Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.06 @ 20:58:40

Player: Komeiji O.

Result: Destroyed by QQ-9JT(R) with Subdweller Machine Gun

 Performance 
-------------
Evolutions (0)             0
Regions Visited (3)        600
Robots Destroyed (28)      140
Value Destroyed (621)      621
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (-56)                -56
              TOTAL SCORE: 1305

 Bonus
-------
Follower Combat Kills      35
Friendly Fire              -91

 Cogmind 
---------
Core Integrity             0/250
Matter                     218/300
Energy                     200/200
System Corruption          0%
Temperature                Cool (0)
Movement                   Treading (340) Ox2
Location                   -10/Subcaves

 Parts 
-------
>              --- POWER (1) --------
    Subdweller Power Source
>              --- PROPULSION (2) ---
         Light Treads
        Spiked Treads
>              --- UTILITY (2) ------
               Huge Storage Unit
    Subdweller Optics
>              --- WEAPON (2) -------
               Rocket Launcher
               Rocket Launcher
>              --- INVENTORY (25) ---
    Subdweller Power Source
    Subdweller Power Source
    Subdweller Power Source
         Light Treads
       Compact Wheel
    Subdweller Monowheel
    Subdweller Monowheel
    Subdweller Monowheel
     Makeshift Microdissipator Network
               Structural Scanner
    Subdweller Optics
    Subdweller Optics
  Experimental Sensor Array
      Improved Terrain Scanner
               Terrain Scan Processor
               Hacking Suite
    Subdweller Laser
    Subdweller Laser
               Beamcaster
    Subdweller Beam Cannon
    Subdweller Machine Gun
               Battle Cannon
     Makeshift Axe
     Makeshift Spear
               Piercing Trap

 Peak State 
------------
>              --- POWER ------------
         Light Nuclear Core
>              --- PROPULSION -------
    Subdweller Monowheel
    Subdweller Monowheel
>              --- UTILITY ----------
               Huge Storage Unit
    Subdweller Optics
>              --- WEAPON -----------
               Beamcaster
               Flamer
>              --- INVENTORY --------
    Subdweller Power Source
    Subdweller Power Source
    Subdweller Power Source
    Subdweller Power Source
         Light Treads
         Light Treads
        Spiked Treads
       Compact Wheel
    Subdweller Monowheel
     Makeshift Microdissipator Network
        Medium Matter Pod
               Structural Scanner
    Subdweller Optics
  Experimental Sensor Array
      Improved Terrain Scanner
               Terrain Scan Processor
               Hacking Suite
    Subdweller Laser
    Subdweller Laser
    Subdweller Beam Cannon
    Subdweller Machine Gun
               Rocket Launcher
               Rocket Launcher
     Makeshift Axe
     Makeshift Spear
[Rating: 23]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Compact Wheel
  Treads                   Light Treads
  Wheel                    Compact Wheel
Utility                    Huge Storage Unit
  Device                   Seismic Detector
  Storage                  Huge Storage Unit
Weapon                     Rocket Launcher
  Energy Gun               Beamcaster
  Energy Cannon            Subdweller Beam Cannon
  Ballistic Gun            Assault Rifle
  Launcher                 Rocket Launcher
  Special Weapon           Mining Laser
  Impact Weapon            Flail

 Build                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Slots Evolved              .    | .   .   .   .   
  Power                    .    | .   .   .   .   
  Propulsion               .    | .   .   .   .   
  Utility                  .    | .   .   .   .   
  Weapon                   .    | .   .   .   .   
Parts Attached             48   | 7   10  4   27  
  Power                    8    | 1   .   .   7   
    Engine                 6    | 1   .   .   5   
    Core                   2    | .   .   .   2   
    Reactor                .    | .   .   .   .   
  Propulsion               8    | 2   2   .   4   
    Treads                 4    | 2   .   .   2   
    Leg                    .    | .   .   .   .   
    Wheel                  4    | .   2   .   2   
    Hover                  .    | .   .   .   .   
    Flight                 .    | .   .   .   .   
  Utility                  8    | 2   2   .   4   
    Device                 5    | 1   .   .   4   
    Storage                3    | 1   2   .   .   
    Processor              .    | .   .   .   .   
    Hackware               .    | .   .   .   .   
    Protection             .    | .   .   .   .   
    Artifact               .    | .   .   .   .   
  Weapon                   24   | 2   6   4   12  
    Energy Gun             5    | .   .   .   5   
    Energy Cannon          1    | .   .   .   1   
    Ballistic Gun          6    | 2   3   1   .   
    Ballistic Cannon       .    | .   .   .   .   
    Launcher               7    | .   .   3   4   
    Special Weapon         4    | .   3   .   1   
    Impact Weapon          1    | .   .   .   1   
    Slashing Weapon        .    | .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   
Parts Lost                 7    | .   .   .   7   
  Power                    2    | .   .   .   2   
  Propulsion               1    | .   .   .   1   
  Utility                  2    | .   .   .   2   
  Weapon                   2    | .   .   .   2   
  Highest Loss Streak      4    | .   .   .   4   
  To Critical Strikes      .    | .   .   .   .   
Average Slot Usage (%)     99   | .   100 100 99  
  Engine                   10   | .   14  14  8   
  Core                     3    | .   .   .   5   
  Treads                   11   | .   11  .   12  
  Wheel                    16   | .   16  28  15  
  Device                   13   | .   14  14  13  
  Storage                  14   | .   14  14  14  
  Energy Gun               2    | .   .   .   5   
  Energy Cannon            2    | .   .   .   3   
  Ballistic Gun            7    | .   20  5   .   
  Launcher                 12   | .   .   22  18  
  Special Weapon           2    | .   7   .   .   
Peak Build Rating          23   | 8   11  13  23  
  Average Rating           14   | 5   8   12  18  
  On Entrance              8    | .   8   11  13  
Naked Turns                .    | .   .   .   .   
Heaviest Build             100  | 15  90  94  100 
  Greatest Support         40   | 40  40  32  40  
  Greatest Overweight (x)  5    | .   5   2   4   
  Average Overweight (x)   1    | .   1   2   2   
Largest Inventory Capacity 25   | 8   25  25  25  
  Average Capacity         21   | 7   18  25  25  
  Most Carried             25   | 8   25  25  25  
  Average Carried          21   | 4   16  24  24  
  Final Capacity           25   | 8   25  25  25  
  Final Carried            25   | 8   25  25  25  

 Class Distribution 
--------------------
 96% | Mutant
  3% | Scavenger-Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 -10 
-----------                Run  | Yrd Mat Min Sub 
Matter Collected           1074 | 294 303 .   477 
  Remotely                 .    | .   .   .   .   
Salvage Created            798  | 52  545 31  170 
  Parts                    68   | 10  36  5   17  
Haulers Intercepted        1    | .   1   .   .   
Recyclers Shooed           1    | .   1   .   .   
Parts Field Recycled       .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
Parts Self-Destructed      4    | .   .   .   4   
  Prevented                .    | .   .   .   .   

 Kills                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Combat Hostiles Destroyed  22   | .   9   6   7   
  Guns                     11   | .   9   1   1   
  Cannons                  1    | .   .   .   1   
  AOE                      9    | .   .   5   4   
Classes Destroyed          9    | 1   6   1   1   
  Builder                  1    | .   1   .   .   
  Tunneler                 4    | 3   .   1   .   
  Hauler                   1    | .   1   .   .   
  Recycler                 2    | .   2   .   .   
  Operator                 1    | .   1   .   .   
  Swarmer                  6    | .   3   3   .   
  Grunt                    7    | .   6   .   1   
  Subdweller               6    | .   .   .   6   
  Assembled                3    | .   .   3   .   
Best Kill Streak           4    | 2   4   4   2   
  Combat Bots Only         3    | .   3   3   2   
Max Kills in Single Turn   2    | 1   2   2   1   
  Gunslinging              1    | .   1   .   .   
  Exploded                 1    | .   .   1   1   
  Melee                    .    | .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   

 Combat                         | -11  -10  -10  -10  
--------                   Run  | Yrd  Mat  Min  Sub  
Hostile Shots Fired        75   | .    30   13   32   
  Missed                   22   | .    8    4    10   
Damage Taken               985  | .    241  74   670  
  Core                     271  | .    40   .    231  
  Absorbed by Shields      .    | .    .    .    .    
Core Remaining (%)         100  | 100  .    .    .    
Volleys Fired              95   | 4    54   7    30   
  Largest                  2    | 2    2    2    2    
  Hottest                  175  | 40   120  66   175  
Shots Fired                151  | 8    87   14   42   
  Gun                      91   | 8    66   3    14   
  Cannon                   11   | .    .    .    11   
  Launcher                 25   | .    .    11   14   
  Special                  24   | .    21   .    3    
  Kinetic                  77   | 8    66   3    .    
  Thermal                  49   | .    21   .    28   
  Explosive                25   | .    .    11   14   
  Electromagnetic          .    | .    .    .    .    
  Robot Hit Streak         20   | 7    20   3    11   
  Robot Miss Streak        2    | .    2    1    2    
  Penetration Max          .    | .    .    .    .    
  Secondary Targets        1    | .    1    .    .    
    Max Gunslinging Chain  1    | .    1    .    .    
Shots Hit Robots           77   | 7    42   2    26   
  Core Hits                51   | 4    23   11   13   
  Critical Kills           1    | .    .    .    1    
  Critical Parts Destroyed 1    | .    1    .    .    
  Critical Strikes         3    | .    1    .    2    
    Burn                   1    | .    .    .    1    
    Meltdown               1    | .    .    .    1    
    Destroy                1    | .    1    .    .    
Melee Attacks              6    | .    .    .    6    
  Impact                   6    | .    .    .    6    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
  Sneak Attacks            1    | .    .    .    1    
    Combat Hostiles        .    | .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    
Damage Inflicted           2235 | 82   556  585  1012 
  Guns                     834  | 82   532  14   206  
  Cannons                  161  | .    .    .    161  
  Explosions               1183 | .    .    571  612  
  Melee                    .    | .    .    .    .    
  Ramming                  .    | .    .    .    .    
  Kinetic                  628  | 82   532  14   .    
  Thermal                  424  | .    24   .    400  
  Explosive                1183 | .    .    571  612  
  Electromagnetic          .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
Highest Corruption         .    | .    .    .    .    
  Average Corruption       .    | .    .    .    .    
  Corruption Purged        .    | .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    
Overload Shots             .    | .    .    .    .    
Overflow Damage            29   | .    .    29   .    
  Projectiles              .    | .    .    .    .    
  Explosions               29   | .    .    29   .    
  Melee                    .    | .    .    .    .    
Knockbacks                 .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Kinetic                  .    | .    .    .    .    
  Secondary                .    | .    .    .    .    
Self-Inflicted Damage      .    | .    .    .    .    
  Shots                    .    | .    .    .    .    
  Rammed                   .    | .    .    .    .    
Targets Rammed             1    | .    1    .    .    
  Kicked                   .    | .    .    .    .    
  Crushed                  1    | .    1    .    .    
Highest Temperature        140  | .    60   18   140  
  Average Temperature      30   | .    16   8    61   
  Received Heat Transfer   225  | .    117  .    108  
Siege Activations          .    | .    .    .    .    
Robots Corrupted           .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Fried              .    | .    .    .    .    
  Impact Corruptions       .    | .    .    .    .    
Robots Melted              1    | .    .    .    1    
  Combat Hostiles          1    | .    .    .    1    
  Parts Melted             3    | .    .    .    3    
  Heat Transferred         932  | .    50   .    882  
Parts Sabotaged            .    | .    .    .    .    
Parts Stolen               .    | .    .    .    .    
Parts Stripped             .    | .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    

 Alert                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Peak Influence             182  | 15  174 182 .   
  Initial                  52   | .   9   52  .   
  Average                  89   | 6   87  141 .   
Maximum Alert Level        .    | .   .   .   .   
  Low Security (%)         100  | 100 100 100 .   
  Level 1                  .    | .   .   .   .   
  Level 2                  .    | .   .   .   .   
  Level 3                  .    | .   .   .   .   
  Level 4                  .    | .   .   .   .   
  Level 5                  .    | .   .   .   .   
  High Security            .    | .   .   .   .   
  Max Security             .    | .   .   .   .   
Squads Dispatched          3    | .   3   .   .   
  Investigation            3    | .   3   .   .   
  Extermination            .    | .   .   .   .   
  Reinforcement            .    | .   .   .   .   
  Assault                  .    | .   .   .   .   
  Garrison                 .    | .   .   .   .   
  Intercept                .    | .   .   .   .   
Searches Triggered         .    | .   .   .   .   
Construction Impeded       .    | .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   

 Stealth                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Sub 
Distress Signals           2    | .   2   .   .   
Communications Jammed      .    | .   .   .   .   
  Distress Signals         .    | .   .   .   .   
Times Spotted              30   | .   16  5   9   
  Peak Tracking Total      4    | .   4   3   2   
  Tactical Retreats        1    | .   1   .   .   

 Traps                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Traps Triggered            4    | .   .   .   4   
  Indirectly               .    | .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   
  Triggered                .    | .   .   .   .   
  Disarmed                 .    | .   .   .   .   
  Reprogrammed             .    | .   .   .   .   
  Reused                   .    | .   .   .   .   
Traps Extracted            .    | .   .   .   .   
  Installed                .    | .   .   .   .   
  Triggered                .    | .   .   .   .   
Most Traps Carried         1    | .   .   .   1   

 Machines                       | -11 -10 -10 -10 
----------                 Run  | Yrd Mat Min Sub 
Machines Disabled          1    | .   1   .   .   
  Max in Single Turn       1    | .   1   .   .   
Machines Repaired          .    | .   .   .   .   
Machines Dismantled        .    | .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   

 Hacking                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Sub 
Machines Accessed          9    | .   9   .   .   
  Terminals                7    | .   7   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          2    | .   2   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Total Hacks                31   | .   31  .   .   
  Successful               18   | .   18  .   .   
  Failed                   13   | .   13  .   .   
    Catastrophic           2    | .   2   .   .   
  Database Lockouts        .    | .   .   .   .   
  Manual                   19   | .   19  .   .   
  Terminals                26   | .   26  .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          5    | .   5   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Terminal Hacks             5    | .   5   .   .   
  Robot Analysis           1    | .   1   .   .   
  Locate Traps             1    | .   1   .   .   
  Dispatch Records         1    | .   1   .   .   
  Hauler Manifests         1    | .   1   .   .   
  Zone Layout              1    | .   1   .   .   
Fabricator Hacks           .    | .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   
Scanalyzer                 .    | .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   
Unauthorized Hacks         13   | .   13  .   .   
  Terminals                11   | .   11  .   .   
    Track                  2    | .   2   .   .   
    Assimilate             3    | .   3   .   .   
    Botnet                 3    | .   3   .   .   
    Operators              1    | .   1   .   .   
    Skim                   2    | .   2   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          2    | .   2   .   .   
    Tunnel                 2    | .   2   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   
  Used                     .    | .   .   .   .   
Hacking Detections         7    | .   7   .   .   
  Full Trace Events        1    | .   1   .   .   
  Feedback Events          .    | .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   
  Robots Built             .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   
  Parts Built              .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   
Parts Repaired             .    | .   .   .   .   
  Time                     .    | .   .   .   .   
Parts Recycled             .    | .   .   .   .   
  Recycled Matter          .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
  Retrieved Components     .    | .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   
  Parts Damaged            .    | .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 
------------               Run  | Yrd Mat Min Sub 
Used RIF Installer         .    | .   .   .   .   
Robots Hacked              .    | .   .   .   .   
  Non-combat               .    | .   .   .   .   
  Combat                   .    | .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   
Robots Rewired             .    | .   .   .   .   
Allies Hacked              .    | .   .   .   .   
Hacks Repelled             .    | .   .   .   .   

 Allies                         | -11 -10 -10 -10 
--------                   Run  | Yrd Mat Min Sub 
Total Allies               3    | .   1   2   .   
  Largest Group            2    | .   1   2   2   
  Highest-Rated Group      47   | .   9   47  47  
  Highest-Rated Ally       31   | .   9   31  31  
Total Orders               .    | .   .   .   .   
Ally Attacks               9    | .   .   .   9   
  Total Damage             179  | .   .   .   179 
  Kills                    1    | .   .   .   1   
Allies Corrupted           .    | .   .   .   .   
Allies Melted              .    | .   .   .   .   

 Intel                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Robot Analysis Total       1    | .   1   .   .   
Derelict Logs Recovered    2    | .   .   2   .   
Drone Launches             .    | .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   

 Exploration                    | -11  -10  -10  -10  
-------------              Run  | Yrd  Mat  Min  Sub  
Turns Passed               3421 | 165  1156 315  1785 
Spaces Moved               1814 | 86   614  220  894  
  Core                     2    | 2    .    .    .    
  Treads                   503  | 84   200  .    219  
  Legs                     .    | .    .    .    .    
  Wheels                   1309 | .    414  220  675  
  Hover                    .    | .    .    .    .    
  Flight                   .    | .    .    .    .    
  Fastest Speed            50   | 50   130  130  129  
  Average Speed            159  | 157  139  130  181  
  Slowest Speed            340  | 160  175  130  340  
  Overloaded Moves         .    | .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    
  Robots Hopped            .    | .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    
Exploration Rate (%)       49   | 5    89   49   55   
  Regions Visited          3
    Branch Regions         2
  Pre-discovered Areas     3    | .    2    .    1    
  Known Exits Taken        .    | .    .    .    .    
  Unknown Exits Taken      3    | 1    1    1    .    
Scrap Searched             7    | .    .    .    7    
Spaces Dug                 41   | .    18   9    14   
Terrain Destroyed          239  | .    20   99   120  
  Melee                    .    | .    .    .    .    
  Projectile               22   | .    20   .    2    
  AOE                      217  | .    .    99   118  
Terrain Rammed             .    | .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    
  Machines Disabled        .    | .    .    .    .    

 Actions                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Sub 
Total                      2119 | 104 783 234 998 
  Wait                     72   | .   72  .   .   
  Move                     1811 | 85  613 219 894 
  Hop                      .    | .   .   .   .   
  Pick Up                  56   | 8   24  2   22  
  Fast Attach              11   | 7   .   .   4   
  Attach                   5    | .   .   .   5   
  Detach                   .    | .   .   .   .   
  Swap                     32   | .   10  4   18  
  Drop                     30   | .   9   2   19  
  Fire                     95   | 4   54  7   30  
  Melee                    6    | .   .   .   6   
  Ram                      .    | .   .   .   .   
  Kick                     .    | .   .   .   .   
  Crush                    1    | .   1   .   .   
  Escape Stasis            .    | .   .   .   .   
  Rewire                   .    | .   .   .   .   
  Trap                     .    | .   .   .   .   
  Miscellaneous            .    | .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2])
-10/Mines (discovered 2 exits: [*Mat] / [*Sub])
-10/Subcaves (discovered 1 exit: [*Mat])

 History 
---------
 Turn | Location      | Event
   11 | -11/Scrapyard | Discovered new exit (range 14)
  166 | -11/Scrapyard | Entered Materials
  316 | -10/Materials | Build established: Mutant
  747 | -10/Materials | Discovered new exit (range 12)
  830 | -10/Materials | Discovered new exit (range 11)
 1008 | -10/Materials | Discovered new exit (range 14)
 1155 | -10/Materials | Discovered new exit (range 7)
 1322 | -10/Materials | Entered Mines
 1365 | -10/Mines     | Found a damaged Exp. Sensor Array with a note attached
 1368 | -10/Mines     | Found Prototype Device
 1371 | -10/Mines     | Learned Materials stockpile data
 1390 | -10/Mines     | Assembled infested the area
 1395 | -10/Mines     | Assisted by a Guerilla fighting off Assembled
 1476 | -10/Mines     | Discovered new exit (range 9)
 1503 | -10/Mines     | Learned Materials interactive machine intel
 1622 | -10/Mines     | Discovered new exit (range 10)
 1637 | -10/Mines     | Entered Subcaves
 1637 | -10/Subcaves  | Accompanied by 2 allies
 1640 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Power Source
 1641 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Monowheel
 1642 | -10/Subcaves  | Led the pair of lost Derelicts to an unsafe place
 1757 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 1864 | -10/Subcaves  | Discovered new exit (range 6)
 2070 | -10/Subcaves  | Lost 4 parts (1p2u1w)
 2145 | -10/Subcaves  | Shifting Twisted Machinery released Flamer
 2146 | -10/Subcaves  | Shifting Twisted Machinery released Battle Cannon
 2243 | -10/Subcaves  | Core integrity fell below 50%
 2393 | -10/Subcaves  | Learned location of Zion (-6)
 2393 | -10/Subcaves  | Met a Zionite searching for "candidates"
 2632 | -10/Subcaves  | Disturbed a concealed Subdweller
 2634 | -10/Subcaves  | Core integrity fell below 20%
 2989 | -10/Subcaves  | Ambushed by Subdweller buried in earth
 3422 | -10/Subcaves  | Destroyed by QQ-9JT(R) with Subdweller Machine Gun

 Last Messages 
---------------
02666_ Acquired Piercing Trap.
02671_ Acquired Battle Cannon.
02672_ Acquired 30 matter.
02675_ Searching scrap...
02675_ Found Battle Rifle.
02675_ Found Sub. Optics.
02675_ Found 39 Matter.
02676_ Acquired 4 matter.
02682_ Acquired Sub. Optics.
02938_ Sub. Power Source shoots sparks and powers down.
02990_ 2J-4AP(R): "ARGHSUB!"
02994_ The unstable cave ceiling collapses.
02994_ 2J-4AP(R) destroyed.
03000_ The unstable cave ceiling collapses. <x2>
03000_ Acquired 34 matter.
03002_ The unstable cave ceiling collapses.
03037_ Subatomizers dissect the Disposable Heat Sink.
03047_ Sub. Optics shoots sparks and powers down.
03052_ Subatomizers dissect the Disposable Heat Sink.
03117_ Sub. Power Source shoots sparks and powers down.

 Map 
-----
+----------------------------------------------------+
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|  #???????#                   ##??????????????????? |
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| ?       ?????##  #####   #??? R   ???????????????? |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          15
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                21
Terrain Scan Density       10
Evasion (%)                40
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              AutogunJunkRedistributor
  Manual?         0
Play Time         00:36:04
  Cumulative      136.5 hours
  Start           2024.11.06 @ 20:23:20
  End             2024.11.06 @ 20:58:40
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          48
  Rogue           47
  Adventurer      1
  Explorer        0
Win Type          -
  Total           2
  Types           2/0/0/0/0/0/0/0/0
Lore%             40
Gallery%          57
Achievement%      47
Wizard Run        0

 Options 
---------
Layout            0
ASCII             1
Keyboard          1
Movement          Vi
Keybinds          0
Fullscreen        2
Font              36/Terminus++
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: fc3fca6a-260c-4fb1-80c7-22a96fc9e654