Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.02.17 @ 00:23:25 Player: Giro Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (130) 650 Value Destroyed (5329) 5329 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (273) 273 TOTAL SCORE: 11672 Bonus ------- High Alert Combat Kills 273 Cogmind --------- Core Integrity 0/1150 Matter 20/300 Energy 600/600 System Corruption 6% Temperature Cool (0) Movement Core (100) Ox1 Location -4/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Energy Well Improved Terrain Scan Processor Improved Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Improved Cryofiber Web Large Storage Unit Improved Recalibrator Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Particle Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Improved Cryofiber Web Improved Cryofiber Web Improved Heat Sink Large Storage Unit Large Storage Unit Energy Well Improved Terrain Scan Processor Improved Targeting Computer Improved Target Analyzer > --- WEAPON ----------- Heavy Riot Gun Battle Rifle Flak Gun > --- INVENTORY -------- Light Ion Engine Light Ion Engine Improved Cryofiber Web Large Storage Unit Improved Medium Armor Plating Improved Recalibrator High-powered Shotgun High-powered Shotgun Heavy Gauss Cannon [Rating: 79] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Flight Unit Flight Unit Utility Large Storage Unit Device Improved Cryofiber Web Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Core Shielding Weapon Heavy Gauss Cannon Energy Gun Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Heavy Gauss Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Upp Upp Slots Evolved 12 | . . . 2 2 2 . . 2 2 2 . . Power 2 | . . . . 1 . . . . . 1 . . Propulsion 2 | . . . 2 . . . . . . . . . Utility 7 | . . . . 1 1 . . 2 2 1 . . Weapon 1 | . . . . . 1 . . . . . . . Parts Attached 136 | 6 5 3 14 22 4 8 . 5 28 27 13 1 Power 19 | 1 1 . 1 4 1 . . 1 3 5 2 . Engine 10 | 1 1 . . 3 1 . . . 1 1 2 . Core 8 | . . . 1 1 . . . 1 2 3 . . Reactor 1 | . . . . . . . . . . 1 . . Propulsion 28 | 2 . 1 6 3 . 2 . . 9 5 . . Treads . | . . . . . . . . . . . . . Leg 22 | 2 . 1 4 3 . 2 . . 5 5 . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 6 | . . . 2 . . . . . 4 . . . Utility 36 | 1 . . 3 6 1 . . 3 9 7 6 . Device 13 | . . . . 3 . . . 1 5 4 . . Storage 8 | 1 . . 2 . . . . . 1 2 2 . Processor 5 | . . . . . . . . 2 2 1 . . Hackware . | . . . . . . . . . . . . . Protection 10 | . . . 1 3 1 . . . 1 . 4 . Artifact . | . . . . . . . . . . . . . Weapon 53 | 2 4 2 4 9 2 6 . 1 7 10 5 1 Energy Gun 7 | 1 2 . . . . 1 . . 1 2 . . Energy Cannon 8 | . . . . . 2 3 . . . 3 . . Ballistic Gun 28 | 1 2 1 4 7 . 1 . 1 3 4 3 1 Ballistic Cannon 7 | . . . . . . 1 . . 3 1 2 . Launcher 3 | . . 1 . 2 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . . . . Parts Lost 66 | . . . 1 4 1 . . 1 13 24 19 3 Power 17 | . . . 1 2 1 . . 1 3 5 4 . Propulsion 13 | . . . . . . . . . 5 4 4 . Utility 16 | . . . . 2 . . . . 3 5 4 2 Weapon 20 | . . . . . . . . . 2 10 7 1 Highest Loss Streak 14 | . . . 1 1 1 . . 1 3 14 7 3 Average Slot Usage (%) 77 | . 71 85 90 98 98 99 100 99 89 79 58 20 Engine 4 | . 4 14 4 12 11 15 15 10 2 3 . . Core 1 | . . . 4 4 1 . . 1 7 6 . . Leg 14 | . 28 28 29 36 30 30 30 26 14 12 . . Device 5 | . . . . 3 7 7 7 6 14 7 5 1 Storage 12 | . 14 14 17 18 15 15 15 13 11 16 10 5 Processor 9 | . . . . . . . . 13 16 11 15 13 Protection 6 | . . . 1 5 7 7 7 6 1 2 9 . Energy Gun 1 | . 12 . . . . 6 7 6 3 2 . . Energy Cannon 1 | . . . . . 8 9 7 . . 2 . . Ballistic Gun 8 | . 12 27 21 17 13 3 . 5 3 6 5 . Ballistic Cannon 5 | . . . . . . 2 7 6 7 2 9 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 120 | 10 14 16 45 59 71 71 70 70 83 101 120 6 Greatest Support 90 | 20 20 25 68 68 56 56 49 49 59 90 90 3 Greatest Overweight (x) 39 | 1 . . 11 1 1 1 1 1 19 27 39 1 Average Overweight (x) 2 | . . . . . 1 1 1 1 1 1 21 1 Largest Inventory Capacity 36 | 6 6 6 16 16 16 16 16 16 16 16 36 4 Average Capacity 17 | 5 6 6 11 16 16 16 16 16 16 16 22 4 Most Carried 16 | 5 6 6 16 16 15 15 14 16 16 15 11 4 Average Carried 10 | 1 2 5 9 14 14 12 13 14 14 9 8 3 Final Capacity 16 | 6 6 6 16 16 16 16 16 16 16 16 4 4 Final Carried 16 | 1 6 6 16 16 15 13 14 16 16 10 4 3 Class Distribution -------------------- 37% | Hauler-Gunner 29% | Mutant 10% | Gunner 8% | Tank 6% | Scavenger-Mutant 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Mutant | -4/Factory Hauler-Gunner | -4/Upper Caves Mutant | -4/Upper Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Upp Upp Matter Collected 3866 | 194 84 180 543 775 81 108 34 116 845 719 187 . Remotely . | . . . . . . . . . . . . . Salvage Created 5201 | . . 235 492 1573 189 162 31 138 979 1321 81 . Parts 267 | . . 18 46 84 10 6 2 10 29 59 3 . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . 6 2 . . . 3 . Prevented 2 | . . . . . . . 2 . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Upp Upp Combat Hostiles Destroyed 110 | . . 4 17 35 5 3 1 3 21 19 2 . Guns 74 | . . 4 17 31 3 . . 1 7 10 1 . Cannons 26 | . . . . . 1 2 1 2 13 6 1 . AOE 5 | . . . . 4 1 . . . . . . . Classes Destroyed 13 | . . 3 4 1 . 1 1 1 2 . . . Worker 7 | . . 2 . . . . . . . 5 . . Builder 5 | . . 1 . 1 . . . . . 3 . . Tunneler 1 | . . . . . . . . 1 . . . . Recycler 1 | . . . . . . . . . 1 . . . Operator 2 | . . . 1 . . . . 1 . . . . Watcher 4 | . . . 1 3 . . . . . . . . Swarmer 24 | . . . 10 7 . . . 1 6 . . . Grunt 46 | . . 4 4 20 4 . . . 7 7 . . Brawler 2 | . . . . . . . . . 1 1 . . Sentry 18 | . . . 3 7 . 1 . 1 3 2 1 . Hunter 8 | . . . . 1 1 1 . . 1 4 . . Programmer 10 | . . . . . . . 1 1 3 5 . . Behemoth 2 | . . . . . . 1 . . . . 1 . Best Kill Streak 8 | . . 3 6 8 4 1 1 1 8 6 1 . Combat Bots Only 8 | . . 2 5 7 4 1 1 1 8 5 1 . Max Kills in Single Turn 3 | . . 1 2 3 1 1 1 1 1 3 1 . Gunslinging 1 | . . . 1 1 . . . . . . . . Exploded 3 | . . . . 3 1 . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Upp Upp Damage Taken 10489 | . . 210 502 1288 192 336 48 120 1626 3508 2169 490 Core 1763 | . . 65 105 142 10 29 . 31 221 270 507 383 Absorbed by Shields 637 | . . . . 27 39 54 . 57 52 408 . . Core Remaining (%) 84 | 100 . 74 73 74 . . 94 96 77 . . . Volleys Fired 384 | . . 16 57 90 7 13 4 11 74 87 23 2 Largest 3 | . . 2 2 2 3 3 2 3 3 3 3 1 Hottest 258 | . . 50 46 58 188 225 128 193 161 258 155 28 Shots Fired 867 | . . 32 114 178 21 35 8 30 170 221 56 2 Gun 614 | . . 31 114 173 13 11 . 15 78 146 31 2 Cannon 247 | . . . . . 8 24 8 15 92 75 25 . Launcher 6 | . . 1 . 5 . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 701 | . . 31 114 173 13 8 4 18 132 150 56 2 Thermal 99 | . . . . . 8 27 4 12 9 39 . . Explosive 6 | . . 1 . 5 . . . . . . . . Electromagnetic 61 | . . . . . . . . . 29 32 . . Robot Hit Streak 37 | . . 19 11 37 9 26 4 5 31 25 35 36 Robot Miss Streak 5 | . . 1 5 4 1 1 3 2 2 4 2 3 Penetration Max 1 | . . . . 1 . . . . . 1 . . Secondary Targets 10 | . . . 3 6 . . . . . 1 . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . 1 . . Shots Hit Robots 683 | . . 29 83 137 16 31 4 19 137 179 46 2 Core Hits 301 | . . 13 34 82 8 7 1 8 60 73 13 2 Critical Hits 23 | . . . . 3 1 . . . 2 7 10 . Critical Kills 5 | . . . . 1 1 . . . 1 1 1 . Critical Parts Destroyed 10 | . . . . 2 . . . . 1 6 1 . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 14609 | . . 410 745 2879 650 672 168 364 3088 4300 1301 32 Guns 8178 | . . 379 727 2325 191 164 . 153 1333 2340 534 32 Cannons 5262 | . . . . . 124 508 168 190 1694 1811 767 . Explosions 1050 | . . 31 . 544 335 . . . . 140 . . Melee . | . . . . . . . . . . . . . Ramming 119 | . . . 18 10 . . . 21 61 9 . . Kinetic 10450 | . . 379 727 2325 191 135 74 236 2390 2660 1301 32 Thermal 2465 | . . . . . 459 537 94 107 128 1140 . . Explosive 575 | . . 31 . 544 . . . . . . . . Electromagnetic 1000 | . . . . . . . . . 509 491 . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 7 | . . . 1 . . . 2 . 7 6 6 6 Average Corruption 5 | . . . 1 . . . 1 . 4 3 6 6 Corruption Purged . | . . . . . . . . . . . . . Effects 159 | . . . 1 . . . 1 . 14 14 128 1 Message Errors 33 | . . . . . . . . . 2 2 28 1 Matter Fused 22 | . . . . . . . . . 5 1 16 . Heat Flow Errors 25 | . . . . . . . . . 1 1 23 . Energy Discharges 29 | . . . . . . . . . 1 . 28 . Data Loss (minor) 27 | . . . 1 . . . . . 2 2 22 . Data Loss (major) 4 | . . . . . . . . . . 1 3 . Misfires 4 | . . . . . . . . . . . 4 . Targeting Errors 12 | . . . . . . . 1 . 1 6 4 . Weapon Failures 3 | . . . . . . . . . 2 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 156 | . . . . . 27 24 24 16 24 14 27 . Projectiles 132 | . . . . . 7 24 24 16 24 10 27 . Explosions 24 | . . . . . 20 . . . . 4 . . Melee . | . . . . . . . . . . . . . Knockbacks 24 | . . . . 1 . . 1 . 11 11 . . Impact 1 | . . . . 1 . . . . . . . . Kinetic 23 | . . . . . . . 1 . 11 11 . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 177 | . . . 103 23 . . . 10 12 29 . . Shots 4 | . . . 2 1 . . . . . 1 . . Rammed 4 | . . . . 1 . . . 1 1 1 . . Targets Rammed 10 | . . . 2 2 . . . 1 3 2 . . Kicked 6 | . . . 2 1 . . . . 2 1 . . Crushed . | . . . . . . . . . . . . . Highest Temperature 478 | . . 26 14 103 436 421 240 351 240 478 101 . Average Temperature 102 | . . 7 6 26 193 207 122 105 55 126 39 . Received Heat Transfer 2040 | . . 141 105 705 73 41 . . 417 423 135 . Effects 21 | . . . . . 4 9 . . . 8 . . Shutdowns 3 | . . . . . . . . . . 3 . . Energy Bleed 1 | . . . . . . . . . . 1 . . Interference 11 | . . . . . 2 6 . . . 3 . . Short Circuit 4 | . . . . . 2 2 . . . . . . Damage (minor) 2 | . . . . . . 1 . . . 1 . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . 1 1 . . Combat Hostiles 2 | . . . . . . . . . 1 1 . . Parts Fried 5 | . . . . . . . . . 1 4 . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 3 | . . . . . . 1 . . . 2 . . Combat Hostiles 3 | . . . . . . 1 . . . 2 . . Parts Melted 9 | . . . . . . 2 1 . . 6 . . Heat Transferred 4053 | . . . . . 450 1072 150 235 296 1850 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . 2 . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Upp Upp Peak Influence 761 | . . 130 240 761 454 . . 137 445 386 . . Initial 284 | . . . . 86 284 . . 16 57 157 . . Average 195 | . . 51 117 402 329 . . 69 166 249 . . Maximum Alert Level 3 | . . . 1 3 2 . . . 2 1 . . Low Security (%) 57 | 100 100 100 77 20 . . . 100 58 33 . . Level 1 31 | . . . 22 34 76 . . . 36 66 . . Level 2 9 | . . . . 35 23 . . . 4 . . . Level 3 1 | . . . . 10 . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 15 | . . . . 5 1 . . 2 5 2 . . Investigation 1 | . . . . 1 . . . . . . . . Extermination 3 | . . . . . . . . 1 1 1 . . Reinforcement 7 | . . . . 3 1 . . 1 1 1 . . Assault . | . . . . . . . . . . . . . Garrison 4 | . . . . 1 . . . . 3 . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Upp Upp Distress Signals 10 | . . . 3 5 . . . . . 2 . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 173 | . . 6 25 50 6 4 1 10 28 28 7 8 Peak Tracking Total 8 | . . 2 5 6 4 1 1 5 5 7 4 8 Tactical Retreats 17 | . . . 1 4 . . . 1 7 3 1 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Upp Upp Traps Triggered 11 | . 2 . 6 1 1 . . . 1 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Upp Upp Machines Disabled 10 | . . 2 2 . 3 . . 2 . 1 . . Max in Single Turn 3 | . . 2 2 . 3 . . 1 . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Upp Upp Machines Accessed 10 | . 1 . 2 3 . 1 . 2 1 . . . Terminals 6 | . 1 . 1 1 . . . 2 1 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . 1 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 16 | . 3 . 4 3 . 1 . 3 2 . . . Successful 12 | . 1 . 4 2 . 1 . 2 2 . . . Failed 4 | . 2 . . 1 . . . 1 . . . . Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 11 | . 3 . 2 1 . . . 3 2 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 3 | . . . 2 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 9 | . 1 . 2 1 . 1 . 2 2 . . . Record 5 | . 1 . 2 . . . . 1 1 . . . Robot Analysis 1 | . . . . . . . . . 1 . . . Open Door 1 | . . . . . . 1 . . . . . . Locate Traps 1 | . . . . . . . . 1 . . . . Zone Layout 1 | . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 3 | . . . 2 1 . . . . . . . . Scan Component 2 | . . . 1 1 . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 7 | . . . 2 3 . . . 1 1 . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . Time 38 | . . . 38 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . 4 . . Programmers 4 | . . . . . . . . . . 4 . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Upp Upp Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Upp Upp Robot Analysis Total 1 | . . . . . . . . . 1 . . . Derelict Logs Recovered 3 | . . 1 . . . 1 . . . . 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Upp Upp Turns Passed 12348 | 56 240 425 1119 1088 410 894 138 637 1151 692 5438 60 Spaces Moved 4249 | 42 187 303 650 544 236 531 84 373 546 220 478 55 Core 362 | 15 . . 9 . . . . . 2 2 279 55 Treads . | . . . . . . . . . . . . . Legs 3886 | 27 187 303 641 544 236 531 84 373 543 218 199 . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 1 | . . . . . . . . . 1 . . . Fastest Speed 50 | 50 120 120 120 130 152 150 150 150 111 120 100 100 Average Speed 251 | 96 120 120 133 135 152 150 150 150 154 167 1118 100 Slowest Speed 2000 | 120 120 120 600 152 152 152 150 150 1000 1400 2000 100 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 28 | 3 33 62 44 42 4 57 15 12 12 7 75 9 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . . 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . . Scrap Searched 5 | . . 1 . . . . 1 . . . 3 . Spaces Dug 1 | . . . . . . . . . . . 1 . Terrain Destroyed 151 | . . 14 45 44 18 . . 2 6 16 6 . Melee . | . . . . . . . . . . . . . Projectile 20 | . . . . 1 1 . . 2 6 4 6 . AOE 131 | . . 14 45 43 17 . . . . 12 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Fac Fac Upp Upp Total 5183 | 57 202 336 803 723 272 602 88 426 721 372 523 58 Wait 232 | 4 . 12 52 29 22 33 . 30 34 16 . . Move 4237 | 41 186 302 649 543 235 530 83 372 545 219 477 55 Hop . | . . . . . . . . . . . . . Pick Up 125 | 6 10 1 19 21 3 8 1 6 24 21 5 . Fast Attach 7 | 1 1 . 5 . . . . . . . . . Attach 98 | 5 4 . 6 11 4 4 . 3 22 27 11 1 Detach 7 | . . . 1 . . . . . 3 . 3 . Swap 31 | . . 3 3 11 . 4 . 2 6 . 2 . Drop 52 | . 1 2 9 16 1 10 . 1 10 . 2 . Fire 384 | . . 16 57 90 7 13 4 11 74 87 23 2 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick 10 | . . . 2 2 . . . 1 3 2 . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 8) 297 | -10/Materials | Entered Mines 306 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 340 | -10/Mines | Build established: Mutant 448 | -10/Mines | Learned location of Mines (-9) 674 | -10/Mines | Discovered new exit (range 4) 702 | -10/Mines | Discovered new exit (range 15) 722 | -10/Mines | Entered Materials 722 | -9/Materials | Evolved 2 slots: Propulsion x2 950 | -9/Materials | Repaired Lgt. Nuclear Core 1412 | -9/Materials | Discovered new exit (range 11) 1730 | -9/Materials | Discovered new exit (range 12) 1841 | -9/Materials | Entered another Materials area 1841 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2428 | -8/Materials | Garrison activated, responded to threat 2494 | -8/Materials | Destroyed 7 combat bots 2913 | -8/Materials | Discovered new exit (range 9) 2929 | -8/Materials | Entered Factory 2929 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2931 | -7/Factory | Discovered new exit (range 15) 3216 | -7/Factory | Build established: Tank 3339 | -7/Factory | Entered Lower Caves 3340 | -7/Lower Caves | Encountered a Warlord checkpoint 3388 | -7/Lower Caves | Learned Factory stockpile data 3505 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3910 | -7/Lower Caves | Spotted B-75 Beast 3942 | -7/Lower Caves | Destroyed B-75 Beast 4218 | -7/Lower Caves | Discovered new exit (range 8) 4233 | -7/Lower Caves | Entered another Lower Caves area 4234 | -7/Lower Caves | Encountered a Warlord checkpoint 4326 | -7/Lower Caves | Discovered new exit (range 15) 4371 | -7/Lower Caves | Entered Factory 4371 | -6/Factory | Evolved 2 slots: Utility x2 4874 | -6/Factory | Build established: Gunner 4945 | -6/Factory | Discovered new exit (range 10) 5008 | -6/Factory | Entered another Factory area 5008 | -5/Factory | Evolved 2 slots: Utility x2 5405 | -5/Factory | Lost 3 parts (1n1u1w) 5585 | -5/Factory | Garrison activated, responded to threat 5777 | -5/Factory | Destroyed 8 combat bots 6041 | -5/Factory | Discovered new exit (range 13) 6159 | -5/Factory | Entered another Factory area 6159 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6345 | -4/Factory | Lost 3 parts (1u2w) 6606 | -4/Factory | Lost 14 parts (4p2n3u5w) 6675 | -4/Factory | Lost 4 parts (1p1u2w) 6827 | -4/Factory | Discovered new exit (range 15) 6851 | -4/Factory | Entered Upper Caves 6871 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6914 | -4/Upper Caves | Lost 3 parts (2n1w) 6999 | -4/Upper Caves | Identified exit to Upper Caves 7022 | -4/Upper Caves | Spotted B-86 Titan 7095 | -4/Upper Caves | Lost 4 parts (1p1n1u1w) 7249 | -4/Upper Caves | Destroyed B-86 Titan 7276 | -4/Upper Caves | Lost 5 parts (3p1n1w) 7947 | -4/Upper Caves | Build established: Hauler-Gunner 12261 | -4/Upper Caves | Core integrity fell below 50% 12289 | -4/Upper Caves | Entered another Upper Caves area 12295 | -4/Upper Caves | Lost 7 parts (3u4w) 12341 | -4/Upper Caves | Core integrity fell below 20% 12349 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- # ZDLGV4=GEN UR0Q/BBH System corrupted: Substantial component data lost. System corrupted: Component data lost. System corrupted: Heat flow error (+240). System corrupted: Component data lost. Imp. Medium Armor Plating destroyed. System corrupted: Component data lost. Autogun destroyed. Hvy. Gauss Cannon destroyed. Imp. Core Shielding destroyed. Hpw. Shotgun destroyed. Humpback destroyed. System corrupted: Energy discharge (-180). LOCATION=UPPER CAVES GOAL=ESCAPE QJHO7BGJ&PQEAZ 4TNYW8C,Y Imp. Cryofiber Web destroyed. Flak Gun destroyed. Imp. Targeting Computer destroyed. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #????????????####??????????????????????????????? | | #???????????## #####################??????????? | | #?????????### #??????????? | | #######??## ????????????? | | #??# ##????????????????? | | #??# ## #????????????????? | | ####### #??# # ### ##ss ##????????????????? | | ??????# #??# ###?## ## ##?????????????????? | | ?????## #??# #????# @ #??????????????????? | | ????## ##?# #????# #??????????????????? | | ???## ### #??# ##??????????????????? | | ???# ##?# ##???????????????????? | | ???## ##### # ##????????????????????? | | ????## % #??# ## ###?????????????????????? | | ?????## #?# ?# #???????????????????????? | | ??????####### ## ?# #???????????????????????? | | ?????????????# ## ?# #???????????????????????? | | ?????????????? ? #???????????????????????? | | ?????????????? #???????????????????????? | | ?????????????? ######???????????????????????? | | ?????????????? #????????????????????????????? | | ?????????????? #????????????????????????????? | | ??????????????? #????????????????????????????? | | ??????????????? ????????????????????????????? | | ????????????????#? ??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 35 Energy Capacity 1005 Matter Stores 371 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Additional Mass Support 9 Base Temperature (-) 150 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Weapon Shielding 33 Evasion (%) 50 Targeting Accuracy 12 Target Analysis 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Leap Before You Look Omniscient Cartographer Oops Tourist Challenges ------------ None Game ------ Seed SubatomicSlugShotgun Manual? 0 Play Time 01:35:39 Cumulative 4.7 hours Start 2021.02.16 @ 22:44:53 End 2021.02.17 @ 00:23:25 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 1 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9c193647-5fc1-4cfa-bbfb-3178a57a94c4