Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.10 @ 17:47:01 Player: Haruame Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (93) 465 Value Destroyed (3316) 3316 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (152) 152 TOTAL SCORE: 5793 Bonus ------- High Alert Combat Kills 152 Cogmind --------- Core Integrity 0/550 Matter 37/300 Energy 98/100 System Corruption 0% Temperature Cool (10) Movement Walking (210) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (3) ------ High-capacity Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (12) --- Aluminum Leg Carbon-fiber Leg Large Storage Unit Drone Bay (1/2) Pulse Rifle Advanced Beam Cannon Minigun Mining Claw Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Drone Bay > --- WEAPON ----------- Pulse Rifle Heavy Assault Rifle Gauss Rifle > --- INVENTORY -------- Improved Ion Engine Nuclear Core Aluminum Leg Large Storage Unit Improved Medium Armor Plating Pulse Rifle Advanced Beam Cannon Heavy Assault Rifle Minigun Minigun Minigun Rocket Launcher [Rating: 32] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Minigun Energy Gun Pulse Rifle Energy Cannon Ion Cannon Ballistic Gun Minigun Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Parts Attached 122 | . 7 18 26 71 Power 16 | . 1 3 3 9 Engine 14 | . 1 3 2 8 Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 35 | . 1 9 5 20 Treads 1 | . . . . 1 Leg 33 | . 1 9 5 18 Wheel 1 | . . . . 1 Hover . | . . . . . Flight . | . . . . . Utility 17 | . 2 2 6 7 Device 6 | . 1 1 . 4 Storage 4 | . 1 . 2 1 Processor 1 | . . . 1 . Hackware . | . . . . . Protection 6 | . . 1 3 2 Artifact . | . . . . . Weapon 54 | . 3 4 12 35 Energy Gun 8 | . 2 1 1 4 Energy Cannon 2 | . . . 2 . Ballistic Gun 28 | . . 3 6 19 Ballistic Cannon . | . . . . . Launcher 5 | . . . 1 4 Special Weapon 4 | . 1 . 2 1 Impact Weapon . | . . . . . Slashing Weapon 7 | . . . . 7 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 2 1 Parts Lost 35 | . 1 3 7 24 Power 4 | . . . 2 2 Propulsion 15 | . . 1 4 10 Utility 3 | . . . 1 2 Weapon 13 | . 1 2 . 10 Highest Loss Streak 7 | . 1 2 2 7 Average Slot Usage (%) 96 | . 94 97 95 97 Engine 9 | . 14 11 10 8 Treads 1 | . . . . 1 Leg 35 | . 28 42 40 31 Device 9 | . 8 8 . 14 Storage 10 | . 14 11 11 8 Processor 1 | . . . 3 1 Protection 2 | . . 2 6 1 Energy Gun 3 | . 10 8 . 4 Ballistic Gun 18 | . 14 12 17 19 Slashing Weapon 1 | . . . . 2 Naked Turns . | . . . . . Heaviest Build 58 | 11 15 26 48 58 Greatest Support 60 | 20 20 60 60 55 Greatest Overweight (x) 4 | . . . 1 4 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 12 | . 8 8 12 12 Average Capacity 10 | . 6 8 10 11 Most Carried 12 | . 8 8 12 12 Average Carried 10 | . 6 7 10 11 Final Capacity 12 | 6 8 8 12 12 Final Carried 11 | 6 8 8 11 8 Class Distribution -------------------- 41% | Scavenger-Mutant 33% | Scavenger-Gunner 21% | Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Sto Mat Matter Collected 2665 | 183 157 289 706 1330 Remotely . | . . . . . Salvage Created 3832 | . 225 484 1213 1910 Parts 227 | . 10 28 69 120 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Combat Hostiles Destroyed 81 | . 5 10 27 39 Guns 73 | . 5 10 25 33 Cannons 1 | . . . 1 . AOE 6 | . . . . 6 Classes Destroyed 12 | . 2 1 4 5 Worker 1 | . . . . 1 Builder 2 | . . . . 2 Hauler 1 | . . . . 1 Recycler 4 | . . . 1 3 Watcher 4 | . 1 . . 3 Swarmer 11 | . . . 4 7 Grunt 37 | . 5 5 11 16 Brawler 3 | . . . 1 2 Duelist 3 | . . . 1 2 Protector 2 | . . . . 2 Sentry 23 | . . 5 10 8 Hunter 2 | . . . . 2 Best Kill Streak 9 | . 2 2 6 9 Combat Bots Only 7 | . 2 2 6 7 Max Kills in Single Turn 5 | . 1 1 1 5 Gunslinging . | . . . . . Exploded 3 | . . . . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Damage Taken 6047 | . 264 571 1220 3992 Core 765 | . 38 91 73 563 Absorbed by Shields . | . . . . . Core Remaining (%) 81 | 100 84 . 59 . Volleys Fired 259 | . 30 31 90 108 Largest 3 | . 2 2 2 3 Hottest 146 | . 100 88 124 146 Shots Fired 575 | . 55 54 161 305 Gun 529 | . 50 54 129 296 Cannon 13 | . . . 13 . Launcher 9 | . . . 2 7 Special 24 | . 5 . 17 2 Kinetic 447 | . 25 40 123 259 Thermal 119 | . 30 14 36 39 Explosive 9 | . . . 2 7 Electromagnetic . | . . . . . Robot Hit Streak 15 | . 14 15 13 14 Robot Miss Streak 6 | . 1 5 3 6 Penetration Max 1 | . . . . 1 Secondary Targets 2 | . 1 . . 1 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 371 | . 42 41 101 187 Core Hits 183 | . 13 20 39 111 Critical Hits 4 | . 1 . 1 2 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 3 | . 1 . 1 1 Melee Attacks 44 | . . . . 44 Impact . | . . . . . Slashing 44 | . . . . 44 Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Follow-up Attacks . | . . . . . Damage Inflicted 7324 | . 490 572 1762 4500 Guns 5737 | . 490 572 1563 3112 Cannons 176 | . . . 176 . Explosions 1319 | . . . 23 1296 Melee 92 | . . . . 92 Ramming . | . . . . . Kinetic 4774 | . 242 446 1460 2626 Thermal 1139 | . 248 126 279 486 Explosive 1319 | . . . 23 1296 Electromagnetic . | . . . . . Impact . | . . . . . Slashing 92 | . . . . 92 Piercing . | . . . . . Highest Corruption 1 | . . . 1 . Average Corruption 1 | . . . 1 . Corruption Purged . | . . . . . Effects 5 | . . . 5 . Message Errors 2 | . . . 2 . Data Loss (minor) 2 | . . . 2 . Targeting Errors 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 19 | . . . . 19 Projectiles . | . . . . . Explosions . | . . . . . Melee 19 | . . . . 19 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 47 | . . . 40 7 Shots 2 | . . . 1 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 288 | . 150 36 288 120 Average Temperature 33 | . 57 9 37 20 Received Heat Transfer 2106 | . 144 210 336 1416 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 6 | . . . 4 2 Heat Transferred 2479 | . 633 255 518 1073 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Peak Influence 746 | . 150 160 237 746 Initial 83 | . . 2 62 83 Average 195 | . 34 45 123 280 Maximum Alert Level 3 | . . . 1 3 Low Security (%) 61 | . 100 100 94 33 Level 1 30 | . . . 5 51 Level 2 7 | . . . . 13 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 23 | . 2 3 9 9 Investigation 8 | . 1 1 3 3 Extermination . | . . . . . Reinforcement 7 | . 1 2 3 1 Assault 4 | . . . . 4 Garrison 4 | . . . 3 1 Intercept . | . . . . . Construction Impeded 2 | . . . 1 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Distress Signals 10 | . . . 3 7 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 148 | . 8 14 33 93 Peak Tracking Total 10 | . 2 3 4 10 Tactical Retreats 6 | . . . . 6 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Traps Triggered 3 | . 1 1 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . . . 6 . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Sto Mat Machines Disabled 12 | . . . 2 10 Max in Single Turn 5 | . . . 1 5 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Machines Accessed 16 | . . 2 7 7 Terminals 12 | . . 2 7 3 Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units 1 | . . . . 1 Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 46 | . . 7 15 24 Successful 27 | . . 2 9 16 Failed 19 | . . 5 6 8 Catastrophic 4 | . . 1 3 . Database Lockouts . | . . . . . Manual 8 | . . 6 2 . Terminals 29 | . . 7 15 7 Fabricators . | . . . . . Repair Stations 13 | . . . . 13 Recycling Units 1 | . . . . 1 Scanalyzers 3 | . . . . 3 Garrison Access . | . . . . . Terminal Hacks 14 | . . 2 9 3 Record 1 | . . 1 . . Open Door 3 | . . . 3 . Branch Access Points 2 | . . . 1 1 Alert Level 2 | . . . 1 1 Unreport Threat 1 | . . . 1 . Locate Traps 1 | . . . 1 . Disarm Traps 1 | . . . 1 . Maintenance Status 1 | . . . . 1 Zone Layout 2 | . . 1 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 9 | . . . . 9 Scan Component 5 | . . . . 5 Repair 4 | . . . . 4 Recycling Unit Hacks 1 | . . . . 1 Report Inventory 1 | . . . . 1 Scanalyzer 3 | . . . . 3 Insert Component 2 | . . . . 2 Analyze 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . . 1 5 4 Full Trace Events 6 | . . . 3 3 Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 4 | . . . . 4 Time 140 | . . . . 140 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders 29 | . . . . 29 EXPLORE 15 | . . . . 15 RETURN 14 | . . . . 14 Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches 20 | . . . . 20 Drone Recoveries 19 | . . . . 19 Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Sto Mat Turns Passed 8913 | . 538 1018 2467 4890 Spaces Moved 3110 | 1 204 314 847 1744 Core . | . . . . . Treads . | . . . . . Legs 3109 | 1 204 314 847 1743 Wheels 1 | . . . . 1 Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 120 120 120 Average Speed 140 | 120 120 120 127 153 Slowest Speed 240 | 120 120 120 150 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 2 26 19 66 70 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 45 | . 5 . 15 25 Terrain Destroyed 132 | . 5 . 32 95 Melee 23 | . . . . 23 Projectile 27 | . 5 . 17 5 AOE 82 | . . . 15 67 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Total 7041 | . 432 908 2060 3641 Wait 3389 | . 180 518 1065 1626 Move 3106 | . 203 313 846 1744 Hop . | . . . . . Pick Up 51 | . 6 9 18 18 Fast Attach 37 | . 1 7 4 25 Attach 21 | . 1 3 5 12 Detach 4 | . . . . 4 Swap 64 | . 5 8 17 34 Drop 66 | . 6 19 15 26 Fire 259 | . 30 31 90 108 Melee 44 | . . . . 44 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Sto x2) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 527 | -10/Materials | Discovered new exit (range 4) 539 | -10/Materials | Entered another Materials area 539 | -9/Materials | Evolved 2 slots: Propulsion x2 854 | -9/Materials | Build established: Scavenger-Mutant 1264 | -9/Materials | Discovered new exit (range 5) 1468 | -9/Materials | Discovered new exit (range 4) 1557 | -9/Materials | Entered Storage 1609 | -9/Storage | Garrison activated, responded to threat 1792 | -9/Storage | Build established: Mutant 3048 | -9/Storage | Build established: Scavenger-Mutant 3982 | -9/Storage | Identified exit to Recycling 4002 | -9/Storage | Discovered new exit (range 16) 4024 | -9/Storage | Entered Materials 4024 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4244 | -8/Materials | Lost 3 parts (2n1w) 4534 | -8/Materials | Lost 4 parts (2n2w) 5115 | -8/Materials | Build established: Scavenger-Gunner 6950 | -8/Materials | Build established: Scavenger-Mutant 7742 | -8/Materials | Discovered new exit (range 13) 7797 | -8/Materials | Discovered new exit (range 53) 7864 | -8/Materials | Build established: Scavenger-Gunner 8194 | -8/Materials | Build established: Scavenger-Mutant 8390 | -8/Materials | Repaired Hcp. Storage Unit 8424 | -8/Materials | First assault squad dispatched 8459 | -8/Materials | Repaired Imp. Heat Sink? 8572 | -8/Materials | Repaired Minigun 8612 | -8/Materials | Repaired Minigun 8860 | -8/Materials | Core integrity fell below 50% 8865 | -8/Materials | Garrison activated, responded to threat 8886 | -8/Materials | Destroyed 7 combat bots 8899 | -8/Materials | Lost 6 parts (1p2n2u1w) 8909 | -8/Materials | Core integrity fell below 20% 8914 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 08869_ U-05 Engineer builds a Wall. 08895_ Nuclear Reactor explodes. 08895_ A-02 Transporter destroyed. 08900_ Nuclear Core destroyed. 08900_ Aluminum Leg destroyed. 08901_ Carbon-fiber Leg destroyed. 08902_ U-05 Engineer builds a Wall. 08903_ Aluminum Leg destroyed. 08903_ Hvy. Assault Rifle destroyed. 08905_ U-05 Engineer lays Concrete. 08905_ Rocket Launcher destroyed. 08906_ U-05 Engineer lays Concrete. 08906_ G-47 Trooper destroyed. 08906_ U-05 Engineer lays Concrete. 08908_ Minigun destroyed. 08908_ U-05 Engineer builds a Door. 08909_ U-05 Engineer lays Concrete. 08911_ U-05 Engineer builds a Wall. 08912_ U-05 Engineer destroyed. 08914_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ????????????????????# # # # """ | | ????????????????????########### ########## | | ????????????????????# """ # ##########+#### | | ????????????????????# """"" # % # | | ????????????????????# """"" + | | ????????????????????# """"" # # | | ????????????????????# """ # ###+###### # | | ????????????????????# ## ##= ## # | | ????????????????????# ## ## """""## # | | ???????????????????## ## ## """""## # | | ??????########?????## ## ## """""## # | | ??????# #?????############ ## """""## # | | ??????# """ #????###?????????# ## """""## # | | ??????# """ ###### #?????????# ## """""## # | | ??????# """ # #?????????# ## """""## # | | ??????# # """ #?????????# ## ?# # | | ??????# # """ #?????????# ## ## # | | ##########+### """ ########### ## ## # | | + + = # ## ########### # | | """ #### =*gg# "" ! ## #?????????# # | | """ #??# =*g g ## #?????????# | | """ #??# mgg ## #?????????# | | """ #### g ## #?????????# | | + ;# #?????????# | | #### # *= ;# #?????????# | | #??# !=%@%!% # #?????????# | | #??# =%!%[%%[ # ########### | | ##+####### !!! ######+### | | !%! *!! %!!%* | | < !!! =%!%=!%!%" | | !* ! """" | | ##+####### ########### "G | | [ %## ###########[ """ ################# | | ## # """ ## #???????# | | """ """ ## + """"" ## / #???????# " "" | | """ """ ## # """"" ## !#???????## "" | | """ """ ## # """"" ## #????????# """ "" | | ## # """ ## ######????????## | | [ ## # ## #??????????????# | | ## # ## #??????????????######## | | ########## # ## ########??????????????? | | ?????????# # ## # """ #??????????????? | | ?????????# ########### # """ #??????????????? | | ?????????# #?????????# # """ #???????????#### | | ?????????# #?????????# # #???????????# | | ?????????# #?????????# # #???????????# | | ?????????# #?????????# # #???????????# * | | ?????????# ??######### ####+############### | | ?????????# * = # !!! ## " | | ?????????? =! # !! ## " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Significant Disruption Challenges ------------ None Game ------ Seed DeliverySurgeBox Manual? 0 Play Time 01:46:25 Cumulative 17.6 hours Start 2021.02.10 @ 11:20:03 End 2021.02.10 @ 17:47:01 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 16 Achievement% 16 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f886029a-381a-47a9-b76e-ae1c866d3a3d