Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.21 @ 07:23:34 Player: Aaron Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (28) 140 Value Destroyed (679) 679 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 6279 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 691/1000 Matter 295/300 Energy 69/200 System Corruption 1% Temperature Cool (4) Movement Flying (195) Ox2 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- Micro Fission Core Micro Fission Core > --- PROPULSION (4) --- VTOL Module > --- UTILITY (8) ------ Weight Redist. System Improved Trap Scanner Transmission Jammer Makeshift Cloaking Device Force Field Relay Coupler [NC] (20) Relay Coupler [Grunt] (23) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Backup Power III Backup Propulsion III Advanced Signal Interpreter Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- VTOL Module Nuclear Pulse Array > --- UTILITY ---------- Weight Redist. System Improved Trap Scanner Transmission Jammer Makeshift Cloaking Device Force Field Relay Coupler [NC] Relay Coupler [Grunt] > --- WEAPON ----------- (None) > --- INVENTORY -------- Backup Power III Backup Propulsion III Advanced Signal Interpreter [Rating: 52] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Propulsion Flight Unit Wheel Compact Wheel Hover Unit Backup Propulsion III Flight Unit Flight Unit Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Improved Terrain Scan Processor Hackware Relay Coupler [NC] Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Maul Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Fac Upp Slots Evolved 10 | . . . 2 . 2 2 . 2 2 . Power 1 | . . . . . . 1 . . . . Propulsion 2 | . . . 1 . . . . . 1 . Utility 6 | . . . 1 . 2 . . 2 1 . Weapon 1 | . . . . . . 1 . . . . Parts Attached 90 | 9 . 3 5 3 9 21 7 25 6 2 Power 15 | 1 . . . . 1 4 1 6 2 . Engine 9 | 1 . . . . 1 4 . 3 . . Core 6 | . . . . . . . 1 3 2 . Reactor . | . . . . . . . . . . . Propulsion 24 | 3 . 2 1 1 2 5 1 7 2 . Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 5 | 3 . . . . . . . 2 . . Hover 5 | . . . . . 2 1 . 2 . . Flight 14 | . . 2 1 1 . 4 1 3 2 . Utility 31 | 2 . 1 1 2 3 7 2 9 2 2 Device 22 | 1 . 1 . 1 1 5 1 8 2 2 Storage 1 | 1 . . . . . . . . . . Processor 4 | . . . . . 2 2 . . . . Hackware 2 | . . . . . . . 1 1 . . Protection 2 | . . . 1 1 . . . . . . Artifact . | . . . . . . . . . . . Weapon 20 | 3 . . 3 . 3 5 3 3 . . Energy Gun 1 | 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 6 | 2 . . 2 . 2 . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 5 | . . . . . 1 2 1 1 . . Special Weapon 1 | . . . . . . . 1 . . . Impact Weapon 2 | . . . 1 . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 5 | . . . . . . 2 1 2 . . Unidentified Prototypes 6 | . . . . 1 3 1 . 1 . . Parts Lost 25 | . . . 1 . 1 . 5 14 2 2 Power 4 | . . . . . . . 1 3 . . Propulsion 9 | . . . . . . . 2 5 1 1 Utility 6 | . . . . . . . 1 4 . 1 Weapon 6 | . . . 1 . 1 . 1 2 1 . Highest Loss Streak 12 | . . . 1 . 1 . 4 12 1 1 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 85 | . 100 100 89 100 91 92 87 73 52 59 Engine 8 | . 14 14 11 11 9 14 7 . . . Core 2 | . . . . . . . 5 4 5 11 Wheel 3 | . 28 20 . . . . . 5 . . Hover 1 | . . . . . 4 2 . . 3 . Flight 15 | . . 7 28 33 21 18 19 8 7 11 Device 23 | . 14 17 22 22 25 23 29 24 17 24 Storage 1 | . 14 10 . . . . . . . . Processor 6 | . . . . . 12 14 7 4 . . Hackware 3 | . . . . . . . . 11 11 11 Protection 1 | . . . 5 11 1 . . . . . Ballistic Gun 6 | . 28 28 22 11 8 . . . . . Launcher 1 | . . . . . . 1 . 3 . . Impact Weapon 4 | . . . . 11 9 7 6 . . . Special Melee Weapon 2 | . . . . . . 6 6 . 3 . Naked Turns . | . . . . . . . . . . . Heaviest Build 22 | 11 11 11 12 12 14 17 21 19 15 22 Greatest Support 38 | 32 32 32 12 12 16 21 21 38 30 23 Greatest Overweight (x) 1 | . . . . . . . 1 1 . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 7 5 5 5 5 5 5 5 5 Most Carried 8 | 2 5 8 5 5 5 5 5 5 4 3 Average Carried 4 | 1 3 6 4 4 4 4 4 4 2 3 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 5 5 5 4 5 5 5 1 3 3 Class Distribution -------------------- 51% | Mutant 32% | Scavenger-Mutant 11% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Sprinter | -7/Garrison Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Fac Upp Matter Collected 1198 | 317 . 46 32 62 75 97 148 173 . 248 Remotely . | . . . . . . . . . . . Salvage Created 812 | 151 . 46 56 31 215 41 42 230 . . Parts 45 | 6 . 5 8 . 1 6 6 13 . . Haulers Intercepted 1 | . . . . . 1 . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented 4 | . . . . . . . . . . 4 Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Fac Upp Combat Hostiles Destroyed 14 | . . 3 4 . . . 1 6 . . Melee 1 | . . . . . . . 1 . . . Guns 7 | . . 3 4 . . . . . . . AOE 6 | . . . . . . . . 6 . . Classes Destroyed 8 | 2 . 1 . 1 2 . 1 1 . . Worker 1 | . . . . . 1 . . . . . Builder 4 | . . . . 1 . 2 . 1 . . Tunneler 4 | 3 . . . 1 . . . . . . Hauler 1 | . . . . . 1 . . . . . Recycler 4 | 1 . . . . 2 . . 1 . . Swarmer 11 | . . 3 4 . . . . 4 . . Hunter 2 | . . . . . . . . 2 . . Programmer 1 | . . . . . . . 1 . . . Best Kill Streak 5 | 2 . 3 4 1 4 2 1 5 . . Combat Bots Only 4 | . . 3 4 . . . 1 4 . . Max Kills in Single Turn 2 | 1 . 1 1 1 1 2 1 2 . . Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . . . . 2 . . Melee 1 | . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Fac Upp Hostile Shots Fired 247 | . . 19 25 . 7 . 30 137 21 8 Missed 109 | . . 8 6 . 4 . 15 62 10 4 Damage Taken 2143 | . . 88 172 . 42 . 392 885 473 91 Core 694 | . . 10 26 . 14 . 9 326 309 . Absorbed by Shields 24 | . . . . . . . 12 . . 12 Core Remaining (%) 90 | 100 . 96 . 93 97 . 98 61 . . Volleys Fired 68 | 15 . 12 23 . 5 1 . 12 . . Largest 2 | 2 . 2 2 . 1 1 . 1 . . Hottest 70 | 70 . 40 40 . 20 . . 33 . . Shots Fired 116 | 30 . 24 44 . 5 1 . 12 . . Gun 103 | 30 . 24 44 . 5 . . . . . Cannon . | . . . . . . . . . . . Launcher 9 | . . . . . . 1 . 8 . . Special 4 | . . . . . . . . 4 . . Kinetic 100 | 27 . 24 44 . 5 . . . . . Thermal 3 | 3 . . . . . . . . . . Explosive 9 | . . . . . . 1 . 8 . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 9 | 6 . 5 3 . 7 8 . 9 . . Robot Miss Streak 4 | 3 . 3 4 . . . . 2 . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 83 | 20 . 13 19 2 11 3 3 9 3 . Core Hits 51 | 9 . 7 10 . 3 2 . 20 . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . 1 2 . 1 . . . Critical Strikes 4 | . . . . 1 2 . 1 . . . Smash 4 | . . . . 1 2 . 1 . . . Melee Attacks 52 | . . . 1 2 10 8 25 3 3 . Impact 42 | . . . 1 2 10 6 23 . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 14 | . . . . 2 3 2 1 3 3 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 1863 | 167 1 118 154 138 391 56 148 690 . . Guns 483 | 167 . 118 154 . 44 . . . . . Cannons 16 | . . . . . . 16 . . . . Explosions 720 | . . . . . . 40 . 680 . . Melee 633 | . . . . 138 347 . 148 . . . Ramming 11 | . 1 . . . . . . 10 . . Kinetic 470 | 154 . 118 154 . 44 . . . . . Thermal 13 | 13 . . . . . . . . . . Explosive 720 | . . . . . . 40 . 680 . . Electromagnetic . | . . . . . . . . . . . Impact 649 | . . . . 138 347 16 148 . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 9 | . . . . . . 2 9 . 1 1 Average Corruption 1 | . . . . . . 1 2 . 1 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 10 | . . . . . . 2 6 . 1 1 Message Errors 2 | . . . . . . 1 1 . . . Matter Fused 2 | . . . . . . . 2 . . . Heat Flow Errors 3 | . . . . . . . 2 . 1 . Energy Discharges 1 | . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 . . . . Data Loss (major) 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 404 | . . . . 108 218 . 76 2 . . Projectiles . | . . . . . . . . . . . Explosions 2 | . . . . . . . . 2 . . Melee 402 | . . . . 108 218 . 76 . . . Knockbacks 3 | . . . . 1 2 . . . . . Impact 3 | . . . . 1 2 . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 48 | . . . . . . . . 48 . . Shots 2 | . . . . . . . . 2 . . Rammed 3 | . 1 . . . . . . 2 . . Targets Rammed 3 | . 1 . . . . . . 2 . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 241 | 50 . . 15 . . . 241 1 203 . Average Temperature 63 | 26 . . 7 . . . 127 1 141 . Received Heat Transfer 343 | . . . 15 . 18 . 36 243 18 13 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 6 | . . . . 3 3 . . . . . Impact Corruptions 14 | . . . . 4 9 . 1 . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 37 | 37 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Fac Upp Peak Influence 307 | 20 28 110 223 107 126 121 123 307 136 . Initial 110 | . 13 10 42 92 41 56 7 53 110 . Average 79 | 8 18 39 131 98 74 54 77 149 111 . Maximum Alert Level 1 | . . . 1 . . . . 1 . . Low Security (%) 95 | 100 100 100 86 100 100 100 100 75 100 . Level 1 4 | . . . 13 . . . . 24 . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 9 | . . . 2 . 2 2 . 3 . . Investigation 7 | . . . 2 . 2 1 . 2 . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 1 | . . . . . . . . 1 . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Fac Upp Distress Signals 3 | . . . 1 . 1 1 . . . . Communications Jammed 6 | . . . . . . . . . 6 . Distress Signals 6 | . . . . . . . . . 6 . Times Spotted 79 | . 2 6 16 . 8 4 16 16 7 4 Peak Tracking Total 9 | . 3 6 9 . 6 3 7 8 7 2 Tactical Retreats 13 | . 1 1 1 . . 1 6 1 . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Fac Upp Traps Triggered 3 | . . . . . . 1 1 . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Fac Upp Machines Disabled 4 | . . . . . . . 1 3 . . Max in Single Turn 1 | . . . . . . . 1 1 . . Garrison Relay 1 | . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Fac Upp Machines Accessed 21 | . . . 2 1 4 7 . 3 2 2 Terminals 12 | . . . 2 1 4 1 . 2 1 1 Fabricators 1 | . . . . . . 1 . . . . Repair Stations 3 | . . . . . . 1 . 1 1 . Recycling Units 1 | . . . . . . 1 . . . . Scanalyzers 2 | . . . . . . 2 . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 63 | . . . 8 2 17 20 . 8 3 5 Successful 38 | . . . 6 1 7 14 . 4 1 5 Failed 24 | . . . 2 1 9 6 . 4 2 . Catastrophic 6 | . . . . . . 2 . 3 1 . Database Lockouts 1 | . . . . . 1 . . . . . Manual 8 | . . . . . 6 1 . . 1 . Terminals 40 | . . . 8 2 17 2 . 6 1 4 Fabricators 2 | . . . . . . 2 . . . . Repair Stations 6 | . . . . . . 2 . 2 2 . Recycling Units 3 | . . . . . . 3 . . . . Scanalyzers 9 | . . . . . . 9 . . . . Garrison Access 2 | . . . . . . 2 . . . . Terminal Hacks 22 | . . . 6 1 7 . . 3 . 5 Record 4 | . . . . . . . . . . 4 Robot Analysis 1 | . . . . . . . . 1 . . Prototype ID Bank 3 | . . . 1 . 2 . . . . . Open Door 1 | . . . . . . . . . . 1 Branch Access Points 1 | . . . 1 . . . . . . . Emergency Access Points 2 | . . . . . 1 . . 1 . . Locate Traps 4 | . . . 1 . 2 . . 1 . . Dispatch Records 1 | . . . . . 1 . . . . . Maintenance Status 2 | . . . 1 . 1 . . . . . Zone Layout 3 | . . . 2 1 . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . Network Status 1 | . . . . . . 1 . . . . Repair Station Hacks 1 | . . . . . . . . 1 . . Scan Component 1 | . . . . . . . . 1 . . Recycling Unit Hacks 3 | . . . . . . 3 . . . . Retrieve Matter 1 | . . . . . . 1 . . . . Retrieve Components 2 | . . . . . . 2 . . . . Scanalyzer 8 | . . . . . . 8 . . . . Insert Component 3 | . . . . . . 3 . . . . Analyze 5 | . . . . . . 5 . . . . Garrison Access Hacks 2 | . . . . . . 2 . . . . Unlock Access 1 | . . . . . . 1 . . . . Coupler Status 1 | . . . . . . 1 . . . . Unauthorized Hacks 1 | . . . . . . . . . 1 . Terminals 1 | . . . . . . . . . 1 . Assimilate 1 | . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 17 | . . . 2 1 4 5 . 3 1 1 Full Trace Events 9 | . . . 2 . 3 1 . 2 . 1 Feedback Events 1 | . . . . . . 1 . . . . Corruption 1 | . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . 3 . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . 3 . . . . Part Schematics Acquired 3 | . . . . . . 3 . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Fac Upp Used RIF Installer 1 | . . . . . . . 1 . . . Robots Hacked 5 | . . . . . . 1 . 3 1 . Non-combat 4 | . . . . . . 1 . 2 1 . Combat 1 | . . . . . . . . 1 . . Robot Hacks Applied 11 | . . . . . . 2 . 6 3 . parse_system 1 | . . . . . . . . 1 . . no_distress 3 | . . . . . . 1 . 1 1 . generate_echo 1 | . . . . . . . . . 1 . find_chute 1 | . . . . . . 1 . . . . map_walls 2 | . . . . . . . . 1 1 . find_station 1 | . . . . . . . . 1 . . release_backups 1 | . . . . . . . . 1 . . deconstruct_bot 1 | . . . . . . . . 1 . . Relay Couplers Released 5 | . . . . . . . 5 . . . Machine Destruction 5 | . . . . . . . 5 . . . Attached 2 | . . . . . . . 1 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Fac Upp Total Allies 1 | . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . 1 . Highest-Rated Group 9 | . . . . . . . . . 9 . Highest-Rated Ally 9 | . . . . . . . . . 9 . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Fac Upp Robot Analysis Total 1 | . . . . . . . . 1 . . Derelict Logs Recovered 4 | . . . . 3 . . . . . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Fac Upp Turns Passed 2533 | 112 131 190 105 148 203 578 382 372 170 142 Spaces Moved 3303 | 60 120 196 90 327 335 628 409 320 426 392 Core 5 | 5 . . . . . . . . . . Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 413 | 55 120 95 . . . . . 143 . . Hover 195 | . . . . . 37 143 . 15 . . Flight 2690 | . . 101 90 327 298 485 409 162 426 392 Fastest Speed 29 | 50 100 37 34 34 34 32 32 29 34 34 Average Speed 43 | 92 100 67 34 34 35 37 33 66 35 34 Slowest Speed 115 | 100 100 100 37 34 51 51 114 115 37 34 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . 1 . Cave-ins Triggered 1 | . . . . . . . 1 . . . Exploration Rate (%) 29 | 4 20 56 14 69 34 15 44 7 8 49 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 3 | . . . 1 . 1 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 . . . 1 1 . Scrap Searched 6 | . . 1 . 2 . . . . . 3 Spaces Dug 17 | . . . 1 . 4 6 6 . . . Terrain Destroyed 56 | . . . 1 . 4 9 6 36 . . Melee 17 | . . . 1 . 4 6 6 . . . Projectile . | . . . . . . . . . . . AOE 39 | . . . . . . 3 . 36 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Fac Upp Total 4217 | 88 131 236 124 360 393 962 615 467 442 399 Wait 593 | . 8 13 2 22 24 278 148 87 6 5 Move 3292 | 59 119 195 89 326 334 628 408 319 423 392 Hop 1 | . . . . . . . . . 1 . Pick Up 36 | 2 3 6 3 2 2 7 5 5 1 . Fast Attach 51 | 9 . 1 1 2 6 10 3 12 5 2 Attach 29 | . . 1 2 . 3 6 3 13 1 . Detach 17 | 1 . . . . 3 5 . 6 2 . Swap 11 | . . 1 2 1 1 5 1 . . . Drop 48 | 2 . 7 1 5 5 14 6 8 . . Fire 68 | 15 . 12 23 . 5 1 . 12 . . Melee 52 | . . . 1 2 10 8 25 3 3 . Ram 3 | . 1 . . . . . . 2 . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 16 | . . . . . . . 16 . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: Sto / [*Low] / Gar) -7/Garrison -6/Factory -5/Factory -5/Upper Caves (discovered 1 exit: Upp) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Met 8R-AWN 234 | -10/Materials | Discovered new exit (range 11) 244 | -10/Materials | Entered Mines 245 | -10/Mines | Followed 8R-AWN into the Mines 321 | -10/Mines | Build established: Mutant 334 | -10/Mines | Discovered new exit (range 10) 389 | -10/Mines | Found a hidden stash of uninstalled traps 407 | -10/Mines | Discovered new exit (range 5) 417 | -10/Mines | Discovered new exit (range 6) 420 | -10/Mines | Assembled infested the area 425 | -10/Mines | Assisted by a Guerilla fighting off Assembled 434 | -10/Mines | Entered Materials 434 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 438 | -9/Materials | Identified exit to Mines 539 | -9/Materials | Entered Mines 542 | -9/Mines | Met a Derelict bent on vengeance 596 | -9/Mines | Learned location of 1 exit from Materials 604 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 623 | -9/Mines | Learned 2 Materials zone layouts 670 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 671 | -9/Mines | Found Prototype Device 671 | -9/Mines | Identified Exp. Sensor Array 685 | -9/Mines | Discovered new exit (range 5) 687 | -9/Mines | Entered Materials 687 | -8/Materials | Evolved 2 slots: Utility x2 688 | -8/Materials | Identified exit to Factory 772 | -8/Materials | Build established: Scavenger-Mutant 835 | -8/Materials | Discovered exit to Factory (range 13) 877 | -8/Materials | Central database locked down 890 | -8/Materials | Entered Factory 890 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 891 | -7/Factory | Identified exit to Storage 1435 | -7/Factory | Discovered new exit (range 5) 1468 | -7/Factory | Identified exit to Garrison 1468 | -7/Factory | Entered Garrison 1476 | -7/Garrison | Triggered checkpoint 1518 | -7/Garrison | Triggered checkpoint 1522 | -7/Garrison | Triggered checkpoint 1528 | -7/Garrison | Discovered new exit (range 8) 1534 | -7/Garrison | Triggered checkpoint 1673 | -7/Garrison | Garrison Relay disabled 1800 | -7/Garrison | Crushed by falling debris 1823 | -7/Garrison | Installed Relay Interface Framework 1850 | -7/Garrison | Entered Factory 1850 | -6/Factory | Evolved 2 slots: Utility x2 1856 | -6/Factory | Lost 4 parts (1p1n1u1w) 2107 | -6/Factory | Discovered new exit (range 13) 2222 | -6/Factory | Entered another Factory area 2222 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2237 | -5/Factory | Lost 12 parts (3p4n3u2w) 2289 | -5/Factory | Discovered new exit (range 12) 2392 | -5/Factory | Entered Upper Caves 2418 | -5/Upper Caves | Learned 4 Factory zone layouts 2429 | -5/Upper Caves | Build established: Mutant 2434 | -5/Upper Caves | Spotted B-75 Beast 2476 | -5/Upper Caves | Identified exit to Upper Caves 2476 | -5/Upper Caves | Learned location of 1 exit from Upper Caves 2477 | -5/Upper Caves | Attracted the attention of an 0b10 base 2534 | -5/Upper Caves | Self-destructed Last Messages --------------- Data stored: Upper Caves exits (x1). Searching scrap... Found Imp. Corruption Screen. Found Actuator Array. Found EM Disruption Field. Found 23 Matter. Acquired 23 matter. G-50 Soldier springs to life. Slug penetrates Wall. Acquired 105 matter. Acquired 53 matter. Acquired 46 matter. Searching scrap... Found Imp. Field Recycling Unit. Found Force Field. Found 18 Matter. Acquired Force Field. System corrupted: Energy discharge (-70). Nuclear Pulse Array destroyed. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ##????????????????????????????????????? | | ##???????????????????????????????????? | | = #???????????????????????????????????? | | #### #???????????????????????????????????? | | ####??## ###??????????###????????????????????? | | ???????# % #####?###### ##???????????????????? | | ?????### ## ### ?? ##??????????????????? | | ????## ## #??# #??????????????????? | | ????# ### #### #??????????????????? | | ????# ## # #??????????????????? | | ????# ## #?????####?????????? | | ? ## ##?????# ####??????? | | = ### # !# #?????## ##?????? | | %#### ##?# # %# ####??# ##????? | | ????## ####???# # # #### ####?? | | ??????###???????# # # ##? | | ???????????????## ########## ## | | ?????????????## #?##?# #### % # | | ?????????##### #??# ### #?# ## | | ????????## #???# ## #?## ##???? | | ???????## ### ????# ##?## #?????? | | ??????## ########### ##?## #?????? | | ??##### Y ### #### ##???### | | ??# ## #?### | | ??## ##" " ### # | | ???# ##" """"" @ ########## ## #?# | | ???# ## "" " ### ##????????# #### | | ???## #"" """ "# #?#####????????## | | ??####### """" "" "## #????????????### | | ?? #????# " "" ## ???????????# ### | | ?? #????# ## ??????????# ### | | ?? #????# ?????????# #####?## | | #? ###### # ?????????# ###??????# | | # ## ## ####### ##### ????????# #?????????# | | ?# # #?????####????# #???????##??????????# | | ## #??????????????# ????????????????????# | | # ## ##??##???????????????????????????????? | | ####?# ### ##??????????????????????????????? | | ####### ##?????????????????????????????? | | #?????????????????????????????? | | #?????????????????????????????? | | ######### #?????????????????????????????? | | #??????# ## #?????????????????????????????? | | #?????## #? #????????????????????????????? | | #?##### #?? #????????????????????????????? | | ##?# ###???###????????????????????????????? | | #??# ##????????????????????????????????????? | | ##??# ##????????????????????????????????????? | | ##???## #????????????????????????????????????? | | #?????# #????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 25 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 110 ECM Strength 1 Jamming Range 12 Cloak Strength 3 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 71 Targeting Accuracy 8 Relay Coupler Types 2 Relay Coupler Value 53 Item Schematics ----------------- Prc. Assault Rifle | -7/Factory | Scanalyzed Remote Datajack | -7/Factory | Scanalyzed Component Analysis Suite | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Deadly Force Challenges ------------ None Game ------ Seed SurveybotBeamGenerator Manual? 0 Play Time 01:40:29 Cumulative 17.4 hours Start 2024.04.21 @ 05:38:37 End 2024.04.21 @ 07:23:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 20 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e1e7443e-65bc-49ee-a2ae-4ed2525c1a5e