Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.19 @ 20:46:21 Player: Valguris Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (37) 7400 Robots Destroyed (580) 2900 Value Destroyed (36994) 36994 Prototype IDs (157) 3140 Alien Tech Used (11) 2200 Bonus (62820) 62820 TOTAL SCORE: 119954 Bonus ------- High Alert Combat Kills 8776 Follower Combat Kills 6934 Entered Garrisons 1600 Used RIF Installer 4000 Aligned with FarCom 300 Met Sigix 2000 Recovered Sigix Corpse 1000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Started Test 138-B 500 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -4790 Cogmind --------- Core Integrity 566/1600 Matter 230/300 Energy 1298/1300 System Corruption 0% Temperature Cool (0) Movement Rolling (130) Ox4 Location Near Former Tau Ceti IV Parts ------- > --- POWER (4) -------- Vortex Chain Reactor Vortex Chain Reactor > --- PROPULSION (2) --- High-density Centrium Wheel High-density Centrium Wheel > --- UTILITY (17) ----- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Terrain Scan Processor Experimental Targeting Computer Experimental Targeting Computer Experimental Target Analyzer Advanced Armor Integrity Analyzer Quantum Capacitor Experimental Phase Shifter SHELL Armor AEGIS Remote Shield Stasis Generator > --- WEAPON (2) ------- Null Cannon Hypervelocity Multirail > --- INVENTORY (28) --- Improved Quantum Reactor Zero-point Reactor Zero-point Reactor Centrium Wheel Centrium Wheel Desublimator Experimental Power Amplifier Experimental Energy Well (1000) Experimental Matter Compressor (500) Experimental Terrain Scanner Experimental Core Analyzer Precision Energy Filter Quantum Capacitor Experimental Weapon Cycler Cloak of Protection Experimental Weapon Shielding Thermal Barrier EMDS EMDS Potential Cannon Cooled Nova Cannon Core Cannon Sigix Corpse Peak State ------------ > --- POWER ------------ Vortex Chain Reactor Vortex Chain Reactor > --- PROPULSION ------- High-density Centrium Wheel High-density Centrium Wheel > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Terrain Scanner Experimental Terrain Scan Processor Experimental Targeting Computer Experimental Targeting Computer Experimental Target Analyzer Advanced Armor Integrity Analyzer Quantum Capacitor Experimental Phase Shifter SHELL Armor AEGIS Remote Shield Stasis Generator > --- WEAPON ----------- Null Cannon Hypervelocity Multirail > --- INVENTORY -------- Improved Quantum Reactor Zero-point Reactor Zero-point Reactor Centrium Wheel Centrium Wheel Desublimator Experimental Power Amplifier Experimental Energy Well Experimental Matter Compressor Experimental Core Analyzer Precision Energy Filter Quantum Capacitor Experimental Weapon Cycler Cloak of Protection Experimental Weapon Shielding Thermal Barrier High-powered Transdimensional Reconstructor EMDS EMDS Potential Cannon Cooled Nova Cannon Core Cannon Sigix Corpse [Rating: 232] Favorites ----------- Power Vortex Chain Reactor Engine Cooled Ion Engine Reactor Vortex Chain Reactor Propulsion Centrium Wheel Treads Light Treads Wheel Centrium Wheel Hover Unit Cooled Antigrav System Utility High-capacity Storage Unit Device AEGIS Remote Shield Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Advanced Hacking Suite Protection Damper Plating Artifact Stasis Generator Weapon EMDS Energy Gun EM Shotgun Energy Cannon EMDS Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Special Weapon Advanced Remote Datajack Impact Weapon Core Stripper Slashing Weapon Plasma Sword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Res Tes Gar Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 . . . 2 . . . 2 . . . 2 . . . . . 2 . . . 2 . . 2 . . 2 . . Power 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 15 | . . . 2 . . . 2 . . . 2 . . . 2 . . . 2 . . . . . 2 . . . 1 . . 2 . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 794 | 7 8 5 22 6 2 17 10 12 7 1 14 5 2 3 . 12 9 . 7 7 5 15 11 17 11 8 4 12 42 57 37 10 60 90 90 82 87 Power 22 | 1 . 1 3 . . . 1 . . . . . . . . 1 . . . . . . 2 . . 1 . . 1 1 1 1 1 3 4 . . Engine 6 | 1 . 1 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 16 | . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . 1 . . 1 1 1 1 1 3 4 . . Propulsion 37 | 2 . 1 4 2 . 3 . 3 2 . 2 1 . . . . . . . . . . . . 1 . . . 1 3 2 1 5 . . 3 1 Treads 20 | 2 . 1 4 2 . 3 . 3 2 . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 16 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . 1 2 2 1 4 . . 3 1 Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 347 | 1 4 3 6 1 2 3 5 7 1 1 9 2 . . . 5 7 . 1 2 4 6 6 8 6 4 4 3 15 16 12 3 24 35 41 43 57 Device 166 | . 1 1 1 1 1 1 2 3 . 1 3 1 . . . 3 4 . 1 . 2 2 1 5 2 2 2 1 9 8 4 1 7 14 19 17 46 Storage 21 | 1 3 2 2 . 1 2 . 1 . . 1 . . . . . . . . . 1 . 1 . 2 . . . . . . 1 3 . . . . Processor 15 | . . . 3 . . . . . . . 1 . . . . 1 1 . . 1 1 . . . . . . . . . . . . . 1 3 3 Hackware 46 | . . . . . . . 2 . 1 . . . . . . . 2 . . . . 4 4 3 2 . 1 2 6 4 6 1 1 . 2 5 . Protection 97 | . . . . . . . 1 3 . . 4 1 . . . 1 . . . 1 . . . . . 2 1 . . 4 2 . 13 21 19 18 6 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon 388 | 3 4 . 9 3 . 11 4 2 4 . 3 2 2 3 . 6 2 . 6 5 1 9 3 9 4 3 . 9 25 37 22 5 30 52 45 36 29 Energy Gun 17 | . 2 . 1 3 . 6 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 Energy Cannon 219 | . . . . . . 1 2 . . . . . 1 . . 3 1 . 4 2 1 2 2 2 2 1 . 3 9 28 13 4 21 34 40 24 19 Ballistic Gun 25 | 3 . . . . . 1 1 1 2 . 2 2 . . . . . . . . . . . . . . . . . . . . 3 8 . . 2 Ballistic Cannon 31 | . 2 . 4 . . . . . . . . . 1 1 . 2 . . 1 3 . 3 . 1 . 2 . . 4 . 1 . 2 . . 2 2 Launcher 27 | . . . 4 . . 3 . 1 1 . 1 . . 2 . . . . . . . 1 . 2 . . . 2 2 2 3 . . 1 . . 2 Special Weapon 62 | . . . . . . . . . . . . . . . . 1 . . 1 . . 3 1 4 2 . . 4 9 6 5 1 3 5 5 10 2 Impact Weapon 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 41 | . . . 1 . . . . . 1 . . . 1 . . . 1 . 1 . 1 . 2 . . . . . 2 2 . 1 8 1 1 1 17 Parts Lost 32 | . 1 2 4 . . 8 1 1 . . . . . . . . . . . . . . . . . . . . . 4 3 . 1 1 . . 6 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 8 | . . 1 2 . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Utility 12 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 1 . . 5 Weapon 11 | . 1 . 2 . . 4 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . 1 Highest Loss Streak 7 | . 1 1 2 . . 7 1 1 . . . . . . . . . . . . . . . . . . . . . 1 3 . 1 1 . . 4 Average Slot Usage (%) 85 | . 95 98 97 100 92 98 97 100 100 100 100 92 91 92 80 79 79 80 72 81 82 82 80 81 82 84 83 84 84 84 87 87 86 79 79 76 75 Engine 2 | . 14 14 10 11 11 11 9 9 9 9 7 7 7 7 6 . . . . . . . . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . 5 6 6 5 5 5 5 4 5 5 5 5 5 9 9 9 8 6 3 11 8 8 Treads 5 | . 28 27 22 22 22 21 18 18 18 18 15 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 5 | . . . . . . . . . . . . 6 7 7 6 6 6 6 5 5 5 5 5 5 4 5 5 5 4 4 8 8 7 8 8 8 7 Device 10 | . 9 8 10 11 10 11 12 9 4 8 7 7 7 7 6 10 6 6 7 11 11 3 1 4 7 5 9 7 3 6 4 7 7 10 11 16 19 Storage 20 | . 14 18 22 22 15 20 18 21 27 27 27 30 30 30 26 26 26 26 23 23 23 23 23 23 25 25 21 21 19 19 19 17 19 21 20 20 12 Processor 6 | . . . 9 11 11 11 9 9 9 9 7 7 7 7 6 8 1 . . 4 5 5 5 5 5 5 1 . . . . . . . . 10 19 Hackware 11 | . . . . . . . 3 . 4 . . . . . . . 10 13 11 11 11 19 19 17 17 21 24 28 33 30 31 31 30 22 19 5 . Protection 5 | . . . . . . . 8 14 9 9 17 14 15 15 13 6 6 6 5 5 5 5 5 5 5 5 5 5 4 3 4 4 4 5 4 4 3 Energy Gun 2 | . 9 . 1 20 22 20 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . 1 . . . . . 4 4 . 4 11 13 9 2 11 4 6 5 7 3 5 5 4 7 3 4 3 3 4 3 3 Ballistic Gun 1 | . 12 . . . . . 1 16 16 18 14 15 2 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . 6 28 19 1 . . . . . . . . 7 6 6 7 . . . 7 . 1 . . . 6 5 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 312 | 13 28 59 79 79 95 92 94 121 121 121 145 146 152 152 152 208 204 189 204 209 207 207 201 205 219 232 228 223 246 248 229 229 268 272 312 311 309 Greatest Support 80 | 40 40 40 40 40 40 40 40 40 40 40 40 40 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 32 80 42 42 50 50 Greatest Overweight (x) 11 | 1 . 1 1 1 2 2 2 3 3 3 3 5 5 5 5 7 7 6 7 7 7 7 7 7 7 8 8 7 8 11 8 8 8 8 7 7 7 Average Overweight (x) 5 | . . . 1 1 1 1 1 2 2 2 3 4 5 5 5 6 6 6 6 7 6 6 6 6 6 7 7 7 7 7 7 7 6 6 6 6 4 Largest Inventory Capacity 42 | 6 10 18 20 20 32 24 20 28 28 28 34 34 34 34 34 34 34 34 34 34 34 34 34 34 36 36 36 36 36 36 36 36 42 42 42 42 42 Average Capacity 33 | 5 7 13 18 20 22 19 20 23 28 28 31 34 34 34 34 34 34 34 34 34 34 34 34 34 34 36 36 36 36 36 36 36 39 42 42 42 29 Most Carried 42 | 6 10 12 20 20 24 24 20 28 28 28 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 36 36 36 36 36 36 36 42 42 42 42 41 Average Carried 32 | 4 6 10 16 20 22 17 19 21 27 27 31 33 33 34 34 33 33 34 33 33 33 33 33 33 33 34 35 35 35 35 34 35 38 41 41 40 29 Final Capacity 42 | 6 10 12 20 20 24 20 20 28 28 28 34 34 34 34 34 34 34 34 34 34 34 34 34 34 36 36 36 36 36 36 36 36 42 42 42 42 28 Final Carried 42 | 6 10 12 20 20 24 19 20 28 28 28 34 34 34 34 34 34 34 34 34 33 34 34 33 34 34 36 36 36 36 34 36 36 42 42 42 41 28 Class Distribution -------------------- 41% | Botlord-Mutant 18% | Generator-Mutant 15% | Hauler-Mutant 13% | Bothacker-Mutant 7% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -7/Factory Bothacker-Mutant | -7/Waste Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Waste Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Waste Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Waste Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Garrison Botlord-Mutant | -3/Research Bothacker-Mutant | -3/Testing Botlord-Mutant | -3/Garrison Botlord-Mutant | -2/Research Botlord-Mutant | -2/Quarantine Botlord-Mutant | -2/Section 7 Botlord-Mutant | -1/Access Generator-Mutant | -1/Command Generator-Mutant | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Res Tes Gar Res Qua Sec Acc Com Ac0 Matter Collected 23659 | 232 389 322 666 86 10 280 102 554 205 92 355 244 79 121 . 335 340 . 70 326 340 287 225 277 150 278 64 164 709 720 937 417 2067 2287 3335 3804 2790 Remotely 175 | . 153 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 38235 | . 588 263 873 473 . 441 164 833 314 46 313 324 64 196 . 1423 . 245 79 1506 26 252 . 180 348 1567 . 633 798 2979 523 149 3269 3479 7307 5256 3324 Parts 1478 | . 39 12 63 33 . 21 10 35 26 4 23 13 1 15 . 29 . 6 1 16 5 15 . 11 8 31 . 28 42 105 29 4 108 138 235 218 154 Haulers Intercepted 16 | . 2 . 4 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 1 6 . . Recyclers Shooed 11 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 3 . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Res Tes Gar Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 456 | . 11 13 22 12 . 14 1 18 5 1 5 . 1 7 . 5 . 2 1 6 . 6 . 9 4 6 . 9 8 42 14 1 33 42 73 43 42 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Guns 60 | . 11 . 3 8 . 6 1 9 3 1 4 . . . . . . . . . . . . . . . . . . . . . 6 8 . . . Cannons 240 | . . 13 13 3 . . . 1 . . . . 1 1 . 5 . 2 1 6 . 2 . 3 4 6 . 5 8 26 7 . 22 17 37 37 20 AOE 59 | . . . 6 1 . 6 . 8 2 . 1 . . 6 . . . . . . . 4 . 6 . . . 1 . 3 7 . . . 4 1 3 Classes Destroyed 24 | . 7 . 2 2 . 1 . . . . 1 1 . . . 1 . 1 . . . . . . . 1 . 1 . . . . 2 4 . . . Worker 21 | . 1 . 3 1 . . . . 2 . . . . . . . . . . . . . . . . . . . 2 3 . . . . 5 4 . Builder 9 | . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 3 . . . 1 2 . . Hauler 16 | . 2 . 4 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 1 6 . . Recycler 22 | . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 2 1 . . 5 . 2 9 . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Operator 5 | . 1 . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Watcher 27 | . 2 . 3 . . . . . 1 . 2 . . . . . . . . . 1 . . . . . . . . 3 . 1 2 3 8 1 . Swarmer 69 | . 3 4 6 3 . 4 . 3 2 . 2 . . 6 . . . . . . . 3 . 8 . . . 1 . 4 6 . 4 5 4 1 . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Grunt 131 | . 8 9 11 4 . 7 . 9 1 1 1 . . . . . . 1 . . . 1 . . 2 . . 5 1 16 4 . 13 10 25 2 . Brawler 11 | . . . . 2 . 1 . 2 . . . . . . . . . . . . . . . . 2 . . . . 1 . . . 1 2 . . Duelist 5 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Protector 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . 1 3 . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Sentry 26 | . . . 5 2 . . 1 2 2 . 1 . 1 1 . . . . 1 . . . . . . . . . . 1 1 1 . 4 2 1 . Demolisher 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hunter 42 | . . . . . . 1 . 2 . . . . . . . . . 1 . . . 1 . . . . . 2 1 7 1 . 1 3 22 . . Programmer 95 | . . . . . . . . . . . 2 . . . . . . . . . . 2 . . . 2 . . 6 14 3 . 9 12 18 27 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Compactor 17 | . . . . . . . . . . . . . . . . 5 . . . 6 . . . . . 6 . . . . . . . . . . . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Lightning 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Martyr 4 | . . . . . . . . . . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 14 | . 5 3 8 3 . 6 2 9 4 1 1 . 1 6 . 5 . 2 1 2 1 4 . 4 3 3 . 7 3 10 9 1 8 8 14 3 6 Combat Bots Only 9 | . 4 3 5 3 . 5 1 9 2 1 1 . 1 6 . 5 . 2 1 2 . 4 . 4 3 3 . 7 3 8 9 1 7 8 9 3 6 Max Kills in Single Turn 4 | . 1 2 2 2 . 3 1 3 2 1 1 1 1 2 . 1 . 2 1 1 1 3 . 4 1 2 . 1 3 2 4 1 2 1 4 2 2 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 1 . 3 . 3 1 . 1 . . 2 . . . . . . . 3 . 4 . . . 1 . 2 4 . . . 2 1 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 7 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A2 (-1/Access_0) A4 (-1/Access_0) A3 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Res Tes Gar Res Qua Sec Acc Com Ac0 Damage Taken 20693 | . 499 406 616 142 . 1446 60 578 52 95 282 . 72 33 . . 40 604 . . . 206 199 630 72 . . 813 316 2120 1850 68 774 2164 1749 1122 3685 Core 1781 | . 39 95 163 . . 180 23 67 . . 21 . 7 . . . . 36 . . . . . 68 . . . 94 4 167 91 15 60 142 60 39 410 Absorbed by Shields 10428 | . . . . . . . . . . . . . . . . . . 20 . . . 159 12 258 71 . . 104 63 985 641 67 556 1812 1383 790 3507 Core Remaining (%) 72 | 100 . 46 . . . 14 . . . 83 . . . 96 . . . 95 . . . . . 93 . . . 91 . . 79 . . 66 . . 35 Volleys Fired 2155 | . 67 36 54 13 . 31 16 54 22 5 26 21 3 10 . 23 4 11 4 33 2 35 23 30 22 31 7 27 67 162 56 12 126 189 300 391 242 Largest 2 | . 2 2 2 2 . 2 2 2 2 2 2 2 2 2 . 2 1 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 1 1 1 Hottest 226 | . 100 70 100 100 . 130 130 103 56 56 56 56 78 78 . 114 65 95 95 114 128 114 128 128 150 132 164 150 226 226 180 80 180 180 130 200 200 Shots Fired 2746 | . 132 72 104 26 . 54 25 96 40 9 51 42 6 11 . 45 4 21 5 52 4 39 24 38 33 44 9 40 89 247 65 15 160 211 300 391 242 Gun 478 | . 113 . 9 21 . 41 20 85 37 9 50 42 . . . . . . . . . . . . . . . . . . . . 18 24 . . 9 Cannon 2051 | . 19 72 91 4 . 5 5 3 . . . . 6 6 . 44 4 21 5 52 4 23 12 22 25 44 9 34 57 237 37 12 135 177 291 364 231 Launcher 50 | . . . 4 1 . 8 . 8 3 . 1 . . 5 . . . . . . . 4 . 2 . . . 1 1 3 7 . . 2 . . . Special 167 | . . . . . . . . . . . . . . . . 1 . . . . . 12 12 14 8 . . 5 31 7 21 3 7 8 9 27 2 Kinetic 688 | . 95 72 91 4 . . 6 85 37 9 50 42 3 2 . 30 . . . 38 . 8 . 2 . 26 2 . 6 . 2 . 25 24 . 20 9 Thermal 1025 | . 37 . 9 3 . 28 19 3 . . . . 3 4 . 14 4 21 5 14 4 15 12 20 . 18 7 1 39 133 18 4 75 78 112 232 93 Explosive 50 | . . . 4 1 . 8 . 8 3 . 1 . . 5 . . . . . . . 4 . 2 . . . 1 1 3 7 . . 2 . . . Electromagnetic 816 | . . . . 18 . 18 . . . . . . . . . . . . . . . . . . 25 . . 33 12 104 17 8 53 99 179 112 138 Robot Hit Streak 41 | . 10 14 19 12 . 15 10 40 9 6 11 18 3 4 . 9 . 5 3 3 1 6 5 8 9 9 4 11 8 17 7 8 9 12 18 41 34 Robot Miss Streak 5 | . 4 4 2 2 . 3 3 2 3 1 2 1 1 . . 2 . 1 2 5 3 3 3 3 1 4 1 2 3 4 2 1 5 4 5 4 3 Penetration Max 2 | . . . . . . . . 1 1 . 1 1 . . . 1 . . . 1 . 1 . . . 1 . . 2 . . . 2 1 1 1 1 Secondary Targets 4 | . 1 . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 996 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 130 291 344 231 Shots Hit Robots 1832 | . 77 46 70 21 . 47 18 69 23 7 35 37 4 3 . 32 3 14 3 15 1 20 14 24 25 16 7 23 61 150 39 8 95 131 197 323 174 Core Hits 960 | . 30 16 41 25 . 53 24 58 14 3 16 8 1 10 . 13 . 7 1 9 1 14 . 14 9 10 . 10 27 68 30 2 51 59 93 125 118 Critical Hits 333 | . . . 1 . . . . 4 . . 1 2 . . . 15 . . . 15 . 4 . 2 1 15 1 . 6 7 4 . 32 45 46 63 69 Critical Kills 90 | . . . 1 . . . . 1 . . . 1 . . . 5 . . . 5 . . . 1 1 8 . . 1 3 1 . 15 13 12 9 13 Critical Parts Destroyed 179 | . . . . . . . . 3 . . 1 1 . . . 4 . . . 6 . 4 . 1 . 5 1 . 5 4 3 . 16 28 33 30 34 Melee Attacks 23 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 13 . . 2 5 . . . Kinetic 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 91743 | . 1049 762 1695 406 . 1307 323 2365 721 170 922 943 107 570 . 1036 . 434 82 749 28 1039 274 988 580 475 256 722 2606 10731 2909 194 5376 5736 12514 14235 19439 Guns 6362 | . 896 . 128 254 . 522 269 1241 513 170 875 943 . . . . . . . . . . . . . . . . . . . . 193 268 . . 90 Cannons 66055 | . 143 761 1169 62 . 98 50 25 . . . . 107 99 . 1036 . 434 82 749 28 411 274 415 580 475 256 593 1615 7897 1146 194 5149 5273 11925 13223 11786 Explosions 17247 | . . . 387 60 . 687 . 1099 198 . 33 . . 471 . . . . . . . 628 . 573 . . . 129 991 1064 1763 . . . 589 1012 7563 Melee 1999 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1770 . . 34 195 . . . Ramming 80 | . 10 1 11 30 . . 4 . 10 . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 10786 | . 701 761 1169 62 . . 87 1241 513 170 875 943 27 37 . 662 . . . 749 . 97 . . . 395 48 . 130 . 25 . 258 463 . 1283 90 Thermal 46672 | . 338 . 128 15 . 371 232 25 . . . . 80 62 . 374 . 434 82 . 28 314 274 415 . 80 208 . 1206 5119 860 . 2578 2097 4021 10847 16484 Explosive 7648 | . . . 387 60 . 687 . 1099 198 . 33 . . 471 . . . . . . . 628 . 573 . . . 129 991 629 1763 . . . . . . Electromagnetic 24787 | . . . . 239 . 249 . . . . . . . . . . . . . . . . . . 580 . . 593 279 3213 261 194 2540 3176 8493 2105 2865 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1770 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1770 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . 2 2 . . . . . . . . 4 4 4 4 . . 1 . . . . . . . . 1 1 1 . 1 4 . 1 1 . . . Average Corruption 1 | . 2 2 . . . . . . . . 2 4 4 4 . . 1 . . . . . . . . 1 1 1 . 1 3 . 1 1 . . . Corruption Purged 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Effects 118 | . 3 17 . . . . . . . . 11 12 7 14 . . 1 . . . . . . . . 1 2 5 . 2 29 . 5 9 . . . Message Errors 33 | . 1 5 . . . . . . . . 2 2 . 5 . . . . . . . . . . . . 1 2 . 2 8 . 2 3 . . . Matter Fused 14 | . . . . . . . . . . . 2 2 6 1 . . . . . . . . . . . . . . . . 3 . . . . . . Heat Flow Errors 12 | . . 4 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 6 . . . . . . Energy Discharges 19 | . 2 3 . . . . . . . . 1 1 . 1 . . 1 . . . . . . . . . 1 3 . . 3 . 1 2 . . . Data Loss (minor) 18 | . . 3 . . . . . . . . 4 2 1 1 . . . . . . . . . . . 1 . . . . 5 . . 1 . . . Targeting Errors 20 | . . 2 . . . . . . . . 2 5 . 3 . . . . . . . . . . . . . . . . 3 . 2 3 . . . Weapon Failures 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4075 | . 5 . 3 . . 11 . 36 . . . . . 32 . 9 . . . . . 12 5 67 . . . 14 192 1446 276 . 468 383 474 393 249 Projectiles 2972 | . 5 . 3 . . . . . . . . . . . . 9 . . . . . 1 5 . . . . . 50 965 172 . 468 383 461 356 94 Explosions 682 | . . . . . . 11 . 36 . . . . . 32 . . . . . . . 11 . 67 . . . 14 142 60 104 . . . 13 37 155 Melee 421 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 421 . . . . . . . Knockbacks 34 | . 5 4 9 . . . . . . . . . . . . . . . . . . 2 . . . . . . 3 . . . . . . 11 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 32 | . 5 4 8 . . . . . . . . . . . . . . . . . . 2 . . . . . . 3 . . . . . . 10 . Secondary 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 687 | . . . 38 . . 12 29 . . . . . . . . . . . . . . . . 83 . . . . 91 36 8 . . . 36 . 354 Shots 18 | . . . 1 . . 1 1 . . . . . . . . . . . . . . . . 2 . . . . 1 2 2 . . . 1 . 7 Rammed 19 | . 4 1 4 6 . . 2 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 19 | . 4 1 4 6 . . 2 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 457 | . 309 250 27 4 . 243 126 2 . . 1 . . 192 . . 152 18 . 24 . 316 307 362 36 281 24 30 457 330 420 . 34 92 33 216 236 Average Temperature 89 | . 73 88 11 2 . 75 31 2 . . 1 . . 114 . . 75 13 . 13 . 116 92 94 15 131 14 10 109 109 71 . 21 50 20 99 82 Received Heat Transfer 3307 | . 231 210 198 39 . 657 18 135 9 18 42 . 18 . . . 18 199 . . . 78 54 57 8 . . 106 32 282 215 . 88 143 101 161 190 Effects 8 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 7 . . . . . . . Energy Bleed 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . . . . . . . Interference 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 107 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 3 . 13 . 1 7 15 41 6 19 Combat Hostiles 92 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 3 . 12 . 1 4 14 32 5 19 Parts Fried 253 | . . . . 1 . 2 . . . . . . . . . . . . . . . . . . 3 . . 5 1 29 . 1 15 33 86 28 49 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Parts Melted 65 | . . . . . . 2 . . . . . . . 1 . . . 3 1 . . . . . . . . . 9 7 1 . . 11 12 18 . Heat Transferred 25098 | . 780 . 296 37 . 460 299 37 . . . . 111 54 . 518 . 592 111 . 37 296 259 460 . 74 222 . 962 3226 522 . 1439 1567 2854 4927 4958 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 3 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Res Tes Gar Res Qua Sec Acc Com Ac0 Peak Influence 1609 | . 257 205 535 384 . 238 193 596 507 452 251 10 360 718 376 133 340 804 557 194 177 533 471 819 545 158 76 578 475 965 765 644 449 851 1609 1288 . Average Influence 323 | . 115 73 227 152 . 115 87 438 361 316 145 6 208 360 376 51 167 658 486 116 53 340 342 565 389 111 18 423 270 400 539 320 144 345 540 768 . Maximum Alert Level 5 | . 1 1 2 1 . 1 . 2 2 2 1 . 1 3 1 . 1 3 2 . . 2 2 3 2 . . 2 2 3 3 2 2 3 5 5 . Low Security (%) 34 | 100 78 85 54 68 . 78 100 8 . . 64 100 44 28 . 100 65 . . 100 100 16 . . . 100 100 14 30 12 . 31 72 29 13 . . Level 1 23 | . 21 14 21 31 . 21 . 8 75 63 35 . 55 39 100 . 34 16 . . . 33 70 10 52 . . 7 65 56 13 25 19 39 43 . . Level 2 18 | . . . 23 . . . . 82 24 36 . . . 9 . . . 20 100 . . 49 29 80 47 . . 78 3 12 50 43 8 19 11 14 . Level 3 8 | . . . . . . . . . . . . . . 22 . . . 63 . . . . . 8 . . . . . 18 36 . . 10 18 19 . Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 5 . Level 5 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 60 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 126 | . 5 . 4 . . . 4 . 4 . 4 . 2 . . . 5 . 1 . 1 . 6 . . . 1 . 7 20 . 3 12 10 25 12 . Investigation 21 | . 3 . 2 . . . . . 2 . . . 2 . . . 3 . . . 1 . . . . . . . 1 2 . 1 . . 3 1 . Extermination 40 | . . . . . . . . . . . 3 . . . . . 2 . . . . . 1 . . . . . 2 7 . 1 6 5 6 7 . Reinforcement 43 | . 2 . 2 . . . 2 . 2 . 1 . . . . . . . 1 . . . 5 . . . . . 4 8 . 1 4 4 7 . . Assault 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 3 4 . Garrison 12 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . 2 . . 1 . 6 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 12 | . . . 1 . . . 1 . 1 . . . . . . . . . . . . . 2 . . . . . 1 2 . . . 2 2 . . Haulers Reinforced 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 3 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Res Tes Gar Res Qua Sec Acc Com Ac0 Distress Signals 40 | . 1 . 3 . . . . . 3 . . . . . . . 1 . . . . . 2 . . . . . 1 4 . . 2 2 3 18 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 828 | . 22 15 30 11 . 17 4 22 11 8 8 1 6 12 . 6 16 14 4 6 1 25 20 27 18 4 2 21 35 68 31 9 57 68 106 62 61 Peak Tracking Total 12 | . 4 2 5 3 . 6 2 11 4 6 1 1 3 5 . 5 5 8 2 3 1 7 7 8 6 2 1 7 8 4 12 4 7 8 8 7 9 Tactical Retreats 32 | . . 1 1 . . 3 1 4 . . . . . . . . . 2 1 . . 1 . . . . . 1 . 1 1 . 4 4 3 2 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Res Tes Gar Res Qua Sec Acc Com Ac0 Traps Triggered 55 | . 2 . . . . . . 8 . 2 2 . . 2 1 . 2 2 1 . . 3 2 5 1 . . 3 . 3 4 . 1 1 1 9 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Reprogrammed 12 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Res Tes Gar Res Qua Sec Acc Com Ac0 Machines Disabled 142 | . 1 2 2 4 . 1 4 2 . 1 3 . . 1 . . 1 1 . . . 3 . 3 3 . . 4 2 26 7 2 6 39 4 3 17 Max in Single Turn 22 | . 1 1 1 4 . 1 2 1 . 1 2 . . 1 . . . 1 . . . 1 . 1 1 . . 1 1 2 1 1 1 22 1 1 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . Garrison Relay 17 | . . . . . . . . 2 . 1 . . . . . . . 1 . . . 3 . 3 . . . 3 . . 4 . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Res Tes Gar Res Qua Sec Acc Com Ac0 Machines Accessed 126 | . 5 1 5 . 5 . 2 . 6 . 5 . 4 . . . 9 . 1 . 2 . 4 . 4 . 3 . 6 12 . 8 15 11 13 3 2 Terminals 80 | . 3 1 3 . . . 1 . 4 . 3 . 2 . . . 6 . 1 . . . 2 . 2 . 2 . 2 9 . 4 13 11 8 3 . Fabricators 10 | . . . . . . . . . . . 2 . . . . . . . . . . . 1 . 1 . . . 1 2 . 2 . . 1 . . Repair Stations 4 | . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . 1 . . . . . . . . Recycling Units 11 | . 2 . 2 . . . . . 1 . . . 1 . . . . . . . 1 . . . . . . . 1 . . 2 . . 1 . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access 13 | . . . . . . . 1 . 1 . . . 1 . . . 1 . . . 1 . 1 . . . 1 . 1 1 . . 1 . 3 . . Total Hacks 463 | . 9 3 11 . 49 . 9 . 22 . 8 . 13 . . . 22 . 2 . 5 . 9 . 17 . 11 . 16 47 . 33 51 45 47 14 20 Successful 291 | . 6 1 8 . 49 . 5 . 15 . 2 . 6 . . . 9 . 1 . 4 . 2 . 10 . 7 . 10 26 . 20 31 25 26 8 20 Failed 172 | . 3 2 3 . . . 4 . 7 . 6 . 7 . . . 13 . 1 . 1 . 7 . 7 . 4 . 6 21 . 13 20 20 21 6 . Catastrophic 22 | . 1 . 1 . . . 1 . 1 . 3 . . . . . 2 . . . . . . . . . . . . 4 . 2 1 2 2 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 260 | . 7 4 8 . 1 . 8 . 19 . 3 . 7 . . . 14 . . . 3 . 6 . 6 . 5 . 9 35 . 15 40 28 31 11 . Terminals 291 | . 6 3 9 . . . 3 . 14 . 6 . 6 . . . 14 . 2 . . . 5 . 9 . 8 . 7 38 . 21 47 45 34 14 . Fabricators 31 | . . . . . . . . . . . 2 . . . . . . . . . . . 2 . 6 . . . 2 5 . 10 . . 4 . . Repair Stations 9 | . . . . . . . . . . . . . . . . . 5 . . . . . . . 2 . . . 2 . . . . . . . . Recycling Units 19 | . 3 . 2 . . . . . 2 . . . 3 . . . . . . . 3 . . . . . . . 2 . . 2 . . 2 . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Garrison Access 42 | . . . . . . . 6 . 6 . . . 4 . . . 3 . . . 2 . 2 . . . 3 . 3 4 . . 2 . 7 . . Terminal Hacks 182 | . 4 1 5 . 49 . . . 7 . 1 . 2 . . . 3 . 1 . . . . . 4 . 4 . 5 16 . 8 20 16 14 2 20 Record 67 | . . . . . 48 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . 16 Part Schematic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Robot Schematic 7 | . . 1 1 . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 1 . . 1 . . . . Robot Analysis 7 | . 2 . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . Prototype ID Bank 7 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . 2 . . . 2 . . . Open Door 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 3 1 . Branch Access Points 5 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . . 1 . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unreport Threat 30 | . . . . . . . . . 2 . . . 1 . . . . . . . . . . . 1 . . . 1 6 . 5 4 4 5 1 . Locate Traps 17 | . 2 . . . . . . . 1 . 1 . 1 . . . 1 . . . . . . . 2 . . . 1 2 . 1 2 2 1 . . Disarm Traps 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Reprogram Traps 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . Dispatch Records 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Recall Extermination 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . Recall Reinforcements 8 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . 3 1 . . . Hauler Manifests 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . . Zone Layout 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-B 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Gate Test 138-END 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . 4 . . 2 . . Load Schematic 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 2 . . 1 . . Build 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 2 . . 1 . . Repair Station Hacks 7 | . . . . . . . . . . . . . . . . . 3 . . . . . . . 2 . . . 2 . . . . . . . . Scan Component 4 | . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . 1 . . . . . . . . Repair 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . 1 . . . . . . . . Recycling Unit Hacks 6 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . 2 . . 2 . . Retrieve Components 6 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . 2 . . 2 . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . . . 1 . 1 . . . 1 . . . 1 . . . 1 . 1 . . . 1 . . 1 . . . . . . . Unlock Access 8 | . . . . . . . 1 . 1 . . . 1 . . . 1 . . . 1 . 1 . . . 1 . . 1 . . . . . . . Unauthorized Hacks 78 | . 2 . 3 . . . 4 . 7 . 1 . 2 . . . 2 . . . 2 . 1 . 2 . 2 . 3 7 . 6 11 9 8 6 . Terminals 46 | . . . 1 . . . 1 . 3 . 1 . 1 . . . 1 . . . . . 1 . 2 . 1 . . 4 . 2 9 9 4 6 . Track 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 5 6 3 3 . Botnet 21 | . . . 1 . . . 1 . 2 . 1 . 1 . . . 1 . . . . . 1 . 2 . 1 . . 1 . 1 3 2 1 2 . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Disrupt 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 . Fabricators 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 4 . . . . . Report 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Prioritize 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Siphon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Haulers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . 2 . . . . . 1 . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Tunnel 7 | . 2 . 2 . . . . . 1 . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access 18 | . . . . . . . 3 . 3 . . . . . . . 1 . . . 1 . . . . . 1 . 2 2 . . 1 . 4 . . Restock 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Reprogram 14 | . . . . . . . 3 . 3 . . . . . . . 1 . . . 1 . . . . . 1 . 1 2 . . 1 . 1 . . Watchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 105 | . 4 1 3 . . . 2 . 6 . 5 . 3 . . . 9 . 1 . 2 . 4 . 4 . 3 . 6 12 . 6 10 8 13 3 . Full Trace Events 13 | . . . . . . . . . 3 . . . 1 . . . 2 . . . . . . . . . . . 1 2 . 1 . . 2 1 . Feedback Events 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . Corruption 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 1 . . 1 . . . . Robots Built 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 4 . . . . . Matter 924 | . . . . . . . . . . . . . . . . . . . . . . . . . 252 . . . . . . 672 . . . . . Time 440 | . . . . . . . . . . . . . . . . . . . . . . . . . 134 . . . . . . 306 . . . . . Total Robot Build Rating 40 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . 32 . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Parts Built 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . Matter 519 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 234 . . . . 285 . . Time 108 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58 . . . . 50 . . Total Part Build Rating 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . 5 . . Parts Repaired 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . 1 . . . . . . . . Time 113 | . . . . . . . . . . . . . . . . . 31 . . . . . . . 14 . . . 68 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 5 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 3 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Res Tes Gar Res Qua Sec Acc Com Ac0 Used RIF Installer 8 | . . . . . . . . 1 . 1 . . . 1 . . . 1 . . . 1 . 1 . . . 1 . . 1 . . . . . . Coupler Efficiency 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Autoassimilate 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Crosswire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Robots Hacked 154 | . . . . . . . . . . . . . . . . 1 1 . . . . 8 8 10 8 . . 4 19 10 18 5 11 13 18 20 . Non-combat 18 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 1 . . . 8 2 . 1 . . 3 . . Combat 136 | . . . . . . . . . . . . . . . . 1 . . . . . 8 7 9 7 . . 4 11 8 18 4 11 13 15 20 . Autooverrided 22 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . 1 1 5 . . 2 4 3 3 . Autoassimilated 39 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . 1 . 2 4 2 5 6 12 3 . Robot Hacks Applied 110 | . . . . . . . . . . . . . . . . 1 3 . . . . 7 8 9 6 . . 2 21 6 15 3 5 4 6 14 . parse_system 14 | . . . . . . . . . . . . . . . . 1 2 . . . . . 2 1 1 . . . 1 . 2 . 1 2 . 1 . no_distress 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . find_fabricator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . drop_inventory 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 1 . . 1 . . recall_reinforcements 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . find_recycling 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . purge_threat 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . . . . 4 . . block_reporting 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . map_route 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . disable_scanner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . locate_prototypes 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . . find_garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . reboot_system 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . overwrite_iff 10 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . 2 1 2 . . 1 . formatsys_low 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . formatsys_high 54 | . . . . . . . . . . . . . . . . . . . . . . 5 4 6 4 . . 2 8 . 11 1 1 . . 12 . Relay Couplers Released 73 | . . . . . . . . 10 . 5 . . . . . . . 3 . . . 9 . 10 . . . 10 . . 17 . 1 . 8 . . Machine Destruction 69 | . . . . . . . . 10 . 5 . . . . . . . 3 . . . 9 . 10 . . . 10 . . 17 . 1 . 4 . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Attached 37 | . . . . . . . . . . . . . . . . . . . . . . 4 4 3 2 . . 2 6 1 6 1 1 . 2 5 . Crosswired 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . 3 . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Allies Hacked 16 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . 5 1 7 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Res Tes Gar Res Qua Sec Acc Com Ac0 Total Allies 207 | . . 3 . . . . 5 . 7 . . 21 . . . 19 2 . . 1 3 7 6 8 9 . 1 5 16 10 18 11 9 10 16 19 1 Largest Group 30 | . . 3 1 . . . 5 5 5 5 3 21 17 14 12 30 28 17 4 3 3 4 8 5 7 4 3 5 7 7 8 13 2 2 6 15 1 Highest-Rated Group 1011 | . . 40 8 . . . 80 80 80 80 48 542 444 402 340 1011 905 639 161 112 87 116 263 145 338 188 152 323 434 350 388 726 116 133 288 844 155 Highest-Rated Ally 155 | . . 16 8 . . . 16 16 16 16 16 35 33 33 33 50 46 46 46 41 29 41 49 81 64 64 64 115 115 64 64 90 69 69 64 58 155 Total Orders 23 | . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . 2 1 2 7 . 7 . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . GOTO 13 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 4 . 6 . FOLLOW 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 3 . 1 . EXPLORE 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Ally Attacks 1593 | . . 12 3 . . . 2 19 12 37 9 27 63 70 . 34 127 83 25 17 . 44 96 67 51 16 3 45 87 122 44 86 36 62 82 210 2 Total Damage 37908 | . . 120 33 . . . 28 198 125 374 100 406 801 1119 . 482 2412 2264 738 578 . 560 2212 1332 1177 386 23 1501 2538 4590 1037 2425 1194 2405 1807 4886 57 Kills 205 | . . 2 . . . . 1 1 3 7 2 2 8 8 . 1 18 15 2 . . 7 18 8 6 . 1 8 16 25 2 11 4 9 5 14 1 Allies Corrupted 11 | . . 1 . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . 1 . 1 3 . . 1 2 . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Field Lobotomies 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Res Tes Gar Res Qua Sec Acc Com Ac0 Robot Analysis Total 7 | . 2 . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 2 . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Res Tes Gar Res Qua Sec Acc Com Ac0 Turns Passed 46437 | 75 988 1448 913 1765 1054 774 529 1274 610 340 1708 651 428 349 32 910 1365 425 335 609 264 738 522 949 567 491 297 864 1618 2505 1427 706 2617 2357 2219 8481 3233 Spaces Moved 21948 | 41 456 663 370 936 530 354 179 513 246 147 682 372 247 205 22 475 794 236 190 302 144 378 266 485 285 234 149 432 783 1028 746 385 1274 1188 1043 3151 2017 Core 6 | 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 5159 | 35 456 663 370 936 530 354 179 513 246 147 682 13 . . . . . . . . . . . . . . . . . . . . 35 . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 16783 | . . . . . . . . . . . . 359 247 205 22 475 794 236 190 302 144 378 266 485 285 234 149 432 783 1028 746 385 1239 1188 1043 3151 2017 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 180 180 180 180 180 200 200 200 220 140 150 150 150 160 160 160 160 170 160 160 150 160 160 170 170 170 170 160 160 160 150 140 150 140 130 Average Speed 165 | 146 160 177 180 180 191 180 199 208 210 218 223 152 150 150 150 166 162 160 164 170 169 162 163 167 169 171 179 170 174 177 160 166 161 152 154 152 132 Slowest Speed 225 | 160 160 180 180 180 200 200 200 220 220 220 225 225 150 150 150 170 170 160 170 170 170 170 170 170 170 180 180 170 180 200 180 170 200 170 160 160 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 53 | 4 77 99 39 100 80 38 16 63 30 37 16 97 10 50 1 96 25 76 8 99 4 86 9 93 12 98 5 91 21 92 96 22 89 66 29 87 88 Regions Visited 37 Branch Regions 9 Pre-discovered Areas 10 | . 2 . 2 2 1 . . . 1 . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Known Exits Taken 12 | . . . 1 . . . 1 . 1 . . . 1 . . . 1 . . . 1 . 1 . . . 1 . 1 1 . 1 . . 1 . . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . Scrap Searched 8 | . . 4 . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 248 | . . . . . . . 3 3 8 . 11 . . 9 . . 1 . . 14 . . 3 12 . 16 . . 19 21 21 4 5 8 18 . 72 Terrain Destroyed 1286 | . . . 13 . . 61 3 17 26 . 37 . 1 14 . 4 1 . . 22 3 10 4 23 . 18 1 9 37 81 74 4 29 21 72 29 672 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 256 | . . . . . . . 3 . . . . . 1 . . 4 1 . . 22 3 3 4 1 . 18 1 . 7 35 2 4 29 21 46 21 30 AOE 1030 | . . . 13 . . 61 . 17 26 . 37 . . 14 . . . . . . . 7 . 22 . . . 9 30 46 72 . . . 26 8 642 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Was Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Res Tes Gar Res Qua Sec Acc Com Ac0 Total 30505 | 53 585 859 509 992 578 434 325 630 299 164 816 422 301 233 22 552 868 264 209 344 160 467 333 588 339 279 173 533 967 1434 917 439 1695 1676 1662 6840 2544 Wait 4235 | . 26 150 32 17 18 13 104 4 13 . 68 4 39 . . 26 38 . 1 . . 1 16 4 15 . 2 10 41 122 25 20 124 61 127 3019 95 Move 21919 | 40 455 662 369 935 529 353 178 512 246 145 682 371 247 204 22 474 793 235 190 301 144 377 266 484 285 233 149 431 782 1028 745 384 1273 1187 1042 3150 2016 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 451 | 6 13 2 17 6 19 17 9 19 3 5 13 8 4 . . 7 8 1 2 1 3 8 3 13 5 2 4 14 20 19 15 5 36 41 28 46 29 Fast Attach 175 | 6 3 2 5 . 1 3 . . 2 . 1 1 2 . . 3 4 . 3 1 4 . 3 . . 2 3 . 1 7 2 2 13 28 21 14 38 Attach 292 | . 1 2 5 . 1 9 5 1 . . 5 2 . . . 2 1 . 2 1 . 1 1 2 4 . 1 2 7 7 11 2 34 61 49 48 25 Detach 142 | . . 2 1 . 1 1 1 . . . 2 1 . . . 1 2 . . . 1 . 2 . . . 1 1 1 3 4 1 18 35 30 27 6 Swap 342 | 1 4 1 12 6 . 5 5 11 5 1 8 2 . 3 . 7 4 . 2 5 1 14 7 15 7 6 . 10 34 43 24 6 13 10 21 21 28 Drop 487 | . 12 1 10 9 9 2 5 13 7 4 10 12 6 . . 9 10 1 5 2 5 5 4 8 1 5 6 13 13 22 5 6 47 59 44 52 65 Fire 2155 | . 67 36 54 13 . 31 16 54 22 5 26 21 3 10 . 23 4 11 4 33 2 35 23 30 22 31 7 27 67 162 56 12 126 189 300 391 242 Melee 23 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 13 . . 2 5 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 19 | . 4 1 4 6 . . 2 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 255 | . . . . . . . . 16 . 4 . . . 16 . . . 16 . . . 24 8 32 . . . 24 . 8 27 . 8 . . 72 . Rewire 8 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 1 . 3 . 1 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison -8/Materials -8/Garrison -7/Factory -7/Waste -7/Factory (discovered 3 exits: [*Fac] / [*Low] / Gar) -7/Garrison (discovered 2 exits: [*Fac x2]) -6/Factory -6/Waste -6/Factory (discovered 6 exits: *Fac / *Low x2 / *Ext x2 / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Waste -5/Factory (discovered 2 exits: [*Upp] / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: [*Upp] / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Waste -4/Factory -4/Garrison (discovered 3 exits: *Res x3) -3/Research (discovered 3 exits: *Res / *Tes x2) -3/Testing (discovered 2 exits: *Res / Gar) -3/Garrison (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 425 | -10/Materials | Discovered new exit (range 16) 805 | -10/Materials | Discovered new exit (range 5) 990 | -10/Materials | Discovered new exit (range 6) 1064 | -10/Materials | Entered Mines 1134 | -10/Mines | Met a Derelict bent on vengeance 1161 | -10/Mines | Discovered new exit (range 9) 1292 | -10/Mines | Learned Materials trap positions 1310 | -10/Mines | Learned Materials security intel 1542 | -10/Mines | Discovered new exit (range 4) 2099 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2239 | -10/Mines | Excavation squad dispatched 2239 | -10/Mines | A large section of the Mines collapsed 2416 | -10/Mines | Core integrity fell below 50% 2512 | -10/Mines | Entered Materials 2512 | -9/Materials | Accompanied by 1 ally 2512 | -9/Materials | Evolved 2 slots: Utility x2 2513 | -9/Materials | Loaded intel: 16 trap records 3052 | -9/Materials | Discovered new exit (range 13) 3240 | -9/Materials | Identified exit to Mines 3425 | -9/Materials | Entered Mines 3518 | -9/Mines | Found a hidden stash of uninstalled traps 3525 | -9/Mines | Build established: Hauler-Mutant 3601 | -9/Mines | Discovered new exit (range 5) 3839 | -9/Mines | Learned location of Zion (-6) 4207 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4208 | -9/Mines | Discovered new exit (range 5) 4522 | -9/Mines | Discovered new exit (range 5) 4889 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4926 | -9/Mines | Learned location of Storage (-8) 5190 | -9/Mines | Entered Exiles 5216 | -9/Exiles | Discovered new exit (range 15) 5280 | -9/Exiles | Met 8R-AWN 5311 | -9/Exiles | Met EX-HEX 5468 | -9/Exiles | Visited The Gauntlet 5507 | -9/Exiles | Met EX-DEC 5729 | -9/Exiles | Discovered new exit (range 14) 5877 | -9/Exiles | Met EX-BIN 5909 | -9/Exiles | Aligned with FarCom system 5911 | -9/Exiles | Given EX-Vault access code 5993 | -9/Exiles | Opened EX-Vault 6006 | -9/Exiles | Found Field Lobotomy Kit 6012 | -9/Exiles | Found Cloak of Protection 6019 | -9/Exiles | Found Skeleton Box 6064 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6079 | -9/Exiles | Exiles lab attacked by MAIN.C 6244 | -9/Exiles | Stole three prototypes: Cloak of Protection, Skeleton Box, Field Lobotomy Kit 6244 | -9/Exiles | Entered Mines 6255 | -8/Mines | Core integrity fell below 50% 6333 | -8/Mines | Lost 7 parts (2n1u4w) 6454 | -8/Mines | Discovered new exit (range 7) 6802 | -8/Mines | Core integrity fell below 20% 7018 | -8/Mines | Entered Materials 7018 | -8/Materials | Evolved 2 slots: Utility x2 7021 | -8/Materials | Discovered new exit (range 17) 7437 | -8/Materials | Identified exit to Garrison 7442 | -8/Materials | Garrison activated, responded to threat 7547 | -8/Materials | Entered Garrison 7547 | -8/Garrison | Accompanied by 5 allies 7570 | -8/Garrison | Triggered checkpoint 7649 | -8/Garrison | Triggered checkpoint 7672 | -8/Garrison | Triggered checkpoint 7674 | -8/Garrison | Triggered checkpoint 7715 | -8/Garrison | Destroyed 9 combat bots 7748 | -8/Garrison | Triggered checkpoint 7931 | -8/Garrison | Discovered new exit (range 15) 7969 | -8/Garrison | Installed Relay Interface Framework 8008 | -8/Garrison | Build established: Scavenger-Mutant 8306 | -8/Garrison | Triggered checkpoint 8312 | -8/Garrison | Garrison Relay disabled 8601 | -8/Garrison | Build established: Hauler-Mutant 8666 | -8/Garrison | Triggered checkpoint 8735 | -8/Garrison | Garrison Relay disabled 8821 | -8/Garrison | Entered Materials 9431 | -8/Materials | Identified exit to Garrison 9431 | -8/Materials | Entered Garrison 9431 | -8/Garrison | Accompanied by 5 allies 9441 | -8/Garrison | Expanded RIF knowledge: Coupler Efficiency 9492 | -8/Garrison | Triggered checkpoint 9514 | -8/Garrison | Garrison Relay disabled 9640 | -8/Garrison | Triggered checkpoint 9648 | -8/Garrison | Triggered checkpoint 9753 | -8/Garrison | Discovered new exit (range 8) 9771 | -8/Garrison | Entered Factory 9771 | -7/Factory | Accompanied by 3 allies 9771 | -7/Factory | Evolved 2 slots: Utility x2 9773 | -7/Factory | FarCom data flow suspended 11479 | -7/Factory | Sucked down chute 11479 | -7/Factory | Entered Waste 11479 | -7/Waste | Met up with 1 ally sucked down the chute earlier 11480 | -7/Waste | Joined by Warlord forces that had cleared the area 11534 | -7/Waste | Found Damper Plating 11732 | -7/Waste | Build established: Bothacker-Mutant 11940 | -7/Waste | A Compactor rumbled back to life 11940 | -7/Waste | Spotted C-40 Crusher 11947 | -7/Waste | Allies destroyed C-40 Crusher 12003 | -7/Waste | Discovered new exit (range 15) 12130 | -7/Waste | Entered Factory 12130 | -7/Factory | Accompanied by 17 allies 12161 | -7/Factory | Discovered new exit (range 15) 12362 | -7/Factory | Discovered new exit (range 13) 12558 | -7/Factory | Identified exit to Garrison 12558 | -7/Factory | Entered Garrison 12558 | -7/Garrison | Accompanied by 14 allies 12658 | -7/Garrison | Triggered checkpoint 12678 | -7/Garrison | Triggered checkpoint 12744 | -7/Garrison | Discovered new exit (range 9) 12796 | -7/Garrison | Triggered checkpoint 12824 | -7/Garrison | Triggered checkpoint 12881 | -7/Garrison | Discovered new exit (range 8) 12899 | -7/Garrison | Expanded RIF knowledge: Structural Interface 12907 | -7/Garrison | Entered Factory 12907 | -6/Factory | Accompanied by 12 allies 12907 | -6/Factory | Evolved 2 slots: Utility x2 12939 | -6/Factory | Sucked down chute 12939 | -6/Factory | Entered Waste 12981 | -6/Waste | Spotted C-40 Crusher 12984 | -6/Waste | Destroyed C-40 Crusher 12990 | -6/Waste | Destroyed C-40 Crusher 12993 | -6/Waste | Destroyed C-40 Crusher 13008 | -6/Waste | Destroyed C-40 Crusher 13021 | -6/Waste | Spotted C-40 Crusher 13021 | -6/Waste | Destroyed C-40 Crusher 13031 | -6/Waste | Spotted C-40 Crusher 13037 | -6/Waste | Allies destroyed C-40 Crusher 13060 | -6/Waste | Found Damper Plating 13175 | -6/Waste | 12 allies followed down the chute 13201 | -6/Waste | Discovered new exit (range 11) 13418 | -6/Waste | Warlord forces began an assault 13849 | -6/Waste | Entered Factory 13849 | -6/Factory | Accompanied by 28 allies 14136 | -6/Factory | Discovered new exit (range 13) 14469 | -6/Factory | Found Prototype Processor 14469 | -6/Factory | Identified Exp. Signal Interpreter 14620 | -6/Factory | Discovered new exit (range 4) 14664 | -6/Factory | Identified exit to Lower Caves 14664 | -6/Factory | Identified exit to Extension 14868 | -6/Factory | Discovered new exit (range 15) 15038 | -6/Factory | Repaired Adv. Armor Integrity Analyzer 15204 | -6/Factory | Identified exit to Garrison 15214 | -6/Factory | Entered Garrison 15214 | -6/Garrison | Accompanied by 17 allies 15246 | -6/Garrison | Triggered checkpoint 15283 | -6/Garrison | Garrison Relay disabled 15335 | -6/Garrison | Spotted B-75 Beast 15343 | -6/Garrison | Triggered checkpoint 15348 | -6/Garrison | Triggered checkpoint 15384 | -6/Garrison | Allies destroyed B-75 Beast 15439 | -6/Garrison | Discovered new exit (range 10) 15601 | -6/Garrison | Discovered new exit (range 15) 15633 | -6/Garrison | Expanded RIF knowledge: Autooverride 15639 | -6/Garrison | Entered Factory 15639 | -5/Factory | Accompanied by 4 allies 15639 | -5/Factory | Evolved 2 slots: Utility x2 15943 | -5/Factory | Build established: Botlord-Mutant 15974 | -5/Factory | Sucked down chute 15974 | -5/Factory | Entered Waste 15974 | -5/Waste | Met up with 1 ally sucked down the chute earlier 15988 | -5/Waste | Spotted C-40 Crusher 15989 | -5/Waste | EMP discharged 16000 | -5/Waste | 14 allies followed down the chute 16017 | -5/Waste | Destroyed C-40 Crusher 16036 | -5/Waste | Spotted C-40 Crusher 16040 | -5/Waste | Destroyed C-40 Crusher 16043 | -5/Waste | Destroyed C-40 Crusher 16055 | -5/Waste | Spotted C-40 Crusher 16065 | -5/Waste | Spotted C-40 Crusher 16084 | -5/Waste | Destroyed C-40 Crusher 16089 | -5/Waste | EMP discharged 16090 | -5/Waste | Destroyed C-40 Crusher 16112 | -5/Waste | Found Damper Plating 16189 | -5/Waste | EMP discharged 16280 | -5/Waste | Discovered new exit (range 13) 16289 | -5/Waste | EMP discharged 16335 | -5/Waste | Spotted C-40 Crusher 16347 | -5/Waste | Destroyed C-40 Crusher 16389 | -5/Waste | EMP discharged 16489 | -5/Waste | EMP discharged 16583 | -5/Waste | Entered Factory 16643 | -5/Factory | Discovered new exit (range 10) 16847 | -5/Factory | Identified exit to Garrison 16847 | -5/Factory | Entered Garrison 16847 | -5/Garrison | Accompanied by 3 allies 16910 | -5/Garrison | Triggered checkpoint 16922 | -5/Garrison | P-70 Sage assimilated allied G-50 Soldier 16932 | -5/Garrison | Triggered checkpoint 17041 | -5/Garrison | Discovered new exit (range 15) 17123 | -5/Garrison | Garrison Relay disabled 17204 | -5/Garrison | Triggered checkpoint 17277 | -5/Garrison | Discovered new exit (range 12) 17318 | -5/Garrison | Triggered checkpoint 17346 | -5/Garrison | Garrison Relay disabled 17498 | -5/Garrison | Garrison Relay disabled 17541 | -5/Garrison | Discovered new exit (range 15) 17574 | -5/Garrison | Expanded RIF knowledge: Autoassimilate 17585 | -5/Garrison | Entered Factory 17585 | -5/Factory | Accompanied by 4 allies 17740 | -5/Factory | Spotted B-75 Beast 17749 | -5/Factory | Allies destroyed B-75 Beast 17958 | -5/Factory | Discovered new exit (range 14) 18107 | -5/Factory | Identified exit to Garrison 18107 | -5/Factory | Entered Garrison 18107 | -5/Garrison | Accompanied by 1 ally 18206 | -5/Garrison | Spotted B-75 Beast 18209 | -5/Garrison | Triggered checkpoint 18209 | -5/Garrison | Triggered checkpoint 18213 | -5/Garrison | Assimilated B-75 Beast with FLK Orb 18234 | -5/Garrison | Triggered checkpoint 18325 | -5/Garrison | Build established: Bothacker-Mutant 18365 | -5/Garrison | Garrison Relay disabled 18408 | -5/Garrison | Discovered new exit (range 15) 18634 | -5/Garrison | Triggered checkpoint 18670 | -5/Garrison | Garrison Relay disabled 18674 | -5/Garrison | Build established: Botlord-Mutant 18689 | -5/Garrison | Discovered new exit (range 15) 18846 | -5/Garrison | Triggered checkpoint 18907 | -5/Garrison | Discovered new exit (range 11) 18940 | -5/Garrison | Expanded RIF knowledge: Autoassimilate 18974 | -5/Garrison | Triggered checkpoint 19001 | -5/Garrison | Garrison Relay disabled 19056 | -5/Garrison | Entered Factory 19056 | -4/Factory | Accompanied by 3 allies 19056 | -4/Factory | Evolved 2 slots: Utility x2 19416 | -4/Factory | Fabricated P-60 Hacker? 19424 | -4/Factory | Discovered new exit (range 15) 19526 | -4/Factory | Repaired Arm. Huge Wheel 19623 | -4/Factory | Sucked down chute 19623 | -4/Factory | Entered Waste 19638 | -4/Waste | EMP discharged 19645 | -4/Waste | Destroyed C-40 Crusher 19652 | -4/Waste | Found Damper Plating 19680 | -4/Waste | Spotted C-40 Crusher 19692 | -4/Waste | Destroyed C-40 Crusher 19703 | -4/Waste | Destroyed C-40 Crusher 19735 | -4/Waste | 6 allies followed down the chute 19738 | -4/Waste | EMP discharged 19742 | -4/Waste | Spotted C-40 Crusher 19744 | -4/Waste | Destroyed C-40 Crusher 19747 | -4/Waste | Destroyed C-40 Crusher 19750 | -4/Waste | Destroyed C-40 Crusher 19765 | -4/Waste | Discovered new exit (range 15) 19777 | -4/Waste | Found Damper Plating 19838 | -4/Waste | EMP discharged 19938 | -4/Waste | EMP discharged 20038 | -4/Waste | EMP discharged 20114 | -4/Waste | Entered Factory 20114 | -4/Factory | Accompanied by 3 allies 20397 | -4/Factory | Garrison activated, responded to threat 20411 | -4/Factory | Identified exit to Garrison 20411 | -4/Factory | Entered Garrison 20411 | -4/Garrison | Accompanied by 3 allies 20467 | -4/Garrison | Garrison Relay disabled 20530 | -4/Garrison | Spotted B-86 Titan 20533 | -4/Garrison | Assimilated B-86 Titan with FLK Orb 20536 | -4/Garrison | Triggered checkpoint 20552 | -4/Garrison | Triggered checkpoint 20564 | -4/Garrison | Triggered checkpoint 20582 | -4/Garrison | Triggered checkpoint 20650 | -4/Garrison | Destroyed 7 combat bots 20702 | -4/Garrison | Discovered new exit (range 12) 20734 | -4/Garrison | Expanded RIF knowledge: Patrol Navigation 20831 | -4/Garrison | Discovered new exit (range 11) 21002 | -4/Garrison | Triggered checkpoint 21047 | -4/Garrison | Garrison Relay disabled 21185 | -4/Garrison | Garrison Relay disabled 21262 | -4/Garrison | Discovered new exit (range 8) 21275 | -4/Garrison | Entered Research 21275 | -3/Research | Evolved 2 slots: Power x1, Utility x1 21365 | -3/Research | Found Exp. Terrain Scan Processor 21659 | -3/Research | Found Prototype Launcher 21719 | -3/Research | Discovered new exit (range 5) 21746 | -3/Research | Identified Hellfire Missile Launcher 22280 | -3/Research | Found Prototype Launcher 22295 | -3/Research | Identified Adv. Micro-nuke Launcher 22502 | -3/Research | Repaired Adv. Force Field 22642 | -3/Research | Spotted B-86 Titan 22645 | -3/Research | Assimilated B-86 Titan with FLK Orb 22659 | -3/Research | Identified exit to Testing 22893 | -3/Research | Entered Testing 22893 | -3/Testing | Accompanied by 4 allies 22996 | -3/Testing | Garrison activated, responded to threat 23130 | -3/Testing | Found Null Cannon 23159 | -3/Testing | Spotted Striker 23161 | -3/Testing | Spotted Striker 23166 | -3/Testing | Garrison activated, responded to threat 23190 | -3/Testing | P-80 Master assimilated allied Veteran 8e 23235 | -3/Testing | Found Exp. Hacking Suite 23246 | -3/Testing | Found Exp. Thermal Defense Suite 23380 | -3/Testing | Found Cld. Nova Cannon 23426 | -3/Testing | First assault squad dispatched 23790 | -3/Testing | Found Prototype Special Weapon 23790 | -3/Testing | Identified Gui. Remote Datajack 23856 | -3/Testing | Found Imp. Potential Cannon 23860 | -3/Testing | Found Potential Cannon 23966 | -3/Testing | Found Ghost Barrier 24241 | -3/Testing | Build established: Bothacker-Mutant 24478 | -3/Testing | Discovered new exit (range 16) 24561 | -3/Testing | Found Z-bomb Delivery System 24665 | -3/Testing | Found Hyp. Multirail 24734 | -3/Testing | Found AEGIS Remote Shield 24797 | -3/Testing | Fabricated Quantum Capacitor (x2) 24959 | -3/Testing | Destroyed 8 combat bots 24982 | -3/Testing | Exp. Hacking Suite fried by hacking feedback 25269 | -3/Testing | Found SHELL Armor 25398 | -3/Testing | Identified exit to Garrison 25398 | -3/Testing | Entered Garrison 25421 | -3/Garrison | Build established: Wizard-Mutant 25464 | -3/Garrison | Garrison Relay disabled 25530 | -3/Garrison | Triggered checkpoint 25530 | -3/Garrison | Triggered checkpoint 25562 | -3/Garrison | Triggered checkpoint 25626 | -3/Garrison | Destroyed 9 combat bots 25627 | -3/Garrison | Lost 3 parts (1p1n1w) 25628 | -3/Garrison | Triggered checkpoint 25784 | -3/Garrison | Discovered new exit (range 10) 25807 | -3/Garrison | Expanded RIF knowledge: Crosswire 25980 | -3/Garrison | Discovered new exit (range 8) 26085 | -3/Garrison | Discovered new exit (range 12) 26138 | -3/Garrison | Triggered checkpoint 26158 | -3/Garrison | Garrison Relay disabled 26285 | -3/Garrison | Triggered checkpoint 26439 | -3/Garrison | Build established: Botlord-Mutant 26549 | -3/Garrison | Triggered checkpoint 26566 | -3/Garrison | Garrison Relay disabled 26825 | -3/Garrison | Entered Research 26825 | -2/Research | Accompanied by 7 allies 26825 | -2/Research | Evolved 2 slots: Utility x2 26961 | -2/Research | Fabricated P-80 Master? 27213 | -2/Research | Fabricated P-80 Master? 27221 | -2/Research | Local fabrication network quarantined 27257 | -2/Research | Discovered new exit (range 52) 27258 | -2/Research | Identified exit to Quarantine 27346 | -2/Research | Master 9a assimilated hostile G-73 Enforcer 27531 | -2/Research | Entered Quarantine 27667 | -2/Quarantine | Found Subatomic Replicator 27819 | -2/Quarantine | Met incapacitated Sigix Warrior 27819 | -2/Quarantine | Lockdown squad dispatched 27822 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 27825 | -2/Quarantine | Unlocked Sigix quarantine chamber 27904 | -2/Quarantine | Spotted Lightning 27904 | -2/Quarantine | Spotted Lightning 27904 | -2/Quarantine | Spotted Lightning 27916 | -2/Quarantine | Destroyed Lightning 27922 | -2/Quarantine | Destroyed Lightning 27927 | -2/Quarantine | Destroyed Lightning 27995 | -2/Quarantine | Found EMDS 28473 | -2/Quarantine | Garrison activated, responded to threat 28668 | -2/Quarantine | Found Exp. Targeting Computer 28834 | -2/Quarantine | Discovered new exit (range 9) 29045 | -2/Quarantine | Destroyed 7 combat bots 29276 | -2/Quarantine | Found Core Stripper 29369 | -2/Quarantine | Spotted Fortress 29380 | -2/Quarantine | Destroyed Fortress 29390 | -2/Quarantine | Found Prototype Reactor 29390 | -2/Quarantine | Identified Vortex Chain Reactor 29394 | -2/Quarantine | Found Vortex Chain Reactor 29399 | -2/Quarantine | Found Prototype Device 29399 | -2/Quarantine | Identified Exp. Force Field 29402 | -2/Quarantine | Found Prototype Device 29402 | -2/Quarantine | Identified Thermal Barrier 29642 | -2/Quarantine | Found Core Cannon 30100 | -2/Quarantine | Discovered new exit (range 6) 30148 | -2/Quarantine | Entered Section 7 30148 | -2/Section 7 | Accompanied by 1 ally 30272 | -2/Section 7 | Spotted S7 Guard 30290 | -2/Section 7 | Destroyed S7 Guard 30304 | -2/Section 7 | Found Core Membrane 30304 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 30446 | -2/Section 7 | Spotted S7 Guard 30476 | -2/Section 7 | Destroyed S7 Guard 30529 | -2/Section 7 | Used Subatomic Replicator to replicate Integrated Heat Negator 30530 | -2/Section 7 | Found Integrated Heat Negator 30530 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+2%) 30533 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+2%) 30672 | -2/Section 7 | Found Integrated Reactor 30672 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 30788 | -2/Section 7 | Spotted Alpha 7 30793 | -2/Section 7 | Spotted Alpha 7 30829 | -2/Section 7 | Destroyed Alpha 7 30882 | -2/Section 7 | Destroyed Alpha 7 30913 | -2/Section 7 | Spotted Executioner 30915 | -2/Section 7 | Spotted Executioner 30918 | -2/Section 7 | Destroyed Executioner 30923 | -2/Section 7 | Destroyed Executioner 30939 | -2/Section 7 | Found Exp. Targeting Computer 30950 | -2/Section 7 | Found Exp. Target Analyzer 30953 | -2/Section 7 | Found Exp. Core Analyzer 31136 | -2/Section 7 | Found Integrity Redistributor 31136 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-272) 31148 | -2/Section 7 | Found Integrity Redistributor 31151 | -2/Section 7 | Found Integrity Redistributor 31214 | -2/Section 7 | Found LRC Insulator 31214 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 31237 | -2/Section 7 | Found LRC Boosters 31237 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 31495 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 31754 | -2/Section 7 | Spotted B-90 Cyclops 31917 | -2/Section 7 | Found Integrated Dissipator 31917 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 31926 | -2/Section 7 | Spotted B-90 Cyclops 31968 | -2/Section 7 | Discovered new exit (range 12) 31999 | -2/Section 7 | Destroyed B-90 Cyclops 32230 | -2/Section 7 | Found Exp. Weapon Cycler 32439 | -2/Section 7 | First assault squad dispatched 32487 | -2/Section 7 | Destroyed 8 combat bots 32505 | -2/Section 7 | Entered Access 32505 | -1/Access | Evolved 2 slots: Power x2 32867 | -1/Access | Garrison activated, responded to threat 33002 | -1/Access | Identified exit to Command 33013 | -1/Access | Found Quantum Capacitor 33021 | -1/Access | Spotted B-99 Colossus 33657 | -1/Access | Garrison activated, responded to threat 34019 | -1/Access | Garrison activated, responded to threat 34026 | -1/Access | Energy Cycler disabled 34081 | -1/Access | Destroyed 9 combat bots 34251 | -1/Access | Fabricated Exp. Terrain Scanner? 34467 | -1/Access | Garrison activated, responded to threat 34491 | -1/Access | P-80 Master assimilated allied Enforcer 10g 34505 | -1/Access | First assault squad dispatched 34531 | -1/Access | Destroyed 9 combat bots 34554 | -1/Access | Used Integrity Redistributor, redistributed integrity from core (-206) 34724 | -1/Access | Entered Command 34920 | -1/Command | Destroyed M Guard 34920 | -1/Command | Spotted Combat Programmer 34922 | -1/Command | Spotted M Guard 34925 | -1/Command | Destroyed M Guard 34925 | -1/Command | Spotted Combat Programmer 34963 | -1/Command | Found Zero-point Reactor 35046 | -1/Command | Destroyed Combat Programmer 35054 | -1/Command | Destroyed Combat Programmer 35054 | -1/Command | Destroyed all MAIN.C guards 35059 | -1/Command | Found Prototype Special Weapon 35059 | -1/Command | Identified Exp. Remote Datajack 35104 | -1/Command | Found Zero-point Reactor 35154 | -1/Command | Found EMDS 36024 | -1/Command | First assault squad dispatched 36103 | -1/Command | Found Exp. Remote Datajack 37896 | -1/Command | Build established: Commander-Mutant 37959 | -1/Command | Met MAIN.C 37959 | -1/Command | 0b10 Conduit disabled 37962 | -1/Command | Destroyed MAIN.C Shell 37964 | -1/Command | MAIN.C activated Command garrisons 38005 | -1/Command | Destroyed MAIN.C 38050 | -1/Command | Spotted B-99 Colossus 38056 | -1/Command | Allies destroyed B-99 Colossus 38279 | -1/Command | Build established: Generator-Mutant 39667 | -1/Command | Discovered new exit (range 8) 40248 | -1/Command | Found Unknown Device 40248 | -1/Command | Identified Adv. Force Booster 40267 | -1/Command | Found Quantum Capacitor 41223 | -1/Command | Found Prototype Device 41236 | -1/Command | Identified Exp. Shield Generator 41982 | -1/Command | Spotted B-99 Colossus 42188 | -1/Command | Found Exp. Targeting Computer 42208 | -1/Command | Discovered new exit (range 8) 42227 | -1/Command | Found Exp. Core Analyzer 43193 | -1/Command | Warped through subspace to slip node 43193 | -1/Command | Discovered new exit (range 5) 43205 | -1/Command | Entered Access_0 43206 | -1/Access_0 | Met Architect 43223 | -1/Access_0 | Destroyed A8 43234 | -1/Access_0 | Architect warped through subspace 43324 | -1/Access_0 | Architect warped through subspace 43358 | -1/Access_0 | Architect warped through subspace 43383 | -1/Access_0 | Assimilated Enhanced Hunter with FLK Orb 43395 | -1/Access_0 | Architect warped through subspace 43407 | -1/Access_0 | Found Exp. Phase Shifter 43410 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-134) 43414 | -1/Access_0 | Found Exp. Targeting Computer 43429 | -1/Access_0 | Architect warped through subspace 43457 | -1/Access_0 | Architect warped through subspace 43476 | -1/Access_0 | A6 warped into view 43479 | -1/Access_0 | Destroyed A6 43486 | -1/Access_0 | Architect warped through subspace 43513 | -1/Access_0 | Architect warped through subspace 43547 | -1/Access_0 | Architect warped through subspace 43553 | -1/Access_0 | Subspace Access Node disabled 43580 | -1/Access_0 | Architect warped through subspace 43583 | -1/Access_0 | Subspace Access Node disabled 43630 | -1/Access_0 | Subspace Access Node disabled 43641 | -1/Access_0 | Architect warped through subspace 43668 | -1/Access_0 | Architect warped through subspace 43684 | -1/Access_0 | Architect warped through subspace 43700 | -1/Access_0 | Architect warped through subspace 43711 | -1/Access_0 | Core integrity fell below 50% 43712 | -1/Access_0 | Architect warped through subspace 43722 | -1/Access_0 | Architect warped through subspace 43730 | -1/Access_0 | Architect warped through subspace 43737 | -1/Access_0 | Architect warped through subspace 43744 | -1/Access_0 | Architect warped through subspace 43767 | -1/Access_0 | Architect warped through subspace 43771 | -1/Access_0 | Architect warped through subspace 43777 | -1/Access_0 | Subspace Access Node disabled 43787 | -1/Access_0 | Lost 4 parts (3u1w) 43831 | -1/Access_0 | A5 warped into view 43844 | -1/Access_0 | Destroyed A5 43989 | -1/Access_0 | Found Integrated Reactor 43989 | -1/Access_0 | Installed Integrated Reactor, increased core energy generation (+2%) 44179 | -1/Access_0 | Found Integrated Dissipator 44179 | -1/Access_0 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 44367 | -1/Access_0 | Destroyed A2 44373 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 44377 | -1/Access_0 | Found Exp. Phase Shifter 44396 | -1/Access_0 | A4 warped into view 44409 | -1/Access_0 | Destroyed A4 44502 | -1/Access_0 | Started Test 138-B, establishing a local singularity 44877 | -1/Access_0 | Found Sigix Corpse 45284 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 45700 | -1/Access_0 | Found Prototype Launcher 45700 | -1/Access_0 | Identified Com. Tesla Bomb Launcher 45704 | -1/Access_0 | Found Prototype Launcher 45704 | -1/Access_0 | Identified Mni. Smartbomb Launcher 45707 | -1/Access_0 | Found Prototype Device 45707 | -1/Access_0 | Identified EM Disruption Field 45916 | -1/Access_0 | Found Prototype Device 45916 | -1/Access_0 | Identified Desublimator 46043 | -1/Access_0 | A3 warped into view 46053 | -1/Access_0 | Destroyed A3 46060 | -1/Access_0 | Found Prototype Device 46060 | -1/Access_0 | Identified ST Field Compressor 46229 | -1/Access_0 | Found Stasis Generator 46353 | -1/Access_0 | Found Prototype Device 46353 | -1/Access_0 | Identified Exp. Sensor Array 46428 | -1/Access_0 | Destroyed Architect 46429 | -1/Access_0 | Architect triggered a singularity event 46429 | -1/Access_0 | Warped through subspace to slip node 46429 | -1/Access_0 | Discovered new exit (range 8) 46438 | *** | Escaped singularity! Last Messages --------------- 46355_ Dropped Exp. Sensor Array. 46358_ Acquired Thermal Barrier. 46418_ Dropped EMDS. 46420_ Acquired EMDS. 46422_ Architect suffers critical hit. 46423_ Destroyed Prototype Hover Unit. 46428_ Architect: "If I can't win, no one wins!" 46428_ Architect destroyed. 46429_ A0_COM: Initiating irreversible singularity event. Goodbye. 46429_ Warped through subspace, drawn to slip node. 46429_ EXIT=FOUND 46430_ A0_COM: 10. 46431_ A0_COM: 9. 46432_ A0_COM: 8. 46433_ A0_COM: 7. 46434_ A0_COM: 6. 46435_ A0_COM: 5. 46436_ A0_COM: 4. 46437_ A0_COM: 3. 46438_ A0_COM: 2. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????###??#??? | | ##?????????????????????????????????????####???##?# | | ####???????????????????????????????######?#####?## | | ########?????????????????????????################# | | ########?#??????????????????????################## | | ###########?##????#?????????#?#################### | | ################?#??#??##??############?########## | | ##########################?####################### | | ################################################## | | ################################################## | | #######################?########################## | | ################################################## | | ################################################## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 190 Coolant Potential 120 Energy Generation 155 Energy Capacity 1300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 30 Terrain Scan Density 1010 Cloak Strength 5 Power Amplification 40 Armor Coverage 1425 Resistance: TH 50 Resistance: EM 100 Weapon Shielding 90 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 24 Target Analysis 12 Armor Integrity Analysis 66 Recoil Reduction 2 Energy Filtering 50 Particle Charging 25 Force Boost 5 Offensive Hacking 44 Defensive Hacking 20 Item Schematics ----------------- Quantum Capacitor | -3/Testing | Hacked Exp. Terrain Scanner | -2/Quarantine | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Mines | Hacked P-60 Hacker | -6/Factory | Hacked P-70 Sage | -4/Factory | Hacked P-80 Master | -3/Research | Hacked H-77 Assassin | -3/Testing | Hacked M-36 Artificer | -2/Quarantine | Hacked Fabricated ------------ P-60 Hacker | x2 | -4/Factory Quantum Capacitor | x2 | -3/Testing P-80 Master | x2 | -2/Research P-80 Master | x2 | -2/Research Exp. Terrain Scanner | x1 | -1/Access Alien Tech Used ----------------- Core Stripper Core Membrane Subatomic Replicator Integrated Heat Negator Integrated Reactor Integrity Redistributor LRC Insulator LRC Boosters Integrated Dissipator High-powered Transdimensional Reconstructor Stasis Generator Achievements -------------- None Challenges ------------ None Game ------ Seed MissileShockCloak Manual? 0 Play Time 08:39:39 Cumulative 1194.5 hours Start 2020.04.18 @ 15:00:59 End 2020.04.19 @ 20:46:21 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 395 Rogue 395 Adventurer 0 Explorer 0 Win Type 6 Total 256 Types 214/7/14/4/3/2/12 Lore% 99 Gallery% 101 Achievement% 94 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e6c3d00d-7807-4508-a280-2604ed946dde