Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.24 @ 14:05:20 Player: ForestDarkPsy Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (84) 420 Value Destroyed (2733) 2733 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 6486 Bonus ------- High Alert Combat Kills 33 Cogmind --------- Core Integrity 751/850 Matter 297/300 Energy 150/150 System Corruption 12% Temperature Cool (9) Movement Treading (152) Location -6/Factory Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Light Treads Advanced Treads Advanced Treads Improved Medium Treads > --- UTILITY (7) ------ High-capacity Storage Unit Advanced Visual Processing Unit Hacking Suite High-powered Tractor Beam > --- WEAPON (3) ------- High-powered Shotgun Improved Light Cannon > --- INVENTORY (20) --- Improved Medium Treads Advanced Heat Sink Cooling System High-capacity Battery (250) High-capacity Matter Pod (200) Improved Terrain Scan Processor Seismic Detector Recalibrator Advanced Beam Cannon Rocket Launcher Heavy Missile Launcher Improved Datajack Flail Axe Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Advanced Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Medium Reactive Plating Hacking Suite Hacking Suite High-powered Tractor Beam > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun Rocket Launcher > --- INVENTORY -------- Light Angular Momentum Engine Advanced Treads Improved Medium Treads Improved Medium Treads Advanced Heat Sink Cooling System High-capacity Battery High-capacity Matter Pod Improved Terrain Scan Processor Seismic Detector Recalibrator Advanced Beam Cannon Improved Light Cannon Rocket Launcher Heavy Missile Launcher Improved Datajack Flail Axe [Rating: 43] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Flail Build | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Slots Evolved 8 | . . 2 2 . 2 2 Power . | . . . . . . . Propulsion 2 | . . 1 . . 1 . Utility 5 | . . 1 1 . 1 2 Weapon 1 | . . . 1 . . . Parts Attached 76 | 6 7 22 4 23 9 5 Power 10 | 1 1 4 1 2 . 1 Engine 10 | 1 1 4 1 2 . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 23 | 2 3 4 . 11 1 2 Treads 23 | 2 3 4 . 11 1 2 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 23 | 1 3 5 2 5 5 2 Device 10 | 1 1 4 . 3 1 . Storage 2 | . 1 1 . . . . Processor 3 | . . . 1 . 1 1 Hackware 5 | . 1 . . 1 3 . Protection 3 | . . . 1 1 . 1 Artifact . | . . . . . . . Weapon 20 | 2 . 9 1 5 3 . Energy Gun 3 | . . 3 . . . . Energy Cannon 2 | . . . . 2 . . Ballistic Gun 8 | 2 . 2 1 1 2 . Ballistic Cannon 2 | . . . . 2 . . Launcher 3 | . . 2 . . 1 . Special Weapon . | . . . . . . . Impact Weapon 2 | . . 2 . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 14 | . 1 2 . 2 1 8 Power 3 | . . 1 . 1 . 1 Propulsion 3 | . . . . . 1 2 Utility 5 | . 1 . . 1 . 3 Weapon 3 | . . 1 . . . 2 Highest Loss Streak 8 | . 1 1 . 1 1 8 To Critical Strikes . | . . . . . . . Average Backups 16 | . 8 16 19 19 19 16 Power 1 | . . . 1 1 2 . Propulsion 2 | . 3 3 3 2 1 2 Utility 6 | . . 4 7 8 10 6 Weapon 5 | . 3 6 6 5 4 5 Tool/Special . | . . . . . . . Unused Backups 21 | . . 4 1 4 2 10 Power 3 | . . . 1 . 2 . Propulsion 2 | . . . . 1 . 1 Utility 8 | . . . . 2 . 6 Weapon 6 | . . 3 . 1 . 2 Tool/Special 2 | . . 1 . . . 1 Average Slot Usage (%) 99 | . 98 98 98 99 99 97 Engine 9 | . 14 10 9 8 7 5 Treads 29 | . 28 33 27 27 30 25 Device 9 | . 6 10 6 9 10 5 Storage 9 | . 13 11 9 9 7 6 Processor 5 | . . . 9 9 9 12 Hackware 6 | . 6 11 9 3 3 12 Protection 3 | . . . 2 4 5 5 Energy Gun 1 | . . 2 . . 3 . Energy Cannon 2 | . . . . 6 2 . Ballistic Gun 14 | . 28 14 25 11 9 12 Ballistic Cannon 2 | . . . . 4 2 . Launcher 1 | . . 3 . . 1 6 Impact Weapon 2 | . . 2 . 3 2 . Peak Build Rating 43 | 6 10 16 22 34 38 43 Average Rating 23 | 4 8 14 21 26 35 41 On Entrance 16 | . 6 10 16 22 32 32 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 78 | 7 29 52 59 68 66 78 Greatest Support 86 | 40 40 60 60 66 86 84 Greatest Overweight (x) 1 | . . . . 1 . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 5 15 20 20 20 20 20 Average Capacity 18 | 5 14 16 20 20 20 20 Most Carried 20 | . 15 20 20 20 20 18 Average Carried 16 | . 8 16 18 19 19 16 Final Capacity 20 | 5 15 20 20 20 20 20 Final Carried 20 | . 15 20 19 20 17 14 Class Distribution -------------------- 49% | Mutant 16% | Scavenger-Gunner 10% | Scavenger-Mutant 9% | Tank 5% | Hacker-Gunner 4% | Gunner 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Tank | -7/Factory Hacker-Gunner | -6/Factory Resources | -11 -10 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Matter Collected 2528 | 268 203 520 . 1128 63 346 Remotely 648 | . . 202 . 100 . 346 Salvage Created 2856 | 24 331 717 . 1357 190 237 Parts 171 | 5 24 52 . 73 10 7 Haulers Intercepted 5 | . 1 1 . 2 1 . Recyclers Shooed 4 | . 3 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Combat Hostiles Destroyed 66 | . 8 21 . 28 3 6 Guns 34 | . 8 10 . 8 2 6 Cannons 21 | . . . . 20 1 . AOE 10 | . . 10 . . . . Classes Destroyed 15 | 1 5 6 . . 3 . Worker 4 | . . 1 . 3 . . Builder 1 | . . . . . 1 . Tunneler 1 | 1 . . . . . . Hauler 5 | . 1 1 . 2 1 . Recycler 2 | . 1 . . 1 . . Mechanic 1 | . . 1 . . . . Operator 3 | . 2 1 . . . . Watcher 1 | . . 1 . . . . Swarmer 11 | . 6 4 . . . 1 Grunt 34 | . 2 10 . 19 . 3 Brawler 3 | . . 2 . . . 1 Duelist 2 | . . 1 . . . 1 Sentry 14 | . . 4 . 9 1 . Hunter 1 | . . . . . 1 . Programmer 1 | . . . . . 1 . Best Kill Streak 6 | 1 5 5 . 6 1 3 Combat Bots Only 6 | . 3 5 . 6 1 3 Max Kills in Single Turn 3 | 1 1 3 . 1 1 1 Gunslinging . | . . . . . . . Exploded 3 | . . 3 . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Hostile Shots Fired 402 | . 61 79 . 138 34 90 Missed 114 | . 13 29 . 30 12 30 Hits 288 | . 48 50 . 108 22 60 Melee 18 | . . 2 . . . 16 Projectile 270 | . 48 48 . 108 22 44 Critical Strikes 14 | . . 1 . 6 1 6 Part Disruptions 1 | . . . . . 1 . Damage Taken 4362 | . 488 654 . 1694 242 1284 Core 408 | . 95 89 . 106 19 99 Absorbed by Shields . | . . . . . . . Ignored by Resistances 28 | . . . . . . 28 Core Remaining (%) 83 | 100 62 77 . 80 97 . Volleys Fired 196 | 2 37 43 . 83 12 19 Largest 3 | 2 2 2 . 3 3 3 Hottest 114 | 40 40 83 . 114 101 83 Shots Fired 421 | 4 74 69 . 203 31 40 Gun 295 | 4 74 56 . 102 25 34 Cannon 110 | . . . . 101 6 3 Launcher 16 | . . 13 . . . 3 Special . | . . . . . . . Kinetic 318 | 4 74 33 . 149 21 37 Thermal 77 | . . 20 . 54 3 . Explosive 16 | . . 13 . . . 3 Electromagnetic 10 | . . 3 . . 7 . Robot Hit Streak 31 | 2 11 9 . 31 18 14 Robot Miss Streak 6 | 2 6 3 . 5 4 4 Penetration Max . | . . . . . . . Secondary Targets 3 | . 2 . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . 1 Shots Hit Robots 317 | 2 44 47 . 164 24 36 Core Hits 205 | 1 22 43 . 100 13 26 Critical Kills . | . . . . . . . Critical Parts Destroyed 3 | . . 2 . . 1 . Critical Strikes 3 | . . 2 . . 1 . Destroy 2 | . . 1 . . 1 . Smash 1 | . . 1 . . . . Melee Attacks 16 | . . 6 . 10 . . Impact 16 | . . 6 . 10 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 4 | . . 1 . 3 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6938 | 19 498 1579 . 3391 440 1011 Guns 3159 | 19 498 530 . 1114 334 664 Cannons 2165 | . . . . 1998 106 61 Explosions 1193 | . . 907 . . . 286 Melee 421 | . . 142 . 279 . . Ramming . | . . . . . . . Kinetic 4081 | 19 498 308 . 2193 338 725 Thermal 1318 | . . 190 . 919 61 148 Explosive 1045 | . . 907 . . . 138 Electromagnetic 73 | . . 32 . . 41 . Impact 421 | . . 142 . 279 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 12 | . . . . . 2 12 Average Corruption 3 | . . . . . 1 8 Corruption Purged 4 | . . . . . 4 . Corruption Blocked . | . . . . . . . Effects 3 | . . . . . 2 1 Matter Fused 1 | . . . . . 1 . Data Loss (minor) 2 | . . . . . 1 1 Overload Shots . | . . . . . . . Overflow Damage 258 | . . 73 . 143 . 42 Projectiles 13 | . . . . 13 . . Explosions 70 | . . 28 . . . 42 Melee 175 | . . 45 . 130 . . Knockbacks 40 | . . 1 . 38 1 . Impact 3 | . . 1 . 2 . . Kinetic 32 | . . . . 31 1 . Secondary 5 | . . . . 5 . . Self-Inflicted Damage 131 | . . . . . . 131 Shots 2 | . . . . . . 2 Rammed 1 | . . . . . 1 . Targets Rammed 2 | . . . . 1 1 . Kicked . | . . . . . . . Crushed 1 | . . . . 1 . . Highest Temperature 241 | . 18 73 . 241 9 15 Average Temperature 33 | . 10 19 . 49 9 5 Received Heat Transfer 1554 | . 123 201 . 936 24 270 Effects 3 | . . . . 3 . . Interference 3 | . . . . 3 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 2 | . . 1 . 1 . . Combat Hostiles 1 | . . 1 . . . . Parts Fried 2 | . . 1 . 1 . . Impact Corruptions 7 | . . 2 . 5 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . 2 . . Heat Transferred 2431 | . . 555 . 1665 111 100 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Maximum Alert Level 2 | . . 1 . 2 . . Low Security (%) 72 | 100 100 44 100 51 100 100 Level 1 22 | . . 55 . 31 . . Level 2 5 | . . . . 17 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 430 | 5 117 375 120 430 191 86 Initial 191 | . . . 120 33 191 . Average 136 | . 41 206 104 214 61 36 Influence Increases 2171 | 5 257 670 . 896 142 201 Destroy 0b10 Robot/C 1320 | . 160 420 . 560 60 120 Destroy 0b10 Robot/NC 90 | 5 20 25 . 30 10 . Destroy Leader 332 | . 32 104 . 154 32 10 Successful Hack 209 | . 45 35 . 104 25 . Disable Machine 75 | . . . . 45 . 30 Destroy Structure 70 | . . 41 . 3 . 26 Partial Spotted 15 | . . . . . 15 . Lose Combat Pursuer 60 | . . 45 . . . 15 Influence Decreases 2156 | 5 257 383 207 554 564 186 Entered New Map 445 | . . . 167 47 231 . Time Decay 1563 | 5 257 363 40 465 323 110 Lost Part 126 | . . 20 . 20 10 76 Lost Ally 20 | . . . . 20 . . Purge Threat 2 | . . . . 2 . . Squads Dispatched 10 | . . 2 . 4 2 2 Investigation 1 | . . . . 1 . . Extermination 1 | . . . . . 1 . Reinforcement 7 | . . 2 . 3 1 1 Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Distress Signals 11 | . 2 4 . 5 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 100 | . 18 28 . 37 5 12 Peak Tracking Total 7 | . 5 7 . 6 2 6 Tactical Retreats 4 | . . 3 . . . 1 Traps | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Traps Triggered 2 | . . . . . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Machines Disabled 5 | . . . . 3 . 2 Max in Single Turn 2 | . . . . 1 . 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Machines Accessed 27 | . 5 8 . 11 3 . Terminals 22 | . 5 6 . 10 1 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units . | . . . . . . . Scanalyzers 4 | . . 2 . . 2 . Garrison Access . | . . . . . . . Total Hacks 80 | . 16 24 . 33 7 . Successful 49 | . 13 12 . 19 5 . Failed 30 | . 3 11 . 14 2 . Catastrophic 3 | . . . . 3 . . Database Lockouts 1 | . . 1 . . . . Manual 16 | . 6 10 . . . . Terminals 69 | . 16 19 . 31 3 . Fabricators . | . . . . . . . Repair Stations 2 | . . . . 2 . . Recycling Units . | . . . . . . . Scanalyzers 9 | . . 5 . . 4 . Garrison Access . | . . . . . . . Terminal Hacks 36 | . 10 6 . 18 2 . Part Schematic 3 | . . . . 3 . . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 3 | . . 3 . . . . Open Door 5 | . . . . 5 . . Branch Access Points 1 | . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . Terminal Index 3 | . 1 1 . . 1 . Recycling Unit Index 1 | . . . . 1 . . Alert Level 4 | . . 1 . 2 1 . Unreport Threat 1 | . . . . 1 . . Locate Traps 4 | . 2 . . 2 . . Dispatch Records 1 | . 1 . . . . . Patrol Status 1 | . 1 . . . . . Investigation Status 1 | . 1 . . . . . Hauler Manifests 1 | . . . . 1 . . Zone Layout 5 | . 1 1 . 3 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . 1 . . Scan Component 1 | . . . . 1 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 6 | . . 3 . . 3 . Insert Component 1 | . . 1 . . . . Retrieve Study 5 | . . 2 . . 3 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 6 | . 3 3 . . . . Terminals 6 | . 3 3 . . . . Botnet 6 | . 3 3 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . 2 . . . . . Used 1 | . 1 . . . . . Hacking Detections 21 | . 4 7 . 7 3 . Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . . 3 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 5 | . . 2 . . 3 . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders 1 | . . . . 1 . . EXPLORE 1 | . . . . 1 . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Active Infowar (turns) 2263 | 26 62 551 52 341 965 266 Optics 1231 | . . . . . 965 266 Structural 944 | . . 551 52 341 . . Seismic 88 | 26 62 . . . . . Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 2 | . . . . 2 . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Turns Passed 4582 | 71 739 1018 80 1442 966 266 Spaces Moved 2270 | 39 378 507 46 599 573 128 Core 4 | 4 . . . . . . Treads 2266 | 35 378 507 46 599 573 128 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 145 148 152 Average Speed 159 | 148 160 160 160 169 149 152 Slowest Speed 240 | 160 160 160 160 240 152 152 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 3 56 50 3 83 18 7 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 1 | . . . . 1 . . Terrain Destroyed 70 | . . 42 . 1 . 27 Melee 1 | . . . . 1 . . Projectile . | . . . . . . . AOE 69 | . . 42 . . . 27 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Total 2865 | 46 445 641 54 862 657 160 Wait 167 | . 3 27 . 89 46 2 Move 2264 | 38 377 506 45 598 572 128 Hop . | . . . . . . . Pick Up 61 | . 16 14 2 19 6 4 Fast Attach 15 | 6 2 3 . 2 2 . Attach 30 | . 1 3 3 10 6 7 Detach 3 | . . . 1 2 . . Swap 50 | . 4 22 1 20 3 . Drop 61 | . 5 17 2 28 9 . Fire 196 | 2 37 43 . 83 12 19 Melee 16 | . . 6 . 10 . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 2 | . . . . 1 1 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -8/Storage (discovered 2 exits: *Fac / [Rec]) -7/Factory -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 469 | -10/Materials | Identified exit to Mines 474 | -10/Materials | Discovered new exit (range 10) 811 | -10/Materials | Entered another Materials area 811 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1246 | -9/Materials | Discovered new exit (range 10) 1609 | -9/Materials | Discovered new exit (range 16) 1672 | -9/Materials | Central database locked down 1715 | -9/Materials | Build established: Scavenger-Mutant 1829 | -9/Materials | Entered another Materials area 1829 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1831 | -8/Materials | Discovered new exit (range 5) 1909 | -8/Materials | Entered Storage 2142 | -8/Storage | Build established: Scavenger-Gunner 2326 | -8/Storage | Discovered new exit (range 8) 3263 | -8/Storage | Build established: Mutant 3327 | -8/Storage | Discovered new exit (range 8) 3351 | -8/Storage | Entered Factory 3351 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4013 | -7/Factory | Build established: Tank 4309 | -7/Factory | Discovered new exit (range 5) 4317 | -7/Factory | Entered another Factory area 4317 | -6/Factory | Evolved 2 slots: Utility x2 4565 | -6/Factory | System corruption reached 10% 4583 | -6/Factory | Self-destructed Last Messages --------------- 04571_ System corrupted: Component data lost. 04572_ Acquired 4 matter. 04572_ Acquired 2 matter. 04574_ B-48 Gladiator suffers critical hit (Burn). 04575_ Acquired 1 matter. 04575_ U-05 Engineer lays Concrete. 04576_ B-48 Gladiator heat damages Lgt. Treads. 04576_ U-05 Engineer lays Concrete. 04577_ R-10 Processor collects Autogun. 04577_ U-05 Engineer lays Concrete. 04578_ Acquired 5 matter. 04578_ U-05 Engineer lays Concrete. 04580_ B-48 Gladiator destroyed. 04580_ Med. Reactive Plating destroyed. 04580_ System corrupted by crushing effect (+1). 04580_ U-05 Engineer lays Concrete. 04581_ Acquired 26 matter. 04581_ Acquired 3 matter. 04581_ U-05 Engineer lays Concrete. 04583_ Rocket Launcher+ destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????#????????????????????? | | ???????????????????????????"""???????????????????? | | ??????????????????????????? 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"?????????? | | ?????????????????# #### ;; #?" ??????????? | | ?????????????????# #??# # #; # "???????????? | | ?????????????????# #??######## # ????????????? | | ?????????######### ########### + ????????????? | | ?????????# # ## # # ???????????? | | ?????????# + + "" # #?##########??? | | ?????????# # ## ""S # #### ??? | | ?????????# # ## "" # ????? | | ?????????# # ## # ?????? | | ?????????######### ## """ # """ """ "?????? | | ?????????????????# ## """ + """ """ ""????? | | ????????????????? # """ # """ """ """ ""? | | ????????????????# + [ # | | ????????????????# ########## """ """ """ ""? | | ????????????????# """ """ """ """ | | ????????????????# """ """ """ """ | | ???????????????# | | ???????????????# """ """ """ """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Hvy. Assault Cannon | -8/Storage | Hacked Adv. Treads | -8/Storage | Hacked Imp. Medium Treads | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Rocket Launcher | -9/Materials | Hacked Imp. Datajack | -9/Materials | Hacked Adv. Treads | -7/Factory | Hacked Hpw. Shotgun | -7/Factory | Hacked Hvy. Missile Launcher | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SkeletonTitaniumSource Manual? 0 Play Time 01:03:47 Cumulative 205.3 hours Start 2026.09.24 @ 12:54:36 End 2026.09.24 @ 14:05:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 188 Rogue 188 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 38 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ad24e210-3062-4cdc-bcb8-d1b106b8a19a