Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.25 @ 21:19:11 Player: H3-RMN Result: Destroyed self with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (57) 285 Value Destroyed (1383) 1383 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (125) 125 TOTAL SCORE: 3033 Bonus ------- High Alert Combat Kills 125 Cogmind --------- Core Integrity 0/400 Matter 72/300 Energy 49/100 System Corruption 0% Temperature Cool (0) Movement Core (700) Ox13 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (20) --- Cooled Ion Engine Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Large Storage Unit High-capacity Storage Unit Experimental Sensor Array Hacking Suite Hacking Suite Mini Grenade Launcher Mini Grenade Launcher Missile Launcher Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Improved EM Shotgun Advanced EMP Blaster > --- INVENTORY -------- Heavy Ion Engine Cooled Ion Engine Light Treads Light Treads Wheel Wheel Experimental Sensor Array Hacking Suite Hacking Suite Light Assault Rifle Light Assault Rifle Light Assault Rifle Assault Cannon Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Missile Launcher Datajack Plasma Cutter [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Slashing Weapon Katana Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 45 | 8 4 3 30 Power 5 | 2 . 1 2 Engine 5 | 2 . 1 2 Core . | . . . . Reactor . | . . . . Propulsion 14 | 2 1 2 9 Treads 6 | 1 1 . 4 Leg . | . . . . Wheel 8 | 1 . 2 5 Hover . | . . . . Flight . | . . . . Utility 7 | 2 2 . 3 Device 1 | 1 . . . Storage 3 | 1 1 . 1 Processor 1 | . 1 . . Hackware 1 | . . . 1 Protection 1 | . . . 1 Artifact . | . . . . Weapon 19 | 2 1 . 16 Energy Gun 3 | . . . 3 Energy Cannon . | . . . . Ballistic Gun 9 | 2 1 . 6 Ballistic Cannon 2 | . . . 2 Launcher 4 | . . . 4 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . . . 4 Parts Lost 17 | . 1 1 15 Power 2 | . . 1 1 Propulsion 7 | . 1 . 6 Utility 2 | . . . 2 Weapon 6 | . . . 6 Highest Loss Streak 7 | . 1 1 7 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 100 100 89 Engine 12 | . 14 14 10 Treads 16 | . 21 16 16 Wheel 10 | . 6 11 10 Device 1 | . 12 . . Storage 12 | . 14 14 11 Processor 11 | . 1 14 11 Hackware 1 | . . . 3 Protection 2 | . . . 4 Ballistic Gun 20 | . 28 28 11 Ballistic Cannon 3 | . . . 7 Naked Turns . | . . . . Heaviest Build 60 | 13 48 47 60 Greatest Support 60 | 10 40 40 60 Greatest Overweight (x) 17 | 1 4 4 17 Average Overweight (x) 2 | . 2 3 2 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 19 | 7 18 20 20 Most Carried 20 | 5 13 20 20 Average Carried 15 | 2 7 16 19 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 5 13 20 15 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 1084 | 267 94 89 634 Remotely . | . . . . Salvage Created 1551 | 30 232 97 1192 Parts 114 | 4 18 9 83 Haulers Intercepted 2 | . . . 2 Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 48 | . 7 8 33 Guns 22 | . 7 8 7 Cannons 16 | . . . 16 AOE 10 | . . . 10 Classes Destroyed 12 | 1 3 2 6 Worker 3 | . . 1 2 Builder 3 | . . . 3 Tunneler 1 | 1 . . . Hauler 2 | . . . 2 Recycler 2 | . . . 2 Operator 3 | . 1 . 2 Swarmer 13 | . 3 3 7 Grunt 21 | . 4 . 17 Brawler 1 | . . . 1 Duelist 4 | . . . 4 Sentry 4 | . . . 4 Assembled 5 | . . 5 . Best Kill Streak 9 | 1 7 3 9 Combat Bots Only 7 | . 7 3 7 Max Kills in Single Turn 4 | 1 1 1 4 Gunslinging . | . . . . Exploded 3 | . . . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 230 | . 42 22 166 Missed 55 | . 8 9 38 Damage Taken 2478 | . 350 163 1965 Core 537 | . 56 72 409 Absorbed by Shields . | . . . . Core Remaining (%) 74 | 100 . 48 . Volleys Fired 176 | 2 26 27 121 Largest 2 | 2 2 2 2 Hottest 90 | 40 40 40 90 Shots Fired 322 | 4 52 54 212 Gun 230 | 4 52 54 120 Cannon 81 | . . . 81 Launcher 11 | . . . 11 Special . | . . . . Kinetic 305 | 4 52 54 195 Thermal . | . . . . Explosive 9 | . . . 9 Electromagnetic 8 | . . . 8 Robot Hit Streak 22 | 1 10 8 22 Robot Miss Streak 7 | 1 5 7 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 229 | 2 36 31 160 Core Hits 114 | 2 17 19 76 Critical Kills . | . . . . Critical Parts Destroyed 2 | . . 1 1 Critical Strikes 3 | . . 1 2 Destroy 2 | . . 1 1 Blast 1 | . . . 1 Melee Attacks 5 | . . . 5 Impact . | . . . . Slashing 5 | . . . 5 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3759 | 22 288 252 3197 Guns 1366 | 22 288 252 804 Cannons 1630 | . . . 1630 Explosions 683 | . . . 683 Melee 80 | . . . 80 Ramming . | . . . . Kinetic 2885 | 22 288 252 2323 Thermal . | . . . . Explosive 563 | . . . 563 Electromagnetic 231 | . . . 231 Impact . | . . . . Slashing 80 | . . . 80 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 6 | . . . 6 Projectiles 6 | . . . 6 Explosions . | . . . . Melee . | . . . . Knockbacks 17 | . . . 17 Impact . | . . . . Kinetic 16 | . . . 16 Secondary 1 | . . . 1 Self-Inflicted Damage 114 | . . . 114 Shots 4 | . . . 4 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 57 | . 36 . 57 Average Temperature 15 | . 18 . 15 Received Heat Transfer 663 | . 132 . 531 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 565 | 5 223 161 565 Initial 86 | . 3 86 . Average 179 | . 121 53 328 Maximum Alert Level 2 | . 1 . 2 Low Security (%) 59 | 100 54 100 18 Level 1 23 | . 45 . 41 Level 2 17 | . . . 39 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 1 1 6 Investigation 5 | . 1 1 3 Extermination . | . . . . Reinforcement 2 | . . . 2 Assault 1 | . . . 1 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 67 | . 10 8 49 Peak Tracking Total 6 | . 4 3 6 Tactical Retreats 4 | . 1 . 3 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 8 | . 2 1 5 Terminals 4 | . 1 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 . 1 Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 25 | . 8 1 16 Successful 15 | . 4 1 10 Failed 10 | . 4 . 6 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual 11 | . 6 . 5 Terminals 14 | . 5 . 9 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 3 . 1 Scanalyzers 6 | . . . 6 Garrison Access . | . . . . Terminal Hacks 5 | . 2 1 2 Robot Analysis 2 | . 2 . . Prototype ID Bank 1 | . . . 1 Open Door 1 | . . 1 . Locate Traps 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 1 . 1 Report Inventory 2 | . 1 . 1 Scanalyzer 5 | . . . 5 Insert Component 3 | . . . 3 Analyze 2 | . . . 2 Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 1 . 2 Terminals 2 | . . . 2 Assimilate 1 | . . . 1 Operators 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Tunnel 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used 1 | . 1 . . Hacking Detections 6 | . 2 . 4 Full Trace Events 3 | . . . 3 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . . 2 Part Schematics Acquired 1 | . . . 1 Parts Damaged 1 | . . . 1 Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 2179 | 67 266 901 945 Spaces Moved 1048 | 51 113 525 359 Core 5 | 2 . . 3 Treads 216 | . 40 64 112 Legs . | . . . . Wheels 827 | 49 73 461 244 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 95 140 105 Average Speed 147 | 90 162 152 144 Slowest Speed 900 | 95 240 240 900 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 42 | 4 27 98 41 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . 1 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 11 | . . . 11 Terrain Destroyed 60 | . . . 60 Melee . | . . . . Projectile 8 | . . . 8 AOE 52 | . . . 52 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1390 | 64 154 586 586 Wait 67 | . 2 17 48 Move 1045 | 50 112 524 359 Hop . | . . . . Pick Up 33 | 4 8 11 10 Fast Attach 19 | 7 1 . 11 Attach 12 | . 1 1 10 Detach 1 | . . . 1 Swap 14 | 1 2 2 9 Drop 18 | . 2 4 12 Fire 176 | 2 26 27 121 Melee 5 | . . . 5 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Destroyed 7 combat bots 272 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Build established: Mutant 334 | -10/Materials | Entered Mines 341 | -10/Mines | Met a Derelict bent on vengeance 429 | -10/Mines | Assembled infested the area 430 | -10/Mines | Learned location of Zion (-7) 434 | -10/Mines | Assisted by a Guerilla fighting off Assembled 612 | -10/Mines | Discovered new exit (range 9) 781 | -10/Mines | Discovered new exit (range 12) 806 | -10/Mines | Core integrity fell below 50% 906 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 909 | -10/Mines | Found Prototype Device 1023 | -10/Mines | Met a Derelict shopkeep closing up shop 1235 | -10/Mines | Entered Materials 1235 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1457 | -9/Materials | Destroyed 7 combat bots 1735 | -9/Materials | Discovered new exit (range 11) 1982 | -9/Materials | Lost 5 parts (3n1u1w) 1985 | -9/Materials | Destroyed 7 combat bots 2035 | -9/Materials | First assault squad dispatched 2071 | -9/Materials | Identified Exp. Sensor Array 2162 | -9/Materials | Core integrity fell below 50% 2172 | -9/Materials | Core integrity fell below 20% 2180 | -9/Materials | Destroyed self with Mini Grenade Launcher Last Messages --------------- 02150_ L-31 Rogue destroyed. 02150_ R-06 Scavenger destroyed. 02151_ Acquired 39 matter. 02157_ U-05 Engineer lays Concrete. 02160_ S-10 Pest destroyed. 02160_ U-05 Engineer lays Concrete. 02161_ S-10 Pest misfires. 02162_ U-05 Engineer lays Concrete. 02165_ Adv. EMP Blaster destroyed. 02165_ U-05 Engineer lays Concrete. 02171_ L-31 Rogue destroyed. 02171_ U-05 Engineer lays Concrete. 02173_ S-10 Pest misfires. 02174_ U-05 Engineer lays Concrete. 02176_ S-10 Pest misfires. 02176_ U-05 Engineer lays Concrete. 02176_ S-10 Pest destroyed. 02176_ U-05 Engineer destroyed. 02176_ Katana destroyed. 02180_ S-10 Pest destroyed. 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