Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 20:38:33 Player: R.A.T Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (18) 90 Value Destroyed (404) 404 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1814 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 16/300 Energy 81/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Weight Redist. System Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Cooling System Targeting Computer Light Armor Plating > --- WEAPON ----------- Autogun Makeshift Shrapnel Gun > --- INVENTORY -------- Aluminum Leg Weight Redist. System Light Armor Plating Grenade Launcher [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Utility Cooling System Device Cooling System Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power 1 | . . . 1 . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 35 | 7 12 4 11 1 Power 5 | 1 2 . 2 . Engine 5 | 1 2 . 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 . 2 2 . Treads 1 | . . 1 . . Leg 3 | 2 . 1 . . Wheel . | . . . . . Hover 2 | . . . 2 . Flight . | . . . . . Utility 10 | 2 4 . 3 1 Device 5 | 1 2 . 1 1 Storage 2 | 1 1 . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 14 | 2 6 2 4 . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 7 | 2 2 1 2 . Ballistic Cannon . | . . . . . Launcher 6 | . 4 . 2 . Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 18 | . 1 1 16 . Power 5 | . 1 . 4 . Propulsion 3 | . . . 3 . Utility 4 | . . . 4 . Weapon 6 | . . 1 5 . Highest Loss Streak 8 | . 1 1 8 . To Critical Strikes . | . . . . . Average Slot Usage (%) 78 | . 98 78 70 22 Engine 14 | . 12 14 16 . Treads 5 | . . 9 4 . Leg 9 | . 28 9 . . Hover 1 | . . . 4 . Device 12 | . 14 14 9 11 Storage 1 | . 8 . . . Processor 11 | . 5 14 11 11 Protection 2 | . . . 5 . Ballistic Gun 15 | . 18 15 14 . Launcher 3 | . 9 . 3 . Naked Turns . | . . . . . Heaviest Build 31 | 8 31 10 20 . Greatest Support 20 | 20 20 20 20 . Greatest Overweight (x) 4 | . 1 . 4 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 5 15 5 5 5 Average Capacity 5 | 5 10 5 5 5 Most Carried 6 | 5 6 5 5 . Average Carried 3 | 3 4 4 2 . Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 2 5 4 1 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 447 | 331 . 45 71 . Remotely . | . . . . . Salvage Created 278 | 68 39 . 171 . Parts 26 | 5 7 2 12 . Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . 2 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 14 | 1 5 1 7 . Guns 7 | 1 2 1 3 . AOE 7 | . 3 . 4 . Classes Destroyed 5 | 2 1 1 1 . Worker 2 | 1 . . 1 . Tunneler 1 | . . 1 . . Mechanic 1 | . . . 1 . Swarmer 6 | . 3 . 3 . Grunt 8 | 1 2 1 4 . Best Kill Streak 4 | 1 3 1 4 . Combat Bots Only 3 | 1 3 1 3 . Max Kills in Single Turn 3 | 1 2 1 3 . Gunslinging . | . . . . . Exploded 2 | . 2 . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 261 | 11 43 29 176 2 Missed 82 | 2 17 6 56 1 Damage Taken 2044 | 97 328 275 1334 10 Core 550 | 22 60 60 398 10 Absorbed by Shields . | . . . . . Core Remaining (%) 67 | 91 . 43 . . Volleys Fired 53 | 11 16 13 13 . Largest 2 | 2 2 2 2 . Hottest 120 | 40 53 120 53 . Shots Fired 90 | 22 32 15 21 . Gun 71 | 22 18 14 17 . Cannon . | . . . . . Launcher 18 | . 14 . 4 . Special 1 | . . 1 . . Kinetic 71 | 22 18 14 17 . Thermal 1 | . . 1 . . Explosive 18 | . 14 . 4 . Electromagnetic . | . . . . . Robot Hit Streak 7 | 3 3 7 7 . Robot Miss Streak 5 | 3 5 2 3 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 45 | 9 12 11 13 . Core Hits 37 | 5 11 6 15 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1314 | 92 404 130 688 . Guns 435 | 92 101 82 160 . Cannons . | . . . . . Explosions 789 | . 301 . 488 . Melee . | . . . . . Ramming 66 | . 2 24 40 . Kinetic 435 | 92 101 82 160 . Thermal 24 | . . 24 . . Explosive 789 | . 301 . 488 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 45 | . . . 45 . Projectiles . | . . . . . Explosions 45 | . . . 45 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 189 | . 62 . 127 . Shots 4 | . 2 . 2 . Rammed 31 | . . 17 14 . Targets Rammed 33 | . 1 18 14 . Kicked 1 | . 1 . . . Crushed 1 | . . 1 . . Highest Temperature 8 | 6 . . 8 . Average Temperature 5 | 6 . . 5 . Received Heat Transfer 717 | 54 120 150 393 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 50 | . . 50 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 251 | 25 251 102 153 63 Initial 97 | . 16 97 7 63 Average 61 | 8 155 59 33 63 Maximum Alert Level 1 | . 1 . . . Low Security (%) 91 | 100 52 100 100 100 Level 1 8 | . 47 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 2 . 4 . Investigation 5 | . 1 . 4 . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 31 | 1 9 2 16 3 Peak Tracking Total 8 | 1 3 2 8 3 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 6 | . . . 6 . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 5 | . 2 . 3 . Max in Single Turn 1 | . 1 . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 7 | . 4 . 3 . Terminals 5 | . 3 . 2 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 23 | . 13 . 10 . Successful 16 | . 9 . 7 . Failed 7 | . 4 . 3 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 2 | . . . 2 . Terminals 17 | . 10 . 7 . Fabricators . | . . . . . Repair Stations 3 | . . . 3 . Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 11 | . 6 . 5 . Record 5 | . 3 . 2 . Alert Level 2 | . 1 . 1 . Locate Traps 1 | . . . 1 . Reprogram Traps 1 | . . . 1 . Maintenance Status 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Refit 1 | . . . 1 . Recycling Unit Hacks 3 | . 3 . . . Recycle Component 2 | . 2 . . . Retrieve Matter 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 4 . 3 . Full Trace Events 5 | . 2 . 3 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 2 | . 2 . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 1899 | 209 341 680 668 1 Spaces Moved 1191 | 138 181 441 431 . Core 149 | 19 . . 130 . Treads 384 | . . 219 165 . Legs 522 | 119 181 222 . . Wheels . | . . . . . Hover 136 | . . . 136 . Flight . | . . . . . Fastest Speed 50 | 50 120 120 50 . Average Speed 136 | 110 144 139 137 . Slowest Speed 250 | 120 190 160 250 . Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 6 31 90 41 4 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 128 | . 67 . 61 . Melee . | . . . . . Projectile . | . . . . . AOE 128 | . 67 . 61 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 1364 | 175 230 481 477 1 Wait 7 | 7 . . . . Move 1187 | 137 180 440 430 . Hop . | . . . . . Pick Up 32 | 10 12 2 8 . Fast Attach 4 | 2 1 1 . . Attach 25 | 5 6 3 10 1 Detach 2 | . 1 1 . . Swap 6 | . 5 . 1 . Drop 15 | 3 8 3 1 . Fire 53 | 11 16 13 13 . Melee . | . . . . . Ram 8 | . . . 8 . Kick 1 | . 1 . . . Crush 24 | . . 18 6 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 113 | -11/Scrapyard | Discovered new exit (range 8) 210 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 535 | -10/Materials | Discovered new exit (range 5) 551 | -10/Materials | Entered Mines 591 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 830 | -10/Mines | Discovered new exit (range 13) 1100 | -10/Mines | Discovered new exit (range 12) 1138 | -10/Mines | Core integrity fell below 50% 1231 | -10/Mines | Entered Materials 1231 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1232 | -9/Materials | Identified exit to Mines 1558 | -9/Materials | Lost 4 parts (1p1n1u1w) 1828 | -9/Materials | Core integrity fell below 50% 1854 | -9/Materials | Lost 8 parts (2p1n2u3w) 1864 | -9/Materials | Core integrity fell below 20% 1899 | -9/Materials | Entered Mines 1900 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01865_ W-16 Scout sends out distress signal. 01865_ K-01 Serf collects debris. 01866_ W-16 Scout sends out distress signal. 01876_ Sensor Array destroyed. 01883_ Cld. Ion Engine destroyed. 01884_ Slammed into K-01 Serf. 01887_ Connecting with Terminal... >>Traps(Locate) Found 6 traps in 1 array: 6x Alarm Trap Map updated. >>Traps(Reprogram) Reprogrammed 6 Alarm Traps. 01887_ Connecting with Terminal... 01887_ ALERT: Suspicious activity at Terminal M011. Dispatching Investigation squad. LOCATION=MINES GOAL=ESCAPE Something is scanning the area. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????##?????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? #?????????????????????? | | ??????????????????????#### #####?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????#""" #?????????????????? | | ??????????????????????#""" #?????????????????? | | ??????????????????????#""" #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????#ss ###???????????????? | | ??????????????????????#s @ ????????? | | ??????????????????????# ###???????????????? | | ??????????????????????########T#?????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 16 Energy Capacity 400 Matter Stores 350 Matter Capacity 350 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness One Hack Too Far Oops Risk Taker Storm Trooper Uninvited Guest Challenges ------------ None Game ------ Seed PulseIonicPit Manual? 0 Play Time 00:29:34 Cumulative 0.4 hours Start 2024.03.31 @ 20:06:51 End 2024.03.31 @ 20:38:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 2 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f25e346e-3a4d-4d73-a026-9430655f5963