Cogmind - Beta 11 *** ADVENTURER MODE // 2022.03.17 @ 00:14:12 Player: soymachine Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (8) 4000 Regions Visited (22) 4400 Robots Destroyed (189) 945 Value Destroyed (7657) 7657 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (2168) 2168 TOTAL SCORE: 19350 Bonus ------- High Alert Combat Kills 89 Follower Combat Kills 849 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Friendly Fire -170 Cogmind --------- Core Integrity 0/1450 Matter 7/300 Energy 99/100 System Corruption 4% Temperature Warm (133) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Advanced Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Bomb Factory No. 2 Fusion Bomb Launcher Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Spiked Medium Treads Spiked Medium Treads Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Coolant Injector Large Storage Unit Enhanced Optical Array Improved Signal Interpreter Active Sensor Suite Advanced Target Analyzer Weapon Cycler > --- WEAPON ----------- Nova Cannon XL Autogun Subcomponent KE Penetrator Hardcell Cannon > --- INVENTORY -------- Light Nuclear Core Medium Treads Spiked Medium Treads Armored Heavy Treads Improved Sensor Array Mapping Drone Bay Bomb Factory No. 2 Makeshift Shrapnel Gun Heavy Machine Gun Long-range Missile Launcher Advanced Remote Datajack Phasing Sabre Dirty Bomb Trap [Rating: 140] Favorites ----------- Power Neutrino Core Engine Ion Engine Power Core Neutrino Core Reactor Micro Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Aluminum Leg Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Layered Medium Armor Plating Weapon XL Autogun Subcomponent Energy Cannon Particle Cannon Ballistic Gun XL Autogun Subcomponent Ballistic Cannon Hardcell Cannon Launcher Long-range Missile Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Phasing Sabre Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Res Res Slots Evolved 16 | . . . . . 4 2 . . . . . . 2 . . . . 2 . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . . . 1 1 . . . . . . . . . . . . . . 2 . Utility 9 | . . . . . 1 1 . . . . . . 2 . . . . 1 . 2 . 2 Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Parts Attached 93 | . 4 4 2 . 6 3 2 1 . 4 4 3 6 2 . . 7 . 5 5 31 4 Power 15 | . . . . . 1 2 . . . . 2 . 1 . . . 1 . 2 3 3 . Engine 5 | . . . . . . 1 . . . . 2 . 1 . . . 1 . . . . . Core 7 | . . . . . 1 1 . . . . . . . . . . . . 1 3 1 . Reactor 3 | . . . . . . . . . . . . . . . . . . . 1 . 2 . Propulsion 14 | . . 2 . . 1 . 2 . . . 1 . . . . . 1 . . . 7 . Treads 14 | . . 2 . . 1 . 2 . . . 1 . . . . . 1 . . . 7 . Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 28 | . 2 1 2 . 3 1 . 1 . . 1 1 3 1 . . 3 . 1 2 4 2 Device 19 | . 1 1 2 . 1 . . 1 . . 1 1 1 1 . . 3 . 1 2 2 1 Storage 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Processor 5 | . . . . . 2 . . . . . . . . . . . . . . . 2 1 Hackware 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Protection 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 36 | . 2 1 . . 1 . . . . 4 . 2 2 1 . . 2 . 2 . 17 2 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 7 | . 1 . . . . . . . . . . . 2 . . . . . . . 4 . Ballistic Gun 17 | . 1 1 . . 1 . . . . 4 . 1 . 1 . . 1 . 2 . 5 . Ballistic Cannon 4 | . . . . . . . . . . . . . . . . . 1 . . . 2 1 Launcher 3 | . . . . . . . . . . . . . . . . . . . . . 2 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . . 1 . . . . . . . . 3 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 1 1 . 1 . . . . 1 . . . . . . 1 . 1 . 2 1 Parts Lost 28 | . . . . . 1 . . . . . 4 . 1 . . . 4 . . . 17 1 Power 5 | . . . . . 1 . . . . . 1 . . . . . 1 . . . 2 . Propulsion 7 | . . . . . . . . . . . 1 . . . . . 1 . . . 4 1 Utility 7 | . . . . . . . . . . . 2 . . . . . 1 . . . 4 . Weapon 9 | . . . . . . . . . . . . . 1 . . . 1 . . . 7 . Highest Loss Streak 5 | . . . . . 1 . . . . . 2 . 1 . . . 1 . . . 5 1 To Critical Strikes 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . Average Slot Usage (%) 75 | . 96 100 99 100 66 67 63 61 61 71 80 79 76 81 86 86 84 76 77 64 69 13 Engine 4 | . 14 14 14 14 2 3 . . . . 2 7 6 6 6 6 5 5 2 . . . Core 2 | . . . . . 6 2 7 7 7 7 4 . . . . . . . 4 5 2 1 Treads 15 | . . 24 28 28 25 23 17 15 15 15 15 15 13 13 13 13 13 11 11 5 16 2 Device 12 | . 10 14 13 14 10 7 7 11 15 15 11 10 9 7 13 13 17 17 17 20 10 2 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 4 1 Processor 6 | . . . . . 3 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 11 5 Protection 2 | . . . . . . 6 7 3 . . . . 2 6 6 6 6 5 1 . . . Energy Cannon 2 | . 11 14 14 14 . . . . . . . . 3 4 . . . . . . 3 . Ballistic Gun 16 | . 16 14 14 14 9 7 7 7 7 17 30 29 21 21 26 26 21 17 16 15 8 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 85 | 12 32 32 32 32 42 57 57 57 54 54 51 39 54 58 56 56 85 62 73 62 74 43 Greatest Support 205 | 20 20 40 40 40 60 60 140 140 140 140 140 140 140 140 140 140 140 140 140 140 205 98 Greatest Overweight (x) 1 | . 1 1 . . 1 . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | . 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 7 Most Carried 15 | . 10 11 13 12 13 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 7 Average Carried 12 | . 8 7 10 12 8 6 8 12 15 15 14 14 14 15 15 15 14 15 15 14 13 5 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 10 8 12 12 9 6 10 15 15 15 15 15 15 15 15 15 15 15 15 15 7 5 Class Distribution -------------------- 53% | Skirmisher 13% | Mutant 9% | Hacker-Skirmisher 8% | Scavenger-Tank 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Waste Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Skirmisher | -6/Proximity Caves Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -6/Lower Caves Hacker-Skirmisher | -6/Lower Caves Hacker-Skirmisher | -6/Data Miner Scavenger-Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Skirmisher | -5/DSF Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Res Res Matter Collected 6703 | 200 124 81 . 25 210 94 566 616 313 124 1463 126 205 59 26 . 638 . 289 329 1190 25 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10540 | . 387 126 . . 456 94 1162 1099 522 372 2259 185 474 75 43 . 822 . 303 224 1854 83 Parts 607 | . 19 7 . . 33 2 23 65 22 23 191 6 20 6 6 . 30 . 13 19 114 8 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 119 | . . . . . . . . . 22 24 . 6 . 6 6 . 55 . . . . . Prevented 3 | . . . . . . . . . . . . . . . . . 3 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Res Res Combat Hostiles Destroyed 143 | . 8 3 . . 9 . 5 19 12 10 11 5 5 3 1 . 11 . 5 5 29 2 Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Guns 116 | . 2 1 . . 9 . 5 19 12 10 11 5 5 3 1 . 9 . 5 3 16 . Cannons 22 | . 6 2 . . . . . . . . . . . . . . 2 . . 2 10 . AOE 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 Classes Destroyed 19 | . 2 . . . 4 1 1 4 1 . 5 . . . . . . . 1 . . . Worker 6 | . . . . . . . . 3 . . . . . . . . . . . . 1 2 Builder 4 | . . . . . . . . 2 . . . . . . . . . . . . 2 . Recycler 7 | . . . . . . 1 . . . . . . 1 . . . 2 . . 1 2 . Operator 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . Watcher 6 | . 2 . . . . . . 3 . . . . . . . . 1 . . . . . Swarmer 38 | . . . . . . . . 3 5 6 . 3 . 3 . . 4 . 3 5 5 1 Grunt 40 | . 8 3 . . 2 . . 10 5 2 . 1 3 . . . 2 . . . 4 . Brawler 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . Duelist 3 | . . . . . 2 . . 1 . . . . . . . . . . . . . . Sentry 12 | . . . . . 4 . . 1 1 1 . 1 1 . . . 2 . . . 1 . Specialist 3 | . . . . . . . . . . . . . . . . . . . 2 . 1 . Hunter 8 | . . . . . 1 . . 1 . . . . . . . . 2 . . . 4 . Programmer 21 | . . . . . . . . 3 . 1 . . 1 . 1 . . . . . 14 1 Compactor 5 | . . . . . . . 5 . . . . . . . . . . . . . . . Zionite 72 | . . . . . . . . . . . 72 . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Thug 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Marauder 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Mutant 6 | . . . . . . . . . . . 6 . . . . . . . . . . . Best Kill Streak 24 | . 3 2 . . 4 1 2 5 8 5 24 5 4 3 1 . 4 . 3 4 9 4 Combat Bots Only 8 | . 3 2 . . 4 . 2 3 8 5 6 5 4 3 1 . 3 . 3 4 7 2 Max Kills in Single Turn 4 | . 1 1 . . 1 1 1 2 1 2 3 1 1 2 1 . 1 . 2 1 2 4 Gunslinging 1 | . . . . . . . . . . 1 1 . . 1 . . . . . . . . Exploded 2 | . . . . . . . . . . . . . . . . . . . . . 1 2 Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Res Res Damage Taken 8954 | . 272 88 . 12 142 56 . 287 138 281 769 42 111 35 23 . 712 . 381 131 3869 1605 Core 2338 | . 41 11 . . . . . 8 26 11 49 12 30 . . . 40 . 200 37 378 1495 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 87 | 100 . . . 79 100 . . . . . . 84 . . . . 91 . 80 96 70 . Volleys Fired 436 | . 30 7 . 1 15 2 34 40 20 15 111 8 14 3 2 . 32 . 13 8 76 5 Largest 4 | . 2 2 . 2 1 1 1 1 1 4 4 4 4 4 4 . 4 . 4 4 4 1 Hottest 244 | . 88 92 . 92 60 60 60 60 60 80 80 80 129 90 90 . 133 . 151 151 244 65 Shots Fired 1235 | . 60 14 . 2 15 2 34 40 20 51 444 32 54 12 8 . 128 . 52 32 230 5 Gun 1065 | . 30 7 . 1 15 2 34 40 20 51 444 32 50 12 8 . 119 . 39 24 137 . Cannon 165 | . 30 7 . 1 . . . . . . . . 4 . . . 9 . 13 8 89 4 Launcher 5 | . . . . . . . . . . . . . . . . . . . . . 4 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1147 | . 30 7 . 1 15 2 34 40 20 51 444 32 50 12 8 . 128 . 52 32 185 4 Thermal 79 | . 30 7 . 1 . . . . . . . . . . . . . . . . 41 . Explosive 5 | . . . . . . . . . . . . . . . . . . . . . 4 1 Electromagnetic 4 | . . . . . . . . . . . . . 4 . . . . . . . . . Robot Hit Streak 32 | . 23 18 . 21 12 3 32 19 20 24 30 8 16 11 7 . 11 . 18 3 23 . Robot Miss Streak 5 | . 2 1 . 1 3 1 2 4 4 3 3 2 1 3 . . 3 . 2 4 5 . Penetration Max 1 | . . . . . . . . . . . . . . . . . . . 1 . 1 . Secondary Targets 33 | . . . . . . . . . . 5 27 . . 1 . . . . . . . . Max Gunslinging Chain 3 | . . . . . . . . . . 1 3 . . 1 . . . . . . . . Shots Hit Robots 856 | . 46 12 . 2 15 2 34 40 20 41 293 16 37 5 5 . 81 . 40 12 155 . Core Hits 406 | . 14 6 . . 14 2 19 43 16 15 114 8 16 3 2 . 30 . 16 7 77 4 Critical Kills 8 | . . . . . . . . . . . . . . . . . . . 1 2 5 . Critical Parts Destroyed 6 | . . . . . . . . . . . . . . . . . . . . . 6 . Critical Strikes 23 | . . . . . . . . . . . . . . . . . 1 . 2 2 18 . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Destroy 13 | . . . . . . . . . . . . . . . . . . . 1 2 10 . Blast 8 | . . . . . . . . . . . . . . . . . 1 . 1 . 6 . Sever 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 55 | . . . . . . . . . . . . 2 . . . . . . . . 53 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 55 | . . . . . . . . . . . . 2 . . . . . . . . 53 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 26073 | . 800 271 . 47 737 99 2884 2435 1232 1105 6239 326 839 118 148 . 1860 . 886 331 5377 339 Guns 21244 | . 307 127 . 26 737 99 2884 2435 1232 1105 6239 326 759 118 148 . 1693 . 624 202 2183 . Cannons 3756 | . 493 144 . 21 . . . . . . . . 80 . . . 167 . 262 129 2460 . Explosions 686 | . . . . . . . . . . . . . . . . . . . . . 375 311 Melee 359 | . . . . . . . . . . . . . . . . . . . . . 359 . Ramming 28 | . . . . . . . . . . . . . . . . . . . . . . 28 Kinetic 22935 | . 307 127 . 26 737 99 2884 2435 1232 1105 6239 326 759 118 148 . 1860 . 886 331 3316 . Thermal 1985 | . 493 144 . 21 . . . . . . . . . . . . . . . . 1327 . Explosive 686 | . . . . . . . . . . . . . . . . . . . . . 375 311 Electromagnetic 80 | . . . . . . . . . . . . . 80 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 359 | . . . . . . . . . . . . . . . . . . . . . 359 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 22 | . . . . . . . . 1 1 1 1 . . . . . . . . . 22 4 Average Corruption 4 | . . . . . . . . 1 1 1 1 . . . . . . . . . 10 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 95 | . . . . . . . . 2 9 9 1 . . . . . . . . . 72 2 Message Errors 29 | . . . . . . . . . 4 3 . . . . . . . . . . 22 . Matter Fused 17 | . . . . . . . . 1 1 1 . . . . . . . . . . 14 . Heat Flow Errors 13 | . . . . . . . . . 3 1 1 . . . . . . . . . 6 2 Energy Discharges 5 | . . . . . . . . . . . . . . . . . . . . . 5 . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Data Loss (minor) 16 | . . . . . . . . . 1 3 . . . . . . . . . . 12 . Data Loss (major) 3 | . . . . . . . . 1 . 1 . . . . . . . . . . 1 . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Weapon Failures 8 | . . . . . . . . . . . . . . . . . . . . . 8 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 198 | . . . . . . . . . . . . . . . . . . . 33 . 165 . Projectiles 191 | . . . . . . . . . . . . . . . . . . . 33 . 158 . Explosions 7 | . . . . . . . . . . . . . . . . . . . . . 7 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 16 | . . . . . . . . . . . . . . . . . . . 1 . 15 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 15 | . . . . . . . . . . . . . . . . . . . 1 . 14 . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 13 | . . . . . . . . . . . . . . . . . . . . . . 13 Shots . | . . . . . . . . . . . . . . . . . . . . . . . Rammed 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 603 | . 306 127 . 39 72 35 460 180 315 374 421 361 331 111 111 . 376 . 603 170 525 202 Average Temperature 120 | . 106 61 . 20 33 25 215 62 103 129 101 184 139 51 60 . 138 . 225 80 119 119 Received Heat Transfer 1164 | . 198 69 . 9 72 . . 102 54 72 72 9 48 . . . 96 . 6 . 222 135 Effects 34 | . 3 . . . . . 5 . . . 5 . . . . . 1 . 15 . 5 . Shutdowns 11 | . . . . . . . 2 . . . 2 . . . . . 1 . 5 . 1 . Energy Bleed 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . Interference 8 | . 2 . . . . . 1 . . . 3 . . . . . . . . . 2 . Matter Decay 3 | . . . . . . . . . . . . . . . . . . . 3 . . . Short Circuit 3 | . . . . . . . . . . . . . . . . . . . 2 . 1 . Damage (minor) 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . Damage (major) 4 | . . . . . . . . . . . . . . . . . . . 4 . . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Parts Melted 6 | . . . . . . . . . . 1 1 . . . . . . . . . 4 . Heat Transferred 2294 | . 888 259 . 37 . . . . . . . . . . . . . . . . 1110 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Res Res Peak Influence 659 | . 192 62 . 53 338 103 11 146 . . . . 87 . . . . . 322 264 501 659 Initial 146 | . . 23 . . 17 74 9 6 . . . . . . . . . . . 146 39 132 Average 111 | . 55 30 . 52 207 44 9 52 . . . . 37 . . . . . 194 142 241 261 Maximum Alert Level 2 | . . . . . 1 . . . . . . . . . . . . . 1 1 2 2 Low Security (%) 81 | . 100 100 . 100 53 100 100 100 . . . . 100 . . . . 100 57 93 39 46 Level 1 16 | . . . . . 46 . . . . . . . . . . . . . 42 6 54 39 Level 2 1 | . . . . . . . . . . . . . . . . . . . . . 5 14 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Squads Dispatched 44 | . 1 . . . . 3 . 9 . . . . . . . . . . 2 . 24 5 Investigation 7 | . 1 . . . . 1 . 1 . . . . . . . . . . . . 3 1 Extermination 13 | . . . . . . 2 . 5 . . . . . . . . . . . . 5 1 Reinforcement 14 | . . . . . . . . 3 . . . . . . . . . . 2 . 6 3 Assault . | . . . . . . . . . . . . . . . . . . . . . . . Garrison 10 | . . . . . . . . . . . . . . . . . . . . . 10 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . . . . 2 1 Construction Impeded 3 | . . . . . . . . 2 . . . . . . . . . . . . 1 . Haulers Reinforced 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . Active Scanning Responses 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Res Res Distress Signals 13 | . . . . . 4 . . . . . . . 1 . . . 4 . . 2 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 335 | . 15 4 . 2 17 2 6 26 12 12 103 5 6 3 1 . 21 . 11 8 40 41 Peak Tracking Total 20 | . 4 2 . . 5 2 2 4 8 7 10 4 3 1 1 . 4 . 5 6 5 20 Tactical Retreats 24 | . 1 . . . . . . 2 1 . 9 . . . . . . . 1 . 4 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Res Res Traps Triggered 11 | . 1 . . . . 2 . 3 . . . . 2 . . . . . . 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Triggered 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . Fabricated Traps 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Most Traps Carried 2 | . . . . . . . . . . . . . . . . . 2 2 2 2 2 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Res Res Machines Disabled 14 | . . 1 . . 1 . . 1 1 . 5 . . . . . . . 1 1 3 . Max in Single Turn 2 | . . . . . 1 . . 1 1 . 2 . . . . . . . . 1 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Res Res Machines Accessed 28 | . 3 1 1 . 1 4 . 6 . . . . 5 1 . . 3 1 . 1 . 1 Terminals 11 | . 3 1 . . . 1 . 4 . . . . . . . . 1 1 . . . . Fabricators 7 | . . . . . . 2 . 1 . . . . 2 . . . 1 . . 1 . . Repair Stations 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 Recycling Units 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 1 . 1 . . . . 1 . . . . . . . . . Total Hacks 39 | . 4 2 1 . 1 7 . 10 . . . . 6 1 . . 3 1 . 1 . 2 Successful 24 | . 3 2 1 . 1 3 . 6 . . . . 4 1 . . 1 1 . . . 1 Failed 15 | . 1 . . . . 4 . 4 . . . . 2 . . . 2 . . 1 . 1 Catastrophic . | . . . . . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 28 | . 4 1 1 . 1 4 . 9 . . 3 . 1 . . . 2 . . . 2 . Terminals 15 | . 4 2 . . . 1 . 6 . . . . . . . . 1 1 . . . . Fabricators 9 | . . . . . . 3 . 2 . . . . 2 . . . 1 . . 1 . . Repair Stations 4 | . . . . . . . . . . . . . 2 . . . . . . . . 2 Recycling Units 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 1 3 . 2 . . . . 1 . . . . . . . . . Terminal Hacks 5 | . . 1 1 . . . . . . . . . . 1 . . 1 1 . . . . Record 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . 2 . 1 . . . . 2 . . . . . . . . . Network Status 3 | . . . . . . . . 1 . . . . 2 . . . . . . . . . Build 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 Scan Component 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 12 | . 3 1 . . 1 1 . 5 . . . . 1 . . . . . . . . . Terminals 8 | . 3 1 . . . 1 . 3 . . . . . . . . . . . . . . Track 7 | . 2 1 . . . 1 . 3 . . . . . . . . . . . . . . Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Report 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . 1 . . . . 1 . . . . . . . . . Reprogram 3 | . . . . . 1 . . 1 . . . . 1 . . . . . . . . . Data Cores Recovered 3 | . . . . . 1 . . 2 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 16 | . 1 1 . . . 2 . 5 . . . . 2 . . . 2 1 . . 1 1 Full Trace Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . 3 . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 38 | . . . . . . 38 . . . . . . . . . . . . . . . . Total Robot Build Rating 9 | . . . . . . 9 . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 106 | . . . . . . 106 . . . . . . . . . . . . . . . . Total Part Build Rating 12 | . . . . . . 12 . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Res Res Total Allies 12 | . . 3 . . . 3 . 1 . . 4 . . . . . 1 . . . . . Largest Group 3 | . . 3 3 3 3 3 2 2 . . 2 . . . . . 1 1 1 . . . Highest-Rated Group 192 | . . 40 40 40 40 48 32 37 . . 192 . . . . . 96 96 96 . . . Highest-Rated Ally 96 | . . 16 16 16 16 16 16 37 . . 96 . . . . . 96 96 96 . . . Total Orders 9 | . . . . . . . . . . . . . . . . . . . . 6 . 3 EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 RETURN 7 | . . . . . . . . . . . . . . . . . . . . 5 . 2 Ally Attacks 171 | . . 9 . 4 26 7 31 22 . . 36 . . . . . 23 . 13 . . . Total Damage 4470 | . . 70 . 48 206 110 393 381 . . 1589 . . . . . 977 . 696 . . . Kills 38 | . . 1 . 2 4 2 1 5 . . 10 . . . . . 7 . 6 . . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 3 . 1 . . . . 1 . 2 1 . 1 2 . 1 . . . . . Drone Launches 9 | . . . . . . . . . . . . . . . . . . . . 6 . 3 Drone Recoveries 9 | . . . . . . . . . . . . . . . . . . . . 6 . 3 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Res Res Turns Passed 21198 | . 537 1009 693 332 514 1027 193 2519 1517 920 2494 1509 740 612 695 136 2425 13 286 482 2207 338 Spaces Moved 10777 | 1 226 515 426 146 264 517 79 1103 774 532 1388 582 371 362 424 86 1451 9 125 182 761 453 Core 402 | . . . . . . . . . . . . . . . . . . . . . . 402 Treads 10100 | . . 467 426 146 264 517 79 1103 774 532 1388 582 371 362 424 86 1451 9 125 182 761 51 Legs 275 | 1 226 48 . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 50 Average Speed 156 | 120 151 162 160 160 170 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 62 Slowest Speed 240 | 120 190 190 160 160 240 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 165 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Exploration Rate (%) 50 | 2 30 92 89 29 45 11 70 40 87 69 89 70 12 54 62 71 92 1 94 8 18 22 Regions Visited 22 Branch Regions 11 Pre-discovered Areas 3 | . . . . . . . . . . . 2 . . 1 . . . . . . . . Known Exits Taken 13 | . . . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . . . . . . . . . 1 . Scrap Searched 24 | . . 1 . 1 . . . . 5 3 1 2 . 2 6 . 3 . . . . . Spaces Dug 54 | . . . . . . . . . . . . 2 . . . . . . . . 49 3 Terrain Destroyed 177 | . . . . . 15 . 2 9 14 . . 3 . . . . 5 . 6 2 118 3 Melee 45 | . . . . . . . . . . . . 2 . . . . . . . . 43 . Projectile 82 | . . . . . 15 . 2 9 14 . . 1 . . . . 5 . 6 2 25 3 AOE 50 | . . . . . . . . . . . . . . . . . . . . . 50 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac DSF Fac Res Res Total 14724 | . 361 672 439 243 330 721 147 1857 1053 593 1607 1152 508 391 439 85 1527 8 196 362 1525 508 Wait 3252 | . 92 141 5 97 37 187 26 709 260 43 94 556 113 25 14 . 28 . 46 163 585 31 Move 10754 | . 225 514 425 145 263 517 78 1102 773 531 1387 581 370 361 423 85 1450 8 124 181 758 453 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 64 | . 7 2 4 . 5 5 4 5 . . 7 1 2 . . . 6 . 1 1 13 1 Fast Attach 17 | . . . . . . . . . . 4 . 1 3 1 . . . . 5 2 . 1 Attach 45 | . 1 . 1 . 5 3 2 . . . 3 . 2 . . . 6 . . 2 17 3 Detach 6 | . . . . . 2 . . . . . . . 1 . . . 1 . . . . 2 Swap 31 | . 3 4 1 . 1 . . 1 . . 1 2 1 1 . . 1 . . 1 14 . Drop 58 | . 3 4 3 . 2 7 3 . . . 4 1 2 . . . 3 . 7 4 6 9 Fire 436 | . 30 7 . 1 15 2 34 40 20 15 111 8 14 3 2 . 32 . 13 8 76 5 Melee 55 | . . . . . . . . . . . . 2 . . . . . . . . 53 . Ram 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Upp / DSF) -5/DSF -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 525 | -10/Materials | Discovered new exit (range 5) 529 | -10/Materials | Discovered new exit (range 14) 538 | -10/Materials | Entered Mines 563 | -10/Mines | Discovered new exit (range 10) 652 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 656 | -10/Mines | Found Prototype Device 657 | -10/Mines | Identified Exp. Sensor Array 735 | -10/Mines | Learned Materials trap positions 824 | -10/Mines | Learned 8 Materials zone layouts 995 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1177 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1532 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1532 | -10/Mines | Discovered new exit (range 5) 1547 | -10/Mines | Entered Exiles 1547 | -10/Exiles | Accompanied by 3 allies 1573 | -10/Exiles | Discovered new exit (range 15) 1616 | -10/Exiles | Met 8R-AWN 1643 | -10/Exiles | Met EX-HEX 1699 | -10/Exiles | Met EX-BIN 1735 | -10/Exiles | Aligned with FarCom system 1736 | -10/Exiles | Given EX-Vault access code 1775 | -10/Exiles | Opened EX-Vault 1779 | -10/Exiles | Found Prototype Storage 1783 | -10/Exiles | Found Prototype Ballistic Gun 1790 | -10/Exiles | Found Prototype Device 1791 | -10/Exiles | Identified Cloak of Protection 1850 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1896 | -10/Exiles | Met EX-DEC 2006 | -10/Exiles | Visited The Gauntlet 2218 | -10/Exiles | Discovered new exit (range 10) 2240 | -10/Exiles | Left Exiles lab with XL Autogun Array 2240 | -10/Exiles | Entered Mines 2240 | -9/Mines | Accompanied by 3 allies 2263 | -9/Mines | Learned Materials stockpile data 2490 | -9/Mines | Discovered new exit (range 13) 2544 | -9/Mines | Build established: Skirmisher 2557 | -9/Mines | Discovered new exit (range 10) 2572 | -9/Mines | Entered Materials 2572 | -8/Materials | Accompanied by 3 allies 2572 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 2573 | -8/Materials | Identified exit to Factory 2574 | -8/Materials | Loaded intel: 16 trap records 2574 | -8/Materials | Identified XL Autogun Array 3086 | -8/Materials | Entered Factory 3086 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3149 | -7/Factory | Fabricated G-47 Trooper (x3) 3932 | -7/Factory | Fabricated Neutrino Core (x2) 4113 | -7/Factory | Sucked down chute 4113 | -7/Factory | Entered Waste 4125 | -7/Waste | 2 allies followed down the chute 4126 | -7/Waste | Spotted C-40 Crusher 4141 | -7/Waste | Destroyed C-40 Crusher 4142 | -7/Waste | Spotted C-40 Crusher 4147 | -7/Waste | Destroyed C-40 Crusher 4184 | -7/Waste | Allies destroyed C-40 Crusher 4191 | -7/Waste | Spotted C-40 Crusher 4196 | -7/Waste | Destroyed C-40 Crusher 4205 | -7/Waste | Destroyed C-40 Crusher 4247 | -7/Waste | Spotted C-40 Crusher 4252 | -7/Waste | Destroyed C-40 Crusher 4291 | -7/Waste | Discovered new exit (range 10) 4304 | -7/Waste | Identified exit to Factory 4306 | -7/Waste | Entered Factory 4306 | -7/Factory | Accompanied by 2 allies 6798 | -7/Factory | Discovered new exit (range 14) 6824 | -7/Factory | Identified exit to Lower Caves 6825 | -7/Factory | Entered Lower Caves 6896 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6951 | -7/Lower Caves | Destroyed 8 combat bots 7902 | -7/Lower Caves | Encountered a Warlord checkpoint 7925 | -7/Lower Caves | Learned Factory emergency access door positions 8251 | -7/Lower Caves | Discovered new exit (range 7) 8297 | -7/Lower Caves | Identified exit to Lower Caves 8342 | -7/Lower Caves | Entered another Lower Caves area 8541 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8554 | -7/Lower Caves | Discovered new exit (range 16) 8576 | -7/Lower Caves | Identified exit to Factory 8656 | -7/Lower Caves | Encountered a Warlord checkpoint 9207 | -7/Lower Caves | Discovered new exit (range 11) 9223 | -7/Lower Caves | Identified exit to Zion 9251 | -7/Lower Caves | Attracted the attention of an 0b10 base 9262 | -7/Lower Caves | Entered Zion 9397 | -7/Zion | Given A8's code to call for help 9443 | -7/Zion | Discovered new exit (range 12) 9488 | -7/Zion | System corruption cleaned by Quarantine Array 9689 | -7/Zion | Found Prototype Device 9751 | -7/Zion | Identified exit to Deep Caves 9924 | -7/Zion | Gained Derelict followers 10252 | -7/Zion | Learned location of Recycling (-7) 10419 | -7/Zion | Rebuked by Imprinter 10444 | -7/Zion | Attempted to imprint without authorization 10444 | -7/Zion | Attacked by Zionites 10898 | -7/Zion | Enhanced Grunt warped into view, answering call for help 10903 | -7/Zion | Enhanced Grunt warped into view, answering call for help 11186 | -7/Zion | Spotted TW-UO7(B) 11191 | -7/Zion | Destroyed TW-UO7(B) 11604 | -7/Zion | Spotted ZT-48I(B) 11646 | -7/Zion | Destroyed ZT-48I(B) 11754 | -7/Zion | Identified exit to Proximity Caves 11756 | -7/Zion | Entered Proximity Caves 12508 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12782 | -6/Proximity Caves | Learned Factory terminal intel 12785 | -6/Proximity Caves | Spotted B-75 Beast 13254 | -6/Proximity Caves | Discovered exit to Factory (range 6) 13265 | -6/Proximity Caves | Entered Factory 13265 | -6/Factory | Evolved 2 slots: Utility x2 13267 | -6/Factory | Loaded intel: 25 terminal locations 13830 | -6/Factory | Discovered new exit (range 8) 13847 | -6/Factory | Build established: Hacker-Skirmisher 13863 | -6/Factory | Identified exit to Lower Caves 14005 | -6/Factory | Entered Lower Caves 14610 | -6/Lower Caves | Discovered new exit (range 4) 14615 | -6/Lower Caves | Identified exit to Lower Caves 14617 | -6/Lower Caves | Entered another Lower Caves area 14718 | -6/Lower Caves | Learned Factory stockpile data 15056 | -6/Lower Caves | Learned Factory garrison access intel 15160 | -6/Lower Caves | Encountered a Warlord checkpoint 15299 | -6/Lower Caves | Discovered new exit (range 9) 15310 | -6/Lower Caves | Identified exit to Data Miner 15312 | -6/Lower Caves | Entered Data Miner 15312 | -6/Data Miner | Discovered new exit (range 6) 15343 | -6/Data Miner | Met Data Miner 15412 | -6/Data Miner | Received God Mode back door access code from Data Miner 15447 | -6/Data Miner | Identified exit to Proximity Caves 15448 | -6/Data Miner | Entered Proximity Caves 15582 | -5/Proximity Caves | Escorted by Enhanced Grunt 15763 | -5/Proximity Caves | Learned 8 Factory zone layouts 15827 | -5/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 15850 | -5/Proximity Caves | Derelicts attacked a huge 0b10 base 15879 | -5/Proximity Caves | Build established: Hacker-Gunner 15889 | -5/Proximity Caves | Identified Bomb Factory No. 2 15919 | -5/Proximity Caves | Discovered new exit (range 8) 16082 | -5/Proximity Caves | Spotted B-75 Beast 16240 | -5/Proximity Caves | Identified exit to Factory 16500 | -5/Proximity Caves | Build established: Scavenger-Tank 17873 | -5/Proximity Caves | Entered Factory 17873 | -5/Factory | Accompanied by 1 ally 17873 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 17874 | -5/Factory | Identified exit to Upper Caves 17876 | -5/Factory | Loaded intel: 3 garrison access locations 17886 | -5/Factory | Identified exit to DSF 17886 | -5/Factory | Entered DSF 17886 | -5/DSF | Accompanied by 1 ally 17912 | -5/DSF | Additional patrols routed to DSF 17971 | -5/DSF | Found Prototype Device 17971 | -5/DSF | Identified Active Sensor Suite 18072 | -5/DSF | Sterilization system engaged 18092 | -5/DSF | Ambient heat levels rising (+10) 18092 | -5/DSF | Discovered new exit (range 15) 18107 | -5/DSF | Ambient heat levels rising (+10) 18122 | -5/DSF | Ambient heat levels rising (+10) 18137 | -5/DSF | Ambient heat levels rising (+10) 18152 | -5/DSF | Ambient heat levels rising (+10) 18167 | -5/DSF | Ambient heat levels rising (+10) 18167 | -5/DSF | Identified exit to Factory 18172 | -5/DSF | Entered Factory 18172 | -4/Factory | Evolved 2 slots: Utility x2 18268 | -4/Factory | Build established: Scavenger-Skirmisher 18321 | -4/Factory | Discovered new exit (range 12) 18454 | -4/Factory | Identified exit to Research 18654 | -4/Factory | Entered Research 18654 | -3/Research | Evolved 2 slots: Propulsion x2 19134 | -3/Research | Incoming investigation squad redirected 19247 | -3/Research | Garrison activated, responded to threat 19437 | -3/Research | Destroyed 7 combat bots 19566 | -3/Research | Garrison activated, responded to threat 19755 | -3/Research | Incoming investigation squad redirected 19867 | -3/Research | Build established: Scavenger-Assassin 19874 | -3/Research | Crushed by falling debris 20211 | -3/Research | Crushed by falling debris 20211 | -3/Research | System corruption reached 10% 20242 | -3/Research | Lost 5 parts (1p2n2u) 20390 | -3/Research | Crushed by falling debris 20421 | -3/Research | Lost 4 parts (1n1u2w) 20458 | -3/Research | Garrison activated, responded to threat 20644 | -3/Research | Garrison activated, responded to threat 20686 | -3/Research | Lost 4 parts (1p1n2w) 20825 | -3/Research | Discovered new exit (range 15) 20861 | -3/Research | Entered another Research area 20861 | -2/Research | Evolved 2 slots: Utility x2 20926 | -2/Research | Build established: Mutant 20968 | -2/Research | Found Prototype Processor 20968 | -2/Research | Identified Exp. Core Analyzer 21118 | -2/Research | Core integrity fell below 50% 21136 | -2/Research | Incoming investigation squad redirected 21187 | -2/Research | Core integrity fell below 20% 21188 | -2/Research | Found Fusion Bomb Launcher 21199 | -2/Research | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- R010. 21161_ Critical hit (Burn: +37). 21168_ Dropped Dirty Bomb Trap. 21173_ Penetrated by Slug. 21180_ K-01 Serf cleans the Reaction Chamber. 21183_ Reaction Chamber disabled. 21184_ K-01 Serf collects debris. 21186_ K-01 Serf cleans the Terminal. 21187_ K-01 Serf collects debris. 21188_ Acquired Fusion Bomb Launcher. 21190_ S-43 Plague destroyed. 21190_ P-80 Master destroyed. 21190_ K-01 Serf destroyed. 21191_ U-05 Engineer lays Concrete. 21191_ K-01 Serf cleans the Terminal. 21192_ K-01 Serf collects debris. 21192_ U-05 Engineer lays Concrete. 21193_ Slug penetrates Wall. 21197_ System corrupted: Heat flow error (+222). 21197_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????? ??????????? | | ???????????????????????###+###????? ??????????? | | ???????????????????????# ##### ?????????? | | ?????????????????????### =?????????? | | ?????????????????????? % H ????????? | | ???????????????????????# *Y ????????????? | | ???????????????????????# @ #???????????????????? | | ???????????????????????## ##???????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ??????????????#########?# #????????????????????? | | ??????????????# ?# #????????????????????? | | ??????????????# # #????????????????????? | | ??????????????# # #????????????????????? | | ??????????????# ; #????????????????????? | | ??????????????# # #????????????????????? | | ??????????????# ! # #######??????????????? | | ????????? ###########p #??????????????? | | ????????? ==p #??????????????? | | ???????????????# == #??????????????? | | ???????????????# =]] #??????????????? | | ???????????????# "" #??????????????? | | ???????????????#""" #??????????????? | | ???????????????#"T s #??????????????? | | ???????????????#""" +??????????????? | | ???????????????# "" #??????????????? | | ???????????????# * [% #??????????????? | | ???????????????# = ###??????????????? | | ???????????????# %* % #??????#?????????? | | ???????????????# = #???? #?????????? | | ???????????????# #?? #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Coolant Potential 100 Energy Generation 41 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Power Amplification 40 Armor Coverage 225 Resistance: KI 45 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 8 Recoil Reduction 6 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ G-47 Trooper | x3 | -7/Factory | Preloaded Neutrino Core | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Gun Specialist Monster Challenges ------------ None Game ------ Seed EnergySeismicFemtoactuators Manual? 0 Play Time 02:19:49 Cumulative 339.8 hours Start 2022.03.15 @ 20:49:59 End 2022.03.17 @ 00:14:12 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 267 Rogue 195 Adventurer 72 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 49 Gallery% 72 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9f03b1d9-b30f-45fe-942f-418b20b23c83