Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.30 @ 21:11:46 Player: Somberlain Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (35) 175 Value Destroyed (661) 661 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1736 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 295/300 Energy 71/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Aluminum Leg Large Storage Unit Authchip [R/Combat] Authchip [Weapon] Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit > --- WEAPON ----------- Medium Laser Medium Laser > --- INVENTORY -------- Aluminum Leg Large Storage Unit Medium Laser [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 22 | 6 7 9 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 5 | 2 1 2 Treads . | . . . Leg 5 | 2 1 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device 1 | . 1 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 11 | 2 3 6 Energy Gun 7 | 1 3 3 Energy Cannon . | . . . Ballistic Gun 3 | 1 . 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 14 | . 1 13 Power 3 | . 1 2 Propulsion 4 | . . 4 Utility 1 | . . 1 Weapon 6 | . . 6 Highest Loss Streak 6 | . 1 6 To Critical Strikes 2 | . . 2 Average Backups 2 | . 1 4 Power . | . . . Propulsion . | . . 1 Utility 1 | . . 1 Weapon . | . . . Tool/Special . | . . . Unused Backups 5 | . 1 4 Power 1 | . . 1 Propulsion . | . . . Utility 3 | . . 3 Weapon 1 | . 1 . Tool/Special . | . . . Average Slot Usage (%) 79 | . 88 61 Engine 9 | . 10 8 Leg 24 | . 28 18 Device 5 | . 6 4 Storage 13 | . 14 10 Energy Gun 17 | . 18 14 Ballistic Gun 7 | . 9 5 Peak Build Rating 9 | 6 9 9 Average Rating 7 | 4 7 7 On Entrance 5 | . 6 9 Avg Prop Armor Cover (%) . | . . . Naked Turns 2 | . . 2 Heaviest Build 22 | 12 22 21 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 3 | . 1 3 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 6 9 9 Most Carried 7 | . 4 7 Average Carried 2 | . 1 4 Final Capacity 10 | 8 10 5 Final Carried 5 | . 3 5 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 566 | 190 273 103 Remotely . | . . . Salvage Created 945 | . 402 543 Parts 56 | . 15 41 Haulers Intercepted 2 | . 1 1 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 29 | . 9 20 Guns 29 | . 9 20 Classes Destroyed 7 | . 6 1 Tunneler 1 | . 1 . Hauler 2 | . 1 1 Operator 1 | . 1 . Watcher 2 | . 1 1 Swarmer 18 | . 3 15 Grunt 9 | . 6 3 Sentry 2 | . . 2 Best Kill Streak 7 | . 3 7 Combat Bots Only 7 | . 3 7 Max Kills in Single Turn 2 | . 1 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 216 | . 59 157 Missed 57 | . 19 38 Hits 159 | . 40 119 Projectile 159 | . 40 119 Critical Strikes 4 | . . 4 Damage Taken 1672 | . 424 1248 Core 469 | . 61 408 Absorbed by Shields . | . . . Core Remaining (%) 87 | 100 75 . Volleys Fired 125 | 1 64 60 Largest 2 | 2 2 2 Hottest 100 | 70 100 100 Shots Fired 225 | 2 125 98 Gun 224 | 2 125 97 Cannon . | . . . Launcher . | . . . Special 1 | . . 1 Kinetic 74 | 1 45 28 Thermal 151 | 1 80 70 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 10 | . 10 7 Robot Miss Streak 3 | . 3 3 Penetration Max . | . . . Secondary Targets 6 | . . 6 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 144 | . 76 68 Core Hits 53 | . 23 30 Critical Kills . | . . . Critical Parts Destroyed 2 | . . 2 Critical Strikes 3 | . . 3 Burn 1 | . . 1 Destroy 2 | . . 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1921 | . 999 922 Guns 1897 | . 999 898 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 633 | . 365 268 Thermal 1288 | . 634 654 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 162 | . 162 63 Average Temperature 42 | . 54 26 Received Heat Transfer 504 | . 171 333 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 7 | . 3 4 Heat Transferred 3665 | . 1850 1815 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . . 1 Low Security (%) 99 | 100 100 99 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 202 | . 90 202 Initial 9 | . . 9 Average 48 | . 30 91 Influence Increases 757 | . 277 480 Destroy 0b10 Robot/C 580 | . 180 400 Destroy 0b10 Robot/NC 30 | . 20 10 Destroy Leader 108 | . 44 64 Successful Hack 23 | . 17 6 Destroy Structure 1 | . 1 . Lose Combat Pursuer 15 | . 15 . Influence Decreases 583 | . 255 328 Entered New Map 13 | . . 13 Time Decay 430 | . 245 185 Lost Part 140 | . 10 130 Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . 3 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 47 | . 19 28 Peak Tracking Total 5 | . 5 5 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 2 | . . 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 5 | . 4 1 Terminals 5 | . 4 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 9 4 Successful 6 | . 4 2 Failed 7 | . 5 2 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual 14 | . 10 4 Terminals 13 | . 9 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 2 1 Robot Analysis 1 | . 1 . Terminal Index 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 2 1 Terminals 3 | . 2 1 Botnet 1 | . 1 . Operators 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 4 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1309 | 64 820 425 Spaces Moved 679 | 45 457 177 Core 9 | 2 . 7 Treads . | . . . Legs 670 | 43 457 170 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 50 Average Speed 125 | 116 122 135 Slowest Speed 200 | 120 190 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 28 | 4 59 22 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 904 | 51 590 263 Wait 62 | . 54 8 Move 677 | 44 456 177 Hop . | . . . Pick Up 10 | . 4 6 Fast Attach 16 | 6 5 5 Attach 5 | . 1 4 Detach . | . . . Swap 1 | . 1 . Drop 8 | . 5 3 Fire 125 | 1 64 60 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: [*Min x2] / [*Sto]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 107 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Build established: Mutant 595 | -10/Materials | Discovered new exit (range 8) 700 | -10/Materials | Discovered new exit (range 16) 765 | -10/Materials | Derelicts attacked the area 885 | -10/Materials | Entered another Materials area 885 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 938 | -9/Materials | Discovered new exit (range 16) 990 | -9/Materials | Discovered new exit (range 13) 1084 | -9/Materials | Lost 6 parts (1p2n1u2w) 1096 | -9/Materials | Core integrity fell below 50% 1119 | -9/Materials | Destroyed 7 combat bots 1140 | -9/Materials | Discovered new exit (range 15) 1294 | -9/Materials | Core integrity fell below 20% 1310 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01278_ S-10 Pest suffers critical hit (Burn). 01282_ Critical hit (Destroy). 01282_ Aluminum Leg destroyed. 01284_ Ion Engine destroyed. 01284_ Flight Unit melted. 01284_ S-10 Pest destroyed. 01284_ Switching to secondary target: Y-45 Defender. 01287_ S-10 Pest destroyed. 01287_ Switching to secondary target: Y-45 Defender. 01291_ Critical hit (Destroy). 01291_ Hvy. Assault Rifle destroyed. 01295_ S-10 Pest destroyed. 01296_ K-01 Serf collects debris. 01298_ Beam Rifle destroyed. 01300_ K-01 Serf collects debris. 01307_ Mining Laser destroyed. 01308_ Dropped Med. Storage Unit. 01310_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #?#########???????????+?????????????????????????? | | #?# #??????????? ##???????????????????????? | | #?# #???????????? ######+###?????????????? | | #?# #???????????? ??????????????? | | #?# #???????????? #??????????????? | | #?# #?????????????==^ #??????????????? | | #?# #?????????????%%[ #??????????????? | | ### #?????????????#!![ #??????????????? | | + #???????????###!!^ #??????????????? | | =### #########???#""!k^[ +??????????????? | | !#?# #""|"!""#???#"T=[=[ #??????????????? | | %### # %*!" #????""%[= #??????????????? | | !!#######+## [ = #######*%Y= #??????????????? | | ! * == #??????????????? | | < @ ! ##?????????????? | | = ??????? | | #######+## ##+#####T# ########?????????? | | ##????????######### ??### #????????????????? | | #?????????????????# """ ??? #????????????????? | | #?????????????????# """ #?? #????????????????? | | #?????????????????# """ #?? #????????????????? | | #?????????????????# #?? #????????????????? | | #?????????????????# #??? #????????????????? | | #??????####???????########??? #????????????????? | | =##### ##????????????????? #????????????????? | | ??????????????? ????????????????? | | < ??????????????? #????????????????? | | ???????????????? #????????????????? | | ###### ###???????????????????????????????????? | | ???????#+###?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SubatomicActuatorPrototype Manual? 0 Play Time 00:07:47 Cumulative 171.8 hours Start 2026.09.30 @ 21:04:08 End 2026.09.30 @ 21:11:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 196 Rogue 196 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 62 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c70f41d2-638b-465d-8d17-9d8de221c459