Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.20 @ 23:41:16 Player: Piano Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (54) 270 Value Destroyed (1031) 1031 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (433) 433 TOTAL SCORE: 3494 Bonus ------- High Alert Combat Kills 25 Follower Combat Kills 155 Aligned with FarCom 300 Friendly Fire -47 Cogmind --------- Core Integrity 0/400 Matter 264/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Core (600) Ox11 Location -8/Mines Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Large Storage Unit Targeting Computer > --- WEAPON (3) ------- Particle Gun Ripper > --- INVENTORY (15) --- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Heat Sink Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Cloak of Protection Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Targeting Computer Trap Reconfigurator > --- WEAPON ----------- Small Laser Heavy Assault Rifle Ripper > --- INVENTORY -------- Aluminum Leg Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility . | . . . . . . . Weapon 1 | . . . 1 . . . Parts Attached 58 | 7 14 10 15 4 7 1 Power 11 | 1 3 1 3 1 2 . Engine 10 | 1 3 1 2 1 2 . Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 17 | 2 5 3 5 2 . . Treads . | . . . . . . . Leg 17 | 2 5 3 5 2 . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | 2 2 3 1 . 5 . Device 10 | 2 2 2 . . 4 . Storage 2 | . . . 1 . 1 . Processor 1 | . . 1 . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 17 | 2 4 3 6 1 . 1 Energy Gun 3 | . 1 . . 1 . 1 Energy Cannon . | . . . . . . . Ballistic Gun 10 | 2 2 2 4 . . . Ballistic Cannon . | . . . . . . . Launcher 3 | . 1 1 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . 1 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 1 . . 2 . Parts Lost 15 | . . 6 4 . . 5 Power 2 | . . 1 1 . . . Propulsion 3 | . . . . . . 3 Utility 3 | . . 3 . . . . Weapon 7 | . . 2 3 . . 2 Highest Loss Streak 5 | . . 3 2 . . 5 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 98 | . 99 96 98 100 99 78 Engine 10 | . 14 13 8 4 11 11 Core 1 | . . . 1 6 . . Leg 30 | . 27 28 33 33 33 17 Device 9 | . 28 22 . . . . Storage 6 | . . . 10 11 10 11 Processor 7 | . . 3 11 11 11 11 Energy Gun 6 | . 9 3 . 10 11 9 Ballistic Gun 19 | . 18 24 29 11 11 6 Slashing Weapon 4 | . . . . 11 11 11 Peak Build Rating 23 | 9 9 9 17 18 23 17 Average Rating 12 | 5 8 8 13 17 16 14 On Entrance 10 | . 9 9 7 17 16 17 Naked Turns . | . . . . . . . Heaviest Build 37 | 8 11 11 36 32 37 37 Greatest Support 33 | 20 20 20 33 33 33 33 Greatest Overweight (x) 11 | . 2 . 1 . 1 11 Average Overweight (x) . | . . . . . . 3 Largest Inventory Capacity 15 | 5 5 5 15 15 15 15 Average Capacity 10 | 5 5 5 14 15 14 15 Most Carried 15 | 5 5 5 15 15 15 14 Average Carried 9 | 3 4 4 11 14 13 14 Final Capacity 15 | 5 5 5 15 15 15 15 Final Carried 15 | 5 5 5 13 15 14 14 Class Distribution -------------------- 50% | Scavenger-Mutant 30% | Mutant 18% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Matter Collected 1375 | 326 139 227 528 100 . 55 Remotely . | . . . . . . . Salvage Created 1384 | 133 211 209 551 166 . 114 Parts 90 | 11 22 11 32 11 . 3 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . . . 1 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Combat Hostiles Destroyed 43 | 1 10 8 16 6 . 2 Guns 38 | 1 7 6 16 6 . 2 AOE 5 | . 3 2 . . . . Classes Destroyed 9 | 3 4 . 2 . . . Worker 4 | 1 . 1 2 . . . Builder 1 | . 1 . . . . . Tunneler 4 | 3 . 1 . . . . Operator 1 | . 1 . . . . . Watcher 1 | . 1 . . . . . Swarmer 24 | . 9 6 6 3 . . Grunt 16 | 1 1 2 7 3 . 2 Brawler 1 | . . . 1 . . . Sentry 2 | . . . 2 . . . Best Kill Streak 5 | 3 4 3 5 3 . 2 Combat Bots Only 4 | 1 3 3 4 3 . 2 Max Kills in Single Turn 2 | 1 2 2 2 1 . 1 Gunslinging 1 | . . . 1 . . . Exploded 2 | . 2 2 . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Hostile Shots Fired 273 | 4 29 65 83 32 . 60 Missed 69 | 2 10 19 21 5 . 12 Damage Taken 2240 | 23 156 458 667 341 . 595 Core 532 | 12 17 102 144 104 . 153 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 362 | . 15 . 347 . . . Core Remaining (%) 71 | 95 . 47 . . . . Volleys Fired 157 | 14 36 32 46 16 . 13 Largest 3 | 2 2 2 3 2 . 2 Hottest 73 | 40 60 60 73 63 . 65 Shots Fired 337 | 28 72 59 123 32 . 23 Gun 332 | 28 70 58 121 32 . 23 Cannon . | . . . . . . . Launcher 5 | . 2 1 2 . . . Special . | . . . . . . . Kinetic 281 | 28 48 44 121 28 . 12 Thermal 15 | . . . . 4 . 11 Explosive 5 | . 2 1 2 . . . Electromagnetic 36 | . 22 14 . . . . Robot Hit Streak 19 | 7 12 5 16 19 . 18 Robot Miss Streak 6 | 6 4 6 4 1 . 2 Penetration Max . | . . . . . . . Secondary Targets 5 | . . 1 3 1 . . Max Gunslinging Chain 1 | . . 1 1 1 . . Shots Hit Robots 219 | 17 39 27 86 28 . 22 Core Hits 87 | 8 19 15 30 9 . 6 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | 1 . . . . . . Critical Strikes 3 | 1 . . 1 . . 1 Destroy 1 | 1 . . . . . . Sever 2 | . . . 1 . . 1 Melee Attacks 11 | . . . 7 1 . 3 Impact . | . . . . . . . Slashing 11 | . . . 7 1 . 3 Piercing . | . . . . . . . Sneak Attacks 4 | . . . 3 1 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3480 | 196 658 465 1404 408 . 349 Guns 2648 | 196 459 328 1062 328 . 275 Cannons . | . . . . . . . Explosions 373 | . 187 117 69 . . . Melee 424 | . . . 270 80 . 74 Ramming 35 | . 12 20 3 . . . Kinetic 2270 | 196 325 243 1062 284 . 160 Thermal 159 | . . . . 44 . 115 Explosive 373 | . 187 117 69 . . . Electromagnetic 219 | . 134 85 . . . . Impact . | . . . . . . . Slashing 424 | . . . 270 80 . 74 Piercing . | . . . . . . . Highest Corruption 1 | . 1 1 . . . . Average Corruption 1 | . 1 1 . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 11 | . 5 6 . . . . Matter Fused 3 | . 2 1 . . . . Heat Flow Errors 1 | . 1 . . . . . Parts Rejected 1 | . 1 . . . . . Data Loss (minor) 2 | . 1 1 . . . . Data Loss (major) 2 | . . 2 . . . . Misfires 2 | . . 2 . . . . Overload Shots . | . . . . . . . Overflow Damage 85 | . . . 45 40 . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 85 | . . . 45 40 . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 15 | . . . 15 . . . Shots 1 | . . . 1 . . . Rammed . | . . . . . . . Targets Rammed 14 | . 4 6 4 . . . Kicked 14 | . 4 6 4 . . . Crushed . | . . . . . . . Highest Temperature 273 | 6 273 94 36 36 . 118 Average Temperature 37 | 6 126 53 14 17 . 53 Received Heat Transfer 818 | 12 6 135 177 191 . 297 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . 1 . . Heat Transferred 362 | . . . . 100 . 262 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Peak Influence 559 | 40 268 168 559 303 . 20 Initial 163 | . 26 73 27 163 . . Average 161 | 20 148 104 230 263 . 3 Maximum Alert Level 2 | . 1 . 2 1 . . Low Security (%) 66 | 100 74 100 45 2 . 100 Level 1 29 | . 25 . 40 97 . . Level 2 3 | . . . 13 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 1 . 3 . . . Investigation 2 | . 1 . 1 . . . Extermination . | . . . . . . . Reinforcement 2 | . . . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Distress Signals 5 | . . . 5 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 77 | 1 19 7 37 9 . 4 Peak Tracking Total 12 | 1 4 3 12 7 . 4 Tactical Retreats 5 | . 1 . 4 . . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Traps Triggered 2 | . 2 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Machines Disabled 1 | . . . 1 . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Machines Accessed 10 | . 6 . 4 . . . Terminals 8 | . 5 . 3 . . . Fabricators . | . . . . . . . Repair Stations 2 | . 1 . 1 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 45 | . 22 . 23 . . . Successful 35 | . 15 . 20 . . . Failed 10 | . 7 . 3 . . . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 27 | . 17 . 9 . 1 . Terminals 26 | . 16 . 10 . . . Fabricators . | . . . . . . . Repair Stations 19 | . 6 . 13 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . 3 . 2 . . . Branch Access Points 1 | . 1 . . . . . Terminal Index 1 | . 1 . . . . . Alert Level 1 | . 1 . . . . . Maintenance Status 1 | . . . 1 . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 18 | . 5 . 13 . . . Scan Component 10 | . 3 . 7 . . . Repair 8 | . 2 . 6 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 12 | . 7 . 5 . . . Terminals 12 | . 7 . 5 . . . Assimilate 4 | . 2 . 2 . . . Botnet 8 | . 5 . 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 9 | . 6 . 3 . . . Full Trace Events 4 | . 2 . 2 . . . Feedback Events 1 | . 1 . . . . . Corruption 1 | . 1 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 8 | . 2 . 6 . . . Time 208 | . 52 . 156 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Total Allies 5 | . . 4 . 1 . . Largest Group 4 | . . 4 4 1 . . Highest-Rated Group 71 | . . 71 71 31 . . Highest-Rated Ally 31 | . . 31 31 31 . . Total Orders . | . . . . . . . Ally Attacks 49 | . . . 37 12 . . Total Damage 525 | . . . 358 167 . . Kills 9 | . . . 8 1 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Turrets Deployed 1 | . . . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Turns Passed 3852 | 218 691 728 845 369 920 81 Spaces Moved 2187 | 146 441 509 295 260 522 14 Core 21 | 16 2 . . . . 3 Treads . | . . . . . . . Legs 2166 | 130 439 509 295 260 522 11 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 190 Average Speed 137 | 112 120 120 156 120 170 287 Slowest Speed 600 | 120 150 120 190 120 190 600 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 48 | 5 73 98 28 49 78 5 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 2 | . 1 . 1 . . . Unknown Exits Taken 4 | 1 . 1 . 1 1 . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 38 | . 14 7 17 . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 38 | . 14 7 17 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Total 2710 | 171 529 568 571 284 556 31 Wait 226 | . 27 6 188 4 1 . Move 2181 | 145 440 508 294 259 521 14 Hop . | . . . . . . . Pick Up 40 | 5 3 2 15 . 15 . Fast Attach 22 | 7 7 4 . . 3 1 Attach 13 | . 1 4 6 . 2 . Detach 4 | . . 1 . . 3 . Swap 24 | . 6 3 9 4 2 . Drop 18 | . 5 2 2 . 9 . Fire 157 | 14 36 32 46 16 . 13 Melee 11 | . . . 7 1 . 3 Ram . | . . . . . . . Kick 14 | . 4 6 4 . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / [Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 67 | -11/Scrapyard | Discovered new exit (range 8) 219 | -11/Scrapyard | Entered Materials 270 | -10/Materials | Discovered new exit (range 15) 279 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 394 | -10/Materials | Identified exit to Mines 555 | -10/Materials | Repaired Aluminum Leg 581 | -10/Materials | Repaired Aluminum Leg 663 | -10/Materials | Discovered new exit (range 5) 815 | -10/Materials | Discovered new exit (range 8) 910 | -10/Materials | Entered Mines 964 | -10/Mines | Learned location of Zion (-7) 1112 | -10/Mines | Lost 3 parts (1p1u1w) 1115 | -10/Mines | Found a hidden stash of uninstalled traps 1168 | -10/Mines | Discovered new exit (range 10) 1396 | -10/Mines | Learned 4 Materials zone layouts 1404 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1409 | -10/Mines | Found Prototype Device 1409 | -10/Mines | Identified Exp. Sensor Array 1433 | -10/Mines | Core integrity fell below 50% 1466 | -10/Mines | Lost 3 parts (2u1w) 1473 | -10/Mines | Build established: Scavenger-Mutant 1532 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1592 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1628 | -10/Mines | Discovered new exit (range 8) 1629 | -10/Mines | Received a Mining Laser from a helpful Derelict 1638 | -10/Mines | Entered Materials 1638 | -9/Materials | Accompanied by 4 allies 1638 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1639 | -9/Materials | Identified exit to Mines 1639 | -9/Materials | Identified exit to Materials 1869 | -9/Materials | Repaired Aluminum Leg 1898 | -9/Materials | Repaired Aluminum Leg 1928 | -9/Materials | Repaired Aluminum Leg 1957 | -9/Materials | Repaired Aluminum Leg 1984 | -9/Materials | Repaired Lgt. Ion Engine 2011 | -9/Materials | Repaired Lgt. Assault Rifle 2130 | -9/Materials | Build established: Scavenger-Gunner 2483 | -9/Materials | Entered Mines 2502 | -9/Mines | Core integrity fell below 50% 2711 | -9/Mines | Escorted by a lone wolf Derelict 2719 | -9/Mines | Build established: Scavenger-Mutant 2736 | -9/Mines | Assembled infested the area 2848 | -9/Mines | Discovered new exit (range 5) 2852 | -9/Mines | Entered Exiles 2868 | -9/Exiles | Discovered new exit (range 15) 2880 | -9/Exiles | Met 8R-AWN 2902 | -9/Exiles | Met EX-HEX 2935 | -9/Exiles | Met EX-BIN 2950 | -9/Exiles | Aligned with FarCom system 2951 | -9/Exiles | Given EX-Vault access code 2981 | -9/Exiles | Opened EX-Vault 3002 | -9/Exiles | Found Deploy-a-Sentry 3019 | -9/Exiles | Found Prototype Device 3063 | -9/Exiles | Identified Cloak of Protection 3070 | -9/Exiles | Found Prototype Device 3070 | -9/Exiles | Identified Trap Reconfigurator 3150 | -9/Exiles | DAS Turret deployed 3211 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3262 | -9/Exiles | Met EX-DEC 3340 | -9/Exiles | Discovered new exit (range 10) 3512 | -9/Exiles | Visited The Gauntlet 3772 | -9/Exiles | Left Exiles lab with Cloak of Protection 3772 | -9/Exiles | Entered Mines 3838 | -8/Mines | Core integrity fell below 20% 3853 | -8/Mines | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 03809_ Imp. Aluminum Leg destroyed. 03815_ Critical hit (Burn: +37). 03817_ Slug penetrates Wall. 03817_ Sml. Laser destroyed. 03820_ Slug penetrates Wall. 03822_ G-47 Trooper destroyed. 03822_ Hvy. Assault Rifle destroyed. 03825_ Acquired Particle Gun. 03826_ Aluminum Leg destroyed. 03829_ Slug penetrates Wall. 03829_ Aluminum Leg destroyed. 03832_ Wall collapses. 03833_ Slug penetrates Wall. 03843_ G-50 Soldier Hvy. Laser severed. 03845_ Slug penetrates Wall. 03849_ K-01 Serf collects debris. 03850_ Penetrated by Slug. 03852_ Acquired 55 matter. 03853_ K-01 Serf destroyed. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????# ??????????????????????????????? | | ???????????# ????####?????????????????????? | | ??????????## ???? ?????????????????????? | | ?????????## ???# #?????????????????????? | | ????????## ###g####??????????????????? | | ???????# ##?????????????????? | | ??????# * #?????????????????? | | ?????# ####%## #?????????????????? | | ?????????????????##*## #?????????????????? | | ???????????????###%!## #????????????????? | | ???????????????# [@h## #????????????????? | | ???????????????# ##### ????????????????? | | ???????????????# #???## ???????????????? | | ???????????????# #????? ##??????????????? | | ???????????????# #?????# ##???????????????? | | ???????????????# #??????##????????????????? | | ???????????????# #????????????????????????? | | ???????????????# #????????????????????????? | | ??????????????? #????????????????????????? | | ???????????????###????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????g???????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????g???????????????????????????? | | ?????????????g????????????????????????????? | | ?????????????????????g????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 5 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Quantum Hacking Challenges ------------ None Game ------ Seed LightInertialWartreads Manual? 0 Play Time 00:30:14 Cumulative 24.0 hours Start 2025.01.20 @ 20:27:18 End 2025.01.20 @ 23:41:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 26 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0aeef22f-b252-406e-8bb4-f22b45eefc40