Cogmind - Beta 13 *** ADVENTURER MODE // 2024.06.21 @ 03:12:33 Player: swetpototo Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (812) 812 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2692 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 295/300 Energy 85/100 System Corruption 0% Temperature Hot (220) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Wheel Cooling System High-capacity Battery (250) Medium Matter Pod (100) Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit Huge Storage Unit Advanced Visual Processing Unit ECM Suite > --- WEAPON ----------- Lightning Gun Lightning Gun > --- INVENTORY -------- Wheel Cooling System Huge Storage Unit High-capacity Battery High-capacity Battery Small Matter Pod Medium Matter Pod Medium Matter Pod Improved EM Shotgun Beam Rifle Improved Medium Laser Advanced Beam Cannon Light Cannon [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Leg Improved Titanium Leg Hover Unit Improved Hover Unit Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Advanced Visual Processing Unit Weapon Lightning Gun Energy Gun Lightning Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 49 | 7 7 12 23 Power 6 | 1 1 3 1 Engine 5 | 1 . 3 1 Core 1 | . 1 . . Reactor . | . . . . Propulsion 12 | 2 . 3 7 Treads . | . . . . Leg 8 | 2 . . 6 Wheel . | . . . . Hover 4 | . . 3 1 Flight . | . . . . Utility 10 | 2 1 3 4 Device 4 | 1 . 2 1 Storage 4 | 1 1 . 2 Processor 2 | . . 1 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 21 | 2 5 3 11 Energy Gun 11 | 1 . . 10 Energy Cannon 1 | . . . 1 Ballistic Gun 4 | 1 3 . . Ballistic Cannon 3 | . . 3 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . 1 . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes 4 | . . 1 3 Parts Lost 13 | . 6 1 6 Power 2 | . 1 . 1 Propulsion 4 | . 2 1 1 Utility 1 | . 1 . . Weapon 6 | . 2 . 4 Highest Loss Streak 4 | . 4 1 3 To Critical Strikes . | . . . . Average Slot Usage (%) 88 | . 93 72 91 Engine 8 | . 7 9 8 Core 1 | . 4 . . Leg 23 | . 25 . 32 Hover 3 | . . 15 . Device 10 | . 14 8 8 Storage 14 | . 14 11 16 Processor 5 | . . 9 8 Energy Gun 8 | . 2 . 15 Ballistic Gun 6 | . 19 . . Ballistic Cannon 3 | . . 12 1 Slashing Weapon 1 | . . 7 . Special Melee Weapon 1 | . 4 . . Naked Turns 10 | . . . 10 Heaviest Build 108 | 13 19 23 108 Greatest Support 80 | 20 20 21 80 Greatest Overweight (x) 7 | 2 4 7 7 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 25 | 8 10 10 25 Average Capacity 15 | 7 8 10 22 Most Carried 14 | 4 9 10 14 Average Carried 9 | 1 7 8 11 Final Capacity 10 | 8 10 10 5 Final Carried 10 | 4 8 10 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1017 | 282 141 200 394 Remotely . | . . . . Salvage Created 1118 | 82 231 199 606 Parts 54 | 6 17 6 25 Haulers Intercepted 3 | . 1 . 2 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 20 | . 6 6 8 Melee 1 | . . 1 . Guns 10 | . 6 . 4 Cannons 5 | . . 5 . AOE 3 | . . . 3 Classes Destroyed 10 | 2 4 2 2 Worker 2 | . . 1 1 Tunneler 1 | 1 . . . Hauler 3 | . 1 . 2 Recycler 2 | 1 . . 1 Operator 1 | . . 1 . Watcher 3 | . 2 1 . Swarmer 6 | . 3 3 . Grunt 12 | . 3 3 6 Duelist 1 | . . . 1 Sentry 1 | . . . 1 Best Kill Streak 8 | 2 8 6 4 Combat Bots Only 5 | . 5 4 3 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 355 | . 136 58 161 Missed 100 | . 37 24 39 Damage Taken 2675 | . 821 273 1581 Core 872 | . 242 73 557 Absorbed by Shields . | . . . . Ignored by Resistances 798 | . 266 88 444 Core Remaining (%) 61 | 100 3 81 . Volleys Fired 64 | 4 21 12 27 Largest 2 | 2 2 2 2 Hottest 110 | 60 40 70 110 Shots Fired 111 | 8 40 18 45 Gun 93 | 8 40 . 45 Cannon 18 | . . 18 . Launcher . | . . . . Special . | . . . . Kinetic 62 | 4 40 18 . Thermal 11 | . . . 11 Explosive . | . . . . Electromagnetic 38 | 4 . . 34 Robot Hit Streak 18 | 3 18 7 14 Robot Miss Streak 1 | 1 1 1 1 Penetration Max . | . . . . Secondary Targets 3 | . 2 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 93 | 5 42 14 32 Core Hits 51 | 2 18 8 23 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . 2 1 Blast 2 | . . 2 . Corrupt 1 | . . . 1 Melee Attacks 9 | . 7 2 . Impact . | . . . . Slashing 4 | . 2 2 . Piercing . | . . . . Sneak Attacks 3 | . 2 1 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1974 | 67 422 260 1225 Guns 1052 | 67 345 . 640 Cannons 232 | . . 232 . Explosions 514 | . . . 514 Melee 97 | . 69 28 . Ramming 79 | . 8 . 71 Kinetic 601 | 24 345 232 . Thermal 164 | . . . 164 Explosive 278 | . . . 278 Electromagnetic 755 | 43 . . 712 Impact . | . . . . Slashing 97 | . 69 28 . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 72 | . . . 72 Projectiles . | . . . . Explosions 68 | . . . 68 Melee 4 | . . . 4 Knockbacks 3 | . . 1 2 Impact 2 | . . . 2 Kinetic 1 | . . 1 . Secondary . | . . . . Self-Inflicted Damage 40 | . . . 40 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed 11 | . 6 . 5 Kicked 11 | . 6 . 5 Crushed . | . . . . Highest Temperature 224 | . 31 2 224 Average Temperature 38 | . 12 2 51 Received Heat Transfer 1611 | . 555 174 882 Effects 1 | . . . 1 Energy Bleed 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted 2 | . . . 2 Combat Hostiles 1 | . . . 1 Parts Fried 3 | . . . 3 Impact Corruptions 1 | . . . 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 235 | . . . 235 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . . 2 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 236 | 10 161 170 236 Initial 61 | . 5 . 61 Average 57 | 2 48 46 74 Maximum Alert Level 1 | . . . 1 Low Security (%) 99 | 100 100 100 99 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 1 1 4 Investigation 5 | . 1 1 3 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 2 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 55 | . 13 10 32 Peak Tracking Total 17 | . 6 6 17 Tactical Retreats 6 | . . 1 5 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . . 1 Objects Rigged 4 | . . . 4 Exploded 2 | . . . 2 Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 7 | . . . 7 Max in Single Turn 3 | . . . 3 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 14 | . 5 3 6 Terminals 13 | . 5 3 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 49 | . 11 6 32 Successful 32 | . 4 3 25 Failed 17 | . 7 3 7 Catastrophic 6 | . 5 . 1 Database Lockouts . | . . . . Manual 9 | . 7 . 2 Terminals 33 | . 11 6 16 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 16 | . . . 16 Garrison Access . | . . . . Terminal Hacks 15 | . 4 3 8 Robot Analysis 2 | . . . 2 Prototype ID Bank 1 | . . 1 . Alert Level 3 | . 2 . 1 Unreport Threat 1 | . . . 1 Locate Traps 2 | . . . 2 Dispatch Records 1 | . 1 . . Maintenance Status 1 | . . 1 . Hauler Manifests 1 | . 1 . . Registered Prototypes 2 | . . 1 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 16 | . . . 16 Insert Component 7 | . . . 7 Analyze 9 | . . . 9 Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . . . 1 Terminals 1 | . . . 1 Detonate 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used 1 | . . 1 . Hacking Detections 10 | . 3 2 5 Full Trace Events 6 | . 2 1 3 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 7 | . . . 7 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 7 | . . . 7 Part Schematics Acquired 7 | . . . 7 Parts Damaged 1 | . . . 1 Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 3 | . 3 . . Non-combat 2 | . 2 . . Combat 1 | . 1 . . Robot Hacks Applied 3 | . 3 . . parse_system 2 | . 2 . . no_distress 1 | . 1 . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 2 | . . . 2 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1792 | 97 559 324 812 Spaces Moved 939 | 62 363 187 327 Core 93 | 10 25 38 20 Treads . | . . . . Legs 671 | 52 338 . 281 Wheels . | . . . . Hover 175 | . . 149 26 Flight . | . . . . Fastest Speed 50 | 50 120 52 50 Average Speed 149 | 115 126 143 185 Slowest Speed 400 | 150 250 400 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 3 57 23 33 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 28 | . . . 28 Melee . | . . . . Projectile . | . . . . AOE 28 | . . . 28 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1196 | 76 423 218 479 Wait 82 | . . . 82 Move 936 | 61 362 186 327 Hop . | . . . . Pick Up 16 | 4 10 1 1 Fast Attach 29 | 7 2 8 12 Attach 12 | . 1 3 8 Detach 10 | . . 3 7 Swap 8 | . 4 1 3 Drop 19 | . 10 2 7 Fire 64 | 4 21 12 27 Melee 9 | . 7 2 . Ram . | . . . . Kick 11 | . 6 . 5 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 14) 98 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 436 | -10/Materials | Discovered new exit (range 6) 546 | -10/Materials | Discovered new exit (range 15) 606 | -10/Materials | Core integrity fell below 50% 631 | -10/Materials | Lost 4 parts (1p2n1w) 655 | -10/Materials | Core integrity fell below 20% 657 | -10/Materials | Entered another Materials area 657 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 824 | -9/Materials | Discovered new exit (range 10) 962 | -9/Materials | Discovered new exit (range 8) 981 | -9/Materials | Entered another Materials area 981 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1764 | -8/Materials | Released all parts (7) 1781 | -8/Materials | Core integrity fell below 50% 1789 | -8/Materials | Core integrity fell below 20% 1793 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01748_ Critical hit (Burn: +37). 01748_ Kicked G-47 Trooper. 01753_ Critical hit (Burn: +37). 01753_ Kicked G-47 Trooper out of the way. 01754_ Imp. EM Shotgun destroyed. 01762_ Imp. Titanium Leg destroyed. 01764_ Released Beam Rifle. 01764_ Released ECM Suite. 01764_ Released Hvy. Ion Engine. 01764_ Released Adv. Visual Processing Unit. 01764_ Released Huge Storage Unit. 01764_ Released Imp. Titanium Leg. 01764_ Released Med. Storage Unit. 01766_ W-25 Informer distress signal alerts nearby ally. 01775_ Processing Tank disabled. 01788_ Critical hit (Burn: +37). 01791_ Imp. Medium Laser destroyed. 01791_ G-47 Trooper suffers critical hit (Burn). 01793_ Overheating: Energy bleed (-15). 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T ?????????????????????????? | | # ?????? ?????????????????????????? | | ## #??????# !#????????????????????????? | | ## #??????## ##????????????????????????? | | ##+#???????# #?????????????????????????? | | ######?## ???????# ??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 1 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Scanalyzed Cooling System | -8/Materials | Scanalyzed Med. Matter Pod | -8/Materials | Scanalyzed Imp. EM Shotgun | -8/Materials | Scanalyzed Hcp. Battery | -8/Materials | Scanalyzed Wheel | -8/Materials | Scanalyzed Sml. Matter Pod | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PrecisionAluminumClaws Manual? 0 Play Time 00:26:14 Cumulative 28.9 hours Start 2024.06.21 @ 02:41:46 End 2024.06.21 @ 03:12:33 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 34 Rogue 0 Adventurer 34 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 7 Gallery% 39 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 144732d5-8d0a-486e-a155-84bfc41e9bb1