Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.05 @ 15:12:32

Player: KaiSkiFox

Result: Destroyed by G-34 Mercenary with Small Laser

 Performance 
-------------
Evolutions (1)             500
Regions Visited (2)        400
Robots Destroyed (34)      170
Value Destroyed (831)      831
Prototype IDs (2)          40
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1941

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/400
Matter                     289/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (6)
Movement                   Walking (400) Ox4
Location                   -9/Materials

 Parts 
-------
>               --- POWER (1) --------
                    (None)
>               --- PROPULSION (3) ---
                Aluminum Leg
>               --- UTILITY (3) ------
  High-capacity Storage Unit
                Transport Network Coupler
>               --- WEAPON (2) -------
       Advanced Beam Cannon
                Autogun
>               --- INVENTORY (20) ---
          Light Ion Engine
       Improved Ion Engine
         Cooled Ion Engine
         Cooled Ion Engine
       Improved Heat Sink
                Signal Interpreter
                Signal Interpreter
                Targeting Computer
                Particle Gun
                Particle Cannon
                Autogun
                Autogun
       Improved Light Cannon

 Peak State 
------------
>               --- POWER ------------
                Ion Engine
>               --- PROPULSION -------
          Light Treads
          Light Treads
          Light Treads
>               --- UTILITY ----------
  High-capacity Storage Unit
                Signal Interpreter
                Transport Network Coupler
>               --- WEAPON -----------
                Particle Gun
                Autogun
>               --- INVENTORY --------
                Ion Engine
       Improved Heat Sink
                Targeting Computer
          Light Armor Plating
                Particle Gun
                Particle Cannon
                Autogun
                Autogun
                Autogun
                Autogun
          Light Cannon
       Improved Light Cannon
[Rating: 13]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Aluminum Leg
Utility                    High-capacity Storage Unit
  Device                   Improved Heat Sink
  Storage                  High-capacity Storage Unit
  Processor                Transport Network Coupler
  Protection               Light Armor Plating
Weapon                     Assault Rifle
  Energy Gun               EM Pulse Gun
  Energy Cannon            Advanced Beam Cannon
  Ballistic Gun            Assault Rifle
  Ballistic Cannon         Light Cannon

 Build                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Slots Evolved              2    | .   .   2   
  Power                    .    | .   .   .   
  Propulsion               1    | .   .   1   
  Utility                  1    | .   .   1   
  Weapon                   .    | .   .   .   
Parts Attached             27   | 6   8   13  
  Power                    4    | 1   .   3   
    Engine                 4    | 1   .   3   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               6    | 2   2   2   
    Treads                 5    | 2   2   1   
    Leg                    1    | .   .   1   
    Wheel                  .    | .   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  7    | 1   4   2   
    Device                 2    | .   2   .   
    Storage                2    | 1   1   .   
    Processor              2    | .   1   1   
    Hackware               .    | .   .   .   
    Protection             1    | .   .   1   
    Artifact               .    | .   .   .   
  Weapon                   10   | 2   2   6   
    Energy Gun             2    | 1   .   1   
    Energy Cannon          1    | .   .   1   
    Ballistic Gun          5    | 1   1   3   
    Ballistic Cannon       2    | .   1   1   
    Launcher               .    | .   .   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  2    | .   .   2   
Parts Lost                 12   | .   1   11  
  Power                    2    | .   .   2   
  Propulsion               3    | .   .   3   
  Utility                  2    | .   .   2   
  Weapon                   5    | .   1   4   
  Highest Loss Streak      10   | .   1   10  
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     93   | .   95  89  
  Engine                   12   | .   14  10  
  Treads                   26   | .   27  24  
  Device                   6    | .   8   .   
  Storage                  13   | .   14  11  
  Processor                6    | .   1   19  
  Energy Gun               5    | .   4   6   
  Ballistic Gun            13   | .   13  11  
  Ballistic Cannon         7    | .   9   3   
Naked Turns                .    | .   .   .   
Heaviest Build             54   | 14  51  54  
  Greatest Support         60   | 40  40  60  
  Greatest Overweight (x)  17   | 1   1   17  
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 20   | 8   20  20  
  Average Capacity         14   | 7   12  20  
  Most Carried             14   | 3   11  14  
  Average Carried          8    | 2   8   10  
  Final Capacity           20   | 8   20  20  
  Final Carried            13   | 3   11  13  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -9/Materials

 Resources                      | -11 -10 -9  
-----------                Run  | Yrd Mat Mat 
Matter Collected           979  | 246 316 417 
  Remotely                 .    | .   .   .   
Salvage Created            1102 | .   499 603 
  Parts                    70   | .   30  40  
Haulers Intercepted        3    | .   2   1   
Recyclers Shooed           3    | .   .   3   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Combat Hostiles Destroyed  23   | .   10  13  
  Guns                     16   | .   6   10  
  Cannons                  6    | .   3   3   
  AOE                      1    | .   1   .   
Classes Destroyed          7    | .   3   4   
  Hauler                   3    | .   2   1   
  Recycler                 2    | .   .   2   
  Operator                 2    | .   .   2   
  Watcher                  4    | .   2   2   
  Swarmer                  6    | .   .   6   
  Grunt                    14   | .   10  4   
  Sentry                   3    | .   .   3   
Best Kill Streak           5    | .   3   5   
  Combat Bots Only         3    | .   3   3   
Max Kills in Single Turn   2    | .   2   1   
  Gunslinging              .    | .   .   .   
  Exploded                 1    | .   1   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -9   
--------                   Run  | Yrd  Mat  Mat  
Hostile Shots Fired        234  | .    59   175  
  Missed                   64   | .    17   47   
Damage Taken               2004 | .    530  1474 
  Core                     471  | .    62   409  
  Absorbed by Shields      .    | .    .    .    
  Regen/Repaired (Parts)   92   | .    92   .    
Core Remaining (%)         87   | 100  75   .    
Volleys Fired              100  | .    43   57   
  Largest                  2    | .    2    2    
  Hottest                  91   | .    60   91   
Shots Fired                200  | .    86   114  
  Gun                      151  | .    61   90   
  Cannon                   49   | .    25   24   
  Launcher                 .    | .    .    .    
  Special                  .    | .    .    .    
  Kinetic                  159  | .    68   91   
  Thermal                  23   | .    .    23   
  Explosive                .    | .    .    .    
  Electromagnetic          18   | .    18   .    
  Robot Hit Streak         15   | .    11   15   
  Robot Miss Streak        6    | .    2    6    
  Penetration Max          .    | .    .    .    
  Secondary Targets        4    | .    1    3    
    Max Gunslinging Chain  1    | .    1    1    
Shots Hit Robots           119  | .    53   66   
  Core Hits                47   | .    23   24   
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         5    | .    2    3    
    Blast                  5    | .    2    3    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           1976 | .    940  1036 
  Guns                     1296 | .    544  752  
  Cannons                  559  | .    275  284  
  Explosions               121  | .    121  .    
  Melee                    .    | .    .    .    
  Ramming                  .    | .    .    .    
  Kinetic                  1469 | .    627  842  
  Thermal                  315  | .    121  194  
  Explosive                .    | .    .    .    
  Electromagnetic          192  | .    192  .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            .    | .    .    .    
  Projectiles              .    | .    .    .    
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
Knockbacks                 5    | .    2    3    
  Impact                   .    | .    .    .    
  Kinetic                  5    | .    2    3    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      12   | .    12   .    
  Shots                    1    | .    1    .    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        122  | .    66   122  
  Average Temperature      28   | .    31   28   
  Received Heat Transfer   732  | .    312  420  
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             1    | .    1    .    
  Heat Transferred         681  | .    200  481  
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      3    | .    3    .    

 Alert                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Peak Influence             216  | .   136 216 
  Initial                  13   | .   .   13  
  Average                  44   | .   38  63  
Maximum Alert Level        1    | .   .   1   
  Low Security (%)         98   | 100 100 93  
  Level 1                  1    | .   .   6   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          5    | .   3   2   
  Investigation            2    | .   2   .   
  Extermination            .    | .   .   .   
  Reinforcement            3    | .   1   2   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Distress Signals           3    | .   .   3   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              37   | .   15  22  
  Peak Tracking Total      7    | .   3   7   
  Tactical Retreats        .    | .   .   .   

 Traps                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Traps Triggered            2    | .   2   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                1    | .   1   .   

 Machines                       | -11 -10 -9  
----------                 Run  | Yrd Mat Mat 
Machines Disabled          2    | .   1   1   
  Max in Single Turn       1    | .   1   1   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Machines Accessed          11   | .   7   4   
  Terminals                10   | .   6   4   
  Fabricators              .    | .   .   .   
  Repair Stations          1    | .   1   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                29   | .   16  13  
  Successful               11   | .   4   7   
  Failed                   18   | .   12  6   
    Catastrophic           7    | .   5   2   
  Database Lockouts        .    | .   .   .   
  Manual                   16   | .   12  4   
  Terminals                25   | .   12  13  
  Fabricators              .    | .   .   .   
  Repair Stations          4    | .   4   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             8    | .   1   7   
  Terminal Index           2    | .   1   1   
  Alert Level              4    | .   .   4   
  Unreport Threat          1    | .   .   1   
  Locate Traps             1    | .   .   1   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       3    | .   3   .   
  Scan Component           2    | .   2   .   
  Repair                   1    | .   1   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         11   | .   7   4   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             1    | .   1   .   
  Time                     26   | .   26  .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -9  
------------               Run  | Yrd Mat Mat 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -9  
--------                   Run  | Yrd Mat Mat 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -9   
-------------              Run  | Yrd  Mat  Mat  
Turns Passed               3304 | 87   2312 905  
Spaces Moved               1450 | 50   1032 368  
  Core                     12   | 6    .    6    
  Treads                   1417 | 44   1032 341  
  Legs                     21   | .    .    21   
  Wheels                   .    | .    .    .    
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   160  160  
  Average Speed            186  | 151  187  188  
  Slowest Speed            900  | 160  240  900  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       36   | 4    76   29   
  Regions Visited          2
    Branch Regions         .
  Pre-discovered Areas     .    | .    .    .    
  Known Exits Taken        1    | .    1    .    
  Unknown Exits Taken      1    | 1    .    .    
Scrap Searched             .    | .    .    .    
Spaces Dug                 .    | .    .    .    
Terrain Destroyed          10   | .    10   .    
  Melee                    .    | .    .    .    
  Projectile               .    | .    .    .    
  AOE                      10   | .    10   .    
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11  -10  -9   
---------                  Run  | Yrd  Mat  Mat  
Total                      1859 | 58   1323 478  
  Wait                     229  | .    210  19   
  Move                     1448 | 49   1031 368  
  Hop                      .    | .    .    .    
  Pick Up                  35   | 3    18   14   
  Fast Attach              14   | 6    4    4    
  Attach                   10   | .    2    8    
  Detach                   1    | .    1    .    
  Swap                     3    | .    2    1    
  Drop                     19   | .    12   7    
  Fire                     100  | .    43   57   
  Melee                    .    | .    .    .    
  Ram                      .    | .    .    .    
  Kick                     .    | .    .    .    
  Crush                    .    | .    .    .    
  Escape Stasis            .    | .    .    .    
  Rewire                   .    | .    .    .    
  Trap                     .    | .    .    .    
  Miscellaneous            .    | .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: *Mat x3 / *Sub)
-9/Materials

 History 
---------
 Turn | Location      | Event
   24 | -11/Scrapyard | Discovered new exit (range 15)
   88 | -11/Scrapyard | Entered Materials
  312 | -10/Materials | Build established: Mutant
  893 | -10/Materials | Discovered new exit (range 15)
  965 | -10/Materials | Repaired Lgt. Treads
 1175 | -10/Materials | Discovered new exit (range 8)
 1362 | -10/Materials | Discovered new exit (range 6)
 2176 | -10/Materials | Discovered new exit (range 11)
 2209 | -10/Materials | Identified exit to Subcaves
 2398 | -10/Materials | Identified exit to Materials
 2400 | -10/Materials | Entered another Materials area
 2400 | -9/Materials  | Evolved 2 slots: Propulsion x1, Utility x1
 3103 | -9/Materials  | Core integrity fell below 50%
 3136 | -9/Materials  | Core integrity fell below 20%
 3167 | -9/Materials  | Lost 10 parts (2p3n2u3w)
 3305 | -9/Materials  | Destroyed by G-34 Mercenary with Small Laser

 Last Messages 
---------------
03254_ Identified Adv. Beam Cannon.
03254_ K-01 Serf collects debris. <x2>
03257_ R-06 Scavenger collects Lgt. Treads.
03258_ K-01 Serf collects debris. <x2>
03260_ Acquired Prototype Engine.
03261_ Identified Cld. Ion Engine.
03261_ Faulty integration triggers energy drain (-112).
03262_ K-01 Serf collects debris.
03262_ Dropped Faulty Cld. Ion Engine.
03263_ K-01 Serf collects debris. <x2>
03267_ Acquired Cld. Ion Engine.
03267_ K-01 Serf collects debris.
03268_ Acquired 45 matter.
03269_ K-01 Serf collects debris. <x4>
03276_ Acquired Cld. Ion Engine.
03278_ K-01 Serf collects debris.
03285_ Acquired 4 matter.
03285_ K-01 Serf cleans the Terminal.
03289_ K-01 Serf collects debris.
03303_ R-06 Scavenger collects Beam Rifle.

 Map 
-----
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| ??????????????# #???#        ???????????????       |
| ??????????????# #???#        ???????????????       |
| ??????????????# #???##########??????????????       |
| ??????????????# #???????????????????????????       |
| ??????????????# #???????????????????????????       |
| ?########?????# #???????????????????????????       |
| ?#      #?????# #???????????????????????????       |
| ?#      #?????#%#???????????????????????????       |
| ?# """  #?????#!#???????????????????????????       |
| ?# """  #?????#*#???????????????????????????       |
| ?# """ !#?????# #???????????????????????????       |
| ?#      #?????# #???????????????????????????       |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           39
Energy Generation          12
Energy Capacity            265
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Armor Coverage             150
Evasion (%)                40
Recoil Reduction           3

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              ShadingChainArchive
  Manual?         0
Play Time         00:21:31
  Cumulative      10.8 hours
  Start           2024.06.04 @ 19:51:36
  End             2024.06.05 @ 15:12:32
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          15
  Rogue           5
  Adventurer      10
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             19
Gallery%          24
Achievement%      21
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Arrows
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 4fbfb64a-daa5-408b-8c3f-959c70e17a86