Cogmind - Beta 16 *** ADVENTURER MODE // 2025.11.24 @ 21:58:07 Player: BD Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (61) 305 Value Destroyed (2348) 2348 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 7313 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 247/300 Energy 181/200 System Corruption 6% Temperature Cool (0) Movement Core (750) Ox14 Location -5/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine Micro Fission Core > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Improved Heat Sink Advanced Heat Sink Large Storage Unit Improved Signal Interpreter Improved Focal Shield > --- WEAPON (2) ------- Heavy Laser Heavy Assault Rifle > --- INVENTORY (15) --- High-capacity Storage Unit Improved Core Shielding High-powered Shock Rifle Gauss Rifle Lance Lance Peak State ------------ > --- POWER ------------ Light Ion Engine Light Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Thunder Leg Wheel > --- UTILITY ---------- Large Storage Unit Structural Scanner Improved Signal Interpreter Terrain Scanner Targeting Computer Improved Core Shielding Improved Utility Shielding Improved Focal Shield > --- WEAPON ----------- Heavy Assault Rifle Gauss Rifle > --- INVENTORY -------- Improved Deuterium Engine High-capacity Storage Unit Improved Core Shielding Lance Lance Lance Lance Lance Lance Lance Lance [Rating: 55] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit VTOL Module Utility Small Storage Unit Device Drone Bay Storage Small Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Autogun Piercing Weapon Lance Build | -11 -10 -9 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Slots Evolved 10 | . . 2 . 2 2 2 . 2 Power 1 | . . . . . . 1 . . Propulsion 3 | . . . . 2 . 1 . . Utility 6 | . . 2 . . 2 . . 2 Weapon . | . . . . . . . . . Parts Attached 97 | 3 4 6 9 19 20 . 3 33 Power 14 | 1 . . 1 3 3 . . 6 Engine 6 | 1 . . 1 1 . . . 3 Core 8 | . . . . 2 3 . . 3 Reactor . | . . . . . . . . . Propulsion 34 | 2 . 3 2 8 11 . 2 6 Treads . | . . . . . . . . . Leg 15 | 2 . 3 . 5 . . 2 3 Wheel 2 | . . . . . . . . 2 Hover 6 | . . . . 1 4 . . 1 Flight 11 | . . . 2 2 7 . . . Utility 30 | . 2 . 4 5 4 . 1 14 Device 16 | . . . 4 3 1 . . 8 Storage 3 | . 1 . . . . . 1 1 Processor 5 | . . . . . 2 . . 3 Hackware 1 | . . . . 1 . . . . Protection 5 | . 1 . . 1 1 . . 2 Artifact . | . . . . . . . . . Weapon 19 | . 2 3 2 3 2 . . 7 Energy Gun 10 | . . 3 2 3 . . . 2 Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 6 | . 2 . . . 2 . . 2 Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 2 | . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . 1 . . . Parts Lost 48 | . . . . 10 15 . 2 21 Power 7 | . . . . 1 2 . . 4 Propulsion 18 | . . . . 4 7 . 1 6 Utility 17 | . . . . 4 4 . 1 8 Weapon 6 | . . . . 1 2 . . 3 Highest Loss Streak 12 | . . . . 5 11 . 12 10 To Critical Strikes . | . . . . . . . . . Average Backups 6 | 3 4 6 7 6 6 4 4 7 Power 1 | . 1 1 1 . 2 . . . Propulsion 2 | . 2 5 2 3 2 . . . Utility 1 | . . . 2 1 1 3 3 2 Weapon 1 | 1 . . 1 . . . . 3 Tool/Special . | . . . . . . . . . Unused Backups 13 | . . . 2 . 3 . . 8 Power 2 | . . . . . 2 . . . Propulsion 3 | . . . 2 . 1 . . . Utility 1 | . . . . . . . . 1 Weapon 6 | . . . . . . . . 6 Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 72 | . 75 76 90 83 74 20 8 49 Engine 4 | . 14 11 11 4 . . . 2 Core 2 | . . . . 3 6 . . 1 Leg 14 | . 28 22 21 30 . . 1 4 Hover 3 | . . . . . 15 . . 1 Flight 2 | . . . . 1 8 6 1 . Device 7 | . . . 13 6 3 . . 10 Storage 7 | . 9 11 11 8 6 . 3 2 Processor 3 | . . . . . 5 13 3 9 Hackware 2 | . . . . 5 7 . . . Protection 5 | . 4 11 11 5 2 . . 2 Energy Gun 8 | . . 7 21 17 1 . . . Ballistic Gun 5 | . 18 14 . . 12 . . 3 Peak Build Rating 55 | 3 9 9 24 31 36 10 11 55 Average Rating 23 | 2 6 8 19 23 25 10 4 31 On Entrance 8 | . 3 9 9 19 19 10 10 1 Avg Prop Armor Cover (%) 4 | . . . . 7 5 . . 3 Naked Turns 43 | . . . . . . . 5 38 Heaviest Build 48 | 5 17 17 33 25 32 . 40 48 Greatest Support 63 | 20 20 20 20 60 45 5 15 63 Greatest Overweight (x) 15 | . . . 2 4 8 . 13 15 Average Overweight (x) . | . . . . . . . 1 1 Largest Inventory Capacity 20 | 5 8 8 8 8 8 5 20 20 Average Capacity 8 | 5 7 8 8 7 7 5 12 10 Most Carried 12 | 5 6 8 8 8 8 4 5 12 Average Carried 6 | 3 4 6 7 6 6 4 4 7 Final Capacity 15 | 5 8 8 8 8 5 5 5 15 Final Carried 8 | 5 6 8 7 8 4 4 5 6 Class Distribution -------------------- 44% | Mutant 36% | Scavenger-Mutant 18% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Hacker-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Matter Collected 1539 | 230 40 117 93 278 343 . 5 433 Remotely . | . . . . . . . . . Salvage Created 2514 | . 47 235 144 1202 354 . . 532 Parts 143 | . 1 15 11 53 34 . . 29 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Combat Hostiles Destroyed 57 | . 1 5 6 26 10 . . 9 Melee 3 | . . . . . . . . 3 Guns 52 | . 1 5 6 25 10 . . 5 Cannons 1 | . . . . . . . . 1 Classes Destroyed 9 | . 1 1 1 3 2 . . 1 Worker 1 | . . . . 1 . . . . Mechanic 1 | . . . . 1 . . . . Watcher 2 | . . . . . 2 . . . Swarmer 16 | . . . 3 6 7 . . . Grunt 27 | . 1 4 3 15 1 . . 3 Brawler 1 | . . . . . . . . 1 Sentry 5 | . . 1 . 4 . . . . Hunter 3 | . . . . 1 . . . 2 Programmer 5 | . . . . . 2 . . 3 Best Kill Streak 6 | . 1 3 3 6 5 . . 2 Combat Bots Only 6 | . 1 3 3 6 5 . . 2 Max Kills in Single Turn 1 | . 1 1 1 1 1 . . 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Hostile Shots Fired 905 | . 30 44 18 193 267 2 91 260 Missed 305 | . 11 13 8 43 110 2 42 76 Hits 600 | . 19 31 10 150 157 . 49 184 Melee 19 | . . . . . . . 19 . Projectile 581 | . 19 31 10 150 157 . 30 184 AOE 2 | . . . . . . . 2 . Critical Strikes 27 | . . . . 7 2 . 11 7 Actively Blocked 3 | . . . . . . . . 3 Part Disruptions 1 | . . . . . . . . 1 Damage Taken 7019 | . 158 326 62 1534 1329 . 853 2757 Core 2604 | . 16 46 12 301 484 . 731 1014 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 202 | . . . . . . . . 202 Ignored by Resistances 2204 | . 52 98 22 450 584 . 241 757 Regen/Repaired (Parts) 13 | . . . . 13 . . . . Core Remaining (%) 61 | 100 93 . 85 45 30 . 14 . Volleys Fired 216 | . 6 29 12 87 44 . . 38 Largest 2 | . 2 2 2 2 2 . . 2 Hottest 171 | . 40 80 112 112 56 . . 171 Shots Fired 386 | . 12 58 24 169 70 . . 53 Gun 381 | . 12 58 24 169 70 . . 48 Cannon 5 | . . . . . . . . 5 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 142 | . 12 48 . . 52 . . 30 Thermal 222 | . . 10 24 147 18 . . 23 Explosive . | . . . . . . . . . Electromagnetic 22 | . . . . 22 . . . . Robot Hit Streak 22 | . 7 15 10 22 17 . . 10 Robot Miss Streak 4 | . 2 1 2 2 1 . . 4 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 9 | . . 2 1 4 . . . 2 Max Gunslinging Chain 1 | . . 1 1 1 . . . 1 Shots Hit Robots 296 | . 8 42 16 112 58 . . 60 Core Hits 123 | . 2 13 7 49 26 . . 26 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 14 | . . . 1 10 2 . . 1 Burn 14 | . . . 1 10 2 . . 1 Melee Attacks 22 | . . . . . . . . 22 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 22 | . . . . . . . . 22 Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . 2 Damage Inflicted 5217 | . 71 367 269 2026 952 . . 1532 Guns 4369 | . 64 367 266 1957 933 . . 782 Cannons 66 | . . . . . . . . 66 Explosions 63 | . . . . 63 . . . . Melee 674 | . . . . . . . . 674 Ramming 45 | . 7 . 3 6 19 . . 10 Kinetic 1447 | . 64 270 . . 662 . . 451 Thermal 2730 | . . 97 266 1699 271 . . 397 Explosive . | . . . . . . . . . Electromagnetic 321 | . . . . 321 . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 674 | . . . . . . . . 674 Highest Corruption 9 | . . . 1 . . . . 9 Average Corruption 3 | . . . 1 . . . . 6 Corruption Purged 5 | . . . . . . . . 5 Corruption Blocked . | . . . . . . . . . Effects 19 | . . . 5 . . . . 14 Message Errors 6 | . . . 1 . . . . 5 Matter Fused 4 | . . . . . . . . 4 Heat Flow Errors 2 | . . . 2 . . . . . Data Loss (minor) 4 | . . . 1 . . . . 3 Misfires 1 | . . . . . . . . 1 Alerts 1 | . . . 1 . . . . . Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 55 | . . . . . . . . 55 Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 55 | . . . . . . . . 55 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 9 | . . . . . 9 . . . Shots . | . . . . . . . . . Rammed 17 | . . . . . 4 . . 13 Targets Rammed 24 | . 1 . 1 5 4 . . 13 Kicked 7 | . 1 . 1 5 . . . . Crushed . | . . . . . . . . . Highest Temperature 457 | . 12 153 342 457 20 . . 321 Average Temperature 111 | . 7 30 126 140 7 . . 155 Received Heat Transfer 2004 | . 114 171 18 693 333 . 54 621 Effects 15 | . . . 2 12 . . . 1 Shutdowns 2 | . . . . 2 . . . . Energy Bleed 2 | . . . . 2 . . . . Interference 8 | . . . 2 6 . . . . Short Circuit 2 | . . . . 1 . . . 1 Damage (minor) 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . Combat Hostiles 1 | . . . . 1 . . . . Parts Melted 12 | . . . . 11 . . . 1 Heat Transferred 6639 | . . 225 666 4342 740 . . 666 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 165 | . 20 80 70 101 165 . 15 40 Initial 25 | . . . 25 . 3 . . 1 Average 22 | . . 30 11 28 49 . 2 2 Influence Increases 1716 | . 20 120 150 692 493 . 15 226 Destroy 0b10 Robot/C 1140 | . 20 100 120 520 200 . . 180 Destroy 0b10 Robot/NC 20 | . . . . 10 10 . . . Destroy Leader 264 | . . 20 30 120 54 . . 40 Successful Hack 18 | . . . . 14 4 . . . Disable Machine 9 | . . . . 9 . . . . Destroy Structure 10 | . . . . 4 . . . 6 Partial Spotted 15 | . . . . . 15 . . . Lose Combat Pursuer 240 | . . . . 15 210 . 15 . Influence Decreases 1706 | . 20 50 220 682 503 . 10 221 Entered New Map 56 | . . . 45 . 7 . . 4 Time Decay 1221 | . 20 50 155 509 356 . . 131 Lost Part 322 | . . . . 96 130 . 10 86 Lost Ally 40 | . . . 20 10 10 . . . Purge Threat 67 | . . . . 67 . . . . Squads Dispatched 14 | . 1 . 2 3 3 . 1 4 Investigation 3 | . 1 . . 1 1 . . . Extermination 4 | . . . . . 2 . . 2 Reinforcement 6 | . . . 2 2 . . 1 1 Assault 1 | . . . . . . . . 1 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Distress Signals 4 | . . . . 4 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 105 | . 6 5 7 36 34 1 5 11 Peak Tracking Total 12 | . 3 2 3 6 12 1 4 4 Tactical Retreats 11 | . . . . 1 9 . 1 . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Traps Triggered 7 | . 1 . 4 . 1 . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Machines Disabled 1 | . . . . 1 . . . . Max in Single Turn 1 | . . . . 1 . . . . Garrison Access 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Machines Accessed 16 | . 2 1 2 6 4 1 . . Terminals 13 | . 2 1 2 5 2 1 . . Fabricators 2 | . . . . . 2 . . . Repair Stations 1 | . . . . 1 . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 29 | . 2 3 2 15 6 1 . . Successful 21 | . 2 2 2 11 3 1 . . Failed 8 | . . 1 . 4 3 . . . Catastrophic 3 | . . . . 1 2 . . . Database Lockouts . | . . . . . . . . . Manual 2 | . . 2 . . . . . . Terminals 25 | . 2 3 2 13 4 1 . . Fabricators 2 | . . . . . 2 . . . Repair Stations 2 | . . . . 2 . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 17 | . 2 2 2 9 1 1 . . Record 3 | . 1 2 . . . . . . Open Door 2 | . . . 2 . . . . . Open DSF 2 | . . . . . 1 1 . . Branch Access Points 1 | . 1 . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . Scanalyzer Index 1 | . . . . 1 . . . . Alert Level 2 | . . . . 2 . . . . Unreport Threat 1 | . . . . 1 . . . . Locate Traps 1 | . . . . 1 . . . . Investigation Status 1 | . . . . 1 . . . . Reinforcement Status 1 | . . . . 1 . . . . Zone Layout 1 | . . . . 1 . . . . Fabricator Hacks 2 | . . . . . 2 . . . Network Status 1 | . . . . . 1 . . . Build 1 | . . . . . 1 . . . Repair Station Hacks 2 | . . . . 2 . . . . Scan Component 1 | . . . . 1 . . . . Repair 1 | . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 5 | . . 1 . 2 2 . . . Full Trace Events 2 | . . . . 1 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built 2 | . . . . . 2 . . . Authchips . | . . . . . . . . . Time 106 | . . . . . 106 . . . Total Part Build Rating 12 | . . . . . 12 . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . Time 38 | . . . . 38 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders 14 | . . . 5 5 4 . . . EXPLORE 13 | . . . 5 5 3 . . . RETURN 1 | . . . . . 1 . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Active Infowar (turns) 1660 | . . . . 255 551 14 9 831 Optics 1219 | . . . . . 551 14 9 645 Terrain 501 | . . . . . . . . 501 Structural 419 | . . . . . . . . 419 Seismic 255 | . . . . 255 . . . . ECM 2 | . . . . . 2 . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 21 | . . . 13 5 3 . . . Drone Recoveries 14 | . . . 9 4 1 . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Turns Passed 5167 | 85 263 165 881 1225 1226 14 57 1251 Spaces Moved 2686 | 69 199 62 259 444 928 39 45 641 Core 271 | 9 . . . . 53 . 12 197 Treads . | . . . . . . . . . Legs 1265 | 60 199 62 256 421 31 . 13 223 Wheels 20 | . . . . . . . . 20 Hover 1011 | . . . . 11 799 . . 201 Flight 119 | . . . 3 12 45 39 20 . Fastest Speed 27 | 50 120 120 107 90 27 35 35 50 Average Speed 111 | 110 120 120 161 127 65 35 112 148 Slowest Speed 800 | 120 120 120 260 370 515 35 700 800 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 2 | . . . . . 2 . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 26 | 4 37 6 57 47 33 2 43 9 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 5 | . . . . 2 . . . 3 Melee . | . . . . . . . . . Projectile 3 | . . . . . . . . 3 AOE 2 | . . . . 2 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac DSF Fac Total 4407 | 76 213 106 702 930 1490 38 49 803 Wait 1232 | . . 3 392 350 457 . . 30 Move 2675 | 68 198 61 258 444 923 38 44 641 Hop 2 | . . . . . 2 . . . Pick Up 49 | 5 4 2 10 6 10 . . 12 Fast Attach 72 | 3 1 1 7 14 14 . 4 28 Attach 37 | . 3 1 5 6 14 . . 8 Detach 20 | . . . . 5 9 . 1 5 Swap 12 | . . 4 2 5 1 . . . Drop 49 | . . 5 15 9 12 . . 8 Fire 216 | . 6 29 12 87 44 . . 38 Melee 20 | . . . . . . . . 20 Ram 17 | . . . . . 4 . . 13 Kick 6 | . 1 . 1 4 . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Identified exit to Mines 314 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 3) 349 | -10/Materials | Entered another Materials area 349 | -9/Materials | Evolved 2 slots: Utility x2 371 | -9/Materials | Discovered new exit (range 7) 514 | -9/Materials | Entered Storage 1065 | -9/Storage | Met 01-MTF 1300 | -9/Storage | Discovered new exit (range 17) 1395 | -9/Storage | Entered Materials 1395 | -8/Materials | Accompanied by 1 ally (01-MTF) 1395 | -8/Materials | Evolved 2 slots: Propulsion x2 1398 | -8/Materials | 01-MTF left 1545 | -8/Materials | Lost 5 parts (1p3n1u) 1942 | -8/Materials | Repaired Airjet 2192 | -8/Materials | Build established: Hacker-Mutant 2396 | -8/Materials | Core integrity fell below 50% 2586 | -8/Materials | Discovered new exit (range 8) 2620 | -8/Materials | Entered Factory 2620 | -7/Factory | Evolved 2 slots: Utility x2 3074 | -7/Factory | Build established: Scavenger-Mutant 3503 | -7/Factory | Fabricated Imp. Remote Datajack? 3833 | -7/Factory | Discovered new exit (range 15) 3841 | -7/Factory | Core integrity fell below 50% 3846 | -7/Factory | Entered another Factory area 3846 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3848 | -6/Factory | Identified exit to DSF 3860 | -6/Factory | Entered DSF 3873 | -6/DSF | Additional patrols routed to DSF 3890 | -6/DSF | Core integrity fell below 50% 3898 | -6/DSF | Discovered new exit (range 15) 3900 | -6/DSF | Lost 12 parts (1p4n5u2w) 3907 | -6/DSF | Core integrity fell below 20% 3917 | -6/DSF | Entered Factory 3917 | -5/Factory | Evolved 2 slots: Utility x2 4130 | -5/Factory | Build established: Mutant 4423 | -5/Factory | Lost 4 parts (1p1n2w) 4694 | -5/Factory | Build established: Scavenger-Mutant 4767 | -5/Factory | Core integrity fell below 50% 4921 | -5/Factory | Core integrity fell below 20% 4939 | -5/Factory | Lost 10 parts (1p3n5u1w) 5168 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 05082_ K-01 Serf collects debris. 05090_ BXG WMK5SC0:< ISMQ&EJNERPV W KRT#A9 05121_ System corrupted: Component data lost. 05135_ Acquired Adv. System Restoration Module. 05136_ Adv. System Restoration Module purges 1% system corruption (8%). 05137_ Adv. System Restoration Module purges 1% system corruption (7%). 05151_ Construction Platform disabled. 05154_ Adv. System Restoration Module purges 1% system corruption (7%). 05155_ Adv. System Restoration Module purges 1% system corruption (6%). 05156_ P-70 Sage destroyed. 05156_ Switching to secondary target: P-70 Sage. 05158_ Adv. System Restoration Module purges 1% system corruption (5%). [Achievement: Ew, Corruption] 05162_ Adv. System Restoration Module destroyed. 05163_ LJ9MDQAS8 < J#/ILSRIHHPWVKUZ:WUBUOA Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ########?????????###?##############??##??????????? | | ##??????????## ##??????????????? | | ###??????#??## """""" ###?? ??????????? | | ##?#?????##?## """""" ##??????????????? | | ##?????#????## """""" ##??????????????? | | ###?????????## """""" ##??????????????? | | ############## #### ?????? | | ##########################+#################?????? | | =* ==/% ???? | | * ! ???? | | ^ = ???? | | ^ ????? | | ????? | | ###########+#############/###################????? | | #### ####/!|* @! #############????? | | ??????## """ ####!//% ##???????????????? | | ??????## """ #### "p= ##??#????????????? | | ?"??#?## """ + +//" ##???????????????? | | ""????## = ####%% """ ##???????????????? | | ??????## """ #### % """" ##???#???????????? | | ????#?## """ #### %[ """" ###??????????????? | | ??????## / """ + + """" ##???????????????? | | ??????## #### """" ##???????????????? | | #?????############## """" ###??????????????? | | ##????### ##### """" ##???????????????? | | #??????#????? ???### ##???????????????? | | ????? #??????????################???????????????? | | ?? #??"????#??###### ???????????????? | | ? #????????? ?? ????????? ?????????????????? | | #????????????? ?#?????????????????????????? | | ##?????????"??????????????????????????????? | | #????????????????????"????????????????????? | | #??????????????????? ?????????????????????? | | / ??????????????????????????????????????? | | #????? ???????????????????????????????????? | | #?????????????????????????????????????????? | | ? #?????????????????????????????????????????? | | ??? #?????????????????????????????????????????? | | ?????###?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 28 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 45 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Utility Shielding 66 Evasion (%) 70 Targeting Accuracy 5 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Remote Datajack | x2 | -7/Factory | Preloaded Repaired ---------- Airjet | 67% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Ew, Corruption Please Form A Line Serviceable Loadout Window Shopping Challenges ------------ None Game ------ Seed CorruptionScrapoidSpecial Manual? 0 Play Time 01:36:32 Cumulative 9.1 hours Start 2025.11.24 @ 00:23:59 End 2025.11.24 @ 21:58:07 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 12 Rogue 0 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4f231e13-7bfe-4c31-8e14-b043e356accb