Cogmind - Beta 11.2 *** ADVENTURER MODE // 2023.01.09 @ 03:57:05 // Winter2022/Polymind Player: SuDmit Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (49) 245 Value Destroyed (1526) 1526 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (6355) 6355 TOTAL SCORE: 11956 Bonus ------- Polymind Skill 5883 Follower Combat Kills 197 Aligned with FarCom 300 Friendly Fire -25 Cogmind --------- Core Integrity 0/700 Matter 0/0 Energy 25/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Combat Antigrav System > --- UTILITY ---------- Advanced Launcher Guidance Computer Improved Target Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 > --- WEAPON ----------- AWS/EX-DEC > --- INVENTORY -------- Deploy-a-Sentry [Rating: 99] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Flight Unit Utility EX Chip 1 Device Improved Heat Sink Storage Medium Matter Pod Processor Advanced Launcher Guidance Computer Hackware EX Chip 1 Protection Improved Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Flak Gun Launcher Mini Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Slots Evolved . | . . . . . . . . . . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility . | . . . . . . . . . . . Weapon . | . . . . . . . . . . . Parts Attached . | . . . . . . . . . . . Power . | . . . . . . . . . . . Engine . | . . . . . . . . . . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility . | . . . . . . . . . . . Device . | . . . . . . . . . . . Storage . | . . . . . . . . . . . Processor . | . . . . . . . . . . . Hackware . | . . . . . . . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon . | . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 20 | . . 2 . 2 . . 6 . . 10 Power 2 | . . 1 . . . . . . . 1 Propulsion 6 | . . 1 . 1 . . . . . 4 Utility 7 | . . . . . . . 5 . . 2 Weapon 5 | . . . . 1 . . 1 . . 3 Highest Loss Streak 4 | . . 2 . 2 . . 2 . . 4 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 92 | . 94 98 86 87 99 96 89 33 100 97 Engine 13 | . 20 20 20 17 12 3 3 5 25 9 Treads 2 | . . . . . . . . . . 11 Leg 9 | . . 29 26 12 . . . . . 2 Wheel 3 | . 21 . . . . . . 11 50 2 Hover 6 | . . . . 9 24 3 3 . . 9 Flight 3 | . 20 12 . . . . . . . . Device 13 | . 10 14 20 17 12 . . 6 . 20 Processor 6 | . 10 . . 4 14 15 15 3 . 2 Hackware 13 | . . . . . 9 69 62 . . 4 Protection 3 | . . . . 4 12 . . . . 5 Energy Gun 8 | . . 14 20 12 . 3 2 . . 11 Ballistic Gun 2 | . 10 6 . . . . . . . 5 Launcher 2 | . . . . 4 12 . . . . . Naked Turns 77 | . 5 1 . . . . . 57 . 14 Heaviest Build 23 | . 4 7 7 12 21 21 21 6 5 23 Greatest Support 40 | 3 20 20 20 24 24 21 21 20 20 40 Greatest Overweight (x) 2 | . . . . 2 . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | . 10 1 1 1 1 1 1 1 1 5 Average Capacity 1 | . 5 . 1 1 1 1 1 . 1 1 Most Carried 10 | . 10 . . . 1 1 1 . 1 1 Average Carried . | . 5 . . . . 1 1 . . . Final Capacity 1 | . . 1 1 1 1 1 1 1 1 . Final Carried 1 | . . . . . 1 1 1 . 1 . Class Distribution -------------------- 29% | Grunt 19% | Tinkerer 14% | Demolisher 10% | Sentry 6% | Swarmer 5% | Programmer 3% | Operator 3% | Worker 3% | Mechanic Dominant Class ---------------- Mechanic | -10/Materials Grunt | -10/Mines Grunt | -9/Materials Grunt | -9/Mines Demolisher | -9/Exiles Tinkerer | -8/Mines Tinkerer | -8/Materials Cogmind | -7/Factory Worker | -7/Waste Sentry | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Matter Collected 114 | . 13 1 . 30 . . . . . 70 Remotely . | . . . . . . . . . . . Salvage Created 1560 | . 76 70 181 . 30 166 549 . . 488 Parts 80 | . 5 3 5 . 3 13 30 . . 21 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 38 | . 1 3 4 . 1 7 10 . . 12 Guns 34 | . 1 3 4 . 1 6 8 . . 11 Classes Destroyed 10 | . 3 1 1 . 2 1 1 . . 1 Worker 4 | . 2 . 1 . . . . . . 1 Watcher 6 | . 1 . 1 . . . 3 . . 1 Swarmer 16 | . 1 2 2 . . 4 3 . . 4 Grunt 9 | . . 1 1 . . 2 4 . . 1 Duelist 1 | . . . 1 . . . . . . . Sentry 6 | . . . . . . . 3 . . 3 Demolisher 1 | . . . . . 1 . . . . . Hunter 3 | . . . . . . 1 . . . 2 Programmer 2 | . . . . . . . . . . 2 Zionite 1 | . . . . . 1 . . . . . Best Kill Streak 9 | . 3 2 4 . 2 6 9 . . 3 Combat Bots Only 7 | . 1 2 2 . 1 6 7 . . 3 Max Kills in Single Turn 3 | . 3 1 2 . 1 1 2 . . 2 Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Damage Taken 3325 | . 62 248 141 185 117 84 516 99 . 1873 Core 1175 | . 11 88 52 95 62 12 155 51 . 649 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 68 | 100 . 60 . . . 44 71 . . . Volleys Fired 108 | . 12 28 19 6 . . . . . 43 Largest 2 | . 1 1 1 1 . . . . . 2 Hottest 108 | . 20 40 40 40 . . . . . 108 Shots Fired 192 | . 12 30 19 6 3 15 33 . . 74 Gun 192 | . 12 30 19 6 3 15 33 . . 74 Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 47 | . 12 13 . . . . . . . 22 Thermal 76 | . . 17 19 6 . . . . . 34 Explosive . | . . . . . . . . . . . Electromagnetic 69 | . . . . . 3 15 33 . . 18 Robot Hit Streak 91 | . 3 11 14 9 5 19 14 . . 91 Robot Miss Streak 7 | . 3 2 2 . 1 1 2 . . 7 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . 1 Autonomous 52 | . . . . . 3 15 34 . . . Shots Hit Robots 166 | . 6 20 17 6 3 15 33 . . 66 Core Hits 99 | . 4 6 10 3 3 9 20 . . 44 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 9 | . . . . . 1 2 4 . . 2 Corrupt 9 | . . . . . 1 2 4 . . 2 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 3910 | . 348 213 393 68 80 452 832 . . 1524 Guns 3308 | . 49 213 207 68 80 452 832 . . 1407 Cannons . | . . . . . . . . . . . Explosions 600 | . 297 . 186 . . . . . . 117 Melee . | . . . . . . . . . . . Ramming 2 | . 2 . . . . . . . . . Kinetic 549 | . 49 102 . . . . . . . 398 Thermal 1520 | . 297 111 207 68 . . . . . 837 Explosive 186 | . . . 186 . . . . . . . Electromagnetic 1653 | . . . . . 80 452 832 . . 289 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 10 | . 1 2 . . . . . . 10 10 Average Corruption 4 | . 1 1 . . . . . . 10 6 Corruption Purged 4 | . . . . . . . . . . 4 Corruption Blocked . | . . . . . . . . . . . Effects 26 | . 2 5 . . . . . . 2 17 Message Errors 5 | . 1 1 . . . . . . . 3 Matter Fused 4 | . . . . . . . . . . 4 Heat Flow Errors 7 | . 1 2 . . . . . . 1 3 Energy Discharges 4 | . . . . . . . . . . 4 Data Loss (minor) 2 | . . . . . . . . . 1 1 Data Loss (major) 2 | . . . . . . . . . . 2 Misfires 2 | . . 2 . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 148 | . 93 . 45 . . . . . . 10 Projectiles . | . . . . . . . . . . . Explosions 148 | . 93 . 45 . . . . . . 10 Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 1 | . 1 . . . . . . . . . Shots . | . . . . . . . . . . . Rammed 1 | . 1 . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 243 | . 185 234 12 . 22 5 56 13 119 243 Average Temperature 44 | . 37 68 8 . 12 3 23 13 61 47 Received Heat Transfer 860 | . 36 111 54 20 60 27 315 45 . 192 Siege Activations . | . . . . . . . . . . . Robots Corrupted 4 | . . . . . . 1 2 . . 1 Combat Hostiles 4 | . . . . . . 1 2 . . 1 Parts Fried 10 | . . . . . . 3 6 . . 1 Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 10 | . . 2 3 . . . . . . 5 Heat Transferred 2657 | . 150 225 450 150 . . . . . 1682 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . 2 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Peak Influence 487 | . 299 258 378 124 . 190 487 197 57 259 Initial 182 | . . 98 18 124 . . 62 182 57 35 Average 150 | . 89 135 192 116 . 92 271 194 57 131 Maximum Alert Level 2 | . 1 1 1 . . . 2 . . 1 Low Security (%) 78 | 100 84 95 62 100 . 100 37 100 100 74 Level 1 19 | . 15 4 37 . . . 50 . . 25 Level 2 1 | . . . . . . . 12 . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 14 | . 1 1 2 . . . 5 1 . 4 Investigation 10 | . 1 1 2 . . . 3 1 . 2 Extermination 1 | . . . . . . . . . . 1 Reinforcement 2 | . . . . . . . 2 . . . Assault . | . . . . . . . . . . . Garrison 1 | . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Distress Signals 5 | . 1 . 1 . . . 2 1 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 136 | . 8 10 12 5 6 9 38 10 5 33 Peak Tracking Total 14 | . 3 3 7 8 9 5 14 7 5 5 Tactical Retreats 11 | . 1 . . . . 1 6 . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Traps Triggered 3 | . . . . . . . 1 1 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts 7 | . . . . . . . . . . 7 Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 11 | . . . . . . . 9 . . 2 Reused 1 | . . . . . . . 1 . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Machines Disabled 6 | . 3 . 1 . . . 1 . . 1 Max in Single Turn 3 | . 3 . 1 . . . 1 . . 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Machines Accessed 31 | . 6 1 6 . 2 . 7 3 . 6 Terminals 20 | . 6 1 4 . . . 4 . . 5 Fabricators 2 | . . . . . . . . 1 . 1 Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . . . 1 . . . 1 2 . . Scanalyzers 3 | . . . 1 . . . 2 . . . Garrison Access . | . . . . . . . . . . . Total Hacks 119 | . 24 4 26 . 8 . 24 9 . 24 Successful 73 | . 11 . 16 . 8 . 23 5 . 10 Failed 46 | . 13 4 10 . . . 1 4 . 14 Catastrophic 6 | . 3 . 1 . . . . 1 . 1 Database Lockouts . | . . . . . . . . . . . Manual 106 | . 22 4 26 . 1 . 21 8 . 24 Terminals 90 | . 24 4 23 . . . 21 . . 18 Fabricators 10 | . . . . . . . . 4 . 6 Repair Stations . | . . . . . . . . . . . Recycling Units 8 | . . . 2 . . . 1 5 . . Scanalyzers 3 | . . . 1 . . . 2 . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 38 | . 3 . 5 . 8 . 20 . . 2 Record 7 | . . . . . 7 . . . . . Prototype ID Bank 2 | . . . . . . . 2 . . . Level Access Points 3 | . 1 . . . . . 1 . . 1 Branch Access Points 3 | . 1 . 1 . . . 1 . . . Emergency Access Points 1 | . . . . . . . 1 . . . Machine Index 1 | . . . . . . . 1 . . . Terminal Index 3 | . 1 . 1 . . . 1 . . . Repair Station Index 1 | . . . 1 . . . . . . . Alert Level 2 | . . . . . . . 1 . . 1 Unreport Threat 1 | . . . . . . . 1 . . . Locate Traps 1 | . . . 1 . . . . . . . Reprogram Traps 4 | . . . . . . . 4 . . . Dispatch Records 1 | . . . . . . . 1 . . . Security Status 1 | . . . . . . . 1 . . . Surveillance Status 1 | . . . . . . . 1 . . . Zone Layout 5 | . . . 1 . . . 4 . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 1 1 . . Retrieve Matter 1 | . . . . . . . 1 . . . Retrieve Components 1 | . . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 32 | . 7 . 11 . . . 2 4 . 8 Terminals 21 | . 7 . 8 . . . . . . 6 Botnet 13 | . 5 . 4 . . . . . . 4 Detonate 2 | . 1 . 1 . . . . . . . Disrupt 4 | . 1 . 2 . . . . . . 1 Operators 2 | . . . 1 . . . . . . 1 Fabricators 2 | . . . . . . . . . . 2 Liberate 1 | . . . . . . . . . . 1 Fabnet 1 | . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . Recycling Units 6 | . . . 2 . . . . 4 . . Monitor 2 | . . . 1 . . . . 1 . . Reject 3 | . . . 1 . . . . 2 . . Mask 1 | . . . . . . . . 1 . . Scanalyzers 3 | . . . 1 . . . 2 . . . Extract 3 | . . . 1 . . . 2 . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 22 | . 6 1 5 . . . 2 2 . 6 Full Trace Events 10 | . 4 1 2 . . . . 1 . 2 Feedback Events 2 | . 1 1 . . . . . . . . Corruption 2 | . 1 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 11 | . . . 1 . . . 10 . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 10 | . 2 1 . 1 . . . 2 . 4 Non-combat 4 | . 1 . . . . . . 2 . 1 Combat 6 | . 1 1 . 1 . . . . . 3 Robot Hacks Applied 13 | . 2 1 . 1 . . . 2 . 7 find_chute 1 | . . . . . . . . 1 . . map_walls 1 | . . . . . . . . 1 . . find_station 1 | . 1 . . . . . . . . . find_terminals 1 | . . . . . . . . . . 1 find_shortcuts 6 | . 1 1 . 1 . . . . . 3 find_garrison 3 | . . . . . . . . . . 3 Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Total Allies 4 | . . 3 . . . . 1 . . . Largest Group 3 | . . 3 2 . . . 1 . . . Highest-Rated Group 40 | . . 40 24 . . . 16 . . . Highest-Rated Ally 16 | . . 16 16 . . . 16 . . . Total Orders . | . . . . . . . . . . . Ally Attacks 56 | . . 28 27 . . . 1 . . . Total Damage 651 | . . 355 278 . . . 18 . . . Kills 9 | . . 5 4 . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Robot Analysis Total 10 | . 2 1 . 1 . . . 2 . 4 Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Turns Passed 3093 | 9 172 495 290 303 383 183 370 85 67 736 Spaces Moved 3206 | 18 243 569 201 243 502 216 385 126 83 620 Core 148 | 18 8 1 . 5 1 . . 93 . 22 Treads 97 | . . . . . . . . . . 97 Legs 648 | . . 275 201 148 . . . . . 24 Wheels 257 | . 98 . . . . . . 33 83 43 Hover 1626 | . . . . 90 501 216 385 . . 434 Flight 430 | . 137 293 . . . . . . . . Fastest Speed 37 | 50 37 37 120 76 50 80 80 50 80 50 Average Speed 79 | 50 54 77 120 103 76 80 80 57 80 76 Slowest Speed 160 | 50 80 120 120 150 80 80 80 80 80 160 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 2 | . 2 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 48 | 4 63 99 25 41 89 55 51 7 76 25 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 4 | . 1 1 1 . . . 1 . . . Unknown Exits Taken 4 | 1 . . . 1 1 1 . . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 55 | . 14 . 33 . . . . . . 8 Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 55 | . 14 . 33 . . . . . . 8 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Total 3595 | 17 269 599 231 288 501 225 446 138 83 798 Wait 259 | . 4 3 12 35 . 10 60 11 . 124 Move 3194 | 17 239 568 200 242 501 215 384 126 82 620 Hop 1 | . 1 . . . . . . . . . Pick Up 3 | . 2 . . . . . . . 1 . Fast Attach . | . . . . . . . . . . . Attach . | . . . . . . . . . . . Detach . | . . . . . . . . . . . Swap . | . . . . . . . . . . . Drop . | . . . . . . . . . . . Fire 108 | . 12 28 19 6 . . . . . 43 Melee . | . . . . . . . . . . . Ram 1 | . 1 . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 8 | . . . . 5 . . 2 1 . . Trap 7 | . . . . . . . . . . 7 Miscellaneous 14 | . 10 . . . . . . . . 4 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / Sto) -7/Factory -7/Waste -7/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 13) 10 | -11/Scrapyard | Entered Materials 77 | -10/Materials | Discovered new exit (range 5) 131 | -10/Materials | Identified exit to Mines 177 | -10/Materials | Identified exit to Materials 182 | -10/Materials | Entered Mines 229 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 253 | -10/Mines | Discovered exit to Materials (range 5) 267 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 286 | -10/Mines | Discovered exit to Materials (range 7) 677 | -10/Mines | Entered Materials 677 | -9/Materials | Accompanied by 2 allies 691 | -9/Materials | Identified exit to Mines 967 | -9/Materials | Entered Mines 1021 | -9/Mines | Met a Derelict bent on vengeance 1065 | -9/Mines | Learned location of 2 exits from Materials 1085 | -9/Mines | Assembled infested the area 1124 | -9/Mines | Met 8R-AWN 1247 | -9/Mines | Discovered new exit (range 5) 1270 | -9/Mines | Entered Exiles 1288 | -9/Exiles | Welcomed by 8R-AWN 1301 | -9/Exiles | Met EX-HEX 1334 | -9/Exiles | Met EX-BIN 1354 | -9/Exiles | Aligned with FarCom system 1355 | -9/Exiles | Given EX-Vault access code 1372 | -9/Exiles | Opened EX-Vault 1411 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1440 | -9/Exiles | Met EX-DEC 1477 | -9/Exiles | Discovered new exit (range 14) 1531 | -9/Exiles | Visited The Gauntlet 1609 | -9/Exiles | Took control of EX-DEC (ally) 1610 | -9/Exiles | Attacked by the Exiles 1648 | -9/Exiles | Core integrity fell below 50% 1653 | -9/Exiles | Left Exiles lab with Deploy-a-Sentry 1653 | -9/Exiles | Entered Mines 1831 | -8/Mines | Discovered new exit (range 6) 1836 | -8/Mines | Entered Materials 1837 | -8/Materials | Identified exit to Storage 1837 | -8/Materials | Identified exit to Factory 1926 | -8/Materials | Destroyed 7 combat bots 2206 | -8/Materials | Entered Factory 2291 | -7/Factory | Manually triggered Chute Trap 2291 | -7/Factory | Sucked down chute 2291 | -7/Factory | Entered Waste 2299 | -7/Waste | Spotted C-40 Crusher 2306 | -7/Waste | EMP discharged 2306 | -7/Waste | System corruption reached 10% 2306 | -7/Waste | Spotted C-40 Crusher 2320 | -7/Waste | Spotted C-40 Crusher 2321 | -7/Waste | Spotted C-40 Crusher 2348 | -7/Waste | Spotted C-40 Crusher 2351 | -7/Waste | Discovered new exit (range 10) 2358 | -7/Waste | Entered Factory 2512 | -7/Factory | Core integrity fell below 50% 2542 | -7/Factory | Lost 4 parts (1p2n1w) 2637 | -7/Factory | Core integrity fell below 20% 3021 | -7/Factory | Identified exit to Factory 3046 | -7/Factory | Garrison activated, responded to threat 3094 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03059_ U-05 Engineer lays Concrete. 03064_ K-01 Serf collects debris. 03064_ U-05 Engineer lays Concrete. 03066_ U-05 Engineer builds a Wall. 03066_ U-05 Engineer lays Concrete. 03070_ K-01 Serf cleans the Matter Pump. 03071_ Failed to hack S-27 Virus. 03073_ K-01 Serf cleans the Matter Pump. 03074_ Shock Rifle destroyed. 03075_ Failed to hack S-27 Virus. 03077_ Hacked S-27 Virus, rebooting. 03077_ K-01 Serf cleans the Matter Pump. 03082_ Connecting with Terminal... 03082_ K-01 Serf collects debris. 03082_ S-27 Virus reactivates. 03084_ Imp. Heat Sink destroyed. 03085_ K-01 Serf cleans the Recycling Unit. 03085_ Gravmag System destroyed. 03090_ K-01 Serf cleans the Recycling Unit. 03090_ Released control of P-60 Hacker. Map ----- +----------------------------------------------------+ | ??? #??????????????????????????????????# | | ?? #??????????????????????????????????# | | #? #??????????????????????????????????# | | # #??????????????????????????????????# | | # #??????????????????????????????????# | | + #??????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | #? ! #???????????????????????????????????? | | #? #???????????????????????????????????? | | #?? #???????????????????????????????????? | | #??###########???????????????????????????????????? | | #????????????????????????????????????????????????? | | ##########?????????####??????????????????????????? | | # #?????????# ??????????????????????????? | | # """"" #?????????# ??????????????????????????? | | # """"" #?????????# ???????????#?????????????? | | # """ #?????????# ?????????? #?????????????? | | # #?????????# ????????? ##+#??????????? | | + #?????????? ???????? #??????????? | | # = !!]#??????????? ??????? #??????????? | | # [% !! #???????????? ?????? #??????????? | | # [ !] ##########???? ????? #??????????? | | ###/#######"""T"""######/##### ##?????????? | | u u r T#?????????? | | u @ #?????????? | | m """s #??????????? | | "" %"" """ """u""" """p"Y"s #??????????? | | "" """^""" """ """ """ " " #??????????? | | "" """ """ """ """ """ k ######### #??????????? | | #????????????????????? | | "" """ """ """ """ """ """ #????????????????????? | | "" """ """ """ """ """ """ +????????????????????? | | "" ?"" """ """ """ """ """ #????????????????????? | | ? ?? ? ? #????????????????????? | | ? ?? ? ? #????????????????????? | | ?#??? ? ? ? #????????????????????? | | ????? ? ? ? #????????????????????? | | ?????? ???"???"??"" " #????????????????????? | | ?????? ???????????" ?T #????????????????????? | | ?????????????????? ?" #????????????????????? | | ??????????????????? ! ?? #????????????????????? | | ?????????????????? ?? ?????????????????????? | | ???????????????????#?## ?? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 24 Energy Capacity 240 Matter Stores 150 Matter Capacity 150 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 95 Resistance: EM 100 Resistance: I 45 Resistance: S 20 Resistance: P 20 Evasion (%) 62 Launcher Accuracy 40 Target Analysis 6 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 2 Offensive Hacking 80 Defensive Hacking 56 Item Schematics ----------------- Core Shielding | -9/Materials | Extracted Ion Engine | -8/Materials | Extracted Adv. Treads | -8/Materials | Extracted ECM Suite | -8/Materials | Extracted Assault Cannon | -8/Materials | Extracted Adv. Targeting Computer | -8/Materials | Extracted Imp. Hover Unit | -8/Materials | Extracted Imp. Sensor Array | -8/Materials | Extracted Imp. Treads | -8/Materials | Extracted Lrg. Matter Pod | -8/Materials | Extracted Imp. Utility Shielding | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Hosts 11 | . 2 1 . 1 1 . . 2 . 4 Combat Hostiles 6 | . 1 1 . 1 . . . . . 3 Allies 1 | . . . . . 1 . . . . . Unique Host Classes 10 | . 2 1 . 1 1 . . 2 . 3 Average Host Suspicion 69 | . 70 91 77 45 9 78 88 31 . 87 Unsuspicious Activity 480 | . 32 . . 60 10 . . 5 249 124 Returns to Shadow . | . . . . . . . . . . . Fuzzy Dispatches . | . . . . . . . . . . . Protomatter Created 398 | . 3 21 35 132 30 41 34 . . 102 Used 237 | . 11 15 . 40 33 . . 10 . 128 Decayed 32 | . . 4 . 28 . . . . . . Highest Spend 51 | . 6 15 . 40 33 . . 5 . 51 Top 5 Hosts by Kills: EX-DEC (-9/Exiles: 18) Y-54 Guardian (-7/Factory: 8) G-34 Mercenary (-10/Mines: 6) S-10 Pest (-10/Materials: 2) G-47 Trooper (-7/Factory: 2) Game ------ Seed MetafiberWardroneCleaver Manual? 0 Play Time 00:48:21 Cumulative 144.4 hours Start 2023.01.09 @ 03:10:08 End 2023.01.09 @ 03:57:05 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2022/Polymind Game No. 34 Rogue 0 Adventurer 34 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 66 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 330fe23c-a712-40e9-88d2-98bf7f752149