Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.16 @ 17:41:39 Player: Megaknight51 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (76) 380 Value Destroyed (3247) 3247 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (3226) 3226 TOTAL SCORE: 11593 Bonus ------- High Alert Combat Kills 80 Follower Combat Kills 2146 Entered Garrisons 200 Used RIF Installer 500 Met Data Miner 300 Cogmind --------- Core Integrity 753/850 Matter 279/300 Energy 150/150 System Corruption 1% Temperature Cool (0) Movement Rolling (125) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (3) --- Armored Wheel Armored Huge Wheel > --- UTILITY (5) ------ Improved Cooling System Huge Storage Unit Makeshift Light Armor Plating Gun Armor Relay Coupler [Hunter] (3) > --- WEAPON (6) ------- Heavy Ion Cannon Advanced Assault Cannon Remote Datajack > --- INVENTORY (25) --- Deuterium Engine Light Fission Core Compact Wheel Compact Wheel Improved Cooling System Improved Cooling System Improved Cooling System Large Matter Pod (150) Large Matter Pod (150) High-capacity Matter Pod (200) Compact Matter Pod (44) Hardened Medium Armor Plating Hardened Medium Armor Plating Improved System Shield Relay Coupler [NC] (28) Relay Coupler [NC] (22) Relay Coupler [Sentry] (20) Relay Coupler [Sentry] (24) Relay Coupler [Sentry] (19) Relay Coupler [Heavy] (11) Relay Coupler [Behemoth] (11) Plasma Cannon Heavy Ion Cannon Power Maul Power Maul Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Armored Treads Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Huge Storage Unit Makeshift Light Armor Plating Gun Armor > --- WEAPON ----------- Heavy Ion Cannon Heavy Ion Cannon 1B-0RG's Assimilator Remote Datajack > --- INVENTORY -------- Deuterium Engine Deuterium Engine Light Angular Momentum Engine Wheel Compact Wheel Armored Wheel Improved Cooling System Large Matter Pod Large Matter Pod High-capacity Matter Pod Hardened Medium Armor Plating Hardened Medium Armor Plating Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Hunter] Relay Coupler [Heavy] Relay Coupler [Behemoth] Plasma Cannon Remote Datajack Power Maul Power Maul [Rating: 125] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Propulsion Wheel Treads Armored Treads Wheel Wheel Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [NC] Protection Gun Armor Weapon 1B-0RG's Assimilator Energy Gun Heavy Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Slug Cannon Special Weapon Remote Datajack Impact Weapon Power Maul Slashing Weapon Chainsword Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Gar Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . . 4 . 2 . . . . 2 Power . | . . . . . . . . . . . . Propulsion 1 | . . . . 1 . . . . . . . Utility 3 | . . . . 1 . 1 . . . . 1 Weapon 4 | . . . . 2 . 1 . . . . 1 Parts Attached 80 | 7 4 . . 29 9 13 3 6 . 3 6 Power 7 | 1 . . . 3 2 1 . . . . . Engine 3 | 1 . . . 2 . . . . . . . Core 4 | . . . . 1 2 1 . . . . . Reactor . | . . . . . . . . . . . . Propulsion 17 | 2 . . . 8 3 1 2 1 . . . Treads 4 | . . . . 2 1 1 . . . . . Leg . | . . . . . . . . . . . . Wheel 13 | 2 . . . 6 2 . 2 1 . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 22 | 1 2 . . 5 2 5 . 3 . 2 2 Device 9 | . . . . 4 1 2 . 1 . 1 . Storage 4 | 1 1 . . 1 . . . . . 1 . Processor 2 | . 1 . . . . 1 . . . . . Hackware 4 | . . . . . . 2 . . . . 2 Protection 3 | . . . . . 1 . . 2 . . . Artifact . | . . . . . . . . . . . . Weapon 34 | 3 2 . . 13 2 6 1 2 . 1 4 Energy Gun 12 | 2 . . . 10 . . . . . . . Energy Cannon 9 | . 2 . . . 1 3 1 . . 1 1 Ballistic Gun 3 | 1 . . . 2 . . . . . . . Ballistic Cannon 2 | . . . . . . . . 1 . . 1 Launcher . | . . . . . . . . . . . . Special Weapon 4 | . . . . . . 2 . 1 . . 1 Impact Weapon 2 | . . . . 1 . . . . . . 1 Slashing Weapon 1 | . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . Unidentified Prototypes 4 | . . . . 3 1 . . . . . . Parts Lost 14 | . . . . 4 2 1 1 2 . 1 3 Power . | . . . . . . . . . . . . Propulsion 6 | . . . . 2 2 . 1 . . . 1 Utility 2 | . . . . 1 . . . 1 . . . Weapon 6 | . . . . 1 . 1 . 1 . 1 2 Highest Loss Streak 2 | . . . . 1 1 1 1 2 . 1 1 To Critical Strikes . | . . . . . . . . . . . . Average Backups 22 | 1 5 10 12 20 23 24 25 25 25 24 24 Power 2 | . 1 1 1 3 3 3 3 3 3 3 2 Propulsion 1 | . 2 2 2 1 . . . . 2 2 2 Utility 12 | . . . 2 7 11 16 17 16 15 15 15 Weapon 5 | . 2 7 7 7 7 4 4 4 4 3 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 59 | . . . . 22 9 3 . 3 . . 22 Power 11 | . . . . 7 . . . . . . 4 Propulsion 2 | . . . . . . . . . . . 2 Utility 25 | . . . . 6 2 1 . 2 . . 14 Weapon 21 | . . . . 9 7 2 . 1 . . 2 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 76 | . 96 100 100 94 72 64 67 68 66 66 69 Engine 2 | . 14 14 14 4 . . . . . . . Core 5 | . . . . 3 6 6 6 6 6 6 5 Treads 5 | . . . . 6 6 6 6 6 6 6 2 Wheel 12 | . 28 28 28 18 12 6 7 12 6 6 8 Device 4 | . . . . 8 7 3 . . . . 10 Storage 7 | . 22 14 14 9 7 6 6 6 6 6 5 Processor 3 | . 2 14 14 9 2 1 . . . . . Hackware 2 | . . . . . . 6 13 4 . . . Protection 6 | . . . . . 4 6 6 12 20 19 11 Energy Gun 7 | . 9 . . 24 12 . . . . . . Energy Cannon 5 | . 9 28 28 3 2 3 6 . . . 10 Ballistic Gun 1 | . 9 . . 5 . . . . . . . Ballistic Cannon 1 | . . . . . . . . 5 6 5 . Special Weapon 2 | . . . . . . 5 6 4 6 6 1 Special Melee Weapon 3 | . . . . . 4 6 6 6 6 6 5 Peak Build Rating 125 | 6 11 12 19 40 104 112 112 116 115 117 125 Average Rating 81 | 5 8 11 13 35 80 110 110 106 115 115 122 On Entrance 63 | . 6 11 12 19 38 104 112 107 115 115 117 Avg Prop Armor Cover (%) 8 | . . . . 9 9 9 9 8 6 6 7 Naked Turns . | . . . . . . . . . . . . Heaviest Build 171 | 14 98 93 93 103 155 158 155 166 166 166 171 Greatest Support 42 | 26 26 26 26 42 38 28 28 28 28 28 40 Greatest Overweight (x) 15 | 1 3 3 3 10 10 5 15 7 5 5 6 Average Overweight (x) 4 | . 2 3 3 4 5 5 5 6 5 5 4 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 22 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 4 10 13 19 25 25 25 25 25 25 25 25 Average Carried 23 | 2 5 10 14 24 24 24 24 24 25 24 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 4 10 13 19 25 25 25 25 25 25 25 25 Class Distribution -------------------- 51% | Bothacker-Mutant 14% | Scavenger-Gunner 12% | Mutant 11% | Gunner 4% | Bothacker-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Lower Caves Bothacker-Mutant | -7/Lower Caves Bothacker-Mutant | -7/Data Miner Bothacker-Mutant | -6/Proximity Caves Bothacker-Mutant | -6/Factory Resources | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Sub Mat Gar Fac Low Low Dat Pro Fac Matter Collected 5629 | 283 . 54 . 1094 591 1398 587 523 . 377 722 Remotely . | . . . . . . . . . . . . Salvage Created 3474 | 192 . 20 . 1754 770 69 . 82 . 99 488 Parts 157 | 19 . 2 . 92 17 3 . 4 . 3 17 Haulers Intercepted 5 | . . . . 5 . . . . . . . Recyclers Shooed 3 | 1 . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . . . 9 13 . 20 . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Gar Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 51 | . . 1 . 26 10 2 . 3 . 3 6 Guns 27 | . . . . 20 7 . . . . . . Cannons 21 | . . 1 . 4 2 2 . 3 . 3 6 Classes Destroyed 16 | 2 . 1 . 8 1 . . . . . 4 Worker 2 | . . . . 2 . . . . . . . Builder 6 | . . . . 4 . 1 . . . . 1 Tunneler 5 | 5 . . . . . . . . . . . Hauler 5 | . . . . 5 . . . . . . . Recycler 4 | 1 . . . 2 . . . . . . 1 Operator 1 | . . . . 1 . . . . . . . Watcher 1 | . . . . . . . . . . . 1 Swarmer 8 | . . 1 . 3 . 1 . 2 . 1 . Saboteur 1 | . . . . . 1 . . . . . . Grunt 25 | . . . . 13 6 1 . 1 . 2 2 Brawler 2 | . . . . 1 1 . . . . . . Duelist 2 | . . . . 2 . . . . . . . Sentry 11 | . . . . 7 3 . . . . . 1 Specialist 1 | . . . . . . . . . . . 1 Hunter 1 | . . . . . . . . . . . 1 Programmer 1 | . . . . . . . . . . . 1 Best Kill Streak 5 | 2 . 1 . 4 5 1 . 2 . 1 3 Combat Bots Only 5 | . . 1 . 3 5 1 . 2 . 1 2 Max Kills in Single Turn 2 | 1 . 1 . 2 1 1 . 1 . 1 1 Gunslinging 1 | . . . . 1 . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Sub Mat Gar Fac Low Low Dat Pro Fac Hostile Shots Fired 451 | . . 4 . 105 94 66 23 32 . 57 70 Missed 161 | . . 1 . 31 26 30 6 9 . 26 32 Hits 290 | . . 3 . 74 68 36 17 23 . 31 38 Melee 6 | . . . . . 5 . . . . 1 . Projectile 284 | . . 3 . 74 63 36 17 23 . 30 38 AOE 7 | . . . . . 6 . . . . . 1 Critical Strikes 11 | . . . . 2 7 . . 2 . . . Part Disruptions 2 | . . . . . . 1 . . . . 1 Damage Taken 5236 | . . 22 . 1113 1257 758 308 409 . 565 804 Core 707 | . . . . 89 229 58 85 59 . 90 97 Absorbed by Shields 8 | . . . . . 8 . . . . . . Regen/Repaired (Parts) 780 | . . . . 69 188 291 79 46 . 6 101 Core Remaining (%) 75 | 100 . . 100 . 42 . . . . 58 . Volleys Fired 257 | 9 . 3 2 73 54 36 8 9 . 29 34 Largest 4 | 2 . 2 2 4 4 1 1 1 . 1 2 Hottest 258 | 70 . 136 136 258 249 80 65 80 . 65 130 Shots Fired 537 | 18 . 6 4 280 93 36 8 9 . 29 54 Gun 337 | 18 . . . 257 62 . . . . . . Cannon 176 | . . 6 4 23 31 26 8 9 . 29 40 Launcher . | . . . . . . . . . . . . Special 24 | . . . . . . 10 . . . . 14 Kinetic 111 | 9 . . . 68 . . . 8 . 26 . Thermal 402 | 9 . 6 4 212 93 26 8 1 . 3 40 Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 20 | 6 . 6 . 15 20 8 2 5 . 4 9 Robot Miss Streak 6 | 1 . 3 . 3 2 2 4 6 . 3 4 Penetration Max . | . . . . . . . . . . . . Secondary Targets 6 | . . . . 6 . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . Shots Hit Robots 335 | 13 . 3 . 171 72 17 2 5 . 14 38 Core Hits 115 | 7 . 1 . 60 22 3 . 3 . 5 14 Critical Kills 2 | . . . . . 1 . . . . 1 . Critical Parts Destroyed 6 | . . . . . 1 . . 2 . 2 1 Critical Strikes 18 | . . . . 7 5 . . 2 . 3 1 Burn 10 | . . . . 7 3 . . . . . . Destroy 5 | . . . . . . . . 2 . 3 . Smash 3 | . . . . . 2 . . . . . 1 Melee Attacks 42 | . . . . 4 24 8 . . . . 6 Impact 42 | . . . . 4 24 8 . . . . 6 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 4 | . . . . . 1 1 . . . . 2 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7623 | 158 . 61 . 3136 2169 354 78 168 . 483 1016 Guns 3632 | 158 . . . 2750 724 . . . . . . Cannons 2691 | . . 61 . 386 434 268 78 168 . 480 816 Explosions . | . . . . . . . . . . . . Melee 1297 | . . . . . 1011 86 . . . . 200 Ramming 3 | . . . . . . . . . . 3 . Kinetic 1213 | 60 . . . 585 . . . 142 . 426 . Thermal 5110 | 98 . 61 . 2551 1158 268 78 26 . 54 816 Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact 1297 | . . . . . 1011 86 . . . . 200 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . . . . 2 5 . . . . 2 1 Average Corruption 2 | . . . . 2 3 . . . . 2 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 57 | . . . . 19 27 . . . . 4 7 Message Errors 12 | . . . . 6 5 . . . . . 1 Matter Fused 19 | . . . . 3 10 . . . . 2 4 Heat Flow Errors 4 | . . . . 2 1 . . . . 1 . Energy Discharges 7 | . . . . 2 4 . . . . . 1 Parts Rejected 3 | . . . . 2 . . . . . . 1 Parts Fused 1 | . . . . . 1 . . . . . . Data Loss (minor) 5 | . . . . . 5 . . . . . . Data Loss (major) 1 | . . . . 1 . . . . . . . Misfires 2 | . . . . 1 1 . . . . . . Alerts 1 | . . . . . . . . . . 1 . Weapon Failures 2 | . . . . 2 . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 319 | . . . . . 52 72 . . . . 195 Projectiles 37 | . . . . . 4 8 . . . . 25 Explosions . | . . . . . . . . . . . . Melee 282 | . . . . . 48 64 . . . . 170 Knockbacks 5 | . . . . . . 1 . 2 . 1 1 Impact 2 | . . . . . . 1 . . . . 1 Kinetic 3 | . . . . . . . . 2 . 1 . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 1 | . . . . . . . . . . 1 . Shots . | . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 359 | 27 . 150 15 359 292 58 105 100 . 132 . Average Temperature 86 | 11 . 66 10 109 123 21 51 44 . 29 . Received Heat Transfer 1544 | . . . . 522 377 153 33 153 . 216 90 Effects 6 | . . . . 3 3 . . . . . . Energy Bleed 3 | . . . . 3 . . . . . . . Interference 3 | . . . . . 3 . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 1 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 5 | . . . . . 1 1 . . . . 3 Impact Corruptions 7 | . . . . . 2 2 . . . . 3 Robots Melted 4 | . . . . 3 1 . . . . . . Combat Hostiles 3 | . . . . 2 1 . . . . . . Parts Melted 26 | 1 . 1 . 13 7 . . . . . 4 Heat Transferred 9966 | 296 . 111 . 5624 2220 370 111 50 . 74 1110 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Gar Fac Low Low Dat Pro Fac Maximum Alert Level 3 | . . . . 1 3 2 . . . . 1 Low Security (%) 42 | 100 100 100 . 47 3 . . . . . 99 Level 1 22 | . . . . 52 24 5 . . . . . Level 2 28 | . . . . . 44 94 . . . . . Level 3 6 | . . . . . 27 . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 1094 | 10 3 68 . 279 1094 597 . . . . 200 Initial 564 | . 3 . . . 162 564 . . . . 128 Average 285 | 2 . 6 . 165 554 499 . . . . 81 Influence Increases 4098 | 30 . 90 . 885 1073 637 132 300 . 394 557 Destroy 0b10 Robot/C 2380 | . . 60 . 520 560 420 100 200 . 260 260 Destroy 0b10 Robot/NC 160 | 30 . . . 70 15 10 . . . . 35 Destroy Leader 334 | . . 10 . 130 20 70 10 10 . 20 64 Allied During Kill 500 | . . 5 . . 114 80 22 75 . 114 90 Successful Hack 95 | . . . . 34 14 47 . . . . . Disable Machine 150 | . . . . 75 . . . . . . 75 Anti-Garrison Action 300 | . . . . . 300 . . . . . . Destroy Structure 104 | . . . . 11 50 10 . . . . 33 Lose Combat Pursuer 75 | . . 15 . 45 . . . 15 . . . Influence Decreases 3930 | 25 5 90 . 635 248 1119 604 410 11 190 593 Entered New Map 932 | . 2 . . . 88 511 220 24 11 . 76 Time Decay 2538 | 25 3 70 . 595 . 538 334 366 . 180 427 Lost Part 140 | . . . . 40 20 10 10 20 . 10 30 Lost Ally 320 | . . 20 . . 140 60 40 . . . 60 Squads Dispatched 13 | . 1 . . 2 . 7 . . . . 3 Investigation 3 | . 1 . . 1 . . . . . . 1 Extermination 5 | . . . . . . 3 . . . . 2 Reinforcement 5 | . . . . 1 . 4 . . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Sub Mat Gar Fac Low Low Dat Pro Fac Distress Signals 5 | . . . . 2 . 1 . . . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 179 | . 1 4 . 41 39 37 5 10 . 15 27 Peak Tracking Total 12 | . 1 3 . 6 9 6 3 7 . 4 12 Tactical Retreats 5 | . . 1 . 3 . . . 1 . . . Traps | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Gar Fac Low Low Dat Pro Fac Traps Triggered 13 | . . . . 4 7 . . . . . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Sub Mat Gar Fac Low Low Dat Pro Fac Machines Disabled 20 | . . . 1 5 5 . . 4 . . 5 Max in Single Turn 2 | . . . 1 1 1 . . 2 . . 1 Garrison Relay 4 | . . . . . 4 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Sub Mat Gar Fac Low Low Dat Pro Fac Machines Accessed 30 | . 2 . 1 13 2 5 . . 4 . 3 Terminals 20 | . 2 . . 10 2 5 . . . . 1 Fabricators 2 | . . . . . . . . . . . 2 Repair Stations 2 | . . . . 2 . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Total Hacks 103 | . 4 . 1 41 4 16 . . 30 . 7 Successful 58 | . 1 . 1 18 1 6 . . 30 . 1 Failed 44 | . 3 . . 22 3 10 . . . . 6 Catastrophic 7 | . . . . 3 . 3 . . . . 1 Database Lockouts 1 | . . . . 1 . . . . . . . Manual 49 | . 4 . . 29 . 14 . . . . 2 Terminals 58 | . 4 . . 32 4 16 . . . . 2 Fabricators 5 | . . . . . . . . . . . 5 Repair Stations 7 | . . . . 7 . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . . . . Terminal Hacks 40 | . . . 1 7 1 1 . . 30 . . Record 13 | . . . . 1 . 1 . . 11 . . Part Schematic 8 | . . . . . . . . . 8 . . Robot Schematic 11 | . . . . 3 . . . . 8 . . Robot Analysis 1 | . . . . 1 . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . Branch Access Points 1 | . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . Investigation Status 1 | . . . . 1 . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . . 1 Repair Station Hacks 4 | . . . . 4 . . . . . . . Scan Component 3 | . . . . 3 . . . . . . . Repair 1 | . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . Unauthorized Hacks 12 | . 1 . . 6 . 5 . . . . . Terminals 12 | . 1 . . 6 . 5 . . . . . Botnet 11 | . 1 . . 6 . 4 . . . . . Operators 1 | . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . Hacking Detections 23 | . 2 . . 12 1 5 . . . . 3 Full Trace Events 3 | . 1 . . 1 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . 3 . . . . 8 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . 8 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . Time 53 | . . . . 53 . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Sub Mat Gar Fac Low Low Dat Pro Fac Used RIF Installer 1 | . . . . . 1 . . . . . . Robots Hacked 8 | . . . . . . 5 . . . . 3 Non-combat 2 | . . . . . . 2 . . . . . Combat 6 | . . . . . . 3 . . . . 3 Robot Hacks Applied 8 | . . . . . . 5 . . . . 3 amplify_resonance 2 | . . . . . . . . . . . 2 overwrite_iff 2 | . . . . . . 2 . . . . . formatsys_low 2 | . . . . . . 2 . . . . . formatsys_high 2 | . . . . . . 1 . . . . 1 Relay Couplers Released 19 | . . . . . 15 4 . . . . . Machine Destruction 15 | . . . . . 15 . . . . . . Programmers 4 | . . . . . . 4 . . . . . Attached 4 | . . . . . . 2 . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 8 | . . . . . 8 . . . . . . Allies Hacked 4 | . . . . . 1 1 . . . . 2 Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Sub Mat Gar Fac Low Low Dat Pro Fac Total Allies 17 | . . 3 . . 8 5 . . . . 1 Largest Group 8 | . . 3 1 1 8 1 . . . . 1 Highest-Rated Group 135 | . . 40 16 16 135 16 . . . . 36 Highest-Rated Ally 36 | . . 16 16 16 31 16 . . . . 36 Total Orders 4 | . . . . . . 2 . . . . 2 STAY 2 | . . . . . . 1 . . . . 1 FOLLOW 2 | . . . . . . 1 . . . . 1 Ally Attacks 399 | . . 14 . 4 103 88 24 30 . 74 62 Total Damage 8223 | . . 80 . 47 2201 1574 441 484 . 1035 2361 Kills 77 | . . 2 . . 19 20 5 7 . 10 14 Allies Corrupted 2 | . . . . . . 1 . . . . 1 Allies Melted . | . . . . . . . . . . . . Borg Created 18 | . . . . . 5 9 1 1 . 1 1 Largest Collective 6 | . . . . . 3 5 4 5 . 6 4 Intel | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Gar Fac Low Low Dat Pro Fac Active Infowar (turns) . | . . . . . . . . . . . . Robot Analysis Total 1 | . . . . 1 . . . . . . . Derelict Logs Recovered 4 | . . 2 . . . . 1 . . 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Sub Mat Gar Fac Low Low Dat Pro Fac Turns Passed 10784 | 117 105 657 170 2346 1659 1523 756 1104 147 988 1212 Spaces Moved 5543 | 85 76 428 121 1161 714 749 394 568 83 521 643 Core 4 | 4 . . . . . . . . . . . Treads 3 | . . . . 3 . . . . . . . Legs . | . . . . . . . . . . . . Wheels 5536 | 81 76 428 121 1158 714 749 394 568 83 521 643 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 90 135 135 116 135 175 175 175 175 175 155 Average Speed 166 | 87 123 135 135 156 174 175 181 187 175 175 167 Slowest Speed 465 | 95 135 135 135 465 230 175 305 190 175 175 190 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 50 | 3 19 97 5 76 73 26 56 70 70 84 21 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 2 | . . . 1 . . . . . 1 . . Known Exits Taken 1 | . . . . 1 . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 . . 1 1 1 1 1 . Scrap Searched 15 | . . 1 . . . . 2 9 . 3 . Spaces Dug 16 | . . . . 4 . 6 . 1 . . 5 Terrain Destroyed 29 | . . . . 4 . 8 1 2 . 8 6 Melee 14 | . . . . 4 . 6 . . . . 4 Projectile 15 | . . . . . . 2 1 2 . 8 2 AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Sub Mat Gar Fac Low Low Dat Pro Fac Total 6626 | 106 85 501 124 1520 1003 901 426 594 85 565 716 Wait 339 | . . 69 . 163 22 53 16 3 3 9 1 Move 5533 | 84 75 427 120 1161 713 748 393 567 82 520 643 Hop . | . . . . . . . . . . . . Pick Up 102 | 5 6 2 2 37 22 13 2 3 . 1 9 Fast Attach 32 | 6 1 . . 12 5 2 2 3 . . 1 Attach 16 | . . . . 5 4 2 . . . 1 4 Detach 2 | . . . . . 2 . . . . . . Swap 68 | 1 3 . . 26 13 14 1 3 . 2 5 Drop 90 | 1 . . . 39 22 16 3 5 . . 4 Fire 257 | 9 . 3 2 73 54 36 8 9 . 29 34 Melee 42 | . . . . 4 24 8 . . . . 6 Ram 1 | . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 56 | . . . . . 48 . . . . . 8 Rewire 70 | . . . . . 69 . . . . 1 . Trap . | . . . . . . . . . . . . Miscellaneous 18 | . . . . . 5 9 1 1 . 1 1 Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / [*Low]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Discovered new exit (range 6) 223 | -10/Materials | Entered Mines 223 | -10/Mines | Discovered new exit (range 11) 250 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 280 | -10/Mines | Learned Materials terminal intel 302 | -10/Mines | Build established: Mutant 302 | -10/Mines | Met a Derelict bent on vengeance 433 | -10/Mines | Discovered new exit (range 5) 619 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 622 | -10/Mines | Found Scrap Suit 632 | -10/Mines | Discovered new exit (range 5) 662 | -10/Mines | Learned 2 Materials zone layouts 880 | -10/Mines | Entered Subcaves 880 | -10/Subcaves | Accompanied by 1 ally 881 | -10/Subcaves | Approached by a straggling Scientist 906 | -10/Subcaves | Discovered new exit (range 14) 914 | -10/Subcaves | Learned location of Zion (-6) 914 | -10/Subcaves | Met a Zionite searching for "candidates" 991 | -10/Subcaves | Visited 4L-MR0's lab 1004 | -10/Subcaves | Found Prototype Special Melee Weapon 1008 | -10/Subcaves | Found Gun Armor 1050 | -10/Subcaves | Entered Materials 1050 | -8/Materials | Accompanied by 1 ally 1050 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 1051 | -8/Materials | Identified exit to Factory 1052 | -8/Materials | Loaded intel: 12 terminal locations 1384 | -8/Materials | Build established: Gunner 1770 | -8/Materials | Build established: Scavenger-Gunner 1978 | -8/Materials | Repaired Broken Nuclear Core 2278 | -8/Materials | Central database locked down 2803 | -8/Materials | Discovered exit to Factory (range 8) 2945 | -8/Materials | Build established: Gunner 3396 | -8/Materials | Identified exit to Garrison 3396 | -8/Materials | Entered Garrison 3615 | -8/Garrison | Garrison Relay disabled 3714 | -8/Garrison | Triggered checkpoint 3750 | -8/Garrison | Triggered checkpoint 3772 | -8/Garrison | Build established: Scavenger-Gunner 3786 | -8/Garrison | Discovered exit to Factory (range 10) 3816 | -8/Garrison | Triggered checkpoint 3860 | -8/Garrison | Garrison Relay disabled 3874 | -8/Garrison | Attached Gun Armor, gained temporary slots: Weapon x2 3881 | -8/Garrison | Identified 1B-0RG's Assimilator 4149 | -8/Garrison | Build established: Scavenger-Mutant 4228 | -8/Garrison | Garrison Relay disabled 4490 | -8/Garrison | Assimilating Hacker 3a into Collective. 4491 | -8/Garrison | P-60 Hacker assimilated allied UI-3J7(g) 4496 | -8/Garrison | Assimilating Hacker 3b into Collective. 4526 | -8/Garrison | Lost 3 allies 4527 | -8/Garrison | Installed Relay Interface Framework 4586 | -8/Garrison | Triggered checkpoint 4589 | -8/Garrison | Discovered exit to Factory (range 6) 4730 | -8/Garrison | Garrison Relay disabled 4810 | -8/Garrison | Triggered checkpoint 4810 | -8/Garrison | Triggered checkpoint 4815 | -8/Garrison | Build established: Mutant 4853 | -8/Garrison | Lost 4 allies 4883 | -8/Garrison | Assimilating Slicer 3a into Collective. 4886 | -8/Garrison | Assimilating Slicer 3b into Collective. 4889 | -8/Garrison | Assimilating Slicer 3c into Collective. 4932 | -8/Garrison | Triggered checkpoint 4946 | -8/Garrison | Triggered checkpoint 5015 | -8/Garrison | Spotted B-75 Beast 5015 | -8/Garrison | Discovered exit to Factory (range 12) 5046 | -8/Garrison | Allies destroyed B-75 Beast 5050 | -8/Garrison | Core integrity fell below 50% 5055 | -8/Garrison | Entered Factory 5055 | -7/Factory | Accompanied by 1 ally 5055 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5108 | -7/Factory | Assimilating Guardian 4a into Collective. 5151 | -7/Factory | Build established: Bothacker-Mutant 5561 | -7/Factory | Assimilating Administrator 4a into Collective. 5971 | -7/Factory | Assimilating Engineer 4a into Collective. 6193 | -7/Factory | Assimilating Hacker 4a into Collective. 6239 | -7/Factory | Assimilating Commando 4a into Collective. 6246 | -7/Factory | Assimilating Soldier 4a into Collective. 6252 | -7/Factory | Assimilating Trooper 4b into Collective. 6302 | -7/Factory | Assimilating Engineer 4b into Collective. 6462 | -7/Factory | Assimilating Administrator 4b into Collective. 6554 | -7/Factory | Discovered new exit (range 7) 6578 | -7/Factory | Entered Lower Caves 6578 | -7/Lower Caves | Accompanied by 5 allies 6846 | -7/Lower Caves | Learned Factory interactive machine intel 7059 | -7/Lower Caves | Discovered new exit (range 12) 7109 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7201 | -7/Lower Caves | Found DCF Scrap (13 items) 7312 | -7/Lower Caves | Assimilating DO-ATH(S) into Collective. 7334 | -7/Lower Caves | Entered another Lower Caves area 7334 | -7/Lower Caves | Accompanied by 4 allies 7970 | -7/Lower Caves | Attracted the attention of an 0b10 base 7974 | -7/Lower Caves | Assimilating Sentinel 4a into Collective. 8127 | -7/Lower Caves | Encountered a Warlord checkpoint 8421 | -7/Lower Caves | Discovered new exit (range 6) 8438 | -7/Lower Caves | Entered Data Miner 8438 | -7/Data Miner | Accompanied by 5 allies 8438 | -7/Data Miner | Discovered new exit (range 6) 8472 | -7/Data Miner | Met Data Miner 8505 | -7/Data Miner | Learned location of Section 7 (-2) 8505 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8538 | -7/Data Miner | Received God Mode back door access code from Data Miner 8585 | -7/Data Miner | Entered Proximity Caves 8585 | -6/Proximity Caves | Accompanied by 5 allies 8587 | -6/Proximity Caves | Learned 8 Factory zone layouts 9314 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9432 | -6/Proximity Caves | Assimilating Fighter 5a into Collective. 9545 | -6/Proximity Caves | Discovered new exit (range 9) 9573 | -6/Proximity Caves | Entered Factory 9573 | -6/Factory | Accompanied by 6 allies 9573 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 9574 | -6/Factory | Identified exit to Factory 9575 | -6/Factory | Loaded intel: 54 interactive machine locations 9866 | -6/Factory | Discovered new exit (range 13) 9895 | -6/Factory | Build established: Bothacker-Tank 9980 | -6/Factory | Incoming investigation squad redirected 10237 | -6/Factory | Build established: Bothacker-Mutant 10243 | -6/Factory | Lost 3 allies 10539 | -6/Factory | Assimilating Guardian 5a into Collective. 10644 | -6/Factory | Cargo convoy interrupted 10700 | -6/Factory | Lost 3 allies 10785 | -6/Factory | Self-destructed Last Messages --------------- 10744_ K-01 Serf collects debris. 10744_ Acquired Imp. Cooling System. 10744_ U-05 Engineer lays Concrete. 10744_ U-05 Engineer builds a Door. 10746_ U-05 Engineer lays Concrete. 10748_ R-10 Processor collects Corrupted Flexi-carbon Leg. 10748_ U-05 Engineer lays Concrete. 10749_ U-05 Engineer builds a Wall. 10749_ U-05 Engineer lays Concrete. 10750_ K-01 Serf cleans the Neutrino Reactor. 10752_ U-05 Engineer lays Concrete. 10753_ U-05 Engineer builds a Wall. 10754_ U-05 Engineer lays Concrete. 10754_ K-01 Serf cleans the Neutrino Reactor. 10762_ Acquired Adv. Assault Cannon. 10764_ K-01 Serf cleans the Neutrino Reactor. 10774_ System corrupted: Matter fused (-6). 10784_ 1B-0RG's Assimilator destroyed. 10784_ Knocked back. 10785_ Temporary Weapon slot lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????" # """"""""" ##########????????????????? | | ???????? # + ????????????????? | | ???????? # """"""""" ##########????????????????? | | ????????### #?????????????????????????? | | ??????????# """"""""" #?????????????????????????? | | ??????????# #?????????????????????????? | | ????????### """"""""" #?????????????????????????? | | ???????? ## #?????????????????????????? | | ???????? ## """"""""" #?????????????????????????? | | ???????? ## #?????????????????????????? | | ???????? ##########+####?????????????????????????? | | ???????? #????????# #????????????????????????????? | | #???????########### #????????????????????????????? | | ???????? #???????#####????????????????? | | ############## #???????# ????????????????? | | # # #???????# ????????????????? | | # % + #?####### ????????????????? | | # """ ###### #?# # ????????????????? | | #[ """ #????# ### # ????????????????? | | # """ #????# H # ????????????????? | | # #????# ### ! # ????????????????? | | + """ """ #????# #?# # ????????????????? | | # [ """ """ #???##+##### ### ????????????????? | | # """ """ ##### # ########???????????????? | | # + + h/@% k ????????? | | # ##### """ #/##+########### #?????# | | # #???# """ # ?????? #????# #?????# | | ##############???# """ # ?????? #????# #?????# " | | # !??????????????# # ????? #????# #?????# " | | ???????????????######## ????? #????# #?????# " | | # ????????????????????# "???? #????# #?????# " | | # "??????????????????# "???? #????# #?????# " | | #? ????????????????# ""??? #????# #?????# " | | #? """ ???????????????? ??? #????# #?????# " | | #?? """ ?""?????????????####????##????# #?????# " | | #??? ""???"""??????????????????????????# #?????# " | | #??? ????S"??????????????????????????# #?????# | | #???? ???"""??????????????????????????# #?????### | | #????? ??"""??????????????????????????# #???##### | | ???????????????????????????????????????# #???# """ | | ???????????????????????????????????????# #???#""F" | | ??????????????????????????????????######+#####"" " | | ### #?????????????????????????????# + | | #?????????????????????????????# # | | #####?????????????????????????????# "" "" # | | ??????????????????????????????????# "" "" # | | ??????????????????????????????????# """ """ # | | ??????????????????????????????????# """ """ # | | ??????????????????????????????????# """ """ + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 385 Evasion (%) 42 Targeting Accuracy 8 Recoil Reduction 1 Relay Coupler Types 2 Relay Coupler Value 36 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Robot Schematics ------------------ M-28 Smith | -8/Materials | Hacked O-24 Administrator | -8/Materials | Hacked I-25 Savior | -8/Materials | Hacked I-47 Archangel | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nuclear Core | 8% | -8/Materials | Broken Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Release The Drones! Satisfying Challenges ------------ None Game ------ Seed PitchforkMicroRecalibrator Manual? 0 Play Time 01:05:44 Cumulative 158.1 hours Start 2026.06.16 @ 16:36:09 End 2026.06.16 @ 17:41:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 296 Rogue 296 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0/0 Lore% 66 Gallery% 48 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Zoom Use 26% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 97f0c770-6974-43de-ad81-3bc74b8929e6