Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.18 @ 00:40:18 Player: mr_sack Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (132) 660 Value Destroyed (4507) 4507 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (463) 463 TOTAL SCORE: 11530 Bonus ------- High Alert Combat Kills 72 Follower Combat Kills 391 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 99/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Improved Deuterium Engine Micro Fission Core Improved Heavy Treads Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Medium Treads Improved Heavy Treads Gravmag System Improved Gyrokinetic Inverter > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Energy Well Enhanced Optical Array Advanced Signal Interpreter Improved Terrain Scan Processor Advanced Thermal Shield Hardlight Generator Advanced Component Analysis Suite High-powered Tractor Beam > --- WEAPON ----------- Dispersion Rifle Matter Neutralizer Nova Cannon Railgun > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Improved Shield Generator Proton Cannon Advanced Plasma Cannon Axe [Rating: 111] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Reactor Antimatter Reactor Propulsion Armored Huge Wheel Treads Armored Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved EM Pulse Cannon Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Railgun Ballistic Cannon Gauss Cannon Launcher Precision Grenade Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Was Fac Res Slots Evolved 14 | . . 2 2 . 2 2 2 2 . . 2 Power . | . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 1 . . . Utility 9 | . . 1 1 . 1 2 1 1 . . 2 Weapon 2 | . . 1 . . 1 . . . . . . Parts Attached 200 | 10 3 22 28 20 41 17 8 12 . 10 29 Power 19 | 2 1 4 2 2 4 . . . . 1 3 Engine 16 | 2 1 4 2 2 4 . . . . . 1 Core . | . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . 1 2 Propulsion 42 | 2 . 9 10 5 1 3 2 4 . 1 5 Treads 19 | 1 . 6 4 4 . . 1 . . . 3 Leg 1 | . . . . . . 1 . . . . . Wheel 12 | 1 . 3 6 1 1 . . . . . . Hover 9 | . . . . . . 2 1 4 . 1 1 Flight 1 | . . . . . . . . . . . 1 Utility 54 | 3 2 2 2 4 9 8 3 6 . 6 9 Device 32 | 1 1 . . 3 4 6 2 3 . 4 8 Storage 5 | 1 1 1 . . . 1 . . . 1 . Processor 7 | 1 . . 2 . 4 . . . . . . Hackware 2 | . . 1 . . . . . . . . 1 Protection 8 | . . . . 1 1 1 1 3 . 1 . Artifact . | . . . . . . . . . . . . Weapon 85 | 3 . 7 14 9 27 6 3 2 . 2 12 Energy Gun 21 | 2 . 3 4 4 4 1 . . . . 3 Energy Cannon 32 | . . 1 4 1 13 3 2 1 . 2 5 Ballistic Gun 12 | 1 . 1 2 3 1 1 1 1 . . 1 Ballistic Cannon 3 | . . . 1 . 2 . . . . . . Launcher 8 | . . 1 3 1 2 . . . . . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 9 | . . 1 . . 5 1 . . . . 2 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 10 | . . 2 1 1 3 1 . . . 1 1 Parts Lost 53 | . . 2 11 4 3 1 . 1 . . 31 Power 5 | . . . 1 . 1 . . . . . 3 Propulsion 13 | . . . 4 1 . . . 1 . . 7 Utility 14 | . . . 1 2 1 . . . . . 10 Weapon 21 | . . 2 5 1 1 1 . . . . 11 Highest Loss Streak 15 | . . 2 6 4 2 1 . 1 . . 15 Average Slot Usage (%) 92 | . 99 97 89 90 92 93 99 94 100 99 75 Engine 6 | . 14 11 8 9 6 6 5 5 5 . . Treads 7 | . 14 10 11 10 8 5 . . . . 5 Leg 1 | . . . . . . . 5 5 5 5 . Wheel 6 | . 14 10 9 8 7 5 . . . . . Hover 4 | . . . . . . . 16 16 21 21 8 Device 10 | . 13 11 3 3 8 13 17 14 15 16 14 Storage 8 | . 14 11 9 9 7 6 5 5 5 8 8 Processor 12 | . . . 14 8 15 20 17 15 15 15 12 Hackware 2 | . . 11 9 6 . . . . . . . Protection 4 | . . . . 7 5 6 5 9 10 5 . Energy Gun 5 | . 14 17 6 10 1 . 1 . . . 2 Energy Cannon 9 | . . 3 10 3 18 11 7 10 10 10 6 Ballistic Gun 4 | . 14 5 1 9 3 . 5 5 5 5 2 Ballistic Cannon 1 | . . . 1 . 1 5 . . . . . Launcher 1 | . . . 2 2 1 6 1 . . . . Slashing Weapon 2 | . . 5 3 . 2 . 5 5 5 5 2 Naked Turns 1 | . . . . . . . . . . . 1 Heaviest Build 88 | 13 25 34 45 55 66 70 61 69 63 79 88 Greatest Support 103 | 20 10 20 43 28 28 37 43 47 47 69 103 Greatest Overweight (x) 13 | 1 2 11 11 5 6 5 1 2 1 2 13 Average Overweight (x) 1 | . 1 1 . 1 2 1 1 1 1 1 . Largest Inventory Capacity 10 | 6 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 6 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 5 6 10 10 10 10 10 10 10 10 10 10 Average Carried 8 | 3 5 9 9 9 9 9 9 9 10 9 6 Final Capacity 10 | 6 10 10 10 10 10 10 10 10 10 10 4 Final Carried 10 | 5 6 10 10 10 10 10 10 10 10 10 4 Class Distribution -------------------- 20% | Skirmisher 18% | Mutant 15% | Tank 9% | Scavenger-Mutant 6% | Scavenger-Assassin 5% | Scavenger-Tank 5% | Scavenger-Skirmisher 5% | Commander-Tank 4% | Commander-Mutant 3% | Commander-Skirmisher 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Commander-Tank | -8/Storage Skirmisher | -7/Factory Skirmisher | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Assassin | -4/Factory Scavenger-Tank | -4/Waste Tank | -4/Factory Tank | -3/Research Resources | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 ----------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Was Fac Res Matter Collected 2892 | 319 22 247 361 213 487 425 151 147 27 153 340 Remotely . | . . . . . . . . . . . . Salvage Created 5309 | 132 181 542 1120 428 1230 442 296 254 . 153 531 Parts 283 | 8 14 39 54 26 48 19 21 18 . 1 35 Haulers Intercepted 10 | . . 2 2 3 3 . . . . . . Recyclers Shooed 5 | 1 . . . . . 1 . 2 . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Was Fac Res Combat Hostiles Destroyed 83 | . 3 10 20 3 19 7 3 3 . 3 12 Melee 5 | . . . 1 . 1 . . 3 . . . Guns 22 | . 3 8 3 1 1 . 2 . . . 4 Cannons 39 | . . 2 6 2 13 5 1 . . 3 7 AOE 13 | . . . 7 . 3 2 . . . . 1 Classes Destroyed 13 | 2 4 5 1 . 1 . . . . . . Worker 12 | . 1 1 6 . 2 . . 2 . . . Builder 6 | . 1 2 . . 1 1 . . . . 1 Tunneler 4 | 3 . . . . 1 . . . . . . Hauler 10 | . . 2 2 3 3 . . . . . . Recycler 7 | 1 . 1 2 1 1 1 . . . . . Operator 5 | . 1 1 . . . 2 1 . . . . Watcher 5 | . . 1 1 . 1 . 1 1 . . . Swarmer 17 | . . 6 6 . . . . . . . 5 Grunt 34 | . 3 1 9 1 12 5 . . . . 3 Duelist 2 | . . 1 . . . . . . . . 1 Sentry 14 | . . 2 3 2 2 . 2 . . 3 . Hunter 6 | . . . 2 . 3 . 1 . . . . Programmer 10 | . . . . . 2 2 . 3 . . 3 Best Kill Streak 6 | 2 2 6 6 4 5 4 2 4 . 2 6 Combat Bots Only 5 | . 2 3 5 1 5 3 2 3 . 2 5 Max Kills in Single Turn 6 | 1 2 3 6 2 4 2 1 1 . 1 2 Gunslinging 1 | . . 1 . . . . . . . . . Exploded 3 | . . . 3 . 1 1 . . . . 1 Melee 1 | . . . 1 . 1 . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Was Fac Res Damage Taken 10179 | . 137 484 1793 545 944 604 173 862 . 423 4214 Core 2087 | . 46 128 227 53 112 54 23 98 . 28 1318 Absorbed by Shields 105 | . . . . . . 105 . . . . . Core Remaining (%) 82 | 100 81 68 . 49 84 93 97 . . 89 . Volleys Fired 243 | 19 12 26 40 17 42 27 6 6 . 9 39 Largest 4 | 2 2 3 3 3 4 3 3 3 . 3 4 Hottest 341 | 60 60 124 188 148 255 213 192 223 . 245 341 Shots Fired 572 | 38 24 58 80 42 118 54 18 19 . 28 93 Gun 266 | 38 24 55 25 28 23 . 6 7 . 9 51 Cannon 288 | . . 3 52 13 90 47 12 12 . 19 40 Launcher 18 | . . . 3 1 5 7 . . . . 2 Special . | . . . . . . . . . . . . Kinetic 160 | 19 12 19 16 13 18 20 6 7 . 9 21 Thermal 173 | . . 21 10 15 20 16 6 11 . 19 55 Explosive 18 | . . . 3 1 5 7 . . . . 2 Electromagnetic 221 | 19 12 18 51 13 75 11 6 1 . . 15 Robot Hit Streak 14 | 7 5 14 9 11 12 7 13 5 . 7 7 Robot Miss Streak 5 | 2 1 2 3 3 4 2 3 5 . 5 4 Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . Shots Hit Robots 386 | 22 16 42 70 21 74 29 14 24 . 15 59 Core Hits 201 | 7 10 22 47 9 39 16 10 11 . 7 23 Critical Hits 10 | . . 1 . . 3 1 . 2 . . 3 Critical Kills 6 | . . 1 . . 2 1 . 1 . . 1 Critical Parts Destroyed 4 | . . . . . 1 . . 1 . . 2 Melee Attacks 59 | . . 1 16 . 11 . 3 18 . 2 8 Impact . | . . . . . . . . . . . . Slashing 59 | . . 1 16 . 11 . 3 18 . 2 8 Piercing . | . . . . . . . . . . . . Sneak Attacks 13 | . . 1 2 . 2 . 1 4 . . 3 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 13645 | 254 198 862 2717 511 3244 1400 580 1048 . 536 2295 Guns 2883 | 254 198 487 318 174 305 . 92 95 . 136 824 Cannons 5382 | . . 40 1057 250 1491 837 258 192 . 400 857 Explosions 2934 | . . 254 780 87 1023 563 . . . . 227 Melee 2430 | . . 81 546 . 425 . 230 761 . . 387 Ramming 16 | . . . 16 . . . . . . . . Kinetic 1561 | 92 51 97 208 64 201 227 92 95 . 136 298 Thermal 4217 | . . 511 243 193 909 558 124 187 . 400 1092 Explosive 1570 | . . . 657 4 289 393 . . . . 227 Electromagnetic 3851 | 162 147 173 1047 250 1420 222 134 5 . . 291 Impact . | . . . . . . . . . . . . Slashing 2430 | . . 81 546 . 425 . 230 761 . . 387 Piercing . | . . . . . . . . . . . . Highest Corruption 11 | . . . 1 11 . . . 10 10 10 9 Average Corruption 6 | . . . 1 4 . . . 9 10 8 8 Corruption Purged 6 | . . . . . . . . . . 6 . Effects 80 | . . . 1 25 . . . 11 3 30 10 Message Errors 18 | . . . 1 4 . . . 3 . 6 4 Matter Fused 14 | . . . . 1 . . . 2 2 7 2 Heat Flow Errors 7 | . . . . 3 . . . . . 3 1 Energy Discharges 11 | . . . . 4 . . . 2 1 2 2 Data Loss (minor) 9 | . . . . 5 . . . . . 4 . Data Loss (major) 2 | . . . . 2 . . . . . . . Misfires 2 | . . . . . . . . 1 . 1 . Misdirections 5 | . . . . 2 . . . 1 . 2 . Targeting Errors 11 | . . . . 3 . . . 2 . 5 1 Weapon Failures 1 | . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 997 | . . 4 124 . 339 108 119 69 . . 234 Projectiles 58 | . . . 3 . 24 9 . 5 . . 17 Explosions 383 | . . 4 38 . 242 99 . . . . . Melee 556 | . . . 83 . 73 . 119 64 . . 217 Knockbacks 8 | . . . 6 . . 2 . . . . . Impact . | . . . . . . . . . . . . Kinetic 7 | . . . 5 . . 2 . . . . . Secondary 1 | . . . 1 . . . . . . . . Self-Inflicted Damage 386 | . . 78 37 40 144 87 . . . . . Shots 9 | . . 2 1 1 4 1 . . . . . Rammed 3 | . . . 3 . . . . . . . . Targets Rammed 3 | . . . 3 . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 562 | 40 94 171 251 234 562 336 195 174 . 222 524 Average Temperature 117 | 20 40 41 94 70 179 113 78 57 . 102 182 Received Heat Transfer 1761 | . 72 45 774 72 312 216 9 . . 63 198 Effects 28 | . . . 4 . 19 1 . . . . 4 Shutdowns 5 | . . . . . 4 . . . . . 1 Energy Bleed 3 | . . . . . 3 . . . . . . Interference 10 | . . . 4 . 4 1 . . . . 1 Matter Decay 2 | . . . . . 1 . . . . . 1 Short Circuit 1 | . . . . . . . . . . . 1 Damage (minor) 2 | . . . . . 2 . . . . . . Damage (major) 5 | . . . . . 5 . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 5 | . . . 3 . 2 . . . . . . Combat Hostiles 4 | . . . 3 . 1 . . . . . . Parts Fried 28 | . . 1 8 3 10 3 1 . . . 2 Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . 2 Heat Transferred 5319 | . . 1016 446 359 920 650 148 224 . 407 1149 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 6 | . . 2 2 1 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Was Fac Res Peak Influence 479 | 20 141 190 476 372 479 221 211 116 40 190 151 Average Influence 130 | 8 25 124 133 202 191 148 150 90 40 51 71 Maximum Alert Level 2 | . . . 2 1 2 1 1 . . . . Low Security (%) 75 | 100 100 100 71 59 51 52 65 100 100 100 100 Level 1 19 | . . . 9 40 36 48 34 . . . . Level 2 4 | . . . 19 . 11 . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 26 | . 3 1 4 . 7 4 1 1 . 2 3 Investigation 6 | . 1 . 1 . 3 . . . . . 1 Extermination 8 | . . . . . 3 2 . 1 . 1 1 Reinforcement 10 | . 2 1 2 . 1 2 1 . . . 1 Assault . | . . . . . . . . . . . . Garrison 2 | . . . 1 . . . . . . 1 . Intercept . | . . . . . . . . . . . . Construction Impeded 4 | . . . 2 . . 1 . . . . 1 Haulers Reinforced 1 | . . . . . 1 . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Was Fac Res Distress Signals 10 | . 1 3 2 . . 1 1 . . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 149 | . 8 14 35 6 25 14 6 5 . 3 33 Peak Tracking Total 8 | . 6 3 6 2 4 5 2 3 . 2 8 Tactical Retreats 22 | . 1 2 9 . 3 2 . . . . 5 Traps | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Was Fac Res Traps Triggered 8 | . 1 1 1 1 2 . . 1 . 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 ---------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Was Fac Res Machines Disabled 29 | . 1 1 . 3 14 7 . . . 2 1 Max in Single Turn 10 | . 1 1 . 2 10 1 . . . 1 1 Garrison Access 2 | . . . . 1 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Was Fac Res Machines Accessed 41 | . 2 5 2 8 10 5 . 6 . 1 2 Terminals 20 | . 1 4 1 4 3 3 . 3 . . 1 Fabricators 4 | . . . . . 2 . . 1 . 1 . Repair Stations 9 | . 1 1 1 1 1 2 . 1 . . 1 Recycling Units 4 | . . . . 2 2 . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access 3 | . . . . 1 1 . . 1 . . . Total Hacks 114 | . 4 20 9 20 23 14 . 16 . 3 5 Successful 58 | . 3 14 4 11 8 4 . 10 . 2 2 Failed 56 | . 1 6 5 9 15 10 . 6 . 1 3 Catastrophic 10 | . . 2 . 1 4 1 . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 38 | . 1 7 3 5 7 8 . 7 . . . Terminals 51 | . 2 10 3 10 7 9 . 8 . . 2 Fabricators 7 | . . . . . 3 . . 1 . 3 . Repair Stations 38 | . 2 10 6 3 3 5 . 6 . . 3 Recycling Units 10 | . . . . 6 4 . . . . . . Scanalyzers 4 | . . . . . 4 . . . . . . Garrison Access 4 | . . . . 1 2 . . 1 . . . Terminal Hacks 14 | . 1 4 . 3 . 3 . 3 . . . Record 1 | . . . . . . . . 1 . . . Robot Analysis 1 | . . . . 1 . . . . . . . Branch Access Points 2 | . 1 1 . . . . . . . . . Terminal Index 3 | . . 1 . . . 1 . 1 . . . Repair Station Index 1 | . . . . . . 1 . . . . . Unreport Threat 3 | . . 1 . 1 . 1 . . . . . Recall Extermination 1 | . . . . . . . . 1 . . . Recall Assault 1 | . . 1 . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . Fabricator Hacks 3 | . . . . . . . . 1 . 2 . Network Status 1 | . . . . . . . . 1 . . . Build 2 | . . . . . . . . . . 2 . Repair Station Hacks 29 | . 2 10 4 3 1 1 . 6 . . 2 Scan Component 16 | . 1 5 2 2 1 1 . 3 . . 1 Repair 13 | . 1 5 2 1 . . . 3 . . 1 Recycling Unit Hacks 7 | . . . . 4 3 . . . . . . Report Inventory 3 | . . . . 2 1 . . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . Retrieve Components 3 | . . . . 2 1 . . . . . . Scanalyzer 3 | . . . . . 3 . . . . . . Insert Component 2 | . . . . . 2 . . . . . . Analyze 1 | . . . . . 1 . . . . . . Garrison Access Hacks 2 | . . . . 1 1 . . . . . . Seal Access 2 | . . . . 1 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 33 | . 1 4 2 6 7 5 . 5 . 1 2 Full Trace Events 6 | . . . . 2 3 . . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . 2 . Matter 570 | . . . . . . . . . . 570 . Time 152 | . . . . . . . . . . 152 . Total Robot Build Rating 10 | . . . . . . . . . . 10 . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 13 | . 1 5 2 1 . . . 3 . . 1 Time 472 | . 32 136 83 32 . . . 158 . . 31 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 14 | . . . . 14 . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 ------------ Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Was Fac Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired 2 | . . . . 1 1 . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Was Fac Res Total Allies 13 | . . . . 10 1 . . . . 2 . Largest Group 10 | . . . . 10 7 1 . . . 2 1 Highest-Rated Group 173 | . . . . 173 123 29 . . . 46 23 Highest-Rated Ally 29 | . . . . 29 29 29 . . . 23 23 Total Orders 5 | . . . . 4 1 . . . . . . STAY 1 | . . . . 1 . . . . . . . GUARD 4 | . . . . 3 1 . . . . . . Ally Attacks 101 | . . . . 53 47 1 . . . . . Total Damage 1331 | . . . . 664 645 22 . . . . . Kills 12 | . . . . 8 4 . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Was Fac Res Robot Analysis Total 1 | . . . . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 ------------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Was Fac Res Turns Passed 9658 | 217 693 909 853 934 2435 950 346 644 72 724 881 Spaces Moved 4474 | 100 138 388 356 443 1218 456 218 252 60 346 499 Core 135 | 1 . 1 2 . . 1 . . . . 130 Treads 1452 | 80 . 282 159 332 348 14 . . . . 237 Legs 52 | . . . . . . . . 52 . . . Wheels 1837 | 19 138 105 195 111 870 399 . . . . . Hover 996 | . . . . . . 42 218 200 60 346 130 Flight 2 | . . . . . . . . . . . 2 Fastest Speed 50 | 50 90 100 93 110 110 110 121 121 122 60 50 Average Speed 140 | 145 90 160 137 182 147 116 121 140 122 118 130 Slowest Speed 700 | 160 100 600 600 210 230 300 126 190 122 171 700 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . . . . Exploration Rate (%) 24 | 5 25 44 35 46 32 9 3 11 66 7 14 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 1 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 6 | . . . . . 1 . . 1 . 2 2 Terrain Destroyed 377 | . . 6 53 16 98 130 4 7 . 11 52 Melee 6 | . . . . . 1 . . 1 . 2 2 Projectile 48 | . . . . . 4 5 4 6 . 9 20 AOE 323 | . . 6 53 16 93 125 . . . . 30 Actions | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Was Fac Res Total 7294 | 132 686 628 627 536 1743 826 286 498 59 641 632 Wait 2148 | . 529 170 145 38 399 311 41 203 . 262 50 Move 4464 | 99 137 387 355 442 1217 455 217 252 59 345 499 Hop . | . . . . . . . . . . . . Pick Up 68 | 3 2 11 18 5 13 3 4 2 . 3 4 Fast Attach 70 | 8 1 8 12 4 7 7 1 6 . 3 13 Attach 37 | . . 3 7 4 6 2 2 1 . . 12 Detach 7 | 1 . . 1 . 1 . 1 . . . 3 Swap 94 | 2 2 11 9 12 28 9 5 5 . 7 4 Drop 93 | . 3 11 19 11 18 10 6 5 . 10 . Fire 243 | 19 12 26 40 17 42 27 6 6 . 9 39 Melee 59 | . . 1 16 . 11 . 3 18 . 2 8 Ram 3 | . . . 3 . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 8 | . . . 2 3 1 2 . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -4/Factory -4/Waste -4/Factory -3/Research History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 218 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Repaired Imp. Terrain Scanner 316 | -10/Materials | Build established: Mutant 831 | -10/Materials | Discovered new exit (range 10) 842 | -10/Materials | Discovered new exit (range 16) 852 | -10/Materials | Identified exit to Mines 911 | -10/Materials | Entered another Materials area 911 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1185 | -9/Materials | Repaired Lgt. Treads 1212 | -9/Materials | Repaired Wheel 1246 | -9/Materials | Repaired Beam Rifle 1273 | -9/Materials | Repaired Lgt. Assault Rifle 1300 | -9/Materials | Repaired Lgt. Treads 1345 | -9/Materials | Identified exit to Mines 1636 | -9/Materials | Build established: Scavenger-Mutant 1689 | -9/Materials | Discovered new exit (range 16) 1820 | -9/Materials | Entered another Materials area 1820 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1873 | -8/Materials | Repaired Beam Rifle 1926 | -8/Materials | Repaired Hvy. Ion Engine 2115 | -8/Materials | Lost 4 parts (2n2w) 2175 | -8/Materials | Lost 6 parts (1p2n1u2w) 2557 | -8/Materials | Discovered new exit (range 20) 2619 | -8/Materials | Garrison activated, responded to threat 2673 | -8/Materials | Entered Storage 2716 | -8/Storage | Core integrity fell below 50% 2838 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3146 | -8/Storage | Build established: Commander-Tank 3212 | -8/Storage | Discovered new exit (range 20) 3389 | -8/Storage | Crushed by falling debris 3389 | -8/Storage | System corruption reached 10% 3420 | -8/Storage | Lost 4 parts (1n2u1w) 3479 | -8/Storage | Repaired Hvy. Assault Rifle 3607 | -8/Storage | Entered Factory 3607 | -7/Factory | Accompanied by 7 allies 3607 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3667 | -7/Factory | Build established: Commander-Mutant 4049 | -7/Factory | Build established: Commander-Skirmisher 4165 | -7/Factory | Discovered new exit (range 16) 4654 | -7/Factory | Build established: Skirmisher 5481 | -7/Factory | Discovered new exit (range 18) 6004 | -7/Factory | Identified exit to Factory 6042 | -7/Factory | Entered another Factory area 6042 | -6/Factory | Accompanied by 1 ally 6042 | -6/Factory | Evolved 2 slots: Utility x2 6570 | -6/Factory | P-60 Hacker assimilated allied Soldier 4a 6824 | -6/Factory | Discovered new exit (range 12) 6873 | -6/Factory | Identified exit to Factory 6992 | -6/Factory | Entered another Factory area 6992 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7316 | -5/Factory | Discovered new exit (range 8) 7325 | -5/Factory | Identified exit to Factory 7338 | -5/Factory | Entered another Factory area 7338 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7498 | -4/Factory | Repaired Gravmag System 7543 | -4/Factory | Repaired Imp. Medium Armor Plating 7615 | -4/Factory | Repaired Prc. Grenade Launcher 7640 | -4/Factory | Build established: Scavenger-Assassin 7806 | -4/Factory | System corruption reached 10% 7982 | -4/Factory | Sucked down chute 7982 | -4/Factory | Entered Waste 7982 | -4/Waste | The area was eerily silent 8029 | -4/Waste | Discovered new exit (range 22) 8049 | -4/Waste | Build established: Scavenger-Tank 8053 | -4/Waste | Identified exit to Factory 8054 | -4/Waste | Entered Factory 8560 | -4/Factory | Fabricated A-15 Conveyor (x1) 8636 | -4/Factory | Fabricated A-15 Conveyor (x1) 8697 | -4/Factory | Garrison activated, responded to threat 8737 | -4/Factory | Discovered new exit (range 8) 8752 | -4/Factory | Identified exit to Research 8771 | -4/Factory | Build established: Tank 8778 | -4/Factory | Entered Research 8778 | -3/Research | Accompanied by 1 ally 8778 | -3/Research | Evolved 2 slots: Utility x2 9020 | -3/Research | Lost 10 parts (3n5u2w) 9386 | -3/Research | Lost 5 parts (1p1n2u1w) 9450 | -3/Research | Repaired Imp. Heavy Treads 9583 | -3/Research | Released all parts (8) 9587 | -3/Research | Core integrity fell below 50% 9614 | -3/Research | Lost 15 parts (2p3n3u7w) 9618 | -3/Research | Core integrity fell below 20% 9659 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 09583_ Released Xenon Bombardment Thruster. 09584_ Acquired Axe. 09586_ Slug penetrates Wall. 09587_ K-01 Serf collects debris. 09590_ Penetrated by Slug. 09601_ H-77 Assassin misfires. 09601_ Slug penetrates Wall. 09602_ Acquired Hacking Suite. 09604_ H-77 Assassin misfires. 09604_ Slug penetrates Wall. 09611_ Connecting with Fabricator... 09647_ System corrupted: Heat flow error (+109). 09649_ Slug penetrates Wall. 09649_ Penetrated by Slug. 09649_ Slug penetrates Wall. 09649_ Penetrated by Slug. 09657_ Acquired 35 matter. 09658_ Axe destroyed. 09658_ Penetrated by Slug. 09658_ Slug penetrates Door. 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