Cogmind - Beta 13 *** ADVENTURER MODE // 2024.06.21 @ 03:12:33
Player: swetpototo
Result: Destroyed by G-47 Trooper with Particle Gun
Performance
-------------
Evolutions (2) 1000
Regions Visited (3) 600
Robots Destroyed (32) 160
Value Destroyed (812) 812
Prototype IDs (6) 120
Alien Tech Used (0) 0
Bonus (0) 0
TOTAL SCORE: 2692
Bonus
-------
None
Cogmind
---------
Core Integrity 0/550
Matter 295/300
Energy 85/100
System Corruption 0%
Temperature Hot (220)
Movement Core (50)
Location -8/Materials
Parts
-------
> --- POWER (1) --------
(None)
> --- PROPULSION (4) ---
(None)
> --- UTILITY (4) ------
(None)
> --- WEAPON (2) -------
(None)
> --- INVENTORY (5) ----
Wheel
Cooling System
High-capacity Battery (250)
Medium Matter Pod (100)
Peak State
------------
> --- POWER ------------
Heavy Ion Engine
> --- PROPULSION -------
Improved Titanium Leg
Improved Titanium Leg
Improved Titanium Leg
Improved Titanium Leg
> --- UTILITY ----------
Medium Storage Unit
Huge Storage Unit
Advanced Visual Processing Unit
ECM Suite
> --- WEAPON -----------
Lightning Gun
Lightning Gun
> --- INVENTORY --------
Wheel
Cooling System
Huge Storage Unit
High-capacity Battery
High-capacity Battery
Small Matter Pod
Medium Matter Pod
Medium Matter Pod
Improved EM Shotgun
Beam Rifle
Improved Medium Laser
Advanced Beam Cannon
Light Cannon
[Rating: 35]
Favorites
-----------
Power Ion Engine
Engine Ion Engine
Power Core Light Nuclear Core
Propulsion Improved Titanium Leg
Leg Improved Titanium Leg
Hover Unit Improved Hover Unit
Utility Medium Storage Unit
Device Seismic Detector
Storage Medium Storage Unit
Processor Advanced Visual Processing Unit
Weapon Lightning Gun
Energy Gun Lightning Gun
Energy Cannon Advanced Beam Cannon
Ballistic Gun Assault Rifle
Ballistic Cannon Light Cannon
Slashing Weapon Mining Claw
Special Melee Weapon Datajack
Build | -11 -10 -9 -8
------- Run | Yrd Mat Mat Mat
Slots Evolved 4 | . . 2 2
Power . | . . . .
Propulsion 2 | . . 1 1
Utility 2 | . . 1 1
Weapon . | . . . .
Parts Attached 49 | 7 7 12 23
Power 6 | 1 1 3 1
Engine 5 | 1 . 3 1
Core 1 | . 1 . .
Reactor . | . . . .
Propulsion 12 | 2 . 3 7
Treads . | . . . .
Leg 8 | 2 . . 6
Wheel . | . . . .
Hover 4 | . . 3 1
Flight . | . . . .
Utility 10 | 2 1 3 4
Device 4 | 1 . 2 1
Storage 4 | 1 1 . 2
Processor 2 | . . 1 1
Hackware . | . . . .
Protection . | . . . .
Artifact . | . . . .
Weapon 21 | 2 5 3 11
Energy Gun 11 | 1 . . 10
Energy Cannon 1 | . . . 1
Ballistic Gun 4 | 1 3 . .
Ballistic Cannon 3 | . . 3 .
Launcher . | . . . .
Special Weapon . | . . . .
Impact Weapon . | . . . .
Slashing Weapon 1 | . 1 . .
Piercing Weapon . | . . . .
Special Melee Weapon 1 | . 1 . .
Unidentified Prototypes 4 | . . 1 3
Parts Lost 13 | . 6 1 6
Power 2 | . 1 . 1
Propulsion 4 | . 2 1 1
Utility 1 | . 1 . .
Weapon 6 | . 2 . 4
Highest Loss Streak 4 | . 4 1 3
To Critical Strikes . | . . . .
Average Slot Usage (%) 88 | . 93 72 91
Engine 8 | . 7 9 8
Core 1 | . 4 . .
Leg 23 | . 25 . 32
Hover 3 | . . 15 .
Device 10 | . 14 8 8
Storage 14 | . 14 11 16
Processor 5 | . . 9 8
Energy Gun 8 | . 2 . 15
Ballistic Gun 6 | . 19 . .
Ballistic Cannon 3 | . . 12 1
Slashing Weapon 1 | . . 7 .
Special Melee Weapon 1 | . 4 . .
Naked Turns 10 | . . . 10
Heaviest Build 108 | 13 19 23 108
Greatest Support 80 | 20 20 21 80
Greatest Overweight (x) 7 | 2 4 7 7
Average Overweight (x) . | . . 1 .
Largest Inventory Capacity 25 | 8 10 10 25
Average Capacity 15 | 7 8 10 22
Most Carried 14 | 4 9 10 14
Average Carried 9 | 1 7 8 11
Final Capacity 10 | 8 10 10 5
Final Carried 10 | 4 8 10 4
Class Distribution
--------------------
100% | Mutant
Dominant Class
----------------
Mutant | -10/Materials
Mutant | -9/Materials
Mutant | -8/Materials
Resources | -11 -10 -9 -8
----------- Run | Yrd Mat Mat Mat
Matter Collected 1017 | 282 141 200 394
Remotely . | . . . .
Salvage Created 1118 | 82 231 199 606
Parts 54 | 6 17 6 25
Haulers Intercepted 3 | . 1 . 2
Recyclers Shooed 1 | . . . 1
Parts Field Recycled . | . . . .
Retrieved Matter . | . . . .
Parts Self-Destructed . | . . . .
Prevented . | . . . .
Kills | -11 -10 -9 -8
------- Run | Yrd Mat Mat Mat
Combat Hostiles Destroyed 20 | . 6 6 8
Melee 1 | . . 1 .
Guns 10 | . 6 . 4
Cannons 5 | . . 5 .
AOE 3 | . . . 3
Classes Destroyed 10 | 2 4 2 2
Worker 2 | . . 1 1
Tunneler 1 | 1 . . .
Hauler 3 | . 1 . 2
Recycler 2 | 1 . . 1
Operator 1 | . . 1 .
Watcher 3 | . 2 1 .
Swarmer 6 | . 3 3 .
Grunt 12 | . 3 3 6
Duelist 1 | . . . 1
Sentry 1 | . . . 1
Best Kill Streak 8 | 2 8 6 4
Combat Bots Only 5 | . 5 4 3
Max Kills in Single Turn 2 | 1 1 1 2
Gunslinging . | . . . .
Exploded 2 | . . . 2
Melee 1 | . . 1 .
Uniques/NPCs Destroyed . | . . . .
Combat | -11 -10 -9 -8
-------- Run | Yrd Mat Mat Mat
Hostile Shots Fired 355 | . 136 58 161
Missed 100 | . 37 24 39
Damage Taken 2675 | . 821 273 1581
Core 872 | . 242 73 557
Absorbed by Shields . | . . . .
Ignored by Resistances 798 | . 266 88 444
Core Remaining (%) 61 | 100 3 81 .
Volleys Fired 64 | 4 21 12 27
Largest 2 | 2 2 2 2
Hottest 110 | 60 40 70 110
Shots Fired 111 | 8 40 18 45
Gun 93 | 8 40 . 45
Cannon 18 | . . 18 .
Launcher . | . . . .
Special . | . . . .
Kinetic 62 | 4 40 18 .
Thermal 11 | . . . 11
Explosive . | . . . .
Electromagnetic 38 | 4 . . 34
Robot Hit Streak 18 | 3 18 7 14
Robot Miss Streak 1 | 1 1 1 1
Penetration Max . | . . . .
Secondary Targets 3 | . 2 . 1
Max Gunslinging Chain 1 | . 1 . 1
Shots Hit Robots 93 | 5 42 14 32
Core Hits 51 | 2 18 8 23
Critical Kills . | . . . .
Critical Parts Destroyed . | . . . .
Critical Strikes 3 | . . 2 1
Blast 2 | . . 2 .
Corrupt 1 | . . . 1
Melee Attacks 9 | . 7 2 .
Impact . | . . . .
Slashing 4 | . 2 2 .
Piercing . | . . . .
Sneak Attacks 3 | . 2 1 .
Combat Hostiles . | . . . .
Follow-up Attacks . | . . . .
Damage Inflicted 1974 | 67 422 260 1225
Guns 1052 | 67 345 . 640
Cannons 232 | . . 232 .
Explosions 514 | . . . 514
Melee 97 | . 69 28 .
Ramming 79 | . 8 . 71
Kinetic 601 | 24 345 232 .
Thermal 164 | . . . 164
Explosive 278 | . . . 278
Electromagnetic 755 | 43 . . 712
Impact . | . . . .
Slashing 97 | . 69 28 .
Piercing . | . . . .
Highest Corruption . | . . . .
Average Corruption . | . . . .
Corruption Purged . | . . . .
Corruption Blocked . | . . . .
Overload Shots . | . . . .
Overflow Damage 72 | . . . 72
Projectiles . | . . . .
Explosions 68 | . . . 68
Melee 4 | . . . 4
Knockbacks 3 | . . 1 2
Impact 2 | . . . 2
Kinetic 1 | . . 1 .
Secondary . | . . . .
Self-Inflicted Damage 40 | . . . 40
Shots 1 | . . . 1
Rammed . | . . . .
Targets Rammed 11 | . 6 . 5
Kicked 11 | . 6 . 5
Crushed . | . . . .
Highest Temperature 224 | . 31 2 224
Average Temperature 38 | . 12 2 51
Received Heat Transfer 1611 | . 555 174 882
Effects 1 | . . . 1
Energy Bleed 1 | . . . 1
Siege Activations . | . . . .
Robots Corrupted 2 | . . . 2
Combat Hostiles 1 | . . . 1
Parts Fried 3 | . . . 3
Impact Corruptions 1 | . . . 1
Robots Melted . | . . . .
Combat Hostiles . | . . . .
Parts Melted . | . . . .
Heat Transferred 235 | . . . 235
Parts Sabotaged . | . . . .
Parts Stolen . | . . . .
Parts Stripped . | . . . .
Power Chain Reactions 2 | . . . 2
Alert | -11 -10 -9 -8
------- Run | Yrd Mat Mat Mat
Peak Influence 236 | 10 161 170 236
Initial 61 | . 5 . 61
Average 57 | 2 48 46 74
Maximum Alert Level 1 | . . . 1
Low Security (%) 99 | 100 100 100 99
Level 1 . | . . . .
Level 2 . | . . . .
Level 3 . | . . . .
Level 4 . | . . . .
Level 5 . | . . . .
High Security . | . . . .
Max Security . | . . . .
Squads Dispatched 6 | . 1 1 4
Investigation 5 | . 1 1 3
Extermination . | . . . .
Reinforcement 1 | . . . 1
Assault . | . . . .
Garrison . | . . . .
Intercept . | . . . .
Searches Triggered . | . . . .
Construction Impeded . | . . . .
Haulers Reinforced . | . . . .
Active Scanning Responses . | . . . .
Cargo Convoy Interrupts . | . . . .
Stealth | -11 -10 -9 -8
--------- Run | Yrd Mat Mat Mat
Distress Signals 5 | . 2 . 3
Communications Jammed . | . . . .
Distress Signals . | . . . .
Times Spotted 55 | . 13 10 32
Peak Tracking Total 17 | . 6 6 17
Tactical Retreats 6 | . . 1 5
Traps | -11 -10 -9 -8
------- Run | Yrd Mat Mat Mat
Traps Triggered . | . . . .
Indirectly . | . . . .
Trap Hack Attempts . | . . . .
Triggered . | . . . .
Disarmed . | . . . .
Reprogrammed . | . . . .
Reused . | . . . .
Traps Extracted . | . . . .
Installed . | . . . .
Triggered 1 | . . . 1
Objects Rigged 4 | . . . 4
Exploded 2 | . . . 2
Machines | -11 -10 -9 -8
---------- Run | Yrd Mat Mat Mat
Machines Disabled 7 | . . . 7
Max in Single Turn 3 | . . . 3
Machines Repaired . | . . . .
Machines Dismantled . | . . . .
Machines Sabotaged . | . . . .
Overloaded Fab Kills . | . . . .
Hacking | -11 -10 -9 -8
--------- Run | Yrd Mat Mat Mat
Machines Accessed 14 | . 5 3 6
Terminals 13 | . 5 3 5
Fabricators . | . . . .
Repair Stations . | . . . .
Recycling Units . | . . . .
Scanalyzers 1 | . . . 1
Garrison Access . | . . . .
Total Hacks 49 | . 11 6 32
Successful 32 | . 4 3 25
Failed 17 | . 7 3 7
Catastrophic 6 | . 5 . 1
Database Lockouts . | . . . .
Manual 9 | . 7 . 2
Terminals 33 | . 11 6 16
Fabricators . | . . . .
Repair Stations . | . . . .
Recycling Units . | . . . .
Scanalyzers 16 | . . . 16
Garrison Access . | . . . .
Terminal Hacks 15 | . 4 3 8
Robot Analysis 2 | . . . 2
Prototype ID Bank 1 | . . 1 .
Alert Level 3 | . 2 . 1
Unreport Threat 1 | . . . 1
Locate Traps 2 | . . . 2
Dispatch Records 1 | . 1 . .
Maintenance Status 1 | . . 1 .
Hauler Manifests 1 | . 1 . .
Registered Prototypes 2 | . . 1 1
Zone Layout 1 | . . . 1
Fabricator Hacks . | . . . .
Repair Station Hacks . | . . . .
Recycling Unit Hacks . | . . . .
Scanalyzer 16 | . . . 16
Insert Component 7 | . . . 7
Analyze 9 | . . . 9
Garrison Access Hacks . | . . . .
Unauthorized Hacks 1 | . . . 1
Terminals 1 | . . . 1
Detonate 1 | . . . 1
Fabricators . | . . . .
Repair Stations . | . . . .
Recycling Units . | . . . .
Scanalyzers . | . . . .
Garrison Access . | . . . .
Data Cores Recovered 1 | . . 1 .
Used 1 | . . 1 .
Hacking Detections 10 | . 3 2 5
Full Trace Events 6 | . 2 1 3
Feedback Events . | . . . .
Feedback Blocked . | . . . .
Robot Schematics Acquired . | . . . .
Robots Built . | . . . .
Authchips . | . . . .
Time . | . . . .
Total Robot Build Rating . | . . . .
Part Schematics Acquired 7 | . . . 7
Parts Built . | . . . .
Authchips . | . . . .
Time . | . . . .
Total Part Build Rating . | . . . .
Parts Repaired . | . . . .
Time . | . . . .
Parts Recycled . | . . . .
Recycled Matter . | . . . .
Retrieved Matter . | . . . .
Retrieved Components . | . . . .
Parts Scanalyzed 7 | . . . 7
Part Schematics Acquired 7 | . . . 7
Parts Damaged 1 | . . . 1
Bothacking | -11 -10 -9 -8
------------ Run | Yrd Mat Mat Mat
Used RIF Installer . | . . . .
Robots Hacked 3 | . 3 . .
Non-combat 2 | . 2 . .
Combat 1 | . 1 . .
Robot Hacks Applied 3 | . 3 . .
parse_system 2 | . 2 . .
no_distress 1 | . 1 . .
Relay Couplers Released . | . . . .
Fabnet Peak Effective % . | . . . .
Robots Rewired . | . . . .
Allies Hacked . | . . . .
Hacks Repelled . | . . . .
Allies | -11 -10 -9 -8
-------- Run | Yrd Mat Mat Mat
Total Allies . | . . . .
Largest Group . | . . . .
Highest-Rated Group . | . . . .
Highest-Rated Ally . | . . . .
Total Orders . | . . . .
Ally Attacks . | . . . .
Total Damage . | . . . .
Kills . | . . . .
Allies Corrupted . | . . . .
Allies Melted . | . . . .
Intel | -11 -10 -9 -8
------- Run | Yrd Mat Mat Mat
Robot Analysis Total 2 | . . . 2
Derelict Logs Recovered . | . . . .
Drone Launches . | . . . .
Drone Recoveries . | . . . .
Exploration | -11 -10 -9 -8
------------- Run | Yrd Mat Mat Mat
Turns Passed 1792 | 97 559 324 812
Spaces Moved 939 | 62 363 187 327
Core 93 | 10 25 38 20
Treads . | . . . .
Legs 671 | 52 338 . 281
Wheels . | . . . .
Hover 175 | . . 149 26
Flight . | . . . .
Fastest Speed 50 | 50 120 52 50
Average Speed 149 | 115 126 143 185
Slowest Speed 400 | 150 250 400 400
Overloaded Moves . | . . . .
Propulsion Burnouts . | . . . .
Robots Hopped . | . . . .
Cave-ins Triggered . | . . . .
Exploration Rate (%) 29 | 3 57 23 33
Regions Visited 3
Branch Regions .
Pre-discovered Areas . | . . . .
Known Exits Taken . | . . . .
Unknown Exits Taken 3 | 1 1 1 .
Scrap Searched . | . . . .
Spaces Dug . | . . . .
Terrain Destroyed 28 | . . . 28
Melee . | . . . .
Projectile . | . . . .
AOE 28 | . . . 28
Terrain Rammed . | . . . .
Walls Destroyed . | . . . .
Machines Disabled . | . . . .
Actions | -11 -10 -9 -8
--------- Run | Yrd Mat Mat Mat
Total 1196 | 76 423 218 479
Wait 82 | . . . 82
Move 936 | 61 362 186 327
Hop . | . . . .
Pick Up 16 | 4 10 1 1
Fast Attach 29 | 7 2 8 12
Attach 12 | . 1 3 8
Detach 10 | . . 3 7
Swap 8 | . 4 1 3
Drop 19 | . 10 2 7
Fire 64 | 4 21 12 27
Melee 9 | . 7 2 .
Ram . | . . . .
Kick 11 | . 6 . 5
Crush . | . . . .
Escape Stasis . | . . . .
Rewire . | . . . .
Trap . | . . . .
Miscellaneous . | . . . .
Route
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: *Mat / [*Min x2])
-9/Materials (discovered 2 exits: *Mat / [*Min])
-8/Materials
History
---------
Turn | Location | Event
21 | -11/Scrapyard | Discovered new exit (range 14)
98 | -11/Scrapyard | Entered Materials
183 | -10/Materials | Discovered new exit (range 16)
315 | -10/Materials | Build established: Mutant
436 | -10/Materials | Discovered new exit (range 6)
546 | -10/Materials | Discovered new exit (range 15)
606 | -10/Materials | Core integrity fell below 50%
631 | -10/Materials | Lost 4 parts (1p2n1w)
655 | -10/Materials | Core integrity fell below 20%
657 | -10/Materials | Entered another Materials area
657 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1
824 | -9/Materials | Discovered new exit (range 10)
962 | -9/Materials | Discovered new exit (range 8)
981 | -9/Materials | Entered another Materials area
981 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1
1764 | -8/Materials | Released all parts (7)
1781 | -8/Materials | Core integrity fell below 50%
1789 | -8/Materials | Core integrity fell below 20%
1793 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun
Last Messages
---------------
01748_ Critical hit (Burn: +37).
01748_ Kicked G-47 Trooper. <x2>
01753_ Critical hit (Burn: +37).
01753_ Kicked G-47 Trooper out of the way.
01754_ Imp. EM Shotgun destroyed.
01762_ Imp. Titanium Leg destroyed.
01764_ Released Beam Rifle.
01764_ Released ECM Suite.
01764_ Released Hvy. Ion Engine.
01764_ Released Adv. Visual Processing Unit.
01764_ Released Huge Storage Unit.
01764_ Released Imp. Titanium Leg.
01764_ Released Med. Storage Unit.
01766_ W-25 Informer distress signal alerts
nearby ally.
01775_ Processing Tank disabled.
01788_ Critical hit (Burn: +37). <x2>
01791_ Imp. Medium Laser destroyed.
01791_ G-47 Trooper suffers critical hit (Burn).
01793_ Overheating: Energy bleed (-15).
Map
-----
+----------------------------------------------------+
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+----------------------------------------------------+
Best States
-------------
Heat Dissipation 53
Energy Generation 14
Energy Capacity 350
Matter Stores 300
Matter Capacity 300
Sight Range 20
Terrain Scan Density 10
ECM Strength 1
Resistance: KI 20
Resistance: TH 20
Resistance: EX 20
Resistance: EM 20
Resistance: I 20
Resistance: S 20
Resistance: P 20
Evasion (%) 55
Offensive Hacking 10
Item Schematics
-----------------
Huge Storage Unit | -8/Materials | Scanalyzed
Cooling System | -8/Materials | Scanalyzed
Med. Matter Pod | -8/Materials | Scanalyzed
Imp. EM Shotgun | -8/Materials | Scanalyzed
Hcp. Battery | -8/Materials | Scanalyzed
Wheel | -8/Materials | Scanalyzed
Sml. Matter Pod | -8/Materials | Scanalyzed
Robot Schematics
------------------
None
Fabricated
------------
Nothing
Alien Tech Used
-----------------
None
Achievements
--------------
None
Challenges
------------
None
Game
------
Seed PrecisionAluminumClaws
Manual? 0
Play Time 00:26:14
Cumulative 28.9 hours
Start 2024.06.21 @ 02:41:46
End 2024.06.21 @ 03:12:33
Sessions 1
Manual Loads 0
Difficulty Adventurer
Special Mode None
Game No. 34
Rogue 0
Adventurer 34
Explorer 0
Win Type -
Total 1
Types 0/0/1/0/0/0/0/0/0
Lore% 7
Gallery% 39
Achievement% 29
Wizard Run 0
Options
---------
Layout 1
ASCII 0
Keyboard 1
Movement Arrows
Keybinds 0
Fullscreen 1
Font 24/Smallcaps
Map View 50x35
Zoom Use 0%
Tactical HUD 1
Map Filters NONE
Filters NONE
Steam 1
RUN: 144732d5-8d0a-486e-a155-84bfc41e9bb1