Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.18 @ 17:02:03 Player: Waste Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (244) 1220 Value Destroyed (9756) 9756 Prototype IDs (57) 1140 Alien Tech Used (14) 2800 Bonus (14609) 14609 TOTAL SCORE: 39425 Bonus ------- High Alert Combat Kills 1084 Follower Combat Kills 725 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 500 Pursued by Intercept 1000 Met Warlord at Command 2000 Win 3000 Cogmind --------- Core Integrity 183/1600 Matter 170/300 Energy 31/350 System Corruption 0% +Membrane Temperature Cool (0) Movement Core (50) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (9) --- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY (11) ----- Advanced Signal Interpreter Advanced Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Experimental Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Long-range Sensor Array Sigix Sheargun Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Linear Gravjet Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Combat Antigrav System Combat Antigrav System > --- UTILITY ---------- Large Storage Unit Long-range Sensor Array Advanced Signal Interpreter Experimental Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Advanced Transmission Jammer Improved Reaction Control System Centrium Medium Armor Plating Hacking Suite Advanced Corruption Screen > --- WEAPON ----------- Sigix Shearcannon > --- INVENTORY -------- Particle Reactor Light Quantum Reactor Gyrokinetic Inverter Advanced Thermal Shield Advanced Thermal Shield Terrabomb Sigix Sheargun Matter Neutralizer Sigix Shearcannon Linked Autogun Linked Autogun Mini Smartbomb Launcher [Rating: 202] Favorites ----------- Power Light Neutrino Core Engine Reinforced Ion Engine Power Core Light Neutrino Core Reactor Micro Antimatter Reactor Propulsion Combat Airjet Treads Light Treads Leg Aluminum Leg Hover Unit Combat Airjet Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Artifact Phase Redirector Weapon Great Axe Energy Gun Spread Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Long-range Missile Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Great Axe Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Res Tes Sec Acc Com Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . 2 . . . . 2 2 . 2 . . 2 . Power 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Propulsion 7 | . . . 2 . . . . . . . 1 . . . . . . . . 1 . . 2 . . 1 . Utility 9 | . . . . . 2 2 . . . . 1 . . . 2 . . . . . 2 . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 224 | . 3 8 21 3 23 9 1 3 2 . 6 . 3 . 9 . . 6 1 10 17 5 6 4 42 26 16 Power 24 | . 1 1 2 1 1 2 . . . . . . . . 2 . . . . . 3 . . . 6 3 2 Engine 5 | . . 1 2 1 . 1 . . . . . . . . . . . . . . . . . . . . . Core 5 | . 1 . . . 1 1 . . . . . . . . 2 . . . . . . . . . . . . Reactor 14 | . . . . . . . . . . . . . . . . . . . . . 3 . . . 6 3 2 Propulsion 80 | . . 2 8 . 13 1 . 1 . . 4 . . . 1 . . 1 . 5 9 1 1 1 18 11 3 Treads 19 | . . 2 8 . 9 . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 61 | . . . . . 4 1 . 1 . . 4 . . . 1 . . 1 . 5 9 1 1 1 18 11 3 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 83 | . 2 1 5 1 5 2 1 1 1 . 1 . 2 . 4 . . 4 1 4 3 4 5 3 13 11 9 Device 37 | . . . . 1 1 1 . . . . 1 . . . 2 . . 2 . 3 1 2 1 3 8 6 5 Storage 6 | . 1 . . . 1 . . . . . . . . . . . . . . . 1 . 1 . 1 1 . Processor 16 | . . . . . 1 1 . . . . . . 2 . 1 . . 1 . . . 1 1 . 2 3 3 Hackware 5 | . . . . . 1 . . . . . . . . . 1 . . 1 . 1 . . 1 . . . . Protection 18 | . 1 1 5 . 1 . 1 1 1 . . . . . . . . . 1 . 1 . 1 . 2 1 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Weapon 37 | . . 4 6 1 4 4 . 1 1 . 1 . 1 . 2 . . 1 . 1 2 . . . 5 1 2 Energy Gun 5 | . . . 3 1 . . . . . . . . . . . . . . . . . . . . 1 . . Energy Cannon 6 | . . . . . . 1 . . . . . . . . 1 . . 1 . 1 . . . . 2 . . Ballistic Gun 7 | . . 2 2 . . . . . . . . . . . . . . . . . . . . . 1 . 2 Ballistic Cannon 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . Launcher 10 | . . 2 1 . 2 1 . . 1 . 1 . . . . . . . . . . . . . 1 1 . Special Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . . . . 2 . . 1 . . . . . 1 . . 4 . 1 2 1 2 2 3 5 . Parts Lost 81 | . . 3 6 . 2 . . 1 . . 1 . . . . . . . . . . 4 . . 35 4 25 Power 10 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 3 2 4 Propulsion 30 | . . 1 1 . 1 . . 1 . . . . . . . . . . . . . 1 . . 17 . 8 Utility 32 | . . 1 2 . 1 . . . . . 1 . . . . . . . . . . 3 . . 14 2 8 Weapon 9 | . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 . 5 Highest Loss Streak 22 | . . 2 5 . 1 . . 1 . . 1 . . . . . . . . . . 1 . . 8 2 22 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 14 | . 8 11 18 20 19 14 14 14 14 13 13 13 13 14 13 14 14 13 13 12 12 12 12 13 11 11 11 Power 2 | . 1 . 1 2 3 2 2 2 2 2 2 2 2 2 2 2 2 1 2 1 2 3 2 2 1 3 1 Propulsion 2 | . 3 2 5 6 5 2 3 2 2 2 2 4 4 4 3 3 3 2 1 . 1 . . . 1 1 1 Utility 4 | . 1 3 6 7 6 5 5 5 4 4 4 3 3 4 3 5 5 5 5 6 5 4 4 6 4 . 2 Weapon 4 | . 2 4 5 5 4 3 3 4 5 5 4 4 4 4 4 4 4 4 5 4 4 3 3 3 2 3 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 42 | . 4 . 5 . 11 7 . . 1 . 4 . 1 . 2 . . 1 . 1 1 . . 1 . 2 1 Power 14 | . 2 . 1 . 5 1 . . 1 . . . . . 1 . . 1 . . 1 . . . . 1 . Propulsion 3 | . . . . . . 1 . . . . 1 . . . 1 . . . . . . . . . . . . Utility 13 | . 2 . 1 . 1 2 . . . . 3 . 1 . . . . . . 1 . . . 1 . . 1 Weapon 11 | . . . 3 . 5 3 . . . . . . . . . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 95 | . 99 99 94 100 99 87 94 87 92 100 99 100 100 100 99 100 100 100 100 99 96 91 83 89 78 94 93 Engine 2 | . 4 5 11 11 8 . . . . . . . . . . . . . . . . . . . . . . Core 4 | . 9 8 . . . 7 7 7 7 7 6 6 6 6 5 5 5 5 5 9 7 4 4 4 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . 4 4 4 4 11 11 Treads 9 | . . 10 41 44 35 . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . 28 17 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 19 | . . . . . . 30 30 30 30 30 33 33 33 33 29 29 29 29 29 30 24 20 18 24 24 31 34 Device 9 | . . . . 4 9 13 15 13 14 14 10 6 1 5 10 9 10 10 10 9 13 20 15 13 14 14 11 Storage 7 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 5 5 5 5 5 5 4 4 4 4 4 8 4 Processor 8 | . . . . . 8 13 9 7 7 7 6 6 16 20 17 17 17 12 11 10 9 9 10 13 13 16 19 Hackware 6 | . . . . . . 7 7 7 7 7 6 6 6 6 10 11 11 15 17 15 14 10 12 13 6 4 3 Protection 7 | . 13 14 9 6 8 . 4 8 7 7 14 20 14 6 5 6 5 5 5 5 9 4 3 4 1 1 3 Energy Gun 3 | . 14 14 9 15 1 . . . . . . . . . . . . . . . . . . . . 3 1 Energy Cannon 1 | . . . . . . 1 . . . . . . . . 2 4 5 4 2 3 . . . . . 3 1 Ballistic Gun 2 | . 14 13 10 4 . . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Cannon 1 | . . . . . 14 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 4 7 2 7 7 12 13 7 6 7 5 5 5 2 4 . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 4 . . . . . . . 6 9 8 8 3 . . Peak Build Rating 202 | . 10 10 18 19 37 48 48 50 55 55 66 66 70 71 89 87 87 103 100 120 144 149 170 180 193 201 202 Average Rating 75 | . 8 9 14 18 31 41 46 44 47 50 62 66 68 70 83 86 86 92 95 110 132 142 158 171 147 189 182 On Entrance 77 | 6 6 10 9 18 19 30 48 46 47 55 50 66 66 70 71 85 85 87 100 95 120 141 143 166 171 168 191 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 105 | 13 51 51 62 62 70 38 38 48 50 50 51 48 49 43 49 49 48 51 57 66 75 67 67 67 105 96 104 Greatest Support 128 | 20 20 40 83 83 89 40 40 41 41 41 52 52 52 52 56 56 56 63 55 66 80 84 98 119 114 128 128 Greatest Overweight (x) 2 | . 2 2 1 . . . . 1 1 1 . . . . . . . . 1 1 1 1 . . 2 2 . Average Overweight (x) . | . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | . 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 16 | . 12 20 20 20 19 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 20 | . 10 14 20 20 20 15 14 15 15 14 15 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 15 | . 8 11 18 20 19 14 14 14 14 14 14 14 14 15 14 15 15 14 15 14 14 14 14 14 12 13 13 Final Capacity 20 | 8 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 20 | 6 10 14 20 20 13 14 14 14 14 14 14 14 15 15 15 15 15 15 15 15 15 15 15 15 13 15 2 Class Distribution -------------------- 21% | Mutant 20% | Hacker-Scout 16% | Scavenger-Mutant 12% | Scout 8% | Hacker-Mutant 7% | Alien-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Zion Assassin | -6/Proximity Caves Scout | -6/Factory Mutant | -6/Lower Caves Gladiator | -6/Data Miner Mutant | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Ninja | -3/Quarantine Hacker-Mutant | -2/Research Hacker-Mutant | -2/Testing Alien-Mutant | -2/Section 7 Alien-Mutant | -1/Access Alien-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Res Tes Sec Acc Com Matter Collected 6754 | 200 42 167 680 106 685 165 20 229 40 112 286 . . 50 215 130 20 110 90 309 331 172 118 90 1044 461 882 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9445 | . 178 110 1758 250 963 230 . 158 . 95 370 . 20 . 263 27 . . . 347 364 172 111 86 1527 992 1424 Parts 533 | . 11 10 127 12 52 14 . 18 . 12 18 . 3 . 20 6 . . . 22 24 7 6 13 60 55 43 Haulers Intercepted 10 | . 1 . . . 5 1 . . . . . . . . . . . . . . 1 . 1 . 1 . . Recyclers Shooed 13 | . 1 . 1 1 3 . . . . . 1 . . . 1 . . . . 1 2 . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . . 25 . 6 . . . . . 5 . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 184 | . 3 20 39 7 19 . . 11 . 7 11 . . . 4 4 . . . 8 2 . . . 19 16 14 Melee 10 | . . . . . . . . 1 . . 2 . . . . 1 . . . . 2 . . . 4 . . Guns 59 | . 3 4 27 7 2 . . . . . . . . . . . . . . . . . . . 6 2 8 Cannons 44 | . . . . . 14 . . 1 . . . . . . . . . . . 4 . . . . 6 13 6 AOE 70 | . . 16 12 . 2 . . 9 . 7 9 . . . 4 3 . . . 4 . . . . 3 1 . Classes Destroyed 17 | . 2 2 8 . . . . . . . 1 . . . . . . . . 1 . . . . 1 1 1 Worker 19 | . . . 4 . 1 2 . . . . . . . . 1 . . . . 4 . 1 . 1 1 2 2 Builder 15 | . . . 2 . 1 . . . . . 2 . . . 1 . . . . . 1 . 1 3 1 3 . Tunneler 7 | . . . 3 . 2 1 . . . . . . . . . . . . . 1 . . . . . . . Hauler 10 | . 1 . . . 5 1 . . . . . . . . . . . . . . 1 . 1 . 1 . . Recycler 15 | . . . 2 1 3 1 . . . . 1 . . . 1 . . . . 1 1 1 . . . . 3 Mechanic 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Operator 6 | . . . 2 . 1 1 . . . . 1 . . . . . . . . . . 1 . . . . . Watcher 8 | . . . 4 . 1 . . . . . 1 . . . 1 . . . . 1 . . . . . . . Swarmer 56 | . . 5 10 . 4 . . 10 . 7 . . . . 4 4 . . . 4 . . . . 1 4 3 Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Grunt 41 | . 3 . 19 5 7 . . . . . 3 . . . . . . . . . . . . . 4 . . Brawler 4 | . . . 1 2 . . . 1 . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 22 | . . . 9 . 8 . . . . . . . . . . . . . . . . . . . 2 1 2 Hunter 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Programmer 15 | . . . . . . . . . . . . . . . . . . . . 4 2 . . . 3 5 1 S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Tracker 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 . Combat Programmer 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 2 Assembled 23 | . . 15 . . . . . . . . 8 . . . . . . . . . . . . . . . . Best Kill Streak 13 | . 3 13 13 3 4 1 . 4 . 4 8 . 1 . 4 4 . . . 5 1 1 1 2 4 10 4 Combat Bots Only 13 | . 3 13 5 3 4 . . 4 . 4 8 . . . 4 4 . . . 4 1 . . . 4 10 4 Max Kills in Single Turn 3 | . 1 3 2 1 2 1 . 2 . 3 3 . 1 . 3 2 . . . 3 1 1 1 1 2 3 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 3 2 . 1 . . 2 . 3 3 . . . 3 2 . . . 3 . . . . 1 1 . Melee 1 | . . . . . . . . 1 . . 1 . . . . 1 . . . . 1 . . . 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Data Miner (-6/Data Miner) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Res Tes Sec Acc Com Hostile Shots Fired 1273 | . 29 36 146 20 83 15 . 59 . 15 14 . . . 18 14 . 1 . 46 19 64 3 62 257 116 256 Missed 425 | . 7 10 31 3 22 10 . 27 . 4 4 . . . 8 5 . 1 . 15 7 32 2 33 63 38 103 Hits 848 | . 22 26 115 17 61 5 . 32 . 11 10 . . . 10 9 . . . 31 12 32 1 29 194 78 153 Melee 7 | . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . 4 . Projectile 841 | . 22 25 115 17 61 5 . 32 . 11 8 . . . 10 9 . . . 31 12 32 1 29 194 74 153 AOE 11 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 8 Critical Strikes 43 | . . . 4 . 2 . . 1 . . . . . . . . . . . 3 . 3 . . 17 2 11 Part Disruptions 11 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 5 3 2 Actively Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Damage Taken 17602 | . 240 504 1337 195 837 62 . 536 . 221 255 . . . 217 167 . . . 723 333 736 28 557 4801 1810 4043 Core 2815 | . 15 97 165 32 31 10 . 49 . 30 15 . . . 18 50 . . . 52 69 67 . 21 677 147 1270 Absorbed by Shields 334 | . . . . . . . . . . . . . . . . . . . . . . . . 22 253 . 59 Redirected to Core 69 | . . . . . . . . . . . . . . . . . . . . . . . . . 69 . . Redirected to Shielding 324 | . . . . . . . . . . . 12 . . . . . . . . 38 43 107 . . . . 124 Ignored by Resistances 1098 | . . . . . . . . . . . . . . . . . . . . . . . . . 564 191 343 Regen/Repaired (Parts) 1048 | . . . . . . . . . 536 . . . . . . . . 77 . 88 64 . 254 29 . . . Core Remaining (%) 72 | 100 . 55 . 50 94 . . . . 87 . . . 98 . . . . 93 95 . 89 . . 30 . 11 Volleys Fired 503 | . 11 21 101 17 57 8 . 11 . 4 11 . . 1 14 13 . 14 8 23 2 . . . 65 46 76 Largest 2 | . 2 2 2 2 2 1 . 1 . 1 1 . . 1 1 1 . 1 1 1 1 . . . 1 2 1 Hottest 205 | . 60 60 88 130 105 65 . 65 . 36 43 . . 43 90 90 . 100 90 105 105 . . . 180 205 180 Shots Fired 671 | . 22 31 175 34 96 8 . 11 . 4 11 . . 1 14 13 . 14 8 23 2 . . . 65 63 76 Gun 359 | . 22 24 152 34 18 . . . . . . . . . . . . . . . . . . . 36 18 55 Cannon 232 | . . . . . 71 8 . 3 . . . . . . 10 9 . 14 8 21 2 . . . 24 41 21 Launcher 80 | . . 7 23 . 7 . . 8 . 4 11 . . 1 4 4 . . . 2 . . . . 5 4 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 280 | . 11 14 94 4 78 . . . . . . . . . . . . . . . . . . . 24 . 55 Thermal 222 | . 11 10 56 30 11 8 . 3 . . . . . . 10 9 . 10 8 8 2 . . . 19 21 6 Explosive 52 | . . 7 . . 2 . . 8 . 4 11 . . 1 4 4 . . . 2 . . . . 5 4 . Electromagnetic 30 | . . . 25 . 5 . . . . . . . . . . . . . . . . . . . . . . Slashing 70 | . . . . . . . . . . . . . . . . . . . . . . . . . 17 38 15 Entropic 17 | . . . . . . . . . . . . . . . . . . 4 . 13 . . . . . . . Robot Hit Streak 48 | . 3 4 17 8 14 3 . 4 . 2 6 . . . 1 . . . . 4 . . . . 18 16 48 Robot Miss Streak 7 | . 2 3 6 5 3 1 . 2 . . 1 . . . 1 4 . . . 5 . . . . 7 5 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Secondary Targets 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 543 | . 13 16 114 31 69 11 . 6 . 1 23 . 1 . 10 1 . . . 22 15 6 3 4 80 46 71 Core Hits 540 | . 10 38 96 38 44 4 . 16 . 9 22 . 1 . 10 4 . . . 15 6 2 1 3 70 62 89 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 Critical Strikes 34 | . . . 3 . 5 . . . . . 1 . 1 . . . . . . 4 1 . 1 . 7 8 3 Burn 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Destroy 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 Blast 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Sever 13 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 8 2 Impale 7 | . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . 4 . . Sunder 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Melee Attacks 313 | . . . . . . 22 . 3 1 2 49 5 30 . 20 2 1 . . 44 35 23 7 13 56 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 157 | . . . . . . 22 . 3 1 2 49 5 5 . 20 2 1 . . 44 3 . . . . . . Piercing 156 | . . . . . . . . . . . . . 25 . . . . . . . 32 23 7 13 56 . . Sneak Attacks 45 | . . . . . . 6 . . . . 7 . 1 . 3 . . . . 10 4 3 3 4 4 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 8 | . . . . . . . . . . . 2 . . . . . . . . . 3 . 1 . 2 . . Damage Inflicted 29203 | . 161 1121 2661 414 2373 690 . 759 . 485 1794 . 81 . 1036 400 . . . 2031 1084 431 334 492 4788 3317 4751 Guns 5967 | . 159 133 1494 394 263 . . . . . . . . . . . . . . . . . . . 1039 512 1973 Cannons 9000 | . . . . . 1451 138 . 56 . . . . . . . . . . . 791 . . . . 1297 2489 2778 Explosions 6813 | . . 974 1007 . 482 . . 657 . 485 870 . . . 500 364 . . . 324 . . . . 834 316 . Melee 7050 | . . . . . . 552 . 46 . . 924 . 81 . 536 36 . . . 916 1084 431 334 492 1618 . . Ramming 373 | . 2 14 160 20 177 . . . . . . . . . . . . . . . . . . . . . . Kinetic 5393 | . 78 41 865 50 1532 . . . . . . . . . . . . . . . . . . . 854 . 1973 Thermal 2534 | . 81 92 695 344 182 138 . 56 . . . . . . . . . . . . . . . . 585 327 34 Explosive 5627 | . . 974 . . 303 . . 657 . 485 870 . . . 500 364 . . . 324 . . . . 834 316 . Electromagnetic 1120 | . . . 941 . 179 . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 9413 | . . . . . . 552 . 46 . . 924 . . . 536 36 . . . 916 88 . . . 897 2674 2744 Piercing 3952 | . . . . . . . . . . . . . 81 . . . . . . . 996 431 334 492 1618 . . Entropic 791 | . . . . . . . . . . . . . . . . . . . . 791 . . . . . . . Highest Corruption 4 | . . . . . 1 . . . . . . . . . 1 . . . . 4 1 1 . 2 2 . . Average Corruption 1 | . . . . . 1 . . . . . . . . . 1 . . . . 2 1 1 . 1 2 . . Corruption Purged 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 33 | . . . . . 16 . . . . . . . . . 6 . . . . 5 1 3 . . 2 . . Message Errors 6 | . . . . . 3 . . . . . . . . . 2 . . . . 1 . . . . . . . Matter Fused 7 | . . . . . 6 . . . . . . . . . . . . . . . . . . . 1 . . Heat Flow Errors 5 | . . . . . . . . . . . . . . . 2 . . . . 1 . 1 . . 1 . . Energy Discharges 6 | . . . . . 2 . . . . . . . . . 1 . . . . 2 1 . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 3 | . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . Data Loss (major) 3 | . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . . . Misfires 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2139 | . . 35 25 . 34 111 . . . . 385 . . . 146 . . . . 467 427 126 142 56 168 17 . Projectiles 240 | . . . . . 34 28 . . . . . . . . . . . . . 163 . . . . . 15 . Explosions 211 | . . 35 25 . . . . . . . 58 . . . 32 . . . . 45 . . . . 14 2 . Melee 1688 | . . . . . . 83 . . . . 327 . . . 114 . . . . 259 427 126 142 56 154 . . Knockbacks 10 | . . . 2 . 8 . . . . . . . . . . . . . . . . . . . . . . Impact 5 | . . . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 942 | . . 132 23 . 14 . . 92 . 53 52 . . . 39 41 . . . . . . . . 250 246 . Shots 26 | . . 6 2 . 1 . . 3 . 3 2 . . . 1 1 . . . . . . . . 3 4 . Rammed 30 | . . 1 14 3 12 . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 46 | . 5 2 19 4 16 . . . . . . . . . . . . . . . . . . . . . . Kicked 6 | . 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 10 | . . . 5 1 4 . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 431 | . 111 81 360 387 117 71 . 116 . . 3 . . . 132 132 . 170 160 376 125 181 113 272 132 431 120 Average Temperature 80 | . 54 29 71 175 39 33 . 60 . . 3 . . . 57 65 . 83 81 90 51 109 50 97 26 115 38 Received Heat Transfer 2006 | . 51 100 501 111 342 15 . 224 . . 36 . . . . . . . . 9 9 145 9 9 310 54 81 Effects 7 | . . . 3 1 . . . . . . . . . . . . . . . 2 . . . . . 1 . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Energy Bleed 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Interference 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Fried 9 | . . . 6 . 3 . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 3468 | . 175 200 1308 450 225 185 . 74 . . . . . . . . . . . . . . . . 481 333 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Res Tes Sec Acc Com Maximum Alert Level 3 | . . . 2 1 1 . . . . . . . . . . . . . . . . . . 2 2 3 3 Low Security (%) 67 | . 100 100 33 84 57 100 . . . . 100 . . . 100 . . . . 100 100 100 100 55 . . . Level 1 17 | . . . 9 15 42 . . . . . . . . . . . . . . . . . . 21 94 43 . Level 2 11 | . . . 56 . . . . . . . . . . . . . . . . . . . . 23 5 38 51 Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 17 48 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 913 | . 90 77 626 240 292 99 . . . . 99 . . . 178 . . . . 140 41 180 74 669 466 785 913 Initial 502 | . . . . 240 18 99 . . . . 23 . . . 2 . . . . . 32 12 64 18 375 278 502 Average 164 | . 18 12 336 148 123 26 . . . . 32 . . . 53 . . . . 64 10 118 19 190 315 461 702 Influence Increases 8887 | . 119 247 1177 175 719 239 . 370 . 160 366 . 20 45 348 195 . 196 . 477 156 359 97 900 926 817 779 Destroy 0b10 Robot/C 3600 | . 60 160 780 140 380 . . 220 . 140 60 . 20 . 80 80 . 80 . 160 40 . . 200 400 320 280 Destroy 0b10 Robot/NC 415 | . 5 5 85 5 70 30 . . . . 30 . . . 20 . . . . 35 15 15 10 25 15 25 25 Destroy Leader 836 | . 12 30 208 30 132 2 . 30 . 20 12 . . . 2 10 . . . 32 12 . 2 20 132 90 60 Allied During Kill 94 | . . 13 . . . . . . . . . . . . . . . 26 . . . . . 55 . . . Successful Hack 401 | . 12 . 35 . 19 26 . . . . 74 . . . 32 . . . . 48 8 15 31 42 4 34 21 Disable Machine 435 | . . . 30 . 30 15 . . . . 45 . . . 30 . . . . 15 . 60 . 90 90 15 15 Destroy Structure 826 | . . 24 24 . 43 16 . . . . 85 . . . 94 . . . . 112 36 14 9 153 90 108 18 Partial Spotted 180 | . . . . . . 30 . . . . 30 . . . . . . . . . 15 15 15 . 15 . 60 Lose Combat Pursuer 2100 | . 30 15 15 . 45 120 . 120 . . 30 . . 45 90 105 . 90 . 75 30 240 30 315 180 225 300 Influence Decreases 8202 | . 119 247 560 745 547 409 49 288 82 122 370 34 20 40 271 277 . 137 59 415 196 266 179 264 1130 497 879 Entered New Map 1619 | . . . . 377 29 120 19 . 82 . 15 14 . . 3 31 . . 59 . 30 10 51 15 294 187 283 Time Decay 5638 | . 119 202 510 368 498 289 30 278 . 122 345 20 20 40 258 246 . 67 . 415 166 216 128 219 486 270 326 Lost Part 776 | . . 16 50 . 10 . . 10 . . 10 . . . . . . . . . . 40 . . 350 40 250 Lost Ally 169 | . . 29 . . 10 . . . . . . . . . 10 . . 70 . . . . . 30 . . 20 Squads Dispatched 75 | . 1 . 6 . 3 11 . 1 . . 4 . . . 2 . . . . 4 4 5 . 6 15 9 4 Investigation 14 | . . . 3 . . 3 . . . . 1 . . . . . . . . 2 2 1 . . . 2 . Extermination 22 | . . . . . . 4 . . . . 2 . . . 2 . . . . 2 1 1 . 2 4 1 3 Reinforcement 25 | . 1 . 2 . 3 4 . . . . 1 . . . . . . . . . 1 3 . 4 3 3 . Assault 5 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 2 . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 3 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Res Tes Sec Acc Com Distress Signals 34 | . 3 . 3 . 2 2 . . . . 2 . . . 1 . . 1 . 2 . 1 10 . 3 . 4 Communications Jammed 65 | . . . . . . . . . . . . . . . . . . . . . . 16 . . 19 30 . Distress Signals 26 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 19 5 . Times Spotted 474 | . 12 27 52 7 26 18 . 24 . 7 19 . 4 2 11 13 . 18 . 19 11 24 3 27 53 39 58 Peak Tracking Total 20 | . 6 12 6 3 4 4 . 17 . 4 3 . 4 3 5 9 . 20 . 6 4 7 2 14 12 12 18 Tactical Retreats 66 | . 1 2 1 . 2 6 . 4 . . 3 . . 1 3 3 . 2 . 4 2 6 1 6 3 7 9 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Res Tes Sec Acc Com Traps Triggered 15 | . 1 . 1 . 1 3 . . . . . . . . 2 . . . . 2 . 1 . . . . 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Res Tes Sec Acc Com Machines Disabled 31 | . . . 2 . 2 1 . . . . 3 . 1 . 2 . . . . 1 . 4 . 7 6 1 1 Max in Single Turn 1 | . . . 1 . 1 1 . . . . 1 . 1 . 1 . . . . 1 . 1 . 1 1 1 1 Garrison Access 8 | . . . . . 1 . . . . . 1 . . . 1 . . . . 2 3 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Res Tes Sec Acc Com Machines Accessed 111 | . 3 . 9 . 10 6 2 . . . 10 . 3 . 11 1 . 2 . 13 9 2 3 7 7 6 7 Terminals 80 | . 3 . 8 . 9 5 . . . . 7 . . . 9 . . . . 7 3 1 2 6 7 6 7 Fabricators 6 | . . . . . . 1 . . . . 1 . . . . . . . . 2 2 . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . 1 . . . . . . . 1 . . . 1 . . . . 1 . 1 . 1 . . . Garrison Access 8 | . . . . . 1 . . . . . 1 . . . 1 . . . . 2 3 . . . . . . Total Hacks 315 | . 14 . 22 . 31 21 4 . . . 28 . 24 . 34 1 . 2 . 46 19 4 12 14 14 13 12 Successful 182 | . 7 . 10 . 18 13 4 . . . 16 . 24 . 22 1 . 2 . 26 11 1 3 9 7 5 3 Failed 133 | . 7 . 12 . 13 8 . . . . 12 . . . 12 . . . . 20 8 3 9 5 7 8 9 Catastrophic 18 | . . . 2 . . 2 . . . . 1 . . . 2 . . . . 2 2 . 1 2 1 . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 184 | . 14 . 14 . 28 13 . . . . 17 . . . 25 . . 2 . 33 8 . 4 8 6 2 10 Terminals 221 | . 14 . 20 . 30 18 . . . . 17 . . . 26 . . . . 31 6 2 7 11 14 13 12 Fabricators 26 | . . . . . . 3 . . . . 5 . . . . . . . . 11 7 . . . . . . Repair Stations 7 | . . . . . . . . . . . . . . . . . . . . 1 1 . 5 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 17 | . . . 2 . . . . . . . 2 . . . 7 . . . . 1 . 2 . 3 . . . Garrison Access 13 | . . . . . 1 . . . . . 4 . . . 1 . . . . 2 5 . . . . . . Terminal Hacks 70 | . 7 . 4 . 2 1 4 . . . 1 . 24 . 4 1 . 2 . 6 1 1 . 2 5 4 1 Record 9 | . . . . . . . 3 . . . . . 6 . . . . . . . . . . . . . . Part Schematic 11 | . . . . . . . . . . . . . 9 . 1 . . . . 1 . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Robot Analysis 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 12 | . 5 . 2 . . . . . . . . . 3 . . . . . . 1 1 . . . . . . Open Door 12 | . . . . . . . 1 . . . . . . . . 1 . 2 . . . . . . 5 3 . Branch Access Points 3 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . 1 . Machine Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Terminal Index 5 | . . . . . . 1 . . . . . . . . 1 . . . . 2 . 1 . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hauler Manifests 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 13 | . . . . . . 3 . . . . 2 . . . . . . . . 4 4 . . . . . . Network Status 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Load Schematic 5 | . . . . . . 1 . . . . 1 . . . . . . . . 2 1 . . . . . . Build 6 | . . . . . . 1 . . . . 1 . . . . . . . . 2 2 . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 14 | . . . 2 . . . . . . . 2 . . . 7 . . . . 1 . . . 2 . . . Insert Component 10 | . . . 1 . . . . . . . 1 . . . 5 . . . . 1 . . . 2 . . . Analyze 4 | . . . 1 . . . . . . . 1 . . . 2 . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . 1 . . . . . 1 . . . 1 . . . . 2 3 . . . . . . Seal Access 8 | . . . . . 1 . . . . . 1 . . . 1 . . . . 2 3 . . . . . . Unauthorized Hacks 75 | . . . 4 . 15 9 . . . . 10 . . . 10 . . . . 13 3 . 1 5 2 1 2 Terminals 69 | . . . 4 . 15 9 . . . . 10 . . . 10 . . . . 9 1 . 1 5 2 1 2 Assimilate 4 | . . . . . 1 . . . . . . . . . 1 . . . . . 1 . . 1 . . . Botnet 36 | . . . 3 . 7 4 . . . . 5 . . . 3 . . . . 4 . . 1 4 2 1 2 Skim 29 | . . . 1 . 7 5 . . . . 5 . . . 6 . . . . 5 . . . . . . . Fabricators 4 | . . . . . . . . . . . . . . . . . . . . 3 1 . . . . . . Prioritize 3 | . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . Recompile 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Patch 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 81 | . 3 . 7 . 7 6 . . . . 9 . . . 10 . . . . 9 6 2 2 6 4 4 6 Full Trace Events 5 | . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . 2 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . 4 . . . 6 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 35 | . . . 1 . . . . . 15 . 1 . 9 . 3 . . . . 1 . . . 2 3 . . Parts Built 11 | . . . . . . 2 . . . . 1 . . . . . . . . 4 4 . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Time 338 | . . . . . . 95 . . . . 67 . . . . . . . . 116 60 . . . . . . Total Part Build Rating 64 | . . . . . . 10 . . . . 4 . . . . . . . . 28 22 . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Time 25 | . . . . . . . . . . . . . . . . . . . . . . . 25 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 1 . . . . . . . 1 . . . 2 . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 1 . . . . . . . 1 . . . 2 . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . . . . . 5 . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Res Tes Sec Acc Com Total Allies 20 | . . 3 . . 1 . . . . . . . . . 1 . . 5 . . 1 . . 2 . . 7 Largest Group 5 | . . 3 . . 1 . . . . . . . . . 1 . . 5 . . 1 1 . 1 . . . Highest-Rated Group 263 | . . 40 . . 10 . . . . . . . . . 10 . . 263 . . 26 26 . 124 . . . Highest-Rated Ally 124 | . . 16 . . 10 . . . . . . . . . 10 . . 68 . . 26 26 . 124 . . . Total Orders 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Ally Attacks 49 | . . 15 . . . . . . . . . . . . . . . 20 . . . . . 13 . . 1 Total Damage 2563 | . . 152 . . . . . . . . . . . . . . . 635 . . . . . 1776 . . . Kills 19 | . . 4 . . . . . . . . . . . . . . . 4 . . . . . 11 . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Res Tes Sec Acc Com Active Infowar (turns) 12714 | . . . . . 3 1046 370 612 484 475 1007 245 41 176 837 593 254 768 365 1182 649 484 499 504 925 588 607 Sensors 11338 | . . . . . . 871 370 515 480 475 936 245 41 176 816 479 252 768 356 1142 622 394 490 460 356 487 607 Structural 9311 | . . . . . 3 1046 370 612 484 473 715 . . . 812 593 254 517 291 1019 577 368 . 290 533 354 . Machine Analysis 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Cloaking 776 | . . . . . . . . . . . . . . . . . . . . . . 179 . . 597 . . Jamming 2520 | . . . . . . . . . . . . . . . . . . . . 156 82 226 499 138 530 588 301 ECM 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Robot Analysis Total 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . 2 . 2 . . 2 1 1 . . 1 . 1 . 2 1 . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Res Tes Sec Acc Com Turns Passed 19986 | . 493 1374 1785 841 2061 1046 370 612 487 487 1030 245 174 178 837 593 254 780 365 1225 649 484 499 541 1267 588 721 Spaces Moved 22351 | 1 281 517 781 475 1061 1387 656 755 821 348 1537 301 143 306 1305 864 443 1124 522 1769 1074 695 738 1006 1353 858 1230 Core 42 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 Treads 2526 | . . 210 781 475 1060 . . . . . . . . . . . . . . . . . . . . . . Legs 589 | 1 281 307 . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 19194 | . . . . . 1 1387 656 755 821 348 1537 301 143 306 1305 864 443 1124 522 1769 1074 695 738 1006 1353 858 1188 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 26 | 120 120 240 160 160 59 56 56 56 56 121 51 51 51 51 51 56 56 40 54 39 33 49 52 38 26 29 37 Average Speed 69 | 120 155 251 165 160 163 57 56 56 56 121 51 51 51 51 53 56 56 54 58 45 37 55 56 46 54 39 38 Slowest Speed 260 | 120 260 260 240 160 170 59 56 121 121 121 51 51 51 51 56 56 56 56 118 104 111 129 59 54 186 146 50 Overloaded Moves 23 | . . . . . . . . . . . . . . . . . . 9 . . . . . 14 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 20 | . . . . . . . . . . . . . . . . . . 9 2 . . . . . . 9 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Exploration Rate (%) 60 | 2 57 88 80 99 89 36 83 83 82 57 33 33 80 46 43 85 64 91 71 30 32 73 31 85 65 26 47 Regions Visited 27 Branch Regions 17 Pre-discovered Areas 14 | . . 1 . . 1 3 . . 2 . 2 1 1 1 1 1 . . . . . . . . . . . Known Exits Taken 22 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 20 | . . 1 . 1 . . 2 1 4 1 . 2 . 1 . 3 1 . 3 . . . . . . . . Spaces Dug 208 | . . . . . . 15 . 30 . 23 24 5 . . 18 5 1 4 4 32 17 7 3 2 12 4 2 Terrain Destroyed 694 | . . 29 21 . 42 16 . 82 . 50 102 5 . 21 46 56 1 15 8 64 18 7 3 2 43 55 8 Melee 127 | . . . . . . 15 . 2 . 2 24 5 . . 12 1 1 . . 28 16 7 3 2 9 . . Projectile 125 | . . . . . 28 1 . . . . . . . . 10 9 . 15 8 19 2 . . . 4 23 6 AOE 434 | . . 29 21 . 14 . . 80 . 48 78 . . 21 24 46 . . . 17 . . . . 30 26 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Res Qua Res Tes Sec Acc Com Total 25594 | . 315 556 1104 520 1292 1595 659 922 843 404 1696 383 189 325 1394 952 446 1273 571 2087 1255 745 801 1052 1712 1042 1461 Wait 1571 | . 8 . 135 20 83 131 1 132 9 48 72 78 15 18 29 69 2 89 36 196 90 12 42 22 104 47 83 Move 22323 | . 280 516 780 474 1060 1386 655 754 820 347 1536 300 142 305 1304 863 442 1123 521 1768 1073 694 737 1005 1352 857 1229 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 160 | . 5 8 20 . 20 13 . 1 2 . 10 . 2 . 4 . . 4 . 6 4 3 4 2 23 14 15 Fast Attach 62 | . 1 . 4 . . 4 . . 1 . . . . . 2 . . . . . 3 2 1 1 31 9 3 Attach 118 | . . 4 4 . 12 2 1 7 2 . 3 . . . 1 . . 4 . 4 2 2 3 . 34 14 19 Detach 22 | . . . . . . . 1 6 2 . . . . . . . . . . . 1 . . . 8 4 . Swap 265 | . 2 4 18 4 13 3 . 6 4 3 11 . 4 1 14 5 1 13 5 28 31 9 7 9 26 28 16 Drop 189 | . 3 1 23 1 31 12 1 . 2 . 11 . 1 . 6 . . 5 1 8 18 4 2 2 17 23 17 Fire 503 | . 11 21 101 17 57 8 . 11 . 4 11 . . 1 14 13 . 14 8 23 2 . . . 65 46 76 Melee 283 | . . . . . . 22 . 3 1 2 42 5 25 . 20 2 1 . . 44 31 19 5 9 52 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 6 | . 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . Crush 40 | . . 1 19 4 16 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 27 | . . . . . . 14 . . . . . . . . . . . . . 10 . . . . . . 3 Rewire 25 | . . . . . . . . 2 . . . . . . . . . 21 . . . . . 2 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves (discovered 2 exits: Low / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x4 / Upp) -3/Research (discovered 3 exits: Res / *Qua x2) -3/Quarantine -2/Research -2/Testing (discovered 3 exits: *Acc / *Sec / *Frg) -2/Section 7 -1/Access -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 79 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 4) 457 | -10/Materials | Discovered new exit (range 15) 494 | -10/Materials | Entered Mines 620 | -10/Mines | Learned location of Storage (-8) 620 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 734 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 966 | -10/Mines | Discovered new exit (range 12) 1282 | -10/Mines | Assembled infested the area 1304 | -10/Mines | Learned Materials stockpile data 1343 | -10/Mines | Destroyed 13 combat bots 1433 | -10/Mines | Discovered new exit (range 16) 1868 | -10/Mines | Entered Materials 1868 | -9/Materials | Evolved 2 slots: Propulsion x2 2257 | -9/Materials | Discovered new exit (range 6) 2379 | -9/Materials | Build established: Scavenger-Mutant 2408 | -9/Materials | Discovered new exit (range 3) 2655 | -9/Materials | Lost 5 parts (1n1u3w) 3094 | -9/Materials | Discovered new exit (range 14) 3308 | -9/Materials | Discovered new exit (range 11) 3468 | -9/Materials | First assault squad dispatched 3611 | -9/Materials | Discovered new exit (range 13) 3653 | -9/Materials | Entered Mines 3762 | -9/Mines | Learned Materials terminal intel 3898 | -9/Mines | Discovered new exit (range 8) 4078 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4090 | -9/Mines | Discovered new exit (range 7) 4122 | -9/Mines | Found a hidden stash of uninstalled traps 4494 | -9/Mines | Entered Materials 4494 | -8/Materials | Evolved 2 slots: Utility x2 4495 | -8/Materials | Identified exit to Factory 4496 | -8/Materials | Loaded intel: 12 terminal locations 4496 | -8/Materials | Discovered new exit (range 7) 4973 | -8/Materials | Met 7R-MNS 5115 | -8/Materials | Discovered exit to Factory (range 10) 5450 | -8/Materials | Discovered exit to Factory (range 8) 5528 | -8/Materials | Build established: Mutant 5744 | -8/Materials | Learned location of 1 exit from Extension 5772 | -8/Materials | Learned Storage emergency access door positions 5808 | -8/Materials | Learned Recycling recycling unit intel 5855 | -8/Materials | Learned location of 3 exits from Factory 6555 | -8/Materials | Entered Factory 6555 | -7/Factory | Evolved 2 slots: Utility x2 6556 | -7/Factory | Caught up to 7R-MNS 6556 | -7/Factory | Identified exit to Factory 6557 | -7/Factory | Identified exit to Lower Caves 7018 | -7/Factory | Build established: Scavenger-Scout 7347 | -7/Factory | Fabricated Cmb. Airjet? 7405 | -7/Factory | Build established: Scout 7456 | -7/Factory | Learned location of Extension (-5) 7489 | -7/Factory | Learned Extension trap positions 7511 | -7/Factory | Loaded intel: 4 scanalyzer locations 7523 | -7/Factory | Learned location of Upper Caves (-4) 7524 | -7/Factory | Loaded intel: 244 non-interactive machine locations 7525 | -7/Factory | Learned 2 Hub_04(d) zone layouts 7526 | -7/Factory | Learned location of 2 exits from Factory 7528 | -7/Factory | Learned location of Proximity Caves (-6) 7537 | -7/Factory | Learned 2 Upper Caves zone layouts 7601 | -7/Factory | Entered Lower Caves 7709 | -7/Lower Caves | Entered an active Warlord outpost 7715 | -7/Lower Caves | Learned location of 1 exit from Research 7715 | -7/Lower Caves | Learned Factory emergency access door positions 7763 | -7/Lower Caves | Learned Factory stockpile data 7898 | -7/Lower Caves | Encountered a Warlord checkpoint 7919 | -7/Lower Caves | Discovered new exit (range 16) 7971 | -7/Lower Caves | Identified exit to Lower Caves 7971 | -7/Lower Caves | Entered another Lower Caves area 8081 | -7/Lower Caves | Ambushed by wild Derelicts 8083 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8116 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8173 | -7/Lower Caves | Learned Factory trap positions 8473 | -7/Lower Caves | Encountered a Warlord checkpoint 8530 | -7/Lower Caves | Discovered new exit (range 11) 8583 | -7/Lower Caves | Identified exit to Zion 8583 | -7/Lower Caves | Entered Zion 8609 | -7/Zion | Found Prototype Launcher 8609 | -7/Zion | Identified Rocket Array 8624 | -7/Zion | Discovered new exit (range 16) 8742 | -7/Zion | Visited the Megawrench Repair Shop 8746 | -7/Zion | Megawrench repaired 10 parts 8758 | -7/Zion | Learned location of Warlord (-5) 8763 | -7/Zion | Found CR-A16's Pointy Stick 8800 | -7/Zion | Learned Factory terminal intel 8903 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 8990 | -7/Zion | Found GAL Module 9065 | -7/Zion | Identified exit to Proximity Caves 9070 | -7/Zion | Entered Proximity Caves 9352 | -6/Proximity Caves | Build established: Assassin 9521 | -6/Proximity Caves | Discovered exit to Factory (range 5) 9557 | -6/Proximity Caves | Entered Factory 9557 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9558 | -6/Factory | Identified exit to Factory 9558 | -6/Factory | Identified exit to Lower Caves 9559 | -6/Factory | Loaded intel: 88 trap records 9562 | -6/Factory | Loaded intel: 26 terminal locations 9620 | -6/Factory | Destroyed 8 combat bots 9892 | -6/Factory | Build established: Scout 10159 | -6/Factory | Learned Extension trap positions 10285 | -6/Factory | Fabricated Cld. Airjet? 10288 | -6/Factory | Learned location of Upper Caves (-4) 10338 | -6/Factory | Learned location of 3 exits from Factory 10378 | -6/Factory | Learned Extension emergency access door positions 10432 | -6/Factory | Learned 2 Upper Caves zone layouts 10465 | -6/Factory | Learned Extension trap positions 10510 | -6/Factory | Learned location of 2 exits from Lower Caves 10545 | -6/Factory | Build established: Mutant 10563 | -6/Factory | Learned 2 Proximity Caves zone layouts 10587 | -6/Factory | Entered Lower Caves 10588 | -6/Lower Caves | Identified exit to Lower Caves 10795 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 10798 | -6/Lower Caves | Identified exit to Data Miner 10832 | -6/Lower Caves | Entered Data Miner 10832 | -6/Data Miner | Discovered new exit (range 6) 10842 | -6/Data Miner | Met Data Miner 10861 | -6/Data Miner | Learned location of Section 7 (-2) 10861 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10865 | -6/Data Miner | Received God Mode back door access code from Data Miner 10883 | -6/Data Miner | Destroyed Data Miner 10887 | -6/Data Miner | Found Prototype Hackware 10889 | -6/Data Miner | Found Prototype Hackware 10892 | -6/Data Miner | Data Conduit disabled 11004 | -6/Data Miner | Identified exit to Proximity Caves 11006 | -6/Data Miner | Entered Proximity Caves 11069 | -5/Proximity Caves | Learned location of Armory (-4) 11147 | -5/Proximity Caves | Spotted B-75 Beast 11178 | -5/Proximity Caves | Discovered exit to Factory (range 11) 11184 | -5/Proximity Caves | Entered Factory 11184 | -5/Factory | Evolved 2 slots: Utility x2 11185 | -5/Factory | Identified exit to Upper Caves 11186 | -5/Factory | Identified exit to Factory 11186 | -5/Factory | Identified exit to Extension 11279 | -5/Factory | Identified System Mapper 11359 | -5/Factory | Spotted B-75 Beast 11560 | -5/Factory | Learned 4 Research zone layouts 11578 | -5/Factory | Build established: Hacker-Scout 11623 | -5/Factory | Learned 2 Upper Caves zone layouts 11674 | -5/Factory | Learned Extension stockpile data 11685 | -5/Factory | Identified Ghost Barrier 11717 | -5/Factory | Learned location of Proximity Caves (-5) 11794 | -5/Factory | Learned 4 Upper Caves zone layouts 11848 | -5/Factory | Learned Research trap positions 11914 | -5/Factory | Discovered exit to Factory (range 8) 12021 | -5/Factory | Entered Upper Caves 12022 | -5/Upper Caves | Identified exit to Upper Caves 12067 | -5/Upper Caves | Learned Factory interactive machine intel 12614 | -5/Upper Caves | Entered another Upper Caves area 12762 | -5/Upper Caves | Encountered a Warlord checkpoint 12768 | -5/Upper Caves | Learned Factory terminal intel 12862 | -5/Upper Caves | Discovered new exit (range 15) 12868 | -5/Upper Caves | Identified exit to Warlord 12868 | -5/Upper Caves | Entered Warlord 12908 | -5/Warlord | Discovered new exit (range 14) 13058 | -5/Warlord | Opened Warlord's prototype stash 13060 | -5/Warlord | Found Prototype Processor 13060 | -5/Warlord | Identified Exp. Targeting Computer 13068 | -5/Warlord | Found Prototype Device 13068 | -5/Warlord | Identified System Purifier 13079 | -5/Warlord | Found Prototype Reactor 13084 | -5/Warlord | Found Ghost Barrier 13123 | -5/Warlord | Visited the Vortex Lab 13143 | -5/Warlord | Warlord's base attacked by MAIN.C 13170 | -5/Warlord | Met Warlord 13287 | -5/Warlord | Spotted B-86 Titan 13294 | -5/Warlord | Lost 4 allies 13323 | -5/Warlord | Opened side exit 13493 | -5/Warlord | Warlord forces counterattacked 13499 | -5/Warlord | Found Prototype Energy Cannon 13575 | -5/Warlord | Spotted Striker 13606 | -5/Warlord | Identified Vortex Driver 13646 | -5/Warlord | Identified exit to Proximity Caves 13648 | -5/Warlord | Entered Proximity Caves 13659 | -4/Proximity Caves | Lost 19 allies 13706 | -4/Proximity Caves | Build established: Hacker-Mutant 13873 | -4/Proximity Caves | Learned Research terminal intel 13946 | -4/Proximity Caves | Learned Research emergency access door positions 14013 | -4/Proximity Caves | Entered Factory 14013 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 14014 | -4/Factory | Loaded intel: 53 interactive machine locations 14015 | -4/Factory | Loaded intel: 25 terminal locations 14208 | -4/Factory | Identified Vortex Chain Reactor 14223 | -4/Factory | Discovered new exit (range 12) 14279 | -4/Factory | Identified exit to Research 14312 | -4/Factory | Build established: Hacker-Scout 14326 | -4/Factory | Discovered exit to Research (range 4) 14483 | -4/Factory | Learned location of 2 exits from Upper Caves 14537 | -4/Factory | Learned 4 Quarantine zone layouts 14581 | -4/Factory | Learned location of 1 exit from Research 14597 | -4/Factory | Fabricated Adv. Reaction Control System (x2) 14615 | -4/Factory | Learned Research repair station intel 14647 | -4/Factory | Learned Quarantine trap positions 14648 | -4/Factory | Learned location of 2 exits from Upper Caves 14658 | -4/Factory | Learned Testing terminal intel 14680 | -4/Factory | Learned Research security intel 14711 | -4/Factory | Identified exit to Upper Caves 14752 | -4/Factory | Learned 4 Proximity Caves zone layouts 14846 | -4/Factory | Found Prototype Device 14846 | -4/Factory | Identified Exp. ECM Suite 14947 | -4/Factory | Fabricated Imp. Cloaking Device (x2) 15238 | -4/Factory | Entered Research 15238 | -3/Research | Evolved 2 slots: Utility x2 15239 | -3/Research | Identified exit to Quarantine 15239 | -3/Research | Identified exit to Research 15241 | -3/Research | Loaded intel: 67 trap records 15244 | -3/Research | Loaded intel: 24 terminal locations 15245 | -3/Research | Loaded intel: 4 repair station locations 15312 | -3/Research | Found Prototype Device 15312 | -3/Research | Identified Exp. Thermal Shield 15374 | -3/Research | Fabricated Enh. Force Lance (x2) 15813 | -3/Research | Fabricated Imp. Utility Shielding (x2) 15816 | -3/Research | Found Fusion Bomb Launcher 15887 | -3/Research | Entered Quarantine 15887 | -3/Quarantine | Accompanied by 1 ally 15889 | -3/Quarantine | Loaded intel: 8 trap records 16010 | -3/Quarantine | Discovered exit to Research (range 15) 16148 | -3/Quarantine | Found Alien Artifact 16233 | -3/Quarantine | Found Alien Artifact 16233 | -3/Quarantine | Identified Phase Redirector 16312 | -3/Quarantine | Found Alien Artifact 16371 | -3/Quarantine | Entered Research 16371 | -2/Research | Warlord forces began assault on 0b10 16371 | -2/Research | Evolved 2 slots: Propulsion x2 16406 | -2/Research | Repaired Lyr. Medium Armor Plating 16476 | -2/Research | Met up with Warlord 16481 | -2/Research | Research machine network offline 16571 | -2/Research | Borebot progress halted 16628 | -2/Research | Build established: Hacker-Mutant 16632 | -2/Research | Found Prototype Processor 16632 | -2/Research | Identified Exp. Core Analyzer 16635 | -2/Research | Borebot progress halted 16800 | -2/Research | Spotted Striker 16852 | -2/Research | Discovered new exit (range 15) 16868 | -2/Research | Identified exit to Testing 16870 | -2/Research | Entered Testing 16871 | -2/Testing | Loaded intel: 10 terminal locations 16880 | -2/Testing | Spotted PY-QT1T8HITJZ 16997 | -2/Testing | Discovered new exit (range 4) 16998 | -2/Testing | Identified exit to Access 17102 | -2/Testing | Identified Core Reset Matrix 17102 | -2/Testing | Identified Subatomic Replicator 17137 | -2/Testing | Rewired PD-IIW8E1PM70 17300 | -2/Testing | Found Prototype Device 17300 | -2/Testing | Identified AEGIS Remote Shield 17368 | -2/Testing | Spotted Fortress 17397 | -2/Testing | Discovered new exit (range 6) 17397 | -2/Testing | Discovered new exit (range 7) 17399 | -2/Testing | Identified exit to Section 7 17400 | -2/Testing | Identified exit to Protoforge 17411 | -2/Testing | Entered Section 7 17425 | -2/Section 7 | Spotted S7 Guard 17558 | -2/Section 7 | Found Exp. Core Analyzer 17562 | -2/Section 7 | Used Core Reset Matrix 17566 | -2/Section 7 | Detected hypermatrix surge 17566 | -2/Section 7 | Sensed 23 artifacts in vicinity 17612 | -2/Section 7 | Spotted S7 Guard 17644 | -2/Section 7 | Found Core Membrane 17644 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 17664 | -2/Section 7 | Destroyed S7 Guard 17715 | -2/Section 7 | Lost 8 parts (1p1n6u) 17727 | -2/Section 7 | Found Unknown Device 17727 | -2/Section 7 | Identified Adv. Force Booster 17767 | -2/Section 7 | Spotted Executioner 17767 | -2/Section 7 | Spotted Executioner 17837 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 17839 | -2/Section 7 | Found Transdimensional Reconstructor 17840 | -2/Section 7 | Found Transdimensional Reconstructor 17842 | -2/Section 7 | Found Transdimensional Reconstructor 17842 | -2/Section 7 | Warped through subspace 17842 | -2/Section 7 | Spotted Striker 17842 | -2/Section 7 | Spotted Striker 17851 | -2/Section 7 | Spotted Executioner 17931 | -2/Section 7 | Warped through subspace 17932 | -2/Section 7 | Warped through subspace 17933 | -2/Section 7 | Warped through subspace 17944 | -2/Section 7 | Spotted B-99 Colossus 17997 | -2/Section 7 | Found Integrated Dissipator 17997 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 18000 | -2/Section 7 | Found Integrated Dissipator 18000 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 18004 | -2/Section 7 | Found Integrated Dissipator 18004 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 18056 | -2/Section 7 | Found LRC Insulator 18056 | -2/Section 7 | Installed LRC Insulator, 1 resistance modified: EM +25% 18065 | -2/Section 7 | Found LRC Energy Well 18065 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 18068 | -2/Section 7 | Found LRC Inertial Stabilizer 18068 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 18155 | -2/Section 7 | Scanned by Researcher 18156 | -2/Section 7 | Intercept squad dispatched 18180 | -2/Section 7 | Spotted Tracker 18180 | -2/Section 7 | Spotted Tracker 18184 | -2/Section 7 | Destroyed Tracker 18186 | -2/Section 7 | Destroyed Tracker 18187 | -2/Section 7 | Core integrity fell below 50% 18236 | -2/Section 7 | Spotted Combat Programmer 18236 | -2/Section 7 | Spotted Combat Programmer 18257 | -2/Section 7 | Destroyed Combat Programmer 18274 | -2/Section 7 | Destroyed Combat Programmer 18284 | -2/Section 7 | Spotted Striker 18284 | -2/Section 7 | Spotted Striker 18288 | -2/Section 7 | Found Sigix Shearcannon 18292 | -2/Section 7 | Intercept squad dispatched 18297 | -2/Section 7 | Used Subatomic Replicator to replicate Sigix Shearcannon 18312 | -2/Section 7 | Found Sigix Sheargun 18314 | -2/Section 7 | Spotted Tracker 18315 | -2/Section 7 | Spotted Tracker 18320 | -2/Section 7 | Destroyed Tracker 18330 | -2/Section 7 | Destroyed Tracker 18347 | -2/Section 7 | Found Prototype Device 18347 | -2/Section 7 | Identified Exp. Phase Shifter 18350 | -2/Section 7 | Lost 3 parts (1p2n) 18366 | -2/Section 7 | Spotted Combat Programmer 18370 | -2/Section 7 | Spotted Combat Programmer 18389 | -2/Section 7 | Destroyed Combat Programmer 18398 | -2/Section 7 | Destroyed Combat Programmer 18429 | -2/Section 7 | Lost 5 parts (3n2u) 18539 | -2/Section 7 | Lost 8 parts (5n2u1w) 18551 | -2/Section 7 | Found Matter Drive 18559 | -2/Section 7 | Found Terrabomb 18560 | -2/Section 7 | Found Terrabomb 18661 | -2/Section 7 | First assault squad dispatched 18676 | -2/Section 7 | Discovered exit to Access (range 5) 18678 | -2/Section 7 | Entered Access 18678 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 18724 | -1/Access | Lost 4 allies 18787 | -1/Access | Spotted B-99 Colossus 18824 | -1/Access | Spotted B-99 Colossus 18825 | -1/Access | Spotted B-99 Colossus 18933 | -1/Access | Identified exit to Command 18989 | -1/Access | Found Prototype Launcher 18999 | -1/Access | Intercept squad dispatched 19016 | -1/Access | Spotted Tracker 19017 | -1/Access | Spotted Tracker 19021 | -1/Access | Destroyed Tracker 19023 | -1/Access | Destroyed Tracker 19034 | -1/Access | Found Prototype Processor 19034 | -1/Access | Identified Exp. Targeting Computer 19039 | -1/Access | Spotted Combat Programmer 19046 | -1/Access | Destroyed Combat Programmer 19062 | -1/Access | Spotted Combat Programmer 19074 | -1/Access | Destroyed Combat Programmer 19135 | -1/Access | Destroyed 10 combat bots 19162 | -1/Access | Identified Mni. Smartbomb Launcher 19215 | -1/Access | Spotted B-99 Colossus 19266 | -1/Access | Entered Command 19340 | -1/Command | Build established: Alien-Mutant 19516 | -1/Command | First assault squad dispatched 19549 | -1/Command | Disengaged cave seal 19549 | -1/Command | Welcomed Warlord to Command 19673 | -1/Command | Lost 5 allies 19733 | -1/Command | Spotted B-99 Colossus 19778 | -1/Command | Spotted B-99 Colossus 19881 | -1/Command | Spotted M Guard 19881 | -1/Command | Spotted M Guard 19881 | -1/Command | Spotted Combat Programmer 19881 | -1/Command | Spotted Combat Programmer 19918 | -1/Command | Destroyed Combat Programmer 19924 | -1/Command | Destroyed Combat Programmer 19945 | -1/Command | Destroyed M Guard 19975 | -1/Command | Used Terrabomb 19975 | -1/Command | Spotted B-99 Colossus 19977 | -1/Command | Core integrity fell below 50% 19978 | -1/Command | Spotted Executioner 19978 | -1/Command | Spotted Executioner 19978 | -1/Command | Spotted Striker 19979 | -1/Command | Spotted Alpha 7 19982 | -1/Command | Emitted hypermatrix ping 19984 | -1/Command | Core integrity fell below 20% 19984 | -1/Command | Discovered new exit (range 4) 19987 | -1/Command | Assembled emerged from beneath the floor 19987 | -1/Command | Identified exit to Surface 19987 | *** | Heading to fleet! Last Messages --------------- 19985_ G-73 Enforcer unfolds itself. 19985_ B-74 Champion unfolds itself. 19985_ G-73 Enforcer unfolds itself. 19985_ E-15 Imp unfolds itself. 19985_ Matter Neutralizer destroyed. 19985_ Penetrated by Slug. 19985_ Imp. Gyrokinetic Inverter destroyed. 19986_ Penetrated by Slug. 19986_ Slug penetrates Access Shell. 19986_ Penetrated by Slug. 19986_ Slug penetrates Access Shell. 19986_ Penetrated by Slug. 19986_ Gyrokinetic Inverter destroyed. 19986_ Slug penetrates Access Shell. 19986_ Penetrated by Slug. 19986_ Slug penetrates Access Shell. 19987_ Assembled emerge from beneath the floor. 19987_ EXIT=IDENTIFIED: SURFACE 19987_ as-46375 knocked back. 19987_ as-12333 destroyed. Map ----- +----------------------------------------------------+ | ! #????????+ | | ############????????# | | #???????????????????# | | # #???????????????????########+###### | | #?????????????????????????????????? | | +##### ! ###???????????????????????????????? | | #??# #???????????????????????????????? | | #??# #???????????????????????????????? | | #### #???????????????????????????????? | | # " " #???????????????????????????????? | | # """" #???????????????????????????????? | | # "" " ??????????????????????????? | | # " ????????????????????????? | | ## # " ?????????????????????? | | # # " ????????????????????? | | # / " ???????????????????? | | # # " ???????????????????? | | # # """"""""""""????????????????????? | | ## ##""""""/"""""""""""""""?????????????????????? | | ## #""""" """ ?????????????????????+ | | "* """ ???????????????????????? | | + """ ????????????????????????? | | ####"""" " """ """"""????????????????????? | | ###"""""+" """ " "???????? ???????????? | | """ " """ " "" "????? ??????????? | | ""T"" " """ ^" @" "?? %^ ??????????? | | "" "" + %""" %" " " ?????????? | | " """ % "a ?????????? | | " """ ^ " " " #??????????? | | ! !" 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"""" ???????????? ## ########### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 166 Energy Generation 63 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 EM Shielding 4 Armor Coverage 600 Resistance: TH 30 Resistance: EM 25 Utility Shielding 66 Weapon Shielding 66 Phase Shifting 20 Evasion (%) 83 Targeting Accuracy 20 Melee Accuracy 8 Target Analysis 8 Core Analysis 12 Recoil Reduction 4 Force Boost 40 Offensive Hacking 30 Defensive Hacking 40 Authchip Count 1 Item Schematics ----------------- Cld. Field Propulsion Drive | -2/Section 7 | Archive Exp. Energy Well | -2/Section 7 | Archive Exp. Terrain Scan Processor | -2/Section 7 | Archive Robot Schematics ------------------ None Fabricated ------------ Cmb. Airjet | x2 | -7/Factory Cld. Airjet | x1 | -6/Factory Adv. Reaction Control System | x2 | -4/Factory | Preloaded Imp. Cloaking Device | x2 | -4/Factory | Authchip Enh. Force Lance | x2 | -3/Research | Preloaded Imp. Utility Shielding | x2 | -3/Research Repaired ---------- Lyr. Medium Armor Plating | 23% | -2/Research Alien Tech Used ----------------- Phase Redirector Core Reset Matrix Core Membrane Transdimensional Reconstructor High-powered Transdimensional Reconstructor Integrated Dissipator LRC Insulator LRC Energy Well LRC Inertial Stabilizer Subatomic Replicator Sigix Shearcannon Sigix Sheargun Matter Drive Terrabomb Achievements -------------- None Challenges ------------ None Game ------ Seed AuthchipPointyFilter Manual? 0 Play Time 03:34:10 Cumulative 354.1 hours Start 2025.05.17 @ 15:56:11 End 2025.05.18 @ 17:02:03 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 454 Rogue 454 Adventurer 0 Explorer 0 Win Type 2 Total 28 Types 12/1/9/1/1/1/0/1/1/1 Lore% 86 Gallery% 78 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1674da27-271f-4097-bb70-df407d7f9cde