Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.06.17 @ 06:53:18 Player: JACKBOI Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (4) 20 Value Destroyed (116) 116 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1316 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (350) Ox6 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Aluminum Leg Large Storage Unit Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Medium Armor Plating Tractor Beam > --- WEAPON ----------- EM Pulse Gun Small Laser > --- INVENTORY -------- Wheel Wheel Large Storage Unit Small Laser [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Tractor Beam Storage Large Storage Unit Protection Medium Armor Plating Weapon Small Laser Energy Gun Small Laser Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 13 | 6 2 5 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads . | . . . Leg 2 | 2 . . Wheel 2 | . . 2 Hover . | . . . Flight . | . . . Utility 4 | 1 2 1 Device 1 | . 1 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 3 | 2 . 1 Energy Gun 3 | 2 . 1 Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 11 | . . 11 Power 2 | . . 2 Propulsion 4 | . . 4 Utility 2 | . . 2 Weapon 3 | . . 3 Highest Loss Streak 11 | . . 11 To Critical Strikes . | . . . Average Slot Usage (%) 86 | . 91 76 Engine 15 | . 14 17 Leg 23 | . 28 16 Device 6 | . 6 8 Storage 12 | . 14 11 Protection 1 | . . 5 Energy Gun 24 | . 28 16 Naked Turns . | . . . Heaviest Build 41 | 13 29 41 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 8 | 1 1 8 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 6 14 15 Most Carried 5 | 4 5 5 Average Carried 4 | 1 4 3 Final Capacity 15 | 8 15 15 Final Carried 5 | 4 5 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 322 | 232 . 90 Remotely 90 | . . 90 Salvage Created 152 | . . 152 Parts 5 | . . 5 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 3 | . . 3 Guns 1 | . . 1 AOE 2 | . . 2 Classes Destroyed 2 | . . 2 Worker 1 | . . 1 Grunt 3 | . . 3 Best Kill Streak 4 | . . 4 Combat Bots Only 3 | . . 3 Max Kills in Single Turn 2 | . . 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1307 | . . 1307 Core 409 | . . 409 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 14 | . . 14 Largest 2 | . . 2 Hottest 80 | . . 80 Shots Fired 22 | . . 22 Gun 22 | . . 22 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 16 | . . 16 Explosive . | . . . Electromagnetic 6 | . . 6 Robot Hit Streak 8 | . . 8 Robot Miss Streak 1 | . . 1 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 17 | . . 17 Core Hits 8 | . . 8 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 406 | . . 406 Guns 204 | . . 204 Cannons . | . . . Explosions 202 | . . 202 Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 338 | . . 338 Explosive . | . . . Electromagnetic 68 | . . 68 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 20 | . . 20 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 422 | . . 422 Average Temperature 216 | . . 216 Received Heat Transfer 687 | . . 687 Effects 6 | . . 6 Shutdowns 2 | . . 2 Energy Bleed 1 | . . 1 Matter Decay 1 | . . 1 Short Circuit 2 | . . 2 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 500 | . . 500 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . . 2 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 131 | . 15 131 Initial 5 | . . 5 Average 19 | . 8 51 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 9 | . . 9 Peak Tracking Total 5 | . . 5 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . 2 1 Terminals 3 | . 2 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 8 2 Successful 7 | . 6 1 Failed 2 | . 1 1 Catastrophic . | . . . Database Lockouts 1 | . 1 . Manual . | . . . Terminals 10 | . 8 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 6 1 Record 5 | . 5 . Prototype ID Bank 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 511 | 74 286 151 Spaces Moved 260 | 51 151 58 Core 12 | 8 . 4 Treads . | . . . Legs 231 | 43 151 37 Wheels 17 | . . 17 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 80 Average Speed 172 | 112 187 187 Slowest Speed 450 | 120 190 450 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 12 | 5 25 7 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 6 | . . 6 Melee . | . . . Projectile . | . . . AOE 6 | . . 6 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 297 | 64 154 79 Wait 5 | 4 . 1 Move 258 | 50 150 58 Hop . | . . . Pick Up 6 | 4 1 1 Fast Attach 9 | 6 2 1 Attach 4 | . . 4 Detach . | . . . Swap . | . . . Drop 1 | . 1 . Fire 14 | . . 14 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Central database locked down 314 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 3) 361 | -10/Materials | Entered another Materials area 361 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 477 | -9/Materials | Core integrity fell below 50% 498 | -9/Materials | Core integrity fell below 20% 512 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 00472_ Acquired 12 matter. 00473_ Aluminum Leg destroyed. 00473_ Tractor Beam destroyed. 00474_ The unstable cave ceiling collapses. 00478_ Power failure, Ion Engine shutdown. 00478_ The unstable cave ceiling collapses. 00478_ Broken Sml. Laser destroyed. 00481_ Ion Engine destroyed. 00481_ Critical hit (Burn: +37). 00482_ Ion Engine broken. 00482_ Overheating: Short circuit. 00482_ Sml. Laser destroyed. 00484_ Overheating: Energy bleed (-16). 00484_ The unstable cave ceiling collapses. 00485_ Broken Ion Engine destroyed. 00487_ The unstable cave ceiling collapses. 00497_ Critical hit (Burn: +37). 00497_ Wheel destroyed. 00497_ R-06 Scavenger collects Aluminum Leg. 00506_ Wheel destroyed. 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