Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2024.11.14 @ 01:30:21 Player: H3-RMN Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (378) 1890 Value Destroyed (12390) 12390 Prototype IDs (53) 1060 Alien Tech Used (0) 0 Bonus (5044) 5044 TOTAL SCORE: 26584 Bonus ------- High Alert Combat Kills 2660 Follower Combat Kills 1772 Entered Garrisons 400 Registered with UFD 300 Friendly Fire -88 Cogmind --------- Core Integrity 0/1150 Matter 181/300 Energy 100/100 System Corruption 34% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Experimental Reaction Control System Advanced Hacking Suite Point Singularity Launcher Point Singularity Launcher Makeshift Axe Peak State ------------ > --- POWER ------------ Fusion Compressor Micro Fission Core > --- PROPULSION ------- Thunder Leg Centrium Leg Heavy Shield Leg Heavy Shield Leg > --- UTILITY ---------- High-capacity Storage Unit Experimental Sensor Array Advanced Signal Interpreter Transport Network Coupler Experimental Reaction Control System Advanced Hacking Suite Experimental System Shield Authchip [Weapon] > --- WEAPON ----------- Heavy Tesla Rifle Dispersion Rifle Dispersion Rifle > --- INVENTORY -------- MA-1KR's Cyclogen Electron Diverter Large Storage Unit Precision Energy Filter Transmission Jammer Experimental EM Disruption Field Advanced Hacking Suite Improved Trap Extractor Plasma Rifle Thermic Laser Heavy Flak Cannon Heavy Flak Cannon Light Antimatter Cannon Point Singularity Launcher Point Singularity Launcher Advanced Datajack CPS Tube Makeshift Axe [Rating: 139] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Cold Fusion Reactor Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Airjet Flight Unit Cooled VTOL Module Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Light Armor Plating Weapon Heavy Hammer Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon CPS Tube Impact Weapon Heavy Hammer Slashing Weapon Makeshift Axe Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Fac Was Fac Slots Evolved 12 | . . . 2 . 2 . . . 2 . . . 4 2 . . Power 1 | . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . . . 2 . . . . . . . 2 . . . Utility 6 | . . . 1 . . . . . 2 . . . 2 1 . . Weapon 1 | . . . 1 . . . . . . . . . . . . . Parts Attached 278 | 9 11 . 42 4 31 16 14 2 10 28 1 12 9 34 2 53 Power 24 | 1 1 . 5 . . 3 2 . . 2 . 1 2 3 . 4 Engine 10 | 1 1 . 5 . . . 2 . . . . . . 1 . . Core 10 | . . . . . . 3 . . . 1 . 1 2 1 . 2 Reactor 4 | . . . . . . . . . . 1 . . . 1 . 2 Propulsion 83 | 2 2 . 14 2 10 7 3 1 2 13 1 4 2 6 1 13 Treads 9 | . . . 4 . . . . . . 2 . 1 . 1 . 1 Leg 30 | 2 . . 3 . 5 7 . . . . . . . 1 . 12 Wheel 28 | . 2 . 7 2 4 . 2 1 2 7 1 . . . . . Hover 2 | . . . . . . . . . . 2 . . . . . . Flight 14 | . . . . . 1 . 1 . . 2 . 3 2 4 1 . Utility 93 | 3 4 . 11 1 11 3 5 . 5 5 . 5 4 15 1 20 Device 45 | 2 . . 4 . 7 2 3 . 2 2 . 2 . 9 1 11 Storage 7 | 1 3 . . . . . . . 1 . . 1 . . . 1 Processor 7 | . . . . . . 1 . . 1 1 . . . 3 . 1 Hackware 13 | . . . 1 . 1 . 1 . . . . 1 3 3 . 3 Protection 21 | . 1 . 6 1 3 . 1 . 1 2 . 1 1 . . 4 Artifact . | . . . . . . . . . . . . . . . . . Weapon 78 | 3 4 . 12 1 10 3 4 1 3 8 . 2 1 10 . 16 Energy Gun 22 | 1 . . 2 . 6 . 1 1 2 1 . . . . . 8 Energy Cannon 11 | . . . 4 1 . 1 1 . . 2 . . . 1 . 1 Ballistic Gun 9 | 2 . . 2 . 1 . 2 . . . . . . 1 . 1 Ballistic Cannon 10 | . . . . . 2 . . . 1 3 . . . 1 . 3 Launcher 14 | . 1 . 2 . 1 1 . . . 1 . . 1 5 . 2 Special Weapon 1 | . . . . . . . . . . . . . . 1 . . Impact Weapon 5 | . 3 . 1 . . . . . . . . . . . . 1 Slashing Weapon 4 | . . . 1 . . . . . . 1 . 2 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . 1 . . . . . . . 1 . . Unidentified Prototypes 41 | . . . 6 . 3 . 2 . 2 7 . . 1 15 2 3 Corrupted Parts 2 | . . . . . . . . . . . . 1 . . . 1 System Corruption 10 | . . . . . . . . . . . . 1 . . . 9 Parts Lost 96 | . 1 . 9 5 9 7 . 1 3 12 . 1 1 2 . 45 Power 11 | . 1 . . . 1 2 . . . . . . . 1 . 6 Propulsion 36 | . . . 7 1 3 2 . 1 1 6 . 1 . 1 . 13 Utility 24 | . . . 1 2 3 1 . . 1 1 . . 1 . . 14 Weapon 25 | . . . 1 2 2 2 . . 1 5 . . . . . 12 Highest Loss Streak 15 | . 1 . 3 2 3 4 . 1 1 6 . 1 1 1 . 15 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 18 | 2 13 19 19 21 21 20 19 19 20 21 21 17 12 14 15 17 Power 1 | . . 1 1 2 1 1 1 1 2 1 2 1 2 1 1 1 Propulsion 2 | . . 2 2 4 2 1 2 2 2 5 5 4 . 2 3 . Utility 8 | . 3 5 7 9 11 12 12 12 10 8 11 8 6 7 8 8 Weapon 4 | 1 8 10 7 5 5 3 2 2 5 4 2 1 1 2 3 5 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 37 | . 2 3 5 . 5 1 2 . 2 3 . 5 . 6 . 3 Power 3 | . . . . . . . . . 2 . . . . . . 1 Propulsion 4 | . . . . . . . . . . 1 . . . 3 . . Utility 12 | . 1 . . . 3 . 1 . . 1 . 3 . 1 . 2 Weapon 17 | . 1 3 5 . 2 1 1 . . 1 . 2 . 1 . . Tool/Special 1 | . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 92 | . 99 100 96 99 98 97 84 81 78 90 100 89 93 92 100 79 Engine 5 | . 13 14 10 11 8 . 7 9 7 1 . . . 4 5 . Core 1 | . . . . . . 6 1 . . . . 1 5 5 5 5 Reactor 1 | . . . . . . . . . . 5 7 5 . . . . Treads 2 | . . . 4 7 . . . . . 5 9 5 . . . . Leg 7 | . 12 . . . 16 33 6 . . . . . . . . 15 Wheel 12 | . 15 28 14 14 18 1 14 18 14 16 20 14 . . . . Flight 3 | . . . . . . . . . . . . 4 34 30 31 5 Device 9 | . 5 . 6 14 12 9 7 9 10 9 7 12 6 9 15 10 Storage 8 | . 14 14 11 11 9 9 9 9 7 7 7 6 5 5 5 4 Processor 6 | . . . . . . 8 9 9 10 17 15 12 5 9 10 8 Hackware 2 | . . . . . . . 1 . . . . 1 20 15 10 8 Protection 4 | . 7 14 14 7 5 . . . 4 2 6 . . . . 1 Energy Gun 4 | . 3 . . 3 14 8 9 10 8 3 . . . . . 6 Energy Cannon 4 | . . . 10 15 3 7 7 . . 3 7 5 . . . . Ballistic Gun 3 | . 3 . 11 . 1 6 9 16 5 1 . . . . . . Ballistic Cannon 4 | . . . . . 6 3 . . 5 14 15 10 . . . 2 Impact Weapon 3 | . 20 27 9 . . . . . . . . . . . . . Slashing Weapon 1 | . . . 1 7 . . . . . . . 1 5 5 5 1 Peak Build Rating 139 | 7 12 13 25 26 39 38 44 41 57 59 51 66 76 116 113 139 Average Rating 43 | 6 9 12 21 24 33 34 40 40 51 50 47 50 73 88 107 105 On Entrance 43 | . 7 12 13 24 26 36 33 41 41 57 48 51 66 75 107 107 Naked Turns 5 | . . . . . . . . . . . . . . . . 5 Heaviest Build 117 | 14 92 92 103 102 107 104 101 103 116 117 117 117 38 37 33 92 Greatest Support 173 | 20 20 20 23 20 40 60 56 56 56 56 30 29 40 46 34 173 Greatest Overweight (x) 33 | 1 4 4 33 10 5 5 3 1 4 33 11 6 1 1 1 3 Average Overweight (x) 2 | . 1 4 7 7 4 1 1 1 1 2 4 3 . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 15 15 15 20 Average Capacity 22 | 7 16 25 25 25 25 25 25 25 25 25 25 23 15 15 15 19 Most Carried 25 | 5 25 25 25 25 25 25 25 25 25 25 25 25 14 15 15 20 Average Carried 21 | 2 14 24 24 24 24 24 24 24 24 24 24 19 12 14 14 16 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 15 15 15 15 5 Final Carried 25 | 5 25 25 24 25 25 25 25 25 25 25 25 15 13 15 15 5 Class Distribution -------------------- 18% | Mutant 14% | Trapper-Gunner 13% | Scavenger-Gunner 11% | Scavenger-Tank 8% | Skirmisher 6% | Scavenger-Mutant 4% | Tank 3% | Gunner 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Gunner | -8/Garrison Trapper-Gunner | -8/Materials Trapper-Gunner | -8/Garrison Trapper-Gunner | -7/Factory Gunner | -7/Storage Scavenger-Gunner | -7/Recycling Skirmisher | -7/Scraptown Hacker-Sprinter | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -4/Waste Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Fac Was Fac Matter Collected 8969 | 299 184 70 910 126 763 490 548 287 256 1661 160 215 110 747 . 2143 Remotely 132 | 91 . . . . . . . . . 41 . . . . . . Salvage Created 12541 | 154 624 68 1981 218 1876 885 1169 604 280 1544 424 . 301 374 . 2039 Parts 650 | 14 30 4 140 18 90 40 64 26 15 67 8 . 15 26 . 93 Haulers Intercepted 21 | . 1 . 5 . 4 . 4 . . 5 . . 1 1 . . Recyclers Shooed 10 | . 1 . 3 . . . . . 1 1 . . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Fac Was Fac Combat Hostiles Destroyed 265 | . 18 4 40 11 36 24 21 16 8 33 3 . 4 5 . 42 Melee 23 | . 5 . 12 . . . . . . 2 . . . 2 . 2 Guns 81 | . 4 . 12 . 13 4 10 12 7 8 . . . . . 11 Cannons 74 | . . . 5 5 16 11 6 . 1 20 3 . . . . 7 AOE 78 | . 6 4 8 6 7 9 5 4 . 3 . . 4 3 . 19 Classes Destroyed 23 | 2 7 1 3 2 3 1 1 1 . . . . . 2 . . Worker 27 | . . 1 6 . 1 . 2 . 1 4 . . 1 2 . 9 Builder 21 | . 1 . 3 . 3 . 1 . 1 1 . . . 4 . 7 Tunneler 7 | 4 . 1 1 . . . . . . . . . 1 . . . Hauler 21 | . 1 . 5 . 4 . 4 . . 5 . . 1 1 . . Recycler 16 | 1 1 . 1 1 1 . . . . 3 3 . 1 . . 4 Mechanic 1 | . . . . . . . 1 . . . . . . . . . Operator 6 | . 1 . 2 . 1 . 1 . . 1 . . . . . . Watcher 15 | . 2 . 2 . 3 1 4 . . 1 . . . . . 2 Swarmer 65 | . 9 2 11 6 4 9 4 4 3 1 . . 4 . . 8 Cutter 3 | . . . . . . . . . . . . . . 3 . . Grunt 101 | . 7 2 20 2 20 7 9 3 2 15 . . . 1 . 13 Brawler 12 | . . . . . 1 4 2 2 . . . . . . . 3 Duelist 5 | . . . 1 . . 1 1 . . 2 . . . . . . Protector 3 | . . . 1 . . . . . . 2 . . . . . . Sentry 40 | . . . 7 . 9 1 5 2 2 10 3 . . . . 1 Demolisher 2 | . . . . 2 . . . . . . . . . . . . Specialist 4 | . . . . . . 1 . . . 1 . . . . . 2 Hunter 14 | . . . . . 1 1 . . 1 . . . . . . 11 Programmer 10 | . . . . . . . . 5 . 2 . . . . . 3 Heavy 2 | . . . . . 1 . . . . . . . . . . 1 Subdweller 2 | . 2 . . . . . . . . . . . . . . . Scrapoid 1 | . . . . . . . . . . . . . . 1 . . Assembled 1 | . . . . 1 . . . . . . . . . . . . Best Kill Streak 13 | 3 5 4 6 4 8 6 13 7 4 9 3 . 5 4 . 9 Combat Bots Only 9 | . 5 4 5 4 8 6 9 7 3 7 1 . 4 3 . 7 Max Kills in Single Turn 5 | 1 2 1 2 3 2 3 3 4 2 2 1 . 2 3 . 5 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . 2 1 2 3 2 3 2 4 . 1 . . 2 2 . 4 Melee 1 | . 1 . 1 . . . . . . 1 . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Fac Was Fac Hostile Shots Fired 1726 | . 44 13 186 25 119 90 56 53 72 336 45 . 8 13 . 666 Missed 555 | . 7 6 39 4 41 19 19 10 36 127 29 . 4 7 . 207 Deflected 28 | . . . . . . . . . . . . . . . . 28 Damage Taken 19196 | . 445 97 1871 529 1369 1276 547 574 630 2768 108 168 58 297 . 8459 Core 2589 | . 94 23 201 38 128 226 36 98 28 468 21 56 . 48 . 1124 Absorbed by Shields 147 | . . . . . 114 . . 33 . . . . . . . . Redirected to Shielding 34 | . 6 4 24 . . . . . . . . . . . . . Ignored by Resistances 30 | . . . . . . . . . . . . . . . . 30 Regen/Repaired (Parts) 496 | . . . 119 . 32 . 84 . . 172 . . 9 80 . . Core Remaining (%) 53 | 100 . 53 . 40 . . . 11 . . . 18 100 . . . Volleys Fired 705 | 9 18 5 82 20 96 82 57 50 23 108 19 . 4 3 . 129 Largest 3 | 2 2 1 3 3 3 3 3 3 3 3 3 . 1 1 . 3 Hottest 250 | 70 70 30 159 192 200 167 169 109 138 195 160 . 39 49 . 250 Shots Fired 1665 | 18 32 5 215 32 272 168 165 112 55 289 35 . 4 3 . 260 Gun 870 | 18 28 . 110 1 151 84 107 111 32 79 . . . . . 149 Cannon 727 | . . . 97 25 115 76 53 . 23 205 35 . . . . 98 Launcher 68 | . 4 5 8 6 6 8 5 1 . 5 . . 4 3 . 13 Special . | . . . . . . . . . . . . . . . . . Kinetic 696 | 9 14 . 110 . 56 48 52 72 36 193 16 . . . . 90 Thermal 871 | 9 14 . 97 26 210 112 108 31 15 91 19 . . . . 139 Explosive 68 | . 4 5 8 6 6 8 5 1 . 5 . . 4 3 . 13 Electromagnetic 30 | . . . . . . . . 8 4 . . . . . . 18 Robot Hit Streak 33 | 8 6 7 19 7 9 28 17 33 9 13 15 . . . . 10 Robot Miss Streak 10 | 2 3 2 3 2 7 10 3 2 5 6 1 . 3 . . 8 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 Secondary Targets 1 | . . . . . . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . . . . . . . Shots Hit Robots 1144 | 11 42 3 162 19 164 97 112 78 36 185 22 1 6 24 . 182 Core Hits 642 | 7 15 10 72 19 110 39 55 28 31 101 9 . 13 11 . 122 Critical Kills 6 | . . . 3 . . . . . . . . . . . . 3 Critical Parts Destroyed 18 | . 5 . 6 . . . . . . . . . . . . 7 Critical Strikes 64 | 1 6 . 9 . 5 4 4 3 . 13 1 . . . . 18 Burn 21 | 1 1 . . . 5 3 4 3 . . . . . . . 4 Meltdown 2 | . . . 1 . . . . . . . . . . . . 1 Destroy 7 | . . . 1 . . . . . . . . . . . . 6 Blast 16 | . . . . . . 1 . . . 13 1 . . . . 1 Corrupt 1 | . . . . . . . . . . . . . . . . 1 Smash 15 | . 5 . 7 . . . . . . . . . . . . 3 Sever 2 | . . . . . . . . . . . . . . . . 2 Melee Attacks 209 | . 31 3 62 2 . . . . . 2 . 1 13 55 . 40 Impact 94 | . 31 3 41 . . . . . . . . . . . . 19 Slashing 111 | . . . 21 2 . . . . . 2 . . 12 53 . 21 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 36 | . 4 2 8 2 . . . . . . . 1 4 10 . 5 Combat Hostiles 2 | . . . . . . . . . . . . . . 1 . 1 Follow-up Attacks 10 | . 3 . 7 . . . . . . . . . . . . . Damage Inflicted 38855 | 122 1728 525 4446 1000 4062 2556 3199 1600 723 5825 595 . 535 1517 . 10422 Guns 10763 | 122 181 . 925 . 1757 1077 1373 1439 436 1062 . . . . . 2391 Cannons 11724 | . . . 1240 352 1487 989 989 . 287 3593 595 . . . . 2192 Explosions 10290 | . 282 327 586 523 818 490 837 161 . 1091 . . 233 322 . 4620 Melee 6073 | . 1265 198 1695 125 . . . . . 79 . . 302 1195 . 1214 Ramming 5 | . . . . . . . . . . . . . . . . 5 Kinetic 9682 | 35 52 . 925 . 890 615 526 901 382 3251 283 . . . . 1822 Thermal 13163 | 87 129 . 1420 352 2354 1451 1836 538 282 1404 312 . . . . 2998 Explosive 9578 | . 282 327 406 523 818 490 837 161 . 1091 . . 233 322 . 4088 Electromagnetic 354 | . . . . . . . . . 59 . . . . . . 295 Impact 3229 | . 1265 198 1174 . . . . . . . . . . . . 592 Slashing 2844 | . . . 521 125 . . . . . 79 . . 302 1195 . 622 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 34 | . . . . . . . . 3 . 1 1 1 4 1 7 34 Average Corruption 7 | . . . . . . . . 2 . 1 1 1 4 1 4 19 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 101 | . . . . . . . . 5 . 4 9 1 7 1 1 73 Message Errors 19 | . . . . . . . . 1 . 2 3 . 2 . . 11 Matter Fused 17 | . . . . . . . . . . 1 2 . . . . 14 Heat Flow Errors 9 | . . . . . . . . . . 1 1 . 1 . . 6 Energy Discharges 16 | . . . . . . . . 1 . . 3 . 3 . . 9 Parts Rejected 6 | . . . . . . . . . . . . . . . . 6 Parts Fused 1 | . . . . . . . . . . . . . . . . 1 Data Loss (minor) 11 | . . . . . . . . 1 . . . . 1 1 1 7 Data Loss (major) 5 | . . . . . . . . . . . . 1 . . . 4 Misfires 1 | . . . . . . . . 1 . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . . . . 2 Weapon Failures 13 | . . . . . . . . 1 . . . . . . . 12 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 2436 | . 495 158 344 74 30 41 68 . . 106 2 . . 281 . 837 Projectiles 192 | . . . 20 5 20 37 22 . . 45 2 . . . . 41 Explosions 733 | . . 22 39 14 10 4 46 . . 27 . . . . . 571 Melee 1511 | . 495 136 285 55 . . . . . 34 . . . 281 . 225 Knockbacks 75 | . 6 . 1 . 17 . . . 4 23 . . . . . 24 Impact 7 | . 6 . 1 . . . . . . . . . . . . . Kinetic 65 | . . . . . 16 . . . 4 22 . . . . . 23 Secondary 3 | . . . . . 1 . . . . 1 . . . . . 1 Self-Inflicted Damage 1063 | . 33 28 . 47 17 97 . . . 199 . . . 71 . 571 Shots 19 | . 2 1 . 2 1 2 . . . 4 . . . 2 . 5 Rammed 1 | . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 442 | 80 140 4 339 153 306 265 312 41 9 178 106 . 256 30 27 442 Average Temperature 72 | 31 58 4 46 74 52 74 80 13 5 24 53 . 136 6 14 128 Received Heat Transfer 4620 | . 135 18 792 57 513 333 243 99 60 891 24 . . 12 . 1443 Effects 5 | . . . 1 . . . . . . . . . . . . 4 Shutdowns 3 | . . . 1 . . . . . . . . . . . . 2 Energy Bleed 2 | . . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations 4 | . . . . . . . . . . . . . . . . 4 Total Turns 110 | . . . . . . . . . . . . . . . . 110 Longest Duration 67 | . . . . . . . . . . . . . . . . 67 Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 11 | . 6 . 3 . . . . . . . . . . . . 2 Combat Hostiles 7 | . 3 . 2 . . . . . . . . . . . . 2 Parts Fried 29 | . 16 3 6 . . . . . . . . . . . . 4 Impact Corruptions 37 | . 17 3 10 . . . . . . . . . . . . 7 Robots Melted 2 | . . . 1 . . . . . . . . . . . . 1 Combat Hostiles 2 | . . . 1 . . . . . . . . . . . . 1 Parts Melted 53 | . 2 . 6 2 13 5 6 6 . 2 . . . 3 . 8 Heat Transferred 23230 | 333 444 . 2136 629 4921 2738 3367 1258 235 1999 600 . . . . 4570 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Fac Was Fac Maximum Alert Level 4 | . . . 3 2 2 4 3 3 2 4 2 . . 2 . 3 Low Security (%) 26 | 100 100 100 23 13 18 . . . 3 22 27 . 100 10 100 9 Level 1 27 | . . . 36 82 46 1 . . 68 1 62 . . 59 . 27 Level 2 23 | . . . 31 3 35 31 34 32 27 11 10 . . 29 . 36 Level 3 17 | . . . 9 . . 39 65 67 . 39 . . . . . 27 Level 4 5 | . . . . . . 27 . . . 23 . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 1385 | 10 141 121 852 416 582 1385 985 924 485 1172 430 . 142 458 150 898 Initial 674 | . . 7 . 329 60 345 674 585 485 86 430 . . 69 150 98 Average 441 | 2 64 20 353 285 330 903 756 793 323 705 263 . 8 332 145 503 Influence Increases 11856 | 25 531 131 1532 359 1236 1110 903 349 235 1914 278 . 213 1192 . 1848 Destroy 0b10 Robot/C 6120 | . 320 80 860 240 760 480 480 320 160 940 60 . 80 360 . 980 Destroy 0b10 Robot/NC 635 | 25 30 10 110 5 75 20 65 . 10 95 15 . 20 45 . 110 Destroy Leader 1318 | . 66 20 216 40 216 20 156 10 50 254 . . 12 74 . 184 Allied During Kill 536 | . . . 12 24 14 3 11 . . 313 . . . 110 . 49 Trap Triggered on 0b10 50 | . . . . . . . . . . 20 . . . 30 . . Successful Hack 324 | . 20 . 40 . 45 14 31 . 8 69 29 . 9 47 . 12 Select Force Hacks 150 | . . . . . . . . . . . 150 . . . . . Disable Machine 630 | . 15 . 90 . . 90 90 . . 105 15 . . 60 . 165 Anti-Garrison Action 500 | . . . . . . 350 . . . . . . . 150 . . Destroy Structure 948 | . 20 21 69 50 36 73 55 19 7 103 9 . 62 136 . 288 Partial Spotted 105 | . . . . . . . . . . . . . 15 75 . 15 Lose Combat Pursuer 540 | . 60 . 135 . 90 60 15 . . 15 . . 15 105 . 45 Influence Decreases 7302 | 25 510 138 686 532 764 70 676 10 530 896 500 . 71 832 10 1052 Time Decay 5108 | 25 500 138 564 422 634 . 506 . 350 552 350 . 53 482 10 522 Lost Part 950 | . 10 . 90 50 90 70 . 10 30 120 . . 10 20 . 450 Lost Ally 552 | . . . 32 60 40 . 20 . . 140 . . . 180 . 80 Purge Threat 692 | . . . . . . . 150 . 150 84 150 . 8 150 . . Squads Dispatched 67 | . 3 . 8 . 9 . 3 . 4 13 . . 5 14 . 8 Investigation 19 | . 2 . 2 . 2 . 1 . . 1 . . 1 8 . 2 Extermination 7 | . . . . . . . . . 1 2 . . 1 2 . 1 Reinforcement 24 | . 1 . 3 . 5 . 1 . . 5 . . 3 2 . 4 Assault 11 | . . . 3 . . . 1 . . 5 . . . 1 . 1 Garrison 6 | . . . . . 2 . . . 3 . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . 1 . . . . . . 2 . . 1 1 . 1 Haulers Reinforced 5 | . . . . . . . . . . 2 . . 1 . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Fac Was Fac Distress Signals 20 | . 4 . 1 . 4 1 . . . 3 . . 2 2 . 3 Communications Jammed 12 | . . . . . . . . . . . . . . . . 12 Distress Signals 3 | . . . . . . . . . . . . . . . . 3 Times Spotted 382 | . 26 5 54 11 49 28 37 16 8 58 3 . 8 17 5 57 Peak Tracking Total 8 | . 4 5 6 4 6 4 4 6 2 7 1 . 4 3 5 8 Tactical Retreats 27 | . 3 . 7 . 4 2 1 . . 1 . . 1 6 . 2 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Fac Was Fac Traps Triggered 20 | . 1 . . . 2 4 1 3 2 2 . 1 . 4 . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts 177 | . . . . . . 5 58 . 88 . . . 2 24 . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 2 | . . . . . . . 2 . . . . . . . . . Reprogrammed 14 | . . . . . . 1 2 . 4 . . . 1 6 . . Reused 5 | . . . . . . . . . . 2 . . . 3 . . Traps Extracted 15 | . . . . . . 1 2 . 4 . . . 1 7 . . Installed 10 | . . . . . . 1 . . . 4 . 1 . 4 . . Triggered 5 | . . . . . . . . . . 2 . . . 3 . . Most Traps Carried 11 | . . 3 3 3 3 11 11 10 10 10 6 7 7 11 6 6 Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Fac Was Fac Machines Disabled 44 | . 1 . 6 . . 7 6 . . 7 1 . . 5 . 11 Max in Single Turn 4 | . 1 . 2 . . 1 2 . . 1 1 . . . . 4 Garrison Access 3 | . . . . . . . . . . . . . . 2 . 1 Garrison Relay 1 | . . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Fac Was Fac Machines Accessed 106 | . 7 . 12 . 12 3 9 . 6 12 11 6 6 18 . 4 Terminals 59 | . 7 . 8 . 8 3 7 . 2 10 5 . 3 6 . . Fabricators 8 | . . . . . . . . . 2 . . . 1 3 . 2 Repair Stations 10 | . . . 2 . 1 . 1 . . 2 . . 1 3 . . Recycling Units 11 | . . . 1 . . . . . . . 6 . 1 2 . 1 Scanalyzers 5 | . . . 1 . 2 . . . . . . . . 2 . . Garrison Access 7 | . . . . . 1 . 1 . 2 . . . . 2 . 1 Total Hacks 337 | . 23 . 32 . 38 5 33 . 13 33 32 26 20 70 . 12 Successful 200 | . 8 . 18 . 19 2 16 . 5 18 19 26 12 48 . 9 Failed 136 | . 15 . 14 . 19 3 17 . 8 15 13 . 7 22 . 3 Catastrophic 17 | . 1 . 1 . 1 . 4 . 3 2 . . 1 3 . 1 Database Lockouts 1 | . . . . . . . . . . . . . 1 . . . Manual 144 | . 18 . 17 . 27 . 17 . . 19 18 . 10 14 . 4 Terminals 187 | . 23 . 20 . 29 5 26 . 5 29 17 . 13 20 . . Fabricators 29 | . . . . . . . . . 6 . . . 2 12 . 9 Repair Stations 28 | . . . 7 . 2 . 2 . . 4 . . 2 11 . . Recycling Units 26 | . . . 1 . . . . . . . 15 . 3 5 . 2 Scanalyzers 28 | . . . 4 . 5 . . . . . . . . 19 . . Garrison Access 13 | . . . . . 2 . 5 . 2 . . . . 3 . 1 Terminal Hacks 68 | . 2 . 1 . 3 2 8 . 3 7 3 26 5 8 . . Record 21 | . . . . . . . . . . . . 21 . . . . Part Schematic 7 | . . . . . . . 1 . . 1 1 . 2 2 . . Robot Schematic 1 | . 1 . . . . . . . . . . . . . . . Robot Analysis 9 | . 1 . 1 . 1 . 1 . . 1 . 4 . . . . Prototype ID Bank 2 | . . . . . . . 1 . . . 1 . . . . . Open Door 2 | . . . . . . 1 . . . 1 . . . . . . Branch Access Points 3 | . . . . . 1 . . . . . . . 1 1 . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . Terminal Index 3 | . . . . . . . 1 . . . . . 1 1 . . Fabricator Index 1 | . . . . . . . . . . . . . . 1 . . Unreport Threat 6 | . . . . . . . 1 . 1 1 1 . 1 1 . . Locate Traps 7 | . . . . . . . 1 . 2 2 . . . 2 . . Hauler Manifests 2 | . . . . . . . 1 . . 1 . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . . . . . . . . 1 . . . . Fabricator Hacks 13 | . . . . . . . . . 2 . . . 1 4 . 6 Network Status 3 | . . . . . . . . . 1 . . . 1 1 . . Load Schematic 5 | . . . . . . . . . . . . . . 2 . 3 Build 5 | . . . . . . . . . 1 . . . . 1 . 3 Repair Station Hacks 22 | . . . 5 . 2 . 2 . . 4 . . 2 7 . . Scan Component 11 | . . . 2 . 1 . 1 . . 2 . . 1 4 . . Repair 9 | . . . 2 . 1 . 1 . . 2 . . 1 2 . . Refit 2 | . . . 1 . . . . . . . . . . 1 . . Recycling Unit Hacks 11 | . . . 1 . . . . . . . 6 . 2 2 . . Report Inventory 10 | . . . 1 . . . . . . . 6 . 1 2 . . Retrieve Components 1 | . . . . . . . . . . . . . 1 . . . Scanalyzer 24 | . . . 3 . 2 . . . . . . . . 19 . . Insert Component 11 | . . . 1 . 1 . . . . . . . . 9 . . Analyze 13 | . . . 2 . 1 . . . . . . . . 10 . . Garrison Access Hacks 4 | . . . . . 1 . 1 . . . . . . 1 . 1 Unlock Access 2 | . . . . . 1 . 1 . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . 1 . 1 Unauthorized Hacks 58 | . 6 . 8 . 11 . 5 . . 7 10 . 2 7 . 2 Terminals 44 | . 6 . 8 . 10 . 5 . . 7 5 . 2 1 . . Track 2 | . . . . . 2 . . . . . . . . . . . Botnet 7 | . 1 . 1 . 1 . . . . 1 1 . 1 1 . . Disrupt 1 | . . . . . 1 . . . . . . . . . . . Operators 2 | . . . 1 . . . . . . . . . 1 . . . Skim 32 | . 5 . 6 . 6 . 5 . . 6 4 . . . . . Fabricators 4 | . . . . . . . . . . . . . . 3 . 1 Prioritize 1 | . . . . . . . . . . . . . . . . 1 Haulers 1 | . . . . . . . . . . . . . . 1 . . Recompile 2 | . . . . . . . . . . . . . . 2 . . Repair Stations 3 | . . . . . . . . . . . . . . 2 . 1 Recycling Units 5 | . . . . . . . . . . . 5 . . . . . Tunnel 5 | . . . . . . . . . . . 5 . . . . . Scrapoids 3 | . . . . . . . . . . . . . . 2 . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . . 1 . . Redirect 1 | . . . . . . . . . . . . . . 1 . . Reprogram 1 | . . . . . 1 . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 84 | . 7 . 11 . 11 1 9 . 6 11 7 . 4 14 . 3 Full Trace Events 10 | . 1 . 2 . . . . . . 1 1 . 1 3 . 1 Feedback Events 1 | . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . 1 . . . . 1 1 . 2 11 . . Parts Built 5 | . . . . . . . . . 2 . . . . 1 . 2 Authchips 3 | . . . . . . . . . . . . . . 1 . 2 Time 412 | . . . . . . . . . 106 . . . . 139 . 167 Total Part Build Rating 39 | . . . . . . . . . 12 . . . . 9 . 18 Parts Repaired 9 | . . . 2 . 1 . 1 . . 2 . . 1 2 . . Time 491 | . . . 159 . 51 . 38 . . 84 . . 19 140 . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . . . 1 . . . Parts Scanalyzed 11 | . . . 1 . 1 . . . . . . . . 9 . . Part Schematics Acquired 10 | . . . . . 1 . . . . . . . . 9 . . Parts Damaged 1 | . . . . . . . . . . . . . . 1 . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . 1 1 2 . . Non-combat 3 | . . . . . . . . . . . . . 1 2 . . Combat 1 | . . . . . . . . . . . . 1 . . . . Robot Hacks Applied 4 | . . . . . . . . . . . . 1 1 2 . . parse_system 2 | . . . . . . . . . . . . 1 1 . . . find_chute 2 | . . . . . . . . . . . . . . 2 . . Relay Couplers Released 8 | . . . . . . 5 . . . . . . . 3 . . Machine Destruction 8 | . . . . . . 5 . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Fac Was Fac Total Allies 35 | . . 2 . 3 2 1 . . . 12 . . . 10 . 5 Largest Group 10 | . . 2 2 3 2 1 1 . . 10 . . . 5 . 5 Highest-Rated Group 238 | . . 46 46 40 32 25 25 . . 173 . . . 238 . 235 Highest-Rated Ally 50 | . . 31 31 16 16 25 25 . . 31 . . . 50 . 47 Total Orders 4 | . . . . . . . . . . . . . . 4 . . EXPLORE 3 | . . . . . . . . . . . . . . 3 . . RETURN 1 | . . . . . . . . . . . . . . 1 . . Ally Attacks 363 | . . . 21 18 20 2 8 . . 109 . . . 118 . 67 Total Damage 6370 | . . . 297 147 190 33 174 . . 1462 . . . 2405 . 1662 Kills 56 | . . . 5 3 3 . 3 . . 19 . . . 15 . 8 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Fac Was Fac Active Infowar (turns) 6926 | 18 587 . . . . . . . 319 185 80 2759 387 1259 32 1300 Optics 2 | . . . . . . . . . . . . . . 2 . . Sensors 5204 | . . . . . . . . . 319 185 80 2759 387 948 32 494 Structural 66 | . . . . . . . . . . . . . . . . 66 Seismic 605 | 18 587 . . . . . . . . . . . . . . . T.N.C. 2274 | . . . . . . . . . . . . . . 1169 32 1073 Jamming 579 | . . . . . . . . . . . . . . 258 1 320 Robot Analysis Total 9 | . 1 . 1 . 1 . 1 . . 1 . 4 . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . . . . 3 . . . . Drone Launches 4 | . . . . . . . . . . . . . . 4 . . Drone Recoveries 4 | . . . . . . . . . . . . . . 4 . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Fac Was Fac Turns Passed 21620 | 121 1380 880 2521 1023 2236 2211 1371 387 780 1661 787 3130 394 1259 32 1447 Spaces Moved 13136 | 66 897 597 944 448 1150 870 742 197 424 734 471 2399 434 1868 103 792 Core 15 | 3 . . 1 . . . . . . 3 . . . . . 8 Treads 2 | . . . . . . . . . . . . . . . . 2 Legs 1719 | 63 359 . 18 . . 767 86 . . . . . . . . 426 Wheels 7952 | . 538 597 925 448 1150 103 656 197 424 731 471 1712 . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 3448 | . . . . . . . . . . . . 687 434 1868 103 356 Fastest Speed 14 | 50 95 140 140 155 110 140 115 115 115 115 131 26 20 17 17 14 Average Speed 121 | 119 124 140 197 193 152 214 131 115 124 132 153 127 20 21 17 80 Slowest Speed 1700 | 190 190 140 1700 230 155 330 260 115 160 1700 245 190 87 93 89 360 Overloaded Moves 1 | . . . . . . . . . . . . . . . . 1 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . 1 1 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 61 | 5 99 98 71 98 85 69 68 29 13 91 97 90 13 32 70 15 Regions Visited 16 Branch Regions 5 Pre-discovered Areas 13 | . 1 . 2 1 . . . . . 1 5 3 . . . . Known Exits Taken 10 | . 1 1 . 1 1 . 1 . 1 1 1 1 1 . . . Unknown Exits Taken 2 | 1 . . 1 . . . . . . . . . . . . . Scrap Searched 13 | . . 1 . 3 . . . . . . . 9 . . . . Spaces Dug 191 | . 11 6 49 26 . 31 . . 2 3 . . 7 37 . 19 Terrain Destroyed 736 | . 19 22 79 68 35 62 49 4 6 115 10 . 30 50 . 187 Melee 31 | . . . . . . . . . . . . . 7 19 . 5 Projectile 101 | . . . . . . . 9 . 6 60 10 . . . . 16 AOE 604 | . 19 22 79 68 35 62 40 4 . 55 . . 23 31 . 166 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Fac Was Fac Total 17138 | 88 1088 633 1341 569 1437 1082 1020 281 635 1191 509 2466 719 2679 115 1285 Wait 1984 | . 107 20 152 87 98 61 114 8 67 257 15 3 238 570 4 183 Move 13114 | 65 896 596 943 447 1149 867 742 196 423 733 470 2398 431 1866 100 792 Hop 3 | . . . . . . . . . . . . . 1 1 1 . Pick Up 174 | 4 22 4 16 5 19 10 4 2 11 16 1 21 4 18 1 16 Fast Attach 191 | 8 5 . 24 . 15 4 9 . 3 26 1 8 4 38 4 42 Attach 94 | . 1 . 5 5 11 7 2 1 4 11 1 8 7 9 . 22 Detach 27 | 1 . . 1 . 1 1 . . . 1 . 2 3 9 . 8 Swap 157 | 1 7 2 24 3 15 15 13 3 7 8 . 3 7 19 . 30 Drop 254 | . 9 4 42 . 33 11 21 . 9 25 2 21 5 45 5 22 Fire 705 | 9 18 5 82 20 96 82 57 50 23 108 19 . 4 3 . 129 Melee 190 | . 23 2 52 2 . . . . . 2 . 1 13 55 . 40 Ram 1 | . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 57 | . . . . . . 18 . 21 . . . . . 18 . . Rewire . | . . . . . . . . . . . . . . . . . Trap 187 | . . . . . . 6 58 . 88 4 . 1 2 28 . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / Sub) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -7/Factory (discovered 5 exits: Fac x2 / *Sto x2 / *Low) -7/Storage (discovered 2 exits: Fac / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: *Fac x2 / Upp x2) -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Waste -4/Factory (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 122 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 10) 373 | -10/Materials | Discovered new exit (range 16) 421 | -10/Materials | Discovered new exit (range 15) 509 | -10/Materials | Discovered new exit (range 4) 643 | -10/Materials | Discovered new exit (range 7) 741 | -10/Materials | Identified exit to Materials 794 | -10/Materials | Learned Storage emergency access door positions 836 | -10/Materials | Learned Storage stockpile data 868 | -10/Materials | Learned location of 2 exits from Mines 919 | -10/Materials | Learned Storage terminal intel 922 | -10/Materials | Derelicts attacked the area 960 | -10/Materials | Learned Storage non-interactive machine intel 1010 | -10/Materials | Identified exit to Mines 1502 | -10/Materials | Entered Mines 1503 | -10/Mines | Identified exit to Subcaves 1504 | -10/Mines | Identified exit to Exiles 1559 | -10/Mines | Met a Derelict bent on vengeance 1601 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1604 | -10/Mines | Found Prototype Device 1710 | -10/Mines | Found a hidden stash of uninstalled traps 1738 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1810 | -10/Mines | Learned Materials stockpile data 2382 | -10/Mines | Entered Materials 2382 | -9/Materials | Accompanied by 2 allies 2382 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2387 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3367 | -9/Materials | Build established: Tank 3518 | -9/Materials | Discovered new exit (range 16) 4000 | -9/Materials | Build established: Scavenger-Tank 4316 | -9/Materials | Identified Exp. Sensor Array 4361 | -9/Materials | Discovered new exit (range 12) 4382 | -9/Materials | First assault squad dispatched 4490 | -9/Materials | Repaired Exp. Sensor Array? 4560 | -9/Materials | Lost 3 parts (2n1w) 4635 | -9/Materials | Learned location of 1 exit from Recycling 4681 | -9/Materials | Identified exit to Materials 4717 | -9/Materials | Learned location of Recycling (-7) 4769 | -9/Materials | Core integrity fell below 50% 4807 | -9/Materials | Repaired Cld. Ion Engine 4895 | -9/Materials | Build established: Scavenger-Mutant 4903 | -9/Materials | Entered Mines 4934 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4963 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5162 | -9/Mines | Assembled infested the area 5191 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5650 | -9/Mines | Discovered exit to Materials (range 8) 5888 | -9/Mines | Build established: Scavenger-Gunner 5926 | -9/Mines | Entered Materials 5926 | -8/Materials | Evolved 2 slots: Propulsion x2 6070 | -8/Materials | Destroyed 8 combat bots 6070 | -8/Materials | Lost 3 parts (2n1u) 6569 | -8/Materials | Build established: Scavenger-Tank 7141 | -8/Materials | Garrison activated, responded to threat 7229 | -8/Materials | Learned location of 1 exit from Extension 7265 | -8/Materials | Learned location of 3 exits from Factory 7290 | -8/Materials | Learned location of 1 exit from Storage 7304 | -8/Materials | Learned Storage garrison access intel 7306 | -8/Materials | Identified exit to Garrison 7308 | -8/Materials | Learned Factory emergency access door positions 7324 | -8/Materials | Learned location of 1 exit from Storage 7336 | -8/Materials | Garrison activated, responded to threat 7351 | -8/Materials | Identified exit to Factory 7560 | -8/Materials | Repaired Cld. Ion Engine 7682 | -8/Materials | Discovered exit to Factory (range 4) 8162 | -8/Materials | Entered Garrison 8192 | -8/Garrison | Triggered checkpoint 8232 | -8/Garrison | Garrison Relay disabled 8258 | -8/Garrison | Build established: Tank 8348 | -8/Garrison | Triggered checkpoint 8412 | -8/Garrison | Lost 4 parts (1p2n1w) 8653 | -8/Garrison | Discovered new exit (range 12) 8726 | -8/Garrison | Triggered checkpoint 8763 | -8/Garrison | Build established: Scavenger-Gunner 9166 | -8/Garrison | Triggered checkpoint 9169 | -8/Garrison | Core integrity fell below 50% 9317 | -8/Garrison | Discovered new exit (range 14) 9604 | -8/Garrison | Triggered checkpoint 9698 | -8/Garrison | Rescued a captive Derelict 9720 | -8/Garrison | Triggered checkpoint 9838 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9944 | -8/Garrison | Triggered checkpoint 9974 | -8/Garrison | Build established: Trapper-Gunner 10074 | -8/Garrison | Discovered new exit (range 12) 10074 | -8/Garrison | Discovered new exit (range 45) 10074 | -8/Garrison | Discovered new exit (range 81) 10116 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 10373 | -8/Garrison | Entered Materials 10373 | -8/Materials | Accompanied by 1 ally 10711 | -8/Materials | Repaired Hvy. Particle Cannon 10773 | -8/Materials | First assault squad dispatched 10873 | -8/Materials | Destroyed 9 combat bots 11481 | -8/Materials | Discovered exit to Factory (range 8) 11511 | -8/Materials | Learned Factory terminal intel 11555 | -8/Materials | Learned location of 1 exit from Storage 11587 | -8/Materials | Learned Storage stockpile data 11610 | -8/Materials | Learned Factory stockpile data 11622 | -8/Materials | Learned location of 1 exit from Recycling 11623 | -8/Materials | Learned location of 1 exit from Extension 11634 | -8/Materials | Learned 4 Factory zone layouts 11654 | -8/Materials | Learned Storage stockpile data 11744 | -8/Materials | Identified exit to Garrison 11744 | -8/Materials | Entered Garrison 11871 | -8/Garrison | Triggered checkpoint 11906 | -8/Garrison | Triggered checkpoint 11908 | -8/Garrison | Destroyed 7 combat bots 11916 | -8/Garrison | Core integrity fell below 20% 11960 | -8/Garrison | Discovered exit to Factory (range 9) 12002 | -8/Garrison | Triggered checkpoint 12131 | -8/Garrison | Entered Factory 12131 | -7/Factory | Evolved 2 slots: Utility x2 12132 | -7/Factory | Identified exit to Storage 12132 | -7/Factory | Identified exit to Factory 12133 | -7/Factory | Identified exit to Lower Caves 12136 | -7/Factory | Loaded intel: 25 terminal locations 12523 | -7/Factory | Garrison activated, responded to threat 12543 | -7/Factory | Fabricated Mic. Fission Core? 12911 | -7/Factory | Entered Storage 12912 | -7/Storage | Identified exit to Recycling 12915 | -7/Storage | Loaded intel: 30 non-interactive machine locations 12916 | -7/Storage | Loaded intel: 16 terminal locations 13029 | -7/Storage | Build established: Trapper-Skirmisher 13274 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 13446 | -7/Storage | Met a pair of Derelict thieves 13451 | -7/Storage | Lost 5 allies 13578 | -7/Storage | Lost 6 allies 13806 | -7/Storage | Repaired Cold Fusion Reactor 14030 | -7/Storage | Core integrity fell below 50% 14111 | -7/Storage | First assault squad dispatched 14117 | -7/Storage | Repaired Imp. Cooling System 14220 | -7/Storage | Lost 6 parts (3n1u2w) 14230 | -7/Storage | Destroyed 7 combat bots 14288 | -7/Storage | Used back door to open Recycling access 14443 | -7/Storage | Learned location of Hub_04(d) (-6) 14491 | -7/Storage | Learned Hub_04(d) emergency access door positions 14531 | -7/Storage | Learned 4 Lower Caves zone layouts 14561 | -7/Storage | Learned 2 Lower Caves zone layouts 14572 | -7/Storage | Entered Recycling 14573 | -7/Recycling | Identified exit to Factory 14573 | -7/Recycling | Identified exit to Scraptown 14620 | -7/Recycling | Build established: Scavenger-Gunner 15325 | -7/Recycling | Scanned before Scraplab entrance 15346 | -7/Recycling | Entered Scraplab 15359 | -7/Recycling | Entered Scraptown 15359 | -7/Scraptown | System corruption cleaned by C-Scrubber 15539 | -7/Scraptown | Visited UFD Registry 15539 | -7/Scraptown | Registered with UFD as "Deathchip" 15559 | -7/Scraptown | Visited Cave Peace 15585 | -7/Scraptown | Build established: Scavenger-Skirmisher 15607 | -7/Scraptown | Visited Artisan Demo Area 15661 | -7/Scraptown | Visited CPS Storage 15686 | -7/Scraptown | Visited Red Mages 15725 | -7/Scraptown | Visited Bundlers 16057 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 16061 | -7/Scraptown | Learned location of Zion (-7) 16064 | -7/Scraptown | Learned 12 Factory zone layouts 16089 | -7/Scraptown | Build established: Skirmisher 16128 | -7/Scraptown | Discovered exit to Factory (range 13) 16284 | -7/Scraptown | Visited Cyclists 16296 | -7/Scraptown | Entered Cyclist Reading Room 16337 | -7/Scraptown | Visited Comm Corps 16542 | -7/Scraptown | Visited Analyses Database 16577 | -7/Scraptown | Visited Science Guys 16626 | -7/Scraptown | Visited LU-1G1's Boring Crew 16710 | -7/Scraptown | Delivered Scrap Shield to a Scientist 16889 | -7/Scraptown | Visited Scrap Suit Storage 16909 | -7/Scraptown | Visited DA-N13 Charitable Foundation 16915 | -7/Scraptown | Found DCF Scrap (26 items) 17026 | -7/Scraptown | Visited Research Penetration Think Tank 17057 | -7/Scraptown | Visited Modified Component R&D 17120 | -7/Scraptown | Visited Abandonware Association 17131 | -7/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 17138 | -7/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 17176 | -7/Scraptown | Visited Chapter 10 17222 | -7/Scraptown | Visited Curators Association 17624 | -7/Scraptown | Warned about trapping Scraptown 17902 | -7/Scraptown | Core integrity fell below 20% 17910 | -7/Scraptown | Found MA-1KR's Cyclogen 17919 | -7/Scraptown | Found Siege Cannon Replica 17931 | -7/Scraptown | Found Siege Articulator 17958 | -7/Scraptown | Build established: Mutant 17990 | -7/Scraptown | Discovered exit to Factory (range 5) 17991 | -7/Scraptown | System corruption cleaned by C-Scrubber 18334 | -7/Scraptown | Found DM-GVY's Chainsaw 18489 | -7/Scraptown | Entered Factory 18489 | -5/Factory | Evolved 4 slots: Propulsion x2, Utility x2 18490 | -5/Factory | Identified exit to Factory 18519 | -5/Factory | Repaired Adv. Weight Redist. System 18761 | -5/Factory | Identified exit to Upper Caves 18761 | -5/Factory | Central database locked down 18789 | -5/Factory | Build established: Hacker-Sprinter 18883 | -5/Factory | Discovered exit to Factory (range 2) 18883 | -5/Factory | Entered another Factory area 18883 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 18918 | -4/Factory | Scrapoids reinforcements arrived? 18922 | -4/Factory | Garrison activated, responded to threat 19160 | -4/Factory | P-70 Sage assimilated allied 04F01-D 19440 | -4/Factory | Fabricated Centrium Leg? 19576 | -4/Factory | Identified exit to Upper Caves 19576 | -4/Factory | Identified exit to Armory 19627 | -4/Factory | Scrapoids reinforcements arrived? 19681 | -4/Factory | Repaired Cld. VTOL Module? 19722 | -4/Factory | Lost 4 allies 19827 | -4/Factory | Found Prototype Hackware 20021 | -4/Factory | Cargo convoy interrupted 20038 | -4/Factory | Repaired Cld. VTOL Module? 20050 | -4/Factory | Found Prototype Launcher 20050 | -4/Factory | Identified Tactical Quantum Warhead 20053 | -4/Factory | Found Prototype Launcher 20053 | -4/Factory | Identified Point Singularity Launcher 20101 | -4/Factory | Found Prototype Device 20101 | -4/Factory | Identified Exp. EM Disruption Field 20104 | -4/Factory | Found Prototype Launcher 20104 | -4/Factory | Identified Adv. Micro-nuke Launcher 20116 | -4/Factory | Identified Exp. System Shield 20123 | -4/Factory | Found Point Singularity Launcher 20142 | -4/Factory | Sucked down chute 20142 | -4/Factory | Entered Waste 20150 | -4/Waste | Found Prototype Device 20150 | -4/Waste | Identified Exp. Shock Absorption System 20155 | -4/Waste | Spotted C-40 Crusher 20156 | -4/Waste | Spotted C-40 Crusher 20156 | -4/Waste | Spotted C-40 Crusher 20157 | -4/Waste | EMP discharged 20161 | -4/Waste | Spotted C-40 Crusher 20168 | -4/Waste | Spotted C-40 Crusher 20172 | -4/Waste | Discovered new exit (range 11) 20172 | -4/Waste | Spotted C-40 Crusher 20174 | -4/Waste | Identified exit to Factory 20174 | -4/Waste | Entered Factory 20297 | -4/Factory | Found Prototype Launcher 20297 | -4/Factory | Identified Mni. Smartbomb Launcher 20329 | -4/Factory | Fabricated Hvy. Shield Leg? 20369 | -4/Factory | Fabricated Hvy. Shield Leg? 20438 | -4/Factory | System corruption reached 10% 20518 | -4/Factory | Spotted B-86 Titan 20573 | -4/Factory | Scrapoids reinforcements arrived? 20647 | -4/Factory | Lost 3 allies 20924 | -4/Factory | First assault squad dispatched 21011 | -4/Factory | Destroyed 7 combat bots 21049 | -4/Factory | Lost 7 parts (3n1u3w) 21080 | -4/Factory | Found Hvy. Reflective Plating 21280 | -4/Factory | Lost 3 parts (2u1w) 21311 | -4/Factory | System corruption reached 30% 21320 | -4/Factory | Core integrity fell below 50% 21362 | -4/Factory | Lost 15 parts (3p3n4u5w) 21442 | -4/Factory | Discovered new exit (range 10) 21487 | -4/Factory | Lost 3 parts (1n1u1w) 21529 | -4/Factory | Core integrity fell below 20% 21549 | -4/Factory | Build established: Scavenger-Mutant 21606 | -4/Factory | Lost 10 parts (4n5u1w) 21616 | -4/Factory | Released all parts (4) 21621 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 21609_ K-01 Serf collects debris. 21610_ The unstable cave ceiling collapses. 21610_ Sneak attack on H-77 Assassin. 21610_ Adv. VSS Leg destroyed. 21611_ U-05 Engineer builds a Wall. 21613_ H-77 Assassin destroyed. 21613_ Slug penetrates Wall. 21615_ The unstable cave ceiling collapses. 21615_ U-05 Engineer lays Concrete. 21616_ U-05 Engineer builds a Wall. 21616_ Released Graphene Brace. 21616_ Released Hcp. Storage Unit. 21616_ Released Adv. Signal Interpreter. 21616_ Released Hvy. Mace. 21616_ Acquired 71 matter. 21616_ R-10 Processor collects Myomer Leg. 21617_ Slammed into R-10 Processor. 21621_ Slug penetrates A-15 Conveyor. 21621_ K-01 Serf destroyed. 21621_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????# # # # """" "" | | ?????????????????# # # %# """"""" | | ?????????????????# # # % # """"""" | | ?????????????????# # #% % # """"""" | | ?????????????????## ######+## == # | | ??????????????????# #%## = # ??? | | ??????????????????######## ## ######??? | | ????????????????????????## ## [ #####???? | | ????????????????????????## ##%! ##??????? | | ????????????????????????## # ##??????? | | ????????????????????????## #############+##??????? | | ????????????????????????## ### # ##??????? | | ????????????????????????## ##????? ###????? | | ????????????????????????## ##????? = #????? | | ????????????????????????## ##????? # ###????? | | ????????????????????????## ##??###+# # # #????? | | ????????????????????????##%##??# # ## #????? | | ????????????????????????##%##### #####? | | ????????????????????????## ^#? | | ????????????????????????######## ##### #? | | ????????????????????????######## * %% # ##??????? | | ????????????????????######### ###!!!% # ##??????? | | ???????????######/### # # ##!!! # #???????? | | ?????????? k m ######=#####+#???????? | | ?????????? ^ k !%#????????????? | | ?????????? u <@ hR%%!#????????????? | | ?????????? k A k | #????????????? | | ?????????? =% ##### #????????????? | | ???????????######+### ### # %#????????????? | | ????????????????????####+#### ###% %#????????????? | | ????????????????????????? ? #??# #????????????? | | ???????????????????????? "?""???# %+????????????? | | ??????????????????????? ?""????# #????????????? | | ????????????????????? ???"?????# #????????????? | | ???????????????????????????????? ????????????? | | ???????????????????????????????? " ????????????? | | ???????????????????????????????? " +???????????? | | ???????????????????????????????? ? #???????????? | | ???????????????????????????????? ? #???????????? | | ?????????????????????????????????? #?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Coolant Potential 80 Energy Generation 35 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Power Amplification 30 Additional Mass Support 9 Armor Coverage 600 Resistance: TH 25 Resistance: EM 75 Core Shielding 20 Phase Shifting 10 Evasion (%) 84 Targeting Accuracy 8 Recoil Reduction 2 Salvage Targeting 2 Offensive Hacking 35 Defensive Hacking 16 Authchip Count 3 Trap Extractor Capacity 6 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Arm. Huge Wheel | -7/Storage | Hacked Core Analyzer | -7/Recycling | Hacked Thunder Leg | -5/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Shield Leg | -4/Factory | Scanalyzed Imp. Utility Shielding | -4/Factory | Scanalyzed CPS Tube | -4/Factory | Scanalyzed Adv. Weight Redist. System | -4/Factory | Scanalyzed Centrium Leg | -4/Factory | Scanalyzed Nanoactuators | -4/Factory | Scanalyzed Hcp. Storage Unit | -4/Factory | Scanalyzed Lrn. Proton Cannon | -4/Factory | Scanalyzed Micro-nuke Launcher | -4/Factory | Scanalyzed Hvy. Shield Leg | -4/Factory | Hacked Hvy. Armored Exoskeleton | -4/Factory | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Mic. Fission Core | x2 | -7/Factory | Preloaded Centrium Leg | x1 | -4/Factory | Preloaded, Authchip Hvy. Shield Leg | x1 | -4/Factory | Authchip Hvy. Shield Leg | x1 | -4/Factory | Authchip Repaired ---------- Exp. Sensor Array | 62% | -9/Materials Cld. Ion Engine | 1% | -9/Materials Cld. Ion Engine | 70% | -8/Materials Hvy. Particle Cannon | 35% | -8/Materials Cold Fusion Reactor | 30% | -7/Storage Imp. Cooling System | 4% | -7/Storage Adv. Weight Redist. System | 62% | -5/Factory Cld. VTOL Module | 33% | -4/Factory Cld. VTOL Module | 33% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SingularityHelicalBoregun Manual? 0 Play Time 04:27:27 Cumulative 546.9 hours Start 2024.11.10 @ 12:48:41 End 2024.11.14 @ 01:30:21 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 205 Rogue 200 Adventurer 4 Explorer 1 Win Type - Total 7 Types 4/1/0/1/0/1/0/0/0 Lore% 89 Gallery% 92 Achievement% 87 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/CogNarrow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8af4ba60-9701-4b9e-a226-20f833522c16