Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.15 @ 13:42:55 Player: NM-Z Result: Destroyed by as-42074 with Assembled Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (272) 272 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (346) 346 TOTAL SCORE: 1763 Bonus ------- Follower Combat Kills 46 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 274/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -10/Exiles Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Lightpack 2.0 > --- WEAPON (2) ------- (None) > --- INVENTORY (24) --- Wheel Compact Wheel Disposable Heat Sink Medium Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit Experimental Sensor Array Light Armor Plating Hacking Suite Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- Lightpack 2.0 > --- WEAPON ----------- Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Treads Light Treads Light Treads Wheel Disposable Heat Sink Large Storage Unit Large Storage Unit High-capacity Storage Unit Medium Matter Pod Experimental Sensor Array Hacking Suite Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Mining Laser [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Medium Storage Unit Storage Medium Storage Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 23 | 7 9 1 6 Power 5 | 2 1 . 2 Engine 5 | 2 1 . 2 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 2 . 3 Treads 5 | 2 . . 3 Leg . | . . . . Wheel 2 | . 2 . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 4 . 1 Device . | . . . . Storage 6 | 1 4 . 1 Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | 2 2 1 . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 5 | 2 2 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . 1 2 5 Power 3 | . 1 . 2 Propulsion 2 | . . . 2 Utility . | . . . . Weapon 3 | . . 2 1 Highest Loss Streak 5 | . 1 1 5 Average Slot Usage (%) 93 | . 99 97 74 Engine 14 | . 14 14 14 Treads 19 | . 20 14 21 Wheel 8 | . 7 14 6 Storage 25 | . 27 28 19 Ballistic Gun 24 | . 28 25 13 Naked Turns . | . . . . Heaviest Build 54 | 12 54 54 52 Greatest Support 40 | 40 40 16 40 Greatest Overweight (x) 4 | . 4 3 3 Average Overweight (x) 2 | . 2 3 1 Largest Inventory Capacity 24 | 6 18 18 24 Average Capacity 16 | 5 14 18 21 Most Carried 20 | 1 16 18 20 Average Carried 11 | . 7 16 18 Final Capacity 24 | 6 18 18 24 Final Carried 18 | 1 16 18 15 Class Distribution -------------------- 86% | Mutant 13% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Resources | -11 -10 -10 -10 ----------- Run | Scr Mat Min Exi Matter Collected 750 | 267 430 43 10 Remotely . | . . . . Salvage Created 581 | 50 516 15 . Parts 39 | 1 38 . . Haulers Intercepted 2 | . 2 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Combat Hostiles Destroyed 11 | . 10 1 . Guns 11 | . 10 1 . Classes Destroyed 7 | 1 5 1 . Worker 1 | . 1 . . Hauler 2 | . 2 . . Recycler 3 | 1 2 . . Watcher 1 | . 1 . . Swarmer 5 | . 5 . . Grunt 5 | . 5 . . Assembled 1 | . . 1 . Best Kill Streak 3 | 1 3 1 . Combat Bots Only 2 | . 2 1 . Max Kills in Single Turn 1 | 1 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Scr Mat Min Exi Damage Taken 1407 | . 524 171 712 Core 260 | . 87 22 151 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 74 | 3 61 9 1 Largest 2 | 2 2 2 1 Hottest 40 | 40 40 40 20 Shots Fired 147 | 6 122 18 1 Gun 147 | 6 122 18 1 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 147 | 6 122 18 1 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 14 | 5 14 2 . Robot Miss Streak 5 | 1 5 4 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 91 | 5 78 8 . Core Hits 37 | 2 30 5 . Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 971 | 46 875 50 . Guns 971 | 46 875 50 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 971 | 46 875 50 . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 24 | . 24 20 20 Average Temperature 12 | . 9 20 3 Received Heat Transfer 619 | . 159 160 300 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Peak Influence 290 | 5 290 28 . Initial 16 | . 3 16 . Average 60 | 1 82 15 . Maximum Alert Level 1 | . 1 . . Low Security (%) 92 | 100 89 100 . Level 1 7 | . 10 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 3 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Scr Mat Min Exi Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 21 5 11 Peak Tracking Total 11 | . 3 1 11 Tactical Retreats 3 | . 2 . 1 Traps | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Scr Mat Min Exi Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Scr Mat Min Exi Machines Accessed 11 | . 9 1 1 Terminals 8 | . 7 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 33 | . 29 3 1 Successful 16 | . 15 . 1 Failed 16 | . 13 3 . Catastrophic 1 | . 1 . . Database Lockouts 1 | . 1 . . Manual 24 | . 20 3 1 Terminals 30 | . 27 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 11 | . 10 . 1 Robot Analysis 3 | . 3 . . Branch Access Points 1 | . 1 . . Emergency Access Points 2 | . 2 . . Terminal Index 1 | . 1 . . Unreport Threat 2 | . 2 . . Locate Traps 1 | . 1 . . EX-Prototype ID Bank 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 5 . . Terminals 3 | . 3 . . Assimilate 1 | . 1 . . Botnet 1 | . 1 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Tunnel 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 7 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Scr Mat Min Exi Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Scr Mat Min Exi Total Allies 2 | . 1 1 . Largest Group 2 | . 1 2 1 Highest-Rated Group 41 | . 10 41 31 Highest-Rated Ally 31 | . 10 31 31 Total Orders 2 | . 2 . . STAY 1 | . 1 . . FOLLOW 1 | . 1 . . Ally Attacks 4 | . . 4 . Total Damage 84 | . . 84 . Kills 4 | . . 4 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Robot Analysis Total 3 | . 3 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Scr Mat Min Exi Turns Passed 1861 | 73 988 384 416 Spaces Moved 1104 | 36 549 246 273 Core 2 | 2 . . . Treads 389 | 34 221 . 134 Legs . | . . . . Wheels 713 | . 328 246 139 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 130 100 Average Speed 137 | 153 137 130 142 Slowest Speed 180 | 160 180 130 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 49 | 3 73 60 62 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 3 | . 2 1 . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Scr Mat Min Exi Total 1307 | 45 668 295 299 Wait 71 | . 34 37 . Move 1101 | 35 548 245 273 Hop . | . . . . Pick Up 32 | . 13 3 16 Fast Attach 8 | 6 1 . 1 Attach 6 | . 1 1 4 Detach . | . . . . Swap 9 | 1 7 . 1 Drop 6 | . 3 . 3 Fire 74 | 3 61 9 1 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 48 | -11/Scrapyard | Discovered new exit (range 12) 74 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Central database locked down 306 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 14) 674 | -10/Materials | Identified exit to Mines 874 | -10/Materials | Discovered new exit (range 16) 1062 | -10/Materials | Entered Mines 1062 | -10/Mines | Accompanied by 1 ally 1092 | -10/Mines | Assembled infested the area 1095 | -10/Mines | Learned location of Zion (-6) 1209 | -10/Mines | Found a hidden stash of uninstalled traps 1244 | -10/Mines | Discovered new exit (range 7) 1247 | -10/Mines | Received a Mining Laser from a helpful Derelict 1398 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1401 | -10/Mines | Found Prototype Device 1440 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1440 | -10/Mines | Discovered new exit (range 5) 1446 | -10/Mines | Entered Exiles 1446 | -10/Exiles | Accompanied by 1 ally 1478 | -10/Exiles | Met 8R-AWN 1501 | -10/Exiles | Met EX-HEX 1540 | -10/Exiles | Met EX-BIN 1556 | -10/Exiles | Aligned with FarCom system 1557 | -10/Exiles | Given EX-Vault access code 1595 | -10/Exiles | Opened EX-Vault 1602 | -10/Exiles | Found Lightpack 2.0 1668 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1715 | -10/Exiles | Met EX-DEC 1803 | -10/Exiles | Attacked by the Exiles 1835 | -10/Exiles | Core integrity fell below 50% 1851 | -10/Exiles | Discovered new exit (range 10) 1857 | -10/Exiles | Core integrity fell below 20% 1862 | -10/Exiles | Destroyed by as-42074 with Assembled Rifle Last Messages --------------- EX-BIN: And don't even think about spreading that code around. We're gonna change it right after you leave. Most certainly not to something like 1234 which I did last time as a little joke and some thief managed to sneak in here and steal a few of HEX's prototypes. EX-DEC: Ah I see we have a visitor. One wrong move in here and I'll invert your atomic chain! 01717_ EX-DEC: "Oops, I hope HEX didn't hear that..." 01771_ Dropped Med. Matter Pod. 01803_ EXILES: Hostile robot within lab perimeter. Defensive protocols time, folks! 01805_ EX-DEC: "Let's see what this bad boy can do..." 01805_ EX-DEC deploys DAS Turret. 01830_ Lgt. Treads destroyed. 01830_ Lgt. Assault Rifle destroyed. 01844_ Lgt. Ion Engine destroyed. 01848_ Lgt. Treads destroyed. 01851_ EXIT=FOUND 01853_ Lgt. Ion Engine destroyed. 01859_ Lgt. Treads severed. Map ----- +----------------------------------------------------+ | | | | | | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ????????????????#####?????????????????????? | | ???????????????## ##????????????????????? | | ???????????????# #????????????????????? | | ???????????????# < #????????????????????? | | ???????????????# ###??????????????????? | | ???????????????# #??????????????????? | | ???????????????# @ #???????????????????? | | ???????????????## a #???????????????????? | | ????????????????# aa ##??????????????????? | | ????????????????## #????????????####### | | ?????????????????# a #######??????#!!! 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"#?##" | | ??????????????????????#! ##??#" | | ??????????????????????# !""""""###???#"# | | ??????????????????????##########?????#### | | ????????????????????????????????????????### | | ??????????????????????????????????????????# | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MyomerHeatFrame Manual? 0 Play Time 00:16:06 Cumulative 144.0 hours Start 2021.12.15 @ 13:26:14 End 2021.12.15 @ 13:42:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 97 Adventurer 2 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 67 Achievement% 53 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 417d8662-816a-49db-be7f-89393fdd702e