Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.20 @ 22:24:47 Player: Olafz Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (76) 380 Value Destroyed (2201) 2201 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (899) 899 TOTAL SCORE: 7820 Bonus ------- Follower Combat Kills 123 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -24 Cogmind --------- Core Integrity 0/850 Matter 253/300 Energy 170/170 System Corruption 18% Temperature Critical (563) Movement Walking (186) Ox1 Location -6/DSF Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine (fused) Light Antimatter Reactor > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved VSS Leg > --- UTILITY (6) ------ Improved Heat Sink High-capacity Storage Unit Active Sensor Suite > --- WEAPON (3) ------- Wave Gun Wave Gun Wave Gun > --- INVENTORY (20) --- Armored Treads Armored Treads Carbon-fiber Leg Improved Heat Sink Medium Storage Unit Advanced Weight Redist. System Improved Sensor Array Melee Analysis Suite Armor Integrity Analyzer Improved Shield Generator Hacking Suite System Restoration Module Lightning Gun Wave Gun Wave Gun Heavy Flail Scythe Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved VSS Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Active Sensor Suite > --- WEAPON ----------- Wave Gun Wave Gun Wave Gun > --- INVENTORY -------- Armored Treads Armored Treads Carbon-fiber Leg Improved Heat Sink Medium Storage Unit Advanced Weight Redist. System Improved Sensor Array Melee Analysis Suite Armor Integrity Analyzer Improved Shield Generator Hacking Suite System Restoration Module Lightning Gun Wave Gun Heavy Flail Scythe [Rating: 79] Favorites ----------- Power Constructs Engine Ion Engine Power Core Constructs Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Constructs Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Makeshift Axe Energy Gun Constructs Energy Cannon Guided Plasma Cannon Ballistic Gun Light Assault Rifle Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac DSF Slots Evolved 8 | . . . . . 4 . . 4 . Power 1 | . . . . . . . . 1 . Propulsion 2 | . . . . . 1 . . 1 . Utility 4 | . . . . . 2 . . 2 . Weapon 1 | . . . . . 1 . . . . Parts Attached 56 | . 4 1 2 2 12 . 5 3 27 Power 7 | . 1 . . . 3 . . 1 2 Engine 4 | . 1 . . . 1 . . 1 1 Core 2 | . . . . . 2 . . . . Reactor 1 | . . . . . . . . . 1 Propulsion 25 | . 2 . . 2 2 . 4 . 15 Treads 8 | . . . . . . . . . 8 Leg 12 | . 2 . . 2 2 . 1 . 5 Wheel 5 | . . . . . . . 3 . 2 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 13 | . . . 1 . 5 . 1 2 4 Device 8 | . . . . . 3 . 1 1 3 Storage 2 | . . . 1 . 1 . . . . Processor 1 | . . . . . . . . 1 . Hackware . | . . . . . . . . . . Protection 2 | . . . . . 1 . . . 1 Artifact . | . . . . . . . . . . Weapon 11 | . 1 1 1 . 2 . . . 6 Energy Gun 7 | . . . . . 2 . . . 5 Energy Cannon 1 | . . . 1 . . . . . . Ballistic Gun 1 | . 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . 1 . . . . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . 1 Corrupted Parts 2 | . . . . . . . . . 2 System Corruption 11 | . . . . . . . . . 11 Parts Lost 28 | . . . . . 1 1 1 . 25 Power 3 | . . . . . . . . . 3 Propulsion 13 | . . . . . 1 1 . . 11 Utility 7 | . . . . . . . . . 7 Weapon 5 | . . . . . . . 1 . 4 Highest Loss Streak 14 | . . . . . 1 1 1 . 14 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 75 | . 85 85 85 85 94 92 66 66 50 Engine 6 | . 14 14 14 14 5 9 2 6 3 Core 3 | . . . . . 3 . 6 6 2 Treads 1 | . . . . . . . 2 6 8 Leg 13 | . 28 28 28 28 26 19 3 . 4 Wheel 3 | . . . . . . . 7 . . Device 12 | . . . . . 14 18 17 20 9 Storage 10 | . 14 14 14 14 9 9 9 6 6 Protection 1 | . . . . . 7 9 . . . Energy Gun 2 | . . . . . 9 9 1 . 4 Energy Cannon 6 | . . . 10 14 9 9 3 . . Ballistic Gun 2 | . 28 23 3 . . . 2 6 . Slashing Weapon 9 | . . 4 14 14 9 9 9 6 4 Naked Turns . | . . . . . . . . . . Heaviest Build 87 | 12 12 14 28 28 71 71 71 60 87 Greatest Support 108 | 20 20 20 20 23 33 33 48 49 108 Greatest Overweight (x) 25 | . . . 1 1 2 3 21 1 25 Average Overweight (x) 1 | . . . . 1 1 2 2 1 1 Largest Inventory Capacity 20 | . 8 8 10 10 20 20 20 20 20 Average Capacity 16 | . 8 8 8 10 19 20 20 20 20 Most Carried 20 | . 8 8 10 10 20 20 20 19 18 Average Carried 16 | . 6 7 8 9 16 20 19 17 15 Final Capacity 20 | 8 8 8 10 10 20 20 20 20 20 Final Carried 20 | 6 8 7 9 10 20 20 20 17 17 Scrap Engine Consumption 66 | . . . . . . . 57 . 9 Constructs Created 10 | . . . . . . . 7 . 3 Constructs Modified 7 | . . . . . . . 7 . . Class Distribution -------------------- 66% | Mutant 20% | Construct 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -6/Factory Mutant | -6/DSF Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac DSF Matter Collected 766 | 200 59 . 67 20 115 . 77 . 228 Remotely . | . . . . . . . . . . Salvage Created 3740 | . 153 . . 49 723 109 2073 . 633 Parts 156 | . 18 . . 2 31 3 73 . 29 Haulers Intercepted 2 | . . . . . . . 2 . . Recyclers Shooed 1 | . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac DSF Combat Hostiles Destroyed 58 | . 7 . . 1 14 2 23 . 11 Melee 24 | . . . . . . . 20 . 4 Guns 24 | . 7 . . . 7 . 3 . 7 Cannons 10 | . . . . 1 7 2 . . . Classes Destroyed 15 | . 2 . . . 5 . 7 . 1 Worker 4 | . . . . . 2 . 2 . . Builder 2 | . . . . . . . 2 . . Tunneler 1 | . . . . . . . 1 . . Hauler 2 | . . . . . . . 2 . . Recycler 7 | . . . . . 1 . 6 . . Watcher 2 | . . . . . 2 . . . . Swarmer 17 | . 5 . . . 6 . 3 . 3 Grunt 15 | . 2 . . 1 4 . 3 . 5 Brawler 3 | . . . . . . . 3 . . Duelist 1 | . . . . . 1 . . . . Protector 5 | . . . . . . . 5 . . Sentry 11 | . . . . . 3 2 6 . . Demolisher 2 | . . . . . . . 2 . . Specialist 3 | . . . . . . . . . 3 Hunter 1 | . . . . . . . 1 . . Best Kill Streak 11 | . 3 . . 1 3 1 11 . 4 Combat Bots Only 5 | . 3 . . 1 3 1 5 . 4 Max Kills in Single Turn 1 | . 1 . . 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac DSF Hostile Shots Fired 567 | . 44 . . 4 83 12 79 . 345 Missed 137 | . 7 . . 1 27 2 14 . 86 Damage Taken 6965 | . 365 . . 41 535 105 880 . 5039 Core 1466 | . 81 . . 18 97 21 291 . 958 Absorbed by Shields 150 | . . . . . 91 40 . . 19 Ignored by Resistances 8 | . . . . . . . . . 8 Regen/Repaired (Parts) 284 | . . . . . . . 284 . . Core Remaining (%) 61 | 100 . . . 60 . . 25 . . Volleys Fired 151 | . 28 . . 3 68 6 12 . 34 Largest 2 | . 2 . . 1 1 1 1 . 1 Hottest 120 | . 40 . . 120 120 120 50 . 62 Shots Fired 179 | . 56 . . 3 68 6 12 . 34 Gun 147 | . 56 . . . 45 . 12 . 34 Cannon 32 | . . . . 3 23 6 . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 68 | . 56 . . . . . 10 . 2 Thermal 66 | . . . . 3 53 6 2 . 2 Explosive . | . . . . . . . . . . Electromagnetic 45 | . . . . . 15 . . . 30 Robot Hit Streak 30 | . 6 . . 4 23 29 30 . 11 Robot Miss Streak 4 | . 3 . . . 4 . 1 . 3 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 212 | . 32 . . 3 49 6 79 . 43 Core Hits 97 | . 15 . . 1 25 2 34 . 20 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . Critical Strikes 6 | . . . . . 3 . 1 . 2 Burn 3 | . . . . . 3 . . . . Destroy 1 | . . . . . . . 1 . . Sever 2 | . . . . . . . . . 2 Melee Attacks 112 | . . . . . . 2 81 . 29 Impact . | . . . . . . . . . . Slashing 112 | . . . . . . 2 81 . 29 Piercing . | . . . . . . . . . . Sneak Attacks 37 | . . . . . . . 37 . . Combat Hostiles 21 | . . . . . . . 21 . . Follow-up Attacks 2 | . . . . . . . . . 2 Damage Inflicted 7129 | . 242 . . 115 1265 211 4269 . 1027 Guns 1302 | . 242 . . . 429 . 164 . 467 Cannons 1162 | . . . . 115 836 211 . . . Explosions . | . . . . . . . . . . Melee 4665 | . . . . . . . 4105 . 560 Ramming . | . . . . . . . . . . Kinetic 414 | . 242 . . . . . 152 . 20 Thermal 1439 | . . . . 115 1068 211 12 . 33 Explosive . | . . . . . . . . . . Electromagnetic 611 | . . . . . 197 . . . 414 Impact . | . . . . . . . . . . Slashing 4665 | . . . . . . . 4105 . 560 Piercing . | . . . . . . . . . . Highest Corruption 18 | . . . . . . . 1 . 18 Average Corruption 2 | . . . . . . . 1 . 10 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 22 | . . . . . . . 12 . 10 Message Errors 3 | . . . . . . . 1 . 2 Matter Fused 4 | . . . . . . . 2 . 2 Energy Discharges 2 | . . . . . . . 1 . 1 Parts Fused 1 | . . . . . . . . . 1 Data Loss (minor) 9 | . . . . . . . 6 . 3 Data Loss (major) 3 | . . . . . . . 2 . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 1148 | . . . . . 58 . 1090 . . Projectiles 58 | . . . . . 58 . . . . Explosions . | . . . . . . . . . . Melee 1090 | . . . . . . . 1090 . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 563 | . 24 . . 249 276 132 13 . 563 Average Temperature 113 | . 10 . . 126 94 59 8 . 199 Received Heat Transfer 1941 | . 96 . . 9 129 24 144 . 1539 Effects 6 | . . . . . . . . . 6 Shutdowns 2 | . . . . . . . . . 2 Matter Decay 1 | . . . . . . . . . 1 Short Circuit 2 | . . . . . . . . . 2 Damage (core) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 3 | . . . . . . . . . 3 Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 10 | . . . . . 7 3 . . . Heat Transferred 3596 | . . . . 240 2765 480 37 . 74 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac DSF Peak Influence 296 | . 198 76 . 81 254 138 296 77 150 Initial 77 | . . 76 . . . 43 53 77 57 Average 113 | . 84 76 . 27 140 96 140 77 74 Maximum Alert Level 1 | . . . . . 1 . 1 . . Low Security (%) 70 | . 100 100 . 100 61 100 54 100 100 Level 1 29 | . . . . . 38 . 45 . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 Squads Dispatched 4 | . 1 . . . 1 . . . 2 Investigation . | . . . . . . . . . . Extermination . | . . . . . . . . . . Reinforcement 4 | . 1 . . . 1 . . . 2 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac DSF Distress Signals 3 | . 1 . . . 2 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 72 | . 12 . . 6 23 2 16 . 13 Peak Tracking Total 7 | . 5 . . 3 4 1 6 . 7 Tactical Retreats 5 | . 1 . . . 1 . 3 . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac DSF Traps Triggered 2 | . 1 . . . . . . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac DSF Machines Disabled 1 | . . . . . . 1 . . . Max in Single Turn 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac DSF Machines Accessed 12 | . 1 . 1 . 1 2 6 1 . Terminals 7 | . 1 . . . 1 2 2 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . . . . . . . 4 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 22 | . 3 . 1 . 5 3 8 2 . Successful 12 | . 2 . 1 . 1 1 6 1 . Failed 10 | . 1 . . . 4 2 2 1 . Catastrophic 1 | . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . Manual 13 | . 3 . 1 . 5 4 . . . Terminals 15 | . 3 . . . 5 3 2 2 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 6 | . . . . . . . 6 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 5 | . 1 . 1 . . 1 1 1 . Open Door 1 | . . . . . . 1 . . . Open DSF 1 | . . . . . . . . 1 . Branch Access Points 1 | . 1 . . . . . . . . Dispatch Records 1 | . . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . . 5 . . Report Inventory 3 | . . . . . . . 3 . . Retrieve Components 2 | . . . . . . . 2 . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 2 | . 1 . . . 1 . . . . Terminals 2 | . 1 . . . 1 . . . . Botnet 2 | . 1 . . . 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 9 | . 1 . . . 1 2 5 . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 4 | . . . . . . . 4 . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Fac DSF Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac DSF Total Allies 3 | . . . . 3 . . . . . Largest Group 3 | . . . . 3 2 . . . . Highest-Rated Group 40 | . . . . 40 32 . . . . Highest-Rated Ally 16 | . . . . 16 16 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 32 | . . . . 13 19 . . . . Total Damage 274 | . . . . 91 183 . . . . Kills 7 | . . . . 5 2 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac DSF Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac DSF Turns Passed 6683 | . 208 84 621 903 816 377 3297 8 369 Spaces Moved 2304 | 1 106 67 369 452 291 117 819 3 79 Core 20 | . . . . . . . 18 . 2 Treads 64 | . . . . . . . 4 3 57 Legs 1590 | 1 106 67 369 452 291 117 167 . 20 Wheels 630 | . . . . . . . 630 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 105 | 120 120 120 120 190 120 260 105 206 151 Average Speed 199 | 120 120 120 167 190 221 310 207 206 242 Slowest Speed 1300 | 120 120 120 190 190 260 330 1100 206 1300 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 48 | 2 24 26 77 98 30 22 99 . 58 Regions Visited 9 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . 1 . . 1 . . . 1 . Unknown Exits Taken 6 | 1 . 1 1 . 1 1 1 . . Scrap Searched 2 | . . . . 2 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac DSF Total 4125 | . 143 71 374 494 399 124 2335 5 180 Wait 1431 | . . . . 37 . . 1394 . . Move 2295 | . 105 66 368 451 290 116 818 2 79 Hop . | . . . . . . . . . . Pick Up 29 | . 2 1 1 . 17 . 4 . 4 Fast Attach 29 | . . 1 2 . 5 . 3 . 18 Attach 16 | . . . . . 3 . 2 3 8 Detach 17 | . . . 2 . 2 . 9 . 4 Swap 11 | . 4 . . 2 4 . . . 1 Drop 31 | . 4 3 1 1 10 . 12 . . Fire 151 | . 28 . . 3 68 6 12 . 34 Melee 110 | . . . . . . 2 81 . 27 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 5 | . . . . . . . . . 5 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Recycling -6/Factory -6/DSF History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 12 | -10/Materials | Identified exit to Mines 209 | -10/Materials | Entered Mines 266 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 279 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 279 | -10/Mines | Discovered new exit (range 5) 293 | -10/Mines | Entered Exiles 326 | -10/Exiles | Met 8R-AWN 343 | -10/Exiles | Met EX-HEX 377 | -10/Exiles | Met EX-BIN 392 | -10/Exiles | Aligned with FarCom system 393 | -10/Exiles | Given EX-Vault access code 421 | -10/Exiles | Opened EX-Vault 425 | -10/Exiles | Build established: Scavenger-Mutant 438 | -10/Exiles | Found Gui. Plasma Cannon 483 | -10/Exiles | Warned to stay clear of 0b10 Research branches 550 | -10/Exiles | Met EX-DEC 608 | -10/Exiles | Visited The Gauntlet 725 | -10/Exiles | Build established: Mutant 895 | -10/Exiles | Discovered new exit (range 10) 914 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 914 | -10/Exiles | Entered Mines 918 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1076 | -9/Mines | Identified exit to Materials 1219 | -9/Mines | Learned Materials emergency access door positions 1573 | -9/Mines | Discovered exit to Materials (range 10) 1817 | -9/Mines | Entered Materials 1817 | -8/Materials | Accompanied by 2 allies 1817 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1819 | -8/Materials | Discovered new exit (range 15) 2160 | -8/Materials | Build established: Scavenger-Mutant 2567 | -8/Materials | Build established: Mutant 2580 | -8/Materials | Discovered new exit (range 14) 2633 | -8/Materials | Entered Storage 2997 | -8/Storage | Used back door to open Recycling access 2997 | -8/Storage | Discovered new exit (range 5) 3010 | -8/Storage | Entered Recycling 3018 | -8/Recycling | Found Scrap Engine 4127 | -8/Recycling | Core integrity fell below 50% 4661 | -8/Recycling | Build established: Construct 5026 | -8/Recycling | Build established: Mutant 5355 | -8/Recycling | Discovered new exit (range 15) 5826 | -8/Recycling | Build established: Construct 6307 | -8/Recycling | Entered Factory 6307 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 6315 | -6/Factory | Identified exit to DSF 6315 | -6/Factory | Entered DSF 6362 | -6/DSF | Additional patrols routed to DSF 6453 | -6/DSF | Found Prototype Device 6470 | -6/DSF | Core integrity fell below 50% 6490 | -6/DSF | Lost 14 parts (3p4n5u2w) 6516 | -6/DSF | Core integrity fell below 20% 6573 | -6/DSF | System corruption reached 10% 6577 | -6/DSF | Lost 11 parts (7n2u2w) 6589 | -6/DSF | Sterilization system engaged 6598 | -6/DSF | Identified Active Sensor Suite 6609 | -6/DSF | Ambient heat levels rising (+10) 6624 | -6/DSF | Ambient heat levels rising (+10) 6639 | -6/DSF | Ambient heat levels rising (+10) 6654 | -6/DSF | Ambient heat levels rising (+10) 6669 | -6/DSF | Ambient heat levels rising (+10) 6684 | -6/DSF | Ambient heat levels rising (+10) 6685 | -6/DSF | Core destroyed Last Messages --------------- Attempting to rewire A-15 Conveyor. A-15 Conveyor is unpowered. Wave Gun broken. Overheating: Short circuit. Attempting to rewire A-15 Conveyor. A-15 Conveyor is unpowered. A-15 Conveyor heat spikes uncontrollably. Attempting to rewire A-15 Conveyor. A-15 Conveyor is unpowered. A-15 Conveyor heat spikes uncontrollably. Attempting to rewire A-15 Conveyor. A-15 Conveyor is unpowered. Power failure, Lgt. Antimatter Reactor shutdown. Rnf. Deuterium Engine broken. Overheating: Short circuit. System corrupted: Matter fused (-5). ALERT: Ambient heat levels +10. Attempting to rewire A-15 Conveyor. A-15 Conveyor is unpowered. Overheating: Core damaged (-136). 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[[????????????????? | | ??????????????????????? ##????????????????? | | ???????????????????????? ???????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 32 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Resistance: EM 15 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Assassin Challenges ------------ None Game ------ Seed CooledDataRipper Manual? 0 Play Time 00:54:17 Cumulative 73.1 hours Start 2024.04.20 @ 12:49:34 End 2024.04.20 @ 22:24:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 155 Rogue 153 Adventurer 2 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 47 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e4200536-4a56-41fb-93e3-5c097ce8729e