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . Ballistic Cannon 2 | . . . . . 1 . . . . 1 . Launcher . | . . . . . . . . . . . . Special Weapon 2 | . . . . . 1 . 1 . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . 4 . 1 5 . 3 . Parts Lost 1 | . . . 1 . . . . . . . . Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 1 | . . . 1 . . . . . . . . Weapon . | . . . . . . . . . . . . Highest Loss Streak 1 | . . . 1 . . . . . . . . To Critical Strikes . | . . . . . . . . . . . . Average Backups 1 | . . 1 . . 1 2 2 1 2 2 2 Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility . | . . . . . . 1 . . . . 1 Weapon . | . . 1 . . . . 1 1 2 1 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 2 | . . . 1 . . . 1 . . . . Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 1 | . . . . . . . 1 . . . . Weapon 1 | . . . 1 . . . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 80 | . 95 83 65 77 80 84 77 72 78 78 78 Engine 6 | . 11 9 4 . 3 7 7 7 7 7 5 Core 5 | . . . 4 13 7 7 7 7 7 7 7 Leg 8 | . . 20 20 20 . . . . . . . Wheel 1 | . 16 1 . . . . . . . . . Flight 7 | . . . . . 14 15 14 14 14 14 14 Device 18 | . 17 18 13 17 21 15 19 19 21 21 21 Processor 9 | . 2 6 5 6 9 15 14 14 14 14 14 Hackware 5 | . 9 6 . . 5 7 7 7 7 7 7 Protection 1 | . 4 2 4 7 . . . . . . . Energy Gun 2 | . . 8 8 . . . . . . . . Energy Cannon 9 | . 23 9 4 9 14 15 . . . . . Special Weapon 1 | . . . . . . . 6 3 7 7 7 Peak Build Rating 89 | 9 15 53 63 69 70 68 79 79 82 87 89 Average Rating 58 | 7 13 41 57 67 60 68 77 68 79 83 84 On Entrance 55 | . 9 15 53 58 68 68 68 79 79 82 84 Avg Prop Armor Cover (%) 6 | . 4 6 6 . . . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 46 | 10 20 34 43 46 41 40 40 27 27 26 29 Greatest Support 105 | 32 20 100 50 100 105 40 40 40 40 40 40 Greatest Overweight (x) 2 | . 2 . . . 2 . . . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 2 | 1 1 1 1 1 2 2 2 2 2 2 2 Average Capacity 1 | . 1 1 1 1 1 2 2 2 2 2 2 Most Carried 2 | 1 1 1 1 1 2 2 2 2 2 2 2 Average Carried 1 | . . 1 . . 1 2 1 1 2 1 2 Final Capacity 2 | 1 1 1 1 1 2 2 2 2 2 2 2 Final Carried 2 | . 1 1 1 1 2 2 2 2 2 2 2 Class Distribution -------------------- 43% | Scout 37% | Scavenger-Mutant 8% | Hacker-Scout 6% | Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -7/Recycling Skirmisher | -7/Scraptown Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Zhirov Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Garrison Resources | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Gar Matter Collected 1768 | 322 204 90 45 120 196 157 161 . 247 66 160 Remotely . | . . . . . . . . . . . . Salvage Created 2698 | 146 623 284 266 . 792 146 310 . . 66 65 Parts 153 | 11 49 28 9 . 40 9 6 . . . 1 Haulers Intercepted 3 | . 2 . . . . . . . . 1 . Recyclers Shooed 1 | . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 37 | . . 17 . . . 9 11 . . . . Prevented 2 | . . . . . . . 2 . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Gar Combat Hostiles Destroyed 51 | . 14 12 3 . 11 4 4 . 1 . 2 Guns 4 | . . 2 2 . . . . . . . . Cannons 37 | . 13 10 . . 10 4 . . . . . Classes Destroyed 15 | 3 6 2 1 . 1 1 1 . . . . Worker 1 | 1 . . . . . . . . . . . Builder 2 | . 1 . . . 1 . . . . . . Tunneler 5 | 3 2 . . . . . . . . . . Hauler 3 | . 2 . . . . . . . . 1 . Recycler 4 | 1 . . 1 . 2 . . . . . . Operator 1 | . 1 . . . . . . . . . . Turret 2 | . . 2 . . . . . . . . . Watcher 3 | . 3 . . . . . . . . . . Swarmer 13 | . 9 2 . . . 2 . . . . . Grunt 14 | . 5 2 . . 5 . . . . . 2 Sentry 7 | . . . 3 . 2 1 1 . . . . Specialist 2 | . . . . . . . 2 . . . . Hunter 1 | . . . . . . 1 . . . . . Programmer 6 | . . . . . 4 . 1 . 1 . . Subdweller 8 | . . 8 . . . . . . . . . Thug 1 | . . 1 . . . . . . . . . Best Kill Streak 6 | 2 4 4 2 . 6 3 1 . 1 1 2 Combat Bots Only 5 | . 3 4 1 . 5 3 1 . 1 . 2 Max Kills in Single Turn 1 | 1 1 1 1 . 1 1 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Gar Hostile Shots Fired 515 | . 82 134 144 . 60 17 26 . 24 . 28 Missed 213 | . 21 56 72 . 25 7 9 . 11 . 12 Hits 302 | . 61 78 72 . 35 10 17 . 13 . 16 Projectile 302 | . 61 78 72 . 35 10 17 . 13 . 16 AOE 1 | . . . . . 1 . . . . . . Critical Strikes 6 | . 1 1 . . 2 . . . . . 2 Part Disruptions 2 | . . . . . . . 2 . . . . Damage Taken 4063 | . 505 1146 531 . 737 191 280 . 235 74 364 Core 3107 | . 358 855 359 . 594 158 235 . 199 59 290 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Core 2490 | . 289 633 317 . 516 120 164 . 140 59 252 Core Remaining (%) 64 | 100 . . . 49 . . . . 44 . . Volleys Fired 293 | 11 55 66 21 . 51 20 25 1 8 20 15 Largest 2 | 2 2 2 2 . 2 2 2 1 1 1 1 Hottest 188 | 60 136 143 130 . 188 180 180 . . 90 . Shots Fired 517 | 21 110 132 42 . 98 44 26 1 8 20 15 Gun 117 | 21 2 52 42 . . . . . . . . Cannon 332 | . 108 80 . . 97 44 2 . . 1 . Launcher . | . . . . . . . . . . . . Special 68 | . . . . . 1 . 24 1 8 19 15 Kinetic 12 | 11 1 . . . . . . . . . . Thermal 416 | 10 109 132 21 . 97 44 2 . . 1 . Explosive . | . . . . . . . . . . . . Electromagnetic 21 | . . . 21 . . . . . . . . Robot Hit Streak 26 | 5 8 11 17 . 26 5 6 . 5 6 5 Robot Miss Streak 5 | 2 5 4 2 . 3 3 1 . . 1 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 271 | 14 54 71 35 . 60 10 12 . 3 2 10 Core Hits 96 | 6 21 25 9 . 28 7 . . . . . Critical Kills 2 | . 1 . . . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 7 | . 1 1 4 . 1 . . . . . . Burn 3 | . . 1 2 . . . . . . . . Meltdown 2 | . 1 . . . 1 . . . . . . Corrupt 2 | . . . 2 . . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5738 | 166 1175 1461 666 . 1894 376 . . . . . Guns 1338 | 166 12 494 666 . . . . . . . . Cannons 4400 | . 1163 967 . . 1894 376 . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 87 | 87 . . . . . . . . . . . Thermal 5342 | 79 1175 1461 357 . 1894 376 . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic 309 | . . . 309 . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 8 | . . . . . 4 4 5 5 8 5 5 Average Corruption 4 | . . . . . 3 4 4 5 5 5 5 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 152 | . . . . . 21 53 34 4 31 2 7 Message Errors 44 | . . . . . 6 16 9 1 8 1 3 Matter Fused 36 | . . . . . 7 9 9 2 9 . . Heat Flow Errors 17 | . . . . . 3 5 3 . 4 . 2 Energy Discharges 19 | . . . . . . 10 4 . 4 . 1 Parts Fused 1 | . . . . . . . . . 1 . . Data Loss (minor) 18 | . . . . . 2 6 7 1 1 . 1 Data Loss (major) 4 | . . . . . . 3 . . 1 . . Misfires 4 | . . . . . . 4 . . . . . Alerts 6 | . . . . . . . 2 . 3 1 . Weapon Failures 3 | . . . . . 3 . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 64 | . 48 14 . . . 2 . . . . . Projectiles 64 | . 48 14 . . . 2 . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 268 | 8 268 . . . 171 179 162 . 182 . 181 Average Temperature 82 | 8 81 . . . 92 93 78 . 81 . 97 Received Heat Transfer 1108 | . 66 291 150 . 150 18 18 . . . 415 Effects 1 | . 1 . . . . . . . . . . Interference 1 | . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . Parts Fried 2 | . . . 2 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 2 | . 1 . . . 1 . . . . . . Combat Hostiles 2 | . 1 . . . 1 . . . . . . Parts Melted 12 | . 2 4 1 . 5 . . . . . . Heat Transferred 8340 | 175 2097 2664 777 . 2220 407 . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Gar Maximum Alert Level 1 | . . . . . 1 . . . . . . Low Security (%) 93 | 100 100 . 100 . 75 . . . . 100 100 Level 1 6 | . . . . . 24 . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 257 | 10 109 . 86 . 257 . . . . 30 157 Initial 86 | . . . 86 . . . . . . 12 . Average 38 | 1 44 . 11 . 85 . . . . 2 18 Influence Increases 1745 | 25 511 235 92 . 402 90 85 . 20 88 197 Destroy 0b10 Robot/C 1000 | . 280 120 60 . 220 80 80 . 20 . 140 Destroy 0b10 Robot/NC 105 | 25 45 . 5 . 15 . 5 . . 5 5 Destroy Leader 172 | . 70 10 . . 60 10 . . . 2 20 Allied During Kill 32 | . . . . . . . . . . . 32 Successful Hack 55 | . 19 . 12 . 3 . . . . 21 . Disable Machine 75 | . 45 . . . 15 . . . . 15 . Destroy Structure 51 | . 7 . . . 44 . . . . . . Partial Spotted 15 | . . . . . . . . . . 15 . Lose Combat Pursuer 240 | . 45 105 15 . 45 . . . . 30 . Influence Decreases 1588 | 25 420 146 272 . 229 227 121 . . 108 40 Entered New Map 219 | . . 44 94 . . 65 8 . . 8 . Time Decay 1309 | 25 416 102 171 . 229 162 113 . . 91 . Lost Part 7 | . . . 7 . . . . . . . . Lost Ally 40 | . . . . . . . . . . . 40 Purge Threat 13 | . 4 . . . . . . . . 9 . Squads Dispatched 18 | . 3 . . . 8 . . . . 7 . Investigation 5 | . 2 . . . 1 . . . . 2 . Extermination 4 | . . . . . 2 . . . . 2 . Reinforcement 6 | . 1 . . . 2 . . . . 3 . Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Gar Distress Signals 2 | . 1 . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 92 | . 22 29 3 . 17 4 4 . 3 . 10 Peak Tracking Total 9 | . 4 8 2 . 6 3 1 . 3 2 9 Tactical Retreats 9 | . 2 3 1 . 2 . . . . 1 . Traps | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Gar Traps Triggered 8 | . 3 3 . . . . . . . 2 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Gar Machines Disabled 8 | . 3 2 . . 1 . 1 . . 1 . Max in Single Turn 1 | . 1 1 . . 1 . 1 . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Gar Machines Accessed 54 | . 10 2 10 10 7 . 2 9 . 4 . Terminals 16 | . 7 . 4 . 1 . 1 . . 3 . Fabricators 1 | . . . . . 1 . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . Recycling Units 9 | . 2 . 4 . 3 . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access 2 | . . . . . 1 . . . . 1 . Total Hacks 242 | . 32 13 47 58 22 . 3 48 . 19 . Successful 196 | . 20 13 36 58 9 . 3 48 . 9 . Failed 45 | . 11 . 11 . 13 . . . . 10 . Catastrophic 8 | . 2 . . . 3 . . . . 3 . Database Lockouts 1 | . 1 . . . . . . . . . . Manual 76 | . 25 . 18 . 14 . 1 . . 18 . Terminals 52 | . 23 . 10 . 3 . 2 . . 14 . Fabricators 2 | . . . . . 2 . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . Recycling Units 30 | . 8 . 13 . 9 . . . . . . Scanalyzers 3 | . . . . . 3 . . . . . . Garrison Access 10 | . . . . . 5 . . . . 5 . Terminal Hacks 151 | . 4 13 24 58 . . 3 48 . 1 . Record 131 | . . 12 24 57 . . 2 36 . . . Part Schematic 4 | . . . . . . . . 4 . . . Robot Analysis 5 | . 1 . . . . . . 4 . . . Prototype ID Bank 4 | . . . . . . . . 4 . . . Open Door 1 | . . . . . . . 1 . . . . Unreport Threat 3 | . 2 . . . . . . . . 1 . Locate Traps 1 | . 1 . . . . . . . . . . Proto ID Catalog 2 | . . 1 . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 9 | . 3 . 4 . 2 . . . . . . Report Inventory 7 | . 2 . 4 . 1 . . . . . . Retrieve Components 2 | . 1 . . . 1 . . . . . . Scanalyzer 3 | . . . . . 3 . . . . . . Retrieve Study 3 | . . . . . 3 . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . 1 . Unauthorized Hacks 32 | . 13 . 8 . 4 . . . . 7 . Terminals 16 | . 8 . 3 . . . . . . 5 . Track 2 | . 1 . . . . . . . . 1 . Botnet 4 | . 2 . 1 . . . . . . 1 . Operators 1 | . . . . . . . . . . 1 . Skim 9 | . 5 . 2 . . . . . . 2 . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . Mechanics 1 | . 1 . . . . . . . . . . Recycling Units 12 | . 4 . 5 . 3 . . . . . . Reject 7 | . 2 . 4 . 1 . . . . . . Recyclers 4 | . 2 . 1 . 1 . . . . . . Fedlink 1 | . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . 2 . Broadcast 2 | . . . . . 1 . . . . 1 . Reprogram 1 | . . . . . . . . . . 1 . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 20 | . 7 . 6 . 4 . . . . 3 . Full Trace Events 2 | . 1 . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . 4 . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . 3 . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 5 | . 2 . . . 3 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Gar Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Manual 1 | . . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Gar Total Allies 2 | . . . . . . . . . . 2 . Largest Group 2 | . . . . . . . . . . 2 2 Highest-Rated Group 100 | . . . . . . . . . . 100 100 Highest-Rated Ally 50 | . . . . . . . . . . 50 50 Total Orders . | . . . . . . . . . . . . Ally Attacks 19 | . . . . . . . . . . . 19 Total Damage 679 | . . . . . . . . . . . 679 Kills 6 | . . . . . . . . . . . 6 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Gar Active Infowar (turns) 16105 | 210 1173 3906 936 1530 1427 2515 1707 170 1212 928 391 Sensors 6279 | . . . . 1394 884 . 1313 167 1212 921 388 Terrain 16066 | 210 1173 3906 936 1530 1427 2515 1707 131 1212 928 391 Seismic 99 | 61 38 . . . . . . . . . . ECM 3 | . . . . . 1 . . . . 2 . Robot Analysis Total 5 | . 1 . . . . . . 4 . . . Derelict Logs Recovered 5 | . . 2 . . . . 1 . 2 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Gar Turns Passed 16171 | 255 1194 3906 936 1530 1427 2515 1707 170 1212 928 391 Spaces Moved 8661 | 76 895 1455 553 1205 801 1250 909 251 568 619 79 Core 1 | 1 . . . . . . . . . . . Treads . | . . . . . . . . . . . . Legs 3159 | . . 1396 553 1205 5 . . . . . . Wheels 756 | 75 622 59 . . . . . . . . . Hover 273 | . 273 . . . . . . . . . . Flight 4472 | . . . . . 796 1250 909 251 568 619 79 Fastest Speed 37 | 50 56 80 120 110 37 37 37 37 37 37 37 Average Speed 70 | 93 77 117 120 110 37 37 37 37 37 37 37 Slowest Speed 200 | 100 185 120 120 110 200 37 37 37 37 37 37 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 2 | . . . . . 1 . . . . 1 . Potential Cave-ins 4 | . . . . . . 4 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Teleports 1 | . . . . . . . . 1 . . . Exploration Rate (%) 60 | 7 99 93 95 84 16 94 79 62 73 14 11 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 8 | . . . . 3 . . 1 3 1 . . Known Exits Taken 9 | . 1 1 1 . 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . . . 1 . . . . . . . Scrap Searched 15 | . . 1 . 5 . 2 2 . 5 . . Spaces Dug 35 | . . . . . 12 23 . . . . . Terrain Destroyed 56 | . . . . . 22 33 1 . . . . Melee . | . . . . . . . . . . . . Projectile 56 | . . . . . 22 33 1 . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Gar Total 18110 | 235 1284 3516 784 1411 1823 3261 2230 325 1553 1277 411 Wait 8848 | 138 291 1933 187 183 894 1985 1278 53 976 619 311 Move 8646 | 75 894 1454 552 1204 798 1249 908 250 567 616 79 Hop 2 | . . . . . 1 . . . . 1 . Pick Up 11 | . 1 . 2 1 2 . 2 3 . . . Fast Attach 78 | 7 17 6 6 8 14 . 2 8 1 7 2 Attach 2 | . . . . . . . . 1 . 1 . Detach 9 | . 1 2 . 3 1 . . . . 2 . Swap 24 | 2 3 3 1 3 8 . . . . 3 1 Drop 78 | 2 12 5 7 9 18 . 4 9 1 8 3 Fire 293 | 11 55 66 21 . 51 20 25 1 8 20 15 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 119 | . 10 47 8 . 36 7 11 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Garrison History --------- Turn | Location | Event 9 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 9 | -11/Scrapyard | Upgraded with Utility slot (x2) 9 | -11/Scrapyard | Upgraded with Weapon slot (x1) 11 | -11/Scrapyard | Discovered new exit (range 16) 256 | -11/Scrapyard | Entered Materials 353 | -10/Materials | Discovered new exit (range 13) 357 | -10/Materials | Discovered new exit (range 16) 654 | -10/Materials | Discovered new exit (range 11) 703 | -10/Materials | Discovered new exit (range 11) 789 | -10/Materials | Build established: Scavenger-Mutant 792 | -10/Materials | Central database locked down 1036 | -10/Materials | Discovered new exit (range 8) 1071 | -10/Materials | Identified exit to Materials 1071 | -10/Materials | Learned location of 1 exit from Materials 1099 | -10/Materials | Learned Storage garrison access intel 1115 | -10/Materials | Learned 4 Recycling zone layouts 1124 | -10/Materials | Learned 2 Mines zone layouts 1125 | -10/Materials | Learned location of 1 exit from Recycling 1132 | -10/Materials | Learned Storage stockpile data 1150 | -10/Materials | Learned location of 2 exits from Subcaves 1217 | -10/Materials | Reached level 2 1220 | -10/Materials | Upgraded with Utility slot (x1) 1449 | -10/Materials | Identified exit to Subcaves 1450 | -10/Materials | Entered Subcaves 1451 | -10/Subcaves | Identified exit to Recycling 1452 | -10/Subcaves | Identified exit to Materials 1475 | -10/Subcaves | Learned Materials stockpile data 1612 | -10/Subcaves | Ambushed by swarm of Subdwellers 1614 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1614 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1641 | -10/Subcaves | Core integrity fell below 50% 2257 | -10/Subcaves | Visited Clippyterm 2288 | -10/Subcaves | Learned Research machine intel 2970 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 3056 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 3091 | -10/Subcaves | Reached level 3 3157 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3468 | -10/Subcaves | Visited 4L-MR0's lab 3484 | -10/Subcaves | Upgraded with Power slot (x1) 3484 | -10/Subcaves | Upgraded with Propulsion slot (x1) 3485 | -10/Subcaves | Found Arachnoskeleton 3487 | -10/Subcaves | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 3607 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 3786 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 4433 | -10/Subcaves | Learned Materials stockpile data 5356 | -10/Subcaves | Entered Recycling 5357 | -7/Recycling | Identified exit to Scraptown 5358 | -7/Recycling | Reached level 4 5476 | -7/Recycling | Upgraded with Utility slot (x1) 5679 | -7/Recycling | Discovered new exit (range 5) 6234 | -7/Recycling | Scanned before Scraplab entrance 6252 | -7/Recycling | Entered Scraplab 6292 | -7/Recycling | Entered Scraptown 6530 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6618 | -7/Scraptown | Discovered new exit (range 16) 6730 | -7/Scraptown | Build established: Skirmisher 6738 | -7/Scraptown | Visited Cyclists 6784 | -7/Scraptown | Visited Symbiants 6809 | -7/Scraptown | Visited Shadow of the Wyrm 6861 | -7/Scraptown | Visited UFD Registry 6861 | -7/Scraptown | Registered with UFD as "Ionmech" 6883 | -7/Scraptown | Visited Red Mages 6924 | -7/Scraptown | Visited Fellowship of the Rings 6955 | -7/Scraptown | Visited Awakened 7018 | -7/Scraptown | Entered Cyclist Reading Room 7022 | -7/Scraptown | Learned location of Zion (-6) 7090 | -7/Scraptown | Visited Science Guys 7126 | -7/Scraptown | Visited Curators Association 7141 | -7/Scraptown | Visited Botcube Research 7164 | -7/Scraptown | Visited LU-1G1's Boring Crew 7224 | -7/Scraptown | Visited Research Penetration Think Tank 7252 | -7/Scraptown | Visited DA-N13 Charitable Foundation 7260 | -7/Scraptown | Discovered new exit (range 15) 7262 | -7/Scraptown | Found DCF Scrap (30 items) 7331 | -7/Scraptown | Visited Abandonware Association 7347 | -7/Scraptown | Learned abandonware demo "HACKBUD.EXE" 7347 | -7/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 7373 | -7/Scraptown | Visited Junk Repository 7405 | -7/Scraptown | Visited Modified Component R&D 7578 | -7/Scraptown | Build established: Gladiator 7753 | -7/Scraptown | Met Optimus 7753 | -7/Scraptown | Accepted into 0bPrime 7822 | -7/Scraptown | Entered Factory 7823 | -5/Factory | Core integrity fell below 50% 7824 | -5/Factory | Reached level 5 7824 | -5/Factory | Upgraded with Propulsion slot (x1) 8125 | -5/Factory | Build established: Scout 8406 | -5/Factory | Garrison activated, responded to threat 8415 | -5/Factory | Reached level 6 8563 | -5/Factory | Discovered new exit (range 6) 8633 | -5/Factory | Loaded intel: 8 recycling unit locations 9128 | -5/Factory | Discovered new exit (range 18) 9248 | -5/Factory | Identified exit to Upper Caves 9249 | -5/Factory | Entered Upper Caves 9251 | -5/Upper Caves | Reached level 7 10727 | -5/Upper Caves | Discovered new exit (range 18) 10963 | -5/Upper Caves | Identified exit to Upper Caves 11504 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11764 | -5/Upper Caves | Entered another Upper Caves area 11781 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 11789 | -5/Upper Caves | Found Prototype Special Weapon 11789 | -5/Upper Caves | Identified Molecular Deconstructor 11970 | -5/Upper Caves | Discovered new exit (range 10) 11986 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12136 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 12150 | -5/Upper Caves | Reached level 8 12151 | -5/Upper Caves | Upgraded with Utility slot (x1) 12225 | -5/Upper Caves | Identified exit to Factory 12930 | -5/Upper Caves | Discovered new exit (range 14) 13236 | -5/Upper Caves | Identified exit to Zhirov 13275 | -5/Upper Caves | Encountered a Warlord checkpoint 13471 | -5/Upper Caves | Entered Zhirov 13471 | -5/Zhirov | Discovered new exit (range 3) 13504 | -5/Zhirov | Identified exit to Proximity Caves 13541 | -5/Zhirov | Met Zhirov 13551 | -5/Zhirov | Learned location of Quarantine (-3) 13551 | -5/Zhirov | Learned location of Testing (-2) 13551 | -5/Zhirov | Learned location of Command (-1) 13559 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13568 | -5/Zhirov | Found Alien Artifact 13568 | -5/Zhirov | Identified Integrated Reactor 13568 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 13577 | -5/Zhirov | Found Alien Artifact 13577 | -5/Zhirov | Identified Transdimensional Reconstructor 13577 | -5/Zhirov | Warped through subspace 13641 | -5/Zhirov | Entered Proximity Caves 13643 | -4/Proximity Caves | Reached level 9 13706 | -4/Proximity Caves | Learned location of Armory (-4) 14706 | -4/Proximity Caves | Discovered exit to Factory (range 19) 14803 | -4/Proximity Caves | Ambushed by research squad 14819 | -4/Proximity Caves | Learned Research terminal intel 14853 | -4/Proximity Caves | Entered Factory 14854 | -4/Factory | Core integrity fell below 50% 14855 | -4/Factory | Reached level 10 15072 | -4/Factory | Found Prototype Device 15072 | -4/Factory | Identified Exp. ECM Suite 15153 | -4/Factory | Build established: Hacker-Scout 15771 | -4/Factory | Identified exit to Garrison 15781 | -4/Factory | Entered Garrison 15781 | -4/Garrison | Accompanied by 2 allies 16122 | -4/Garrison | Spotted B-86 Titan 16126 | -4/Garrison | Reached level 11 16134 | -4/Garrison | Allies destroyed B-86 Titan 16140 | -4/Garrison | Core integrity fell below 20% 16172 | -4/Garrison | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 16137_ Entropy package melds with Wall. 16138_ X-82 Rainmaker destroyed. 16139_ Wall disintegrates. 16139_ Concrete destabilizing. 16140_ Entropy package works its way towards G-67 Veteran core. 16142_ X-82 Rainmaker destroyed. 16143_ Concrete disintegrates. 16150_ Entropy package works its way towards G-67 Veteran core. 16156_ G-67 Veteran core entropy levels peaking. 16156_ G-67 Veteran destroyed. 16157_ Acquired 65 matter. 16159_ Entropy package melds with Wall. 16162_ Entropy package works its way towards G-67 Veteran core. 16165_ Wall disintegrates. 16165_ Concrete destabilizing. 16166_ G-67 Veteran core destabilizing. 16168_ G-67 Veteran core entropy levels peaking. 16168_ Entropy package works its way towards G-67 Veteran core. 16169_ Concrete disintegrates. 16172_ G-67 Veteran core destabilizing. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????#####?????????????????????????????????????? | | ???????# #??###???????????#######??????????????? | | ???????# #### ########????#!! ]]#??????????????? | | ???????# #????#! ]#??????????????? | | ???????# #????#! ]#??????????????? | | ???????############## #????#! ]#??????????????? | | ????????????????????# #????### ###??????????????? | | ????????????????????# #?????## #????????????????? | | ????????????????????# #?????# *#????????????????? | | ????????????????????# #?????## ##???????????????? | | ??????????????????### #??????# #???????????????? | | ???????????######## # ########+##???????????????? | | ???? %#???????????????? | | ???????????########## #???????????????? | | ????????????????????# ######## #???????????????? | | ????????????????????# ### ####*]#???????????????? | | ????????????????????#^^## "%=#???????????????? | | ????????????????????#^^##g#### =[#???????????????? | | ????????????????????# # #??##=%]#??????????????? | | ????????????????????# ## #???# %##??????????????? | | ????????????????????# ##@#???# #???????????????? | | ????????????????????# ## #???# #???????????????? | | ????????????????????# ##+#??? [ ???????????????? | | ????????????????????# ???%% ???????????????? | | ???????????????????? ??? ??????????????? | | ????????????????????###T###??? ##??????????????? | | ???????????????????????#?????#=% #???????????????? | | ????????????????????????????? ???????????????? | | ????????????????????????????? ???????????????? | | ????????????????????????????? ???????????????? | | ????????????????????????????? ???????????????? | | ?????????????????????????????? #???????????????? | | ?????????????????????????????? ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Coolant Potential 100 Energy Generation 37 Energy Capacity 970 Matter Stores 300 Matter Capacity 300 Sight Range 17 Robot Scan Range 38 Terrain Scan Range 20 Terrain Scan Density 610 Additional Mass Support 6 Armor Coverage 800 Evasion (%) 62 Targeting Accuracy 8 Offensive Hacking 10 Defensive Hacking 19 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Nuclear Pulse Array | -5/Factory | Hacked Hvy. Ion Cannon | -5/Factory | Hacked Nuclear Core | -5/Factory | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Deconstruction Let Me Out Of Here Challenges ------------ None RPGLIKE | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Gar Levels Raised 10 | . 1 1 1 . 2 1 1 . 1 1 1 XP Earned 18567 | 3000 1955 1650 1300 900 2975 950 900 650 1100 1635 1552 XP Spent 16480 | 2990 1505 1475 1500 . 3010 1295 1700 . 1475 1530 . Upgrades 50 | 11 5 4 2 . 8 6 1 . 6 7 . Power Slot 1 | . . 1 . . . . . . . . . Propulsion Slot 3 | 1 . 1 . . 1 . . . . . . Utility Slot 5 | 2 1 . 1 . . . 1 . . . . Weapon Slot 1 | 1 . . . . . . . . . . . Core Integrity 3 | . . 1 . . 1 . . . 1 . . Heat Dissipation 10 | 2 3 1 . . . 1 . . 3 . . Mass Support 2 | . . . . . 2 . . . . . . Inventory Capacity 2 | 1 . . . . 1 . . . . . . Sight Range 1 | . . . . . . . . . . 1 . Sensor Range 11 | 1 1 . 1 . 2 5 . . 1 . . Terrain Scan Density 6 | 3 . . . . . . . . . 3 . Ranged Accuracy 2 | . . . . . 1 . . . 1 . . Hack Attack % 2 | . . . . . . . . . . 2 . Hack Defense % 1 | . . . . . . . . . . 1 . Protomatter Created 874 | . 64 306 57 . 256 64 86 . . . 41 Integrity Restored 2529 | . 192 984 171 . 765 159 258 . . . . Core 2372 | . 192 879 171 . 713 159 258 . . . . Parts 157 | . . 105 . . 52 . . . . . . Protomatter Decayed 267 | . . 74 . . . . 161 . . . 32 Game ------ Seed SchematicComponentBoomstick Manual? 0 Play Time 01:59:49 Cumulative 61.5 hours Start 2025.11.17 @ 10:56:33 End 2025.11.17 @ 13:30:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 35 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0822ca3e-effe-49e1-80f1-6be935745665