Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.13 @ 14:39:27 Player: canerib Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (20) 100 Value Destroyed (575) 575 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (39) 39 TOTAL SCORE: 3214 Bonus ------- Follower Combat Kills 99 Friendly Fire -60 Cogmind --------- Core Integrity 582/700 Matter 300/300 Energy 36/100 System Corruption 0% Temperature Cool (18) Movement Walking (130) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY (4) ------ Small Storage Unit Seismic Detector Power Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Improved Flight Unit Reaction Control System Particle Gun Mining Claw Mining Claw Mining Claw Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Small Storage Unit Seismic Detector Power Shielding > --- WEAPON ----------- Arc Projector Small Laser > --- INVENTORY -------- Improved Flight Unit Reaction Control System Particle Gun Mining Claw Mining Claw Mining Claw [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Protection Power Shielding Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -7 ------- Run | Yrd Mat Min Sub Rec Fac Slots Evolved 6 | . . . . . 6 Power 1 | . . . . . 1 Propulsion 3 | . . . . . 3 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 24 | 8 1 . 4 3 8 Power 2 | 1 . . . 1 . Engine 2 | 1 . . . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 . . 2 . 4 Treads . | . . . . . . Leg 8 | 2 . . 2 . 4 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | 2 1 . . . 2 Device 3 | 1 . . . . 2 Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 9 | 3 . . 2 2 2 Energy Gun 4 | 2 . . . . 2 Energy Cannon . | . . . . . . Ballistic Gun 2 | 1 . . 1 . . Ballistic Cannon . | . . . . . . Launcher 2 | . . . 1 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes . | . . . . . . Parts Lost 15 | . . . 4 3 8 Power 2 | . . . 1 . 1 Propulsion 6 | . . . 2 1 3 Utility 1 | . . . . . 1 Weapon 6 | . . . 1 2 3 Highest Loss Streak 4 | . . . 3 2 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 100 100 93 95 66 Engine 12 | . 14 14 10 14 3 Leg 26 | . 28 28 25 25 22 Device 2 | . 6 . . . 10 Storage 12 | . 14 14 14 14 7 Protection 12 | . 8 14 14 14 7 Energy Gun 15 | . 28 28 22 1 10 Ballistic Gun 5 | . . . 3 14 3 Special Melee Weapon 3 | . . . . 9 . Peak Build Rating 19 | 7 7 7 7 7 19 Average Rating 7 | 4 7 7 6 6 13 On Entrance 5 | . 7 7 7 6 5 Naked Turns . | . . . . . . Heaviest Build 13 | 12 12 12 12 13 13 Greatest Support 58 | 20 20 20 20 20 58 Greatest Overweight (x) 1 | . . . 1 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 8 | 5 5 8 8 8 7 Average Carried 6 | 2 3 7 6 6 3 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 2 5 8 5 7 6 Class Distribution -------------------- 71% | Mutant 21% | Commander-Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Commander-Mutant | -9/Recycling Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -7 ----------- Run | Yrd Mat Min Sub Rec Fac Matter Collected 532 | 235 55 . 19 138 85 Remotely . | . . . . . . Salvage Created 868 | 45 90 37 80 513 103 Parts 39 | 4 6 1 5 21 2 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 7 | . . . 7 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -7 ------- Run | Yrd Mat Min Sub Rec Fac Combat Hostiles Destroyed 15 | . 2 1 4 6 2 Guns 9 | . 2 1 4 . 2 AOE 6 | . . . . 6 . Classes Destroyed 11 | 1 1 . 3 6 . Tunneler 2 | 2 . . . . . Recycler 2 | . . . . 2 . Turret 1 | . . . 1 . . Swarmer 3 | . . . 3 . . Grunt 5 | . 2 1 . . 2 Brawler 1 | . . . . 1 . Duelist 1 | . . . . 1 . Protector 1 | . . . . 1 . Sentry 2 | . . . . 2 . Hunter 1 | . . . . 1 . Subdweller 1 | . . . 1 . . Best Kill Streak 7 | 2 2 1 3 7 1 Combat Bots Only 5 | . 2 1 3 5 1 Max Kills in Single Turn 2 | 1 1 1 1 2 1 Gunslinging . | . . . . . . Exploded 2 | . . . . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -7 -------- Run | Yrd Mat Min Sub Rec Fac Hostile Shots Fired 238 | . 17 4 72 47 98 Missed 101 | . 8 . 32 19 42 Damage Taken 1563 | . 107 45 342 446 623 Core 307 | . 28 . 28 133 118 Absorbed by Shields 32 | . . . . 32 . Redirected to Shielding 34 | . 7 6 3 13 5 Core Remaining (%) 62 | 100 . . . 24 . Volleys Fired 74 | 6 9 6 20 10 23 Largest 2 | 2 2 2 2 1 2 Hottest 95 | 90 90 90 90 30 95 Shots Fired 121 | 12 18 12 37 10 32 Gun 109 | 12 18 12 34 1 32 Cannon . | . . . . . . Launcher 12 | . . . 3 9 . Special . | . . . . . . Kinetic 14 | . . . 6 1 7 Thermal 93 | 12 18 12 28 . 23 Explosive 12 | . . . 3 9 . Electromagnetic 2 | . . . . . 2 Robot Hit Streak 18 | 6 8 2 18 3 6 Robot Miss Streak 3 | 2 2 2 3 1 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 96 | 9 13 6 24 22 22 Core Hits 59 | 2 5 2 14 27 9 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | 1 1 . 2 . . Burn 4 | 1 1 . 2 . . Melee Attacks 18 | . . . . 18 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 17 | . . . . 17 . Combat Hostiles 14 | . . . . 14 . Follow-up Attacks . | . . . . . . Damage Inflicted 1896 | 106 155 70 321 1021 223 Guns 832 | 106 155 70 272 6 223 Cannons . | . . . . . . Explosions 1064 | . . . 49 1015 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 83 | . . . 29 6 48 Thermal 719 | 106 155 70 243 . 145 Explosive 1064 | . . . 49 1015 . Electromagnetic 30 | . . . . . 30 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 34 | . . . . 34 . Projectiles . | . . . . . . Explosions 34 | . . . . 34 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 92 | . . . . 92 . Shots 3 | . . . . 3 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 174 | 162 174 144 3 6 13 Average Temperature 70 | 89 78 67 2 6 5 Received Heat Transfer 602 | . 63 24 126 80 309 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | 2 . . . . 1 Heat Transferred 2159 | 347 495 198 769 . 350 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -7 ------- Run | Yrd Mat Min Sub Rec Fac Peak Influence 261 | 10 52 64 . 225 261 Initial 175 | . 6 19 . 64 175 Average 80 | 1 32 30 . 82 228 Maximum Alert Level 1 | . . . . 1 1 Low Security (%) 81 | 100 100 100 . 93 3 Level 1 18 | . . . . 6 96 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . . 1 . . 3 Investigation 2 | . . 1 . . 1 Extermination . | . . . . . . Reinforcement 2 | . . . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -7 --------- Run | Yrd Mat Min Sub Rec Fac Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 31 | . 6 1 10 7 7 Peak Tracking Total 6 | . 4 1 6 4 3 Tactical Retreats 3 | . . . 2 . 1 Traps | -11 -10 -10 -10 -9 -7 ------- Run | Yrd Mat Min Sub Rec Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . 1 . . . Machines | -11 -10 -10 -10 -9 -7 ---------- Run | Yrd Mat Min Sub Rec Fac Machines Disabled 2 | . . . 2 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -7 --------- Run | Yrd Mat Min Sub Rec Fac Machines Accessed 7 | . 1 1 . 3 2 Terminals 7 | . 1 1 . 3 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 25 | . 5 3 . 12 5 Successful 9 | . 2 1 . 4 2 Failed 16 | . 3 2 . 8 3 Catastrophic 4 | . . 1 . 3 . Database Lockouts . | . . . . . . Manual 23 | . 4 3 . 11 5 Terminals 25 | . 5 3 . 12 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . 1 . . 1 . Zone Layout 2 | . 1 . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . 1 1 . 3 2 Terminals 7 | . 1 1 . 3 2 Botnet 7 | . 1 1 . 3 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 1 1 . 3 2 Full Trace Events 4 | . . 1 . 2 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -7 ------------ Run | Yrd Mat Min Sub Rec Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 7 | . . . . 7 . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -7 -------- Run | Yrd Mat Min Sub Rec Fac Total Allies 7 | . . . . 7 . Largest Group 4 | . . . . 4 . Highest-Rated Group 70 | . . . . 70 . Highest-Rated Ally 27 | . . . . 27 . Total Orders 1 | . . . . 1 . DROP 1 | . . . . 1 . Ally Attacks 9 | . . . . 9 . Total Damage 182 | . . . . 182 . Kills 3 | . . . . 3 . Allies Corrupted 2 | . . . . 2 . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -7 ------- Run | Yrd Mat Min Sub Rec Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -7 ------------- Run | Yrd Mat Min Sub Rec Fac Turns Passed 2267 | 76 203 764 133 733 358 Spaces Moved 1561 | 38 120 620 60 536 187 Core 8 | 8 . . . . . Treads . | . . . . . . Legs 1553 | 30 120 620 60 536 187 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 120 | 105 120 120 122 120 121 Slowest Speed 190 | 120 120 120 190 190 130 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 3 22 100 3 78 6 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 2 | . . 2 . . . Spaces Dug . | . . . . . . Terrain Destroyed 83 | . . . 15 68 . Melee . | . . . . . . Projectile . | . . . . . . AOE 83 | . . . 15 68 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -7 --------- Run | Yrd Mat Min Sub Rec Fac Total 1823 | 61 160 628 83 604 287 Wait 114 | 1 28 . . 23 62 Move 1556 | 37 119 619 59 535 187 Hop . | . . . . . . Pick Up 26 | 9 3 3 . 4 7 Fast Attach . | . . . . . . Attach 20 | 7 . . 3 2 8 Detach . | . . . . . . Swap 4 | 1 1 . 1 1 . Drop . | . . . . . . Fire 74 | 6 9 6 20 10 23 Melee 18 | . . . . 18 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 11 | . . . . 11 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves -9/Recycling -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 270 | -10/Materials | Discovered new exit (range 9) 280 | -10/Materials | Entered Mines 315 | -10/Mines | Build established: Mutant 351 | -10/Mines | Learned Materials stockpile data 351 | -10/Mines | Discovered new exit (range 5) 394 | -10/Mines | Discovered new exit (range 8) 436 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 595 | -10/Mines | Identified exit to Subcaves 1044 | -10/Mines | Entered Subcaves 1046 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1126 | -10/Subcaves | Discovered new exit (range 9) 1177 | -10/Subcaves | Entered Recycling 1178 | -9/Recycling | Met a Zionite searching for Scraptown 1180 | -9/Recycling | Lost 3 parts (1p1n1w) 1570 | -9/Recycling | Build established: Commander-Mutant 1621 | -9/Recycling | Discovered new exit (range 5) 1763 | -9/Recycling | Core integrity fell below 50% 1791 | -9/Recycling | Lost 3 allies 1853 | -9/Recycling | Lost 3 allies 1910 | -9/Recycling | Entered Factory 1910 | -7/Factory | Evolved 6 slots: Power x1, Propulsion x3, Utility x2 2127 | -7/Factory | Lost 4 parts (1p1n1u1w) 2268 | -7/Factory | Self-destructed Last Messages --------------- 02190_ Acquired Imp. Titanium Leg. 02194_ Acquired Prototype Flight Unit. 02198_ Acquired Reaction Control System. 02226_ Arc Projector destroyed. 02240_ Aluminum Leg destroyed. 02251_ K-01 Serf cleans the Power Conduit. 02263_ Power Conduit explodes. 02263_ K-01 Serf destroyed. 02263_ Power Conduit explodes. 02263_ Repair Station disabled. 02263_ Backup Plating VII tumbles out of repair station. 02263_ Backup Laser VII tumbles out of repair station. 02263_ Backup Plating VII tumbles out of repair station. 02263_ Backup Propulsion VII tumbles out of repair station. 02263_ Backup Plating VII tumbles out of repair station. 02263_ Backup Laser VII tumbles out of repair station. 02263_ Backup Power VII tumbles out of repair station. 02267_ U-05 Engineer lays Concrete. 02268_ Aluminum Leg destroyed. 02268_ Sml. Laser destroyed. 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