Cogmind - Beta 11 *** ADVENTURER MODE // 2022.04.13 @ 12:34:27 Player: Olexender Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (177) 885 Value Destroyed (6554) 6554 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (1256) 1256 TOTAL SCORE: 12855 Bonus ------- High Alert Combat Kills 1184 Follower Combat Kills 136 Friendly Fire -64 Cogmind --------- Core Integrity 0/850 Matter 231/300 Energy 55/100 System Corruption 16% Temperature Cool (0) Movement Core (450) Ox8 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Large Storage Unit Advanced ECM Suite > --- WEAPON (3) ------- Improved Remote Datajack > --- INVENTORY (15) --- (None) Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Improved Cooling System Machine Analyzer Advanced Visual Processing Unit Improved Sensor Array Hacking Suite > --- WEAPON ----------- High-powered Shotgun Antimatter Cannon Heavy Missile Launcher > --- INVENTORY -------- Carbon-fiber Leg Advanced Terrain Scanner Advanced ECM Suite Heavy Rocket Launcher Remote Datajack [Rating: 64] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Titanium Leg Leg Titanium Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Machine Analyzer Device Improved Cooling System Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Gauss Cannon Energy Gun Heavy Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Special Weapon Improved Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Fac Slots Evolved 8 | . . 2 . 2 . 2 . . 2 Power 1 | . . . . 1 . . . . . Propulsion 3 | . . 1 . . . 1 . . 1 Utility 3 | . . 1 . . . 1 . . 1 Weapon 1 | . . . . 1 . . . . . Parts Attached 170 | 6 5 10 3 14 43 12 7 20 50 Power 24 | 1 1 2 . 3 3 1 . 5 8 Engine 14 | 1 1 1 . 3 3 1 . 1 3 Core 9 | . . 1 . . . . . 4 4 Reactor 1 | . . . . . . . . . 1 Propulsion 44 | 2 1 2 1 3 16 1 2 5 11 Treads . | . . . . . . . . . . Leg 22 | . . . . . 8 1 1 5 7 Wheel 21 | 2 1 2 1 2 8 . 1 . 4 Hover . | . . . . . . . . . . Flight 1 | . . . . 1 . . . . . Utility 36 | 1 2 2 2 4 7 2 1 5 10 Device 22 | . . . 1 2 7 2 . 4 6 Storage 6 | 1 1 . 1 1 . . . . 2 Processor 3 | . . . . 1 . . 1 1 . Hackware 1 | . . . . . . . . . 1 Protection 4 | . 1 2 . . . . . . 1 Artifact . | . . . . . . . . . . Weapon 66 | 2 1 4 . 4 17 8 4 5 21 Energy Gun 21 | 2 . . . 1 4 4 1 1 8 Energy Cannon 6 | . . 1 . . 1 1 . . 3 Ballistic Gun 19 | . . 3 . . 7 1 1 2 5 Ballistic Cannon 4 | . . . . 1 . . . 2 1 Launcher 14 | . 1 . . 2 4 2 2 . 3 Special Weapon 1 | . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . Unidentified Prototypes 13 | . . . 1 2 2 1 . 1 6 Parts Lost 73 | . 2 . . 5 13 1 8 2 42 Power 13 | . 1 . . . 2 . 1 2 7 Propulsion 22 | . . . . 1 5 . 4 . 12 Utility 11 | . . . . 1 . . 1 . 9 Weapon 27 | . 1 . . 3 6 1 2 . 14 Highest Loss Streak 10 | . 2 . . 3 5 1 8 2 10 To Critical Strikes 7 | . . . . . . . 1 . 6 Average Slot Usage (%) 87 | . 87 88 93 88 92 99 49 81 86 Engine 8 | . 10 5 . 9 17 15 4 1 6 Core 3 | . . 5 11 8 . . . 5 3 Leg 14 | . . . . . 9 30 11 22 20 Wheel 8 | . 28 23 27 17 11 . . . 3 Device 9 | . . . 2 7 8 15 7 5 12 Storage 4 | . 14 11 11 9 9 7 2 . . Processor 10 | . . . . 6 9 7 9 21 12 Hackware 1 | . . . . . . . . . 3 Protection 2 | . 8 20 19 3 . . . . . Energy Gun 5 | . 16 2 . 3 4 7 . 6 5 Energy Cannon 2 | . . 8 11 4 . . 2 . 1 Ballistic Gun 7 | . . 8 11 3 11 9 6 7 4 Ballistic Cannon 3 | . . . . 5 5 . . 6 2 Launcher 2 | . 8 2 . 8 3 3 2 . 1 Naked Turns . | . . . . . . . . . . Heaviest Build 83 | 14 21 33 50 70 76 83 83 34 45 Greatest Support 91 | 20 20 42 44 50 60 68 68 66 91 Greatest Overweight (x) 14 | 1 1 1 1 1 7 1 1 1 14 Average Overweight (x) . | . . . . 1 1 1 . . . Largest Inventory Capacity 20 | 8 10 10 15 20 20 20 20 5 15 Average Capacity 11 | 7 8 10 12 15 20 20 10 5 5 Most Carried 20 | 7 9 10 13 18 20 20 18 5 5 Average Carried 9 | 3 6 8 9 13 18 17 7 3 4 Final Capacity 20 | 8 10 10 15 20 20 20 5 5 15 Final Carried 18 | 5 8 8 12 15 17 18 1 5 . Class Distribution -------------------- 42% | Mutant 24% | Skirmisher 10% | Hacker-Skirmisher 6% | Scavenger-Mutant 6% | Scavenger-Skirmisher 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -8/Storage Mutant | -7/Factory Mutant | -7/Waste Skirmisher | -7/Factory Hacker-Skirmisher | -6/Factory Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Fac Matter Collected 4620 | 237 46 181 . 400 1397 133 . 857 1369 Remotely 413 | . . . . . . . . 413 . Salvage Created 6928 | 78 80 378 . 672 1873 269 297 630 2651 Parts 316 | 5 7 18 . 46 90 14 5 24 107 Haulers Intercepted 12 | . 1 . . 4 5 . . . 2 Recyclers Shooed 2 | . . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Fac Combat Hostiles Destroyed 129 | . 3 5 . 19 36 4 1 14 47 Guns 59 | . 1 4 . 3 17 4 1 7 22 Cannons 41 | . . 1 . 7 14 . . 6 13 AOE 29 | . 2 . . 9 5 . . 1 12 Classes Destroyed 16 | 2 2 3 . 1 5 1 1 1 . Worker 7 | . . . . 1 1 . . 1 4 Builder 10 | . . . . . 5 . . . 5 Tunneler 1 | 1 . . . . . . . . . Hauler 12 | . 1 . . 4 5 . . . 2 Recycler 5 | 1 . 1 . . 1 . . . 2 Mechanic 1 | . . . . . 1 . . . . Operator 4 | . . . . . . 1 . 1 2 Watcher 11 | . . 2 . 2 2 . . . 5 Swarmer 19 | . 3 . . 10 . . . . 6 Grunt 64 | . . 3 . 8 21 . . 9 23 Brawler 4 | . . . . . 3 . . . 1 Duelist 4 | . . . . . 3 . . . 1 Sentry 23 | . . 2 . 1 8 3 . 3 6 Hunter 10 | . . . . . 1 1 . 1 7 Programmer 4 | . . . . . . . . 1 3 Compactor 1 | . . . . . . . 1 . . Best Kill Streak 12 | 2 3 6 . 11 12 2 1 3 8 Combat Bots Only 11 | . 3 3 . 11 10 1 1 3 8 Max Kills in Single Turn 4 | 2 2 1 . 4 3 1 1 2 4 Gunslinging . | . . . . . . . . . . Exploded 4 | . 2 . . 4 2 . . 1 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Fac Damage Taken 8772 | 7 248 182 16 516 1616 226 383 774 4804 Core 1659 | 7 106 33 . 71 285 21 140 129 867 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 6 | . . 6 . . . . . . . Core Remaining (%) 67 | 97 54 . 91 . 35 . . 58 . Volleys Fired 410 | 2 11 18 1 39 100 13 20 54 152 Largest 3 | 2 2 2 2 3 3 2 3 3 3 Hottest 190 | 90 90 98 98 131 146 105 130 145 190 Shots Fired 889 | 4 14 36 2 81 247 21 28 110 346 Gun 584 | 4 13 20 1 34 166 21 17 77 231 Cannon 257 | . . 16 1 38 64 . 6 33 99 Launcher 46 | . 1 . . 9 17 . 5 . 14 Special 2 | . . . . . . . . . 2 Kinetic 503 | . . 18 1 39 184 13 16 67 165 Thermal 202 | 2 11 18 1 20 34 8 . 43 65 Explosive 42 | . 1 . . 9 17 . 3 . 12 Electromagnetic 140 | 2 2 . . 13 12 . 9 . 102 Robot Hit Streak 33 | 4 9 12 . 8 33 10 18 18 18 Robot Miss Streak 4 | . 1 1 . 2 2 1 1 4 4 Penetration Max 1 | . . . . 1 1 . . . . Secondary Targets 3 | . . . . . 2 . . . 1 Max Gunslinging Chain 1 | . . . . . 1 . . . 1 Shots Hit Robots 663 | 4 11 28 . 55 183 16 25 72 269 Core Hits 372 | 2 5 12 . 44 93 12 7 29 168 Critical Kills 2 | . . 1 . . . . . . 1 Critical Parts Destroyed 3 | . . . . 1 . . . 1 1 Critical Strikes 28 | 1 1 1 . 2 10 . . 6 7 Burn 5 | 1 1 . . . 1 . . 1 1 Destroy 6 | . . 1 . 1 1 . . 1 2 Blast 14 | . . . . 1 7 . . 4 2 Corrupt 3 | . . . . . 1 . . . 2 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 19174 | 149 294 541 . 2160 4972 303 785 1738 8232 Guns 7759 | 39 123 241 . 371 2146 303 244 932 3360 Cannons 5523 | . . 300 . 750 1422 . 38 657 2356 Explosions 5869 | 110 171 . . 1039 1397 . 503 149 2500 Melee . | . . . . . . . . . . Ramming 23 | . . . . . 7 . . . 16 Kinetic 8296 | . . 228 . 585 2916 145 242 1124 3056 Thermal 4838 | 123 248 313 . 362 606 158 . 614 2414 Explosive 3896 | . 24 . . 1027 1282 . 500 . 1063 Electromagnetic 2121 | 26 22 . . 186 161 . 43 . 1683 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 20 | . . . . . 9 . 20 20 16 Average Corruption 8 | . . . . . 3 . 9 20 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 90 | . . . . . 12 . 8 51 19 Message Errors 23 | . . . . . 5 . 1 12 5 Matter Fused 21 | . . . . . . . 1 15 5 Heat Flow Errors 8 | . . . . . 1 . 2 2 3 Energy Discharges 4 | . . . . . 2 . . . 2 Parts Rejected 1 | . . . . . . . 1 . . Data Loss (minor) 7 | . . . . . 2 . . 4 1 Data Loss (major) 3 | . . . . . . . . 1 2 Misfires 7 | . . . . . 2 . . 5 . Alerts 6 | . . . . . . . 1 4 1 Misdirections 5 | . . . . . . . 2 3 . Weapon Failures 5 | . . . . . . . . 5 . Overload Shots . | . . . . . . . . . . Overflow Damage 392 | . 49 . . 46 51 . . 64 182 Projectiles 156 | . . . . . 31 . . 3 122 Explosions 236 | . 49 . . 46 20 . . 61 60 Melee . | . . . . . . . . . . Knockbacks 18 | . . . . 3 4 . . 3 8 Impact . | . . . . . . . . . . Kinetic 18 | . . . . 3 4 . . 3 8 Secondary . | . . . . . . . . . . Self-Inflicted Damage 730 | 7 222 . . 31 131 . 78 126 135 Shots 21 | 1 4 . . 2 4 . 4 2 4 Rammed . | . . . . . . . . . . Targets Rammed 3 | . . . . . 1 . . . 2 Kicked 3 | . . . . . 1 . . . 2 Crushed . | . . . . . . . . . . Highest Temperature 647 | 72 91 465 48 490 542 158 267 647 504 Average Temperature 150 | 41 34 155 28 161 159 50 60 192 150 Received Heat Transfer 3054 | . . 111 . 351 819 54 . 411 1308 Effects 69 | . . 3 . 15 18 . . 17 16 Shutdowns 20 | . . 1 . 5 5 . . 5 4 Energy Bleed 7 | . . 1 . . 3 . . 2 1 Interference 11 | . . . . 2 4 . . . 5 Matter Decay 2 | . . . . . 1 . . 1 . Short Circuit 4 | . . . . . 3 . . . 1 Damage (minor) 6 | . . . . 1 2 . . 2 1 Damage (major) 19 | . . 1 . 7 . . . 7 4 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 9 | . . . . . . . . . 9 Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 6 | . 1 . . . 1 1 . 1 2 Heat Transferred 6651 | 261 470 481 . 568 1099 375 . 1062 2335 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 9 | 1 1 . . 1 1 . . . 5 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Fac Peak Influence 933 | 10 286 231 62 538 836 514 96 364 933 Initial 301 | . 5 102 58 20 87 301 91 9 109 Average 378 | . 222 154 60 274 561 335 36 158 561 Maximum Alert Level 3 | . 1 1 . 2 3 2 . 1 3 Low Security (%) 30 | 100 15 85 100 36 16 . 100 54 9 Level 1 27 | . 84 14 . 40 6 83 . 45 11 Level 2 22 | . . . . 23 32 16 . . 38 Level 3 20 | . . . . . 44 . . . 40 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 30 | . . 2 . 3 6 1 . 3 15 Investigation 11 | . . 2 . 3 1 . . 1 4 Extermination 3 | . . . . . . . . 1 2 Reinforcement 8 | . . . . . 1 1 . 1 5 Assault 4 | . . . . . 2 . . . 2 Garrison 4 | . . . . . 2 . . . 2 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . 2 Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Fac Distress Signals 5 | . . . . 3 1 . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 194 | . 4 8 . 31 49 9 6 19 68 Peak Tracking Total 7 | . 3 4 . 6 7 2 5 4 7 Tactical Retreats 8 | . . . . 2 2 . . 2 2 Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Fac Traps Triggered 9 | . . 1 2 . 3 1 . 1 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Fac Machines Disabled 34 | . 4 1 . 4 6 . . 4 15 Max in Single Turn 5 | . 4 1 . 1 1 . . 3 5 Garrison Access 4 | . . . . . 1 1 . . 2 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Fac Machines Accessed 35 | . 4 4 3 3 5 2 . 5 9 Terminals 26 | . 4 4 1 3 4 . . 3 7 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 . 1 . Garrison Access 5 | . . . . . 1 1 . 1 2 Total Hacks 108 | . 17 20 5 14 11 3 . 16 22 Successful 60 | . 12 9 5 8 7 2 . 5 12 Failed 48 | . 5 11 . 6 4 1 . 11 10 Catastrophic 8 | . . . . . 1 . . 5 2 Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 93 | . 17 20 3 14 10 . . 11 18 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 4 | . . . . . . 2 . 2 . Garrison Access 9 | . . . . . 1 1 . 3 4 Terminal Hacks 54 | . 12 9 5 8 6 . . 3 11 Record 25 | . 6 4 3 5 3 . . . 4 Part Schematic 4 | . . . . . 1 . . 1 2 Robot Analysis 1 | . . . . . 1 . . . . Prototype ID Bank 3 | . . 2 . . . . . . 1 Open Door 3 | . . . 2 . 1 . . . . Open DSF 3 | . . . . . . . . 1 2 Level Access Points 1 | . . . . . . . . 1 . Branch Access Points 1 | . . 1 . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . Unreport Threat 3 | . . 1 . 2 . . . . . Locate Traps 1 | . 1 . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . Transport Status 1 | . 1 . . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . Recall Assault 1 | . . . . 1 . . . . . Registered Components 2 | . 1 . . . . . . . 1 Zone Layout 2 | . 1 . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 3 | . . . . . . 1 . 2 . Insert Component 2 | . . . . . . 1 . 1 . Analyze 1 | . . . . . . . . 1 . Garrison Access Hacks 3 | . . . . . 1 1 . . 1 Seal Access 3 | . . . . . 1 1 . . 1 Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . 1 2 Used 1 | . . . . . . . . 1 . Hacking Detections 24 | . 3 4 1 3 3 1 . 3 6 Full Trace Events 13 | . 2 2 1 1 2 . . 1 4 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 1 . . 2 2 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 1 . 1 . Part Schematics Acquired 1 | . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Min Mat Sto Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . 2 Non-combat . | . . . . . . . . . . Combat 2 | . . . . . . . . . 2 Robot Hacks Applied 2 | . . . . . . . . . 2 parse_system 2 | . . . . . . . . . 2 Relay Couplers Released 4 | . . . . . . . . . 4 Machine Destruction 1 | . . . . . . . . . 1 Programmers 3 | . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Fac Total Allies 3 | . . . . 1 . 1 1 . . Largest Group 1 | . . . . 1 . 1 1 . . Highest-Rated Group 32 | . . . . 15 . 32 31 . . Highest-Rated Ally 32 | . . . . 15 . 32 31 . . Total Orders 6 | . . . . 1 1 . 4 . . EXPLORE 6 | . . . . 1 1 . 4 . . Ally Attacks 62 | . . . . 28 5 15 14 . . Total Damage 474 | . . . . 144 35 174 121 . . Kills 4 | . . . . 1 1 2 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Fac Robot Analysis Total 1 | . . . . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 54 | . . . 6 22 6 15 5 . . Drone Recoveries 50 | . . . . 28 4 12 6 . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Fac Turns Passed 7174 | 65 251 258 308 791 1287 622 231 1097 2264 Spaces Moved 4169 | 52 258 179 296 533 621 281 138 684 1127 Core 85 | 22 . . . . . . 51 . 12 Treads . | . . . . . . . . . . Legs 2297 | . . . . . 144 281 87 684 1101 Wheels 1787 | 30 258 179 296 533 477 . . . 14 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 93 93 115 105 200 100 125 95 Average Speed 130 | 81 81 94 99 115 138 200 133 127 143 Slowest Speed 750 | 100 95 95 115 115 200 200 200 200 750 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 41 | 3 46 19 78 55 72 8 76 23 30 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . 1 . . . . . 1 . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 592 | 4 75 3 1 81 183 . 22 47 176 Melee . | . . . . . . . . . . Projectile 57 | . . 3 1 12 17 . . 6 18 AOE 535 | 4 75 . . 69 166 . 22 41 158 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Fac Total 5184 | 70 287 233 309 641 864 323 164 823 1470 Wait 197 | . . 9 . 14 41 3 . 37 93 Move 4161 | 51 257 178 295 532 620 281 137 683 1127 Hop . | . . . . . . . . . . Pick Up 146 | 11 9 9 6 25 36 9 . 18 23 Fast Attach 30 | . 1 . . . 3 . . 5 21 Attach 78 | 6 2 2 2 7 18 3 6 10 22 Detach 4 | . . . 1 . 1 . . . 2 Swap 66 | . 2 8 1 7 23 9 1 5 10 Drop 89 | . 5 9 3 17 21 5 . 11 18 Fire 410 | 2 11 18 1 39 100 13 20 54 152 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 3 | . . . . . 1 . . . 2 Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac x4) -6/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 4) 317 | -10/Materials | Entered another Materials area 317 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 323 | -9/Materials | Build established: Mutant 469 | -9/Materials | Identified exit to Mines 575 | -9/Materials | Entered Mines 699 | -9/Mines | Discovered new exit (range 10) 725 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 803 | -9/Mines | Found the Drone Emporium 808 | -9/Mines | Found Prototype Device 810 | -9/Mines | Identified Splice Drone Bay 875 | -9/Mines | Discovered new exit (range 5) 883 | -9/Mines | Entered Materials 883 | -8/Materials | Accompanied by 6 allies 883 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 944 | -8/Materials | Discovered new exit (range 15) 1084 | -8/Materials | Discovered new exit (range 14) 1097 | -8/Materials | Destroyed 11 combat bots 1258 | -8/Materials | Lost 3 parts (1n1u1w) 1626 | -8/Materials | Discovered new exit (range 9) 1674 | -8/Materials | Entered Storage 2041 | -8/Storage | Garrison activated, responded to threat 2104 | -8/Storage | Destroyed 10 combat bots 2110 | -8/Storage | Lost 4 parts (2n2w) 2474 | -8/Storage | First assault squad dispatched 2537 | -8/Storage | Core integrity fell below 50% 2565 | -8/Storage | Lost 5 parts (1p2n2w) 2810 | -8/Storage | Discovered new exit (range 5) 2845 | -8/Storage | Build established: Skirmisher 2961 | -8/Storage | Entered Factory 2961 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3557 | -7/Factory | Discovered new exit (range 15) 3583 | -7/Factory | Sucked down chute 3583 | -7/Factory | Entered Waste 3584 | -7/Waste | Met a frightened Derelict 3598 | -7/Waste | EMP discharged 3621 | -7/Waste | Spotted C-40 Crusher 3633 | -7/Waste | Spotted C-40 Crusher 3646 | -7/Waste | Spotted C-40 Crusher 3650 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3655 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3658 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3661 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3661 | -7/Waste | Spotted C-40 Crusher 3664 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3667 | -7/Waste | Crushed by Compactor (1 part destroyed) 3669 | -7/Waste | Destroyed C-40 Crusher 3675 | -7/Waste | 3 allies followed down the chute 3698 | -7/Waste | EMP discharged 3698 | -7/Waste | Lost 8 parts (1p4n1u2w) 3698 | -7/Waste | System corruption reached 10% 3711 | -7/Waste | Spotted C-40 Crusher 3749 | -7/Waste | Spotted C-40 Crusher 3789 | -7/Waste | Discovered new exit (range 20) 3798 | -7/Waste | EMP discharged 3814 | -7/Waste | Entered Factory 3836 | -7/Factory | Build established: Mutant 4715 | -7/Factory | Identified exit to Factory 4724 | -7/Factory | Build established: Skirmisher 4911 | -7/Factory | Entered another Factory area 4911 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5359 | -6/Factory | Build established: Hacker-Skirmisher 5401 | -6/Factory | Lost 3 parts (1p2w) 5429 | -6/Factory | Destroyed 8 combat bots 6111 | -6/Factory | Garrison activated, responded to threat 6299 | -6/Factory | Lost 4 parts (2n1u1w) 6446 | -6/Factory | Lost 5 parts (1p1n1u2w) 6689 | -6/Factory | Build established: Scavenger-Skirmisher 7011 | -6/Factory | First assault squad dispatched 7030 | -6/Factory | Core integrity fell below 50% 7078 | -6/Factory | Lost 10 parts (2p4n1u3w) 7158 | -6/Factory | System corruption reached 10% 7163 | -6/Factory | Core integrity fell below 20% 7175 | -6/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- >>parse_system Reading system data... 07162_ K-01 Serf collects debris. 07163_ Overheating: Machine Analyzer damaged (-4). 07163_ K-01 Serf cleans the Subcomponent Replicator. 07166_ R-10 Processor collects Hvy. Laser. 07166_ Critical hit (Smash). 07166_ Com. Ion Cannon destroyed. 07166_ K-01 Serf collects debris. 07168_ K-01 Serf cleans the Subcomponent Replicator. 07168_ Adv. Visual Processing Unit destroyed. 07168_ Machine Analyzer destroyed. 07168_ System corrupted by crushing effect (+3). 07170_ R-10 Processor collects Com. Ion Cannon. 07172_ Critical hit (Smash). 07172_ Enh. Nuclear Core destroyed. 07172_ System corrupted by crushing effect (+3). 07174_ R-10 Processor collects Com. Ion Cannon. [Achievement: This Is Interesting...] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | "??????????"F"???????????????????????????????????? | | ???????????"""????????## ????????????????????????? | | ??????????????????????## ???""???????????????????? | | ????????????? ##?#### ##?""???????????????????? | | ???????????? ####### ##?"""??????????????????? | | ???????????? #### #?"""??????????????????? | | ???????????? #### ??"""??????????????????? | | ???????"""""" #### ???????????????????????? | | ???? ?"""""" #### ##?????????????????????? | | ???? """""" #### ####### ??????????????? | | ???? 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"""???? | | ### ?##""" # ?????????????"""""???? | | ### ?## ########## ????"""""???? | | ### ?##""" ! ########## ????????????? | | ### ?##""" # # ??????"""???? | | ### ?##""" # """ # ????"""""???? | | ### ## # """ # ????"""""???? | | ##########+###########+####! """ # ????????????? | | % # # ??????"""???? | | % + """ # ????"""""???? | | # """ # ????"""""???? | | ########+######+########### """ # ????????????? | | ##### # ## # ????????????? | | ##?## """ # """"""""" ########### ????????????? | | ##?## """"" # # # ????!???????? | | ##?## """"" # """"""""" # # ????????????? | | ##?## # # # ????????????? | | ##### """ # """"""""" # " " " " # ????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 31 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 55 Offensive Hacking 20 Item Schematics ----------------- Power Maul | -8/Storage | Hacked Imp. Thermal Generator | -7/Factory | Hacked EMP Blaster | -7/Factory | Scanalyzed Imp. Kinecellerator | -6/Factory | Hacked Centrium Wheel | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Error 47 Factory Defaults This Is Interesting... Challenges ------------ None Game ------ Seed CombatHardenedWand Manual? 0 Play Time 03:12:40 Cumulative 24.8 hours Start 2022.04.12 @ 17:22:42 End 2022.04.13 @ 12:34:27 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 22 Rogue 0 Adventurer 22 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 37 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ae8082d8-6b67-4fe7-8f44-896e9147b495