Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.10.29 @ 21:10:09 // Halloween2020/ForbiddenLore Player: Vectis Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (19) 95 Value Destroyed (494) 494 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2149 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 95/250 Matter 295/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Treading (200) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Humpback > --- WEAPON (2) ------- EM Pulse Gun > --- INVENTORY (24) --- Light Ion Engine Light Ion Engine Small Storage Unit Small Storage Unit Humpback High-capacity Matter Pod (200) Experimental Sensor Array Hacking Suite Mining Claw Deploy-a-Sentry Deploy-a-Sentry Deploy-a-Sentry Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Small Storage Unit > --- WEAPON ----------- EM Pulse Gun EM Pulse Gun > --- INVENTORY -------- Light Ion Engine Light Ion Engine Experimental Sensor Array Mining Claw Deploy-a-Sentry Deploy-a-Sentry Deploy-a-Sentry [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 11 | 1 3 3 4 . Power 2 | . 1 1 . . Engine 2 | . 1 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 3 | . . . 3 . Treads 3 | . . . 3 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 2 | 1 . . 1 . Device . | . . . . . Storage 2 | 1 . . 1 . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 4 | . 2 2 . . Energy Gun 4 | . 2 2 . . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 7 | . 1 4 2 . Power 2 | . . 1 1 . Propulsion 1 | . . 1 . . Utility . | . . . . . Weapon 4 | . 1 2 1 . Highest Loss Streak 2 | . 1 2 2 . Average Slot Usage (%) 91 | . 99 93 88 57 Engine 13 | . 14 13 13 . Treads 12 | . . . 22 28 Leg 12 | . 28 22 2 . Storage 23 | . 28 28 20 14 Energy Gun 27 | . 27 27 27 14 Naked Turns . | . . . . . Heaviest Build 89 | 15 17 17 89 82 Greatest Support 40 | 20 20 20 40 40 Greatest Overweight (x) 2 | . . 1 2 2 Average Overweight (x) . | . . . 1 2 Largest Inventory Capacity 24 | 8 8 8 24 24 Average Capacity 12 | 6 8 8 16 24 Most Carried 13 | 7 8 8 13 13 Average Carried 8 | 6 7 6 10 13 Final Capacity 24 | 8 8 8 24 24 Final Carried 13 | 7 7 7 13 13 Class Distribution -------------------- 70% | Mutant 29% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 300 | 210 20 30 40 . Remotely . | . . . . . Salvage Created 792 | 80 254 458 . . Parts 43 | 2 18 23 . . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 13 | . 4 9 . . Guns 11 | . 3 8 . . AOE 1 | . 1 . . . Classes Destroyed 6 | 1 3 2 . . Builder 1 | . . 1 . . Recycler 2 | 1 . 1 . . Operator 1 | . 1 . . . Watcher 2 | . 2 . . . Swarmer 3 | . . 3 . . Grunt 10 | . 4 6 . . Best Kill Streak 4 | 1 4 3 . . Combat Bots Only 3 | . 2 3 . . Max Kills in Single Turn 2 | 1 1 2 . . Gunslinging 1 | . . 1 . . Exploded 1 | . 1 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 934 | . 222 476 236 . Core 155 | . 38 104 13 . Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 56 | 5 21 29 1 . Largest 2 | 2 2 2 2 . Hottest 90 | 90 90 80 80 . Shots Fired 111 | 10 42 57 2 . Gun 111 | 10 42 57 2 . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic . | . . . . . Thermal 8 | 5 3 . . . Explosive . | . . . . . Electromagnetic 103 | 5 39 57 2 . Robot Hit Streak 9 | 5 9 7 . . Robot Miss Streak 5 | 2 3 5 . . Penetration Max . | . . . . . Secondary Targets 3 | . . 3 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 72 | 8 27 37 . . Core Hits 27 | 2 10 15 . . Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1036 | 103 466 467 . . Guns 888 | 103 378 407 . . Cannons . | . . . . . Explosions 148 | . 88 60 . . Melee . | . . . . . Ramming . | . . . . . Kinetic . | . . . . . Thermal 212 | 51 101 60 . . Explosive . | . . . . . Electromagnetic 824 | 52 365 407 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . 1 1 5 5 Average Corruption 1 | . 1 1 1 5 Corruption Purged . | . . . . . Effects 7 | . 2 1 4 . Message Errors 3 | . 1 . 2 . Matter Fused 1 | . . . 1 . Energy Discharges 2 | . 1 . 1 . Targeting Errors 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 42 | . 22 20 . . Projectiles . | . . . . . Explosions 42 | . 22 20 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 44 | . . 44 . . Shots 1 | . . 1 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 156 | 90 156 154 18 . Average Temperature 59 | 41 62 63 12 . Received Heat Transfer 345 | . 120 225 . . Siege Activations . | . . . . . Robots Corrupted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Fried 4 | 1 . 3 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 335 | 148 137 50 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . 2 1 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 298 | 5 176 298 . . Initial 68 | . 3 68 . . Average 141 | 2 95 176 . . Maximum Alert Level 1 | . . 1 . . Low Security (%) 69 | 100 100 51 . 100 Level 1 30 | . . 48 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 1 1 . . Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 27 | . 10 10 7 . Peak Tracking Total 9 | . 3 3 9 . Tactical Retreats 2 | . 1 1 . . Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled 3 | . 1 1 1 . Max in Single Turn 1 | . 1 1 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 4 | . 2 1 1 . Terminals 2 | . 1 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . 5 5 1 . Successful 3 | . 2 . 1 . Failed 8 | . 3 5 . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 11 | . 5 5 1 . Terminals 7 | . 2 5 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . . 1 . EX-Prototype ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 2 . . . Terminals 1 | . 1 . . . Track 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Mask 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 2 1 . . Full Trace Events 2 | . 1 1 . . Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 31 | . . . . 31 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 2031 | 55 277 614 1075 10 Spaces Moved 1197 | 32 172 392 596 5 Core . | . . . . . Treads 463 | . . . 458 5 Legs 734 | 32 172 392 138 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 120 150 200 Average Speed 151 | 120 120 130 176 200 Slowest Speed 200 | 120 120 150 200 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 4 36 66 77 8 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 9 | . . 9 . . Melee . | . . . . . Projectile . | . . . . . AOE 9 | . . 9 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 1304 | 38 204 437 620 5 Wait 15 | . . 12 3 . Move 1193 | 31 171 391 595 5 Hop . | . . . . . Pick Up 19 | 1 4 2 12 . Fast Attach 5 | 1 1 1 2 . Attach 5 | . 1 2 2 . Detach . | . . . . . Swap 1 | . 1 . . . Drop 10 | . 5 . 5 . Fire 56 | 5 21 29 1 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 56 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Discovered new exit (range 8) 318 | -10/Materials | Build established: Mutant 333 | -10/Materials | Entered Mines 355 | -10/Mines | Discovered new exit (range 9) 395 | -10/Mines | Learned Materials terminal intel 395 | -10/Mines | Discovered new exit (range 10) 483 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 488 | -10/Mines | Found Prototype Device 713 | -10/Mines | Core integrity fell below 50% 941 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 941 | -10/Mines | Discovered new exit (range 5) 947 | -10/Mines | Entered Exiles 967 | -10/Exiles | Discovered new exit (range 15) 985 | -10/Exiles | Met 8R-AWN 1010 | -10/Exiles | Met EX-HEX 1061 | -10/Exiles | Met EX-BIN 1082 | -10/Exiles | Aligned with FarCom system 1084 | -10/Exiles | Given EX-Vault access code 1118 | -10/Exiles | Opened EX-Vault 1155 | -10/Exiles | Found Deploy-a-Sentry 1162 | -10/Exiles | Found Deploy-a-Sentry 1165 | -10/Exiles | Found Deploy-a-Sentry 1235 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1280 | -10/Exiles | Met EX-DEC 1339 | -10/Exiles | Visited The Gauntlet 1738 | -10/Exiles | Build established: Hauler-Mutant 1972 | -10/Exiles | Attacked by the Exiles 2004 | -10/Exiles | Discovered new exit (range 10) 2022 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 2022 | -10/Exiles | Entered Mines 2025 | -9/Mines | Received a Mining Laser from a helpful Derelict 2032 | -9/Mines | Met a Derelict bent on vengeance 2032 | -9/Mines | Self-destructed Last Messages --------------- 01742_ Extracted 4 energy. 01818_ MK3LU#7/QSXX86K3|R3SAN#&5UU1 UGKG, 01971_ Machine disabled. 01972_ EXILES: Hostile robot within lab perimeter. Defensive protocols time, folks! 01977_ System corrupted: Energy discharge (-75). 02004_ EXIT=FOUND 02013_ EM Pulse Gun destroyed. 02013_ System corrupted by crushing effect (+4). 02016_ System corrupted: Matter fused (-10). 02018_ Ion Engine destroyed. LOCATION=UNKNOWN GOAL=ESCAPE 02023_ A derelict emerges from the shadows: "What are you doing alone down here?" 02025_ RL-S36(g): "And why aren't you carrying a mining laser?! Certainly you don't want THEM to uncover you when the ceiling comes crashing down? Here, take my spare." 02028_ RL-S36(g): "You're apparently new around these parts, I'll cover you." Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ??????????????????????????????????? | | ??????????????????????????????????? | | ?????###??????????????????????????? | | ????## ??????????????????????????? | | ????# ?????????????????????????? | | ???## ?????????????????????????? | | ???# ?????????????????????????? | | ???# ?????????????????????????? | | ???# |?????????????????????????? | | ??## ?????????????????????????? | | ??# ##???????????????????????? | | ??# ##??????????????????????? | | ???# #??????????????????????? | | ??????# #??????????????????????? | | ??????## #??????????????????????? | | ???????##g #??????????????????????? | | ???#????# #??????????????????????? | | ???# # ##### ????????? | | ??# @ """????????????? | | ??# """????????????? | | ??## """????????????? | | ???## #### ???????????? | | ????## ###???# ##??????????? | | ?????###???????# #???????????? | | ???????????????? #???????????? | | ????????????????? ##???????????? | | ?????????????????? #????????????? | | ??????????????????? ##????????????? | | ????????????????????#?????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MobileStealthMegatreads Manual? 0 Play Time 00:10:45 Cumulative 252.5 hours Start 2020.10.29 @ 20:58:34 End 2020.10.29 @ 21:10:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 107 Rogue 107 Adventurer 0 Explorer 0 Win Type - Total 9 Types 7/0/0/1/0/1/0/0/0 Lore% 83 Gallery% 83 Achievement% 74 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 88585c94-4d48-4dae-a10e-036683777943