Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.18 @ 15:25:11 Player: ash Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (69) 345 Value Destroyed (1633) 1633 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (16) 16 TOTAL SCORE: 3614 Bonus ------- High Alert Combat Kills 16 Cogmind --------- Core Integrity 0/400 Matter 226/300 Energy 56/280 System Corruption 3% Temperature Critical (500) Movement Walking (330) Ox3 Location -9/Recycling Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (3) ------ Scrap Engine Large Storage Unit > --- WEAPON (2) ------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY (15) --- High-capacity Matter Pod (200) Structural Scanner Light Armor Plating Hardened Light Armor Plating Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Improved Grenade Launcher Mace Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Scrap Engine Large Storage Unit > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Cooled Ion Engine High-capacity Matter Pod Structural Scanner Light Armor Plating Hardened Light Armor Plating Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Improved Grenade Launcher Mace [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Heat Sink Device Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Propulsion Shielding Weapon Advanced Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 42 | . 8 5 19 4 6 Power 6 | . . 1 2 2 1 Engine 5 | . . 1 1 2 1 Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 11 | . 1 3 5 . 2 Treads . | . . . . . . Leg 11 | . 1 3 5 . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | . 4 . 4 2 2 Device 7 | . 2 . 2 2 1 Storage 2 | . 1 . 1 . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 2 | . . . 1 . 1 Artifact . | . . . . . . Weapon 13 | . 3 1 8 . 1 Energy Gun 2 | . . . 2 . . Energy Cannon 8 | . 2 1 4 . 1 Ballistic Gun 1 | . 1 . . . . Ballistic Cannon . | . . . . . . Launcher 2 | . . . 2 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . . 3 2 1 Parts Lost 14 | . . 5 3 . 6 Power 2 | . . 1 1 . . Propulsion 6 | . . 2 . . 4 Utility 3 | . . . 2 . 1 Weapon 3 | . . 2 . . 1 Highest Loss Streak 6 | . . 5 2 . 6 To Critical Strikes . | . . . . . . Average Backups 11 | . 7 8 12 15 14 Power . | . 1 . . . 1 Propulsion 2 | . 3 2 2 3 2 Utility 3 | . 1 3 3 4 4 Weapon 4 | . 2 2 5 7 6 Tool/Special . | . . . . . . Unused Backups 33 | . 12 2 8 1 10 Power 6 | . 2 1 2 1 . Propulsion 9 | . 6 1 1 . 1 Utility 5 | . 1 . 1 . 3 Weapon 13 | . 3 . 4 . 6 Tool/Special . | . . . . . . Average Slot Usage (%) 98 | . 95 100 99 100 97 Engine 10 | . 14 14 5 11 10 Core 1 | . . . 5 . . Leg 30 | . 28 28 33 33 32 Device 14 | . 7 14 15 22 20 Storage 12 | . 14 14 11 11 11 Protection 2 | . . . 6 . 1 Energy Cannon 18 | . 9 20 20 22 22 Ballistic Gun 5 | . 16 7 1 . . Peak Build Rating 32 | . 10 14 22 22 32 Average Rating 15 | . 7 11 18 21 22 On Entrance 12 | 6 6 10 14 19 22 Avg Prop Armor Cover (%) 6 | . . . 6 . . Naked Turns . | . . . . . . Heaviest Build 42 | 13 22 22 37 38 42 Greatest Support 40 | 20 20 30 40 40 40 Greatest Overweight (x) 2 | . 1 1 . . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | . 10 10 15 15 15 Average Capacity 12 | . 8 10 14 15 15 Most Carried 15 | . 10 10 15 15 15 Average Carried 11 | . 7 8 13 14 14 Final Capacity 15 | 8 10 10 15 15 15 Final Carried 15 | 6 10 8 15 15 9 Class Distribution -------------------- 54% | Mutant 45% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -9/Recycling Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Rec Matter Collected 1008 | 191 297 189 271 60 . Remotely . | . . . . . . Salvage Created 2586 | . 718 77 1041 540 210 Parts 157 | . 32 . 80 35 10 Haulers Intercepted 8 | . 2 . 4 2 . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Combat Hostiles Destroyed 54 | . 12 6 25 8 3 Guns 8 | . 7 1 . . . Cannons 36 | . 5 5 15 8 3 AOE 8 | . . . 8 . . Classes Destroyed 12 | . 5 1 4 1 1 Worker 2 | . . . 1 1 . Builder 2 | . . . 2 . . Tunneler 1 | . 1 . . . . Hauler 8 | . 2 . 4 2 . Recycler 5 | . 2 . 3 . . Operator 1 | . . . . 1 . Watcher 2 | . . . 2 . . Swarmer 13 | . 3 . 10 . . Grunt 26 | . 9 . 13 4 . Sentry 6 | . . . 2 4 . Scrapper 3 | . . . . . 3 Assembled 6 | . . 6 . . . Best Kill Streak 9 | . 5 2 9 7 3 Combat Bots Only 5 | . 4 2 5 5 3 Max Kills in Single Turn 4 | . 1 1 4 1 1 Gunslinging . | . . . . . . Exploded 2 | . . . 2 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Hostile Shots Fired 263 | . 40 80 64 34 45 Missed 79 | . 11 27 23 13 5 Hits 184 | . 29 53 41 21 40 Projectile 184 | . 29 53 41 21 40 AOE 1 | . . . 1 . . Critical Strikes 9 | . 1 . . 1 7 Damage Taken 2938 | . 313 749 647 287 942 Core 638 | . 51 159 143 105 180 Absorbed by Shields . | . . . . . . Redirected to Shielding 32 | . . . 32 . . Core Remaining (%) 58 | 100 . 16 . . . Volleys Fired 140 | . 41 24 43 24 8 Largest 2 | . 2 2 2 2 2 Hottest 136 | . 120 120 136 136 136 Shots Fired 278 | . 82 48 85 47 16 Gun 74 | . 60 14 . . . Cannon 200 | . 22 34 81 47 16 Launcher 4 | . . . 4 . . Special . | . . . . . . Kinetic 74 | . 60 14 . . . Thermal 200 | . 22 34 81 47 16 Explosive 4 | . . . 4 . . Electromagnetic . | . . . . . . Robot Hit Streak 11 | . 11 5 9 7 6 Robot Miss Streak 12 | . 4 12 3 3 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 168 | . 55 20 52 29 12 Core Hits 93 | . 24 12 38 13 6 Critical Kills 3 | . . . 3 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . . 3 . . Meltdown 3 | . . . 3 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4130 | . 752 339 2177 616 246 Guns 566 | . 472 94 . . . Cannons 2394 | . 280 245 1007 616 246 Explosions 1167 | . . . 1167 . . Melee . | . . . . . . Ramming 3 | . . . 3 . . Kinetic 566 | . 472 94 . . . Thermal 2394 | . 280 245 1007 616 246 Explosive 1167 | . . . 1167 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . 3 3 3 Average Corruption 2 | . . . 2 3 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 21 | . . . 10 4 7 Message Errors 7 | . . . 6 . 1 Matter Fused 4 | . . . . 1 3 Energy Discharges 6 | . . . 3 2 1 Parts Rejected 1 | . . . . . 1 Parts Fused 1 | . . . . . 1 Misfires 1 | . . . 1 . . Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 33 | . . . 33 . . Projectiles . | . . . . . . Explosions 33 | . . . 33 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 150 | . . . 150 . . Shots 4 | . . . 4 . . Rammed . | . . . . . . Targets Rammed 1 | . . . 1 . . Kicked 1 | . . . 1 . . Crushed . | . . . . . . Highest Temperature 500 | . 72 36 176 240 500 Average Temperature 61 | . 19 16 53 70 177 Received Heat Transfer 1114 | . 144 . 156 159 655 Effects 1 | . . . . . 1 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 3 | . . . 3 . . Combat Hostiles 2 | . . . 2 . . Parts Melted 12 | . 2 . 4 2 4 Heat Transferred 4518 | . 592 518 1998 1110 300 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Maximum Alert Level 2 | . . . 2 1 . Low Security (%) 72 | . 100 100 27 59 100 Level 1 26 | . . . 68 40 . Level 2 1 | . . . 3 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 420 | . 168 58 420 309 114 Initial 174 | . . 58 . 174 114 Average 108 | . 45 5 217 214 43 Influence Increases 1450 | . 376 . 802 271 1 Destroy 0b10 Robot/C 900 | . 240 . 500 160 . Destroy 0b10 Robot/NC 105 | . 25 . 60 20 . Destroy Leader 200 | . 44 . 102 54 . Successful Hack 31 | . 7 . 18 6 . Select Force Hacks 30 | . 30 . . . . Disable Machine 75 | . 30 . 30 15 . Destroy Structure 64 | . . . 62 1 1 Lose Combat Pursuer 45 | . . . 30 15 . Influence Decreases 1450 | . 224 152 388 390 296 Entered New Map 515 | . . 94 . 240 181 Time Decay 905 | . 224 58 358 150 115 Lost Part 30 | . . . 30 . . Squads Dispatched 7 | . 2 . 3 2 . Investigation 3 | . 1 . 1 1 . Extermination . | . . . . . . Reinforcement 4 | . 1 . 2 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Distress Signals 9 | . 3 2 4 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 78 | . 20 9 36 10 3 Peak Tracking Total 9 | . 5 4 9 5 5 Tactical Retreats 3 | . . . 2 1 . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Traps Triggered 4 | . . . 3 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Rec Machines Disabled 5 | . 2 . 2 1 . Max in Single Turn 1 | . 1 . 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Machines Accessed 17 | . 3 . 6 1 7 Terminals 12 | . 2 . 5 1 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 1 . 1 . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 65 | . 6 . 16 3 40 Successful 47 | . 2 . 12 2 31 Failed 18 | . 4 . 4 1 9 Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual 19 | . 2 . 11 3 3 Terminals 33 | . 5 . 14 3 11 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 6 | . 1 . 2 . 3 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 36 | . 1 . 4 2 29 Record 25 | . . . . . 25 Robot Analysis 1 | . . . . . 1 Branch Access Points 1 | . . . 1 . . Emergency Access Points 1 | . . . 1 . . Terminal Index 1 | . . . . . 1 Scanalyzer Index 1 | . 1 . . . . Alert Level 1 | . . . 1 . . Transport Status 1 | . . . . 1 . Hauler Manifests 1 | . . . . 1 . Zone Layout 1 | . . . 1 . . Release Object 2 | . . . . . 2 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . . . 1 . 2 Report Inventory 2 | . . . 1 . 1 Retrieve Components 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 8 | . 1 . 7 . . Terminals 6 | . . . 6 . . Track 3 | . . . 3 . . Botnet 3 | . . . 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . 1 . . Reject 1 | . . . 1 . . Tunnel 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used 1 | . . . . 1 . Hacking Detections 14 | . 2 . 6 2 4 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . . . . . 2 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Rec Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Active Infowar (turns) 580 | . 127 . 144 95 214 Structural 580 | . 127 . 144 95 214 Robot Analysis Total 1 | . . . . . 1 Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Rec Turns Passed 2912 | . 569 767 938 317 321 Spaces Moved 1693 | 1 292 452 546 175 227 Core . | . . . . . . Treads . | . . . . . . Legs 1693 | 1 292 452 546 175 227 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 120 120 120 120 Average Speed 128 | 120 135 141 120 120 123 Slowest Speed 260 | 120 190 190 120 120 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 43 | 2 56 81 44 26 52 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . 1 . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 70 | . . . 70 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 70 | . . . 70 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Total 2162 | . 390 531 749 235 257 Wait 191 | . 27 48 89 24 3 Move 1688 | . 291 451 545 174 227 Hop . | . . . . . . Pick Up 46 | . 13 2 24 3 4 Fast Attach 6 | . 1 . 3 2 . Attach 18 | . . 5 7 . 6 Detach 2 | . . . 1 . 1 Swap 27 | . 7 1 15 2 2 Drop 43 | . 10 . 21 6 6 Fire 140 | . 41 24 43 24 8 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . . 1 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Min x2] / [*Sub]) -10/Mines -9/Materials (discovered 4 exits: [*Mat] / *Min / *Sto x2) -9/Storage -9/Recycling History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Discovered new exit (range 14) 132 | -10/Materials | Discovered new exit (range 7) 254 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 570 | -10/Materials | Entered Mines 578 | -10/Mines | Learned location of 1 exit from Materials 643 | -10/Mines | Learned 2 Materials zone layouts 725 | -10/Mines | Assembled infested the area 730 | -10/Mines | Assisted by a Guerilla fighting off Assembled 891 | -10/Mines | Core integrity fell below 50% 943 | -10/Mines | Lost 5 parts (1p2n2w) 1315 | -10/Mines | Discovered new exit (range 15) 1335 | -10/Mines | Core integrity fell below 20% 1337 | -10/Mines | Entered Materials 1337 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1338 | -9/Materials | Identified exit to Storage 1373 | -9/Materials | Identified exit to Mines 1655 | -9/Materials | Build established: Scavenger-Mutant 2171 | -9/Materials | Discovered new exit (range 16) 2275 | -9/Materials | Entered Storage 2472 | -9/Storage | Core integrity fell below 50% 2587 | -9/Storage | Used back door to open Recycling access 2587 | -9/Storage | Discovered new exit (range 5) 2592 | -9/Storage | Entered Recycling 2593 | -9/Recycling | Met a Zionite searching for Scraptown 2821 | -9/Recycling | Scanned before Scraplab entrance 2834 | -9/Recycling | Discovered new exit (range 11) 2838 | -9/Recycling | Entered Scraplab 2861 | -9/Recycling | Angered Scraplab inhabitants 2869 | -9/Recycling | Found Prototype Device 2879 | -9/Recycling | Core integrity fell below 20% 2891 | -9/Recycling | Identified Scrap Engine 2914 | -9/Recycling | Core destroyed Last Messages --------------- 02885_ Critical hit (Burn: +50). 02887_ 46-2R7(j) heat damages Ovr. Titanium Leg. Prototype Device integrity failing. 02891_ Identified Scrap Engine. 02894_ Critical hit (Burn: +50). 02898_ Mak. Microdissipator Network melted. 02898_ CT-CUV(j) destroyed. 02902_ Critical hit (Burn: +50). 02905_ Ovr. Titanium Leg melted. 02905_ 46-2R7(j) destroyed. 02906_ Scrap Suit violently self-destructs. 02906_ Adv. Beam Cannon destroyed. 02908_ System corrupted: Cld. Ion Engine rejected. 02909_ Critical hit (Burn: +50). 02912_ Aluminum Leg destroyed. 02913_ Mak. Microdissipator Network melted. 02913_ Ovr. Pulse Rifle melted. 02913_ NA-065(j) destroyed. [Achievement: Well Done] 02914_ Overheating: Core damaged (-72). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????##############????????????????????? | | ???????????????##""""" "#@=##????????????????????? | | ?????????######## " " ##%##????????????????????? | | ????????#######"# ]!= [##????????????????????? | | ????????### " ##????????????????????? | | ????????## ##### "##????????????????????? | | ????????### ##### ""##????????????????????? | | ????????### ##?##"& "& X ""##????????????????????? | | ??????##### #####"""""""" ##????????????????????? | | ??????#######################????????????????????? | | ??????## ##############????????????????????? | | ??????## ##????????????????????????????????? | | ??????## ##????????????????????????????????? | | ??????## ##????????????????????????????????? | | ??????#####+#####?????????????????###"???????????? | | ??????##### #########################"Y??????????? | | ?????????## ##################### ?????????? | | ?????????## ?????????? | | ?????????###########+### ?????????? | | ?????????#### ## """" """????????????? | | ???????????## ## """" ""?????????????? | | ???????????## """ ## """" """" ?????????? | | ???????????## """""## ?????????? | | ???????????## """""## ????????? | | ???????????## """""## ????????? | | ???????????## """ ## ????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 33 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Well Done You May Approach The Wall Challenges ------------ None Game ------ Seed PowerTerrabombDeck Manual? 0 Play Time 00:55:14 Cumulative 77.2 hours Start 2026.03.18 @ 14:23:24 End 2026.03.18 @ 15:25:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 23 Adventurer 45 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 51 Gallery% 46 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4360f83d-a49b-4cdd-b23a-aefd59112043