Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.06 @ 11:09:26 Player: Vine Result: Destroyed by YI-UF0 with YI-UF0's Doublenader Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (314) 314 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-9) -9 TOTAL SCORE: 765 Bonus ------- Friendly Fire -9 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 140/140 System Corruption 6% Temperature Cool (0) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Deuterium Engine Aluminum Leg Aluminum Leg Improved Heat Sink High-capacity Storage Unit Terrain Scanner Targeting Computer Targeting Computer Launcher Guidance Computer Shock Absorption System Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit > --- WEAPON ----------- Small Laser Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg High-capacity Storage Unit Small Laser [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 24 | 6 12 6 Power 5 | 1 2 2 Engine 5 | 1 2 2 Core . | . . . Reactor . | . . . Propulsion 9 | 2 4 3 Treads . | . . . Leg 9 | 2 4 3 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 4 . Device 1 | . 1 . Storage 4 | 1 3 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 2 1 Energy Gun 3 | 1 2 . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 1 5 Power 2 | . 1 1 Propulsion 1 | . . 1 Utility . | . . . Weapon 3 | . . 3 Highest Loss Streak 5 | . 1 5 Average Slot Usage (%) 94 | . 99 83 Engine 13 | . 14 13 Leg 27 | . 28 27 Device 3 | . 4 . Storage 24 | . 23 28 Energy Gun 11 | . 14 6 Ballistic Gun 11 | . 14 6 Naked Turns . | . . . Heaviest Build 44 | 12 44 20 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | . 2 . Average Overweight (x) . | . . . Largest Inventory Capacity 14 | 6 14 10 Average Capacity 10 | 5 10 10 Most Carried 10 | 2 10 10 Average Carried 6 | . 6 9 Final Capacity 10 | 6 10 10 Final Carried 10 | 2 10 10 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 567 | 163 323 81 Remotely . | . . . Salvage Created 595 | . 593 2 Parts 28 | . 26 2 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 9 | . 5 4 Melee 1 | . . 1 Guns 5 | . 5 . AOE 3 | . . 3 Classes Destroyed 6 | . 4 2 Hauler 2 | . 2 . Recycler 3 | . 3 . Watcher 1 | . 1 . Grunt 5 | . 5 . Demolisher 1 | . . 1 Assembled 3 | . . 3 Best Kill Streak 4 | . 3 4 Combat Bots Only 4 | . 2 4 Max Kills in Single Turn 3 | . 1 3 Gunslinging . | . . . Exploded 3 | . . 3 Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1020 | . 259 761 Core 259 | . 47 212 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 41 | . 37 4 Largest 2 | . 2 2 Hottest 60 | . 60 60 Shots Fired 77 | . 72 5 Gun 74 | . 72 2 Cannon . | . . . Launcher 3 | . . 3 Special . | . . . Kinetic 38 | . 37 1 Thermal 36 | . 35 1 Explosive 3 | . . 3 Electromagnetic . | . . . Robot Hit Streak 12 | . 12 3 Robot Miss Streak 2 | . 2 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 56 | . 53 3 Core Hits 29 | . 21 8 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 799 | . 571 228 Guns 580 | . 571 9 Cannons . | . . . Explosions 210 | . . 210 Melee . | . . . Ramming 9 | . . 9 Kinetic 299 | . 290 9 Thermal 391 | . 281 110 Explosive 100 | . . 100 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 6 | . . 6 Average Corruption 6 | . . 6 Corruption Purged . | . . . Effects 4 | . . 4 Message Errors 1 | . . 1 Matter Fused 1 | . . 1 Energy Discharges 1 | . . 1 Data Loss (minor) 1 | . . 1 Overload Shots . | . . . Overflow Damage 46 | . . 46 Projectiles . | . . . Explosions 46 | . . 46 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 130 | . . 130 Shots 3 | . . 3 Rammed . | . . . Targets Rammed 1 | . . 1 Kicked 1 | . . 1 Crushed . | . . . Highest Temperature 68 | . 68 34 Average Temperature 26 | . 27 15 Received Heat Transfer 190 | . 150 40 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 800 | . 650 150 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 136 | . 136 67 Initial 22 | . . 22 Average 45 | . 50 42 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 3 | . 2 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 23 | . 12 11 Peak Tracking Total 10 | . 4 10 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 4 | . . 4 Max in Single Turn 4 | . . 4 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 1 | . 1 . Terminals . | . . . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 8 | . 8 . Successful 8 | . 8 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations 8 | . 8 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks 8 | . 8 . Scan Component 4 | . 4 . Repair 4 | . 4 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 4 | . 4 . Time 104 | . 104 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 990 | 54 677 259 Spaces Moved 511 | 39 275 197 Core 4 | 4 . . Treads . | . . . Legs 507 | 35 275 197 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 131 | 112 142 120 Slowest Speed 180 | 120 180 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 32 | 3 39 55 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 40 | . . 40 Melee . | . . . Projectile . | . . . AOE 40 | . . 40 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 749 | 46 489 214 Wait 141 | . 141 . Move 509 | 38 274 197 Hop . | . . . Pick Up 23 | 2 17 4 Fast Attach 8 | 6 2 . Attach 6 | . 3 3 Detach 1 | . 1 . Swap 10 | . 7 3 Drop 9 | . 7 2 Fire 41 | . 37 4 Melee . | . . . Ram . | . . . Kick 1 | . . 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Discovered new exit (range 13) 307 | -10/Materials | Build established: Mutant 387 | -10/Materials | Discovered new exit (range 6) 454 | -10/Materials | Repaired Aluminum Leg 481 | -10/Materials | Repaired Aluminum Leg 511 | -10/Materials | Repaired Aluminum Leg 538 | -10/Materials | Repaired Aluminum Leg 732 | -10/Materials | Entered Mines 795 | -10/Mines | Assembled infested the area 800 | -10/Mines | Assisted by a Guerilla fighting off Assembled 866 | -10/Mines | Core integrity fell below 50% 876 | -10/Mines | Core integrity fell below 20% 900 | -10/Mines | Lost 5 parts (1p1n3w) 988 | -10/Mines | Discovered new exit (range 12) 991 | -10/Mines | Destroyed by YI-UF0 with YI-UF0's Doublenader Last Messages --------------- 00880_ Acquired 2 matter. 00885_ Acquired Launcher Guidance Computer. 00891_ The unstable cave ceiling collapses. 00899_ Acquired 14 matter. 00900_ The unstable cave ceiling collapses. 00906_ Acquired Shock Absorption System. 00907_ Acquired 44 matter. 00909_ Dropped Ion Engine. 00910_ Acquired Lgt. Deuterium Engine. 00924_ Acquired 11 matter. 00925_ Dropped Ion Engine. 00927_ System corrupted: Matter fused (-6). 00927_ U-05 Engineer builds a Wall. 00927_ Acquired Terrain Scanner. 00932_ U-05 Engineer builds a Wall. 00945_ Acquired 10 matter. 00951_ System corrupted: Energy discharge (-43). 00967_ YHZULF LL|IAUGOQ9>JRM8VF EI 00988_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????####??####??????????????????????????? | | ????????????## #### ##?????????????????????????? | | #???????##### ## ##????????????????????????? | | #?????## ##???????????????????????? | | #?#### ##??????????????????????? | | ##"# #??????????????????????? | | # ## #??????????????????????? | | ?# #??????????????????????? | | ?## % ####### ### #??????????????????????? | | ??## %###?????# #?## ##??????????????????????? | | #??## #???????# #???###???????????????????????? | | #???## #?????### #?????????????????????????????? | | #????# ##???## # #?????????????????????????????? | | ##???# ##???# %%##????????????????????????????? | | #???# ###?## % ##???????????????????????????? | | #???# "#?# a< % ##??????????????????????????? | | ##???# #?# % #??????????????????????????? | | #????# #?# # % ##?????????????????????????? | | #???## ###### #?????????????????????????? | | ???## ## # =* ###???????????????????????? | | ??## ######## ! ######???????##?????????? | | ?## #?????# # ### #?????????? | | ## #?????## #????????? | | # *##??????# @ ????????? | | ## #???????##### = [ ????????? | | % *#???????????#### !% < g ????????? | | ##?????????????? ?????????? | | % #?????????????? # ## # ?????????? | | ############??? #??##??????????? | | ## ##??? # ###??????????????? | | " ##??######????????????????? | | "%" #??## ##????????????????? | | " ##?# ##???????????????? | | ## ### #???????????????? | | ##### ###### ## #???????????????? | | ????#######????## ### #????????????????? | | ????????????????####?# ###????????????????? | | ?????????????????????## ##??????????????????? | | ??????????????????????# ##??????????????????? | | ??????????????????????## ##?????????????????? | | ???????????????????????## ##????????????????? | | ????????????????????????## #????????????????? | | ?????????????????????????## #????????????????? | | ?????????????????????????## #????????????????? | | ????????????????????????## ##????????#??????? | | ???????????????????????## #???????? ??????? | | ??????????????????????## ##??????# #?????? | | ??????????????????????# ###????# #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AluminumSegregatorExpander Manual? 0 Play Time 00:12:19 Cumulative 24.5 hours Start 2021.06.06 @ 10:57:45 End 2021.06.06 @ 11:09:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 24 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6eae079c-d03b-4f34-98dd-bbd00e4350e5